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Darknyht

Darknyht

Male, 35, United States

Joined:
Sat 9th May, 2009

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Darknyht

#3

Darknyht commented on Talking Point: Super Smash Bros. and amiibo Ha...:

I think Nintendo is following the Skylander/Disney Infinity evil play book perfectly. Convince someone to purchase:

  • 1 Wii U @ $250-350
  • 1 Copy of Smash Bros for Wii U @ $60
  • 49 Amiibo at a cost of $13.99 each for $685.

I think everyone needs to stop and think about that for a minute.

Darknyht

#4

Darknyht commented on Feature: Time to Vote For Your Game of the Yea...:

Wii U Retail: Mario Kart 8
Wii U eShop: NES Remix 2 (sorry, don't own most of the favorites)
3DS Retail: N/A as I don't own one
3DS eShop: N/A as I don't own one
Overall: Mario Kart 8

For me this has been a year of Deus Ex, Arkham Origins, Assassin's Creed III, and Xenoblade Chronicles, but Mario Kart 8 is a game that I keep going back to during idle times.

Darknyht

#5

Darknyht commented on Platinum Games’ Producer Thanks Wii U Owners...:

This is a game that I have low interest in because I have never been a huge fan of twitch style gameplay (my reflexes are not good enough anymore) shared by Bayonetta and DMC. I did however, hope that it would sell well as Nintendo needs the encouragement to step outside their comfort zones and third parties need to see that games like this can succeed.

Darknyht

#6

Darknyht commented on December's Club Nintendo Rewards Aim to Bring ...:

Well looks like I am taking one on the chin to clear my Deluxe rewards for the month. Really have little interest in Kirby, but it will at least give me the 69 points I need for $5 credit. Guess I should look at it as 200 coins for $5 and a free throwaway game.

Darknyht

#7

Darknyht commented on Nintendo Titles Struggle to Make an Impact in ...:

@Yorumi Actually if you wanted to point to the sins of Nintendo you need to look no further than the Mario Party series. Now you could argue that it was Hal Laboratory that ran it into the ground, but ultimately Nintendo was the publisher of that series. In that case they chose the quantity over quality path. That is why I prefer a single game a console for most of their franchises. Do one excellent one and then put your energy to making something different.

As for games like Wii U Party (and the entire Wii game series), I chalk it up partially that I am not their intended audience (my six and three year old children love for some unknown reason). Wii Party and Wii Play especially were to me a $10 game bundle thrown into a Wiimote. I do think it is dishonest of Nintendo to sell it without the remote at the same retail price. But all of that said, the production quality of the game itself is good yet a polished turd is still a turd at the end of the day.

Darknyht

#8

Darknyht commented on Nintendo Titles Struggle to Make an Impact in ...:

@Quorthon I don't recall ever saying I don't play third-party games, but I did say they no longer get the benefit of a purchase at full price on day one. I purchased Assassin's Creed III only this month because I knew there were numerous bugs in the game, so I waited for a price that I felt was fair for the quality of what I was getting. I am enjoying it, but I am frequently removed from the enjoyment by falling off the world map or losing progress due random glitches ending Connor's life. (My favorite was being randomly launched into the air while trying to climb something only to fall to my death costing me to restart a long mission). Due to my past experiences with the Ubisoft, I will never purchase their products day one (and seeing what most say about their recent releases I feel I make the right choice).

I am making no case that the publishers themselves haven't admitted to. Why do you think that there are now three developers working on the Call of Duty franchise? Their explanation was that a two year development cycle was too difficult to keep the quality of the product while maintaining the quantity of products they brought to market. I would say Activision understands the problem well since they killed two good franchises that way.

EDIT: That game that turns into a random human catapult simulator got a 84% on Metacritic by the way.

Darknyht

#9

Darknyht commented on Nintendo Titles Struggle to Make an Impact in ...:

@Yorumi - I never said they were perfect. In fact the most famous bug of Nintendo is negative world of Super Mario Bros. It is that i know that playing a Nintendo game, I generally can complete the main story without issues or having to download 2 GB patches on day one.

@Quorthon Again. We are talking two different things. Quantity = the number of releases a franchise gets in a time span. Quality = the ability to play a game from start to finish without having game breaking bugs occur (falling off world map, having broken objectives, broken balance in multiplayer (every publisher is guilty of this as it is difficult), save game corruption). Take the publishers and line them up and you will find that Nintendo and a few others stand above others.

