User Profile

StephenYap3

StephenYap3

United States

Joined:
Tue 30th August, 2011

Recent Comments

StephenYap3

#5

StephenYap3 commented on Standard 3DS Consoles Will Have Limited Online...:

...and I should be disappointed because? jk

Anyways, no loss for me. I'm probably gonna be too busy Smashing to be making side trips to Miiverse and I only use my Smartphone or a PC for Internet Browsing than a game system. So, yeah. Again, no loss. No shame.

StephenYap3

#10

StephenYap3 commented on Review: Mega Man X3 (Wii U eShop / Super Ninte...:

Nah, 8/10 for me. The only problem I had with the game was the difficulty level. This game is brutal, especially with the bosses! I liked the chips and riders the game introduced, which sadly the series never carried over since. However, this isn't to say it's my favorite in the X series since X1 is still my favorite. Just played through X4 and it's good, but not X3-good.

StephenYap3

#24

StephenYap3 commented on Yumi's Odd Odyssey Hooks In Permanent Price Dr...:

Well, it was still worth my $30. Hopefully it will gather more sales this time, and I hope Europe gets the same discount too.

To those of you who don't have it, Yumi's Odd Odyssey is truly an amazing platformer in my book. It has the uniqueness in gameplay, the challenge (though frustrating at times), the soundtrack (which is one of the best I've ever heard on the 3DS), and the Japan charm. If I may add, this is my third favorite 3DS sidescroller platformer, right behind Shovel Knight and Kirby: Triple Deluxe.

StephenYap3

#30

StephenYap3 commented on Feature: The Biggest Wii U Games of 2014 - Sum...:

I am the most excited for Smash Bros Wii U, but I did not vote for that one since that game is an obvious no-brainer when deciding to get that or not. Instead, I voted for Sonic Boom since while it doesn't seem like a Sonic game at heart, it looks to be an intriguing and fun game...especially after how "amazing" Lost World was on Wii U. I think it's about time the Sonic formula needs to start shaking things up because faster speeds and new Wisp powers aren't going to cut it for me anymore.

StephenYap3

#37

StephenYap3 commented on Eiji Aonuma Vows to Reduce Hand-Holding in Fut...:

I wasn't bothered by tutorials at all, and I could say the same for Mario & Luigi: Dream Team. As long as they aren't overly long, I'm cool with it.

I also hear a few people saying the same for Dream Team too. While they're not as bothersome as I find them to be, they will never come to the nightmare that plagued Bowser's Inside Story that are the repetitive and forced minigames, in my opinion.

StephenYap3

#49

StephenYap3 commented on Interview: Mario Kart 8 Director, Kosuke Yabuk...:

You've opted not to include second-screen local multiplayer in the final game (one player on the TV, one solely on the GamePad) – can you tell us why that is the case?

I thought that for Mario Kart, playing with someone else on the same big TV screen gives the game a more competitive feel.

...yet Sonic Transformed still manages to be a competitive game with that convenient feature...