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Darknyht

Darknyht

Male, 35, United States

Joined:
Sat 9th May, 2009

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Darknyht

#1

Darknyht commented on Talking Point: Nintendo's Flirtation With Micr...:

It is really, really hard to do free-to-play in a way that works. So much that there are only a handful of companies that have succeeded. Most of them base their paid content on three things: decorations (hats), early access, or more game. Just about anything else and you break the game by making it into pay-to-win.

I really hope that Nintendo can find that magically spot.

Darknyht

#3

Darknyht commented on Retailer The Hut Believes The Wii U Now Has A ...:

@Quorthon I agree. They badly need a New Wii U (because the original name isn't confusing enough) that ships with a 500 GB or larger external HDD and make the Wii U deluxe the new basic model.

I think they looked at Microsoft's Xbox 360's Slim configuration that shipped with 4 GB when designing the Wii U storage options. The problem is that I could plug just about any USB storage into the 360. But in light of that, 8 GB is great and 32 GB is downright generous.

Darknyht

#4

Darknyht commented on Retailer The Hut Believes The Wii U Now Has A ...:

@Quorthon Yes, but it was the confused communication that created problems for the game. I think most of us would have been fine without the Multiplayer. To be honest, I hate games that tack unnecessary multiplayer onto them in a bid to keep the games out of the used market longer. And this is a poster child for that as more time needed to be spent on fixing the main game.

I can't help but think that had they come out and clearly stated that "Yes, we are not putting the multiplayer mode in the Wii U version, but will sell it $10 cheaper," I would have still purchased it day one. I also think the general reaction might have been better. Instead they waited, and those that could purchased on another system to get the "full" experience.

That is part of the problem that Wii U owners cannot fix. Publishers consistently do moronic things to create artificial disparity between the consoles and then try to sell everything at one price. Then they complain when the inferior version doesn't sell.

Deus Ex is an excellent game, but I can't blame anyone that paid $30 to purchase it on the 360/PS3 instead of the $50 being asked on the Wii U. But the result is that Square-Enix hasn't bothered to do anything else on the console, never stopping to see how their actions contributed to it. I picked it up when it finally dropped to $30 and fully recommend everyone else do the same (if they can find it).

Darknyht

#5

Darknyht commented on Retailer The Hut Believes The Wii U Now Has A ...:

@Quorthon WB Games fired the first volley with Arkham Origins. I was fully prepared to drop money on a day one purchase for the game on Wii U because of my love of the franchise. Then I found out that the multiplayer was stripped out of the Wii U version of the game and I lost all interest.

It was weeks later that WB realized how that looked and informed everyone of the Wii U being $10 cheaper but by then I had spent the money I would have used to buy Arkham Origins to buy Windwaker HD. I wasn't going to pay full price ($60) for a gimped version.

I did pick it up eventually when the price dropped and found the following:

  • Multiplayer was missing
  • WB Account link-up missing, meaning free costumes and cross promotions with mobile apps were missing.
  • Game had game breaking bugs like not fully loading the world so you would endlessly fall out of it and die (great fun in "I am the Knight" mode where any death starts you completely over).
  • They had cancelled the season pass
  • They couldn't be bothered to release the DLC mission add-on. (And yes, I've purchased everything but a skin pack out of what was available.)

So while I hate it didn't sell well, they didn't really put a great effort into the game either. It's a shame too because I have played it a lot more than I ever played Windwaker.

Darknyht

#6

Darknyht commented on ​Star Wars Landspeeder Breaks Cover In Disne...:

I think the first one went with Pixar and current releases (Lone Ranger) with other current releases and favorites tossed in. This second cycle they went with Avengers Assemble, Ultimate Spiderman and Guardians of the Galaxy leading the charge with more favorites and current releases tossed in. I think next time will be Star Wars with vault favorites (especially soon to be released from the vault items) and other current releases.

The point is to push the current merchandise, shows and movies. They don't care if everyone loves the classics (at least until the vault is 'opened').

Darknyht

#8

Darknyht commented on Rumour: Code Name: S.T.E.A.M. Demo To Be Distr...:

Gamestop is nice to find old games that are no longer on the market. Game Trader is my preferred place however. Outside of that, they unfortunately are the one place that has a decent selection of Wii U/Wii product outside of the local Target.