It is the reason there was a time I would purchase EA games without thought. There was a time I felt EA stood for quality (man, times have changed). The same for Square, Capcom, Konami, Sierra, Lucasarts and a few other now long forgotten publishers. But as their release schedule between sequels shortened, the quality of the releases became poorer. So I no longer purchase from those publishers sight-unseen. Nintendo is probably one of the few publishers that I will still give good-will to because they haven't burned me as the others have.

Just to clarify, I don't give two flips about review scores. They are subjective opinions when you get down to it, and Metacritic is about as reliable as chicken gut reading in determining what games I will enjoy.

Darknyht

#10

Darknyht commented on Nintendo Titles Struggle to Make an Impact in ...:

@Quorthon Just remember there are two different forms of quality. Quality in the entertainment derived from a title (which you are speaking of) and Quality in the product actually performing as intended (which most of us who speak of Nintendo Quality are talking about). As far as the later quality goes, Nintendo is still on top of their game. Even their crap releases function properly.

As for the quantity over quality argument, take a look at the release schedules for the big "AAA" games. Annual or bi-annually releases is what you will find and you cannot keep that production schedule up without a loss of quality. Madden, Call of Duty, Battlefield, Assassin's Creed, Borderlands, Gears of War, and the games like them do suffer because of that fact. Most have required patches to fix game breaking bugs, and one day will be unplayable from the disc because there will be no patch server to download required bug fixes from.

Darknyht

#11

Darknyht commented on Poll: Have You Been Able to Buy the Super Smas...:

I bought one and my only regret is that I didn't get a fighter I don't normally use such as Samus. I am a little annoyed by the exclusive status of some of the amiibo, and may pick up one or two of another set once they arrive.

If I still had gamecube controllers lying around I would be more interested in the adapter. The limited use and cost of it has made me just not care that much.

Darknyht

#12

Darknyht commented on Video: Today's Teens Simply Cannot Handle The ...:

What this shows is the progress of games and that newer players expect poor game design to be abandoned. Mega Man isn't just difficult, it is abusive. It is full of bad design philosophy left over from the arcade era when the objective was to make someone feed quarters into a machine by killing them. It pushed the limits of the hardware to the point that it can be difficult to control or even see what is going on screen as enemies flicker and frames frequently drop.

Darknyht

#14

Darknyht commented on Developer of Retro City Rampage Explains, Agai...:

My not buying it in WiiWare is similar to my reason for not buying Final Fantasy Crystal Chronicles: My Life as King. Having to play on the gamepad while holding a second controller is not easy nor comfortable, and I rarely play with the TV anymore.

My secondary reason for the Final Fantasy games is that I already freakin purchased them and have been locked out of my purchases by Nintendo's caveman philosophy on digital rights management.

Darknyht

#15

Darknyht commented on Sony Pictures Is In Negotiations With Nintendo...:

@megamanlink You realize that Funimation basically is just taking already completed anime and doing the sub and dub work for them, right?

I've got mixed feelings on this one. It can work if they make a new story, or use a story like Paper Mario's because they actually have a plot. But most of the Super Mario games don't have a complicated plot, just a paper thin excuse to go on a coin stealing and head stomping murder spree.

Darknyht

#18

Darknyht commented on Lucadian Chronicles is the Latest Free-to-Play...:

@Pod See I find it the other way around. I tend to buy more games that can hook me with a solid demo. Doom, Torchlight, Metal Gear Solid 1 & 2, Tony Hawk's Pro Skater 2, and The Stanley Parable were all purchased because of awesome demos.

Darknyht

#19

Darknyht commented on Talking Point: What's Next For amiibo?:

I want to wait and see what games designed from the beginning with Amiibo in mind look like versus the current batch that has them bolted on at the middle or end of development. Then i will make my final judgement on them.

My problem with a Disney Infinity or Skylanders style game is that it is designed to make you purchase figurines. They use the figurines as gate keepers to content on the game, so without them all (or a lot of them) you never see the entire game. I think Nintendo prefers to use Amiibo as an added value option, something that increases the already complete game.

