User Profile

CanisWolfred

CanisWolfred

Gundam (and Wolf) Lover

Male, United States

A Certain wolf who has yoshied his evil past and now lives a normal wolfie life sipping tea and watching anime. And sometimes plays games, too.

Joined:
Thu 3rd July, 2008
Website:
http://caniswolfredsden.blogspot.com/

Recent Comments

CanisWolfred

#5

CanisWolfred commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@Einherjar Oh. Well the full game dropped to $30 new pretty quickly over here, and a lot of sites had it for lower than that. It was "pay what you want", I guess, but it didn't need to be. I honestly felt I was playing an obnoxious demo where I had to pay a good amount for something in order to actually have fun. That alone is bad enough. Why even make it free to play, then?

CanisWolfred

#7

CanisWolfred commented on Review: Axelay (Wii U eShop / Super Nintendo):

I never liked this game for some reason. Even when I was really into shooters, it felt very slow and clunky, the mode-7 just made some of the levels obnoxious, and while it was nice to not have to collect power-ups, I honestly prefered the simplicity of picking up your powers and only worrying about one button.

It's not a bad game, I guess, I just put it into the same category as Radient Silvergun and Ikaruga, which are also very methodic games with higher learning curves than I'm used to with these types of games. I prefer the "easy to learn, hard to master" type of shooters.

CanisWolfred

#9

CanisWolfred commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@Einherjar Tank! Tank! Tank! sadly proved that there's no such regulation. While it wasn't as bad because it was an actual retail game they simply cut up and sold in parts, it has all the same problems, only there's some genuine content and a better alternative you could easily grab for a fraction of what they're charging (though I think the retail version lacked an online mode?).

CanisWolfred

#10

CanisWolfred commented on Capcom Outlines Monster Hunter 4 Ultimate Loca...:

@Einherjar Because the tutorial is worked into the story of the game. You can't just skip that. It wouldn't make sense to. But adding a little option that probably required changing two lines of code to make those parts where people might already know what's going on more bearable? That makes sense.

As for the "saint" part, I don't think you understood what I was talking about, but I just can't give a damn anymore.

CanisWolfred

#15

CanisWolfred commented on Capcom Outlines Monster Hunter 4 Ultimate Loca...:

Guys...they said they shorted the tutorial dialogue - they made the wording snappier without actually cutting any actual lessons - and they changed the default option for rereading the text from "yes" to "no", meaning that those who already know the game can get to the action quicker. If you're actually reading the text, you're probably not mashing the A Button. Seriously, if you read that and thought "this is stupid!", then...you're probably the type of person the Japanese Monster Hunter Team thought of when they decided "children have poor reading comprehension"...even though I don't think I even needed to reread the text in Pokemon once when I was 6, and I had poor reading comprehension until I was 16...

And before you say "but they should've added an option to-" that's not the issue. The tutorial is actually part of the story. Remember Monster Hunter 3? Remember how the "tutoriqal" set up the premise and established the characters you'd be meeting throughout the game? It's a bit like that. IIRC, a little faster, but still...how many other games have you encoutered where the "first chapter" is optional?

Oh, and @Einherjar ...patience is very selective. I have plenty of patience for learning new things, like timing my slashes when fighting a dinosaur. I can deal with that. I have no patience for being told things I already know, especially if its the 3rd, 4th, 5th time I've been told it. In fact, who is this person who can handle sitting through a lesson and given absolutely no new information whatsoever? Who is this person of unfathomable patience who can handle the zillionth time they've been told something when they just want to actually do that thing, of which they already know how to do, such that they should probably be the ones giving the lesson? I have never met this person. I've seen teachers, whose job it is to give the same lessons over and over again, get sick of being told the same crap repeatedly. I'm not sure this person you're talking about exists, but if he does, I would love to meet this saint among men.

CanisWolfred

#19

CanisWolfred commented on Weirdness: Japanese Rock Legend Gackt Has Fina...:

^I'm sure they're open to requests, just send something through the contact form. They're just following up a story they did a while back on a slow news day. Coincidentally, they also followed up on another slow news day. If you don't like it, don't give them to hits and/or comments. Heck, I don't read most news posts on this site....

CanisWolfred

#20

CanisWolfred commented on No Protests Against this Holiday-themed Citize...:

@Nosferatu-Zodd It wasn't a strawman. You don't know what that word means.

But it doesn't matter. You're free to miss out on a good game because of something that apparently didn't ruin games when you played them in the 90's. That's your choice and you're free to have that choice while I laugh at it from afar.

CanisWolfred

#25

CanisWolfred commented on Happy New Year From All at Nintendo Life:

Happy New Year to all, and to all, a good game! This year has had ups and downs, but we still have so much to look forward to. May we all enjoy them together...or alone. Depends on if there's multiplayer...

CanisWolfred

#33

CanisWolfred commented on Review: Fairune (3DS eShop):

Huh, Fairune's free on mobile and has been since launch. I'm willing to pay more to get more, though, especially when they're only asking for $3.

CanisWolfred

#36

CanisWolfred commented on Review: Watch Dogs (Wii U):

...Like I'm gonna miss this discussion...

I'm more disappointed by the gamepad features than the framerate. I've put up with playing whole PC games at 20 FPS and I didn't notice it until I found the option for the framerate counter. You can't convince me low framerate = a bad port. But it's a port that didn't capitalize on the system's capabilities, much like every other thing this game doesn't capitalize on. I like that there's a map and way-points can be set with a tap. But they could've done more in other areas, especially with the hacking and cameras, etc. It's not hard to imagine little things they could've done...

I'll probably pick it up when it's cheap ($20) but I may not make a point to get the Wii U version anymore...

CanisWolfred

#39

CanisWolfred commented on Video: How Does Watch Dogs Use The Wii U GamePad?:

Kinda hoped the Hacking tools would be used for some touch screen gimmicks. I mean, I'm not big on touch screen gimmicks, but it just sounds too natural for this game...oh well. I'll probably pick this up some time next year, since the more I watch, the more I get into what it really is and not simply what I expected or (quite frankly) was promised it would be.

CanisWolfred

#45

CanisWolfred commented on Review: Super Smash Bros. for Wii U (Wii U):

Also: If this is any bit as good as the 3DS game, I'll be having a blast, and I'm not much of a Smash fan. That game I can agree that it's made with a more polished and competitive feel, to the point where a fighter junkie like me can appreciate it without it feeling uninviting. I think getting Namco was a good move there, since Tekken and Soul Caliber are/were like that as well.

CanisWolfred

#46

CanisWolfred commented on Review: Super Smash Bros. for Wii U (Wii U):

Pending the score is smart, online's a big component...why isn't it available to reviewers at least already? That's weird...not that it matters. The real test will be when millions of people try to play it at once...