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BulbasaurusRex

BulbasaurusRex

Male, 29, United States

Joined:
Mon 21st January, 2008

Recent Comments

BulbasaurusRex

#1

BulbasaurusRex commented on Review: Kirby: Nightmare in Dream Land (Wii U ...:

Personally, I think the best Kirby games are the ones that stick to the basics like the first Dream Land, Adventure, Super Star, Return to Dreamland, etc. They experiment too much with the Kirby series, and most of the experiments aren't very appealing to me.

BulbasaurusRex

#8

BulbasaurusRex commented on Sakurai Explains Why Chrom Didn't Make It Into...:

I had figured as much where Chrom was concerned.

Lucina is still too much of a clone for my tastes and still would've made more sense as an alternate costume, but at least she's different in one important way, and I do like the idea of a Marth who does uniform damage along the blade.

I hope this means that Sakurai is putting more effort into the alt. costumes this time around. We've had Daisy, Dark Samus, and Shadow Link as alt. costumes in previous games, but wouldn't be fun to have the shiny versions of the various Pokémon, Female Pikachu (with the heart-shaped tail), Dark Pit, Ocarina of Time/Twilight Princess/Skyward Sword Zelda, Metroid Fusion Samus, Evil Possessed Robin, the other playable Pikmin characters, and Shadow the Hedgehog as alternate costumes?

BulbasaurusRex

#10

BulbasaurusRex commented on Nintendo Download: 17th July (North America):

Darn it, no Sub Wars discount! If they had provided it this week, I would've gone for it to also get the Blue Marine. Now, I'll just forever stick to the free version.

Strike Force Foxx sounds very interesting, though. I look forward to reading its review.

BulbasaurusRex

#13

BulbasaurusRex commented on Captain Falcon, Lucina and Robin All Join The ...:

Nice! I really like how they're adding in so many female characters this time around.

While having Chrom would've been nice, he would've been too similar to Marth and Lucina and so fits much better as a Final Smash or Assist Trophy (whichever one he is).

Still hoping to see Shulk or some other Xenoblade character make the cut...

BulbasaurusRex

#14

BulbasaurusRex commented on Cave Story 3D to Arrive on 3DS eShop in North ...:

I couldn't care less. The graphical style is confusing and just plain ugly, and it's a lot more expensive to boot. Outside of the PC version of Cave Story+, the eShop version is the definitive version of the game (although I do wish it had the holiday theme cheats from the WiiWare version).

BulbasaurusRex

#18

BulbasaurusRex commented on Review: Wii Sports Club (Wii U):

@Blue-Thunder Well, it is a very nice lick of paint, and the MotionPlus and GamePad enhancements are also a major (and arguably the best in Golf, Tennis, and Baseball) new enhancement as well. I think the prices are reasonable.

Argghh, the term is "fly ball," darn it! "Air ball" is a basketball term.

BulbasaurusRex

#20

BulbasaurusRex commented on Review: AiRace Xeno (3DS eShop):

I don't really care for a simple time-attack game, and the demo of the last Ai Race game didn't impress me much. They really need to add some content before I'll buy one of these games.

BulbasaurusRex

#21

BulbasaurusRex commented on First Impressions: Going Portable With Super S...:

What's wrong with using L for grabbing? You've still got R to use for shielding, rolling, and air dodging, and using L for rolling would be very awkward. I suppose it would make more sense to use Y for grabbing rather than making it a duplicate of X as in all the other Smash Bros. games, but for those of us used to grabbing with Z, most of us (myself included) would probably prefer to keep it as a trigger command.

Personally, I never use those smash attack shortcuts, so I couldn't care less about the lack of a second stick, but for those who do I can understand why you'd want Circle Pad Pro support. Hopefully, Nintendo will allow you to use it as such.

BulbasaurusRex

#24

BulbasaurusRex commented on Review: European Conqueror 3D (3DS eShop):

@Kaze_Memaryu I took some notes on things the instruction manual either left out or didn't make clear over in the forum thread for "World Conqueror 3D."

While I enjoyed "World Conqueror 3D" somewhat, I don't see any reason to get this when the first game already covers the entire war (instead of just the first half of the European theater), while this "sequel" appears to have no upgrades whatsoever.

BulbasaurusRex

#26

BulbasaurusRex commented on Vblank Entertainment Provides Sales Threshold ...:

@KodyDawg I bought it on WiiWare when it first came out, but even if I hadn't I'd still get the WiiWare version instead of the 3DS version. What do I care about portability when I can play on a large TV screen instead of a tiny handheld screen? The improvements in the DX version aren't enough to justify it in my opinion.

BulbasaurusRex

#28

BulbasaurusRex commented on Review: Wii Sports Club: Baseball + Boxing (Wi...:

@rjejr It's still a budget title designed for casual players, and they did at least add a partial fielding component this time. This isn't meant to be a complicated sim-like experience. Besides, is it really worth choosing teams without an MLBPA license, and would you really want to completely exhaust yourself by swinging around the Wiimote like that for a full 9 innings?

BulbasaurusRex

#29

BulbasaurusRex commented on Review: POKER DICE SOLITAIRE FUTURE (Wii U eShop):

So it's basically a barebones electronic variation on single-player Yahtzee. If it had a real local leaderboard or a multiplayer mode, I'd consider it worth getting, but I'd rather just pull out a real Yahtzee game or my Windows 3.1 version of Yahtzee.

BulbasaurusRex

#30

BulbasaurusRex commented on Review: Wii Sports Club: Baseball + Boxing (Wi...:

Wow, I never expected them to actually add a fielding component to Baseball, which one of my complaints with the original version. Well done, Nintendo! I'll certainly be picking up Baseball along with Bowling and Tennis once I get a Wii U.

