User Profile

kyuubikid213

kyuubikid213

An Artistic Gamer

Male, 20, United States

I'm a pretty good artist. I like playing video games... I hope I can be part of a game designing studio when I'm older and educated.

Joined:
Mon 12th December, 2011

Recent Comments

kyuubikid213

#1

kyuubikid213 commented on Exclusive: Slightly Mad Studio Head Ian Bell S...:

@ecco6t9 That's great and all, but by then the game will be 2-3 years old and no one will care if it's coming to the NX or not...and on top of that, we don't even know what the NX is.

If the NX is a home console, yipee, it gets a game no one cares for anymore.

If it's a handheld, then yipee, the game comes out on the Wii U (or not) and it either A) ends up being a sub-par version just to shut the "wailing" Wii U owners up or B) comes out so much later than the other versions that it's the Watch_Dogs situation all over again.

kyuubikid213

#3

kyuubikid213 commented on Exclusive: Slightly Mad Studio Head Ian Bell S...:

Statements from Andy Tudor of Slightly Mad Studios...

Tudor wrote:

We always prefer to aim for 30fps generally in order to keep gameplay-specific features like having more cars on track or better weather effects etc.

So that’s standard across all consoles, and we’re more likely to utilize the native 720p support of the Wii U for launch especially since our physics and rendering systems demand a lot of processing power in order to deliver a truly next-gen experience.

All you need to know is that when you get the game, it’ll look and feel amazing and you’ll want to show it off to your friends.

Tudor wrote:

the gamepad just screams new innovations for gameplay and is a perfect match when thinking about using the gyroscope as a handheld wheel like in mario kart wii and showing data on the screen such as a map, telemetry, speedo, or rear view mirror. When you couple that with miiverse functionality and community it’s a no-brainer.

Interviewer: regarding the wii u version, how are you going to use the gamepad? Will it have off-tv? Will it use the gyro sensor? Will you be able to use the touch screen to change the camera angles?

Tudor: as soon as the wii u was announced we were like `oh my god, this looks amazing! We need to work on this´. There are loads of ways to use the gamepad: As the rear-view mirror, or the parameters screen or for storing all hud elements, or using the gyro to control the car...
There are lots of opportunities with the wii u gamepad, and we want to use it as much as we can because it´s so cool! There´s also miiverse, which lets people post screen and post their thoughts on a game... The wii u is full of opportunities.
Interviewer: what features of the madness engine will be cut down for the wii u version in comparison to the pc build?

Tudor: well, you´ll need to talk to our code team about that (laughs). But i can tell you that we´re making all the versions at the same time, so it´s not like we´re making the pc version and then we port it to consoles afterwards.
But obviously, each console has its strengths and weaknesses, so the code team will have to make compromises and work out what suits each platform´s strengths better. The pc version, on the other hand, is going to be amazing! It will have the best resolution and the best graphics, obviously.
What we´re going to make sure is that the wii u version is not the worst one, it won´t be a crappy version. We want people to get the game and say `holy s***, that looks amazing!´

Tudor wrote:

we obviously delayed until 2015, and there were some passionate people who got in touch with us about that. There's no conspiracy here - we announced the wii u very early on in our development cycle, and some people think because we've been working on it a lot longer so it should be out now. The xbox one version looks wicked, the pc version looks awesome, so does the ps4 version. It's not our goal to rush the wii u version and have it not look as good as the other ones.

The nintendo fans we've got are crying out for a game like this. They don't really have that experience currently, and there hasn't really been anything like it on wii previously. It's not our job to disappoint those guys. So when we say the wii u version is delayed in 2015 because we need a little more time, that's all it is. We just want to make sure it's of the same standard of all the other games. To do that, we just need a little more time. I've seen the wii u version, i've seen it quite regularly. It's got dynamic time of day, weather - it looks phenomenal. And the actual console itself is quite good.

kyuubikid213

#5

kyuubikid213 commented on Exclusive: Slightly Mad Studio Head Ian Bell S...:

POSTS FROM IAN BELL ON THIS FORUM

Ian Bell wrote:

We started the project as a Free to Play PC racing game. That's where more than 95% of the funding was raised. It later (by the choice of the backers) changed to a standard console release on last gen.

