Game Review

Xenoblade Chronicles Review

Europe PAL Version

Posted by Thomas Whitehead

A true epic

It's been a strange year for the Nintendo Wii, with a sparse release schedule and many proclaiming the death of the console. Yet here we have Xenoblade Chronicles, which debuted in Japan simply as Xenoblade in June 2010. This current release is only available in Europe and PAL regions, prompting fan-group protests in North America. To be blunt, this is a game worth fighting for, and an adventure on a scale almost inconceivable on Nintendo's ageing console.

The setting of Xenoblade Chronicles is pure escapist fantasy; two colossal titans, Bionis and Mechonis, are frozen in place after an epic battle, the pair representing a world inhabited by people and machines. Bionis is the home of your character, Shulk, and the Hom people. The enemy of the Hom are the inhabitants of Mechonis; these Mechons are menacing machines that one can only truly defeat with the Monado, a mysterious weapon inherited by Shulk. He's surprisingly thoughtful and intelligent for a hero figure, while his main companion and best friend, Reyn, is likeable while more stereotypically brash and muscular. As the narrative progresses, a host of other characters play a part in the story, some accompanying Shulk for sections of the adventure. The storyline isn't prone to sentiment, however, as plot twists and major events can unexpectedly change character's roles, sometimes defying your own expectations for what is to come.

The plot is well-written, even touching at times. Localisation is competent, with voice acting that, generally, gets the job done. The voices seem mostly based on southeast England and come across as a bit of a parody at times – not that the regional accents are all bad, but a bit more variety and subtle delivery would have been nice. The characters are also a bit over-chatty during battle, however, repeating the same old phrases far too often. This title does include an option to switch to the Japanese voice track, which is a pleasing alternative.

Thankfully, the overall delivery of the storyline and the game world succeed in drawing you in. The environments to traverse are sprawling landscapes that prove some of the most impressive on the Wii. The diversity of locations and characters within each area represents a huge amount of content, a true accomplishment for the developers. While it is possible to run from checkpoint to checkpoint to progress through the story, you are encouraged to explore, speak to non-playable characters and complete side-quests. Collecting items, battling creatures and helping others enables you to accumulate money to spend as well as vital items and experience points. You continue to gain extra skills and abilities while developing stronger 'affinity' with your party members. There are a lot of areas to manage to make the most of Shulk and his teammates, too many to list here, but it is rewarding to see tangible improvements and enhancements in your capabilities.

The ecosystem and character attribute management are diverse and rich, and the gameplay itself has the same qualities. All of the work you do to buy equipment and boost abilities and affinities becomes important in battles. Most of the time you decide when to initiate a fight, though on occasions enemies will force you into combat. The actual battle mechanics are at once simple and complicated; on the simple side of things, you just move your character to within striking range of an enemy and they will automatically attack while you focus on movement. The level of detail required beyond that, however, is daunting.

Rather than turn-based battles, Xenoblade Chronicles employs a real-time system. As you manoeuvre your character you select from a number of 'Arts', each with a cool-down period before you can use them again. Some of these are offensive, some defensive, while others you strategically carry out with your party members. For example, you must 'topple' some enemies before inflicting significant damage; this requires one character to use a 'break' move, while another follows this up to knock the enemy down.

In addition, a 'party gauge' fills during the battle, needed to revive fallen comrades and, when full, initiate combo attacks. You can defeat some enemies only by way of these combos, which can lead to the occasional frustrating moment where you're unable to fill the party gauge enough to execute the move. A lost battle only means a return to a nearby checkpoint, however, with all experience intact. When you do fail here, the game makes it easy to learn your lesson and succeed the second time around.

If these mechanics sound complicated, it's because they are. There's no getting around the fact that when the screen is full of enemies intent on pulverising you, some confusion can form. Despite this, considering the sheer depth of the battle design, the interface and execution is exceptional. Not only does the game provide substantial and detailed tutorial screens with each new skill and function, but most players will find that the technique comes naturally with practice. Soon enough, you'll find yourself initiating combos and rapidly selecting specific attacks without hesitation. The game is well- balanced and introduces new elements, such as Monado 'visions' of impending danger, at just the right speed, urging you to learn more as each hour passes.

