News Article

Miyamoto Unsure Nintendo Can Make Another "Great" F-Zero Game

Posted by Damien McFerran

"I certainly understand that people want a new F-Zero game"

Shigeru Miyamoto has acknowledged the fan demand for a new F-Zero entry, but has revealed to IGN that he doesn't feel Nintendo could do the concept justice at this moment in time.

When quizzed about the future of the racing series, Miyamoto replied:

I certainly understand that people want a new F-Zero game. I think where I struggle is that I don’t really have a good idea for what’s new that we could bring to F-Zero that would really turn it into a great game again. Certainly I can see how people looking at Mario Kart 8 could see, through the anti-gravity, a connection to F-Zero. But I don’t know, at this point, what direction we could go in with a new F-Zero.

The last home console F-Zero game — F-Zero GX — was developed in conjunction with Sega, and Nintendo hasn't touched the franchise since — although it did include a Captain Falcon-themed minigame in the recent Wii U title Nintendo Land, which had many fans hoping for a new entry.

When questioned about whether he considered F-Zero to be part of Nintendo's past rather than its future, Miyamoto replied:

It’s tough. We come to the show and we bring a lot of great franchises and everyone says, 'Oh, well, where’s this game that I want to play? Where’s something new?' I only have so much capacity. [laughs] Obviously in the past we’ve tried to work with other companies, where we’ve let them develop games for us in franchises like Star Fox and F-Zero, but the more we think about it, the more we prefer to be able to create those games internally, on our own. We’ve obviously, as I mentioned, been working on what we can do to increase our internal staff in a way that will allow us to have more projects going at the same time, so we can create new games and work on additional old IP and still maintain the other primary franchises that people want to see.

Don't get your hopes up for a new F-Zero just yet, then — but hopefully the series will see a new lease of life in the not-too-distant future.


From the web

User Comments (135)



HP_3 said:

Nintendo just give us a remake or Virtual Console version of F-Zero GX with online play for Wii U.



Bigmac1910 said:

Let someone else handle it, Why does Miyamoto have to be part of every single game?



Hong said:

F-Zero is something you do not really need to focus on changing at its core to be appealing. All creativity should go into the tracks and potentially racers. F-Zero GX had an absolutely gorgeous array of tracks to race on.



Haywired said:

I wrote this in the forum a little while ago, but I've always quite liked the idea of Nintendo doing a big action/adventure spinoff game based on F-Zero (particularly as story seemed to play more of a role in the most recent F-Zeros), with a huge, expansive Wind Waker-esque overworld that would require getting to places by car (instead of the sailing). But then when you enter a city or something you go in on foot. You would play as Captain Falcon (using his Smash Bros. move-set), but the F-Zero universe has so many awesome characters that hardly get any opportunity to be seen or fleshed out, that the game could be full of them.



Shiryu said:

Sit me on a room with Miyamoto-san and I will explain to him the vision that has been stuck in my head for almost a decade.



Mario-Man-Child said:

All Nintendo do now is Mario and Mario and more Mario. Its obvious F Zero U is not in development. Sigs is not into racers but he is into gardening (Pikmin 3)



XCWarrior said:

Number one, the entries I've played in the series thanks to 3DS ambassador program and Wii U 30 cent sale were below average. Sounds like the Gamecube game is fun, but honestly, we don't need more racers.

Work on Star Fox though, please.



GearsOfWarU said:

I think Platinum Games will make a new Wii U Star Fox as soon as The Wonderful 101 is done ... That sounds Awesome to Me



DreamOn said:

He's on his Pikmin high right now so u can't blame him.

And I think when he says "great" he means a game that will sell and appeal beyond the F-Zero fan-base so that it's as profitable as anything else they could do. But it likely is not as good a investment as many other things they might do.



Varia01 said:

I've played F-Zero on the Wii U eshop ($0.30! ) and it was FUN. A few months ago, I finally beat the F-Zero game on Nintendo Land and it was FUN. Mario has had more racing than the actually racing game while he is the platforming guy, not the racing. Captain Falcon and his buds are meant for racing. I would like a new F-Zero game. Maybe Retro Studios will make unique use of the gamepad for it.

Those costumes in the picture are pretty cool! They are superhero-ish which is no complaint, it's a COMPLIMENT!



Swedishdolphin said:

F-Zero GX was pretty much perfect, just use that engine or whatever, upgrade the visuals and HD and so on. Expand the story mode (since there's so much potential there). Add online play. Otherwise, just leave it as it is and everyone will be happy.



CowLaunch said:

I wish Nintendo would just declare F-Zero dead and be done with it.

Super Smash Bros. 20 will only contain Mario characters.



Varia01 said:

I just recently read the review for F-Zero GX, and it looks GREAT. What happened to the series? Why does Mario always (Literally ALWAYS) get the attention, F-Zero is the racing series; Mario already has a platforming adventure, so F-Zero should be the racing focus. Too much MARIO, we want STAR FOX, F-ZERO, AND METROID!



dizzy_boy said:

I really don't understand why there is such a push back against F-Zero.
The snes, gba, and N64 versions set the ground work while the gamecube version set the mould. Going forward with a new instalment shouldn't be a hard decision.
If Nintendo were so worried about third support on their own IP's then why have they allowed Namco to co produce Smash Bros for the WiiU.
Besides, getting help from Sega with GX was a moment of genius because Sega for a long time had THE best racing game devision.
Nintendo really need to set up a team specifically to produce new editions of F-Zero, Wave Race, and 1080 snowboarding, and maybe help with Mario Kart too.
They need to broaden their landscape of games, not continuously restrict them. As much as Zelda, Mario and Donkey Kong are always welcome, after a while I would like to see other games too.