That's a shame about Boxing, though. I was hoping the punching accuracy would be greatly improved over the original version. Maybe they could've used a MotionPlus sensitivity option like in "Rage of the Gladiator." Oh well, it was always my least favorite out of the five sports, anyway.

BulbasaurusRex

#34

BulbasaurusRex commented on Save The Universe From Evil Vegetables In Upco...:

Oh, man! They certainly how to be silly! Let men get this straight: Anapomorphic, masochistic vegetables have such low self-esteem that they want to force the galaxy to eat nothing but nasty veggies, at least until everyone dies from various nutrient deficiency diseases. Our only hope is a team-up between ice cream themed versions of a surfer kid, Sailor Moon, Superman, Kenshin Himura, and a yeti. Well, if the gameplay holds up, this could be in the category of so weird it actually works.

BulbasaurusRex

#38

BulbasaurusRex commented on E3 2014: Nintendo Hopes to Share Metroid News ...:

I actually prefer the mixed style in Other M over either of them.

Although, if they'd prefer not to reuse the part where you switch to a 1st person perspective, I'd settle for a full TPS (third person shooter) style with lock-on targeting for missiles and Other M's fixed viewpoint camera.

BulbasaurusRex

#39

BulbasaurusRex commented on E3 2014: Code Name: S.T.E.A.M., A Brand New IP...:

Not until 2015?! The 3DS needs some more love this year! It's already been a lean year so far for the "little handheld that could," and all we've really got coming for the second half are Smash Bros., Pokémon remakes, an Ace Attorney collection/remaster, and a few e-Shop games.

BulbasaurusRex

#41

BulbasaurusRex commented on E3 2014: Hyrule Warriors Not Part of Zelda Tim...:

Um, that analogy doesn't work. "The Avengers" has a clearly defined place in the timeline of the Marvel Cinematic Universe (between "Captain America" and "Iron Man 3") and is heavily referenced in "Iron Man 3," "CA: The Winter Soldier," and the "Agents of SHIELD" TV show.

BulbasaurusRex

#42

BulbasaurusRex commented on E3 2014: Nintendo Rolls Out New Kirby Game Tra...:

Sorry, but indirect movement controls = no buy.

If Nintendo is going to keep making Kirby games with mediocre (in my opinion, anyway) experimental gameplay systems (this one, Canvas Curse, Epic Yarn, Mass Attack), at least they're still balancing them with quality traditional Kirby games (Return to Dreamland, Triple Deluxe).

BulbasaurusRex

#46

BulbasaurusRex commented on E3 2014: Monolith's X Becomes Xenoblade Chroni...:

I knew "X" had to be a new Xenoblade Chronicles game! What surprises me is that this appears to be a prequel to explain how humanity wound up on the Bionis to begin with (and probably also the origin of the Monado). I would've highly suspected it of being a spiritual sequel like with most of the Final Fantasy games if not for the appearance of that Nopon at the end of the trailer; although I suppose it's still possible.

BulbasaurusRex

#48

BulbasaurusRex commented on Review: Absolute Baseball (DSiWare):

@jdarrell I finally got around to buying and trying the game, so here's the kind of stuff I was asking about:

The interface is decent but awkward at times. The menus are pretty well laid out, but some tweaking could've been done to make things a little more accessible. There are a good selection of strategy options, but it would've been nice to be able to use multiple compatible options at the same time, and the game doesn't tell you that you can reset the option if the batter is still at-bat after the first choice, nor does it tell you that you can just press "A" to select no special option at all. The different stats and management options are all explained well but hidden in a sub-menu that can only be accessed in-game. In-game roster management is quick and pretty intuitive most of the time, but you can't view which position your current batter plays nor the rest of your lineup until you enter the pinch-hit menu, while you are completely unable to see which batters are coming up (other than the current one, of course) on the other team while changing pitchers. As someone else commented, touch-screen controls and bullpen warm-ups would've been good additions but were left out of this game. Double-switches can be made, but it takes three different operations to (two player replacements and a position switch), which the game leaves up to the player to figure out how to do. The game always displays the ranked abilities of the current pitcher and batter, as well as the base stealing stat of your baserunners on the steal menu, but there's no way to check the base stealing stat of your opponent's baserunners, which is strange when one of the pitching strategy commands is to be cautious of possible base stealers. There is both in-game and day-to-day fatigue for both pitchers and position players (but no injuries, which probably would've overcomplicated things), and the game does you the courtesy of automatically switching the starting pitchers through each member of the starting rotation (which are the 5 pitchers with the highest stamina ranking on your roster, but that's something else the game forces you to figure out on your own) before each game. There is seasonal stat tracking, but it can only be accessed between games, although that's not too much of a disappointment when your ability rankings are always available. Of course, the game assigns you stat points to improve your players as you go along. Using them can sometimes prove tedious, but it's a nice twist to the standard formula.

Overall, the in-depth mechanics are pretty much a mixed bag in most areas, but the basic concept is still good enough to make this a worthy recommendation for those of whom enjoy baseball management sims.

BulbasaurusRex

#49

BulbasaurusRex commented on Phoenix Wright: Ace Attorney Trilogy Case Begi...:

Yay! Note to self: Add to Wishlist as soon as I can.

On another note, I can certainly see the reluctance to double-dip (I only have the first game and specifically held off looking for the others after hearing about this collection), and I can understand some arguments against buying digital (although I don't agree in the slightest), but why the heck would a digital-only release be the difference between double-dipping or not? If you're worried about losing your digital collection in the event your 3DS is broken, lost, or stolen, you'll still have the old versions. If you hate being unable to sell games you don't like, why would you be double-dipping in the first place if you didn't like the games? Besides, you could just sell the old DS versions. Are you guys just collectors or something looking for a display piece or a way to make a profit by selling it years later on e-Bay?