User Profile

Caryslan

Caryslan

United States

Joined:
Mon 18th October, 2010

Recent Comments

Caryslan

#1

Caryslan commented on Sonic Team Boss States That There Are No Plans...:

@Einherjar One IP that I don't get is Eternal Champions. It was popular on the Genesis and was popular on the Sega CD.

With the recent revival of fighting game series like Mortal Kombat, Killer Instinct, Street Fighter, Marvel, and other series, I don't understand why Sega has no intrest in trying to tap into this market.

A game like Eternal Champions if handled correctly could be a successful game, and might even give Sega some brownie points if done corretcly.

To be blunt, Sega's lack of concern of fighting games is a bit shocking and sad given I was a Saturn owner. I don't care what people say, the Saturn has a better selection of fighting games then the N64 and PS1 did, and Sega's own efforts like Virtua Fighter 2, Fighters Megamix, Last Bronx, and Fighting Vipers went a long way to making that argument.

But we are closing on ten years since Virtua Fighter came out, and no sign of 6. Their other fighting game franchises that could do well with a revival are dead and forgotten.

As a fan of Sega when they made hardware, it makes me sad to see how far they have fallen. They could be the top third-party developer in Japan, especially given how much Capcom and Konami have fallen.

Where is the company that proudly did games that were different from anything on Nintendo or Playstation? Where is the company that kept putting out arcade classics that not only were popular, but some of them like Virtua Fighter created a whole new genre? Where are their IPs that defined their hardware?

Sega does nothing to honor their legacy. They can't even put out a collection of their arcade games or games on other platforms that aren't the Genesis. I love the Genesis, but how many collections of the same games have we gotten from them?

Where are the Master System, Game Gear, Sega CD, 32X, or Dreamcast collections? I'll give a pass to the Saturn since its very tricky to emulate, but there is no excuse for the sheer number of Sega games that sit forgotten in a vault somewhere collecting dust.

The Sega of today is not the company that I played my first video games on. Sega today is a hollow shell of a company that gets by on bad Sonic games, and outsourced licensed game that almost all suck(with some exceptions) while having their money stolen by other companies like Gearbox.

People talk about how badly Square Enix and Capcom have fallen in recent years, but I don't think anything can compare to Sega. How do you go from a company that once beat Nintendo at their own game and defined video gaming to a operation that is fine putting out crappy Sonic games and dragging their mascot through the mud for a few bucks?

Even having to leave hardware does not explain Sega's problems. They could have been a top-tier third-party developer. But now, they are nothing but a joke.

I agree with what you said about Sonic being an anchor holding Sega back. While I don't think the franchise should go away forever, I say put it on hiatus for a few years.

Give the franchise time to recover from the bad titles of the past decade before bringing it back with the right people working on it.

Maybe a few years off will be what Sega needs to revive the Sonic franchise. It worked with series like Mortal Kombat and Tomb Raider.

Caryslan

#2

Caryslan commented on Sonic Team Boss States That There Are No Plans...:

@Einherjar I will never understand why people want Shemmue 3 so badly or expect Sega to have faith in such a project ever again.

Shemmue 1 was nothing but a massive loss for Sega. Its budget was so huge that even though it sold well, it never sold enough to make money back for Sega. The franchise was a failure, and likely one of the major reason why Sega went down as a console maker.

I personally don't want to see them do another one.

They have so many other IPs that could be revived like Golden Axe, classic Phantasy Star, Shining Force, Panzer Dragoon, Eternal Champions, Streets of Rage, Ecco, and Skies of Arcadia.

All of those deserve a revival just as much as Shemmue, but that series is the one I always see people bring up in terms of seeing a revival and bashing Sega for not making a new game.

I understand many people discovered Shemmue over the years, but its a series that was a massive money pit for Sega and the creator of the game left Sega years ago.

It won't be the same now, ten years later. Sega is not going to invest any real money into it, and the game won't be the same if Yu Suzaki can't get on board.

Sega needs to revive tons of series. Shemmue is not one of them.

Caryslan

#3

Caryslan commented on Masahiro Sakurai Praises the Achievements of S...:

I personally like the eshop on the Wii U, and even the Xbox 360 has a pretty decent shop interface.

The one I dislike is the shop on the PS3. Ever since they revamped the shop, its hard to find anything without searching, difficult to simply browse content, and the overall shop layout is cluttered. Not to mention, the shop on the PS3 has an annoying habit of crashing randomly even on a PS3 that is barely a year old.

What is sad about this is the PSP has a much better shop interface then the PS3. That shop is not cluttered with non-sense, the store itself has a much better layout, and its easier to browse.

I don't know how the PS4's layout is, but in my opinion the PS3's store is the worst interface I have ever seen for an online shop. I consider it even worse then the Wii's shop, and that's saying something.

Caryslan

#4

Caryslan commented on Nintendo is Not Moving Away From Games For QoL...:

@Yorumi I love my Wii U, but I agree with your points.

People often ask why the Playstation 4 has been so successful, and the answer is simple. Sony follows the same gameplan they always have. Decent hardware backed by great third-party support, multimedia features that expand the features of the system beyond gaming, good-quality first-party titles, and great marketing.

You could make the argument that Sony and Microsoft both build great QOL machines in the sense that the Playstation and Xbox brands entertain millions of people. Want to play the newest Call of Duty or Madden? Buy a Playstation or Xbox. Want to watch a movie tonight? Browse the thousands of titles that are being sold on the shops right now.

My point is, both platforms improve the quality of life for the people that own them by giving them a device that can help entertain them and help them relax.

Nintendo could be a part of this as well. No reason they can't be as successful as Microsoft and Sony in the marketplace.

But they keep on chasing down ghosts that do nothing to help their core business. Even supposing their QOL platform proves to be a success, how does that help their video game business?

The same problems would remain intact that have hurt Nintendo since the N64. Bad third-party support, questionable hardware choices, and a lack of features compared to their competitors. If anything, the argument could be made that these problems have become worse with each successive generation and hardware sales of Nintendo's consoles(barring the Wii) have dropped each time.