NintyMan said:

I'm not sure how it would be difficult to bring something to the table for F-Zero, but if they can reboot a series like Kid Icarus, then they can surely think of something interesting for F-Zero. Nintendo's got plenty of projects as it is, so Miyamoto might just want to get these current projects through before thinking about a new F-Zero, especially if he wants Nintendo to make it themselves and not an outside studio like Sega.



MadAdam81 said:

I enjoyed X, not so keen on the original and certainly didn't enjoy GX. The problem is that it needed up being solely for fans of the series, and when there is such a small amount of them, Nintendo certainly need to do something vastly different with the title. I think maybe the best way to go would be to make it more of a futuristic sim than just purely arcade.
F zero won't do well if its the same as any previous one or a Mario Kart reskin.



TobiasAmaranth said:

Nintendo needs to hit up the gritty games to sell to gritty gamers. THAT'S what the console lacks. Make Star Fox the next Call of Duty. Make F-Zero the next Forza. You get the point. Nintendo won't get the install base third parties want without putting out games of the type that are for more than just kids. Cowards. X_x



Hunter-D said:

Even an F-Zero GX HD remake for Wii U or a VC release could gauge the kind of response Nintendo might get if they eventually decided to go for another all-new F-Zero.

Although I completely understand where Miyamoto is coming from. He doesn't know what new they could bring to the series at this moment in time but also the sales were very poor for GX.



ToneDeath said:

NST and Monster Games both have experience with the racing genre; with a bit of guidance I'm sure they could make something decent, but without a stroke of genius happening the series will never be a huge seller, so a medium priced (£17.99?) eShop title with a strong online multiplayer but no story mode and possibly less tracks than X and GX (bringing back the X-Cup random track generator could help make up for this) might be the only way.



Bigmac1910 said:

@Araknie He seems to want to align those IPs with his own ideas as well, I don't remember Pikmin being a huge seller, and here it is again. I think he has too much power and should let some other people make some IP decisions as well.



IAmNotWill said:

It's been so long, I don't think they really need to add anything new. Make it run at 60fps at 1080p. That will make me more than happy.



rjejr said:

F-Zero X is 200 coins this month on Club Nintendo. I'ld never played any games in the series before but always read about everybody wanting it so went and checked it out. I barely finished watching the video, it was slow and painfully ugly.

There are numerous racing games out there on the PS3 and Wiiware for $10 or $15 that play like this. I wouldn't see the point in Nintendo spending a lot of time and money to make a $60 game that probably wouldn't be all that different. A $15 HD remake would be fine, but I'ld rather see them utilize the bulk of their resources on something else.



Datasun_7 said:

@TobiasAmaranth star fox would not work in a gritty storyline. They are animals. Tell me how it could be their 'call of duty'. For a new gritty series, it has to be metroid or something brand new. No way star fox, that would kill it



Dogpigfish said:

They don't want to make another 'team ninja' mistake. That's understandable when you can't sell a triple a title for $5



Doma said:

I think he said the same thing last year too. But here he mentions that Nintendo's internal teams aren't really capable AND he's neither willing to outsource their IPs to other studios, as they've done in the past.

So, this rules out that Starfox game by Hideki Kamiya huh.... or in fact any IP that isn't Mario or Zelda being developed for many years to come.

Now can people understand why i want Nintendo to fail with the WiiU?



JGMR said:

I really don't know if a rushed sequel could ever surpass F-ZERO X and F-ZERO GX... Just more detailed graphics won't do. He's right I think.



Kaabiitorori said:

On the one hand, Miyamoto is aware we all want a new F-Zero and/or Star Fox game, and that is good to know. But on the other hand, how come these franchises cannot have new ideas to turn them into a great game? Both series have been dormant for quite a while, and surely bringing them back to life should not suppose a big dilemma when it comes to ideas.

I can understand he wants to work with these franchises internally, but I don’t see what’s so bad about outsourcing these IPs to external studios just as Nintendo have been doing recently with other franchises, especially when these studios are asking for a chance.



Whopper744 said:

I think a very GX like game with some polish of course, would be just fine with me. I mean, it's been like 10 years since that was released anyway. If COD can be released every year being about the same game (not saying they are completely terrible but) and still do well, I think it's about time to do something with F-Zero, even if it's not something completely revolutionary for the series (besides at least online and awesome HD graphics)



LavaTwilight said:

I think it'll be tough to beat F-Zero GX in so many ways, but if they can do a revised F-Zero GX, with maybe a few new tracks, a few new characters (or bonus characters like Link, COME ON Soul Calibre did it) then I don't see how anyone can complain! Especially if vehicle customisation was a little more advanced than the GC version and made use of the touchscreen.
Failing that a VC release would be good too. Or just let another dev deal with F-Zero in the same way as Retro are dealing with DK. It's all peachy!



element187 said:

Nintendo just needs to hand the franchise off to some of the terrific indie developers... Kamiya wants to do Star Fox. I think either Frostbyte and Shin'en could do a very good looking F-Zero.



element187 said:

@BestBuck123 I'll take Pikmin over any F-Zero game any day of the week... tons more replay value in Pikmin than F-Zero.... Again, they should just let these terrific indie devs have at this franchise.

I think Shiggy is right, the only F-Zero they could make is a clone of their old versions of the game... not very many new mechanics could be added to it... But just having live online racing with strangers/friends would create a lot of replay value for it.



hYdeks said:

make a F-Zero GX 3D on 3DS, than give the series back to SEGA to make a new entry on Wii U No stories, none of that garbage, just pure racing with awesome tracks. You don't really need to be too original on this one, just make another entry with great local and online multiplayer, and interesting and fun track designs.



