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BulbasaurusRex

BulbasaurusRex

Male, 30, United States

Joined:
Mon 21st January, 2008

Recent Comments

BulbasaurusRex

#2

BulbasaurusRex commented on Review: Mario Kart Super Circuit (Wii U eShop ...:

I have this game as a 3DS Ambassador, and the turning is just way too sensitive. It sends me off the course almost every time I try to drift around a turn. I was only barely able to beat the second cup (and only after several tries) before I gave up on it. In short, it's by far the worst Mario Kart game I've ever played.

BulbasaurusRex

#5

BulbasaurusRex commented on Review: Super Smash Bros. for Wii U (Wii U):

So you can't even upload your custom stages through your PC via SD card like you could with Brawl? That sucks. Do they give you any tools for drawing circles and other curved lines like in Microsoft Paint? I'm a terrible artist, and I could really use some helpful tools like that, otherwise this game's stage builder may not be any better for me than the basic one offered in Brawl.

BulbasaurusRex

#11

BulbasaurusRex commented on Bandai Namco Announces Ace Combat: Assault Hor...:

@darthllama Just because others do it doesn't make it right. If they want to update a game, just release an update for it like with "Retro City Rampage" and many other games. Even making it paid DLC is acceptable if it's worthwhile new content. As you mentioned, this is one of the reasons Capcom's popularity has plummeted in recent years. I'm glad Nintendo themselves have never gone this greedy route with any of their first or second party games (well, maybe once if you count "Link's Awakening DX").

BulbasaurusRex

#12

BulbasaurusRex commented on Bandai Namco Announces Ace Combat: Assault Hor...:

So they're releasing an updated version of a previous retail title as a new game on the same system?! This sounds like a pretty petty cash grab to me in the same vein as the many different Street Fighter 2 releases. They're basically saying "screw you" to those of us who bought the original version (well, original 3DS version)! I'm certainly not spending another $40 on essentially the same game. The least they could do would be to offer the amiibo support as a free DLC update for the original version, but I'm not holding out much hope for that.

BulbasaurusRex

#13

BulbasaurusRex commented on Review: Rock Zombie (Wii U eShop):

@Mr-DNA Oh, no co-op. That should've been mentioned in the review. I was going to mentally add this to my future Wii U Wishlist until I saw that. No co-op, no sale, where beat-'em-ups are considered in my book.

BulbasaurusRex

#15

BulbasaurusRex commented on Review: Skylanders Trap Team (Wii U):

It sounds great. I might have to get one of these games someday (prefer this series over Disney Infinity).

There's one thing that worries me, though. When you say the camera is non-adjustable, does that mean that every area has its own fixed camera views (bad, at least for 3D platformers e.g. "The Simpsons Game"), or does it mean the camera automatically keeps pace over your character's shoulder (good)?

BulbasaurusRex

#16

BulbasaurusRex commented on Hardware Classics: The Sega Genesis Nomad:

Yeah, 2 hours isn't enough time to finish a large portion of the Genesis library, most of which don't have an internal save feature, thereby making its portability extremely limited (along with the bulky design and battery pod). Throw in the fact that you can just play the games on a standard Genesis (although a brilliant idea had it actually been decently portable), and I can see why it bombed.

BulbasaurusRex

#17

BulbasaurusRex commented on Retro City Rampage Gets Beefed Up on WiiWare W...:

@Gameday Sorry to hear that, but yeah you can buy and download anything that's on the Wii Shop Channel directly on your Wii U by going to a special section of the eShop (or something like that; I don't have a Wii U yet). You can then also update the VC games that have also been released on Wii U with the extra features (restore points, gamepad play, etc.) by paying a dollar or so per game.

BulbasaurusRex

#19

BulbasaurusRex commented on Review: Zombie Panic in Wonderland DX (3DS eShop):

I don't see how this is the DX version when it's actually quite inferior. The original WiiWare version has a bigger screen, a superior control scheme (which works equally well for both righties and lefties), two player co-op, and it only sends you back to the beginning of the stage when you die in story mode. I'll definitely pass.

BulbasaurusRex

#25

BulbasaurusRex commented on Bigger Stages, Dual-Plane Battles and Danger Z...:

Ugh, I hate dual planes, one of the banes of modern 2D platformers! How do they expect us to see the battle properly at that distance, especially with stuff simultaneously going on in the foreground?!

I'm not a fan of the danger zones, either. It's just overdoing it again on the hazards, one of the more common complaints about Brawl, although at least it's not as bad as random tripping.

BulbasaurusRex

#26

BulbasaurusRex commented on Mewtwo Returns to Super Smash Bros., Ridley an...:

@Undead_terror It says nothing about being able to buy Mewtwo afterwards. It just says free for a limited time with both copies of the game, which does not necessarily mean that it will ever be offered again afterwards at any price. That being said, they very likely will offer him as paid DLC afterwards, or they're going to risk alienating a lot of fans.

