Game Review

New Super Mario Bros. 2 Review

Europe PAL Version

Posted by Damien McFerran

Going for gold

At the time of writing, the 2012 London Olympics are in full swing. A global expression of unparalleled sporting excellence, the Games feature hordes of top-class athletes attempting to grab gold glory by taking part in events which are steeped in history and tradition; ultimately, the objective isn’t to be innovative in your approach, but rather to be the best in your respective discipline.

It’s an analogy which befits the latest Super Mario game almost perfectly; New Super Mario Bros. 2 doesn’t do anything revolutionary and certainly doesn’t tear up the rulebook when it comes to video games starring Italian plumbers, but it confidently secures the top step on the podium regardless, largely because it does everything so brilliantly.

To stretch that possibly tenuous comparison even further, like a trained Olympic athlete, New Super Mario Bros. 2 showcases a hitherto unseen obsession with gold — possibly the game’s single biggest innovation. Coins are no longer solely treated as a way of bagging more points and additional lives (the latter of which have become increasingly irrelevant in recent Mario games due to their abundance), but instead to serve as a collectible commodity, driving you forward and instilling an almost suicidal urge to grab as many as possible during each level.

A counter on the main map screen shows how many coins you’ve collected since you loaded the cartridge into your 3DS, and this steadily ramps up the more you play. While there’s little incentive to collect coins other than bragging rights, this constant reminder of your progress serves as a surprisingly effective tool in getting you to snag as much cash as possible. You’ll find yourself making risky jumps that you’d ordinarily ignore, just to secure a few more coins. The collectable element really does alter your mindset as you play, and for the better.

The surprisingly compelling Coin Rush mode adds another layer to this fascination with gold. You’re given a single life (death means having to start over) and a strict time limit, and expected to dash through three random levels collecting coins as you go. At the conclusion of the trio of stages, your haul is compiled and committed to memory. You can then make this score available via StreetPass, challenging other players to beat it, though this mode would have been even better with online leaderboards included. Addictive doesn’t quite cover it; since finishing the main portion of the game, Coin Rush has become the focal point of our time at Nintendo Life Towers.

It’s fortuitous that Mario’s obsession with coins exists, because the rest of the game is disarmingly similar to its prequel, New Super Mario Bros. on the DS. The world structure remains the same (we’re still waiting forlornly for the branching pathways witnessed in Super Mario World and Super Mario Bros. 3), as do many of the enemies and power-ups. There are some new additions though, the most obvious of which is the fan-favourite Raccoon costume, which was introduced in Mario’s third NES outing and made a glorious return — in its Tanooki form — to the series in Super Mario 3D Land. Its powered-up white and gold twin also makes a return, granting Mario the same airborne benefits as the standard suit but adding invincibility, too.

This furry suit — in conjunction with the equally popular Tanooki power-up — bestows the power of levitation and flight on our famous protagonist, expanding the game’s scope upwards. Levels have consequently been designed with high ceilings, opening them up for rampant exploration — a task which is given extra impetus by the aforementioned quest for coinage. While the Tanooki suit isn’t wholly new, the Block Head is — this headgear protects Mario from a single hit, and also spews out coins during jumps and runs. The Gold Flower pick-up is a variation on the item which has been a staple feature of the series since the original Super Mario Bros., and allows the player to hurl fireballs which turn vanquished foes into — you guessed it — coins.

Just as the gameplay feels like a close match to the DS forerunner, New Super Mario Bros. 2’s visuals are similarly familiar. Characters boast more polygons and there are neat incidental effects - such as the glowing lava in the castle stages — but for the most part, this has the appearance of an up-scaled version of the original. 3D is used in such a subtle manner it’s almost irrelevant; adjusting the 3D slider makes the background move in and out of focus, but aside from this unique touch, there’s little benefit to be had from playing the game with the battery-sucking auto-stereoscopic 3D switched on. The music offers a similar story — the tunes are all well-worn classics.

After the gloriously chaotic party-play focus of New Super Mario Bros. Wii, it’s only natural that Nintendo should try to infuse some of the same multiplayer mayhem into this title. However, there’s a little more harmony to be had this time around. The Cooperative mode features simultaneous, multi-cart play — something we were sadly unable to test during this review, as we were only supplied with one copy of the game by Nintendo. Being able to play through the entire adventure side-by-side with a friend is a welcome addition, but it’s a shame that Nintendo couldn’t have factored in online participation — such a move would have surely extended the already impressive longevity of the game, giving you the option to team up with players all over the globe.

That co-op play and Coin Rush are limited to local play and StreetPass, respectively, contributes to a sense that perhaps this entry lacks innovation. We don’t doubt for a second that there will be some individuals out there who will decry the lack of progression on display in New Super Mario Bros. 2 and, to be fair, they actually have a point. Some of the best moments in other Mario titles have been when the mould has been broken and new experiences have been offered up, but there’s something to be said for assured dependability, too.

Aside from its admittedly shallow obsession with collecting coins, New Super Mario Bros. 2 doesn’t offer anything ground-breaking when compared to previous instalments — but as we alluded to in the intro of this review, sometimes that can be a virtue rather than a fault; to criticise such a game for sticking to a proven and insanely successful formula is very much like attacking Michelangelo because his paintings all possess the same style. After all, a masterpiece is still a masterpiece, no matter how many times you see it.

Conclusion

It may not be as gleefully experimental as Super Mario 3D Land, but New Super Mario Bros. 2 intelligently recycles past glories and consequently offers the comfort of what is arguably one of the most enjoyable video game franchises ever. It’s immense fun, boasts brilliant level design and offers enough repeat play appeal to keep you glued to your 3DS system for weeks. And regardless of how badly you want Mario to evolve and provide fresh and exciting adventures, that has to count for something.

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Game Trailer

Mario is back in action on the 3DS, here is Episode 1 trailer from Nintendo showing you a link back to Super Mario Bros. 3!

User Comments (219)

BenAV

#1

BenAV said:

Nice review Damien.
This is pretty much what I was expecting.
It's mostly the same stuff from previous NSMB. games which isn't a bad thing with a new twist thrown in.
Good to see that you didn't penalise the game for not being innovative enough, like I'm sure many probably will.

Now just gotta wait for the 18th. D:

EvilLink

#7

EvilLink said:

9/10? okay I'm sold =). I like collecting things and getting 100% in games, so I can see myself sitting hours on end collecting lots of lovely coins.

Nanoline

#9

Nanoline said:

My problem with this is that it's the exact same game as the last two, and all they've added is stuff that never should have been removed in the first place (like FLYING of all things). All the focus on coins without involving Wario in any way, shape, or form doesn't help much, especially since all you get for 1,000,000 is a title screen that no one besides you will see.

I'll quote the article: "...the rest of the game is disarmingly similar to its prequel, New Super Mario Bros. on the DS. The world structure remains the same (we’re still waiting forlornly for the branching pathways witnessed in Super Mario World and Super Mario Bros. 3), as do many of the enemies and power-ups." It's the exact same freaking game, hell it even has the hated WAH WAHs out in twice as much force.

If I hadn't ever played a New Super Mario Bros game I might be interested. But I've played the last two and between this and the WiiU one that looks to be even more of the same non-innovative nonsense, I'm tired to death of NSMB. It's not New anymore.