Darknyht

#20

Darknyht commented on Nintendo Download: 11th December (North America):

Apparently having Activision publish the game increases the price from $.99 (or $2.97 for the triology) to $49.99. That is some serious markup. Anyways, i will stick with the tablet version on Android that was free. The concept started to jump the shark anyways with special abilities and 3 star goals that are borderline impossible without them.

Darknyht

#21

Darknyht commented on Lucadian Chronicles is the Latest Free-to-Play...:

@Pod It depends on the demo for me. I find that it has been a long time since I last really had faith in reviewers, there are too many conflicts of interest that happen. Most gamer journalists ultimately behave only slightly better than amateur bloggers with special access, and we generally don't know what compromises are made for that special access. Not an idea situation with a product I cannot return for a refund.

So there are demos and waiting for the fallout to hit from a game release. There was a time when I would purchase games based solely on publisher, such as buying anything that had Squaresoft on it during the PS1 era. Sierra, Capcom, Konami, Square, Nintendo, Lucasarts, and at one time EA carried a reputation for quality for me. Of those companies, only Nintendo remains as one that I am willing to purchase without hesitation because regardless of whether I like it, it will be a quality product most of the time.

The rest, I end up waiting for others to purchase and then once the smoke clears I see if the game still is standing.

Darknyht

#23

Darknyht commented on Animal Crossing Plaza Service Stops At the End...:

I guess I probably redownload this again. It's not like I am not lacking in HDD space to keep it on the drive and I would hate to lose it like I did with the Rayman Legends Challenge App.

Silly as it may sound, I have a soft spot for demos, promo, preview releases. In this digital age, these little pieces of history and events just disappear.

Darknyht

#26

Darknyht commented on Lucadian Chronicles is the Latest Free-to-Play...:

@Pod Shareware still exists to an extent but is generally crippled by console makers. For example, Telltale Games gives you episode one of their series for free in an attempt to hook you on it for episodes two-five, on everything but consoles. On just about every platform but Nintendo, Zen Pinball 2 gives you a free table to start with. There are others out there to, and that is not even touching on Xbox Live Arcade's policy of requiring demos.

Darknyht

#27

Darknyht commented on Lucadian Chronicles is the Latest Free-to-Play...:

@rjejr I ended up purchasing the single player campaign for Tank! Tank! Tank! because it just seemed to call back to both an older age of arcade machines and the old "AA" titles of the past that just explored goofy concepts. Sort of like the few Simple 1500 or Simple 2000 games that made it out of Japan.

Darknyht

#30

Darknyht commented on Wii U YouTube Application Receives An Update, ...:

I noticed the update but have yet to start it again. The only headache I get from the app is the search function, but all of the video streaming apps seem to have serious issues when attempting to search.

Now if Netflix will just finally update their app to put profiles on it I can be at peace.

Darknyht

#32

Darknyht commented on Masahiro Sakurai Admits That Super Smash Bros....:

Just like with other series, eventually they have to be passed on to others. Maybe now is the time for him to start training the successor while he still is capable of providing insight and input.

I am thankful for all the work he has put into the series to make it what it is.

Darknyht

#33

Darknyht commented on Review: Alphadia Genesis (Wii U eShop):

I don't know if the review score is necessarily wrong, as I expected this to fall in line with the old SCE produced PS games like The Legend of Dragoon, Legend of Legaia, or even Wild Arms. I do think the reviewer could improve on his write-ups. @HylianJowi seems to focus way to much on all the flaws and negative aspects of the game in his reviews and I really don't need flaws and tropes of JRPGs pointed out in intricate detail. I've played a lot of them (as most people interested in this eShop title probably has) and know what to expect.

The important things for me when it comes to an RPG are: How long ($1 per hour is my general measurement)? What battle system? Are there Side-Quests and distractions? Is the game on a railroad or is there the illusion of player choice? And how bad is the endgame grind?

Unfortunately, the review mostly skips out on these things.

Darknyht

#34

Darknyht commented on Research Firm's Black Friday Data Shows Wii U ...:

@Quorthon My point exactly. You cannot make an apples to apples comparison to hardware that was anything but similar. Nintendo with the N64 generation made the same mistakes that Sony would make with the PS3. They saw themselves on top and everyone would take their handouts. Nintendo made choices with the N64 that worked for them, not for anyone else and paid a price for it. Of course the worse console of the generation lost support long before one of the best selling consoles in history. That is why I pointed to the Wii, which sold similarly to the PS and like the PS has seen a revision of it's hardware late in it's lifespan.