I have no issue with a company wanting to expand their business in new ways. But the Wii U has sold fewer units then the Saturn, and pretty much every single major third-party developer has packed up and rode off into the sunset headed for the PC, Playstation, and Xbox.

Nintendo already has a QOL platform, its called their video game systems. They don't need to go into the business of making sleeping sensors anymore then Sega needs to start making toasters and coffee makers.

Plus, I can't help but think this is a disaster in the making. Nintendo once tried to expand outside their roots as a card company in the 70s with a TV station, love hotels, a taxi company, and making instant rice. All of those ventures failed, and Nintendo only survived by finding success making toys and later video games.

Nintendo is an entertainment company, they always have been . They started with cards, expanded into toys, and then video games. Those steps have been logical progressions from their roots, to make products that entertain people.

A sleep sensor and QOL platform sounds like Nintendo trying to enter into a market in response to their issues selling video games, while ignoring the steps needed to save that business.

Let me put it this way, if Hasbro announced tomorrow that they were going to get into the business of making Pace Makers, I imagine people would laugh. "What is the maker of Monopoly, GI. Joe, Barbie, and Transformers doing making Pace Makers? They don't know anything about that!"

This is the same thing, and I'm concerned Nintendo is making a mistake here. I could be wrong, Nintendo always shocks the world of course and endures.

But what really bothers me is that Nintendo is not helping save their home console business with the QOL platform. More and more, Playstation and Xbox are becoming synonymous with mainstream video games, while NIntendo slips further and further down as that other company that makes handhelds and Mario.

People can laugh at this all they want, but here's something to consider. Atari and Sega's names were once also tied with video games. At one point, when someone talked about playing video games, they were talking about Sega or Atari.

Where are they now?

I... I just don't see the QOL platform being anything more then a money sink for Nintendo and distracting them from fixing their home console business.

Caryslan

#5

Caryslan commented on Former Sega of America CEO Talks Out on the Co...:

@whodatninja Tom Kalinske is the only Sega guy who has any right to judge Nintendo, since it was under his leadership that the Sega Genesis dominated the SNES for several years and was the number one console in the US during those years.

History tends to forget that Sega was the first company to not only compete with Nintendo, but beat them in the video game market.

Tom Kalinske was responsible for the aggressive marketing, the push to make Sonic the Hedgehog the pack-in game for the Genesis that replaced Altered Beast, and helping Sega overtake Nintendo for several years as the leader in the US(the Genesis also beat the SNES in much of Europe) which left Japan as the only region where Nintendo beat the Genesis until about 1995.

Tom Kalinske can't even really be blamed for the 32X and other things like that, since by all accounts Sega of Japan kinda pushed the concept onto SOA and made them do it.

And he was pretty much gone by the time the Saturn has launched, with much of his power being taken away from him.

Thing is, out of all of Sega's leaders, he had the best understanding of how to sell consoles and get people to put his games. In fact, it could be argued that he did a better job of leading Sega during that era, then Nintendo's leaders did, since the SNES lost much of the market share the NES has won during the 80s.

I understand history tends to paint Sega as a loser company that had a few lucky years with the Genesis, but they were once a very smart, and razor sharp company that had a very good understanding of the market and how to sell their products.

Tom Kalinske was a very big part of that.

Caryslan

#6

Caryslan commented on The Nintendo Game Plan - How the NES Slowly Wo...:

@Dazza The Genesis port of Street Fighter II sold less then the SNES versions of World Warrior and Turbo.

Which is kinda of a shame, because I thought Street Fighter played better on the Genesis thanks to the six-button controller.

That's the thing for me, outside of a few exceptions, I always felt the Genesis had the better playing versions of fighting games like Mortal Kombat and Street Fighter.

The SNES versions always looked and sounded better, but they felt more loose. That, and the D-Pad on the Genesis was better in my opinion.

Caryslan

#7

Caryslan commented on Dragon Ball Z: Extreme Budoten is Fighting Its...:

@Salnax Nice to see a Yamcha fan! For my part, I would probally make Tien one of the main characters that I use in this game. I played as Tien alot in Budokai 3, and he's always been one of my favorite characters in the overall series.

Granted, he never gets the cool transformations or the ability to really fight the stronger opponents, but he did get a chance to do some cool stuff against Cell and even Super Buu, which is more then most of the non-Sayians ever got.

Caryslan

#8

Caryslan commented on Dragon Ball Z: Extreme Budoten is Fighting Its...:

Yes! I have been wanting a DBZ fighting game on the 3DS for years! I'm pretty sure it will come over, its a fighting game and Dragonball is still pretty popular in the US and other parts of the world.

Plus, depending on the timing, the game might come out around the time the Buu Saga of Kai starts on TV in the US and maybe Revival of F arrives here as well.

Although, I really hope some fighters from the first Dragonball like Demon King Piccolo make the cut this times.

Does anyone know, would this likely have online multiplayer? I'm looking for another online fighter for the 3DS besides Smash and Dead or Alive.

Caryslan

#9

Caryslan commented on Soapbox: Portable Gaming Forges a Special Rela...:

I will never be a mobile phone gamer, and I personally have never seen why people praise the garbage that shows up on the Android app store. I started gaming on a Sega Genesis, but I have many great memories of the first Game Boy and Game Gear.

And as the years go on, I enjoy the newest consoles, but handhelds still get more of my gaming time. It's much easier to get into the games on handhelds, and the systems themselves have more of a personal feel then a console that you share with other people.

I don't care how many articles come out about how phones are killing gaming or how Nintendo should just give up on handhelds, I'll always remain a handheld gamer.

I want real buttons, a d-pad, and an analog nub or stick when I play games. I don't want to play a "free" game that requires me to buy tons of content to even access basic features. If I'll have to do that, then I'll just stick t games that have a flat price with maybe some extra DLC that I can buy if I wish.

People can praise their phones all they want, and people can write about how mobile devices will kill off handhelds. I've been tothe Android App store, I've seen the garbage on there that tries to pass itself off as a decent game.