NewBond said:

In curious how he justifies the difference between not being able adding anything new to the FZero series when they simultaneously push Wind Waker as a glorified recompile...



mike_intv said:

This game could be made the F2P experiment.
You get one racer and one cup. Then you have to buy more.



AugustusOxy said:

I think its possible, but you might have to put it in someone else's hands. I'd love to see Platinum make a racing game. I don't want F-zero forgotten, I'm not the biggest fan of the games, but I love the high speed kinetic racing, I just wish it had weapons and stuff to push it forward.



benjamines said:

At this point, I'd be happy with a 3DS remake. F-Zero X or GX would be excellent in 3D.



Undead_terror said:

I would like a 3d version of f zero x, would be nice to have a map maker that you can share and play co-op local and online. Possibly a upgrade system or vehicle weapons?



erv said:

GX was awesome, why not use that basic with a likewise team - sega even, they did a fantastic job - and go that similar route with different tracks and worlds but the same intensity?

It would certainly stand out from the crowd, that's for sure.



Captain_Balko said:

@Bigmac1910 Nope. Whatever Miyamoto says should go. This is the man who was so instrumental in creating some of the greatest games of all time, ranging from Mario to Zelda to Pikmin to more. He knows what he's doing, and I for one put my complete faith in him.
Also, Pikmin 3 has been promised since the Wii was released. It's good that he is keeping to his word (to an extent, I suppose) and releasing it on Wii U.



Sanqet said:

Saying they don't know how to bring anything new to it to make it better is a poor excuse its a racing game all it needs is new tracks to race in they should just come out and admit it would not sell as much as yet another mario game at the moment nintendo is under to much pressure to sell enough wii u's to temp the third party's back to the console that game like f zero and star fox will have to wait until there in a healthier position



sinalefa said:

I would rather see something great than a rushed, lazy or unpolished game, whether it is first, second or third party delivered. Specially if they want me to pay $60 for it.

They should do a Miiverse community to gather ideas from fans and gauge interest. That won't necessarily translate in sales, but still it is a start.



Bigmac1910 said:

@Captain_Balko Unfortunately nothing lasts forever, even the best people have to listen to feedback after awhile cause without it they become narrow minded. Just like he thought one analog stick was enough for the 3DS, and then they brought out that awful addon. All I am saying is that while he still is a legendary designer, he seem to be more and more disconnected to the real world. To be fair that could just be a NIntendo thing.

EDIT: My bad about Pikmin, I thought Pikmin 2 was on Wii.



LittleIrves said:

1) I'm actually glad to hear him say they'd rather make these games internally, as a few IPs (esp. Star Fox) lost their luster after other companies took a stab. (I love Q Games, but SF Command didn't do it for me, and SF Adventures [Rare] /Assault [Namco] pale in comparison to the original/64.)

And 2) This reminded me to cash in my coins for F-Zero X! The only one in the series I've never played. Shame.



Mario-Man-Child said:

Your entitled to your opinion and I'm entitled to mine. Sigs said they prefer doing their games inhouse and I agree with him 100% on that one. What do you mean when you say give it to an indie developer?



edhe said:

Yeah, but they somehow have the time to make a great new Wii Fit, a great new Wii Party and a great new New Super Mario Bros.

The Wii U needs games like F-Zero.



Jaz007 said:

And the new Mario Karts are supposed to furhtere the series more than they could with F-Zero? Dang it Miyamoto, you don't some whizbag new idea for the game, just make a really polished good F-Zero game with some natural progression for the series. We don't need a great new idea for the game.



Jaco said:

@NewBond cause a release of wind waker now is still better than the last few Zelda games. It will still seem like a step forward



datamonkey said:

I'm probably the only one here that feels this way, but I'd prefer a new Wave Race anyway!



NewBond said:

@Jaco Well said, and all the more reason to simply rebuild the highlight of the F-Zero series. We've already done Wind Waker, Ocarina of Time, Star Fox 64 and DKC Returns...that is a non trivial list in two years!



Melkaticox said:

@Varia01 Also, excuse me, but I think you're wrong >_>
Mario Kart and F-Zero are COMPLETELY different games, they're both racing games, yeah, but that doesn't mean anything. They can both co-exist.



element187 said:

@BestBuck123 Shiggy just confirmed that they wont be doing another F-Zero anytime soon. So why not let one of the indie devs have a chance to make one.... The game would be a commercial failure as a AAA $60 retail release. So why not shoot for lower production costs?

There is a few indie devs that have expressed interest in reviving the franchise, but they wont be able to unless Nintendo gives them permission to do so... I think Shinen would make a fantastic F-Zero game (they have mentioned it before). Look at Nano Neo Assault. Eye candy galore. Their little bonus stage, could even be the basis for recreating F-Zero (heavily modified of course) but they have demonstrated that they could create something on the level of F-Zero.. its not a very complex game... add online racing functionality and you have yourself a killer $20-$30 app on the e-shop.

By Nintendo wanting it done inhouse, means you wont get this game at least not in this decade. Shiggy mentioned it needing a new gameplay mechanic before it could be revived., which could mean and most likely is never....
So if Nintendo has zero ideas with it, then what do they have to lose by letting one of the many talented indie devs that has titles on the Wii U get a crack at it??

If Nintendo isn't willing to use its IP's, then they should partner up with another dev to let them get a crack at it.It wouldn't need very much funding if at all...

