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Mon 18th October, 2010

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Caryslan commented on Monochroma For Wii U Scrapped Due To Technical...:

@GuySloth I recall the kickstarter of the second remake of Lesuire Suit Larry being very successful and not having any real issues when it launched.

Of course, the team did the intelligent thing and limited the game to PC for the moment and that was with Al Lowe at the helm.

Which should serve as an important lesson to kickstarter projects. Rather then go for pie in the sky promises such as putting a game on every single system known to mankind, focus on only a few platforms at first, and then expand to other systems if the project proves to be successful.

Big companies with large development teams and millions of dollars invested into a project can have trouble at times porting games to other platforms.

Kickstarter is a great concept, but this needs to be important lesson to investors that you are often dealing with over ambitious developers who don't know their limitations and are often inexperienced.

Its a risk at the end of the day.



Caryslan commented on Mobile Is Konami's Future, According To Presid...:

@XCWarrior This is the truth, and while I'm sure some people will bash me for saying this, Nintendo kinda started the trend of casual gamers being targeted by companies. Nintendo was the first one to show that a casual market existed with the Wii, and their blue ocean strategy was based around getting people who would never normally pick up a joystick or controller to play video games.

The problem is that Sony, Microsoft, and Nintendo never capalatized on that market. This gave mobile device makers a chance to swoop in and take the casual audience that NIntendo had discovered with the Wii.

It also did not help that the Wii U's main selling feature, the gamepad was the reverse of what sold the Wiimote. The Wiimote was easy for the general public to grasp without having to touch a controller in the past. The Wii U Gamepad lost that ease of use.

I'm not blaming Nintendo for the shift to mobile gaming, but I do think Nintendo did open the floodgates. At the very least, they were the first to discover a new market that other companies had previously ignored.



Caryslan commented on Mobile Is Konami's Future, According To Presid...:

I just want to point one simple truth. Mobile gaming is big in the West, but it is insanely huge in Japan. Much larger then both handheld and console gaming over there.

I know people are going to blast Konami, but look at it from their viewpoint. They are a Japanese company, they likely will go where the players in their homeland are. That's why so many Japanese companies have shifted to handhelds in recent years. Because most gamers in Japan are now on handheld systems.

That's why Konami, Sega, and Capcom failed in the AAA arms race. Their home market does not give a damn about home consoles anymore. Look at the sales of the PS4 and the Wii U. They are nowhere near the sales of handhelds in Japan.

Like it or not, Mobile Gaming is the elephant in the room that can't be ignored. And more companies are going to mobile gaming. Why are people shocked or blasting Konami for this move?

When Nintendo, a company whose entire business model relies on selling hardware and games to move that hardware openly admit that they need to get onto mobile devices, then what do people expect from companies like Konami?

Its a sign of the times, and the stark contrast between gaming in Japan and the West. The Japanese gamer is generally on the go, which means handhelds and mobile games appeal to them more, while in the west, big Console games on HD TVs are what western gamers want.

Konami, Capcom, Sega, and other major Japanese third-party developers tried to appeal to western games. In some cases they did not quite get it and they faltered.

They lost to western developers who understood how to make AAA games, and whose experience with PC games helped them make the jump to hardware that became closer to PCs.

What we are seeing now in a reaction from the Japanese developers who lost money and were left bloodied trying to play the AAA game from developers like EA, Ubisoft, and Activision.

Japanese developers have retreated to what they know, which is handhelds and mobile games. They have gone back to not only hardware that is cheaper to make games for, but has millions of users in Japan and the rest of the world.

Its sad to see Konami take this path, but I'm not sure I can blame them 100% I think its less about their mistakes, and more about the divide between the tastes and playing preferences between the West and Japan.

Its one of the key reasons why the Wii U has seen so much trouble catching on this generation. Japanese developers are just having a hard time finding success in the west. For whatever reason, many of them just can't grasp what western gamers want now compared to the past.



Caryslan commented on Nintendo Download: 30th April (North America):

Would it kill Nintendo to give the 3DS some Virtual Console love? We have not gotten a single VC game since the Donkey Kong Land games.

Come on Nintendo, stop being jerks when it comes to the 3DS virtual console. At least give us some more NES or Game Boy games. Why don't you guys start with Pokemon Red/Blue or Pokemon Gold/Silver? You know, give 3DS owners something cool as an apology for leaving our Virtual Console to rot.