As to the competitor's comment: My point is that Nintendo is in the business of selling Nintendo software on Nintendo hardware. It is stupid to argue that they should be in the business of advertising and selling their competitor's (Ubisoft, EA, Activision) software for them. Microsoft started the business of advertising/selling third party software for third parties because once you got past Halo, there wasn't much there in the first party library tank. They completely depended on third party support (and arguably still isn't much more than Halo) to sell their consoles. Even Sony is somewhat dependent on those third party to sell consoles, just look at this year's Black Friday bundles. Do you think they really want to push third party software over first party?

Darknyht

#35

Darknyht commented on Research Firm's Black Friday Data Shows Wii U ...:

@Quorthon I don't know if I could say bolting a feature onto an existing game qualifies as trying very hard. ZombiU probably had the best gamepad integration, but suffered (like all recent Ubisoft games) from being rushed out the door.

As for the marketing, Microsoft is the one that brought that sort of requirement to the table. Sony has bought into it this cycle, but why should Nintendo be required to advertise for a competitor? Ubisoft has quite the marketing/hype department, they shouldn't need assistance in marketing their game.

Finally, comparing the N64 and PS1 is not entirely fair. The N64 was horribly expensive to produce for, and no one can blame developers for running away from it. Even developers that liked it hated the cost of the cartridges. The Wii is still getting titles 2 years after the Wii U released however (Skylanders: Trap Team being the most recent). Plus most of those games you are pointing to were Third Party shovelware cash-in titles or yearly sports franchises.

Darknyht

#36

Darknyht commented on Research Firm's Black Friday Data Shows Wii U ...:

@Kifa No I did not intend to imply that. Like I said, I cut and pasted that comment. I agree, it was up to the third party publishers to take advantage of the unique features of the console. Instead, they opted for forcing games designed for different hardware onto the console. I would have loved to see a version of The Sims or Sim City on the Wii U from EA, or a version of Heroes of Might & Magic or a more polished ZombiU from Ubisoft. I think those could have taken full advantage of the gamepad.

I think it is on Nintendo to fill the void so to speak. They are going to have to start putting games out like SEGA did for the Dreamcast before it died everywhere but in Japan. Purchase the guys that were Factor 5 and turn them loose on Star Fox for a start. Get Retro Studios working on another FPS game (I don't care if it is Metroid or not). Once Monolith Soft is done with Xenoblade Chronicles, get them started on an improved Disaster game. 1-Up Studios needs to get Mother something in the works.

Turn up the second party development. Treasure needs to be working on something. Intelligent Systems needs to wrap up Shin Megami Tensei X Fire Emblem. Pay Square Enix to bring a true successor of Final Fantasy Crystal Chronicles to the system. Mistwalker needs to bring another The Last Story, let them become the Dragon Warrior to Monolith Soft's Xenoblade series.

Darknyht

#37

Darknyht commented on Research Firm's Black Friday Data Shows Wii U ...:

@Kifa I am going to cut and paste my comment I made this morning from the Watch Dogs article here as a response to the third party comment:

Like I said, their path is to offer and be something different. Nintendo's strength is offering experiences you can only have on their console. Be that with first, second, or exclusive third party offerings. If third party publishers want to participate and succeed, then they will need to bring something unique.

Take any game that multiplats on the Wii U as an example. No matter how sound the game may be, it is going to be hammered by the general gaming press because it lacks features or doesn't have the highest level of graphical detail. Gamers, being who we are, will automatically go purchase the best version we have access to and the Wii U version will suffer in the sales department because of it. Yes, there is a stigma against buying third party on the Wii U, but how much of that is because of reason just stated? (Personally about half my library is Third Party titles). That trend will not change if third parties keep releasing multiplats on the Wii U and would only get worse as this cycle progresses and the power of the newer (and more powerful) consoles is tapped into.

