User Profile



United States

Thu 15th January, 2009

Recent Comments



accc commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

I skipped PS3 and Xbox 360 last gen, and it looks like I'm going to be skipping PS4 and Xbox One this gen. They don't appear to have anything that suits my gaming tastes, just more of the same crap that they gave us last gen.



accc commented on Nintendo Download: 10th July (North America):

@Thulfram The latter, they're made by Silver Star Japan and published by Agetec. I believe that the Rabi Laby series is actually quite popular in Japan. I think I read on Silver Star's website that the series has sold over 100,000 units, but I may be remembering incorrectly.



accc commented on Nintendo Download: 10th July (North America):

Don't write off Rabi Laby! The first two, along with the spin-off 3DS game Witch's Cat, are some of the best puzzle-platformers out there. If you like head-scratching puzzle games whose mechanics are much deeper than they first appear, give it a shot!



accc commented on Vblank Entertainment Provides Sales Threshold ...:

They should start a campaign to raise awareness. It could easily get the extra sales it needs with a small push. Worst case, they could do a contest to give away a few hundred extra copies. I remember the developer of some crappy Robin Hood game did this.



accc commented on Review: Mr. Driller 2 (Wii U eShop / Game Boy ...:

I like both, but the Wiiware version is a bit barebones. The DSiWare version is actually my most played game on my 3DS. It has more variety in its regular missions, a handful of extra modes, and its also cheaper than the Wiiware version, making it a much better bargain. The dual screens make it a better playing game as well, since you have a much larger viewing area.



accc commented on Review: Alien On The Run (3DS eShop):

I agree with iphys. The reviewer should have said "impressive polygonal graphics" rather than "impressive 3D graphics". The way he says that it has impressive 3D graphics immediately after saying that it doesn't use the 3D at all is very confusing!



accc commented on Review: Scram Kitty and his Buddy on Rails (Wi...:

This looks like something I would rather play with the Wii Remote and Nunchuk than the gamepad. Actually, I wish all Wii U games could be played with the Wiimote & Nunchuk. The split controller setup makes it far more comfortable to hold than the bulky gamepad, and this game in particular looks like it would benefit a lot from pointer aiming. Please, Wii U devs, add Wiimote & Nunchuk support to your games!



accc commented on Curve Studios Announces Wii U Exclusive Stealt...:

Interesting news but why not make a new Fluidity game for Wii U instead? The Nintendo fanbase is already familiar with the Fluidity series and its concept is more appealing to them than Stealth Bastard's. Fluidity is also a better game than Stealth Bastard.



accc commented on Remake Request: Burning Rangers:

It needs a sequel, not a remake. The game is so short that a remake wouldn't really do it any good. It can be completed in under an hour on your first playthrough.



accc commented on Review: Child of Light (Wii U eShop):

Is this another game where the Wiimote isn't supported in single player? Sorry, but if the gameplay involves moving a cursor, there's no way I'm going to play it by waving the right joystick on the gamepad around. No Wiimote + Nunchuck support in single player means I have no interest in the game.



accc commented on Myth Becomes Reality As Atari's E.T. Cartridge...:

You're a sucker if you think this story is true. What actually happened: The director found a few old Atari cartridges, re-shrinkwrapped them, buried them, and dug them up. Voila, instant hype for his documentary.



accc commented on Download Developer Hits a "Brick Wall" When Tr...:

I wonder what the "3D action game" that sold only 1000 copies in its first month is? I can't really think of many indie games on either eShop that I would classify as a "3D action game". Jett Rocket 2 is really the only one that springs to mind.



accc commented on Review: Bit Boy!! ARCADE (3DS eShop):

It seems like every game BPlus puts out is something you really, really want to like, but when you actually play it you discover that it's mired with a bunch of little problems that are impossible to ignore.



accc commented on Talking Point: Nintendo's Major Wii U Retail T...:

On a consumer level, demos are always a good thing. A rational consumer bases their purchase of a product on every piece of information available to them on the product and any/all competing products; the more information available to them, the higher the likelihood of them making a wise decision. By demoing a product, the consumer increases his knowledge of the product, and therefore his ability to make an informed purchasing decision. Anybody who argues against the use of demos is most likely a corporate shill who probably wanted to see Microsoft go through with their Xbox One DRM scheme.

For game creators, the use of demos can be a good or a bad thing, but I believe that demos have a positive impact on a game's sales the majority of the time. Even if a demo doesn't do a perfect job of selling the best aspects of a game, it still increases the game's exposure and allows potential buyers to experience the basic mechanics of the game first-hand. As long as those mechanics aren't total jank, players are going to have a positive experience with the demo more often than not, and become more likely to buy the game as a result.

As of late, I've been basing more and more of my purchases on demos. Sure there are some games that interest me enough that I buy them no matter what, but for games which I'm on the fence about, the demo (or lack thereof) is often the deciding factor. Recently I decided to buy Bravely Default thanks to its robust demo, and even more recently I picked up the puzzle game Wakedas after its 70-level demo left me wanting more. On the other side of the coin, I have yet to pick up Steamworld Dig due to it lacking a demo. While the game looks extremely polished to me, I'm unsure of whether or not its digging mechanics give the game enough variety to make it worthwhile. Until Steamworld Dig receives a demo, I do not have the assurance that I need about its enjoyability to justify spending my money on it.



accc commented on XSEED May Bring Physical Copies of Future Senr...:

Great to see that they finally got some common sense knocked into them. WTF were they thinking making the first game eShop only? There's a huge number of gamers like me who will never spend $30 on a digital title. Especially not on Nintendo hardware where purchases are locked to a single system.



accc commented on Review: Tappingo (3DS eShop):

I give it an 8/10. Its presentation needs a bit of touching up to make it a more polished experience, but the core puzzle solving gameplay is absolutely top-notch. I'd say it's just as good as any Picross game.



accc commented on Review: AeternoBlade (3DS eShop):

Like everyone else has already said, the game seems way too expensive for what it offers. 15 bucks is premium pricing for a download-only game, and I'll only spend that amount on a downloadable game if it's something that's sure to blow me away. While I enjoyed the Aeternoblade demo, the game doesn't appear to have the polish necessary to justify its premium cost. I think the developers are really hurting themselves by not pricing it lower.



accc commented on First Impressions: We Shine A Light On Arc Sys...:

I played the demo and found it to be pretty fun. The Kunio-kun style gameplay combined with the gothic setting and RPG-lite elements made for an oddly compelling and addictive experience. The combat is a lot deeper than the article gives it credit for, but since the author apparently ran past the enemies instead of fighting, I wouldn't expect her to know that. Hopefully this hatchet job of an article doesn't put people off from the game, if it ever comes out in the west.