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Ernest_The_Crab

Ernest_The_Crab

Male, 25, Canada

Joined:
Wed 10th February, 2010

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Ernest_The_Crab

#1

Ernest_The_Crab commented on Month Of Kirby: Kirby's Lost Levels:

@unrandomsam The problem is partially with the fanbase. They always demand sequels. Everytime Nintendo does develop something new, more often than not, their fans complain about them not working on an existing franchise.

Also, Nintendo of America is rather lacking when it comes to advertising new IP.

It ends up being a problem where the majority of new IP's do not sell well AND they get flak for not developing sequels.

Ernest_The_Crab

#2

Ernest_The_Crab commented on Nintendo Involved In Patent Dispute Over Wii U...:

@ledreppe I'm pretty sure they're just going to appeal it. The ONLY reason why they lost that one was because the court did something a bit strange in that case rather than going with the standard. Usually, it just involves a judge's decision but oddly enough they brought in a jury (which have a tendency to be skewed towards small companies vs large companies) which bring in pretty big bias.

Ernest_The_Crab

#4

Ernest_The_Crab commented on Talking Point: Amazon Fire TV is an Early Warn...:

@BinaryFragger Well that being said we have no idea how much that's actually affecting sales.

The DS when it first came out would have been considered a different type of product from the 3DS. Its marketing and design would most likely have classifed it as an "innovative" product vs an "incremental change", which the 3DS is closer to. Depending on the product type, the life cycle and sales could be VERY different. This can also be directed towards the Wii/Wii U difference in sales as well.

Another factor is that the initial launch period of the 3DS occurred during a recession AND a natural disaster in its homeland.

Not to say mobile devices haven't affected the market, but each one of the above mentioned factors have large impacts as well. It's hardly ever one factor; the markets are not THAT predictable, especially on a global scale.

Ernest_The_Crab

#7

Ernest_The_Crab commented on Sony Worldwide Studios President Shuhei Yoshid...:

@Knuckles Well sarcasm is generally pretty hard to interpret in text unless what you've said is completely over the top or you make some kind of indication that it was sarcasm.

The problem is, exactly that, context. In the real world you can use tone and facial expressions to figure out if someone is being sarcastic. Both of those (tone can be somewhat displayed using fonts, quotes, etc) are extremely limited in writing/reading.

Ernest_The_Crab

#8

Ernest_The_Crab commented on Nintendo Provides Some Context to 2013's Tomod...:

@Aviator Except the game never had same sex marriage. Read the article carefully. They were female characters dressed to look like males.

This doesn't change the fact that it is a "little" backwards to not include it in the game in the first place. However, you don't want to misinterpret the facts.

The game seems interesting enough so maybe I'll support it but then again I'm not so fond of sim type games. I guess I'll need to see a couple of reviews first.

Ernest_The_Crab

#9

Ernest_The_Crab commented on Feature: How A Team Of Dedicated Fans Is Fixin...:

@1upsuper That may be the case but one must also look at the fact that the title is hardly the most appropriate one out there. That title seems to be there just to stir up the hornets' nest. Seems to be a pretty common occurrence nowadays on this site.

Personally I enjoy mods and being a programmer myself it seems like it wouldn't have been particularly easy to do. These people definitely have dedication to do this.

I really hope the writers on this site actually remember what they've been taught in writing school (especially in regards to "communications") before they decide to write another article.

Ernest_The_Crab

#10

Ernest_The_Crab commented on Nintendo Is Working On The Next Mario Game, Bu...:

So people are complaining about something that shouldn't be out of the ordinary anyways? I have to agree with @Swiket on this one. It would be more surprising if they weren't tossing around ideas for Mario games.

Almost as ridiculous as not brainstorming on what their next hardware device will be.

Ernest_The_Crab

#11

Ernest_The_Crab commented on Super Smash Bros. Hitting 3DS This Summer, Wii...:

@Chomposaur I'm saddened by the release date but I have a good feeling there's a reason for it. I'm pretty sure it's due to the much larger amount of content the Wii U version of the game has over the 3DS version. Case in point, when Sakurai talked about the music options between the 2 versions.

You don't simply rush that much content, and frankly Sakurai is probably similar to Miyamoto when it comes to getting something done "well" over getting something done "okay".