All of this complex gameplay, whether during battles, customising character clothing or forging gems, works wonderfully when controlled with the Classic Controller or Classic Controller Pro. Using the joysticks for movement and the camera is reminiscent of Monster Hunter Tri, with the exception of locking onto enemies during combat. Navigating battle menus with the d-pad also works well, and it's the best option for controlling this game. For those of you playing with a Wii Remote and Nunchuk, fear not, Monolith Soft have done a good job of utilising these for a solid experience. The camera is the only notable casualty, requiring that you hold C and look around with the d-pad. That aside, there is no waggle or pointing, the d-pad and assorted buttons working just fine.

The creativity Monolith has employed in producing the world of Xenoblade Chronicles is staggering. In terms of presentation, the immense landscapes are a delight to traverse and include some memorable enemies to battle. While some close-up camera angles expose graphical limitations, the art design more than compensates. Story cut-scenes use the in-game engine, your characters appearing in the customised outfits that you've assigned them, giving a wonderful sense of continuity. Although some of the voice acting is hit-and-miss, the soundtrack is superb, genuinely enhancing the experience.


Xenoblade Chronicles perfectly reaffirms the quality of experience possible from the JRPG genre. Epic in scale and setting, the story mode alone will consume over 50 hours of your gaming life. This isn't a title to rush through, however; you'll spend many more hours making the most of its incredible complexity, enhancing a range of abilities and exploring the world's ecosystem. Although the developers have done a terrific job of incorporating daunting detail with intuitive controls, this title is still best suited to gamers with the capability, diligence and passion to see it through. For them, this is an experience that must not be missed.

From the web

Game Trailer

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Please watch this on the *biggest* screen you can find and make sure you're running it in 1080 HD! Ever wondered what Xenoblade Chronicles could look like in glorious high definition? Well

User Comments (151)



default12345 said:

Excellent review. Excellent game. I purchased the game this afternoon and have only played the first five minutes of it. I've decided to wait until I finish Ocarina of Time 3D. I'm at Ganon's Castle though so it will not be long.

The first five minutes though. Epic.



WolfRamHeart said:

I wish that I could play this. Darn you Nintendo of America, why won't you let me give you my money?



CanisWolfred said:

Yeah, this is what I've been hearing about this game since it came out in Japan. I'm really looking forward to playing it someday.



dimi said:

Nice review but its too early to talk about death of the console: New Zelda, Xenoblade, Last Story, Pandora's Tower, and we still wait for the ultimate release: Dragon Quest X. Best year for Wii gamers in Europe. Yes sales have slowed down but are far from dying. Check the game charts, wii still hold all top spots. Still there's lack of support from Nintendo and VLC releases



Crystalking18 said:

Hopefully with enough positive reviews and if it sells well, then we can have this on our shores soon!



HandheldGuru97 said:

Nintendo the game sold well in Japan and is selling well in Europe, and look at these review scores! Please bring this to America even though I am not a major console gamer, I like my handhelds, I would buy this game day one if I have the money. So please oh please bring this to America!!!



Zach said:

Fine, you Europeans have fun with your Xeno-whatever... I'll be playing Jerry Rice & Nitus' Dog Football.



AbuJaffer said:

Looks like an amazing RPG, and a worthy addition to anyone's Wii library.

I want an RPG like this for the 3DS. Pretty please?



Gavin_Rozee said:

Only RPG's I really like are the main Pokemon series and Paper Mario/Mario & Luigi.

Will I like this?

Note: I couldn't get into MH Tri at all. Is it anything like that?



Splat said:

I'm not a RPG fan at all but for some reason this game has peaked my interest if/when it comes to the US do you think it's to deep of a game for a noob?



Linkstrikesback said:

I hated Monster hunter tri. From my first 5 hours with Xenoblade, theres no comparision, in every way I can think of, Xenoblade is better than monster hunter tri.

Now for the MH fans to eat me alive...



X-145 said:

Damn NOA! Take a good, long look at this. Do you feel good about keeping an amazing game from poor, little Americans? CRIMINALS!