Kamiya from Platinum has expressed interest in doing a StarFox. Its pretty sad if Nintendo doesn't take them up on the offer, as they would make a really fantastically styled StarFox that looks half anime half 3D modelled (like Bayo2/W101 style)



MrWalkieTalkie said:

With Mario Kart 8 coming out next year, I doubt we'll see another F-Zero soon. I wouldn't want to release 2 epic racing games in the same year either.



orocket333 said:

We need a new f-zero more than ever. With all of this debate about the blue shell in Mario kart, we need a pure hardcore racing game for people like me who cant stand items. they want to make it new and different from gx? add online play, competitive seasons, and make it the best competitive racing game ever.



element187 said:

@IAmNotWill That would probably need to sacrifice a little fidelity to hit those numbers, the Wii U is only able to hit 1080p/60fps in very undemanding titles. The system was designed around 720p as the target resolution, and it does that extremely well(far more effecient at it than ps360)...

720p @60fps with some actual post processing effects to get rid of the jaggies would look far superior to a 1080p/60fps game without post processing effects... not to bring up Shinen's Nano Neo Assault title but their last interview they went into why they went with 720p 60fps as opposed to 1080p/60fps... They said the system is more than capable of doing it, it just needs to sacrafices lots of effects, one of those being anti-aliasing.



Metaknight_3Raw said:

But they still have thousands of ideas for Mario games I bet? Give us something a bit more deep: METROID, ETERNAL DARKNESS, STAR FOX SOMETHING!!!

Did Eternal Darkness not sell well or something? That game is awesome and is exactly what the Wii U needs.



Mario-Man-Child said:

F Zero as a $20 download? Can't see that. F zero might not be that technical (I'm not sure if it is or not) but it's certainly all about design and handling.



Moshugan said:

I share the sentiment, that if Ninty is not able to produce such a version of F-Zero that they deem great and which would justify a new release, then they should remake GX, which to me was the pinnacle of F-Zero.

F-Zero GX with improved visuals, proper online, some added content (or bring back stuff from X) and tweaked customization would be a more than justified release!



Expa0 said:

Miyamoto is being stupid. Again. Why hasn't he retired yet exactly?



MrPanic said:

Can't make a new F-Zero? HD remake F-Zero GX then! Add a decent online and a few new tracks and I'll be as happy as I can be. I'll seriously buy a WiiU just for a GX remake alone!



datamonkey said:

While I love Nintendo as much as the next gamer, they do annoy me sometimes.

They seem to think that with every game release it has to have some new hook, feature or gimmick and this is just not the case.

I would be more than happy with a new F-Zero, Wave Race, Excitebike, Starfox etc that just had HD graphics and online features.

I understand that they want to add new stuff to keep interest but it's not always needed imo and sometimes ends up making for a worse experience than without it...



BATRA said:

look we are getting f zero for the wii u but in the form of mario kart 8 so f zero want be game



Epicnessofme99 said:

All we need to do is create a focus group with all the thoughts for an F-Zero game, I totally agree with all of you that an HD GX with added features like online would definitely justify a purchase, especially since with that they wouldn't have to do anything new in terms of the gameplay, and they could have a studio (similar to the one who did the Ocarina of Time 3D remake) do it so they can focus the main development teams elsewhere, so not many resources are taken up.



GreatPlayer said:

@Varia01 It is interesting that F-Zero GX is actually made by sega.
I looked at the gameplay of F-zero GX and surprisingly found that the graphics and speed resembles Sonic Racing Transformed (a bit slower but the latter is more graphically intense and requires more deliberate skills when drifting). The style of the tracks are surprisingly similar between the two games. Of course, both games were made by sega.



GreatPlayer said:

#Varia01 Now it all makes sense. Sonic Racing geared towards players who prefer speed (e.g., F-zero racing fans) and is also technically demanding whereas Mario kart geared towards other fans. If you are hit by projectiles Sonic Racing slows you down much less than Mario Kart because it wants to maintain speed.



unrandomsam said:

They are quite happy to make Mario Kart's that don't really add anything.
(Namco made the best recent one - Arcade GP)

F Zero GX is great why not just get Sega to make another.



Emaan said:

I'd be satisfied with an F-Zero GX HD remake with online, like others have said.

I don't think the fans really care at this point, we just want a new F-Zero. I know that sounds desperate, but that word is not too far off from what I think the fans are feeling.



Stark_Nebula said:

@Haywired No. :1

@GreatPlayer The similarities are coincidental. Sumo made SRT, Amusement Vision made F-Zero GX. Sega was more of a publisher and division owner.

(@ I forget) X has a 1:29 hardware/software ratio. GX has 1:33. Both are pretty good. GP Legend had a 1:520 ratio. That's what's called a failure.

@element187 Yes. F-Zero at 720p is the most it'll do, even at the end of the Wii U's lifecycle. Everyone forgets that Nintendo is big on local multiplayer. 5-player on 1080p would never happen. Everyone remember: GX had problems starting at 2 players, and tons at 3. 720p with 5 will be hard enough to pull off.

@50%ofEveryoneHere I agree that GX had better controls and track design, but X had amazing aesthetic and character - something GX does not have. I love both equally for different reasons.

I have tons of things to say, but I'd need hours to iron it out. However, I plea that everyone asks for a new F-Zero. If we lower the bar that's all we'll get. I would say just all storm Miiverse and ask them to release the EXpansion Kit on VC. That'd help the wait. F-Zero's (JP) 25th is in 2015, that looks like the earliest we'll get.

The only thing I'll point out Miyamoto on is that I that believe he isn't using the proper mindset. F-Zero is built on 3 things: what you feel, what you see and controls. Stop thinking of Gameplay Mechanics, just think of things that would help the core elements. Bypassing that may lead him to better, more harmonized game ideas.

My book will be out sometime next year.



