User Profile



ROM-Hacker, mainly in modding graphics and levels. Projects: New Super Mario Bros Deluxe! (Remake of SMB1 and TLL in NSMB for the DS) [finished] Unnamed Super Mario Kart mod (WIP) Check my youtube channel for videos of the ROM hacks.

Tue 14th February, 2012

Recent Comments



Gridatttack commented on More Than A Million Super Mario Maker Levels H...:

Wow, those levels look bad.

Ofc, nintendo already said that the goal of this is not to make a top quality level, but rather the process of making it.

Which is a shame.

I already got a group locally who at least know how to see a good level.

And to contribute, once I get the game, I will hang around the leve sharing thread, and will be open for peoples request to review one of their level.

Been reviewing custom NSMB levels in the level design contests we have, so don't expect me to be some random user



Gridatttack commented on Mario History: Mario Kart 8 - 2014:

MK8 disappointing me. The tracks were gorgeous looking, but disappointing in design (for the most part) I ended playing the retro courses more.

I hate how stiff the controls are, as well as a dubious character selection.
I suppose its on the lower end for me, and double dash upped some more spaces in my MK list, as I got the chance to play it again and it was fun.



Gridatttack commented on Mario History: Super Mario Galaxy 2 - 2010:

Neat game.

But I digress, I found that the game feels like an expansion pack to the SMG1.

SMG1 was amazing, and playing it for the first time was a wonderful experience.

Playing SMG2 was not the same, as it felt like SMG1. Not a bad thing, but they were few surprises once you knew how the game is.
It feels like a mod to the SMG1, but still, SMG2 is a wonderful game. I personally loved the green star hunting, despise that some were in insane locations.

I suppose nintendo knew that, based on how they labeled it SMG1.5. Reminds me of that dead mod of SMG2 named SMG2.5



Gridatttack commented on Video: Watch Miyamoto And Tezuka Pick Apart Th...:

Yes, seems i was right. The first level is always designed near the end, or the final level to be created. I wish I had known this before when I made the first custom areas for my NSMB hack.

It's interesting to see what they thought when the game was in development, as well as how the goomba became named Kuriboh.



Gridatttack commented on Mario History: Mario Kart DS and Mario Kart Ar...:

Ah, MKDS, what a awesome game.

I was really excited to relieve the retro courses. The mission mode and a custom emblem was awesome.

@TheShiningAbsol It's not like that. E. Gadd was going to be added as a separate character, not Dry Bones. Some files and references to E. Gadd files are still found in the game.



Gridatttack commented on Review: Super Mario Maker (Wii U):

Too bad its overpriced.

Might get it after all considering the review, but I just cant seem myself to pay 60$ for this...

The argument of 'it has more levels' is invalid because these are levels made withing the tool, albeit shortly, and you only have the same themes, while in a proper mario game, you had more polished levels, with different themes.



Gridatttack commented on Mario History: Super Mario All-Stars - 1993:

@Jt23738 Sure.
Here is the link to the video showcasing it:
You can find the download and information in the video description (Be sure to read the readme in the download).
Do note, its NOT the ROM (because sharing them is illegal), so you have to get the one needed somewhere else.

I would post the direct link to the patch itself, but mods here are nitpicky when it comes to mods like this.



Gridatttack commented on Mario History: Mario Kart: Double Dash!! - 2003:

Eh, okay game.
Some tracks were cool, but also some where not good, but I feel its the second weakest in the series in terms on content.
I do miss jumping though, but you can at least snake here.

However, one thing I cant disagree with, is the bob omb battle mode. That mode was amazing.



Gridatttack commented on Mario History: Super Smash Bros. Melee - 2001:

I remember this.

My first GCN game.

The fact that you could play as some heavily requested and new characters was awesome.

Still, nowadays this is only for the competitive scene. I can't imagine playing melee casually lol.



Gridatttack commented on Review: Runbow (Wii U eShop):

It supports online multiplayer?


I like the roster of indie characters, which in turn make the standard characters sorta useless once you unlock them...

BTW, whats the price of this?



Gridatttack commented on Mario History: Mario Kart 64 - 1997:

@tysonfury My problem exactly with this game.
Even if this has the derp Rubberband AI, once you know how to play, it becomes too easy.

That's why I think this game is strictly multiplayer, as with other people around, this becomes fun.



Gridatttack commented on Mario History: Mario Kart 64 - 1997:

And here is another game I dislike with a passion on how overrated it is.

I don't want to fill the whole page with my whole rant, but the thing is, this game is only multiplayer.
Single player, its not good.

I can only see playing this as multiplayer, which is actually fun, mind you.
Do note that I have spent hours and hours with friends and cousins playing this.

My problem is on the flaws: super shortcuts on almost an all stages, the red shells don't work on most stages, weird physics, and the rubberband AI.



Gridatttack commented on Mario History: Super Mario 64 - 1996:

@DualWielding Interesting. I wonder, was it because this is a 3D platformer?

@apowes I don't know. I felt Sunshine and to some extent, galaxy to control the same way as in SM64, with the exception of the tweaked game physics and the punching and kicking.

@Mr_Zurkon Oh right, the camera system....

I personally think that this game hasn't aged well(Except the music, which is awesome)

I still wonder why this still gets a 10/10 in some reviewers. Its true this game had a big key in gaming history, but no way nowadays this game is 10/10.

I suppose nostalgia has a pretty big part on this.
This is why I always think people make this an overrated game.
But yeah, the enjoyment factor is there.