But seriously, I do hope it comes State-side. this game looks really good. I don't mind if it never comes, bit would be awesome if it was localized. Just...PLEASE DON'T do this with Dragon Quest X!!! That's the one I care for the absolute most for!



BenAV said:

Nice review.
Game sounds amazing.
Can't wait for an Australian release within the next couple of weeks.



Stuffgamer1 said:

"For them, this is an experience that must not be missed."

Now, I know you didn't MEAN to come off as offensive saying that, but my gut reaction to that quote is still a response quite unsavory because I'm being FORCED to miss it. Damn NOA...it's really their fault, of course. Sony never would've pulled this crap.



Dizzard said:

I know I'm lucky that I'll be even getting this game next week when it comes back in stock at gamestop....

but I'm still really itching to play it. Now I just need to avoid major spoilers for the next few days...



Expa0 said:

I share your pain Americans. I have the game on my shelf, but I can't play it because my piece of c*** Wii doesn't read dual discs anymore. Oh well, I guess I can finally play it when the Wii U comes next year.



bboy2970 said:

Awesome review. Please Europeans, buy this game! The better that sales are, the better chance it has of coming to America. I really want to play this but I'm not about to import the game and another regions Wii just to play it. Come on Nintendo! The localization is done! Just bring the damn thing over!!!



JaxxRaxor said:

This is the first time that Nintendo decided to screw over the Americans instead of the Europeans. I hope this wells well in Europe so NoA will bring this title over to my country but who knows seeing as how stupidly stubborn Reggie and the rest of the NoA bigwigs are.



bboy2970 said:

@JaxxRaxor: This is so not the first time. There have been at least a couple instances in the past couple years of Americans getting screwed. I can only name one specifically though and that is New Play Control! Pikmin 2. Nintendo will never be forgiven for that one... Oh, I just thought of another! Last Window. That DS sequel to Hotel Dusk. I'm farily certain those games are published by Nintendo so why the US did not receive it is far beyond me.



Shiryu said:

The hours just flew by! The game went on sale early over here, got it since Wednesday. I'm still pretty much in the beginning. Truly, with games of this quality, I do wonder how japan is failing to keep up with western games, because I have seen nothing this year from western developers that could even begin to compare to Xenoblade. Truly, an epic game well worth importing if you're stateside. I havent had a JRPG to play since the last Tales of Symphonia, it's so odd it took this long to realize how much I missed this.



1080ike said:

Congrats, Euros. Enjoy, and watch the rest of the American reatctions, because you deserve something like this, after 15+ years of getting screwed over.



moomoo said:

You know a game's good when the lowest review score for it is a 9. I bought Tales of Vesperia to help me forget how much NOA sucks for not releasing this.



Lobster said:

Add another American to the list of those weeping quietly in the corner because we can't play this.




Wow this loosk great. I sure hope Europeans decide to buy a lot of copies of this so I can enjoy it
Great review Thomas



MasterGraveheart said:

That's it! I'm sharpening my baseball bat and looking up Reggie's fanboy fallout shelter address! This madness must end!


That's right, the address is a secret... Join my endeavors!



Zach said:

One of the weapons in this is called the "Brain Rifle"? Now I definitely need this.



DarkEdi said:

@46 You can´t import. It´s PAL region. It doesn´t run in american wiis.

I want that game. Why NOA punishes us?



Noire said:

I dunno about you guys, but I abjectly refuse to be happy Europeans get to play an excellent JRPG. It's not like they ever had to wait years to play amazing JRPGs such as Chrono Trigger! You all suck and I hope your Wiis explode when you put the Xenoblade disc in! BLEH!



komicturtle said:

Hoping this game comes out. DQX is definitely coming here in NA considering NoA's push for the series. I know NoA is bringing this of the other two here. I just don't see the reason not to. And I'd like to see an epic game like this on 3DS.

Baten Kaitos 3DS plz.



SilverBaretta said:

Great review! /me goes to work out import expenses

@DarkEdi: Or it could be.......you know......that other way (which I didn't realize we couldn't talk about here ).



deftheman said:

1 and the same release date for the whole world.
I can imagine why people modify their wii to play other regions.
BTW people that bought Xenoblade got a lot of read errors on their official disc, in many systems (pal) the disc wont even recognize and gives errors..
Even more reason to have just 1 solid release for the whole world.