Retro_on_theGo said:

DAMNIT MIYAMOTO!!! JUST GIVE US MORE OF THE SAME!!! It's been like 10 years, it's fine!!! Just give us HD graphics and 20 people online multiplayer!!!



retro_player_22 said:

Let Sega handle it again, both GX and AX were awesome and the new Sonic & All-Stars Transform game was very awesome. A new F-Zero needs to happen and it needs to happen soon for both 3DS and Wii U.



JusticeColde said:

Honestly, the only things that would be needed for a new F-Zero are creation features (machine & track) and tracks with all kinds of shortcuts plus a few flashier locals than GX or X.




You can keep pumping out 2D Marios and Mario Kart which are fine series but you've made 8 of them but you don't think you can bring back.....gah



Caryslan said:

For everyone who is asking why Sega won't be allowed to take another chance with F-Zero, it's because Miyamoto did not like that game. Which makes no sense, since GX is easily the best game in the series. Of all the developers who could make a new F-Zero, Sega should be the ones that do it. They have a much better pedigree then Nintendo when it comes to those kinds of racing games(This is the company that created Virtua Racing, Daytona USA, Outrun, Hang-On, and Sega Rally Championship.)

Sega proved they had what it took to not only make a great F-Zero game, but arguably do it better then Nintendo themselves. I don't know why Miyamoto hates this games so much, but I think ignoring F-Zero is a horrible idea.



Mr_Vengeance said:

I'm a huge Mario, Pokémon and Zelda fan, but I would MUCH rather a new F-Zero game than the new HD Zelda, Pokémon X/Y and Mario World 3D altogether - and I cannot wait for those games! We just need a bit more variety Nintendo! I love your platformers, but we have hardly any racers anymore And Mario Kart has become a bit of a party game series to be honest....



Pachterkid said:

Because every new Mario Kart game is SO new and different from the last one in the series. And how different are the four New Super Mario Bros. titles from each other? Don't get me wrong, I own every game that I just mentioned and have enjoyed them all, but come on Nintendo, don't use this as an excuse for not bringing a F-Zero title to your struggling console.



UgliestSoup said:

Just keep on rehashing Mario games and forget about F-Zero, StarFox, and Metroid. Its no big deal.



Stark_Nebula said:

@Haywired XD Sorry about that! I just think that deviating from racing to an open-world would undermine the core of F-Zero. I re-read your comment and missed the "spinoff." I guess it'd work in the right hands, but I'd still rather see a new F-Zero. Hopefully EAD works on that or Wave Race after MK8.



Haywired said:

No worries dude. Yeah, the word "spinoff" was pretty key. I'm certainly not suggesting that that's the route they should take the core franchise down!



Zombie_Barioth said:

The don't want to outsourse their games and yet they brought in Namco to help with Smash Bros. So they'd rather have the games their fans are asking for sit in limbo while they keep making more Mario, Zelda and Donkey Kong?

Why does every game need to have some ground breaking new addition? By that logic amassing coins and loop-d-loops are completely fresh ideas. Cause you know, collect-a-thon platformers were never a thing and Sonic hasn't been defying gravity since the 8 and 16-bit era.



YChung said:

@Varia01 I completely agree. Metroid, Star Fox, and FZero are 3 different types of games and will drastically increase the appeal of wii u to core gamers. Enough mario and DK. Too many cutsey platformers already



Henmii said:

It doesn't need to have new tricks persee! Just give us a big roster of new, awesome stages! Make it as fast as F-zero GX! And make it as good looking as can be! That's all!



EarthboundBenjy said:

I don't understand F-Zero. I tried GX and I just couldn't play it. One tiny mistake and you're off-course and that's that. You had your had fun racing, now either get pro skills or stop playing. There was literally nothing I could do to progress. ...



drumsandperc92 said:

Not that hard Miyamoto!
Just stick to the tried and true formula...Nintendo does that for all Mario & Zelda games, mostly!
I understand each iteration offers at least something unique or different, but it sticks to a basic formula that makes each franchise what it is - F-Zero is no different!
All we need is that blistering fast speed, gravity-defying tracks, customizable hover cars, a roster of the same fun characters we all know and love, and HD visuals! Captain Falcon needs his time to shine in HD!!



drumsandperc92 said:

@YChung AGREED. New F-Zero and Metroid Prime type game, or a new Star Fox, and I'm sold.
NSMBU, Mario 3D World and DKC isn't quite enough to convince me to buy Wii U just yet.



retro_player_22 said:


Miyamoto hates a ton of things that isn't his own. If there's no F-Zero by 2017 then I'm through with Nintendo. They can keep making Mario, Pokemon, and Zelda all they want but for me Super Metroid, Star Fox, F-Zero, and Donkey Kong Country were the games that define videogaming greatness.



mikeyman64 said:

Honestly, I thought GX was pretty much as good as it could have gotten. There's always room for improvements, but I doubt the audience to noticeable difference ratio is there.



CanisWolfred said:

Now that I think about it, SEGA made the last Great one...and I doubt they could pull it off again, either. That's disheartening think about...



Varia01 said:

@drumsandperc92 and @YChung, thank you for supporting my point. Awful lot of Mario and DK, where the heck are the rare titles? Maybe Retro Studios will make a Metroid, F-Zero, and Starfox game.



Luffymcduck said:

Dear Miyamoto: New Super Mario Bros games barely had anything new in each instalment, reused backrounds, enemies etc. So just shut up and make F-Zero for WiiU. What new could you make? 30 player online!!! Is it possible? I don´t know but that's a challenge for you and something new to achieve. HD graphics, great challenges, story mode, online...

I'm of to play some F-Zero GX.