So what if instead, there was the Assassin's Creed VI: Return of the Assassins on XBO/PS4 and Assassin's Creed VI: Revenge of the Templars on the Wii U. Both present well written stories within the universe, but are built to the capabilities of the system. Now there would be a compelling product on both systems, and a reason for the Wii U version to also sell. Let's not forget that the engine it most likely would run on is built (Assassin's Creed III & IV), and without being tied to the XBO/PS4 edition they could innovate with the gamepad even by doing something as simple as building the companion app into the game.

So if you like, blame the gamers as we are a fickle bunch that drool over ultimately meaningless numbers and pre-order from publishers that consistently produce broken product. Blame the gaming press for selling their souls for early access and leaving us exposed to broken games sold on hype (might hurt advertising dollars after all). Finally you can blame the publishers for trying to make a one-size fits all solution to a vastly varied landscape, and caring more about release dates and sales figures than producing quality products.

Darknyht

#39

Darknyht commented on Review: Watch Dogs (Wii U):

@arnoldlayne83 Like I said, their path is to offer and be something different. Nintendo's strength is offering experiences you can only have on their console. Be that with first, second, or exclusive third party offerings. If third party publishers want to participate and succeed, then they will need to bring something unique.

Take any game that multiplats on the Wii U as an example. No matter how sound the game may be, it is going to be hammered by the general gaming press because it lacks features or doesn't have the highest level of graphical detail. Gamers, being who we are, will automatically go purchase the best version we have access to and the Wii U version will suffer in the sales department because of it. Yes, there is a stigma against buying third party on the Wii U, but how much of that is because of reason just stated? (Personally about half my library is Third Party titles). That trend will not change if third parties keep releasing multiplats on the Wii U and would only get worse as this cycle progresses and the power of the newer (and more powerful) consoles is tapped into.

So what if instead, there was the Assassin's Creed VI: Return of the Assassins on XBO/PS4 and Assassin's Creed VI: Revenge of the Templars on the Wii U. Both present well written stories within the universe, but are built to the capabilities of the system. Now there would be a compelling product on both systems, and a reason for the Wii U version to also sell. Let's not forget that the engine it most likely would run on is built (Assassin's Creed III & IV), and without being tied to the XBO/PS4 edition they could innovate with the gamepad even by doing something as simple as building the companion app into the game.

Ubisoft already did that with Prince of Persia: Forgotten Sands last generation. I've played both and while the Wii version had issues with waggle (like just about every Wii game did), it wasn't a horrible title.

Darknyht

#40

Darknyht commented on Review: Watch Dogs (Wii U):

@arnoldlayne83 The market appears to only support two consoles at that level. Much like Sega, Nintendo would be run into the ground by two companies that have much deeper pockets and other product lines to keep them afloat. So Nintendo could continue to fight a losing battle or attack the issue from another angle, to meet a demand that was not filled by the other two.

Darknyht

#41

Darknyht commented on Review: Watch Dogs (Wii U):

@JaxonH What I am saying is that a Wii U is not the same as an Xbox One or PS4, just like the Wii was not like the Xbox 360 or PS3. Nintendo stopped competing with MIcrosoft and Sony directly last cycle because there is no need for three identical consoles on the market.

The best way to look at this would be how EA and Ubisoft have been treating the 360 and PS3 lately. Ubisoft did the right thing in that while neither got Assassin's Creed: Unity, both got Assassin's Creed: Rouge. It was a game developed to the capabilities of the system. EA on the other hand tried to force Shadow of Mordor onto everything and ended up with a horrible port on the 360 and PS3. Just because a console is there doesn't mean you should shove something on it, instead you should develop to it's strengths.

Rayman Legends suffered because instead of releasing in the middle of a six month software drought where there would have been zero competition for attention, they released right in the middle of Nintendo's second wave of software (New Luigi U, Wonderful 101, Legend of Zelda: Wind Waker HD all dropped within the month of release along with Disney Infinity).

Sonic Racing has fans, but it is not the greatest racing game ever. However, like most third parties it is available on everything including your washer and dryer. Perhaps it's problem is that there were more compelling hardware to play it on.

Darknyht

#42

Darknyht commented on Review: Watch Dogs (Wii U):

@JaxonH The problem is that Third Parties want to treat the Wii U as a third console like the Xbox or Playstation and it is anything but that. A FPS or Action-Adventure game is going to have difficulty using the gamepad effectively, even Nintendo struggles with that. Where the gamepad would have shined would have been in other genres.