Sneaker13 said:

Haven't played it much (about an hour) and I really like it. Only complaint so far is that the faces in close up look really bad.



IronMan28 said:

Man, this game is getting rave reviews in every publication, it's baffling that NOA won't localize it. Either way, I hope Europeans buy the heck out of this game, in order to enjoy it and so hopefully the Americas can...



ThomasBW84 said:

@Splat - If you are an experienced gamer who is a noob to the genre, then the tutorial system guides you really well. There may be the odd moment of confusion, but generally the controls are intuitive and the tutorial lessons are always available to view, which is a big help. For anyone new to gaming, though, I would urge caution.

@Stuffgamer1 - You're right, I didn't write that line to be mean! I really hope NoA change their policy, because sometimes decisions decided purely on money concerns aren't right. I alluded to Operation Rainfall in the introduction, but decided the review wasn't the place to dwell on that argument, so I wrote it as I would a worldwide release. Sorry!

@Lord_pikky - I don't know whether the GameCube controller works, as I didn't have one to test it out. I haven't seen mention of GC controller compatibility, but hopefully someone can confirm via a comment. If not, try asking the users in the Xenoblade thread in the site's Wii forum.



VTviking said:

GC controller isnt supported.

But boy this game is great. I hope for uoy Americans that you can have it soon.



Matillion said:

Two things I hope:

1. That the disc will work on my Wii.
2. That our friends Americans will get a slice of our cake. :3




Getting rave revws everywhere this! 92 ONM, 93 NGamer, 91 metacritc! . Also shopto struggling to meet demand. Release this in NA, simple logic. It'll sell ffs.



Highwinter said:

I'm glad to see this is game doing so well. Unfortunately, there's just so much else I want to play and November is a ridiculously busy month. I hope to be able to play it by the end of the year though.



Rensch said:

Good to see it sells well. That'll be the best reason to release a North American edition of this game.

If it doesn't get released; here's your Chrono Trigger North America. (eventually that game got a re-release on Wii and DS, so hope is always there)

In the meantime, I'm off to town to pick up what looks like one of the Wii's absolute finest, thus adding a great game to my collection while also making the possibilty of our North American friends to get it one day.



ThumperUK said:

Have to agree with everyone else, I've been blown away by the quality of this game.

BTW, does everyone know that when you've registered the game, you get a free download of the wonderful music. Have to give the music 10/10, its as epic as the rest of the game. Just go to "My Account>Treasures". You have until 30th September to download the CD.



Wildfire said:

I've just picked up this baby and can't wait to give it a run!

@ThumperUK The soundtrack is amazing but I just can't stop listening to track 04-Gaur plain! It's AWESOME!!



Slapshot said:

This would be a day one purchase for myself if it comes to NA, but Nintendo obviously doesn't want my money for some reason!



MrMagpie said:

This game is the best thing I've played in a long time. I can only hope for an HD WiiU sequel...that would blow my mind further!



dimi said:

Well in super NES era north american's had Earthbound, we europeans had Terranigma so there was a balance. Japanese bastards have even more games
As of Xenoblade english version In most cases i prefer the original Japanese dub from american one but its really nice to have british accent in a game. I will def buy this game when i get my salary at the end of the month.



MAddogz said:

I am almost done with the first area, and haven't even seen anything, but everything is so beautiful and big in this game with no loading times.
There is so much to do, u could just stand around and look at the sunset.

I don't know what's the problem with the english voiceacting, I love the british accent. Well it is not lipsynced, but what do u want expect from a japanese game...



Splat said:

ThomasBW84 - Thanks for the info and I'm an pretty experienced gamer just a noob when it comes these kinda games.



SigourneyBeaver said:

The English voices aren't great but I think it's because of the usual thing that makes game voice acting suffer. The lines sound like they're read with no regard for what's been said before, so they just sound like individual statements rather than a flowing dialogue. A bit like the commentary in old FIFA and PES games e.g "Beckam... pases to... Ferdinand... Lines up a shot... Goal."