JaxonH said:

Trust me, F-Zero is uniquely different from ALL the look-alike futuristic racers (Wipeout, FAST, etc...). Appearances can be deceiving. I've been an F-Zero fan since the Super Nintendo era. When the N64 title F-Zero X launched it was simply amazing- I remember how impressed I was with the graphical upgrade over the SNES version. When F-Zero GX launched on Gamecube, I was VERY thoroughly impressed. To this day one of the best looking games on the Cube, right alongside Metroid Prime. But what makes F-Zero so special isn't the graphics, art style or setting... those features have been replicated in droves of knock off futuristic racers, but ultimately these games fail because of one thing- THE CONTROLS. The contols of F-Zero are notoriously the tightest and most responsive of any racing game in the genre, and even now not a single futuristic racer has successfully pulled it off. This is what makes all F-Zero knock offs the same- the controls aren't right. I bought Wipeout 2048 for the Vita considering the lack of a new F-Zero in the past decade, and was initially excited because the game LOOKS alot like F-Zero, has current gen graphics and basked in the glory of positive reviews. But after playing it, I quickly lost interest. It's not necessarily a BAD game, but it's nothing special. Controls are too loose- you can't make sharp turns without skidding (this is what really set F-Zero apart- you could do a complete 180 turn going 2,000 kilometers per hour and maintain complete control the entire turn). If you play GX for the Cube, you'll immediately see what I'm referring to. Extremely precise controls that have yet to be correctly emulated by a single other racer in the last 10 years. And I would argue that besides the immaculate control scheme, one of the gameplay features of F-Zero that made the it so great was the damage meter and energy strips found in the courses. This added SO MUCH in terms of strategy (will you slow down to score an extra second of hovering over the energy refill strip, or sacrifice it while your energy is low in favor of trimming an extra second or two off your time?). F-Zero has a high bar of entry, but it pays off handsomely if you invest the time and effort to master the intricacies of its control scheme.



JaxonH said:

I bet Sega COULD make another great F-Zero game. Just look at Sonic & AllStars Racing Transformed... an absolutely superb racer! Imo it even bested Mario Kart as the new cart racing king. So the last F-Zero they made was better than any iteration Nintendo ever developed, and now they're making better cart racers than Mario Kart. I'd say their emaculate track record with respect to racers speaks for itself.



soundcircus said:

Why am I not surprised.

Just make an F Zero game! You can't say the hardware isn't there this time around. The big joke over wise known as the Gamepad is there for the only thing its good for - Showing a map and race positions.
Just make some tracks, add a couple of extra main characters and get on with it!
The more and more stupid lame excuses I read from Nintendo and about Nintendo with it's Next Gen console, the more that PS4 is looking like the only console I will purchase this time around.



JaxonH said:

Personally, DKC Tropical Freeze ALONE is enough to convince me! I'd buy a Wii U just to play this one game, even if it were the only game ever released on the console. Pikmin 3 by itself is also more than enough to convince me. As is the combo of Mario 3D World and Mario Kart 8. As is Super Smash Bros 4, as is Bayonetta 2, as is X, as is SMT x Fire Emblem. Hell, who am I kidding, I definitely would be stoked for new Star Fox, Metroid and F-Zero, which equals pure gaming bliss, but I've been sold on the Wii U many, many times over with just the games announced within its first 6 months. Considering a new Metroid is a given, and more than likely we'll see a Star Fox (at least one), this shouldn't be a problem anyways. F-Zero, I'm not getting my hopes up for. But I'd be surprised... no, I'd be AMAZED if we didn't get a Star Fox and a Metroid over the course of this gen. Both the Gamecube and Wii got 2 Zeldas and 2 Metroids. I don't think Wii U will be any different. Star Fox got 2 games on the GC also, but it's absence was an anomoly on the Wii. I expect everything to go back to business as usual on Wii U (lets hope I'm right).



Luffymcduck said:

Wow, this is new to me. He didn´t like it? Is it because it has actually challenge and not Blue Shells hitting you right before finish line. I spent over an hour with one Story Mode mission on Very Hard. Man it was hard but worth it. Nintendo already has so many easy to aproach franchises and some that doesn´t offer enough challenge until the very last moment (the very last level of Super Mario 3D Land). It´s sad to see that games like F-Zero doesn´t sell. I got into the series in 2005 and I really can´t support the series when there are no new titles. Well I bought that F-Zero from eShop for 30 cents... But the point is that even though F-Zero GX is one of top-5 favourites of all time and I´m going to spent a lot more time with it I want to see a new F-Zero one day on WiiU.



Shambo said:

Dear Mister Miyamoto,

First, allow me to congratulate you on the amazing first-party line-up from E3. I for one was really pleased with it, and found the way you at Nintendo brought it to the fans to be really interesting. 'Directly to us'! You had a great deal of great series returning, and without meaning to complain about what we didn't get (yet?), I'd like to adress some of the reactions of both fans and Nintendo regarding the absence of one franchise in particular.

The fact your fans -me included- specifically want an F-Zero game on their newest Nintendo console means that, at its core, F-Zero doesn't need to change. It's a brilliant series as it is!

I fully respect your way of wanting to add new ideas and changes before starting development on a new entry in a series, but sometimes more of the same is just what your fans want.

F-Zero is such a case. High speed racing in neon-lit, gravity-defying futuristic cities with a cast of characters of legendary proportions.
Add gyro-steering, HD, online, and new (female?) characters, and you've got an instant classic.

Another idea is, you could add Miiverse options such as speed-camera's that take a picture at certain difficult curves or high speed straight roads, to share your picture and speed after a race, and select a pose to strike in your hoover-car on said pictures.