Scollurio

#10

Scollurio said:

I don't get why the game gets bashed for "not being innovative". I always see it like that: there are the 3D Marios and the 2D Marios. See, I don't like 3D plattformers much, im just maybe to clumsy to jump where I want to or whatever. I love the 2D platformers and for me it's a good thing they keep what worked and just slowly and carefully build onto that. Im sure Mario Galaxy 3 or something similar will be soon headed your way either on Wii U or 3DS. For my part I'm perfectly happy with the style of game I love playing since I am 10, and that is 2D Super Mario! ;)

KaiserGX

#11

KaiserGX said:

Just think of it like the original Mario Bros. 2... sort of like a Lost Levels version.

CowLaunch

#12

CowLaunch said:

"Coins are no longer solely treated as a way of bagging more points"

Why is it not about points in this game, do you need to collect a certain amount to finish a level?

KaiserGX

#13

KaiserGX said:

It's just part of the gameplay. The levels are focused on the many different ways you can find hidden secrets to get lots of coins.

BenAV

#14

BenAV said:

The visuals and music are very similar.
The levels are completely different, so to say it's the same game as the last two is stupid.
Some people enjoyed the first two and would like more so now we have this.
If you don't want it, don't buy it.

It's not like it's the only series in the gaming industry that keeps things similar, so I don't get why it's being targeted so much.

AlanEdgeHead

#16

AlanEdgeHead said:

Only gripe with the review is that it calls Raccoon Mario "Tanooki Mario". They aren't interchangeable! It's not the same power up from 3D Land! </MarioNerd> :P

KaiserGX

#17

KaiserGX said:

Raccoon Mario is known as Tail Mario in Japan (Shippo), Tanooki is the same, (Tanuki).

Bliquid

#19

Bliquid said:

From the review it sounds to me like a full fledged cash-in on Nintendo side.Boy, even the gameplay concept is about cashing in...

Maybe i'm wrong, but i dare say that the name "Mario" in the title raised the score by 1 point.An 8 would still be an excellent score (every Mario game i played was a game development manual in motion), but i think that above it, innovation should be a fundamental reviewing point.

ThomasBW84Admin

#20

ThomasBW84 said:

Just for the sake of being absolutely correct, I've tweaked the text to reflect the fact that it's Raccoon Mario in this one. It's a pretty easy mistake though (I did it in a news post and missed it when proofing). I say this in a light-hearted, please-don't-flame-me manner: does it REALLY matter ;)

ToneDeath

#21

ToneDeath said:

The NSMB games definitely seem to be the least memorable of the Mario platformers. Although there's a chance I'll eventually get it anyway, this won't be a high priority title for me (Don't think I've ever said that for a Mario platformer before). Thinking in terms of scores, I expect it'll feel like an 8/10 at first, then in retrospect 7/10 at best. A lot of Mario games deserve 9 or even 10/10 (even Sunshine, which is often unfairly derided), but I can't see NSMB2 being one of them.

I still haven't gotten Kid Icarus: Uprising, but that looks like it'll be a far more rewarding experience; even if his games aren't always completely successful, Sakurai always seems to put his heart and soul (and everything else bar the kitchen sink) into his work, and it shows.
Nintendo should make their younger developers STUDY games like Super Mario World, and encourage them not to copy it, but to surpass it. That at least seemed to be part of the mindset behind the still recent Skyward Sword and Galaxy games (titles that actually deserve to be included in the same sentence as 'gold'), and that should apply to the 2D Mario games too.

While it's reassuring to know Nintendo are still yet to drop the ball, I sometimes worry that it might be beginning to slip...I'll be happy to be proved wrong though, and on the bright side of things, nobody excels at proving people wrong more than Nintendo :)

KaiserGX

#23

KaiserGX said:

It's mentioned in the game when you first play. You get a couple notices on the bottom screen.

Lunapplebloom

#26

Lunapplebloom said:

Fan, possibly. A joy to play, most assuredly. Even though it recycles almost everything. the level design is different and as long as I can run and jump on some Goombas, I shall be happy. I will be getting this sometime, though maybe not at launch.

WiiLovePeace

#28

WiiLovePeace said:

Great review, sure it would've been nice for them to go totally crazy & create some mind-blowing experiences but I'm happy all the same. NSMB & Wii were awesome games that I've completed & I'm happy with more of that since those experiences were such fun.

GazPlant

#30

GazPlant said:

Sounds good and all, but with NSMBU coming, I was hoping for something... new

Xilef

#32

Xilef said:

Great review! Really looking forward to it! :D

I just checked some reviews over at Metacritic and it is a bit mixed, with an average at 77. Pretty much al of the reviews can be sumed up with "It's good, just lacks innovation". This game was completely made by 2D Mario "n00bs" so that might explain it. Maybe NSBU will do some more innovation, since it is the experiend team. Oh well, every series has a little low point, it's not the end of the world. :) Still really looking forward to both games.

kyuubikid213

#34

kyuubikid213 said:

I would have bought on day one, but it comes out after I go back to school. Can't let my grades suffer because of Nintendo. I'll get it before the 100 coins expire though.

bahooney

#38

bahooney said:

That was the best intro I've ever read to a review, hands down. Incredibly well-written... We need to get this guy some more games!

Knuckles

#41

Knuckles said:

I'm still on the fence about getting this game, as I don't want to fork out 40 dollars for it, but it sounds so good. Well I'll boot up NSMBW and see if I still want to play mario.

fishman100

#42

fishman100 said:

Still not really sure if it's worth my $40 seeing as how this isn't really more than NSMB (music is similar; I've heard some tracks on Youtube), but I'll probably end up getting it anyways :P

StephenYap3

#43

StephenYap3 said:

Hearing about the lack of online connectivity, I thought this game is going to be given a 7/10, but surprised to see that it's not.

Also, I'm actually glad that the Co-op mode doesn't have online functionality since NSMB titles were about "playing with players (beside you)". Playing with someone not beside you would mean that neither player would have no way to contact each other on alerting the dangers in levels they're in and even worse is the fact that lives are shared between two players. I mean, what if you played with a player who is not even good and ends up dumping your lives down the drain? And what if you playing with a player who is better than you and you died because you never bubbled up in time or if he's too fast? Lastly, online play would never feel right for a main Mario title, at least for the NSMB series, no.

As for the Online Leaderboard, I partially agree.

hailsanta

#44

hailsanta said:

meh. i think i'll skip this one. i played nsmb, and i don't want to replay it honestly. nintendo's recent monotony is almost killing video games for me

rjejr

#45

rjejr said:

My kids loved NSMBWii but somehow never played NSMB on their DSis so they'll probably get this, after they finish Black 2 and White 2. Maybe under the tree.

XyVoX

#46

XyVoX said:

Their is know way in hell that this game can deserve a 9, Nintendo haven't released a new franchise in decades, they are pretty much guaranteed to sell in excess of 20 million plus units of this game and the best they WANT to come up with is largely the same game as last time, ive loved most of the 2D Marios so good game or not the majority of people reviewing this are right its not a 9. its lazy and complacent banking on existing fans.

