User Profile

moomoo

moomoo

Male, 17, United States

I play lots of video games, and I like to sing. If I'm not playing video games, I'm probably doing stuff at Church or school, and doing stuff revolving around those things.

Joined:
Tue 27th October, 2009

Recent Comments

moomoo

#3

moomoo commented on Talking Point: The Next-Gen Console War is Wii...:

There are some things in the article that I disagree with. Firstly, the idea that tablet/phone gaming is taking away from the console market doesn't make sense to me. The portable market, absolutely. Heck, I suppose it could take away from the Wii U, since the casual glance lends one to believe it's a gaming-tablet. But smart phones and tablets didn't seem to hamper the sales numbers for PS3 and 360 back when they came out and got more popular. Heck, I don't think they're really a reason for holding the systems back as it currently stands, seeing how Tomb Raider sold 3.4 million units (which is good regardless of whether SE thinks so or not) and Bioshock Infinite undoubtedly did really well if all the buzz around it is any indication.

Frankly, my perspective is that until the competitor's new consoles hit, the Wii U will never be able to hit its stride. Competition spurs interest, and as it stands there isn't much interest in systems, but rather games. And even then, none of the games that have come out recently that have had a ton of interest have been on Wii U.

As for another nugget of disagreement, I don't really think a price drop right now would help much for Nintendo. People with other sytems would still have very little reason to get it with the lack of original games for the system (it's quite literally a 2D Mario game (that looks incredibly similar to past ones from a casual glance), a minigame collection (albeit an amazing one) and a LEGO game. Not exactly stuff that will make the system a runaway success.) Heck, the stuff on the immediate horizon isn't going to help much either, with Pikmin 3 and Game & Wario not exactly being the kinds of games that sell lots of sytstems (although I have no doubt that Pikmin 3 will be the most wonderful kind of crack I suspect it to be). The system needs something to sell itself, and until that kind of experience comes around (an announcement would be nice), Nintendo won't see the sales they desire. The 3DS at least had exclusive games that we had seen in trailers at E3 and we knew were coming very soon to help make the price drop more effective.

@hwrose379 I don't think the article says that the system is doomed. It simply brings out the possibility of Nintendo taking the initiative to make it a more enticing product for consumers. Nonetheless, I agree with you. Give it a third holiday, and then we'll really be able to tell how good it will do.

moomoo

#6

moomoo commented on New Research Claims Wii U Success Hinges On A ...:

@Tertis Or maybe they just didn't realize the system wouldn't be successful?

Frankly, yeah, the system needs a price cut. When the PS3 and 360 are delivering visuals and game experiences on par with the Wii U, and yet the thing costs over $100 more, something's wrong.

Of course, it's not just price. The current amount of games that we know are coming and have release dates are in dismally low levles. That, and user interest doesn't seem very high. Wii U owners don't seem to jump onto 3rd party games unless they're exclusive, and even then the sales numbers aren't as hot as publishers would hope.

In all honesty, I see this system being much like the Gamecube. There will be some good games that will be fondly remembered, but the current state of the system largely indicates the system will only really sell well during holiday periods (and launch, of course). That's not good when you just followed the huge success of the DS and Wii, which means lost investors.

moomoo

#7

moomoo commented on No Battlefield 4 For Wii U Because DICE Wants ...:

@Einherjar Devs are constantly put through crunch periods and barely have time to finish the games on the platforms they put them on.
Notice how it took Criterion another six months to put NFS:MW on Wii U from the other systems. That development time took quite a while and also cost money.

It's not a question of development talent. It's about how much time they have and how much money they can make. I understand more games the merrier when it comes to the Wii U, but would bringing Battlefield 4 really make enough money to make the endeavor worth it? I honestly don't know.

moomoo

#8

moomoo commented on Fez For Wii U Is Highly Unlikely Unless Ninten...:

Why do people hate the fact that he won't self-publish Fez on Wii U? It'd cost a lot of money, and I honestly don't know if it'd be worth the venture on the Wii U, what with its paltry user-base. The lack of consistent releases is hurting usage as well. Yeah, we got three games a week ago. Next month, however, is looking as barren as February. That results in people not using their system.

I mean, I get people not liking him becuase of his tone and acting like a jerk, but the overall thing he's saying isn't that hard of a thing to understand.