There are so many options, and as a long-time Nintendo fan, I have not a single doubt you can pull it off and satisfy all your fans should you decide to make it happen. I'm sure my Wii U will get a great library of games, be it with or without F-Zero.

But I, and clearly many others with me, hope it will be WITH our beloved Captain.





TheAdza said:

A new F Zero does not need a new hook or gimmick. It's a racing game. This is one game where no one will mind that the new iteration isn't a big leap. With some online, some cool Gamepad uses, faster prettier Smoother HD graphics. That's all we want.



Moshugan said:

I do understand Mr. Miyamoto's sense that there needs to be a reason to release a title. Every iteration needs to stand up on it's own, be a unique and meaningful title. Like each of the 3D Marios (with the exception of Galaxy 2) are truly games of their own, offering some things that no other does. I love Nintendo for the fact that so many of their titles stand the test of time (not to mention the effects of nostalgia) and can be enjoyed time and again. If I were a developer, I would strive to make games that would be looked on as evergreens, never losing their appeal.
But it's all quite hypocritical when New SMB. is getting it's gazillionth release as we speak (not to say I don't enjoy N.SL).

And besides, the older titles are not made available anymore! You have to hunt if you want to get your hands on these gems.



gojiguy said:

Shambo said it well.

All F-Zero really needs is HD (1080p 60fps) and online. You can add in other cool features like team-based racing, no-lap races (ala Mario Kart 7) and more.

If you can think of new ideas for Mario Kart, you can think of new ideas for F-Zero... Mario Kart was only made because F-Zero broke the ground for it!

And at this point, an HD online version of GX would make my day. And a portable version to go along with it ala MH3U or SSB4.



CanisWolfred said:

@JaxonH While I agree that S&ASRT was's still a Kart racer. It's not that hard to do them right, they're very casual affairs. F-Zero is a very different Beast, and to be quite honest, I still like F-Zero X more than GX. I don't know if they could handle a serious racer like that anymore and even do as good as GX.



JaxonH said:

I can respect your opinion, but it should be noted that all evidence suggests that not only are they capable, but likely the best candidate for the job. If there were any evidence they could NOT make an excellent F-Zero, any at all, I might concede the point. But evidence says otherwise. They actually got a crack at making an F-Zero game, and that game has been almost unanimously hailed as the best in the franchise. They also uprooted Mario Kart from its throne with its more than excellent cart racer. That's 2 for 2, proving their skill at developing epic racers is actually a talent rather than luck. One of those 2 actually WAS an F-Zero, and I see no evidence suggesting they would fail to deliver. On the contrary, if there were ever a development team with qualifying credentials, they would be it. Two of the best racers in the last decade, one of which WAS F-Zero and it's still regarded as a masterpiece... What more can you ask for as far as qualifications to make the next F-Zero? I mean, I could understand if their last racer was bad or something...



emirblade said:

I would love Suda51 or a similar developers fleshing out the f-zero characters, even though they are already weird.



Shambo said:

@emirblade I would love Grasshopper Manufacturer to create new games for the Wii U, or No More Heroes 3 (and perhaps introduce a new protagonist, who's after Travis so one of my favourite characters can go out with a REAL BIG BANG). Or a spiritual successor to Flower Sun Rain, or even just Killer is Dead (which reminds me a lot of Killer7, one of my favourite games of all time). But F-Zero? I'd gladly let him try if that's what it takes to get a new F-Zero, but I doubt he himself would like to have to walk such a thin line of balance

@Luffymcduck Thanks, I'd like to send it, but I don't know how, and I don't really want to bother him since he already knows many want it, and he probably has a very busy schedule as it is... Still, if someone can tell me how, I'd gladly try.



Lyndexer said:

I'm not gonna enlarge my statement or anything. But, if you managed to remake Star Fox on 3DS, and started talking about it over the internet, claiming you're not finished with the series, why can't that be the same for F-Zero. I mean, Captain Falcon already gets well-recognition from Smash Bros, many would probably invest on F-Zero series. -Talks to self- "I shouldn't have chose Star Fox over F-Zero on Gamecube."



CanisWolfred said:

@JaxonH except every game Sega has made that in the last 7 years that isn't Sonic or Valkyria Chronicles has been terrible. And you talk as if doing a kart racer well is that hard. There are at least 5 different kart racers that aren't Mario Kart that are at least as good as Mario Kart, it's no real achievement. Compared to most real racing games, Sonic Kart is decent at best, a casual affair with little lasting appeal. I just can't see them doing a hardcore racing game like F-Zero without dumbing it down or messing it up.



rjejr said:

@JaxonH - Thanks for the info. I kind of feel that way about Mario Kart vs. most other kart racers, I feel like Mario is better but I can't really explain why. And it's not b/c it's Mario b/c on the Wii version I only ever play as my Mii. Though I do like the wheel peripheral over using the thumbstick on PS3 games.

I do wonder though if Miyamoto just feels like it wouldn't be wise use of his time. The guys getting old, he only has so many more years left making games, so maybe he's done w/ racers? Guess somebody else could make it. I'ld probably buy it, but I guess I just don't feel like I need it. Are there still enough F Zero fans out there for Nintendo to make a $60 futuristic racer? I'ld say they own the kart market, and GT and Forza have the adult market. I know F Zero isn't the same, just wondering if sales would justify the cost and effort. Not saying they wouldn't, honestly don't know.