WiiLovePeace said:

Man I love this game. It easily is worth a 10/10 just for shear epicness & adventure. Oh & anyone who has got this game, I highly recommend leaving it on the "Press Any Button" start screen for a while. The music gets epic & other stuff happens too but I won't ruin it for you Just watch it & enjoy



Rensch said:

OK, I managed to find just one copy of this game in the entire town. I just played it for an hour or so, but am already blown away by the sheer scope and open-ended nature of the game world. The characters look a bit rough up close, but the armour is reflected in the game. Sure, the game may have looked way better on a more powerful system, but the excellent art direction of the game makes up for that!

@ThumperUK: Thanks for mentioning that, I would not have seen that myself.

EDIT: The ZIP-file doesn't work! It's corrupted or something, downloading it again does not work...



Traxx said:

This game started great but now I don't think I will play on.

I never had to restart so many battles playing a rpg. Wasn't even able to kill that big worm in the cave although had the appropriate lvl.
Battles and battle system are over crowded; item/equipment management could have been more comfortable.
I see the point about the complaints regarding the visuals. Sure, draw distance is great, but the overall look suffers (muddy, rough edges, low poly here and there) and animations are outright cheap. When looking at this game, I felt there were something wrong with my eyes, but that's def not the case: I have no problems appreciating the visuals of SMG or MH3.

British accent is way too heavy, that's not appropriate for an pan european release.
I will give it a try or two, but I see me selling it sometime soon.



FonistofCruxis said:

@ThomasBW ONM overall, gave it a very positive review and gave it 92% but their two main complaints were that you can get surrounded by enemies of a superior level and that too many of the side-quests are fetch quests that sometimes have hard to find items and I was wondering what you thought of these complaints? I'm not sure when but I'm still definitely getting this before the end of the year as its the game that I think looks like the GOTY.



Alfred_ENG said:

@Traxx English accent is not appropriate for a European release.

Do you want a German accent?. England is a European country. I find your comments upsetting. You can play with the Japanese voices. Are they too "heavy" for you to?.



ThomasBW84 said:

@mariofanatic128 - On the first point, I generally agree. I mentioned in the review that the battle system can get confusing when surrounded by multiple enemies, but this doesn't happen that often as long as you're careful to pick your battles. Strategy is needed for choosing your fights, sometimes it's more sensible to avoid certain enemies and take them on when you're better equipped.

As for the side-quests, I don't totally agree. Yes, there are plenty of fetch-quests, but they are all optional. Another good thing is that 95% of the side-quests are automatically completed when you meet the requirement (which is normally finding something or killing x amount of specific creatures), so you don't often have to return to a specific character or place to collect a reward. Some items take effort to track down, but that's the whole point, and in some cases I've left a side-quest and returned to it later on.

As for GOTY, in terms of the Wii I'm sure Zelda: Skyward Sword will be a strong rival! This is a wonderful game, but a few little niggles deprived it of a 10.



citizenerased said:

After all the reports about this being close to sold out everywhere I've decided to buy it as well. Wasn't planning on getting it just yet but don't want this baby to become rare and expensive.



SuperLink said:

I want this game. That's it I guess. I'm not gonna say anything silly, like "ME WANT NOW! ".

Nope. I want it.

And that's all there is to it.



TromaDogg said:

Great review, and a great game too. Had it since Wednesday and absolutely love it, it's the best JRPG I've played for years, and certainly the best game released here this year on any console.

Roll on Last Story and Pandora's Tower.



Henmii said:

Nice review! I bought it yesterday. The regular shops didn't have it (surprise, surprise), but luckily my specialized game-shop had 1 copy left!

I am only 15 minutes in. The fighting system I have yet to get used to. When I get used to it, I think I am up for a great game!

By the way: The lettertype of the menu's is pretty small. Hopefully there is a way to make it bigger.



gazamataz said:

i've played this game a fair bit and so far and i think it fantastic.i was getting a bit annoyed for a spell, but then i realised you can run away from battles so you get to keep trying to defeat any enemy even if you get stuck. so as soon as you fear for your life run and your team mate's will be also be resurected once you escape so you can have another go.also if you use the right move in the right spot it really makes a diference.so run away and try again and you will have alot of fun with this game.