This then changed (by decision of the backers) to a standard console release on next gen systems.

We don't want to put out anything sub-par to Nintendo fans.

We're already profitable and all backers will be getting more than they put in. I think you'd struggle to sue on the basis of making a profit on your investment while SMS consider pressing ahead with WiiU or going to the next Nintendo machine.

Now stop wailing please.

...we still haven't given up on the WiiU version, we are though looking to see if it makes more sense to move it to new Nintendo hardware, just as we did with Xbox and Playstation, to get the framerates up.

To move above 23 or so FPS we would need to cut the graphics back substantially, remove weather and dynamic time of day and use an earlier tyre model (not Seta). This is a simple hardware reality we can not avoid.

And yes, I remember the survey, that's the only reason we haven't given up yet. Having said that, I don't want a sub par version of pCARS out there.

kyuubikid213

#16

kyuubikid213 commented on Nintendo Hoping That Splatoon Will Tempt Lapse...:

Not gonna work, sadly.

The only way Nintendo could "get back" a fraction of its lost fans would be to make a system that rivals the next PlayStation or Xbox, have the same games, and get rid of the Nintendo IPs.

While it hurts me to say this, I have to accept that it's how the rest of the gaming world thinks. No one wants to play Nintendo anymore. No one cares about Mario or Samus or Kirby or even Pokemon outside of Nintendo gamers.

If Nintendo wants these fans back without copying the competition point-for-point, they'll have to change how they approach gaming. They'll have to make people want to play Nintendo again...but that's basically a long shot.

...

Boy, do I love coming to Nintendo Life lately...

kyuubikid213

#17

kyuubikid213 commented on LEGO Jurassic World Brings 20 Customisable Din...:

I might grab a LEGO game again at some point in the future...of course, there's still plenty of side things I can do in LEGO City Undercover...

This does look interesting, though, and I've always enjoyed the LEGO games I did get.

On a bit of a side note, I personally feel that the LEGO games are great as far as movie tie-ins go. Nice mix of gameplay styles, follows the story pretty well, and they're fun and solid games overall.

kyuubikid213

#18

kyuubikid213 commented on Splatoon Global Testfire is Confirmed for One ...:

I might be able to play a few rounds, but I get OFF at 6pm. Also, my brother will be back home from college by then, so plans with him may get in the way, too.

If I get to play the Testfire again, I'll be happy, but if not, I'll see you guys when the game comes out less than a week later.

kyuubikid213

#20

kyuubikid213 commented on Review: Attack on Titan: Humanity in Chains (3DS):

I'll grab this game in a little bit. I just spent my spare pocket change for the moment on Monster Hunter 4 Ultimate, Mother's Day stuff, and a gift for a friend (Xenoblade Chronicles 3D).

I REALLY wanted this when they first announced it and I won't pass on it. I'll be sure to get it in a week or two when I've got more cash saved up...and then I'll be broke again because Splatoon will be coming out around the same time...

Always broke...

kyuubikid213

#24

kyuubikid213 commented on Video: Did You Know Gaming? Explores the Fasci...:

My Wii is still kicking and I bought it shortly after launch. The original Wiimote and Nunchuck are still in good condition, too. I hope this little white box powers on forever...

Didn't know Sony AND Microsoft rejected the motion controls...

kyuubikid213

#25

kyuubikid213 commented on Nintendo Outlines Splatoon's Free Post-Launch ...:

I think it's funny how people see five maps (to start with) as a bad thing. Whenever I play Call of Duty with friends, we only EVER play on Nuketown (specifically Black Ops II) or, like, two other maps over and over...because we like them.