Ugh... Guess nothing for me this week......



Caryslan commented on Fire Emblem's Two Versions Will Offer Very Dif...:

@Artwark I really hope Black Kingdom does have casual mode in it. The game can still be difficult without having to concern yourself with restarting a battle because you made a mistake and left a unit open to attack.

Casual Mode can still exist alongside other challenges like defending a base, or beating a battle in a certain set of turns.

If they really want to make it more difficult, then why not have a modified casual mode in the sense that you don't lose units for good, but you do lose them for several battles due to injuries.

I have played Fire Emblem games since the GBA and I'll admit, casual mode in Awakening spoiled me. It was nice to play a Fire Emblem game that did not force you to reset a battle because you made a mistake and your cleric got taken out.



Caryslan commented on Masahiro Sakurai Shares His Positive Feelings ...:

@luckybreak How is Call of Duty's DLC a scam? The map packs come out months after the game releases and from everything I've ever heard, the development team develops them post release. As for other DLC content like Camo Packs, Announcers, extra slot packs, and stuff like that none of that is forced on the player. They can pick and choose what they want.

Call of Duty has one of the best examples of DLC in my opinion. Regardless of your personal feelings on the series, each Call of Duty game tends to be packed with content in the core game. Many players(myself included) skip the DLC and our experience never suffers for it. Outside of some new maps and a shiny new gun, people don't have to buy a map pack for Call of Duty to fully enjoy the game.

I know Call of Duty bashing tends to be a popular sport online, but the games in the series tend to be some of the best fully featured titles on the market in terms of the core game.

Now, if you want to see how not to do DLC, look at Capcom who had content finished on the disc and hid it behind a DLC paywall.



Caryslan commented on Weirdness: Street Fighter's Ryu is Now Being R...:

I think Ryu could be an intresting addition to the roster, especially if they can make mechanics from Street Fighter work with his gameplay(Maybe give him Focus attacks that grant him super armor, a three-tier Super Gauge that works like Little Mac's KO gauge, let him use Hurricane Kicks in the air, etc)

As for the super gauge idea, it could work like this.

Level 1 is a Super Hadoken which is a much larger version of his fireball that can break through Super Armor and Shields.

Level 2 is a Super Dragon Punch that has great KO power and super armor, but leaves him wide open if he misses.

Level 3 is a Custom Combo system like from Alpha 3 where his moves can be canceled into combos, but one hit knocks him out of it.

That's just an idea off the top of my head, but I think Ryu could work.

As for Roy, I don't think he needs to come back, especially over Wolf. What could Roy bring to the table that Marth and Lucina don't already have outside of a fire effect? Not to mention, If Roy did come back, Fire Emblem would have five reps, putting a smaller niche series at the same numbers as Zelda.

I really hope Wolf gets the nod over Roy. We don't need a second Marth clone in Smash 4's roster.



Caryslan commented on Turn It Up To Eleven, Guitar Hero Is Making A ...:

I know its still wishful thinking, but maybe this bodes well for Black Ops 3 being on the Wii U this fall. Could it be that Activision still sees some potential in the Wii U, and they are willing to support it?

With Zelda out of the picture this fall, the chances of Guitar Hero and Black Ops 3 being successful on the Wii U have improved.



Caryslan commented on Nintendo Download: 9th April (North America):

@Seanmyster6 Well, something is messed up since we have not gotten any new VC games since the Donkey Kong Land games, and we have not gotten a new system added to the VC since the Game Gear in 2012.

For whatever reason, the 3DS' Virtual Console is treated like garbage by Nintendo while the Wii U keeps getting all the VC games.

I own a Wii U, so it does not bother me as much. But in all honesty, GBA and DS should have been exclusives to the 3DS' Virtual Console.

At this point, the 3DS' Virtual Console has 4 platforms on it compared to the 7 that the Wii U has.

What really shocks me is that Nintendo is letting the Virtual Console die on the platform that is more successful.

At this point, I've given up on anything really coming out on the 3DS' VC. We'll get a few bones once and awhile, but our VC will always play second fiddle to the Wii U's



Caryslan commented on Fantasy Life 2 Is Skipping 3DS In Favour Of Sm...:

I'll admit that losing this game does suck, but I can't blame Level 5 or any developer for wanting to make Android and iOS games. The potential market for mobile devices is much larger then anything the 3DS or even home consoles could hope to muster.