I really wish Nintendo would just directly market this stuff via nintendo.com or expand the Nintendo Store experience outside of New York City.

Darknyht

#9

Darknyht commented on Video: Donkey Kong Country Returns...To Wii U:

The motion controls are becoming a deal breaker for me. I want to like Mario Galaxy 2, but the motion waggle to attack is annoying the fire out of me.

I don't understand why games like DKC:R didn't have optional Classic Control options. Is there some sort of pointer stuff that requires a wii-mote? The same for Twilight Princess. You had the control code on the Gamecube version, why not just enable it to work with the classic controller?

Darknyht

#12

Darknyht commented on Former Nintendo Indie Champion Discusses the C...:

@blujay1524 I think it is more telling by the number of games NOT coming to the Wii U that are still being made for the Xbox 360 and PS3. The Wii U is a more powerful console, yet the last gen consoles get the games while the Wii U is ignored by third parties. Yes, some of that was poor decisions by the third parties that sabotaged the Wii U ports, but a lot of that falls on the console itself for lacking infrastructure and storage to support bloated third party titles and their patches/DLC (and yes, that is a little knock on third parties for their horrible record in the last year on the number of games requiring "Day One" patches and major fixes)

I love my Wii U and I will find games to play, but it still sucks that we do not see games like Dragon Age, Batman: Arkham Knight, Assassin's Creed: Rouge, Shadows Over Mordor, Resident Evil: Revelations 2, and sports games like Madden and NHL on the console. Especially since they all appeared (but Arkham Knight) on PS3/360.

Darknyht

#13

Darknyht commented on Former Nintendo Indie Champion Discusses the C...:

@SCAR392 All of the console makers have made mistakes over the years. The problem is how Nintendo has learned/responded to missteps versus everyone else. Sony screwed up with the PS3 at launch, but they didn't dig their heels in and say, "Well we're Sony so suck it up people." Instead they bent over backwards to rebuild their image and win back support.

Microsoft blew it hard with the Xbox One launch announcement, and doubled down on stupid for quite a few months in that regards. But when they saw their console tank, they quickly backed off of the dumbest things and when that didn't work they started slashing prices.

Nintendo launched a console and then left it out to dry without software for months. They implemented a horrible DRM scheme that everyone hated on the Wii and DS, but instead of learning from it they doubled down on the Wii U and 3DS with it. And I am sure that they are quite shocked that amazingly Super Mario Galaxy 2 sells at $10 instead of the $49.99 they are still asking for it almost 5 years after release.

That is ignoring clinging to cartridges over discs, and pushing a proprietary format when they went to discs that didn't hold as much information. You probably could place the Wii in there too, although I think that was a last gasp shot that struck pop culture gold. Plus there is wisdom in not trying to wage a direct three company war on a product as the market tends to reduce to two (see the mobile market in America and the fact that Sprint and T-Mobile barely cling to life due to AT&T and Verizon sucking all the air out of the market).

Nintendo is a great game developer, but they are totally oblivious to the market and market trends on the hardware side.

Darknyht

#14

Darknyht commented on Former Nintendo Indie Champion Discusses the C...:

Nothing in this interview shocks me. I could have told you ages ago that Nintendo suffers from a bad corporate structure much in the way that Sega suffered from it. The problem is that Japanese culture has become more mobile focused while everyone else still uses consoles primarily (and online).

While I don't want them to fall into the situation that happened between Sega of America and Sega of Japan, I would like to see NoA and NoE given some ability to develop software. Let them be the ones to bring back franchises like Eternal Darkness or Geist (Imagine Geist with a Deus Ex style approach to gameplay).

Darknyht

#15

Darknyht commented on Video: TreeFall Studios Releases Its First Eve...:

I feel like I just watched a bunch of "tech demos", training tutorials, and proof of concepts that are the foundation of an eventual, much more polished game. Likewise, The Letter and The Maze are the starting blocks to building a good game with a decent story to it, but don't think they should have been retail "games".

Keep doing what you are doing, it appears that you are heading in the right path. But don't be so eager to get these things to market. Instead use these as the building blocks. Start combining and improving them to a good, complete product.