It just means Nintendo (and not Sakurai) will need to find some way to fill up the gap themselves. Then again there's still E3 and a number of games that don't have solid release dates (or haven't been heard from in awhile).

Ernest_The_Crab

#15

Ernest_The_Crab commented on Talking Point: The Timing of Nintendo's Super ...:

@rjejr Well they can always "say" summer and then delay it. At the end of the day it wouldn't have changed the fact that they did "announce" it for summer.

Wasn't Brawl released after a full roster was revealed on their website? If we get one reveal per week (not likely) it would probably end up being mid summer. Chances are an early Fall release date.

Ernest_The_Crab

#16

Ernest_The_Crab commented on GameSpy Shutting Down All Online Servers on 31...:

@TruenoGT Only problem is that people on console's seem to complain a lot about using p2p. Another issue is that a lot of companies find it much cheaper to outsource their online infrastructure to a 3rd party. Until it becomes a huge liability to outsource, companies will continue to do so.

Ernest_The_Crab

#20

Ernest_The_Crab commented on 3DS Enjoys a Major Hardware Boost in Japan as ...:

@ikki5 You have to factor in their respective price points. That line of thinking only works if you only factor in the amount of tax that you would save between the two purchases. The 3DS and the Vita are considerably cheaper which more than compensates for the tax "saved".

Between the Wii U and the PS4 it might be that the PS4 sits right at the threshold where buying it due to "minor" tax savings might not be worth it in the minds of the consumers. The Wii U may potentially be under this threshold which is why it may also have gotten a bump in sales.

It might also be an issue with stock, as Sony might simply be holding back stock (to create an artificial stockout like the Wii). Or they could be waiting for the tax to come into full force before restocking.

It is never a matter of one aspect when looking at sales.

Ernest_The_Crab

#21

Ernest_The_Crab commented on The Wait for Mario Kart 8 Is Filled With Sunsh...:

@rjejr I kind of enjoyed the F.L.U.D.D mechanics. It was fun being able to have some control over how I wanted to approach a star rather than having a set path.

I do need to agree with @sinalefa on Mario's movement without the pack. He was pretty sluggish. The self adjusting camera was a pain; there were a number of situations where you could screw up a jump because of it.

However, I do like Sunshine cause it tried to make Mario do new things, it wasn't ridiculously easy like some of the newer games in the series, and because it lacked the amount of linearity in more recent Mario games.

I know a lot of people are probably not going to agree with me here, but I feel that once Mario hit the 3D plane he should have stayed there. To me it seems an open world fits more for the Mario series.

Ernest_The_Crab

#25

Ernest_The_Crab commented on Yo-kai Watch Maintains Strong Run in Japan as ...:

@rjejr It could be that the longer development time for console games is what's taking so long for new releases to arrive on the Wii U. That strategy worked out for Nintendo with 3DS because of potentially shorter development time. That combined with Nintendo's lack of experience with HD could be heavily slowing down development.

Ernest_The_Crab

#30

Ernest_The_Crab commented on Soapbox: Ignoring The Objectification Of Women...:

@PJEDavison Doesn't that make it ironic then that those people are in fact the ones treating the girls as "sex objects"? They obviously haven't put in the effort to research any aspect of the game and are judging the characters based on looks?

Which is effectively what treating someone as a sex object means..."Objectification more broadly means treating a person as a commodity or an object, without regard to their personality or dignity"

Ernest_The_Crab

#32

Ernest_The_Crab commented on Nintendo Download: 13th March (North America):

@ThomasBW84 Hey Thomas, would you be able to put up the Canadian prices, at least temporarily? There have been some pretty noticeable changes in the prices for newer games on the Canadian eShop (ex Yoshi's New Island).

The prices don't match those of the American eShop anymore. Might save some future headaches for Canadian readers.

Ernest_The_Crab

#33

Ernest_The_Crab commented on Review: Yoshi's New Island (3DS):

@AdanVC It's not first party. First party would imply that Nintendo owns the studio.

This is more like 2nd party/contracted (like GameFreak with Pokemon). Though it does mean that Nintendo screwed up horribly on outsourcing the game (given Artoon/Arzest's track record). Nintendo has many gifted partners (such as GameFreak, Good-Feel, AlphaDream, etc) so Arzest was a really odd choice.

They seem like a better choice when it comes to supporting development rather than actually leading development.