Let me put it this way, I can't fault Level 5 for moving their games to mobile when Nintendo, a company that has built much of its recent success and fortunes on handheld consoles has been forced to enter the mobile market to some degree.

While Nintendo will likely make another handheld system, the elephant in the room can't be ignored which is that even a company as powerful as Nintendo can't avoid mobile gaming any longer.

I prefer handhelds like the 3DS, and words cannot describe how I loathe the business model of mobile gaming.

But the sad reality is that more and more games will move to mobile devices, especially games from Japanese developers since mobile devices have eclpised handheld systems it sales.

It's how the market is moving, as sad as that sounds.



Caryslan commented on Poll: Which Characters Do You Want to Win the ...:

While I would want some new blood in the roster, my vote went to Wolf. I loved playing as him in Brawl, and it was a massive shame that he got cut from Smash 4's roster and did not even get the nod as DLC that Mewtwo and Lucas got.

The other characters like Bayonetta, Wonder Red, and other will likely get their shot in Smash 5. I would rather see some of the older cut veterans make a comeback to round out 4's roster.



Caryslan commented on MewTwo And Lucas Confirmed As Super Smash Bros...:

I'm honestly not sure who I will vote for. The third-party characters that I want like Simon Belmont, Bomberman, and Ryu from Ninja Gaiden really don't have a chance of getting in, I want some veterans like Wolf back, but not sure if I want to spend a vote on another veteran.

So, I might go for someone like King K. Rool or Dixie. Donkey Kong needs more reps.

I'll have to think about this one though.



Caryslan commented on MewTwo And Lucas Confirmed As Super Smash Bros...:

@rjejr I have no problem with it as long as the characters are not already on the disc. I think having new characters as DLC helps extend a game's lifespan out and draws in players who might have not cared about a game early on because a veteran they used to play as got cut.

Let me put it this way, I like DLC characters alot better then the 40 dollar "updates" Capcom loves to do for Street Fighter. At least I can pick and choose content when I buy DLC.

The only time any DLC upsets me is when its already on disc or content that was clearly cut to have people pay later on.

But if the team is working post release on DLC, then I have no issue with it.



Caryslan commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Monkeyofthefunk I don't understand this logic of how Nintendo will somehow throw their standards out the door by courting Western Third-Party developers and having a system that is equal to its rivals.

Did the SNES lose its soul when it allowed blood in Mortal Kombat II and games like Doom on its system? Mario games can exist alongside games like Elder Scrolls, Fallout, Call of Duty, and other Western franchises. Nintendo does not lose their standards by getting those games on their systems!

Using the SNES as an example again, Nintendo used to be the king of censorship back in the 80's and early 90's. This dated stance eventually bit them in the behind when Sega allowed uncensored ports of Mortal Kombat on their platforms with the blood and gore intact. Nintendo's version of Mortal Kombat was outsold by Sega's versions by a wide margin.

So, what did Nintendo do? They got with the times and started allowing uncensored content on their systems. Mortal Kombat II on the SNES outsold the Genesis version, and Nintendo even created their own fighting game in Killer Instinct to compete.

You could make the same argument with the marketing of the SNES, where Nintendo eventally introduced the "Play it Loud" campaign to compete with Sega's brash and aggressive ads.

Now, did Nintendo lose their "standards" by allowing Blood and putting out more aggressive ads to help the SNES?

No, because the games that still defined Nintendo were still there. Mario was still Mario, Kirby was still Kirby. The only difference was that Nintendo realized how dated their polices were and adjusted accordingly.

People also seem to forget that up through the Gamecube, Nintendo's hardware was comparable to its rivals. They did not adopt this "older hardware with a gimmick." approach until the Wii.

I guess my point is this, how is letting Rockstar, EA, Activision, Betheseda, and other developers create their games for Nintendo's platforms a bad thing? If you don't like having Call of Duty on the system, then ignore it. But having a FPS shooter on the NX is not going to crush Nintendo's soul.

It's not like we are going to get a Mario game with adult humor and blood or a Zelda game where Princess Zelda has a nude scene.

But what we will get is a Nintendo platform that can finally compete on equal footing with its rivals, just like they had back on the SNES.

Nintendo needs third-party support, and they need it badly. And just getting games like what Nintendo puts out is not the answer. They need the big western IPs and they need to be more then throwaway ports.