BulbasaurusRex

#27

BulbasaurusRex commented on Mewtwo Returns to Super Smash Bros., Ridley an...:

@MegaBeedrill Um, aside from Shadow Ball / Aura Sphere, Mewtwo and Lucario have always had completely different movesets. The only cloning involved is that Mewtwo is a modified clone of Mew in the source material.

Anyway, I really hope they revamp Mewtwo's specials. Other than Shadow Ball, all of its specials really sucked in Melee (although I wouldn't mind keeping Teleport as long as there's an alternate version that does damage). With all of the attacks available to it nowadays, it should really be given better stuff than those joke attacks of Confusion and Hypnosis (or whatever it was). This is an uber-tier Pokémon; give it some real power! As for its Final Smash, I don't see how it could be anything other than Mega Evolving, probably into Mega Mewtwo Y, as with Charizard and Lucario before it.

BulbasaurusRex

#30

BulbasaurusRex commented on Mad Men Football Shows Off Its New N64-Inspire...:

N64 retro styled graphics, huh? It's an interesting idea, but I don't know if it will be all that popular. 16-bit retro styling (and to a lesser extent 8-bit styling) works mainly because the era was the pinnacle of 2D sprite graphics, whereas the 32/64 bit generation was the first shaky step into 3D polygonal graphics which have mostly aged horribly by modern standards.

BulbasaurusRex

#32

BulbasaurusRex commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

@NavySpheal Doesn't it work the same way as on the Wii where you store your save files and most of your downloads on an SD card? In that case, they just need the game to fit the size limit so that it can be temporarily transferred over to the system memory whenever you choose to load the game.

BulbasaurusRex

#33

BulbasaurusRex commented on Video: Footage Surfaces of Cancelled Wii Star ...:

Oh, what could have been. This game would've been amazing, especially if they managed to adequately improve the gameplay in the ground missions from Rebel Strike! Thhen you add in those MotionPlus lightsaber duels, which is what we always wanted on Wii but never got. That was pretty amusing to have Luke in a lightsaber duel with slave Leia aboard Jabba's sai barge. Oh well, we'll have to stick with "Star Wars Trilogy Arcade" for the best interactive interpretation of lightsaber combat to date, even if I still can't figure out how to block successfully most of the time in that game.

BulbasaurusRex

#38

BulbasaurusRex commented on Shantae and the Pirate's Curse Finally Shakes ...:

Ah, so that's how you pronounce "Shantae." Good to know. Sometimes it's hard to tell with unusual names in game series that don't have voice acting. I'm sure many people debated the proper pronunciation of Samus's name until the original "Super Smash Bros." settled the matter.

Anyway, I'm waiting for the Wii U version. My policy on dual releases is to go with the console versions unless the handheld version is clearly the superior release for some reason, the two releases are really very different games and I like the handheld version better, or there are good reasons to double dip with both versions like with the new Super Smash Bros.

BulbasaurusRex

#39

BulbasaurusRex commented on Turns Out The GameCube Controller Adapter Won'...:

Well, there's always the Hori Classic Controller. Sure, it costs a bundle as a Japan-only import, and its face buttons are all the same size and shape, but it works as a GameCube controller with Classic Controller compatability in every other way and also includes rapid-fire functionality.

BulbasaurusRex

#41

BulbasaurusRex commented on Nintendo Scares Up Pumpkaboo for October Poké...:

Yes, I really lucked out! I discovered that the sizes are easily differentiated when searching for them on the GTS, and I was able to nab one for a mere Vivillion. It was also newly bred at Level 1, so I didn't need to use a Heart Scale to teach it Phantom Force. For the cherry on top, I then discovered it had the hidden Insomnia ability.

BulbasaurusRex

#42

BulbasaurusRex commented on Video: The Wiivengers is the Latest Marvellous...:

Nice! Loved Thor-chu with the ketchup bottle at the end.

Toad as Coulson was an interesting choice. He could do a spin-off series where Agent Toad Coulson assmbles his own team of Agents Samus May, Pigma Ward, Clemont Fitz, Melia Simmons (British Accent FTW!), and Skystal (Skye/Krystal), joined later by Agent Anthony (Metroid: Other M) Triplett.

BulbasaurusRex

#44

BulbasaurusRex commented on Nintendo Scares Up Pumpkaboo for October Poké...:

Argh! Special Pokémon can't be traded?! That means these Pumpkaboo can't be evolved and won't help anyone enter the competition! That is so not fair!

I suppose the ones with the Insomnia ability can still breed while their children are able to evolve, but I'm not sure how breeding works with the size mechanic, and in the best case scenario it's still a bunch of extra work.

BulbasaurusRex

#46

BulbasaurusRex commented on Exclusive: Masahiro Sakurai on Planned Acciden...:

@Xiao_Pai As far as Dr. Mario, Dark Pit, and Lucina are concerned, they were either going to clone-like characters, alternate costumes, or not playable at all. In this very interview he just confirmed once again that these alternate versions don't count towards the number of playable characters planned to be in the game.