SuperMinusWorld

#47

SuperMinusWorld said:

Look guys, I've been a Mario fan for the longest time. I could recall countless touching memories about my relationship with the series, but I'll spare. I would never try to bash the series; Mario is the reason I game at all, and is my favorite franchise by far. But one thing that I love about Mario is that he's constantly innovating. No 2 games are alike, aside from SMB and SMB: Lost Levels. He's just known to constantly reinvent himself.

So, why do I find myself crying out for innovation and creativity. I don't mind the original New Super Mario Bros. It's a great game; it brings back everything that was old and makes it new again in the series. It's a good game, but it does nothing to really push the envelope in game design, which is fine. Then they make New Super Mario Bros. Wii which is the exact same game with new levels, a few new power-ups, and co op. It reuses music and assets from the original, but that's ok. I bought them both.

Flash forward to today, and New Super Mario Bros. 2 is coming out. It, too, is the same exact game with a new cost of paint slapped onto it. SPOILER It even uses the same final boss music, and same basic concept for the final boss. END SPOILER For all of you who say that I'm wrong and/or not to buy the game, I would gladly do so. That's fine. I can skip on one game. But then I look to the next generation home console, and I see New Super Mario Bros. U. It, again, is the same game with a new cost of paint on it. Is it too much to ask for at least a graphical change? If I skip on that game too, how many more Mario games do I have to pass on before I can finally enjoy a Mario game that I wanted?

I feel neglected by Nintendo a little bit, honestly. I've bought their games with hard earned money for a while now, and to be shown games that I don't even care about, it makes me feel like I can't enjoy Mario anymore. I want something new, something fresh, something that actually gives the "New" series the right to have that title. Otherwise, they might as well just call it "Unoriginal" Super Mario Bros. Because that's all this series has become. For now, I guess I'll have to wait for the next 3D game that actually does something new, since that's the only series I can look forward to anymore.

Xilef

#49

Xilef said:

Seriously guys, one or two unoriginal Mario games isn't going to ruin the whole franchise. If you don't like the games well then avoid buying them, stop to complain so much about it and let the people that actually enjoy them buy them. They are still making innovative Mario games along side the more safer ones and having one or two not so innovative games to fill up the gap between the innovative ones (which usually takes longer to be releases) isn't such a bad thing to hold you over.

yoyogamer

#50

yoyogamer said:

This doesn't use upgraded DS visuals, it just copies the Wii games backgrounds. The Wii and DS games had the same world themes, but the backgrounds were completely different.

SeVok

#51

SeVok said:

Been waiting for an NSMB experience on my 3DSXL, already preordered it, was quite confident it's going to rock.

LEGEND_MARIOID

#52

LEGEND_MARIOID said:

Another high quality Super Mario game that I'm going to enjoy. People don't complan about the over-similarities of the sequel in the HD console universe do they? This is most certainly fresh enough for me. I do think though that they should have gone for a Galaxy 3 for the Wii U as the pull to play Galaxy in HD would be massive.

19Robb92

#53

19Robb92 said:

Looks like a OK game. Feels more like something in the range of 6-8/10 to me. But I'll wait and play it for myself, I know I'm picking it up since I'm a sucker for 2D Mario games

@XyVoX
So you're claiming a game you haven't played does not deserve a 9 and are calming Nintendo haven't released a new franchise in 10 years (which is false)?

Nardar

#56

Nardar said:

I have been worried about this game ever sense the focus has been about collecting coins. My only hope as while as you are collecting hundreds of lives, the game will be really challenging to offset the lives.The Coin Rush is one aspect however I think I will really enjoy.

XyVoX

#57

XyVoX said:

@19Robb92 Pikmin was if i recall correctly the last new franchise Nintendo released and that was over 10 years ago, and yeah i dont need to play it to understand its largely the same as whats gone before which i have played and completed so i reckon based on that 9 is to high.

theblackdragonAdmin

#58

theblackdragon said:

if we could please keep our comments focused on the review itself and not on our reviewer, guys, that would be swell. thanks in advance! :3

19Robb92

#59

19Robb92 said:

@XyVoX
Pandoras Tower, Elite Beat Agents, Nintendogs, Excite Truck, Disaster: Day of Crisis, Xenoblade, Wii Sports, Wii Fit etc.

That's just from the top of my head.

When it comes to the score, I can understand that. I'm thinking the same, doesn't feel like a 9.. But who knows? Might be a nice surprise once I finally take my time with it (hopefully)..

Tasuki

#64

Tasuki said:

Day one purchase for me. Of course I am going to go retail purchase on this one I dont need this game taking away space on my SD card from my VC games.

Emaan

#65

Emaan said:

Great review, its exactly what I wanted to see being said about it. Its nothing revolutionary, but its still a ton of fun, and that's what every Mario game always succeeds to be. I'll definitely be getting this, any new Mario game is a day one purchase for me. :D

19Robb92

#67

19Robb92 said:

@MetalMario There's six worlds and..
spoiler spoiler spoiler spoiler
a mushroom world, flower world and star world as secret/hard to get to worlds. So all in all, 9 in total.
spoiler spoiler spoiler spoiler

SuperMinusWorld

#68

SuperMinusWorld said:

@Xilef It's not just one or two, it's four now. NSMB, NSMBWii, NSMB2, and NSMBU. If it was simply 2 or 3 of these games, I would be fine as long as I saw something different the 4th time around. But now there are 4, unoriginal Mario sidescrollers, which almost counteracts the uniqueness and creativity of the original 4 Mario games: SMB, SMBUSA, SMB3, and SMW. I just don't get excited for 2D Mario games anymore. There's nothing that makes me say "Oh, I have to get this."

If I was promised an innovative and fresh platformer that changes things up in the next outing, I'd understand then. But with 4 "New" games out/launching soon, it doesn't seem like they're going to stop with this cashing in anytime soon. Don't get me wrong, I still love Nintendo and can never get enough of Mario, and I do hope they sell well so Nintendo's financial troubles go bye-bye. However, I can't help but have a really bad taste in my mouth ever since I saw New Super Mario Bros. Wii for the first time.

Perry

#69

Perry said:

Remember, they called this game New Super Mario Bros. 2 because it is a direct sequel to the DS version. I wish there was more innovation, but the original was fantastic. They are just sticking with with the tried & true, plus added a lot of fun and cool ideas to the game.

Hopefully New Super Mario Bros. U will change it up, and from the looks of the art styles it will.

chiptoon

#70

chiptoon said:

wasn't the block head power up in 3D land? Am I crazy? I'm sure I remember running around with coins popping out every few steps.

Also: multiplayer sounds as fun as playing as Tails in Sonic 2.

Blizzaga

#72

Blizzaga said:

Regarding "unoriginality," I wonder if people hate The Lost Levels for the same reasons?

FonistofCruxis

#74

FonistofCruxis said:

I looks more like a 7 to me or maybe an 8. I'm not paying full price for this uncreative game. It still looks like a fun game though and the level design is probably still really good so I'll get it when I can find it pre-owned for £20 or less.

EvisceratorX

#76

EvisceratorX said:

"It may not be as gleefully experimental as Super Mario Land 3D..." If this game is making Super Mario 3D Land look like an innovation, then we are in serious trouble. I loved SM3DL it's my favorite 3D Mario, but it was a definite retread with very little "new" content. I thought this game might have a little more originality, but if it's even less than SM3DL...