Darknyht

#16

Darknyht commented on Ninja Pig Studios Accused Of Stealing Pixel Ar...:

This episode and the last one tells me that the developers behind Ninja Pig Studios need to finish growing up and learn how to deal with the business in a professional manner. Take ownership of mistakes and don't try to redirect blame for them. You are the publisher and the owner of the NinjaPigStudio brand, and once the reputation of your brand is destroyed there is no recovering it.

Right now, I feel like there are a few developers that are currently taking advantage of the $0.99 price point and the lack of a return policy on the eShop. They operate with the assumption that no one will think twice about spending or get upset over losing a dollar. While that may be true and you can financially succeed that way, it doesn't make your game good. In fact it just makes you predatory. You are feeding on those that don't know any better, like kids and those spending money while under the influence.

I wish you guys would aim just a little higher than that.

Darknyht

#17

Darknyht commented on Review: Lucadian Chronicles (Wii U eShop):

It is a decent game for the price, but there are some extremely frustrating challenges if you don't get lucky on your card packs. My only other knock against it is that leveling your cards does nothing for you outside of the battle arena. You never will have enough time to level during the campaign for it to be useful (without grinding other modes for coins), and there is no point in the online draw mode.

That said, it provided about a month's worth of entertainment and I will check back on it in a few months to see what has changed.

Darknyht

#18

Darknyht commented on Talking Point: Club Nintendo's Closure Is An E...:

@CharleSketch I think it is more that Nintendo of Japan makes moves that makes sense in it's own territory. Nintendo of America and to an extent Nintendo of Europe is either restricted or unable to do the same in their own territory.

It is like the insane rules that Nintendo had for indie developers. It may make sense in Japan, but elsewhere it was just culturally insensitive.

Darknyht

#19

Darknyht commented on Talking Point: Club Nintendo's Closure Is An E...:

As much as it was confusing, I see Nintendo implementing an Xbox Rewards style program where the more you buy/do, the more you save/earn (but only if you continue to buy/do). Digital Deluxe could be integrated into it, but the advantage of the Xbox Rewards was that you could earn MS points for doing things other than gaming such as surveys, using an app, buying movies, etc.

Darknyht

#24

Darknyht commented on Nintendo Download: 15th January (North America):

@rjejr These days that doesn't make me laugh as it isn't too far of a stretch these days, but I do think it is still unlikely unless they find another way to make Amiibo work sans Gamepad. I do wonder though when we will see a $200 Wii U with 32 GB and a $250-300 Wii U with 128 GB storage option.

I know that still sounds high for the storage, but unfortunately Solid State storage is still costly if you want good solid state that will have a decent lifespan. It's one thing when it is a USB that can be tossed, it is another when it is permanently attached to the console. Failing that, I wish they would over a $250 Wii U with External HDD drive included.

Darknyht

#25

Darknyht commented on Nintendo Download: 15th January (North America):

@rjejr It was my first game on the console and outside of a nightmare loading time when going into certain areas it was fun. I also tend to agree with you on the pricing.

The biggest thing that helped me move to Gamecube from PS2 was the price. I picked up the console when it hit $99.99 (let's just stop and reflect on that for a moment, an awesome console for $99.99) because of it's price and because there was a solid library of Player's Choice games out there that was $19.99 and $29.99. I was quickly able to amass a decent library at an affordable price.

Even now, when games hit that $20 price point it generally isn't a question of if, but when will I buy them unless it is a title I have zero interest in.

Darknyht

#26

Darknyht commented on Wii U Enjoyed Its Best Ever Month of US Sales ...:

The sign of the improved sales for me was in this month's Game Informer magazine. Gamestop is offering an extra 20% for Wii U consoles. That tells me that either: They are seeing increased demand for the console, but don't have enough 'used' supply to undercut Nintendo on it. Or they are predicting an increased demand this year and don't have enough 'used' consoles to undercut Nintendo with.

Either way, I take it as a good sign that they are offering a bounty on the console right now.

Darknyht

#27

Darknyht commented on First Impressions: We're Really Feeling It Wit...:

After reading so much about this game, it became one of the few games I have paid a premium for to get a used copy of it. The only other one is the Legend of Zelda Gamecube disc that had all the old games on it. It has been worth every penny, and if by some miracle this shows up on the WiiU eShop I will buy it again.