I love my 2DS. Not only can I play new games, but I can enjoy classics from the NES, Game Gear, and Game Boy, watch Hulu and Netflix, and discover some of the smaller gems that are in the eshop. My 2DS has more then earned its value, and I find myself playing it more then the Wii U and PS3.

I know people love to slam the 3DS for only selling 50 million, but I think people tend to underrate that audience. Many people like myself don't care for mobile games, and would rather play handheld games on hardware suited to those games.

Right now, the systems of mine that get the most use are my 2DS, PSP, and a little Sega Genesis portable. It's rather funny to consider that more games on handhelds hold my interest more then big-ticket games on home consoles and whatever garbage is being put out on the Android Marketplace.

I'll always love consoles, and I'll always have them to play the latest games. But handhelds are what I mainly play, and I love the games that end up on them.

Caryslan

#11

Caryslan commented on Sonic Boom Sales Struggle to Explode as Sega C...:

As a Sega fanboy and especially as a Genesis fanboy, it makes me sad to see how far Sega has fallen. Many Japanese companes have fallen over the years, but at least companies like Capcom still show signs of what made them so great in the past.

Sega has none of that. Right now, they are pretty much a dead company that gets by on Sonic, Total War, Football Manager, licensing out the Sega Genesis to other companies that create systems based on its hardware, and slapping their name on licensed games.

As some people above me have said, it boggles the mind that Sega sits on top of so many IPs, and does so little with them. Shining Force was the king of SRPGs long before anyone in the west knew what Fire Emblem was. Where is a new game in the series? Hell, where is a remake? The JRPG genre has fallen from grace in the past decade, I'm sure a new Phantasy Star that is like the old Genesis ones where create massive waves and generate interest.

Where is Virtua Fighter 6? Let's go one step further, where is a new Eternal Champions game? If old franchises like Killer Instinct can find new life, then why can't Eternal Champions which was pretty popular on the Genesis?

Sega is a shell of the company that it used to be. The Sega that knocked Nintendo out of first-place with the Genesis was a company that took chances and bold risks.

Nintendo thought gamers in the west could not handle Fire Emblem during the SNES era, while Sega put out Shining Force and raked in the money. They took it to Nintendo with ads, they allowed content like blood on their systems when Nintendo still stubbornly clung to their censorship practices. In the arcade, they created and defined the blueprint that all 3D fighters still follow to this day with Virtua Fighter.

How about the Sega Channel that was a bold idea for its time and helped improve telecommunication and cable lines?

My point is this, it makes me sad to see Sega today. It's like a great man that once changed the world and innovated who is now reduced to sitting in a wheel chair with a machine attached to them so he can breath.

There is no drive for Sega anymore, no desire to even be one of the top third-party developers in not just Japan, but the world. They could do it, they have the IPs, they have the lineage that is just a impressive as NIntendo's or any other company.

But they just want to play it safe with Sonic, and living off their past glory with the Genesis. There just is not any drive anymore.

Sonic Boom never would have existed with the Sega of the 90s. Sonic 3D Blast and Sonic R were somewhat decent games.

This is pure garbage, and its pathetic that Sega cares so little about their name, that they are willing to attach their name to games like this.

Caryslan

#12

Caryslan commented on Nintendo Download: 12th February (North America):

@ted-k For me, I want to get physical copies of those games. Plus, I have tons of 3DS games to catch-up on, so I'm in no hurry to get either game.

I was kinda hoping this would be the week where Final Fantasy or Donkey Kong Land finally arrived, but looks like I'll have to wait another week.

I will probably get the NES Zelda theme if it looks good.

Caryslan

#13

Caryslan commented on Nintendo Pitched For The Media Rights To Harry...:

@Artwark Sega will never sell Sonic unless they sell off their entire game division. Even if new Sonic games no longer proved profitable, Sega can still make tons of money putting the classic Sonic games on modern platforms and modern day licensed Genesis consoles and handhelds that include the games built in.

No way in hell will Sega ever lose the franchise that still prints them monesy. Even if the new games aren't worth it, the first Sonic still sells. Sega will never let that go.

Caryslan

#14

Caryslan commented on Monster Hunter 4 Ultimate Sales Meet Capcom Ex...:

@ReaperX30 I don't get why people want a gimped port so badly. It's obvious this Resident Evil Revelations 2 is being built with the idea of the HD systems being the lead platforms for the game. Which means a 3DS port would for lack of a better term, be gimped due to the 3DS hardware(even the new model) being much weaker then the PS4 and Xbox One, and even the PS3 and Xbox 360.

You're talking about porting a game that is being made for HD systems to hardware that is around the level of a Wii.

The main problem is this, if the 3DS is the lead platform, then the HD versions would be held back in terms of features and what they want to do with this game. If the HD versions are the lead platforms, then a 3DS version would be gimped, since the 3DS hardware is much weaker then a PS3/360 and nowhere near the level of power of a PS4 or an Xbox One.

As for why the Vita is getting a port, it's simple. The Vita's hardware is around the level of a PS3, so a port would be easier to do without having to really cut anything back.

I understand people want this game on a Nintendo platform, but rather then demanding a gimped port of a system that clearly can't handle it, why don't we ask for a Wii U version? The Wii U can handle this game with no problem.

Caryslan

#15

Caryslan commented on Poll: Nintendo's Year of Multiplayer Gaming on...:

@JaxonH My issue is that while those games have caught my eye, other games coming out to the Wii U and 3DS have my intrest, namely Zelda U, Star Fox, Mario Maker, Splatoon, Majora's Mask 3D, Xenoblade Chronicles X, and Fire Emblem 14 if it arrives this year.

I have Monster Hunter 3 Ultimate on my Wii U if I want to play Monster Hunter, and Project Steam just fell by the wayside. I'll get to it eventually, just other games have captured my interest and money first!

Caryslan

#16

Caryslan commented on Video: Donkey Kong Country Returns...To Wii U:

I would just suggest anyone who has an interest in this game get the 3DS version. Besides the extra content, the 3DS version also has a normal control scheme that works for a platformer.

