User Profile

accc

accc

United States

Joined:
Thu 15th January, 2009

Recent Comments

accc

#1

accc commented on Kingdom Hearts III Highly Unlikely To Appear O...:

I can't get over how dumb Square Enix was for not creating Kingdom Hearts 3 for the Wii at the height of the Wii's popularity. It would have been a perfect match for the Wii's audience, and with its massive userbase the game would have sold millions upon millions of copies and restored Square Enix to their former glory. Instead, they're on the verge of bankruptcy after being forced to merge with a mediocre Western publisher, and now spend most of their time creating iphone shovelware in order to stay afloat.

accc

#2

accc commented on Feature: The Big Nintendo E3 Survey:

Nintendo games and indie games are really the only things that interest me as far as future games are concerend. Creatively bankrupt console shooters and "cinematic" garbage games can screw off. As far as Nintendo is concerned, I wish they had spent more time showing upcoming 3DS games (although I understand their need to focus on the Wii U).

accc

#4

accc commented on Nintendo Download: 13th June (Europe):

When I saw the Sonic image I got all excited thinking we were finally getting the 3D remake of the Genesis Sonic the Hedgehog, only to find that it's just a port of the crappy Game Gear version which suffered heavily due to the Game Gear's low screen resolution. I think it's disgusting that Sega's holding back their excellent 3D remakes from us.

accc

#5

accc commented on Talking Point: Nintendo Should Aim to Produce ...:

No, just no. The Last of Us is the very antithesis of what video games should be. It's a B-quality action movie with gameplay slapped on as an afterthought. If I want to enjoy something like that I'll just turn on the SyFy Network instead.

accc

#8

accc commented on Review: Donkey Kong Country Returns 3D (3DS):

Won't be buying this. Can't reconcile the poor framerate. Sad, because DKCR is one of my favorite games ever and I'd love to play a portable version that lives up to the Wii game.

accc

#15

accc commented on Developer Interview: Rex Rocket Creator On Bri...:

Is the game really zoomed out as far as it is in those screens? I really don't see how that could work on the 3DS's 400x240 screen. All the sprites would have to be shrunken down to a few pixels wide.

accc

#17

accc commented on First Impressions: Donkey Kong Country Returns 3D:

I disagree with the writer's comment that motion controls won't be missed. To me, shaking the Wiimote and Nunchuk to perform the ground pound maneuver was immensely satisfying and a hell of a lot more fun than simply pressing a button. I didn't have any problems doing the roll move either, for me it worked equally as well as pressing a button. I'm probably going to give the 3DS version a pass because the framerate isn't as smooth as the Wii version's.

accc

#21

accc commented on Castle of Illusion Starring Mickey Mouse Looks...:

If it comes to the Wii U virtual console then I hope they put it on the Wii VC as well, since who knows if or when I'll ever get a Wii U. Not to mention that classic 2D games look and play a million times better on CRT SDTVs (like the one I have my Wii hooked up to) than they do on LCD HDTVs (which are pretty much required for using a Wii U).

accc

#22

accc commented on Inafune: Japanese Developers Are "Too Proud" A...:

There really isn't anything Japanese game developers can learn from Western game developers. 99% of high-budget Western games are absolutely terrible. The problem lies with the very design philosophy of Western developers: they focus on making their games as marketable as possible, with no deference to innovation or design quality. The Japanese development philosophy, on the other hand, lies with developers making games that THEY want to play; making them as polished and as tightly designed as they can, and trying to sell them on their own merits. Until this changes, Western games will never catch up to Japanese games in terms of quality.

accc

#24

accc commented on Review: HarmoKnight (3DS eShop):

PS if you think it isn't challenging enough, did you know you can charge up your melee attack to get twice as many notes per hit? This adds a ton of depth and replayability to the game, and you need to be a real rhythm master to know when to use the charge attack and pull it off successfully to maximize your score. I see it was mentioned in the review, but it's a really brilliant mechanic that's implemented perfectly and really increases the depth of the game.

accc

#25

accc commented on Review: HarmoKnight (3DS eShop):

If the full game manages to live up to the demo, it'll easily be a 10 in my book. The demo blew the Bit Trip Runner games out of the water!

accc

#33

accc commented on Splash or Crash Dropping Into 3DS eShop Soon:

I've been eagerly anticipating this game ever since it was first released in Japan as Hyu Stone. It was one of the first games to be released exclusively on the 3DS eShop, shortly after it launched in 2011. I always thought it looked really interesting and I'm glad I'll finally get to play it after nearly 2 years of waiting!

accc

#34

accc commented on Wii U Resident Evil: Revelations Will Not Supp...:

The gyro aiming worked really well in the 3DS game, so it'll still control well with the Wii U pad's gyro controls. It's a bit disappointing that they aren't supporting the Wiimote though. It's simply the best control option for point and shoot games.

accc

#35

accc commented on More Jett Rocket II Details Hover Into View:

I love 60 fps visuals in stereoscopic 3D. It makes the effect that much more convincing and really adds to the immersion. Super Monkey Ball 3D was worth playing.simply because it runs at 60 fps in 3D, even though it's completely unremarkable in all other respects. I wish more developers would shoot for this.

accc

#36

accc commented on Review: Witch's Cat (3DS eShop):

I'm really in love with this series. I don't mind the punishing difficulty because it makes the puzzles feel more rewarding when you figure out how to complete them, and a lot of the puzzles have really brilliant solutions that make really good use of the game's mechanics. Even more so when you need to figure out how to speed run them to get platinums. I would almost put them on the same level as Pushmo and Crashmo, they're that good.

Just a quick comment on your review, the L/R pause isn't redundant because it allows you to scroll the stage, whereas normal pause doesn't. It's still a little weird that they didn't map this function to "select" while using L/R for something more practical.

accc

#38

accc commented on Review: Ikachan (3DS eShop):

Ouch, sounds like this is more of a proof-of-concept demo than a full game. I guess I'll just be spending my money on Witch's Cat (Rabi Laby Gaiden) and Bloody Vampire this week.

accc

#39

accc commented on 99Moves Flying Onto North American DSiWare on ...:

@6ch6ris6 Yeah, this series of games really interests me but I don't have room for any more DSi games on my 3DS and I don't like having to shuffle things around. I don't see why Nintendo doesn't implement a tool to boot games from the SD card, like they did with Wiiware.

accc

#42

accc commented on Witch & Hero:

It looks nice, but the developer doesn't seem to have the best reputation, judging by the review scores of their previous efforts. Consider me tentatively interested.

accc

#45

accc commented on Jett Rocket 3DS Surfing Onto The eShop "Early ...:

I wish they would release at least one snippet of information about the game before it comes out — I want to know what type of game it is, at the very least! They never clarified if it's going to be a platformer like the first game, or a surfing game like the title suggests, or something completely different.

accc

#46

accc commented on Mutant Mudds Deluxe Details Revealed:

I don't normally like first person shooters, but I really enjoyed Moon and the Dementium games, so I'll keep an eye out for their new eshop fps. I just hope it runs at the same smooth 60 frames per second rate as their DS games, and that you can use the gyroscope controls to aim like in RE Revelations.

accc

#49

accc commented on Review: Vampire Crystals (WiiWare):

Has the reviewer (or anybody else, for that matter) managed to beat level 3-5? I find it impossible to complete without running out of time, due to the low time limit and random nature of the time extension pickups.