@AcesHigh You need to get to playing Journey and Mark of the Ninja. We will be playing those in a decade.

moomoo

#12

moomoo commented on U.S. February Sales Figures Make Grim Reading ...:

@jgary1 That argument doesn't make sense to me. The gaming industry was able to remain largely unaffected by the economic crash, as it was actually able to grow despite the crash in 2008.

This is simply the results of a generation transition. You see it every single time.

moomoo

#16

moomoo commented on Resident Evil: The Mercenaries 3D Price Slashe...:

That's a very good price for that game. I got it at that price, and it was well worth it for me.
@luminalace You know what's really annoying? When a reivewer would harp on this game for its "lack of content" (which I don't get. I've put over 30 hours into it) and then that same reviewer would praise Steel Diver despite having waaaaaay less content (I'm looking at you, Audrey Drake).

moomoo

#18

moomoo commented on Review: Castlevania: Lords of Shadow - Mirror ...:

@DaemonSword
You've got to keep in mind that he made that opinion when the 3DS was still $250 (and the Vita was announced to be at the same price, and memory card prices weren't given yet), support for the 3DS wasn't very high, and the Vita launch line-up was pretty darn good (as for the rest of the year... not so much). If you had to choose which one would win based on the circumstances, it wouldn't be a hard prediction to make.

Granted, that's obviously not the case now, as Nintendo cut the price on their system months after release and released two Mario games right afterwards, so it started selling well and third parties flocked to it. But if anyone would have guessed that Nintendo would cut the price of their new system by $80 right after launch when it came out, you'd think they were crazy. It just didn't seem like a move Nintendo would make.

Now, I don't think Colin's review is the best, but he does clearly show that he did not like the game. If you don't like something, then you should let people know.
And besides, there are people out there who may be wanting a certain kind of experience. If they have a mindset like Colin, then they can use his review as a base, knowing that they'll like it as much as him. There is nothing wrong with more opinions on a game.

Also, 5.0 out of 10 on IGN means mediocre. It got a 4.7 out of 10. So he basically said it's slightly worse than mediocre. Not an abysmal, broken mess.

moomoo

#19

moomoo commented on Review: Castlevania: Lords of Shadow - Mirror ...:

I was incredibly unimpressed with the demo. Frankly, it turned me off of the game, and IGN's review, based on my limited time with the game, seems to reflect the things I want in a game rather than this one. So I think I'll avoid this one for now.

And come on, guys, Colin Moriarty isn't a fanboy. He just gives his honest opinion on the games he plays, whether good or bad. Just look at his review for Ragnarok Odyssey, a Vita game that many Vita owners were looking forward to, and he gave his proffesional opinion on it and said it wasn't good. Then the video game community was mad, because he "didn't get it".

moomoo

#23

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

My condolences to the devs of this game. It would suck to have a game you've been working so hard on in constant overtime mode to just have the game you were about to ship out delayed for over half a year. All the work you put in was for naught, basically.

moomoo

#24

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@FluttershyGuy Uh, what? They just showed their earnings recently. They seem to be doing very well. All of their games got to or exceeded sales expectations. They seem to have quite a future with AC4 announced today and Watch Dogs, not to mention more iterations of Just Dance. And, it's not like this game got cancelled. 7 months is a long time to be bitter about something, especially when it's something revolving around video games.

moomoo

#26

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@Slapshot Then why not release it as a timed exclusive? I get that you're staying by your belief that there's some other sense of reasoning in the delay, but when Ubisoft states the delay was for the purpose of focusing on a multiplatform release on their Facebook page without a mention of any other reasoning, it's pretty hard to make sense of it all.

However, with this delay it's likely that Legends could be something truly special. Ideas get cut all the time in games, with time constraints being the primary issue. There's now 7 months to put more stuff in there, and that could really bumb up the quality even more. Sales-wise... not so much, at least from my what I (and you) can see.

@Pikminsi Welcome to the internet.

moomoo

#27

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@Neram From what I could tell that was a compliment. Candy floss is like the best of both worlds. It is healthy, since it is floss, and it is also delicious, since it is candy. Perfection in dental care, but used as a metaphor for a mod.

moomoo

#28

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@theblackdragon Yeah, I look forward to seeing stuff hilariously out of context. Seeing "loving" in place of certain other words can be quite interesting. Also, the time saved on having to look at stuff could be considerably decreased. I'm pretty sure the vast majority of reports I've made have been regarding cursing.

moomoo

#29

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@FluttershyGuy For what it's worth, all that Wii U stuff will still be there. Ubisoft is on record for saying that. And I'd hope the dev team wouldn't just let the game sit around for 7 months without touching it. That's a long time for an established game to sit.