On top of that, Nintendo put a make-every-stage-Final-Destination button in Smash Bros. I see how it's not the same because there are over 30 stages in Smash Bros, but still...

kyuubikid213

#27

kyuubikid213 commented on Nintendo Suggests That Additional DLC for Mari...:

While I'm sure I'll buy the Mario Kart 8 DLC...the Smash Bros. DLC would need to be truly spectacular to make me spend money for it. Mewtwo's great and all (and I got him for "free" because I own both versions), but I play Link, Toon Link, Shulk, Zero Suit Samus, and Kirby more often than anyone else...so extra characters could prove to be a waste of money...and I play on Omega Stages more often with my friends, so that'd be kind of pointless too unless I really wanted another reskin of Final Destination (which would be cool, but I don't see me spending THAT much money on it unless the Normal version of the stage is REALLY exciting).

kyuubikid213

#28

kyuubikid213 commented on Mario Kart 8 Passes Five Million Sales and eSh...:

While I will commend Mario Kart for hitting such great numbers, the cynic in me does have to point out that everyone that got the 32 GB Wii U (until the new bundles) has Nintendo Land and only a few of us (me included) bought it separately.

kyuubikid213

#32

kyuubikid213 commented on Review: Cube Creator 3D (3DS eShop):

It looks pretty good, but I'm not sure if I'm going to grab this one...yet.

And @Geonjaha, I don't think anyone's going to say this is better than Minecraft... Minecraft's Minecraft and this is a clone. Minecraft is better. End of story.

kyuubikid213

#35

kyuubikid213 commented on Xenoblade Chronicles X Paid-DLC Details Emerge...:

Hrm. I'll see about the DLC, but I'm not sure if I'll want it as much as I did with the Mario Kart 8 DLC.

If this game is as big as MonolithSoft's been touting, then I won't want DLC at all and I'm sure to miss quests that'll already be in the game from the start (as I know I have with Skyrim and some side quests in Zelda games).

But we'll see.

kyuubikid213

#37

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@TwilightAngel Okay, I'm not sure if you got it...but my "salty fanboy comments" were all sarcasm. A parody of those that are on this site that rarely have anything positive to say about Nintendo and are quick to understate any positive news.

And I'm no fanboy. So, I'd appreciate it if you stopped that.

kyuubikid213

#38

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Yorumi
Right. Please...

Tell me more about how the multiplayer in Super Mario Bros. is the EXACT SAME as the mulitplayer in Super Mario 3D World... Oh wait. It's not.

Also, please tell me how 3D doesn't change the game. It's not like a 3D environment changes the way level design works or anything. It's not like a 3D world opens up gaming possibilities or anything. What? 3D DOES change how a game works? You're serious?? Oh man...

You were so caught up in trying to find a contradiction in my logic that you just made yourself look foolish. Please. Pay attention and think.

Now if you'll excuse me, I've grown tired of this topic and am off to play Halo with my friend. Bye.

EDIT: Also, I already stated in comment #165 that I like the Call of Duty series so you're wrong there to. Bye.

kyuubikid213

#39

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Darknyht
Again, why would someone intentionally buy an inferior version of a game? If the Wii U versions of the later multiplats were up to par with the PS3 and 360 versions, we wouldn't be in this position because the Wii U versions wouldn't be outright missing game modes or just be inferior games overall.

I do buy third party titles (I own Bayonetta 2, Black Ops II, and Assassin's Creed among others), but when the rest of the third party releases on Wii U are intentionally neutered ports because developers have the thought that "They won't sell anyway, so why will I try?" I'm not going to support that.

Besides, If I do support neutered releases on the Wii U, we'll just be in the same position. It'd likely be something along the lines of "Here's Destiny on the Wii U! A year late with no upcoming DLC, but that's what you guys want, right? It won't bother you!"

kyuubikid213

#40

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Yorumi
...then you're not talking about a unified console. You're talking about a temporary monopoly on the home console industry.