JaxonH said:

But it doesn't matter how many crappy games Sega has made in the last 7 years... those are not racers. And racing games are Sega's strength. If you ever played Sonic & All Stars Racing Transformed, you'd realize it's actually got ALOT of lasting appeal, is much more than decent, and is by far the best cart racer since Mario Kart 64. Furthermore, I completely disagree about cart racers being no real achievement. Making an excellent cart racer is more than difficult, and besides S&AART I can't think of one single game that has matched Mario Kart since it's creation, despite your claim that they're a dime a dozen. Many have tried and failed (Little Big Planet Karting comes to mind- if they're so easy to make, why is Sony's crowning cart racer a mediocre game?). And dismissing the fact Sega has not ONLY made the best cart racer but the best F-Zero as well, claiming they're not up to the task of a new F-Zero despite the fact they've already made an F-Zero, and it was LEGENDARY, is about as logical as saying despite Starry Night, you don't trust Vincent Van Gogh's ability to paint, or saying despite the fact Michaelangelo painted the Sistine Chapel, you don't think he's the best man for the job. Who cares if Michelangelo sucks donkey at pottery, he's a genius when it comes to painting! Who cares if Sega sucks at adventure games or whatever else, they're geniuses when it comes to racing games! Your conclusions are not based in fact, but skewed opinion which is beginning to look more and more like bias, or just plain ignorance. You cannot logically conclude that company A is not up to task of making game B, when company A successfully created a legendary title from the last iteration of game B, further substantiated by the fact every other game they make in that genre mops the floor with the competition. It's illogical and it's irrational.
1) F-Zero GX... to this day, the best iteration of F-Zero ever created*
2) Sonic & All Stars Racing Transformed... the only cart racer to top Mario Kart
*To be honest, this is all the evidence needed. What better evidence that Sega can make a great F-Zero than the fact they've already done it!!!

(crickets chirping)



element187 said:

"Why does Mario always (Literally ALWAYS) get the attention"

@Varia01 Because Mario sells consoles and games.. the last F Zero was a commercial flop. If you are running a business, would you invest 10 million dollars into a new mario game that literally prints money or a niche racing game that will sell 200k lifetime if its lucky?



element187 said:

@BestBuck123 its costs millions of dollars to develop a AAA title, and F-Zero will sell maybe a 200 thousand copies (the last fzero title sold 160k), if that. Nintendo would barely break even, let alone profit off making it.... the only way to produce a title thats not going to sell is to produce it on the cheap.. Pay two capable programmers in a garage $80,000 to shoot out a title in under year.... thats the only way to make the endeavor profitable.



3dbrains said:

Why the big need to "ADD" something to a game that is perfect already?

Just make 20 new tracks & 10 HD F-ZeroGX tracks! I will pay £60 for that and smile all the way home.

You dont need to add anything new. If you did, it would be rubbish.



Spooky said:

I think that the modular nature of the existing games would lend themselves to a free to play model for a new entry in the series, downloadable characters, tracks etc. I am not a big fan of the system myself but the big N are testing the waters for this at the moment so I wouldn't be too surprised. Platinum games games would be a good git for the series I think. Quite frankly like a lot of people here i'm not that interested in innovation just an HD ultra fast F-Zero game that makes my eyes bleed and i'll be a happy gamer



lexniad said:

I think we need an action adventure racing f-zero game.where captain being the bounty hunter he is goes on these missions.the home base like in no more heroes being his home is the bar where captain
falcon is a bar he can like be finishing his bounty hunting for money or just justice. They could
even try to incorporate the anime's story to the it could be like Mario kart racing then batman fighting gameplay against people with the latest bounty. You know and they could have black shadow race and then after that race you fight him as final yes f-zero action adventure.



GottzGaming said:

@Dev this is very true i agree, and a good idea would be to release F-zero in 2014 after all the big name games like Super smash bros comes out



GottzGaming said:

the problem is is that nintendo really hasn't MADE an F-zero game since F-zero x on the N64 and seeing the crap they pulled with the nintendo land f-zero minigame they may not be capable enough to make such a fast paced racing game. Plus Myamoto makes PLATFORMING games not racing games. I think Sega and Nintendo should work together and create the game Sega has a ginormous history with racing games



CanisWolfred said:

@JaxonH That's not evidence. Those are subjective statements that prove nothing other than your own tastes, which you seem to believe are somehow facts. Also, companies change. Is the same Nintendo that made Super Mario 64 the same one putting out New Super Mario Bros. U and Super Mario 3D World? My point is that I don't think what evidence we do have - that the majority of Sega's output in the last generation are not up to par with the standards fans have put on the F-Zero series - does not breed confidence. Is it still possible? Yes, but is it likely? In my opinion at the very least, no, no it is not.



JaxonH said:

Asking if Sega can make a "good" F-Zero is a subjective question. Thus a subjective answer is perfectly reasonable. Never passed opinions as fact. BUT I will rephrase nonetheless: It is a fact that the majority of F-Zero fans agree GX was an exceptional iteration of the franchise, if not the best. It is also a fact that the majority of folks who played S&ASRT agree it was a solid competitor against MK, if not better. All I'm saying is Sega make what many accept to be the best F-Zero ever. It was only 10 years ago, not back in '87. Those developers are still alive and well, and even more experienced now. Sega has continued to deliver top notch racers up though the present, and have yet to display any sign of weakness when it comes to making racing games. With all that in mind, I cannot comprehend one logically concluding Sega would fail at making a new F-Zero. You may not like GX, you may hate Sonic Transformed, and you may really hope Sega is not the one to do the next game. But, to question their ability to deliver a stand-up, well polished game which meets any and all criteria they established with their last F-Zero, doesn't make sense. Game developers don't magically lose their talent in 10 years. That's only a couple games ago. If anything, they'll be even better now having learned from the last game and gain ed more experience. I rest my case... let's move on

Leave A Comment

Hold on there, you need to login to post a comment...