@Everyone Guys, we're consumers. We have a choice in the products we buy. I'm not trying to emphasize that we should boycott the game. I'm actually saying something on the opposite side of the spectrum on how we don't have to be treated the same as the other systems. We're not born Nintendo owners. It's okay to be pretty pissed though, but don't go over the deep end.

@TBD Doing great. If I were in your position I would lack self-control and replace all F-bombs with "Gently Caress" and S-bombs with "poopedy poo".

moomoo

#30

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@starshaped420 I doubt MS or Sony are concerned about this game at all. This was all on Ubisoft.

If that was an attempt at satire, try a little bit harder. I couldn't tell.

@dps5pt It's not a belief. Ubisoft stated on their facebook page that the reason for the delay was to focus on a multiplatform release. It is a fact.

moomoo

#31

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@Knux Agreed on people over-reacting regarding no purchase. But the fact of the matter is that there's a ton of games releasing in September, with GTA V releasing that month. Historically speaking, that's suicide.

Not to mention the fact that Legends had virtually no competition prior to the delay. I fail to see how this makes sense from a business perspective. The amount of marketing required to make an impact right now would be nothing compared to what they'll have to do in September.

moomoo

#32

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

Just took a look at Ubisoft's Facebook page. Found this.

"We never want to delay a game and for that we're sorry. We made the tough decision to push back the release so we could offer it on multiple platforms. Stay tuned for more."

So that officially confirms what we already knew. I gained the a bit of respect for them because they at the very least stated the delay was for the purpose of emphasizing a multi-plat release.

Now just to be clear, I believe this is a dumb, dumb move by Ubisoft. The move to timed exclusivity would have garnered more sales for the game, since there wasn't really any competition at all for Rayman Legends. Now they're releasing it in what is arguably the worst month to release it in. They're shooting themselves in the leg with this one.

moomoo

#33

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@Knux The game was coming out in less than 3 weeks.
Games take about 2 weeks to go through the process of being manufactured, shipped, and delivered to retailers. AKA "going gold".
The game was about ready to release, yet it was delayed for 7 months. Can you not see why people would be pissed?

moomoo

#34

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@Knux Dude, almost no-one seems to have a problem with it losing exclusivity. It's because of a 7 month delay right before the game was about to release.

You've got to keep in mind that lots of people bought a Wii U this early on to play this game. To have it be delayed so far off and this close to release is going to be devastating.

Which is part of why I don't really get it. This is the perfect time to release the game. This will sell really well right now. September is a horrid time to release any game that isn't GTA V, especially this one. People don't have that much time to play tons of games. Part of why I just can't really accept the thing mentioned by @Slapshot is because Ubisoft didn't say anything about it. It was simply delayed. And that delay was also announced with the title coming to other consoles.

Now, there are worse things to have happened. I remember Japanese Xbox 360 owners got livid when Tales of Vesparia got announced for PS3 right after the game's release. To buy a system for a specific game and to then have it announced for a system that you may very well already own is pretty crappy. This situation isn't quite so bad since I doubt Wii U owners chose to get the system just for Rayman, but there are many early adopters who did.

moomoo

#35

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

@TheKingOfTown For stuff that's more minor, I'd be with you, but we were getting this in less than 3 weeks. It just got delayed for more than 6 months, and there wasn't any real explantation as to why the Wii U version was delayed outside of the fact that Ubisoft wants to put their focus on a multiplatform launch.

@Slapshot It takes more than 3 weeks for the process of a game to go gold. The game was ready, at least based off of the release for every major console game released. So people aren't assuming in saying this is a move solely to focus on a multiplatform launch (which makes sense from a business perspective, but to do so right before the game's release is a really low-blow to Wii U owners that were looking forward to play something truly captivating on their system).

moomoo

#36

moomoo commented on Rayman Legends No Longer a Wii U Exclusive, De...:

Jeez, Ubisoft, what the heck? At least give some semblence of forewarning before delaying your games. Don't say, "oh, this game you were looking forward to play in less than 3 weeks? Yeah, that's getting pushed 7 months". That's not very kind to consumers. Give people at least a month in advance (and to be honest, we should have gotten more, since 7 months is an incredibly long time).

moomoo

#37

moomoo commented on You Can't Use Your Wii Virtual Console Saves W...:

Well, it won't be too big a problem for me, since I plan on keeping my VC stuff on my Wii for the most part.
However, this reinforces my decision to not transfer much of anything at all.