The Wii version is a good game marred by bad controls. For some reason, the developers felt the need to shoehorn motion controls into a game that gains no benefit from them, and helps lead to some cheap damage or death and since it lacks classic controller support, you have to fight with questionable control ideas while playing through the game.

Thankfully, the 3DS version and Tropical Freeze fixed those issues by giving the player options with the control schemes.

Caryslan

#18

Caryslan commented on Poll: Which New Nintendo 3DS Will You be Buying?:

Given all the games that I care about such as Majora's Mask 3D, Fire Emblem 14, and Monster Hunter 4 Ultimate are still playable on my 2DS, I'll just hold off for right now.

After having a my 2DS for awhile, I don't think I can go back to the clam shell design of the other 3DS systems. I love the form of the 2DS, and how it fits in my hand.

So, hopefully Nintendo will come out with a new 2DS that has all the upgraded features of the New 3DS(besides the 3D) but has the form of the 2DS.

Of course, if a large number of games are exclusive to the New 3DS I may change my mind, but for right now, everything I want to play is still coming to my 2DS, so I'm sticking with what works!

Caryslan

#19

Caryslan commented on Nintendo of America Issues Non-Statement on th...:

I know this is wishful thinking, but I hope this means NA is going to get its own exclusive model, namely a New 2DS.

A new model of the 2DS that has all the new features of the New 3DS besides the 3D, but retains the form factor of the original 2DS.

I find it odd that Nintendo has nothing on the bottom end of the price spectrum, and if I remember correctly, the 2DS sold the best in NA.

So, maybe they are trying to work on their own budget model to be sold alongside the New 3DS XL.

To be honest, I love my 2DS over all the other models of the old 3DS, and would love to see a revised model with all the new features that the New 3DS brings to the table.

Caryslan

#20

Caryslan commented on A New Fire Emblem Game Is Marching Towards The...:

@Quorthon Fusion I can live with since Samus was still pretty much herself in that game, and the ending did set up an interesting premise, namely the fact that Samus openly defied the orders of the Galactic Federation.

Which means a sequel to Fusion could have gone in a unique direction. Namely Samus is now being hunted by the Federation forces who have throwing everything in an attempt to capture or kill her. On top of which, you now have a resurgent Space Pirate group that is taking advantage of the fact that Samus and the Federation are now enemies.

Add on a third outside factor like a dangerous energy source(like Phazon), an ancient weapon, or the old standby of Metroids to make things worse for Samus since the Pirates are trying to harness this factor for their own benefit without understanding the dangers(like with Phazon and the Metroids).

So, you have Samus being hunted by two factions, while trying to stop a dangerous item, energy, or creature from being unleashed on the Galaxy that could destroy it.

So many directions they could have gone following the end of Fusion, and we got crap like Other M's plot where the galaxy's most badass Bounty Hunter did not even have enough backbone to openly question or defy Adam and activate her Varia suit when she standing in the middle of a volcano and being boiled to death!

Fusion and the Prime games were fine. Other M is the game that messed with Samus' personality and basically killed the series with a horrible story and even worse gameplay.;

Caryslan

#21

Caryslan commented on A New Fire Emblem Game Is Marching Towards The...:

@JJtheTexan While I want a new Metroid game, the reality of it is that Other M was a massive bomb compared to the recent Donkey Kong and Fire Emblem games which were massive successes.

When a Nintendo franchise bombs that way Other M did, Nintendo rarerly gives it another chance. Look at F-Zero, a popular series on the SNES and N64 that had a few entries on the Gamecube and GBA that bombed.

If we really want to show Nintendo that we care about Metroid, then we need to show them by buying Metroid Prime Trilogy when it arrives on the eshop. Maybe if we show them that Metroid still sells and Other M was a fluke, maybe they will give the series another chance.

Until then, Metroid is in the same category as F-Zero. A once-popular series that has a massive bomb with its previous entry. Like it or not, Fire Emblem is a much more important series to Nintendo nowadays.

Awakening is the best selling game in the series. It created tons of new Fire Emblem fans who were likely looking forward to a new game in the series. As for Donkey Kong, that series has always been more popular and successful then Metroid ever was.

Caryslan

#22

Caryslan commented on Rumour: Red New Nintendo 3DS XL With 13th Febr...:

I take this with massive grain of salt, and will file this in the "Likely a rumor" category for one reason.

Monster Hunter IV Ultimate already has a release date of March 31st on Gamestop, Best Buy, Amazon, Walmart, and Target's websites.

I know release dates can change, but that is very rare and normally nothing more then a game coming out a week early.

So, Monster Hunter 4 Ultimate is coming out well past the release date on this poster.

So, I call photoshop on this one.

Caryslan

#23

Caryslan commented on Feature: Five Key Reveals We Want in 2015's Fi...:

Personally, I'm hoping to see more DLC for Smash shown off. I don't believe for a second that Nintendo is going to ignore the potential goldmine that is Smash DLC, especially when people want characters like Wolf, Ice Climbers, and Roy back in the roster.

Even if Sakurai does not want to work on DLC, they still have the team there. Obviously, they are still working on content if Mewtwo, Tournament Mode, and the Miiverse stage still aren't out yet.

I would hope Nintendo sees the pot of gold, and announces some more DLC. I would gladly play $4.99 to get Wolf back in Smash 4

In other news, I want a release date for Mario Maker! This is the game that I am looking forwards to most. Once I have it, I can create my level with nothing but Buzzy Beetles and the Fire Flower as the only powerup:)

Caryslan

#24

Caryslan commented on Puzzle & Dragons: Super Mario Edition Was The ...:

While this is not a total answer to the lack of third-party on Nintendo's platforms, I like the idea of these partnerships with third-parties. It does nothing but help Nintendo.

It allows them to put out more games without having to put additional pressure on their own development teams, third parties can take a risk on games on Nintendo's platforms while having the safety net of both having access to Nintendo's characters and Nintendo being in charge of promotion and publishing, and of course, it helps gives closer relationships to third-parties, something Nintendo really needs right now.