EA should have launched The Sims U or Sim City: Wii U Edition, along with Mass Effect Trilogy, and the EA Sports games. Ubisoft should have come with Heroes of Might & Magic, ZombiU, and an console exclusive Rayman Legends.

If you make games that fit the system and they will be great. Shoehorn cookie cutter multiplats and you can watch them fail because other consoles will do them better.

Darknyht

#43

Darknyht commented on Review: Watch Dogs (Wii U):

@JaxonH I don't hate Ubisoft, but I also do not think that they deserve $60 for anything they have recently released either. That generally has been my feeling since the sequel to Prince of Persia: The Sands of Time so this isn't a new thing for me. As a company they have decided to release poor product and bank on pre-orders and hype sales. I blame the gaming media and gamer impatience as much as Ubisoft as they are only doing what they can get away with.

Their games are not bad, but they are also not good either. I generally see them as a B or C Studio now (To compare to film, they make Army of Darkness and Sharknado), filling in the gap created by the loss of THQ and Midway. It is reflected in how quickly their games are reduced to $20 or less.

Darknyht

#44

Darknyht commented on Science Tries To Ruin Our Fun As Zelda's Hooks...:

@Pahvi My point is that there are more important things to be exploring than whether Super Mario Galaxy follows the rules of physics. Is it really a surprise that in a world where Mario eats Mushrooms to grow and flowers to gain the ability to throw fireballs that there are planets that cannot exist? How much time was spent to come to the conclusion?

As for Game Theory, he is entertaining and wasting nothing but his own time. Although much like the above, video games (like most entertainment) aren't really concerned with following science and will happily use "Deus Ex Machina" to break those rules when they are inconvenient to the story.

Darknyht

#45

Darknyht commented on Video: How Does Watch Dogs Wii U Compare To Th...:

I've long ago started treating Ubisoft like a studio that produces B Movies like "Army of Darkness" or even a C Movie studio that produces stuff like "Sharknado". Both can be fun and entertaining, but their product is not worth the same price as a true AAA title. So I wait until the price hits the B Title or C Title level that they are worth and purchase then.

Everything I've seen and read about Watch_Dogs puts it firmly in the $20-30 pricepoint for me. (High C Title/Low B Title pricing).

Darknyht

#46

Darknyht commented on Feature: Five Reasons To Choose Wii U This Hol...:

1. The Cost (Refurbished Deluxe systems for $200 and new for around $300 w two games).
2. Exclusive games that actually work out of the box (no patching required)
3. Virtual Console is starting to improve on Wii U (and most of the Wii VC library is still available).
4. eShop is slowly improving with long promised indie games finally arriving.
5. Xenoblade Chronicles X, Zelda U, and Splatoon are on the way.

Darknyht

#47

Darknyht commented on Science Tries To Ruin Our Fun As Zelda's Hooks...:

Um... If you are play Zelda and Mario for scientific accuracy, I think we can safely tell you that you are doing it wrong.

If this is the best that scientists can find to research, then perhaps they need to lose their government funding and be allowed to go back to researching how to best say, "Do you want fries with that?".

Darknyht

#48

Darknyht commented on Soapbox: Sonic, It's Time to Talk:

SEGA has never really understood how to manage their IP. Just about every franchise they have has been allowed to languish or been re-imagined to the point of being worthless. Sonic is just the biggest example of that problem. SEGA basically is living off of nostalgia and good-will and they are quickly burning it up.

Darknyht

#49

Darknyht commented on Feature: Batman Vs. Superman In The Battle Of ...:

Batman games have an edge because no one knows how to handle Superman. If you made a Superman game true to the character you end up with Superman 64 where it is a race against time before something bad happens to someone else because Superman is nearly invincible.

Otherwise Superman is basically any game with God mode turned on.

Darknyht

#50

Darknyht commented on Review: Pier Solar and the Great Architects (W...:

Just purchased it and the only issues I've encountered is the loose controls that seem to plague all Sega based games for me. Everything else seems to fit right within the JRPG genre (with all the tropes and cliches from the era). I will echo everyone else that as a fan of the genre you need to equip your Ring of Review Improvement +2 to get an accurate score.