Nintendo won't lose their standards by getting those kinds of games or building the hardware that can support them.

They did not lose their standards when they allowed Blood in Mortal Kombat II back on the SNES.

Why would they lose it now?



Caryslan commented on Feature: Ten Must-Play Games for the Nintendo 3DS:

@DerpSandwich I guess that's my problem with the game, I was expecting something more from a game that won so many awards. What I got was a world map that felt largely rehashed from a SNES game that came out 20 years before, an item rental system that removed alot of the point of even having dungeons in the first place, dungeons that seemed to lack that touch that most Zelda dungeons have, and a game that felt easy for a Zelda game.

I guess what gets me is how this game won so many awards over Fire Emblem: Awakining. ALBW felt like Nintendo taking the concept behind the New Super Mario Bros games(retro-style game designed to appeal to older gamers with throwback gameplay) while Awakening took not only the best elements of past Fire Emblem games, but built on that foundation by moving the series forward and produced arguably the best game in the entire series.

I understand A Link Between Worlds has its fans, but I don't get how this game tops not only this list, but won so many awards over games like Fire Emblem: Awakening.

Just my personal opinion on the matter.



Caryslan commented on Feature: Ten Must-Play Games for the Nintendo 3DS:

I will never get the love that Zelda: A Link Between Worlds seems to get. Am I the only one who thought it was a boring Zelda that was too easy with a stupid "Item Rental" system that defeated one of the purposes of even having dungeons in the game.

Its a shame a Link Between Worlds got on the list while Uprising and OOT 3D both missed the list.

That, and it beat out Fire Emblem Awakening, which is not only the best Fire Emblem game ever made, but the best game of 2013 for the system, and the best game overall on the 3DS.

Ahh well, besides that pretty good list overall. I just have a massive dislike for Link Between Worlds.



Caryslan commented on The Legend of Zelda for Wii U No Longer Set fo...:

@IceClimbers Somehow, I can see everyone at Microsoft's gaming division doing a happy dance right now. In the span of a month, the PS4 and Wii U have both lost their single biggest exclusives of 2015.

Microsoft could have a very good holiday if they get Halo 5 out this year. I think the PS4 will be ok since it will still have major third-party support, but I am worried about the blow that this will do to the Wii U. Unless Nintendo has a Mario game up their sleeve, they don't have anything big for the holidays.



Caryslan commented on The Legend of Zelda for Wii U No Longer Set fo...:

I really hate to say this, but this is where the lack of third-party support hurts Nintendo. If you look at Sony and Nintendo, both of them have had their biggest first-party title delayed until next year.

The key difference is that the PS4 will have the third-party support to lessen the blow of Uncharted 4 being delayed to 2016.

The Wii U only has a handful of first-party titles and indie games to fill the gap. I don't care what Nintendo needs to do, they need to get third-parties onboard with the NX and they need more then throw-away ports.

I love my Wii U, and while i'm looking forward to Xenoblade Chronciles X, Splatoon, Mario Maker, and Star Fox.this year, losing Zelda is a major blow.

I'm not mad Nintendo delayed Zelda U. I am happy to see them go out of their way to make the best game possible. But this also highlights the problem of Nintendo pretty much being the only one supporting the Wii U. When they do lose a major title to delays, it is a much larger blow to their lineup during 2015 and especially the holidays then it is on other platforms.



Caryslan commented on Poll: Where Do You Stand On DeNA, Smart Device...:

@ottorocket99 I never got the problem with the Wii U gamepad. Its a controller with a screen on it. It has all the buttons that any other controller has and can play all the games a normal controller can.

Outside of the touch screen, there is really nothing gimmicky about it. I guess my point is this, while I do use a Pro Controller for certain games(mostly fighting games), I can use the Gamepad for pretty much any game on the Wii U and enjoy myself.

In fact, I tend to prefer Wii Multiplats over their counterparts on other platforms for this very reason. I can play my games while someone else is watching TV or playing another system.

I'll admit, the Wii U concept could have been intergrated better. But why does everyone hate the Gamepad so much and act like its a gimmick? It's a controller with the added convenience of having its own screen.

The idea has potental. Why do we need to run back to the same controllers and ideas from years ago?