BulbasaurusRex said:

The battle system sounds too complicated for me. I much prefer being able to think out my moves in advance with no time limit with a turn-based system, than being rushed and being forced to keep track of many things at once. It's the same reason I like turn-based strategy games but not real-time strategy games.



citizenerased said:

I ended up cancelling my order when I realised I wasn't really excited about the game (watched some Let's Play videos on youtube), the combat just looks rather dull. I do dig the giant environments but for now I'm much more excited about The Last Story.

(That, and the fact that I've already bought The World Ends With You, Bowser's Inside Story, Chrono Trigger, Paper Mario And The Thousand Year Door and I've yet to play any of them)



Kelvin said:

The game arrived yesterday, and I was up until the wee hours playing it. It's great fun, up there with the better entries in the Final Fantasy series, and the open world is wonderful.



Incognito_D said:

I feel bad for not buying this because I'd like to see it do well and get released in North America as a result, but I just can't get my head around anything other than the most simple of RPGs...



IronMan28 said:

Nobody should feel bad for not buying this if they're in Europe. I say this because it isn't their fault NOA decided to be a bunch of buttholes and not release it in our territory (especially after they told us they would for about a year or so, if I'm not mistaken). Enjoy this Europeans, I hope to be able to do the same.



Kelvin said:

@Incognito_D it's a fairly simple and abstract rpg as these things go. There's not a great deal of resource management, and the other characters look after themselves for the most part, so you only have to watch what your main character is doing. I'm only a few hours in so it may get more complicated later, but I'd imagine by that time you'd be used to how the game works.



Rockman said:

That's what happens when Nintendo is not releasing worldwide..... I think Nintendo should decide wether to release games worldwide or only for japan, europe or U.S. and not the country managers..

my 5 cents..



AZZA0204 said:

YAAAAAAAAAAY!!! Europe finally got something before anybody else!!!
I have a hard descision to make. Whether I should get Xenoblade Chronicles today or to wait ages for Kid Icarus:Uprising to come out and get a super special awsome Nintendo 3DS Essentials bundle which includes loads of awsome stuff but since it dosen't have a release date that could be a while. I would appreciate it if someone could help me out of my predicement. Thank You.



SigourneyBeaver said:

One thing I'm finding annoying is the party guage. It hardly ever activated a chain during regular fights but as soon as a bigger enemy comes along, it fills up rapidly. Very few other complaints about the game though.



AZZA0204 said:

@mariofanatic128 Thanks for the advice I have just gone and got the game I'm just about to play on it now I'm wondering if you can add friends on Nintendo Life. BTW I only joined this morning. However I have been hearing that Kid Icarus:Uprising is coming out late August or early September.



rjejr said:

I pretty much only play JRPGs and platformers and have been waiting for this since the early Monado (E3 2009) video so I'm bummed. Glad to hear it's good though, there's always hope.

Oh yeah, hey Nintendo, E3 is in NORTH AMERICA, nice reveal location.



ThumperUK said:

81. Rensch re: soundtrack download problems

Maybe you tried at a bad time? I've redownloaded it again with no problem. I suggest you delete the zip file(s) you've already downloaded and try again?
Otherwise contect NoE and hopefully they can help.

If there was a way on here to give me your email address I could email the files to you (several emails as the files are 120mb in total!).



Sinister said:

Best game of the century for me so far.
It's one of the very few games i would call a perfect 10.



BenAV said:

Glad I don't live in America right now.
Pretty much dying having to wait till September 1st for an Australian release.



TheChosen said:

I'l take my changes and buy a copy when I get some spare money next time. Considering what kind of fuzz it generated and the trouble it took to bring it to at least somewhere in west, it really must be worth it.