Hands down this was my favorite game of the Wii generation. It takes all the interesting things of a RPG MMO and puts it into this wonderful single player package.

Darknyht

#28

Darknyht commented on Nintendo Download: 15th January (North America):

@rjejr It has the misfortune of being published by Nintendo instead of Traveler's Tales normal publisher. I think you will be waiting a long time for the price to drop.

I will be picking up Super Mario Galaxy 2 because I have never played it. I have looked at it but was unwilling to pay the used price for it.

Darknyht

#31

Darknyht commented on Wii Disc Software Heading to the Wii U eShop:

@RoomB31 But with Gamecube you have controller compatibility issues and the need to produce an emulator (yes, technically there may be one buried in the vWii software). The Wii games already have controllers and already have built in hardware compatibility.

Don't get me wrong, I want to see all of Nintendo's back catalog available. I think that they went for an easy win that lets them offer a budget line of software. Plus, look on the bright side, this means GC games if they show up will be somewhere between $10-$20 dollars ($10 being the price for N64 and $20 being the Wii pricepoint). I would guess $15.

Darknyht

#32

Darknyht commented on Wii Disc Software Heading to the Wii U eShop:

@RoomB31 My guess would be that their market research (Club Nintendo surveys) contained a lot of comments like mine. I registered a lot of Wii games my first year and always pointed out that I bought the game because I missed the chance the first time around. Add that to a used market that still carries Wii games for $25+ and there is a golden opportunity to undercut it, make a nice profit, and hasten the death of that market (read that as get the games out of Gamestop).

Personally, I will be buying quite a few titles I've previously looked at but wasn't willing to pay $30+ for. All three of the games announced interest me, although I probably will not be able to buy all three within the launch week.

Darknyht

#33

Darknyht commented on Wii Disc Software Heading to the Wii U eShop:

@Quorthon It isn't quite the ideal, but at least it is a step in the right direction. I never understood why this did not happen a lot sooner, like when Nintendo badly needed games (any games) on their console.

This is also an easy way to introduce a 'budget' line to their system. Let people on the fence about a series or genre buy last gen's entry at an affordable price. Think you may like New Super Mario Bros U, then try New Super Mario Bros Wii first (okay, that might not be profitable since that is essentially the same game). But Pikmin 1 & 2, Skyward Sword, Radiant Dawn, Xenoblade Chronicles, and other great titles can be a decent way bring more visibility to the games.

Now, they just need to introduce Gamecube games via eShop with the Gamecube adapter to really build the retro library. That would solve the analog button problem and help justify the expense of the adapter/controller.

Darknyht

#34

Darknyht commented on Wii Disc Software Heading to the Wii U eShop:

@mystman12 Nope, you can buy Donkey Kong Country Returns in a few months for $19.99. Oh, you mean the originals.... yeah they REALLY hate those with a passion.

I am looking forward to picking up Super Mario Galaxy 2 and Metroid: Prime Triology. Hopefully Pikmin 1 & 2, Skyward Sword, The Last Story, and some of the best third party Wii stuff will show up.

Darknyht

#35

Darknyht commented on Project Treasure Is Bandai Namco's Wii U Exclu...:

Well, since I am a fan of their last offering, Tank! Tank! Tank!, I will be giving it a try no matter what it is. I am really hoping that the music that played during the Project Treasure that sounded like it was ripped from .hack is a teaser clue to the game. Because if it is a .hack inspired MMO/dungeon crawler I think I may be very happy.

Darknyht

#37

Darknyht commented on Soccer Up Online Kicks Off In North America on...:

@faint I really wish Nintendo would have gone after Super Mega Baseball. I also wish they would have paid Sega to bring Football Manager 2015, along with Alien: Isolation, Castle of Illusion, After Burner Climax, and the Sega Classic Series games to Wii U instead of Sonic Boom and Sonic Lost World.

Darknyht

#40

Darknyht commented on NF Magazine 2015 Renewals & New Subscriptions ...:

@retro_player_22 Basically the Kickstarter is the subscription campaign for the year. If not enough people subscribe then it financially does not make since to produce the magazine.