Caryslan commented on Editorial: Nintendo's Heading For a Period of ...:

@TurboTEF Sony has already sold 21 million Playstation 4 systems and have pretty much been making profit off the hardware since it launched(a sharp contrast to the Wii U and PS3). At this point, Sony has nothing to gain by getting out of the home console market.

They have the third-parties, the PS4 is selling very well, and they have a very loyal fanbase.

Even the Xbox One has seen some success with the recent price cuts.

My point is this, they audience for home consoles will never vanish. Many people(myself included) don't care to play video games on a PC. And while tablets are getting more and more powerful, there are certain types of games they can never truly play successfully, and they can never replace a console hooked up to an HD TV.

What makes you think the home console business is in trouble? If it had problems, PS4s would not be selling and third-parties would not be lining up to make games for those platforms.

The Wii U's issues are not really a reflection of a collapsing hardware market. More then anything, its a result of lackluster marketing, Nintendo's failure to get third-parties onto their systems, and a failure by Nintendo to understand where the market was headed this generation.

Sony and even Microsoft have done well so far this generation. The PS4 is selling very well compared to the PS3 and even the PS2, while the Xbox One has gained some momentum since the holidays.

Nintendo is the only one of the three who is losing market share in the home console market.

The Home Console market is fine, its Nintendo that is struggling.



Caryslan commented on Reaction: The Nintendo 'NX', and Why We Think ...:

@DualWielding How is it doomed? It was obvious from day 1 that the Wii was going to be replaced one day with a new platform. Maybe the Wii U's issues in the marketplace forced Nintendo to get a successor ready quickly, but it's not like the Wii U is being discontintued immedality.

We won't get any new on the NX for the rest of this year, or at least that's what Nintendo said. So, 2015 is still the Wii U's year to shine, and the Wii U will still have 2016 as well since the NX is unlikely to launch until later in the year.

The Wii U most likely won't even be off the market till 2017 or even 2018. Meaning, the Wii U despite its issues will have a lifespan of 5 to 6 years on the market. Not that bad for a console that has struggled to find its footing.



Caryslan commented on Nintendo Set To License All IP to Mobile Publi...:

@Yorumi I don't think we are going to get main Nintendo games on mobile devices,. at least not yet. My guess is that Nintendo will put games like Pokemon Shuffle, Rusty's Real Deal Baseball, and other mobile-centric games to give owners of those devices a taste of Nintendo's franchises while withholding the carrot of the real games on Nintendo's own hardware.

I doubt we will see Generation 7 of Pokemon on a mobile device or the next Smash Bros. Why would Nintendo announce a new hardware platform if they don't intend to put their main games on the hardware?

As for the NX, I think a combo handheld/console is the best route for Nintendo to take. It allows them to combine their development resources into a single platform, and put all their major titles onto the system without splitting the userbase.

They could sell the NX in three ways. A handheld device that can operate on its own, a home console that can play games on a TV, and a deluxe set that combines both components. If Nintendo plays their cards right, the NX could be a massive success. Plus, Nintendo could better focus their efforts on making games for the system. A generation 7 Pokemon game that could be played on a big-screen with HD graphics would sell tons of units, to say nothing of Nintendo's other IPs.

They could also hype true "play your game where ever you go" as a feature of the NX. It would not be like the Remote Play of the PS4 and Vita, but true take your game anywhere with the same game, features, and hardware where ever you go.

Now, the challenge is to get third-parties on board.



Caryslan commented on Iwata: We Are Challenging Ourselves To Redefin...:

@ToneDeath There will still be a market for console games. The Xbox was not killed when Microsoft decided to make a Halo game for tablets. Pokemon shuffle will make money, but at the end of the day, as long as the real Pokemon games are only playable on the NX, then Nintendo will make their money.

Tradtional Mario, Pokemon, and Zelda games will not go anywhere. They will still be on Nintendo hardware and will sell units. Other IPs like Mario Kart and Smash will likely never be mobile games, so Nintendo can use them to leverage their hardware.

Pokemon Shuffle might make money from microtransations, but Nintendo is not going to walk away from the business model of selling 40 or 50 dollar games to consumers, especially since their recent games like Pokemon have sold over 12 million units and Smash sold 9 million across two platforms.

I highly doubt the mobile games will overtake Nintendo's normal games in terms of profit. Unless they just get an Angry Birds or Candy Crush level success on their hands, I don't see it happening.



Caryslan commented on Nintendo Set To License All IP to Mobile Publi...:

Before everyone overreacts to this news, keep in mind Nintendo has already announced a new hardware platform with the NX.