Prove Mario is more different than CoD? Okay. Off the top of my head...

MARIO:
New items.
Added Overworld Map.
Yoshi (temporarily)
Added Multiplayer.
Gave Mario new moves besides just jumping.
3D environments.
New kinds of level types (shadow themed levels for example in 3D World)
Plessie.
Interacting with the levels via GamePad
(Temporary Changes)
Completely new style of game with Sunshine.
Game Modes like Coin Rush

CALL OF DUTY:
New weapons (although they all still shoot bullets into faces)
Perks (including dogs)
Online
Verticality (finally) In AW
Prestige
Zombies
New game Modes.
DLC

kyuubikid213

#41

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Darknyht
And that's my point. If they would actually take the risk, they could make it so the console they'd port it to wouldn't be a "system that would not make profit."

The ONLY reason the Wii U is in the position it is in now is because third parties avoided it. Is that a cause of Nintendo not using x86 architecture for easy porting? Yeah, but these same developers have already proven that's not exactly a big issue as we do have Batman Arkham City: Armored Edition, Assassin's Creed III, Assassin's Creed IV: Black Flag, Mass Effect 3: Special Edition, Call of Duty: Black Ops II, and Call of Duty: Ghosts. All of those third party ports that were functional, but no. They stopped porting and stopped putting effort into the ports they DID bring over.

Let's be completely honest here. If you had a Wii U and a 360 and Game Z was coming out for both of them, would you get the 360 version which has promised DLC and patch support or would you get the Wii U version that has multiplayer removed for some reason? Obviously the 360 version because you're getting the proper experience. Now if it was the reverse? If in some alternate universe, the Wii U version had a ton of extra features got the games on time, I highly doubt people would avoid that version of the game.

kyuubikid213

#43

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Yorumi
I never said that. Of course PC hardware would continue to improve, but it's not like there'd be any competition to truly strive to improve the system. It'd be whatever it was and that would be it.

Sure, it could be a 4K uncapped framerate console and be literally the best thing ever, but then what? What incentive would there be to make it truly extraordinary as opposed to just GOOD. That's what competition does. Competition fuels that fire to make developers make something that stands above the rest...at least, that's what they try to do.

kyuubikid213

#44

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Yorumi
I'm not saying that because I like it and therefore it is better. I'm saying that because I can actively look at the games and see what's changed over the years. Can you objectively look at Call of Duty and show me the same level of changes?

I don't hate Call of Duty. Let's get that straight. But my earliest entry in the series is Call of Duty 2: Big Red One and my latest entry is Call of Duty Black Ops II and, to be honest, there's not much that I can sit there and say "Oh cool! That's a nice new edition!" I like the games, but there aren't any significant differences I can point out.

kyuubikid213

#45

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Quorthon, I never said Bulletstorm didn't sell well because there were a lot of shooters. I was saying that comparing Bulletstorm's sales to the sales of Wonderful 101 and ZombiU was silly because Bulletstorm launched at a time when there were tens of millions of PS3s and 360s and ZombiU and Wonderful 101 launched on a console with a few million units at best. Even if only 30% of the userbase bought either game, the numbers would have Bulletstorm higher.

Also, what are you trying to do? Twilight Princess and Killzone 3? You're honestly trying to tell me that two games from well known and beloved franchises are comparable to a new IP? Isn't that what this whole argument is about anyway?? It doesn't matter if they were launch titles because they were Twilight Princess and Killzone 3! Pay attention before you start trying to point out my contradictions.

And another thing, a unified gaming console would be a terrible thing because there'd be no competition and the hardware developer could make whatever piece of crap they wanted to and we'd HAVE to buy it because there'd be nothing else.

kyuubikid213

#46

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Quorthon
Well, first off, that's completely wrong because EA had no problem releasing Battlefield 4 on 360 even though there were millions of those without harddrives...
Untitled
And Ubisoft did the same with Watch_Dogs
Untitled
So, there goes that argument.