This is the first I've heard of this and if I can free up enough funds, I will probably subscribe. I prefer the print, but I will take a digital subscription if that is all I can manage this month.

Darknyht

#41

Darknyht commented on Digital Foundry Ponders Next-Gen Hardware Opti...:

Amiibo and QoL (whatever that product line will be) are the third pillar and Nintendo's attempt to diversify some. As are their attempts at broadening the merchandise out there. So at best a third console would be a fourth pillar and most likely would suck energy from two consoles struggling to get content already.

I think New 3DS is a stopgap measure to keep the handheld alive long enough for the Wii U cycle to end at a reasonable length of support. The worse thing Nintendo can do is cut support off early and then ask everything to buy into the "next" thing. That tactic is a large part of what hurt and killed Sega's hardware business.

I think what we will see is Nintendo go fully into the handheld side of the equation with either a streaming box or connectivity to play on the television. Ever since the 3DS launched, Nintendo has been in a constant state of panic pulling teams from one console to the other trying to hold them both up.

This also makes since because they dominate the handheld console market, and despite the casual crowd jumping to $0.99 mobile games in the West there is still demand.

I expect the Wii U to last another two years (or more if there are development issues with the replacement), and I would hope they would use that time to work out account issues, connectivity issues, and all the other little things that matter to people.

Darknyht

#42

Darknyht commented on Nintendo Adds a Bunch of Virtual Console Title...:

It is way too early to have a headline screwing around with me. There for a second I thought that Nintendo finally got it, but I guess they are sticking with current strategy.

(That is when people are starved for new games on the console, deign to release a high demand Virtual Console title to generate buzz and follow it up with nothing).

Darknyht

#43

Darknyht commented on Nintendo Dominated Japan During 2014, Despite ...:

@PokeMario Comparing the Wii U to the Dreamcast is tricky at best. Sega and Nintendo are in completely different situations in almost every measurable way. Sega burned consumers with poorly supported consoles (32X, Saturn, Dreamcast), put a console out that was notoriously difficult to program for (Saturn), angered retailers by entering into an exclusive distribution deal, and by the time the Dreamcast was released was too short on cash to stay afloat and fight against the PS2 DVD drive juggernaut.

Nintendo is similar in that like Sega, Nintendo no longer has much third party support for their console (although for slightly different reasons). Nintendo is also attempting to push consoles in different and hopefully innovative ways. And they both put out consoles that I would say are mostly loved by those that have bought them.

There are things that Sega did right that could have saved them (had Sega of Japan been willing to take the huge financial risk), and they are not that different from what Nintendo needs to do. It will not win Nintendo the console war, but it will provide a positive experience for someone that invests in the console. At this point the best they can do is figure out a lot of the things they didn't get right during this console and implement them into the next.

But first, they need to figure out how to bring some stability to both console's first party releases. Especially on the Wii U. There needs to be at least 12 new titles in a year for each (retail, bargain, eShop) from Nintendo.

Darknyht

#44

Darknyht commented on Nintendo Dominated Japan During 2014, Despite ...:

What this tells me is that we probably are quickly approaching a point where there will be only one Nintendo console and it most likely will be a handheld. Nintendo just is not capable of supporting two consoles anymore. Looking back to the launch of the 3DS it has been in a constant state of putting out fires.

Since about then the cycle has been 3DS ailing, shove everyone on that. Console ails, rush back to console and fix it while the 3DS is ignored. Rinse and Repeat.

Darknyht

#45

Darknyht commented on Feature: A Nintendo 2014 Retrospective - April...:

@MoonKnight7 Never implied it would be a success, although I think they may still be able to eek out a net profit from it. I do think however that they can make it into an enjoyable system much like the Dreamcast. The Dreamcast was not a success but still is a system that is loved even today and offered many great experiences.

Ultimately, I would say they need to lay a solid foundation of support for the system to build upon with the next one. Use this system to solve the difficulties of programming in HD. Be experimental with online, DLC, and anything else you can think of now. Work all of that stuff out with the "failed" system so that it is resolved and solid by the launch of the your entry into the ninth generation of gaming systems.