As for Nintendo licensing out their IPs to DENA, its no different from them letting Tecmo work on a game based on the Zelda franchise or Namco making a fighting game with Pokemon characters.

The only difference is that their IPs will come out on Smartphone devices. And I highly doubt it will be something like a major Zelda or Mario game. Most likely, smart devices will get a Nintendo App and games like Pokemon Shuffle and Rusty's Real Deal Baseball.

This is not a bad thing. Did Xbox sales plummet when tablets got a Halo game? Did Playstation sales drop when mobile devices got a God of War game?

This helps Nintendo extend their reach and showcase their IPs to a bigger audience. More importantly, it gets their investors off their back who keep wanting Nintendo to go into the Smartphone market. They can now focus on their core business, which is the next generation of Nintendo hardware.

Sony and Microsoft have already adopted the use of Smart Devices to help promote their systems. Microsoft is even going a step further and is trying to integrate Windows 10 with not only PCs, but mobile devices and the Xbox as well.

The core of Nintendo is still there. The Leadership, key figures, development teams, they are still there.

All Nintendo is doing is moving more into the modern gaming market. Their rivals have already done this. It's Nintendo's turn now.



Caryslan commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@IceClimbers The fact that third-party games can't sell on the Wii U bothers me. Some of the best games on the Wii U are third-party games because I can play them on the Gamepad, something I can't get from a PS3 version.

I honestly don't understand why third-parties can't get their games to sell on Nintendo home consoles. The NES and SNES never had this problem. None of Nintendo's handhelds have ever had this problem. Two of the 3DS's best selling games are third-party titles!

But third-parties get nothing when they put their games onto Nintendo's home consoles since the SNES. This has been a trend since the N64, and it's only gotten worse each generation. Even on the Gamecube, games like Resident Evil 4 sold better on the PS2 then they did on Nintendo hardware.

I guess this is a general question to other Nintendo fans. Why do third-party games get ignored on NIntendo's systems? I understand Nintendo does great games that are often high-quality, but there are also games they don't do.

I just honestly don't get it. I remember when third-party games on the NES and SNES were hyped and sold just as well as Nintendo's own games. Hell, you could make the argument that third-party games played a major role in letting the SNES beat the Genesis during the 16-bit hardware wars.

What happened? Did Nintendo gamers just stop caring about games unless they had Nintendo's name on the box? Something else happen?

Anyone have any opinions on this?



Caryslan commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@shinokami Um, the Wii U had great third-party support for the first year of its life.

During that time, it got major titles like Assassin's Creed III and IV, Call of Duty: Black Ops II and Ghosts, Injustice, Tekken Tag Tournament 2, Batman Arkham Orgins, Splinter Cell: Blacklist, and other major titles that were coming out on platforms.

The Wii U in its first year had the strongest third-party support of any Nintendo home console since the SNES. Almost every major title that was on other platforms made it onto the Wii U. There were some games that did miss the Wii U like Battlefield 4 and a few others, but for the most part the Wii U got a share of the pie.

And while it could be argued that some third-parties like EA spread terrible rumors about the Wii U that hurt it early on and other games missed out on features, many Wii U third-party titles were comparable to their counterparts on the PS3 and Xbox 360.

Not to mention, there were several cases like Tekken Tag Tournament 2, Call of Duty, Splinter Cell Blacklist where Wii U versions got extra features or content no found on other versions.

Many third-parties gave the Wii U a chance. They never really started to break away until it became clear their games simply were not selling on the Wii U.



Caryslan commented on Koei Tecmo Says Hyrule Warriors Has Breathed N...:

@Mega719 My best guess is that third-parties think their games won't sell unless it has a coat of Nintendo paint on it.

In other words, Bandai Namco thinks Tekken or Dragon Ball Xenoverse won't sell on the Wii U due to the fanbase, but they will buy a fighting game they develop with a Pokemon theme wrapped around it.

That's my guess. They don't want to develop for Nintendo's platforms unless they have the safety net of Nintendo's IPs backing their products up.



Caryslan commented on New Nintendo 3DS Undone by Dragon Quest Heroes...:

@Quorthon This is what I have been saying. People may not like games like Call of Duty, Madden, Fifa, and Battlefield on here, but the reality is that those are the games that top sales charts year after year.