Also, it's not like the PS4 or One are completey different from their 7th gen counterparts because for the majority of their first years on the market, they got cross-gen ports and not much else. A short list I can think of are Call of Duty: Advanced Warfare, Destiny, Watch_Dogs, Battlefield 4, Assassin's Creed IV: Black Flag, Wolfenstein: The New Order, Tomb Raider, The Last of Us, Alien: Isolation, Shadow of Mordor, Farcry 4, Titanfall, and Dragon Age Inquisition. If these same developers are to be believed, it wasn't THAT difficult to port the 360 version to the Wii U, so yes, I will continue to blame third parties for not porting these games (among others) to the Wii U, thus causing the system to not seem worth it to gaming consumers.

Sure, Nintendo has a different architecture, but not porting because it'd be "too hard" is just developer laziness. Remember back in the early 2000s when a game could come out on the PC, Xbox, PS2, GameCube, and GBA? And the game had different features based on the hardware it was on? That's what developers should strive to do now, but they don't because if they can't drag and drop the code between systems, they can't be bothered. I will stand by this until someone proves otherwise.

I'll admit Nintendo's made their mistakes, but all of this is not their fault.

kyuubikid213

#47

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Quorthon, could you stop generalizing the entire Nintendo fanbase? Please?

Also, your Bulletstorm example falls flat on it's face as it launched on the PS3 and 360 at a time when there were quite a few of those out there whereas Wonderful 101 and ZombiU were launch or launch window titles.

I also own MadWorld, Geist, and a handful of other different games. What's your point? Say what you will about Nintendo gamers, but as you've said, that's the majority of the gaming public.

And if anyone likes to pretend to be superior and different, it's people like you who think that just because you own some of the hidden gems and shun the popular for the sake of it.

I'll admit that I've given Call of Duty it's fair share of crap, but if we're being totally honest here, there's a much MUCH larger difference between Super Mario Bros. and Super Mario 3D World. A MUCH larger difference between Pokemon Red and Pokemon Omega Ruby. What's Call of Duty really changed and altered since the earlier iterations? Online, perks, and some dogs.

kyuubikid213

#48

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

So...can we all agree that everyone buys what they like and are wary of something different and new? That's why there are "hidden gems" in game libraries.

Yes. It's a fact that Mario, Call of Duty, and Halo will sell and a fair amount of people will buy those games. That doesn't mean the gamers that like those particular franchises turn their noses up at any other game, just that they're not sure of what this new IP will be and a vast majority of us would feel burned if we spent $60 on a new game that ended up being terrible.

Also, I'm only pointing a finger at third parties because, unless I'm completely wrong and this world has changed, games sell hardware. Yeah, Nintendo has to hold up their end, but if third parties actually put in effort, they could sell systems with their products.

I do find it a little funny that someone brought up Nintendo rehashing their franchises when we're on a Call of Duty: Black Ops III article.

kyuubikid213

#49

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Tazcat2011 Investors? What? Nonono. You don't understand... You see, 12 million is bigger than 9 million. It doesn't matter about the actual behind-the-scenes of it all. The One has more sales and more support from the rest of the industry.

You ask anyone on the street which new game console they'll buy and they will pick between either the PS4 or One. The Wii U (and Nintendo) aren't even a factor to the average consumer.

Nintendo is bad. They should just leave the industry already. [/angry and salty sarcasm]

kyuubikid213

#50

kyuubikid213 commented on Treyarch Isn't Working on Call of Duty: Black ...:

@Tazcat2011
The industry doesn't care if it's just shipped units or sold. Fact of the matter is the One is getting third party support the Wii U isn't.

It's like Quorthon and TwilightAngel say, Nintendo's becoming irrelevant (implying they already aren't) and should just leave the industry or just go third party.