@datamonkey They're timing their releases instead of re-releasing everything at once. You see if they just plop the entire VC library at once, then Nintendo and, more importantly 3rd parties, have to compete with Nintendo's legacy. If there's a bunch of classic games all at once put onto the service, it'll be really hard for the new guy to get any attention. Meanwhile, Nintendo likes money, so of course they'll put stuff on there. It's a very delicate balance, to be honest.

moomoo

#39

moomoo commented on Review: The Cave (Wii U eShop):

Good review. Maybe I'll try it out when I don't have much to play.

@daznsaz Last time I checked, 6 out of 10 isn't a bad score. It's an OK gaming experience. It's a game that can be quite enjoyable, but has some hefty faults.

moomoo

#41

moomoo commented on Review: Cabela's Dangerous Hunts 2013 (Wii U):

For what it's worth, I do see the perspective. Some find hunting as a sport to be morally wrong. There's no activities considered sport in the real world that condone the acts seen in Madworld, so it's not really supporting anything that actually exists. Meanwhile, hunting games do.

moomoo

#43

moomoo commented on Zero Escape Director Craves Mainstream Recogni...:

@Pikachupwnage The way the story works means your way of exploring the story is by getting the different endings. Basically, there's only one real ending in the game, but you've got to play through other storylines to get to it. It's not like other games with multiple endings like Chrono Trigger. If you want to know more about it, I suggest you read the Gameasutra article.

It's basically narrative as gameplay. There's nothing like it except its predecessor.

moomoo

#46

moomoo commented on GameStop Sales of Wii U Are Reportedly "Slight...:

@Slapshot For what it's worth, NintendoLand seems to be the only game that really gives any confusion. The average consumer won't be put off by the controller options with NSMBU, and for a lot of Nintendo's franchises I doubt that will be the case either, at least with their two biggest ones in Smash Bros. and Mario Kart. Pretty much every game that seems to incorporate multiplayer on the Wii U itself uses the Pro controller or the standard Wii remote, except for NintendoLand. The options will go away and be streamlined in a few years when you can't buy the older stuff anymore.

moomoo

#47

moomoo commented on GameStop Sales of Wii U Are Reportedly "Slight...:

Nintendo's biggest problem lies in its lack of a killer app. This is the first time I can think of besides the 3DS that didn't have one. It could have been ZombiU, but that game was just too polarizing and full of issues to be it. Mario isn't a killer app for most people unless if it's something along the calibur of Mario Galaxy or 64. NintendoLand is a minigame collection (albeit and amazing minigame collection). Frankly, the 3rd party games are definitely better and more engrossing than what Nintendo put out. Thing is, people already have those games on other consoles for the most part, so the value of being able to play game of the year contenders like Mass Effect, Assassin's Creed, Batman and COD day 1 is lost.

Also, it's not like I've seen a ton of Wii U advertising, so I wouldn't say it's doing badly. Under expectations, yes, but not badly. I think it's a good idea too, because even with Pikmin 3, Wonderful 101 and Game and Wario on the horizon, there isn't much for Nintendo to advertise yet. Besides, those aren't exactly games that entice people who don't own the system; they entice people who already own the system.

Additionally, I really question why Nintendo even bothered to put out a basic set. People will always go for the one that comes with a free game, more memory, more accessories and a digital promotion, especially when the difference is only $50.

On another note, I'm not seeing how the Wii U is complex in terms of its interface. In regards to its controller options then yes, it makes sense, but when it comes to the gamepad and the UI it's pretty simple. I've had half a dozen friends over for NintendoLand and none of them, my family members nor myself have had complications in understanding it.

moomoo

#49

moomoo commented on Best of 2012: Staff Awards:

I do wish there were more rewards, but that's about it. In terms of who won, I generally agree (especially Ubisoft, wow did they have an incredible year. Especially if you look away from Nintendo) or at the very least can easily understand why such perspective was taken.

Also, pleasantly surprised by the forum awards.

moomoo

#50

moomoo commented on Feature: 10 Essential Games For Your New 3DS:

Nice that you guys so strongly recommend EscapeVektor. It's a really great game.

Also, if you just got a 3DS, I strongly recommend checking out the DS backlog. There's a ton of great games on the DS that you can play with your 3DS.