WesCash

#77

WesCash said:

I just can't get excited over this. I'm sure it's a fine game, but Nintendo needs to slow down with Mario before they run him into the ground.

It's starting to get a bit ridiculous.

grumblebuzzz

#78

grumblebuzzz said:

I'm going to wait for the reviews to accumulate on Metacritic before I decide to buy or not. Everything I've seen on the game (which is a lot since there are currently walkthroughs of the Japanese version on YouTube) seems underwhelming. I'm especially disappointed that at least 90% of the soundtrack is recycled. Not remixed or re-imagined, but straight up the exact same music. That's just laziness.

zezhyrule

#79

zezhyrule said:

From reading the review, this looked like a 6/10 or so. And then... 9/10? Um, okay.

Hokori

#80

Hokori said:

Can't wait to download this, but honestly I'm looking forward to NSMBU much more, call me crazy but I see the NSMBW series different then the NSMBDS series people like to say there all the same but I can't see it

WaveBoy

#82

WaveBoy said:

I'm in no shape or form excited to play this, i honestly don't feel like revisiting this tired NSMB Universe once again. It's hilarious how unmemorable, unimaginitive and stagnint the NSMB series are in comparison to SMB1,2,3 and World. It's like Nintendo is laughing their Bunz off to the bank with this unchallenging casualised & extremely minimal looking NSMB series because fans will eat it up because it bares the 'mario' name regardless. As an artist, i think it's a massive slap to the face and a complete uninspired lazy 'safe' Cash-in attempt.

So much for taking creative risks with the 2D Mario series. I think I'll hold out, just get the XL and finally play my copy of 3D Land which looks miles more interesting than this game. I dont dont know what it is, maybe my modern gaming days are starting to whane. Shouldn't i be excited? i mean i absolutely love mario, but this....Nah, this is just lazy uninteresting dejavu all over again. I love nintendo to bits, but even i'm not biased. The NSMB series should die with the Wii U Release, anymore would be absolutely reDUCKulous! It seems '3D' mario is getting all of the creative juices. I seriously wish Nintendo would do something with 'TOON mario' from the BoxArt and manuals from SMB 2,3, SML & SML2 and use that as their inspiration for the next 2D Mario.

Anyways, I though this would of gotten an 8

TrueWiiMaster

#83

TrueWiiMaster said:

Does this game's multiplayer stop at co-op, or does it have a versus mode like New Super Mario Bros 1? And is there any download play at all?

TrueWiiMaster

#84

TrueWiiMaster said:

@WaveBoy
I half agree. I don't think the NSMB series should die though... More like hibernate for a while. I think Nintendo should release 1 NSMB per system, so after the Wii U release it should lie dormant for a good 5-6 years. After that long a wait, the series would be refreshed.

Also, fans don't eat up NSMB games just because Mario's on the cover. They buy them because they are near perfect side-scrolling platformers, a genre that doesn't receive too many entries these days as it is.

WaveBoy

#85

WaveBoy said:

If you look past the same boring gobbly goop copy cat ashtetics for both NSMB and NSMBWii lies a very good platformer i'll admit. But it's practically the same experience all over again with little bits of new added in. I'll buy it no doubt, but i'm in no hurry to, nor am i excited to. and you wan a near perfect sidescroller? Wario Land Shake it fits the bill. Man, after experiencing that, NSMB felt soooo underwhelming and dissapointing. At the core, it was still a very good platformer but it was hard for me to really enjoy it because i just wasn't feeling the copy cat asthetics and revisiting the same worlds.

We'll probably see a NSMB3 sequal at the end of the 3DS's life span, or possibly the Wii U. This time, Mario will have a cape! Durp! :p Anyways, I've got 3D Land and Mario Galaxy 2 left to play which look totaly awesome! B-)

Xilef

#86

Xilef said:

@SuperMinusWorld First of all, SMBUSA isn't an actuall Mario game, so i wouldn't list it as a counterargument agains the lack of innovation in the newer games when the real sequel isn't that much different than the first one. Second, when i said 2-3 game i was talking more about about the Wii game and this one. We don't really know much about NSMBU, so we can't really count it in among the "unoriginal" ones. Besides, for every "unoriginal" Mario game so far we have also had 3 really innovative ones. So i'm not complaining.

Oh well, if you don't like them well fine, i respect that. But there is obviusly a big crowd out there why really enjoys them (me included), so you have to respect that to. :)

@TrueWiiMaster I agree. I per console seems enough. They only had one NSMB on the DS/Wii, so i don't think they will release more than one game on the Wii U/3DS.

Odnetnin

#87

Odnetnin said:

@Damo Great review, but I still have one question: what's the difficulty likes compared to other Mario games, especially the first two entries in the NSMB series? The Wii became delightfully challenging towards the end after several so-so, boring worlds, while the DS one was an absolute snore-fest throughout (all imo, of course). Based on your experiences with those two games, how would you rank NSMB2's difficulty/challenge in relation?

Dodger

#88

Dodger said:

The problem being that I've never found any of the NSMB games to be masterpieces. At the best, 8 out of 10 for the two I've played. Without the multiplayer, NSMBW would probably be a 7.5. SMBDS was decent, but a handheld platformer should let you save after every level, plus you can't save after you use every toad house which ruined a lot of playability to me. I don't HATE NSMB but I saying I like it is a stretch.

I doubt I'll be getting this. After NSMBDS and NSMBWii, it would take a major change to get me to buy another "New" Super Mario Bros. level pack. They've gotten enough of my money.

DestinyMan

#89

DestinyMan said:

This review basically sums up my sentiments. The game's not overwhelmingly innovative and different, but it appears to be trying to do something new with the coins. As long as the level design and difficulty are top-notch, then this will be another good Mario game in my eyes. Maybe not the best, but probably not the worst.

Undead_terror

#90

Undead_terror said:

so since they say that the dlc gives you more coin rush levels,wouldn't that be more normal levels?

OdnetninAges

#91

OdnetninAges said:

Does it have Download Play?
That's pretty much the deciding factor of if I will buy this game or not, since only 1 other person I know might be getting this.

kobe1724

#92

kobe1724 said:

@Damo Noticed a mistake in the conclusion, you put "Super Mario Land 3D" instead of "Super Mario 3D Land". not a big deal, but stillGreat review! I was hoping for at least an 8, but this exceeded my expectations! Definitely picking this up right when it comes out! And I'm gonna play co-op with a friend who is also getting it! Yeah buddy!

goldgin

#93

goldgin said:

what? no minigames? single cart minigames were the reason the 1st one became so popular... I was expecting single cart co-op too, come on nintendo, what happened to advancing some of your tech? ok gfx is not what matters most but you have abandoned one of my favorite features of DS, single cart play.

SkywardLink98

#95

SkywardLink98 said:

Generally when a Mario game comes out I think "Oh my gosh I have to get it!!!" but not with this one. Maybe it's because I'm more hyped for Pokemon Black 2 which comes out less than 2 months later, or maybe the first "New Super Mario" games were enough but I'm just not excited for this.

pixelman

#96

pixelman said:

Super excited for this. Kind of annoying that Coin Rush is local only though.