Plus, third-parties give a new spin on franchises that we would have never seen from Nintendo themselves. Hyrule Warriors gave us a unique take on the Zelda Universe, Pokken Fighters will give Pokemon it first fighting game, and this game will allow Nintendo to sell another Mario puzzle game without having to dip back into the "Dr. Mario" style of gameplay.

I love seeing these partnerships and I hope they keep on. Between Mario & Sonic at the Olympic games, Pokemon Conquest, Hyrule Warriors, Bayonnetta 2, and the Zelda games that Capcom worked on, these partnerships have been very successful for both NIntendo and third-parties over the years.

Caryslan

#25

Caryslan commented on Nintendo Download: 8th January (North America):

Another week, another update without Donkey Kong Land or Final Fantasy....

Honestly, I may not even care once the games finally do arrive. That's what happened to Duke Nukem 3D on the PS3.

Come on Nintendo, how hard is it to put out Donkey Kong Land? For heaven's sake, Japan and Europe already have the rest of the trilogy! It is possible to put out both Adventure of Lolo and Donkey Kong Land and let the consumer gasp make a choice of what they want.

I'm getting sick of this quite frankly. These are old roms of games that are already developed and in many cases, were localized years ago. If there is no issue with emulation(which would not be the case if the games are in other regions) why the massive delay when it comes to bringing these games over to North America.

Who at NOA is in charge of the Virtual Console for this region? Because to put it bluntly, they suck at their job. Why did it take months after the other regions to finally get Super Mario Bros 3? Why is it taking this long to get the first Donkey Kong Land when the rest of the world already has all three on their Virtual Console?

I can understand delays and having to promote games. But this is an older game from a very popular Nintendo series. It should have arrived a long time ago.

Caryslan

#27

Caryslan commented on Nintendo Dominated Japan During 2014, Despite ...:

Now that I reread the article, I will say this. I was kinda off with my comments, and some other posters pointed some good things out.

So, I kinda withdraw some of my points, although I will still say Nintendo did a good job of winning Japan.

Caryslan

#28

Caryslan commented on Nintendo Dominated Japan During 2014, Despite ...:

Remember everyone, Nintendo is doomed! Nobody cares about their products or their games, right?

I wish the naysayers would offer a response to this. While Nintendo does have their share of issues like any other company, and they are struggling with the Wii U, the reality is that Nintendo can still produce games that sell, and an entire region pretty much belongs to them. Even Sony for all their success with the PS4 is now having to contend with a resurgent Xbox brand in the west.

Nintendo as much as naysayers might not want to admit it, is the only one of the three that has an entire region that they alone dominate. Sony is losing their hold on the Japanese market, and the Xbox has never been a factor.

This is great news for Nintendo, and proof that they are not going the way of Sega any time soon.

Caryslan

#29

Caryslan commented on Shigeru Miyamoto Confirms Playable Star Fox fo...:

@Quorthon I love F-Zero as much as anyone, but the reality is that Mario games sell, while the last two F-Zero games bombed.

So taking people off of the teams that work on Mario, Zelda, Pokemon, Fire Emblem, Donkey Kong, or Kirby is not the answer given those series sell.

Who should develop a new F-Zero is Sega who did a great job with GX, although for some reason Miyamoto hates that game so we'll likely never see Sega involved with the series ever again.

Caryslan

#30

Caryslan commented on Super Smash Bros. Pro Players Tackle the Probl...:

What's funny was that I thought the nerf to the nanner game(pretty much the core of his gameplay in Brawl) would have caused to to fall like Olimar and Meta Knight did who also got nerfs or things removed that they had in Brawl.

Boy was I wrong. Looks like he got another trick to replaced the nerfed Bananas.....

I will say, if it becomes clear that Diddy is too overpowered, and no way to counter him appears, then maybe a ban should be considered early on.

Alot of the reason why the Meta Knight ban did not work in Brawl was because it came too late. By the time the ban was finally enacted, the metagame was over four years old, and many of your top players were unwilling to lose their meal ticket to a ban. So as a result, many people refused to honour it, and many major tournaments did not bother since the top players played Meta Knight, and they might lose those players.

Plus, Meta Knight had been allowed to run wild for so long, many players simply walked away from Brawl, focused their energy on finding the magic Meta Knight counter, or took up Meta Knight themselves. The inablility to deal with Meta Knight, and the broken nature of his gameplay pretty much killed Brawl's metagame and turned into Meta Knight dittos land.

With this game, I feel that steps need to be taken early and Diddy needs to be banned if he starts winning an insane number of tournaments with no clear counter ever appearing. Obviously, some data will be requried, but it was clear in Brawl that Meta Knight was overpowered and virtually unstoppable pretty early on. If Diddy does not get banned early, we might see a repeat of what killed Brawl's metagame, which might shut down the metagame of Smash 4.

I hope Diddy either gets patched or a counter is found against him. The last thing Smash 4 needs is another Meta Knight.

Caryslan

#31

Caryslan commented on Nintendo Download: 1st January (Europe):

@Grumblevolcano I would hope they have them on the older 3DS models as well. One is a Gamecube game, the other is a Wii game that I don't think pushed the limits of the system that much.

No real reason to cut off older 3DS owners.

I can understand Xenoblade since that game pushed the Wii to its limits, but if DKCR can make it onto the 3DS with no problems, then POR and RD should have no issue either.

At the least, they are much smaller games then Awakening is.

Caryslan

#32

Caryslan commented on Nintendo Download: 1st January (Europe):

@Webby-sama I would say even longer then that. We're still waiting for Donkey Kong Land while the rest of the world already has the rest of the series. I love Nintendo, but NOA sucks when it comes to getting VC games over here in a timely manner.

It took us almost a year to get Super Mario Bros 3 after everyone else.

Caryslan

#33

Caryslan commented on Crunchyroll Arrives on Wii U as a Free App in ...:

Given my anime viewing basically boils down to Dragonball, Dragonball Z, Naruto, Spice & Wolf, Inuyasha and Rurouni Kenshin, I'll just stick to Hulu and Netflix for my anime needs for the time being.