EDIT: Nevermind, @AdamVC you were referring to the publishing of the game. I was looking at it from actual developer. Well there have been poor Nintendo published games (with worse scores) such as My Pokemon Ranch and Mario/Sonic Winter Games though, yes it is generally rare.

Ernest_The_Crab

#34

Ernest_The_Crab commented on Monster Hunter Producer Ryozo Tsujimoto Emphas...:

@rjejr I wouldn't put much thought into those rumours. What makes it especially telling is somehow they have "specs" for those two devices at this point. Nintendo is generally very good at keeping a secret. Wii and Wii U specs took a while to show up in any accurate form.

It's more like speculation combined with getting one's hopes up.

I just hope they didn't make the game too easy due to those move set changes to some of the weapons. That back riding/knife stabbing is especially worrying.

Ernest_The_Crab

#35

Ernest_The_Crab commented on Super Smash Bros. on 3DS Just Got More Real - ...:

@DestinyMan Well we might see those stages a bit later this year. He takes his time with posting new stage pics and characters. Chances are though he probably doesn't create dedicated levels until the related games have been out for a while (Sonic was probably cause it was a high profile release from a 3rd party).

Considering the number of cross over games SquareEnix does with Nintendo (Fortune Street, Sports Mix, Mario Hoops 3 on 3) I'm actually kind of surprised we haven't seen a Black Mage character yet for Smash Bros (or a Chocobo assist).

@CaptainSquid NO SAVING DURING BATTLE. If only they could make a reference to that by not allowing you to "pause" for fights on this stage.

Sakurai should think about talking to Sega/Atlus about SMT x FE. He might get some Wii U stage ideas related to that. Or maybe some levels based on TW101 since it seems like the setting could work well (and environmental hazards such as the team hitting you as collateral damage).

I wonder if there will be any Namco related material. It has been awfully quiet in that direction (though then again there hasn't been a new Tales game outside of Sony consoles for a while).

Ernest_The_Crab

#36

Ernest_The_Crab commented on Hardware Classics: Bandai WonderSwan:

Wasn't there a lot of politics involved which prevented the Swan from releasing outside of Japan? I remember reading about that somewhere (could have been this site), though if anyone has a link it would be helpful.

Thanks in advance.

Ernest_The_Crab

#38

Ernest_The_Crab commented on Video: Manami Matsumae Performs Her Awesome Mi...:

@unrandomsam The problem is Mario games aren't meant to be complicated (I don't mean difficulty level). Nintendo probably prefers a simple setup for the Mario series so it is more pick up and play. It would most likely go against the design for a Mario game for it to have the difficulty setting option instead of a difficulty curve.

This is of course in contrast to a series like Zelda, which the players will most likely play it all in one go anyways or for prolonged periods of time. A rail shooter falls under this category as well as someone generally play it in one sitting.

I don't disagree that the Mario series needs a steeper difficulty curve (seems to always flatten out some point early and then jump up at the end of the game for 1 level).

Ernest_The_Crab

#39

Ernest_The_Crab commented on Video: Manami Matsumae Performs Her Awesome Mi...:

@Onett At the same time it goes for "easier" games as well. There seem to be a number of people that complain a game is "easy" and then write the game off as a bad game.

Seems like difficulty is just such a taboo subject nowadays. Same with the whole "fun" vs "competition" debate.

Ernest_The_Crab

#41

Ernest_The_Crab commented on Watch_Dogs Wii U 2014 Release a "Possibility",...:

@unrandomsam The problem is the Wii U doesn't exactly have too many 3rd parties right now (except for smaller ones). Another one leaving would just turn off more potential buyers. Unfortunately, as we all know that these 3rd parties are the same ones that would then accuse Nintendo for their poor sales. Compounded with the fact that the average gamer seems to believe everything they hear (instead of doing actual research) this would just cause more harm than good.

Ernest_The_Crab

#42

Ernest_The_Crab commented on Rumour: Wii and DS Wi-Fi Disconnection May Be ...:

@unrandomsam If it's dependent on both sides, it's probably due to a P2P connection. It means that Camelot probably didn't put in the effort (or it could be a matter of cost) to set up a proper server and used the existing friend code system.

Never really had any issues with KI: Uprising but I'm pretty sure that used servers. Same with Mario Kart 7.