RevolverLink

#97

RevolverLink said:

Could the reviewer, or anyone else that has had the opportunity to play this game, please enlighten me as to whether New Super Mario Bros. 2 allows you to save after every level? It's been an annoyance for me that such a feature was an unlockable in both of the previous games, instead of being available to the player right from the start like it should've been.

Gridatttack

#98

Gridatttack said:

Great. Cant wait to get this game! Im a little fed up playing custom NSMB/W levels, and for the most part, this adds some interesting new things.

MeWario

#101

MeWario said:

So freaken excited. Man I went from not being excited at all to being super excited bout this so fast!

MeWario

#103

MeWario said:

Man lots of spoilers in these posts. I didn't want to know what happens when you get to a million! ! !

FluttershyGuy

#104

FluttershyGuy said:

There are things, like apparently almost all of the soundtrack consisting of recycled songs, that I dislike about NSMB 2. Still, I'm looking forward to the positive things about the game and am happy to support it, because I remember how bad it can be. I remember the N64-GameCube era, where Nintendo almost entirely ignored the side-scroller genre, and classic Super Mario Bros. action could only be found on the GBA Super Mario Advance ports. To me as someone who grew up loving Super Mario Bros. games and traditional platformers as a whole, I'd rather have something like this that reuses some elements than to have Nintendo return to those dark days when it was obsessed with 3D to the point of nausea. I'm getting this, and hope millions of others get this and NSMB U as well, to ensure that Nintendo doesn't get any ideas of abandoning the side-scroller and Super Mario Bros (whether old, new, or new new) ever again.

@MeWario
I learned just recently with The Dark Knight Rises to tread carefully around message boards around the time of a movie/game's release, lest you want it spoiled. I know usually it's not intentional, but some *BLEEP*s will spoil something in the title thread just for the fun of ruining the experience for others. Ah, the joys of the Internet.

SleepingNinjer

#106

SleepingNinjer said:

Great review. I ended up going back to NSMB before i even finished 3D Land.. So I'm glad to hear it's an improved extension of that...

That's why i play Mario.... what it does, it does fantastically. Then again, Galaxy was an overwhelming awesome experience. So i guess what i'm saying, is that whatever they do... is fine with me.

WolfRamHeart

#107

WolfRamHeart said:

I appreciate your take on this game Damien. I have to say that after reading the review I expected the score to be a 7, not a 9. It is good to hear that it is a solid experience even though it sounds like it is predictable and hardly brings anything new to the table. I'm still picking it up because I managed to get it at a great price on Newegg. The game I am really looking forward to is New Super Mario Bros U.

AlbertoC

#110

AlbertoC said:

Super mario 3D land doesn't have DLC... But if this one does, i'm getting it. If it is paid one, i'll consider it.

Also... "we’re still waiting forlornly for the branching pathways witnessed in Super Mario World and Super Mario Bros. 3" This.

SuperMinusWorld

#111

SuperMinusWorld said:

@xilef First of all, even if SMBUSA isn't a true Mario game in your opinion, it still has Mario all over it and had a huge influence on the series such as pickin up shells and whatnot, and enemies from the game have become staples in the Mario series (ex: the Bob-omb). Even so, SMB3, SMW, SM64, SMS, and SMG all shook up the formula a bit and provided new ideas, so you definitely can't say the series isn't innovative.

Second, you said "one or two", not 2-3. And why would you ignore NSMB and only refer to Wii and 2? Does NSMB not count in its unoriginality?

Third, we've already seen a ton of screenshots, a trailer, and demos. NSMBU does nothing to innovate. The use of the game pad is cool but somewhat borig and uninspired, especially when you consider the ways it is being implemented into Rayman Legends' gameplay and design.

I respect that people enjoy the NSMB titles, but I don't respect the titles themselves for lacking anything to actually warrant the whole "NEW" title. Keep in mind, I'm a HUGE Mario fan, and I only criticize these games because I want (and know) they could be doing so much better instead of playing it so safe.

@TheGreenSpiny SM3DL, while different from the other 3D Mario games, wasn't all that innovative, and certainly didn't bring much new to the Mario series as a whole. And for those thinking that I'm so hung up on new/fresh/innovation, I just want the franchise to be able to move forward in a positive direction that will make me be proud to be a Mario fan; not come to a complete stop or even start rolling backwards.

Jumpman

#112

Jumpman said:

NSMB2 gets a 9, Lost was confusing, and console GTA games sell well.
(Opens envelope)
Name 3 obvious statements. (Applause)
But seriously, great review Damien. I can't wait to pick this one up.

MeWario

#113

MeWario said:

This sounds great (and I'm getting it) but enough's enough. I want something new now Nintendo! ! ! Mario games used to get me so excited because they would always wow you with new and innovative things and I haven't felt that way since Galaxy 1. (Galaxy 2 was great but not that origanal)

anzzjam

#114

anzzjam said:

@Nanoline I see what you mean to a point. Don't write this one off since you have not played it (though we all know what to expect from many aspects of the game.).

@Justaguest NSMB for DS was a little easier than some Marios but what I loved was needing to beat a boss as small Mario just to get to a particular world. That was relatively hard for me.

@Bliquid No, I do not believe innovation should not be a fundamental aspect of a review. It is very important, but you have to understand that most people, even huge nintendo diehards, may have been very disappointed if they through the baby out with the bath water on this one. Also, you have not played the game. If you think it deserves an 8, play the game and rate it an 8.

@GazPlant Wasn't Super Mario Land 3d something new? You have to think of Mario as the great median in gaming. He innovates, but he also needs to stay the same in many ways. I feel they would have alienated a large portion of fans by not delivering a handheld 2d mario platformer within 2 years of the 3ds's life.

@Xilef This game did not intend to innovate. I wish reviews would not come so soon before a game launch as reviewers are critical as they need to be. The intention is to give people a new handheld mario platform game. Most people that will play it, I suspect, will enjoy it due to the similiarity to NSMB for DS (29 million people may end up loving it {about the # of sales for NSMB})

Drewroxsox

#115

Drewroxsox said:

MARIO IS DRIED UP RIGHT NOW, AND IS BEGGING TO BE QUENCHED WITH SOME ORIGINALITY. Mario will sell, because it's Mario, but this game will not be purchased by me. Nintendo must be trolling, because the BIG REWARD in this game is a STUPID TITLE SCREEN. Four Mario games on the 3ds is way too many, and makes Nintendo look like money grubbers.

warvad

#116

warvad said:

It really doesn't matter how much or little this game is praised by reviewers, it's exactly more of the same and nothing to get excited about.

I'll be voting with my money by not purchasing this.