It's a nice service for people who are really into anime, but most of the series on there have not caught my interest yet. That, and Hulu has an insanely good selection of anime series and movies, plus other general shows like Star Trek and other stuff.

Caryslan

#34

Caryslan commented on Review: Mega Man Zero (Wii U eShop / Game Boy ...:

The Zero games are good, but I still prefer the classic and X series more overall. There are times where the Zero games just get too cheap with the difficulty and the cyber elves were pretty much wasted since using them killed your ranking.

I understand the games appeal to a super-hardcore audience and some people appreciate that.

Me? I want to run through levels shooting robots, searching for hidden items I can use later, and get weapons from the bosses.

Mega Man Zero and its sequels are good, but it often feels like you have to jump through hoops to get the things that were a given in previous Mega Man games. Why do I have to get an A ranking just to get master weapons? It's a freaking Mega Man game, I should get those whenever I beat a boss, no matter what!

Mega Man Zero is a good game, although I would warn potental buyers that it gets hard and at times, pretty damn cheap. This is a game that punishes you for making subtanks to help you out(As opposed to letting you find them like in the Classic and X series)

Let me put it this way, if you're looking for a game that will have you staring at a game over screen on a regular basis and punishes you for daring to take hits and create subtanks Mega Man Zero is for you. If you're looking for difficult, but fair games, stick with the Classic and X series.

Caryslan

#35

Caryslan commented on UK Retail Survey Highlights the Challenges Fac...:

@Quorthon To add on to what you wrote, people tend to forget that Nintendo had a much larger retail presence in stores like Gamestop and Best Buy around 2007 and 2008 when the Wii and DS were the top selling systems. I remember my Gamestop stores locally had an entire wall devoted to the Wii and another one devoted to the DS, with the GBA games getting a prime location at the front counter.

People tend to think that these companies have some hatred of Nintendo or are being bought off. The reality of it is, retail stores what to have what is selling and what is hot right now. And those hot products are the PS4, Xbox One, Skylanders, and Disney Infinity, along with an assortment of tablets.

Plus, Gamestops are selling alot more stuff then they did back in 2007. Back in 2007, a Gamestop sold PS2, PS3, PSP, GBA, Gamecube, Wii, DS, Xbox, and 360 games and consoles. Now, Gamestops are selling not only game consoles and games, but also tablets, laptops, and Skylanders and Disney Infinity figures.

These stores need to allocate shelf space to what sells, and right now as much as it might bother people, it's not Nintendo. But before we act like Sony is buying Nintendo's shelf space, think about one thing. Namely, how small the Vita section is at many stores. And that is a system that is selling even worse then the Wii U.

Nintendo losing shelf space is not due to some evil plan to undermine them or drive them from the market. Simply put, its due to their current success in the market, which since the Wii U, they have struggled to reverse.

Caryslan

#36

Caryslan commented on Weirdness: Sony Uses Art From Super Smash Bros...:

@andywitmyer Besides Move(which is no different from copying the concept of a light gun or controller) what did Sony steal from Nintendo?

If your answer is anything along the lines of Final Fantasy, then Sony did not steal that. Nintendo drove off companies like Square by using carts on the Nintendo 64 that were not big enough for the games they wanted to created. Sony did not steal them, these compaines came to them because the PS1 was the best platform of that era to develop their games for.

The Saturn was hurt by its difficult to understand hardware that made it harder for developers to build games on the platforms, and the Nintendo 64 was hurt by Nintendo's stubborn refusal to accept CDs as the future(something that still kinda hurts them even today)

Sony did not steal anything. Their success with the PS1 was because they built the better hardware in terms of ability and ease of development for third-partes. Something Sega and Nintendo dropped the ball on during the generation.

Caryslan

#37

Caryslan commented on Weirdness: Sony Uses Art From Super Smash Bros...:

I think people are missing the point of this picture. It's not about what was exclusive to the Playstation brand, its all the games that could be play on the various Playstation consoles over the year.

It ties into Sony's history of not only offering decent first-party games, but getting tons of third-party games, often better support then Nintendo, Sega or even Microsoft could have hoped to see.

It ties into Playstation's marketing since it started, which is that their consoles get virtually all the major titles and is the best place to play video games.

The image is both a celebration of their past and advertising for their modern systems where they can say "Remember when the PS1 and PS2 had better support then the N64, Saturn, Gamecube, Dreamcast, and Xbox? Well, nothing has changed."

It's an promotional tool for their modern systems as well.

Caryslan

#38

Caryslan commented on Video: Today's Teens Simply Cannot Handle The ...:

A better test would have been to put Mega Man 2 or any of its sequels in the hands of teenagers. I like the first Mega Man, but it's a game with cheap difficulty, although it is a bit better then many NES games that threw tons of enemies at you at once while your playable character often did not have the options or abilities to get through everything.

Mega Man, Castlevania, other games of that era are cheap when it comes to difficulty. Throwing a billion enemies at a player and asking them to dodge or fight back the onslaught with minimal weapons and a main character that can barely jump in not difficulty, that cheap and poor game design.

The later Mega Man games were better designed because they offered E-Tanks, Power Adaptors, and things like Beat to help the player have a better chance at survival. Those games weren't really any easier, the player just had better options.

Same goes for Castlevania. The 16-bit entries have a much better design philosophy due to the playable characters getting more options like the ability to pick up dropped sub weapons, multi-directional whipping, item crashes, moves like back flips that can let them dodge attacks, and better movement options.

Games today might be much easier then their forebears, but the NES era, especially the early games are poor examples of difficulty. The difficulty in many of those games boiled down to "Lets have the player fight off tons of enemies at once while navigating bottom-less pits with their poor jumping abilities"

Things got better in later NES games, but 16-Bit games developed a better sense of difficulty. They offered the player better options in terms of dealing with the challenges of the game, but still retained enough difficulty while not being cheap about it.

Caryslan

#40

Caryslan commented on UCraft Wii U Beta Plans Outlined as New Traile...:

@S-Miyahon And people wonder why Nintendo has trouble getting third-party support. I'll be honest here, I'm a bit disturbed by the number of people who are trashing this game before it even comes out. Now, if it launches and it's garbage, then I have no problem with people bashing it, hell I'll even join in.