AZZA0204 said:

Thanks for welcoming me to NL and for the advice I don't know if you've seen the adverts I've seen but some of them messed up completely. E.G.'Kid icarus:Uprising is available to purchase at your local gaming store from the July 19/August 26. But I guess your explaanation sounds more likely to be correct than mine. Yesterday I took your advice and went out to buy Xenoblade:Chronicles amazingly they wern't out of stock. I got home and started talking to my frieend on Skype and it was half past 9 by the time I switched the Wii on. However the story-line had me hooked in about half an hour the vat, wide-open spaces are amazing. I love this game and would describe it as a mash up of Monster Hunter Tri, Spectrobes Origins, Drgon Quest 9 Senitels of the Skies and Final Fantasy 8. Anyway thanks everyone is so welcoming on NL I really didn't expect everyone to be this nice and the news to be so cool!!!



Klaarover said:

This whole thing must've been an effort to push sales. It's gotten such a load of attention everywhere.



Mandoble said:

Just started to play it and so far I can say that this one, with Zelda TP and Metroid Prime are the only AAA games for the Wii. It comes by default with all the dialogues translated into English so not having this in America is a total non sense.



JebbyDeringer said:

Ok well its obvious now why they wont bring it to NA. Its the british voices, Nintendo wouldnt want to alienate american audiences and they dont want to invest more time for american voices.



ShinRPGGamer said:

I guess if one argue's that JRPG's are dead another can argue Xenoblade has brought life back to it. Hopefully NA will see this game.



AZZA0204 said:

Can somebody tell me what a JRPG is? I know what an RPG is it's a role-playing game.



James said:

@AZZA0204 It stands for Japanese RPG. Unlike RPGs developed in the West you usually have limited control over story choices and character personality in a JRPG.



Mandoble said:

I wonder why this game is not multiplatform and why they did choose the weakest possible option, which graphic quality is in no way in par with the world that this game tries to represent.



alLabouTandroiD said:

Interesting review. Waiting for my copy to arrive.
@Madoble (126.): Maybe because development costs are the lowest on the Wii ? And maybe because they think Wii gamers are more willing to embrace a non Finaly Fantasy JRPG than PS360 owners.



Bassman_Q said:

Damn, even if this game gets released in the U.S., I doubt I'd be able to lay it anyway for 2 major reasons: 1. lack of money and 2. lack of time. Damn homework is eating up my time like theres no tomorrow! D:<

Of course, I'm also angry at how NoA's been treating us Americans recently. There is absolutely NO reason to not bring this game stateside.



SkywardLink98 said:




TheAmazingRaccoon said:

This game is the best on the wii hands down. I have just surpassed 100hrs and I have never done that with any other game........ever



iPruch said:

This is a 11/10. If you think that Zelda Skyward Sword is a masterpiece, then Xenoblade Chronicles is much more than a masterpiece. I can't understand why it is getting worse scores than Zelda SS...



Cia said:

^Agreed. This game doesn't beat only Zelda, but every other game i played this generation with my Wii or PS3. Nothing else comes even close (including games like SMG 2, Skyrim and Dark Souls). Xenoblade has a great story, likeable characters, the most largest and breathtaking vistas i've ever seen in single player game, the best soundtrack ever and great, deep gameplay. In short, it really has everything, while other games may lack something (like good story in the case of all the aforementioned games).



warioswoods said:

I'm not picky about numeric review scores, but I'm just gonna throw it out there that I'd probably have to give this one a 10. It just keeps getting better, and it's truly unlike any other gaming experience I've had.



JeanLuc_Vaycard said:

I for one gotta agree with warioswoods. This game is an absolute masterpiece. 10/10 for sure. lol i know though to each their own, but really this is one of the best games I've played in a long time.



Varia01 said:

Why does this appear to be a twin to modern Zelda games other than the Mechon enemies?



DKmania said:

One of the best, if not the best, games in existence. If anything, the story will have you hooked from minute one.



kevkeepsplaying said:

Okay. What is everyone on? This game doesn't look pretty. It looks like a PS2 game. It also looks really generic and like everything else I've already seen before. How did this get a 9/10?



Darknyht said:

Just bought this used and worth every penny spent. I wish all console RPG games carried the scope and fullness of Xenoblade Chronciles.



Pinemeowth said:

If your still not sure about purchasing it, you should check out chuggaaconroy's play play through of it! It gives you a better idea of what your buying.

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