Bliquid

#117

Bliquid said:

@anzzjam : so you reviewed this game based on "what people expect" rather than what the game is?
And you say innovation doesn't count that much?
i can hardly agree, but i respect your work.
So try respecting me by not saying stuff like "if you don't agree with me, go play it and rate it."
Sounds like "the ball is mine and you can't play with it", very childish.
Also, a very poor way of defending one's position.

eviLaTtenDant

#118

eviLaTtenDant said:

Nice comparisons to the Olypics, @Damo.
Also good to see i don't have to cancel my preorder. (Which i only really did because i can't resist that golden coin. And while i'm sure this game could even be a bit better than NSMBWii i'm not really in a hurry to play it.)

matgr

#120

matgr said:

why they taking so long to announced digital download come on. now we in August the game comes in 2 weeks they should announced 2 few days ago we still have no word from thems. will nintendo club of USA EU & australia do same thing as japan plese answer me thanks. :(

StarDust4Ever

#122

StarDust4Ever said:

I, too, have a preorder for "Mario's Gold Bonanza" waiting for me at Gamestop. Is it just me, or would it take a rediculously long time of playing to earn 1,000,000 coins? I mean, if you earned one coin for ever second of gameplay, you'd have to play 11 days strait to earn 1,000,000 coins. Somebody will do it in less time, I'm sure.

And still we wait for a spiritual sequel to Super Mario world. Super Mario World was as much about revealing more areas o the ever-expansive world map, not like "World 1", "World 2", "World 3", etc. I mean, compare that to Dinosaur Island, Donut Plains, Vanilla Dome, Cheese Bridge Area, Forest of Illusion, Chocolate Mountains, etc. Or even the Island themes of Sunshine. I'm getting so sick of cookie-cutter maps of the NSMB series. And they even went as far as to throw in more 2D world maps instead of a proper hub world for Super Mario Galaxy 2!

CowLaunch

#124

CowLaunch said:

"I love going on message boards and posting images to compensate for my inability to express myself verbally."

Justaguest

#125

Justaguest said:

@CowLaunch haha I agree. After all.. most of us here played at least one of new super mario games which allow us to criticize this "new" contribution to series. they are all so different ..sarcasm.

StarDust4Ever

#126

StarDust4Ever said:

Of course they're different. Mario has been stomping Goombas, Kicking Koopa Shells, and jumping on platforms for how long now? 27 years? Myamoto came up with an excellent game mechanic in 1985, and it simply never gets old.

UnseatingKDawg

#127

UnseatingKDawg said:

I'm not sure what's better, the game itself (when I get to play it), or laughing so hard from reading all the above comments. "It's not innovative!" "I'm not getting this!" "It deserves X/10 instead of 9/10!" I guess the phrase "Don't judge a book by its cover", or to be more accurate, "Don't judge a game by its cover" has no meaning anymore.

cyrus_zuo

#129

cyrus_zuo said:

I'm disappointed the coin collecting doesn't do anything, that makes collecting them not as inviting.

I figure I'll pick this up, I mean I can't IMAGINE me not getting a Mario game.
However, I'll be patient as to when I'll get it :). Come November I'm sure there will be some Buy 2 get 1 Free game deals out there. I'll plan for this to be one of those 3 games...unless the WiiU version is one of the 3, in which case it may be awhile before NSMB2 hits my library, but I'll get it eventually.

I was ready to buy day one until I started reading reviews. The first one on DS was good, but I didn't love it (outside of the multiplayer party games, which were fantastic fun!).

JohnPhilipSousa

#131

JohnPhilipSousa said:

@PeopleWantingANewExperience Not everybody needs the aesthetics to change. Some people, like me, just want new power ups and levels. I guess I'm one of the people that Reggie (I think it was him that said it) was talking about that just want more Mario without drastic changes.

CowLaunch

#132

CowLaunch said:

@UnseatingKDawg

"I'm not sure what's better, the game itself..."

So, you're judging a game by it's cover, or at least it's review. I've read this review and others, and have been given little reason to believe the game is innovative.

TimboBaggins

#133

TimboBaggins said:

Actually Michaelangelo varied his artistic approach throughout different phases of his career. The works of art most people recognize today are from his middle period, in the early twenties. Also, Michaelangelo considered himself to be a sculptor, not a painter, even though he is known for the Sistine Chapel ceiling.

UnseatingKDawg

#135

UnseatingKDawg said:

@CowLaunch: Did I say I was judging the game? I don't recall myself actually judging the game. Perhaps the review, or the videos, or screenshots, but not the game itself.

@Swiket: That's good for you. I don't need to get up close and personal to a donkey's butt either.

Ernest_The_Crab

#137

Ernest_The_Crab said:

@Stardust From what I heard the New Super Mario Bros games were being developed by newer teams (even if they are part of EAD). If they really are inexperienced it would be better for them to go the safe route. Screwing up royally could cause more damage than sending out safe Mario games (at least for a certain period of time anyways).

From what I can tell, the gameplay of the New series has gone up between each one of the games. If anything it just seems they want to improve things at a gradual rate (for different elements). For example, the Wii U version seems to be taking the New series in a better artistic direction.

Xilef

#138

Xilef said:

@anzzjam True. A Mario game that doesn't set out to re-invente itself every now and then isn't a horrible thing in my book. Besides, tons of big franchises has had a game that didn't to any big onnovation and alot of people were okay with that. Don't se why Mario should suddenly get so much hate.

(Although what probably bothers me the most is that some people on other websites keep saying the whole company is loosing steam, judging by this game. They say ignorance is bliss, but i'm not sure...)

Henmii

#139

Henmii said:

"While the Tanooki suit isn’t wholly new, the Block Head is"

No! The Block Head was already in Mario 3D land!

A 9?! Far to high! I think the average of 7,9 from Metacritic is more accurate (and that was the score I expected)!

But I'll try it anyway! It may sound very stupid, but while I still might buy New mario bros Wii u I hope it will fail (and I think it will)! Because if the sales are bad Nintendo might finally get a wake-up call, namely that they have some other franchises too and/or that they have to try harder with Mario! But we will see!

WiiUOnly

#142

WiiUOnly said:

Awesome. Nintendo makes a lot of Mario games, but fortunately they always turn out great.

rayquaza_master

#143

rayquaza_master said:

Awesome!
BTW that gold block is actually a remake of the ? Block that goes on your head in 3d land
iwataasks.nintendo.com/interviews/#/3ds/nsmb2/0/2

Tinky

#144

Tinky said:

Yeah, interesting-what I´d like to know, are mini-games included in this game?
Like it was in the predecessor for DS?

winter123

#147

winter123 said:

370 mb Is not much normally, however this Is Nintendo, and they can't spend a few dollars each per console to add more storage. This game is definitely too big for internal storage, and 1/4 of the provided SD card. I don't even think It's possible to buy a larger SD card and move my contents over to it. You get more club Nintendo coins for downloading, but I can't afford to lose all that space.

Hokori

#148

Hokori said:

@winter123 Yes you can buy a larger SD card and just put the files of your old SD card on a computer and then move that form the computer to a bigger SD Card

Marios-love-child

#149

Marios-love-child said:

I think I'll give this one a miss for now. I want to save some excitement for Christmas and NSMBU on the Wii U. They just seem too similar so would rather wait for the Wii U version.

I probably will get it one day but I'm in no rush to dash out and buy it day one (which is a first for me and mario games)

scrubbyscum999

#150

scrubbyscum999 said:

I am simply not excited about this one. I am not getting it anytime soon. There just doesn't seem enough "new" stuff in this one.

JohnPhilipSousa

#152

JohnPhilipSousa said:

@winter123 Anyone with computer knowledge could put it on a new SD card. You put the old one in the computer's SD card slot, or use an external SD reader if it's not built in, copy it to a folder on your computer, swap the SD cards, copy the contents to the new SD card, and it works just fine.