But people are acting like this game is going to destroy the world or something. Yeah, it's a Minecraft clone, do I need to point out the number of retro style platformer and RPG games that are on both eshops?

No, it's not going to win any points for orginality, but it's targeting a niche on the Wii U. Namely people that want Minecraft on the system.

I agree, the guy who is in charge of this project opens his mouth a bit too much. But to sit here, and trash a game before it comes out is pitiful. This is a third-party that is supporting Nintendo at a time when most other third-party developers have walked away to the greener pastures of Sony and Microsoft's systems.

Rather then hoping a in-development game "crashes and burns", let's support this game and a third-party that is still willing to work with Nintendo. I'm not saying go out and buy this game, but don't trash it before it even comes out.

Caryslan

#41

Caryslan commented on Talking Point: The Time Is Right For A Nintend...:

There are some major problems I see with the whole smart phone idea.

1. There are simply too many players in the mobile phone business as it is. If Nintendo entered the market, they would be competing with Sony, Apple, Samsung, Microsoft, Motorola, LG, Nokia, HTC, and many other companies that already exist in the market.

2. Nintendo’s name means nothing in the mobile business. At the end of the day, Nintendo is known as a video game and toy company that built their empire on Mario. Do people honestly think they can compete with established companies that have been making mobile phones for years? Who honestly thinks Nintendo will be taken seriously by companies looking to buy mobile phones for their employees? You think managers and executives in charge of getting hardware for their workers are going to invest in a brand that for years, was only know for making the systems and games that their kids play?

Samsung, Apple, Microsoft, Nokia, LG, all of these are established electronics, computer, and software companies who are respected both by personal users and businesses. Nintendo will be laughed out of the building if they try to compete with established players who are respected and trusted in this market.

Regardless of if people think the image is deserved, the market sees Nintendo as a video game and toy company, not a serious electronics or computer company.

3. Nintendo would lose control over their hardware. Yes, I know this article brings up the fact that Nintendo can build their own UI over Android, but do people think that will work for a company like Nintendo, that historically, loves to be in control of everything? Think about it, Nintendo would be at someone else’s mercy, be it Google with the OS, phone carriers, or having to deal with outside apps.

Nintendo would lose their ability to control their OS, the network that serves their systems, and the ability to block unauthorized apps form working on their hardware.

Nintendo can’t stand the thought of homebrew running on their systems. Do people think they would be OK with giving any control up to anyone else?

4. Nintendo can’t have both a handheld and a mobile device. I know people will bring up the third-pillar all they want, but the reality is that Nintendo said that back when the DS launched to cover their behinds and protect the Game Boy brand. The second the DS took off, it killed the Game Boy line.

Good, for them right?

Not really, it could hurt Nintendo in the long run. People generally don’t buy more then one phone for their use, and most people stick to a single carrier. If Nintendo does not end up on all the carriers, then they end up cutting away a portion of the market that might otherwise buy a Nintendo handheld. Not to mention, they still have to compete with other established brands like Apple.

Now, they can’t have both a handheld and mobile device out on the market at once that use different Operating Systems and hardware. Look at how difficult development has been with both the 3DS and the Wii U. Both systems have stretched Nintendo’s resources, and those are on hardware of their own design! Now, they have to learn an OS that they never created, and add it in as a third pillar.

But the issue is that they have to pick a single system. Either mobile or handheld. It can’t be both.

The reason for that is simple. To make a system interesting to the general market, they need to put games on there that people want to play. If they put a new mainline Pokemon, Mario games, and Zelda on a Nintendo phone and neglect the handhelds, then that market will lose customers. If Nintendo plays it safe and keeps their heavy hitters on their handhelds with the phone getting nothing but minor games and Virtual console games, then the phone will have trouble gaining traction.

If Nintendo decides to spread their titles evenly between both, then that puts even more pressure and strain on their development teams to juggle a phone platform, a handheld platform, and a home console as well.

5. Nintendo’s business model is not suited to mobile devices. While their digital platforms have made great strides over the years and they are making some money from their digital shops, much of Nintendo’s money likely still comes from retail releases. With a mobile device they would lose that market since there is no cards or discs to make. Their business model also thrives on making deep games with tons of features and that are finished when they arrive on store shelves. Mobile devices rely on the microtransation model for the most part, with “free” games luring in consumers. How many full-priced games are on mobile devices? More importantly, how many of them have been successful?

Nintendo would either take the risk with $39.99 games on mobile platforms or have to adopt the microtransation model for their games. Namely, the fun of getting a “Free” Mario game and then having to pay for each of the worlds after the first one.

Even the model of selling retro games might not help. People complain about buying $4.99 NES games on Nintendo’s own shops. For an audience that has grown used to “free” games with add-ons and features that are bought bit by bit, Nintendo’s model may not be something they want to deal with.

I want to say that I have no issue with Nintendo getting onto mobile devices. Maybe some old retro games, something like NES Remix, or small games starring Mario will be fine to introduce the mobile audience to Nintendo’s games and get them to hopefully move onto Nintendo’s platforms.

But a Nintendo mobile device is suicide. Nintendo would enter a market with tons of competitors who already very established with devices that are very popular.

Nintendo is having issues in the home console market. Should they really enter a market where they have to fight tooth and nail for market share?

One other thing I want to note it this. People are under the impression that handheld gaming and mobile gaming are interchangeable, and Nintendo’s success with handhelds will mean they will be successful with a mobile device. The problem is that the markets while similar in the concept of making games that people can play on the go, operate on different business models and are aimed at different audiences.

Nintendo making a mobile device is not guaranteed success, just like Apple deciding to make a 3DS-like system to compete in the handheld market would not be a guaranteed success either. Nintendo’s model is tailored to the handheld market.

Caryslan

#42

Caryslan commented on Super Smash Bros. for Wii U Facing Potential E...:

Well, I'll just play Mario Kart 8 and 3D World for the time being until this gets fixed. And if it can't be fixed, then I'll sell the game for some credit.