At the same time, do everything you can to establish loyalty from those that own the system and what you can to bring more into the fold. As much as Nintendo hates the idea, there needs to be a $30-40 price range for games. Super Mario 3D World and everything Nintendo made prior that sold (if only in the eShop) needs to be $39.99 or $29.99 now. Mario Kart 8 joining the ranks in May unless it is repackaged to include the DLC tracks. By this time next year, Capt. Toad needs to be either $29.99 or $19.99.

No they won't save the Wii U from it's fate, but they can start righting consumer perception about them in general.

Darknyht

#46

Darknyht commented on Feature: A Nintendo 2014 Retrospective - April...:

E3 this year was the point when I started thinking Nintendo might turn this around. While it probably won't be a runaway hit, it at least can be a decent system.

I still would like to see them revisit forgotten franchises and do a better job of just releasing all the stuff they make outside of Japan. I sometimes feel like there are a ton of Nintendo properties stuck in that junction of Wreck-It Ralph just dying to return to our screens.

Darknyht

#47

Darknyht commented on Satoru Iwata Highlights Frustration at Missed ...:

@Quorthon They seem to have something with their "I can be Mii" campaign currently, but I've only seen it on Crunchyroll for 3DS games. Granted, I don't have cable and that is about the only place I see ads anymore outside of NFL and NHL games.

I am also not sure that an achievement system will save Nintendo, but I seriously doubt them opening the 101st online video/music store will. That is a nice checkbox to mark off, but few people buy their console because of Microsoft/Sony Video/Music. I have movies and TV shows I am essentially locked out of because I bought them on Xbox Video, and the only way I can watch them now is on my PC in the kitchen.

Nintendo provided access to Amazon, that area is covered. Let Amazon deal with the licensing headaches and the insanity of the MPAA/RIAA. Now, I would like to see more apps like Vudu appear, and the current crop of apps being fixed to perform properly (how hard is it to add multi-user support on Netflix).

Likewise, I will never use a gaming console as a DVD/Blu-Ray player again because doing that destroyed my PS2. I would rather spend the $50 to get a cheap throwaway player versus risking a $300+ console. Ultimately, that too is just a checkbox that MS and Sony feel need to be checked.

I think the best solution is also the hardest. Compelling games. They need games and they need them badly. They need to do what Sega was doing with the Dreamcast but failed due to a lack of cash. Go crazy with the insane game concepts, and bring in the hired second and third parties necessary to keep a solid release schedule.

There may also be some merit in what you have suggested with Mario. Limit him to the 3D Land/World series. Bring back StarTropics, Battalion Wars, Excitebike/truck, Custom Robo, Earthbound/Mother, Pilotwings, Sin & Punishment, Doshin the Giant, Endless Blue and F-Zero. Leave the big guns to be semi-annual or yearly events and let these guys return to fill the eShop and retail space. Make them bargain games like Captain Toad, but at least get them out there.

Darknyht

#48

Darknyht commented on The N64 Almost Got A Multiplayer-Focused Doom ...:

Back then consoles were for local co-op and single player games for me. Most of my Doom deathmatches were over a parallel cable between two computer/laptops where someone couldn't watch the screen. That also allowed mods and custom maps which were much more entertaining than the regular game. It wasn't long after that I had moved to online matches with Gamespy and other matchmaking services.

Darknyht

#49

Darknyht commented on Satoru Iwata Highlights Frustration at Missed ...:

@joey302 There were many factors in the downfall of Sega, and it was a completely different set of circumstances that led to their downfall. Where Sega and Nintendo are similar is that much like Sega with the Dreamcast, Nintendo is being forced to carry the load of software for the Wii U. The lineup is mostly First Party or Second Party contract work at this point with only a few third parties still putting anything on the system. They can manage to do it, but it means they need to invest in developers either through hires or acquisitions.

Darknyht

#50

Darknyht commented on Satoru Iwata Highlights Frustration at Missed ...:

@IceClimbers Making a portion of the owners happy versus making everyone unhappy.... choices... (I sympathize with them as Nintendo's digital policies are quite frankly moronic and anti-consumer).

@Quorthon I am not surprised that Tomato Adventure is not well known. It was Japan only and resulted in the company being given permission to make what became Mario & Luigi: Superstar Saga. From what I've seen and read about it, the two are very similar in gameplay. Based on everything I've seen they basically skinned a Tomato Adventure sequel with Mario characters.