EvansLegends

#153

EvansLegends said:

I don't really know if I agree with Nintendo's strategy of releasing two Mario games this close to each other. With NSMBU on the way, it may undermine this one, as some people might bypass this game altogether, assuming that NSMBU will be better. Also, why split gameplay mechanics and content among two Mario games, when they can make one supreme Mario game? Nevertheless this game was a good way to commemorate the 3DS XL; the 3DS needs attention too, not just the Wii U.

pkee

#154

pkee said:

Can't wait. Loved the first two, and for now at least, perfectly ok with more of the same. Also, its been a surprisingly long time since I've had need to use my beloved 3ds, so hopefully it will be the beginning of a few more solid months gaming!

cheetahman91

#155

cheetahman91 said:

Great review. I know I'll end up getting it eventually, but I have other things that I want to get first.

Harley

#156

Harley said:

9/10 seems a bit too lenient for this game. I just watched a playthrough of the Japanese version over on Youtube...and I fail to see how this game offers any clever level design. As it's been said before, there really isn't anything "New" in New Super Mario Bros. 2. About the only fan service here is the Koopa Kids and the return of the Tanooki Leaf in its true form (I'm sorry but the way it was used in 3D Land just didn't cut it for me as a big Mario fan). Plus...only 6 main worlds. It's clear Nintendo is running out of ideas...and instead of cranking out new innovations, they're simply rehashing the same game from 2004 and selling it for the cost of new paint on an old canvas. Overpriced and over-rated...and it kills me to say that as a person who is a real fan of Mario (I sat through the god awful Live Action movie once as a kid...never again). Knock 20 or 30 bucks off the price though and I'd be sold.

Adammule

#157

Adammule said:

i can't wait for this game
so many coins in this game Mario wll be rich
not fair for me :(

Hokori

#158

Hokori said:

@BloodyTears 2004? What Mario game came out in 2004? Also it's the raccoon suit in NSMB2 not the Tanooki, the Tanooki is compleatly different and was used right in 3D Land

DeadAntelopesGo

#159

DeadAntelopesGo said:

Is the in-game coin counter file specific or cartridge specific? I noticed it displays on the title screen and that had me wondering...because I'd be sharing the game and I don't want the other people to contribute to my million coins.

WaveBoy

#160

WaveBoy said:

Ninetndo's laughing all the way to the bank! :p And I'll be one of the zillion who will gladly be whipping on the Casey Jones cash. Again, not overly excited for another NSMB title(Although i am for the Wii U sequal, but part of that reason is because of the WiiU Launch itself, the fact that we haven't seen a 2D SMB sequal since SMWorld launch with a new nintendo console AND because it's in HD, True widescreen, is sporting Next Gen Nintendo graphics(sort of, er? ) and will make use of th Wii U game Pad(most likely with zero exciting innovations.lol )

Rezner and the racoon suit as seen in NSMB2 make me happy, but i'm not exactly digging the entire "Collect 1 million golden coins' part of the game. I'll judge when i finish/100% the game instead of throwing down constant negativity aka 'judging a book by its cover' Besides, i NEVER miss a 2D mario game. B-) Well, except Lost Levels hehe.

TheDreamingHawk

#162

TheDreamingHawk said:

Not every game will be better because of online. Local Co Op is better anyway.

And this game does have online leaderboards, just for the coin total.

@peoplecomplainingoverreward STOP IT. They didn't have to give you anything you know. I think it's cool, kinda like when you beat the mario kart games

SuperMinusWorld

#165

SuperMinusWorld said:

@LordOtakWiiU To be fair, the Tanooki Suit was totally downgraded from the original version. Could not fly (which isn't a big deal I suppose) and it couldn't perform the iconic statue transformation. I mean, if you're going to underpower it so much, why not just make it the Raccoon Suit, and make the Stone Tanooki Suit (the version of the power-up that actually could turn into a statue) just the regular Tanooki Suit.

Don't get me wrong though, 3D Land is probably one of my favorite games of all time.

GrumpyGoomba

#166

GrumpyGoomba said:

I knew this game was going to be good because it's mario,but I wasn't expecting anything to change from the others in the series.I think some people were let down because they were expecting a difference between the games like the original series for nes.

grumblebuzzz

#168

grumblebuzzz said:

@Stargazer Exactly. I hear so many complaints from people that 3D Land was sooo short and easy and then you ask, "Did you get all the star coins and complete the special worlds?" "Oh no, I can't be bothered with all that." "Then you didn't complete the game!" And they missed all the challenge and secrets the game had to offer by not doing so. For instance, do those people know that you can get a P Wing without dying from the Mystery Boxes? It's super rare, but it's there if you play it enough to see it. Also, I've actually heard people say that the game would be much more fun if you could play as Luigi too. (facepalm) Don't judge a game on its content if you don't even bother to explore it past the first half.

gojiguy

#169

gojiguy said:

A 9? The game looks super generic. I cant tell the difference between this and the other NSMB games...

LAA

#171

LAA said:

While I do want this, I just get the impression this is a DS game on the 3DS. I also dont feel its worth £30 to get. I may pick this up when its much cheaper.

Hokori

#172

Hokori said:

@grumblebuzzz What really? They didn't know you could play as Luigi? Ok a LOT of people need to actually play SM3D Land, and not the "demo" mode that is the first 8 worlds

atariman

#174

atariman said:

I want this, not on the eshop though, because it take up the hole spae! it takes away 370MB! I recommend the 3DS card. it does not take awy memory. :(

SuperMinusWorld

#177

SuperMinusWorld said:

@grumblebuzzz @stargazer Yeah, here's how I know NEITHER of you read a single thing of what I said, because I clearly included the "Stone Tanooki Suit" in my comment, which can only be found in the Special Worlds. I beat Special 8-Crown with both Mario & Luigi, for your information.

ZeD

#178

ZeD said:

Can't wait for this! But will have to wait a bit longer! :/
Had to sell my 3DS due to financial issues a few months back but I am getting a fat bonus end of this month, so 3DS XL, Kingdom Hearts + This! :D :D

CANT WAIT

StarDust4Ever

#179

StarDust4Ever said:

Damo, is it true that the cartridge and/or case is gold-plated like the rumors say? (anyone remember hose shiny gold NES Zelda carts?)

rayquaza_master

#180

rayquaza_master said:

SPOILER ALERT!

The prize for 1 million coins is an alternate title screen that has a gold mario statue in the middle.

grumblegrumble

#182

grumblegrumble said:

It seems like they could've been a tad bit more innovative with this game. While copying previous game levels and 'successes' is okay, I think being innovative and moving in a new direction (like SM3DL) is essential! This will probably knock the score down for me, from a 9/10 to a 7/10, but I'm sure it's a great game and will be enjoyed by millions.

SkywardLink98

#184

SkywardLink98 said:

I might pick this up later this year, as there doesn't seem to be much going on with the 3DS this fall besides Paper Mario, and while it's a great game series it's not my favorite (And my RPG fix will be coming from Pokemon Black 2 releasing just a month beforehand). DLC should make the game longer, but multi-cart play only is a big turn off for me...