Ernest_The_Crab

#44

Ernest_The_Crab commented on Nicalis Boss Tyrone Rodriguez Thinks The Wii U...:

@JohnRedcorn Not so sure about Wind Waker. I'm pretty sure I would have been bored out of my mind traveling the ocean without the bottles. It was definitely a nice touch that ensured the travel time wasn't too bad, especially early in the game. Wouldn't have worked as well either if I had to pause and unpause to read them.

@FullbringIchigo Maybe if they did it before. Right now they're having a tough time marketing their console as a different system. Might make the problem worse if they decided to switch the included controller. They are also lacking games (that they developed themselves) that wouldn't lose some kind of functionality (albeit small) from including the Pro instead of the tablet. However, if they choose to include BOTH controllers that might work. The Pro is $49.99 so if Nintendo were willing to risk taking a loss before 2 games instead of 1 they could potentially draw in more developers.

Ernest_The_Crab

#45

Ernest_The_Crab commented on The Next Batman Game Is Arkham Knight, And No,...:

This is really odd...despite how combative a lot of the commentators are on this article and the amount of potential flame bait, where are all of the moderators?

I have not seen hide nor tail of them in this article...

If this game is really on the UE3 it wouldn't be too difficult to port it in theory. It doesn't seem like it's an issue with install base either as it's skipping the 360 and the PS3. The game has been in development for 3 years as well, and I don't think they had the kits for the PS4/Xbone at the time so that would have meant they were originally slated for the last generation.

I wouldn't be too surprised if Sony and Microsoft (on two separate occasions obviously) paid them to avoid their last gen consoles and develop the game for their new machines. I'm not going to go into a conspiracy theory about underhanded screwing of Nintendo but it does seem like it was done to help promote sales of the new consoles. It could just be that Rocksteady lost any motivation to develop for any consoles in the last generation as a result (which of course the Wii U may have fallen under there in their eyes). Probably doesn't hurt that Nintendo doesn't really ask developers to develop for their consoles or have a reputation for contracting either.

Ernest_The_Crab

#47

Ernest_The_Crab commented on Retro Studios Talks Up Wii U And Has Been Work...:

@unrandomsam Though I'm curious to whether or not they are being restricted to certain IPs to create new projects for.

You can say it was probably different from the Rare days where Nintendo needed to stand out against the PS1. A lot of unique games came out of that period. Probably doesn't help that emphasis seems to be on pleasing shareholders (to a certain extent) over making a truly unique (and great) product.

However, that seems to be what Nintendo needs the most at the moment. Maybe it's just me, but I feel that the portable and console divisions should not have been merged together. It just seems ripe for group think (if it's not already a problem).

Ernest_The_Crab

#48

Ernest_The_Crab commented on Airtight Games Feels That Murdered: Soul Suspe...:

@CaviarMeths The thing is though Rayman Legends was originally developed exclusively for the Wii U (so the focus was on the console itself) and then ported to the other consoles. He's still correct in that sense because he's saying that "good wii u games" are ones that were originally developed with it in mind.

A better example would be a port that ended up being really good but did not have the Wii U has the main development platform.

Ernest_The_Crab

#49

Ernest_The_Crab commented on Nintendo Switching Off Wi-Fi Connection Servic...:

@ToxieDogg Really it has been almost 9 years since they established the service? That's a pretty long time; I thought they would have cut it well before then.

@dumedum I guess any publisher using their own servers bypasses this.

@FireHorsePrime Probably due to the huge shift to casual gaming in the gaming market. Back when their first couple of consoles were out, gaming wasn't really a widely accepted pastime. There's also increased pressure from the shareholders to develop for the casual market (back then this market didn't really exist hence less pressure). The shareholders care less about making a good game versus making a game that makes lots of profits (or alleged profits as one of the recent articles covers...$0.99 to increase jump height). If Nintendo went private again (or mostly since it's actually pretty difficult to go back to being private from public) that might change.

Ernest_The_Crab

#50

Ernest_The_Crab commented on PS4 Launch Sales Close to Wii U Equivalents, 3...:

@Peek-a-boo That's one way of looking at it. It also shows that the Japanese console market is pretty stagnant despite what people thought was going to be an impressive launch for the PS4 in Japan.

This just proves that the Japanese market is essentially mobile console/device dominated. Neither Nintendo nor Sony can really rely on the Japanese market anymore for home consoles (except for prior generations like the PS3).