I love Smash Bros, but I'm not going to risk my Wii U to play it. I have the 3DS version if I need to get my Smash fix. At least there, I can stay offline if I want to avoid any errors.

I am a little bothered by the errors that are popping up in both versions of Smash. Maybe the development of 2 versions at the same time spread the team kinda thin and took away some quality control.

Caryslan

#43

Caryslan commented on Omega Ruby & Alpha Sapphire Enjoy Biggest UK P...:

@thesilverbrick Outside of their handhelds, Nintendo has never really popular in Europe. In the late 80's and early 90s' it was Amiga and Sega country and from the Mid 90's through today, its been Playstation and Xbox country.

Nintendo entered later in the European market then Sega, and they have paid the price ever since. It did not help that many of their games ran slower the NTSC version.

I don't think Nintendo really took the European market seriously until the 2000s.

Caryslan

#44

Caryslan commented on Omega Ruby & Alpha Sapphire Enjoy Biggest UK P...:

@G0dlike Because of course, that's all the Xbox and Playstation has to offer. Surely, they don't have any fighting, racing, JRPGs, or other genres on those platforms besides FPS games, right?

I love my Wii U, but the reality is that outside of Nintendo's own IPs, indies, and games from older platforms, the library is going to have trouble competing with the Xbox One and PS4 going forward. Those systems have support that Nintendo simply does not have.

People seem to think that the Xbox and Playstation sell only because they have dudebro games. That's not the reason, and it's never been the reason. The Xbox One sold well over black Friday because they had the foresight to lower the price of the system and market the hell out of it. Sony has managed to make the Playstation 4 the "gamer's console" on hype alone.

Nintendo's marketing this generation has been abysmal. They barley have any TV ads anymore despite that still being the best medium to reach everyone including casual buyers who might catch ads during football games.

The reason why the Playstation and Xbox are doing better is because they have a much better market sense right now. They know how to get third-parties to get onboard, they blitz TV shows with ads about their products, and they are willing to lose some money to build up an audience in the long run.

When people go into stores and see the Xbox and Playstation sections that have more games and are bigger then Nintendo's sections, of course most people are going to opt for the Xbox or Playstation. If I knew nothing about video games and was buying it for someone else, I would go with the console that looks like it has more games.

And to be quite blunt, that's not Nintendo.

Stores are not taking away shelf space to be mean to Nintendo, they are doing it because quite frankly Skylanders, Xbox, and Playstation are more popular right now. When the Wii was hot, Nintendo had more shelf space.

I love my Wii U and 2DS, and right now I play them more then my PS3. I think the Wii U is a great system with some cool features. The problem is that Nintendo has lost their ability to reach a mass audience. Maybe tastes in gaming have changed or maybe Nintendo simply forgot how to properly advertise their systems.

Either way, it's not all because gamers want nothing but guns and insane graphics. Fact is, Nintendo will keep struggling until they rediscover their ability to connect with the general audience. Sony had the same trouble with the PS3.

Caryslan

#46

Caryslan commented on Nintendo's Official Japanese Site Suggests Dis...:

@Kirk To be honest, I would love if they did a New 2DS! My eyes hurt when I use the 3D, so that does not matter to me, and I think the 2DS is the most comfortable model when it comes to holding it and playing it for extended periods. I love my 2DS, and my brother has also bought one as well, mostly due to the lower price.

A New 2DS with the form factor of the 2DS, but with the new features would be awesome, and would allow Nintendo to put out a cheaper model for budget minded gamers.

Hell, I would suggest they just skip the New 3DS and have a New 2DS and New 3DS XL be the models they bring to the west. It seems like the New 3DS is not selling as well as the others, and that model is redundant quite frankly.

A New 2DS could appeal to budget-minded gamers while a new 3DS XL could be for gamers who want fancy features like 3D and a larger screen.

Caryslan

#48

Caryslan commented on Sony: PS Vita Is Better Than 3DS And The Wii B...:

The Vita is much more powerful then the 3DS, it has a better form factor that fits better into your hands, it has the ability to play movies as well as playing games. The Vita is a great system in every single category expect the one that matters most, and that's games.

The 3DS blows the Vita out of the water when it comes to games, and it has support the Vita could only dream of. Which is a shame, since the PSP was such a great handheld and that did have Sony's support.

The Vita does not even have Sony supporting it.

I think the Vita has the best hardware out of any handheld on the market today. Its just a damn shame that hardware is wasted and not being taken advantage of. All the power and features in the world is worthless if there aren't any games to play on a system.

And that is the category where the 3DS beats the Vita hands down.

Caryslan

#49

Caryslan commented on The Nintendo Wii U Is Better Value For Money T...:

In a few years, the PS4 and Xbox One might be worth the money.

Right now? They are not worth the money that Sony and Microsoft are asking for. I have not been impressed by either system since they debuted, and I have yet to see anything that changes my opinion.

What does $400 buy you? Two systems that mostly have remixed ports of games that are barely a year old and new games that can be found on the PS3 and Xbox 360.

The PS4's holiday bundle this year is Pathetic. Grand Theft Auto 5 and The Last of Us? Really Sony? A bundle that has two remixed PS3 games? That's the most pathetic thing I have ever seen. Where are the real next-gen games? People think this is worth their money?

Why in the hell would I get a PS4 or Xbox One when I can get games like Mortal Kombat X, Dragon Age Inquisition, Forza Horizon 2, Little Big Planet 3, Destiny, Advanced Warfare, and Titanfall on the PS3 and Xbox 360 that I already own?

This is why I went with the Wii U, it has the games that I can't get anywhere else. Not to mention, if I want to play new games like Mortal Kombat X, i can just pick them up on the PS3.

I'm sure in a few years, the PS4 and Xbox One will be worth the money once the market for PS3 and Xbox 360 dies out, and games like Batman: Arkham Knight, Fallout 5, and Elder Scrolls VI arrives.

But for right now, I consider both of those systems a waste of money, hardware that has yet to impress me. I picked the Wii U and I don't regret my choice at all.

Out of all the 8th gen home consoles, the Wii U is the best value right now.