Medicham

#185

Medicham said:

Ugh... This review only confirmed to me that I shouldn't get this overrated and exaggerated game. The Coin thing isn't cute or clever to me. I already know what happens when the gamer gets a million coins....its not cool at all. Do me a favor Nintendo. Everyone wants a Super Mario 3D Land 2 instead. Can we work on that and Super Smash Bros. 3D?

SaSoBe

#186

SaSoBe said:

Just three more days waiting (if you count today) for us Europeans! I'm going to order it online when I get back from work today. :D

grumblebuzzz

#187

grumblebuzzz said:

I thought for a minute about getting it digitally but that's a LOT of space and if I traded in a few 3DS games I don't play, I could probably get it much cheaper.

TonLoco

#189

TonLoco said:

Still play the first NSMB for ds every now and again so i think this game would be a good purchase for me. You can't go wrong with Mario.

lucianaeevee

#190

lucianaeevee said:

wow, this is going to be AWESOME, can't wait, but there are so many games to choose, between this, pokemon conquest or pokemon black and white 2, haha :D

Contrary

#191

Contrary said:

^I've got the same problem. Thinking I'll wait for Pokemon though unless temptation gets me.

nerdy_gamer

#192

nerdy_gamer said:

im very excited about this game, from reading the review, it going to be intense, its going to be awesome. Nintendo has out done themselves like always.

Adhrast

#193

Adhrast said:

Well, maybe a 9 is a tad too much, but this game's really awesome anyway. I'm at the end of World 3, and I don't care if they recycled music, backgrounds, settings, sprites or whatever. It's Mario, it's a beautiful game, and the level design is clever and keeps you costantly entertained and interested. People complaining about no innovation? I say, give me more of the same and I'll be happy anyway :D

grumblegrumble

#194

grumblegrumble said:

Purchased my physical copy at Gamestop yesterday and it's an amazing game. ;) I'm already on World 6, so, almost done going through it, but I want to unlock Luigi to help in gathering of more coins when I go through it again later. Good game!! Well worth the score!

ivanmata

#195

ivanmata said:

I've played it for 3 days now, great game, fun, and the new features are great, my only critique is that the boss in the mini castle at the middle of each stage is always the same, way too easy to beat, they only increase the number of those rhinos, but it is still way to easy, I think they should have put more effort on those mini bosses. Other than that, the game is fun, I like coin rush a lot.

ouroborous

#196

ouroborous said:

Very fun game and highly recommended, but unfortunately you can get to Bowser and beat him in the space of a single day without even trying too hard (and he's really easy to beat). There are only 6 worlds instead of 8 for some reason in this game. At least there are a few bonus levels to go back and do, but there's nowhere near the content of SuperMarioLand3D with it's 8 worlds of special stages after you beat the game. Generally NSMB2 is very easy, but there are loads of hidden star coins and secret exits to levels. If nothing else you always have tons of extra lives, but that's ok because who wants to break their neck on every single game ya know? Sonic Generations was insanely hard for no reason and I will probably never play it ever again, so I guess its appropriate and good that NSMB2 is not because it will be fun to play again and again.

Varia01

#198

Varia01 said:

UNFAIR!!! I don't have a 3DS and won't be able to get one and this game looks fun! I try to play the the previous game for the DS, but my bro hogs the game! Well, at least all of you guys are gonna enjoy it...

Pupito

#200

Pupito said:

Just picked it up and I'm blowing through it. How anyone can complain about this game is beyond me. It's the most refined I've ever seen the formula, plus its got co-op for dual 3DS' and it looks fantastic in 3D. And the Coin Rush adds a really awesome amount of replay value - and to think that we're going to get new DLC...? This is amazing ladies & gentlemen, and a true service to the fans. Miyamoto said early on that they're going to have to keep producing both 3D and 2D Mario...but I didn't realize that would be the case for both handhelds and consoles each! They're giving us a the classic style, and innovation is right around the corner. It ALWAYS is with Mario! Keep the faith!

koopatroopaX

#201

koopatroopaX said:

to be honest i have always loved Mario games. i have got the majority of games for the ds and gba, including all the rpg's, but i have never played a "new" super mario game, so i am super excited to try this one out. i understand that this game is pretty much recycled, but still it is a new experiece for me, and it probably will e a very good one at that. you know, Nintendo might be trying to appeal to new members of the nintendo community and want them to see and try out these amazing looking games. for the older members it might be dissapointing, but nintendo is also coming out with awesome games like super mario galaxy 3 and super smash bros universe, pretty much just for the old timers, and possibly luigi's mansion dark moon too. i have not played any wii or gamecube games and am not planning to do so anytime soon, even for the wii u. i think that this is a great game for any new comers, but it still could appeal to older members for nogstaglia.

buddy1155

#203

buddy1155 said:

@koopa yeah, i have a gb then color tnen a gba im only 10, they were my older realitives and i had mario kart mario land 1 and2 and 3! beat them all and then i went from a gba to a 3ds just last christmas! in fact im using my 3ds offmy dad's moblehotspt noe lol , m P:S: dont mind the spelling, hard to use a stylus in a buncy car

technickal

#204

technickal said:

@StarDust "Getting sick of 'Cookie-cutter' maps? Then try our new game, New Super Mario Bros 2. Only 49.99." Nintendo just LOVES granting people's wishes, don't they?

SuperMarioKenny

#206

SuperMarioKenny said:

freaking love this game, although I don't like how they mostly reused the New Super Mario Bros. Wii soundtrack, and I'm dying to know where the DLC is! The coin rush mode is the best part of the game imo. I give the game an 8 out of 10

Varia01

#210

Varia01 said:

I played it at a 3DS in Gamestop yesterday, it took me a while to get use to the B for Dash and A for Jump tactic. I am much more use to the Y for Dash and B for Jump, also took a while to get used to the circle pad, but I used the D-pad most often, then I don't really like the click-function idea they used ofr the buttons (It was a 3DS XL). Maybe I'm a little to use to the DS....

Varia01

#211

Varia01 said:

One more thing... I couldn't tell the 3D when I cranked it up, also my Mom said one of the reasons why I can;t get a 3DS is because the 3D could hurt my eyes if I stare at it for minutes. But I don't complain.

NintendoCat14

#212

NintendoCat14 said:

9/10? It sounded like a 7 throughout the review, and it really shouldn't have gotten any higher than an 8. It was still a good review, though.

DonkeyPuncher27

#215

DonkeyPuncher27 said:

I love this game. While I suppose I'm primarily a fan of the mario games and not so much the others on this system, I would definitely recommend it since it's incredibly fun. I'd give it like an 8 or 8.5 as it's just a solid game.

denpaguy

#216

denpaguy said:

i own the game and beated it within 2 weeks
(my little brothers are still busy getting all starcoins EPIC LOL)

Yanni

#217

Yanni said:

I absolutely love all the NSMB games (well, haven't played the Wii U version yet...) and NSMB2 is no exception. Yes, it is quite the same game as the previous but there's so much fun going on! :-)
Still, I felt a little disappointed from my reward after collecting 1M coins. Some of the DLC packs make it too easy.
8 out of 10 from me! :-)

WebHead

#218

WebHead said:

I had this game and I really liked it. There were some things i didn't like though, like the ridiculously easy boss fights.

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