And this is the battle that Nintendo is losing. More and more, they are losing shelf space to Sony and Microsoft, and gradually becoming that "other" company the way that Atari and Sega were in the past. When people think of video games or discuss them its almost always about the Xbox and Playstation.

More importantly, those systems are more appealing to a consumer looking for a new system.

You have a good point. Which is likely to sell better to a consumer? A PS4 or Xbox One that has all the games that they want to play along with good exclusives, or a Nintendo platform that has great Nintendo games, but misses out on 99% of the major third-party releases?

I love my Wii U, but it bothers me that it misses out on games like Dead or Alive 5 Last Round, Dragonball Xenoverse, Mortal Kombat X, and Call of Duty Advanced Warfare. To play those games, I have to play them on a PS3.

Those games are on virtually every other platform on the market, why can't Nintendo get them? This is the issue Nintendo will be facing as this generation moves forward, every other platform on the market(barring the Vita) will have more games then NIntendo's platforms.

Which means people either have to buy two systems to enjoy Nintendo games and games on other platforms, or if they don't have the money, pick the console that gives them more bang for their buck.

And that is not Nintendo.

Some people on here may cheer that Nintendo does not get Call of Duty and Madden or act like its no big deal. But the lack of third party support is only going to hold Nintendo back.



Caryslan commented on Sonic Team Boss States That There Are No Plans...:

@Einherjar One IP that I don't get is Eternal Champions. It was popular on the Genesis and was popular on the Sega CD.

With the recent revival of fighting game series like Mortal Kombat, Killer Instinct, Street Fighter, Marvel, and other series, I don't understand why Sega has no intrest in trying to tap into this market.

A game like Eternal Champions if handled correctly could be a successful game, and might even give Sega some brownie points if done corretcly.

To be blunt, Sega's lack of concern of fighting games is a bit shocking and sad given I was a Saturn owner. I don't care what people say, the Saturn has a better selection of fighting games then the N64 and PS1 did, and Sega's own efforts like Virtua Fighter 2, Fighters Megamix, Last Bronx, and Fighting Vipers went a long way to making that argument.

But we are closing on ten years since Virtua Fighter came out, and no sign of 6. Their other fighting game franchises that could do well with a revival are dead and forgotten.

As a fan of Sega when they made hardware, it makes me sad to see how far they have fallen. They could be the top third-party developer in Japan, especially given how much Capcom and Konami have fallen.

Where is the company that proudly did games that were different from anything on Nintendo or Playstation? Where is the company that kept putting out arcade classics that not only were popular, but some of them like Virtua Fighter created a whole new genre? Where are their IPs that defined their hardware?

Sega does nothing to honor their legacy. They can't even put out a collection of their arcade games or games on other platforms that aren't the Genesis. I love the Genesis, but how many collections of the same games have we gotten from them?

Where are the Master System, Game Gear, Sega CD, 32X, or Dreamcast collections? I'll give a pass to the Saturn since its very tricky to emulate, but there is no excuse for the sheer number of Sega games that sit forgotten in a vault somewhere collecting dust.

The Sega of today is not the company that I played my first video games on. Sega today is a hollow shell of a company that gets by on bad Sonic games, and outsourced licensed game that almost all suck(with some exceptions) while having their money stolen by other companies like Gearbox.

People talk about how badly Square Enix and Capcom have fallen in recent years, but I don't think anything can compare to Sega. How do you go from a company that once beat Nintendo at their own game and defined video gaming to a operation that is fine putting out crappy Sonic games and dragging their mascot through the mud for a few bucks?

Even having to leave hardware does not explain Sega's problems. They could have been a top-tier third-party developer. But now, they are nothing but a joke.

I agree with what you said about Sonic being an anchor holding Sega back. While I don't think the franchise should go away forever, I say put it on hiatus for a few years.

Give the franchise time to recover from the bad titles of the past decade before bringing it back with the right people working on it.

Maybe a few years off will be what Sega needs to revive the Sonic franchise. It worked with series like Mortal Kombat and Tomb Raider.



Caryslan commented on Sonic Team Boss States That There Are No Plans...:

@Einherjar I will never understand why people want Shemmue 3 so badly or expect Sega to have faith in such a project ever again.

Shemmue 1 was nothing but a massive loss for Sega. Its budget was so huge that even though it sold well, it never sold enough to make money back for Sega. The franchise was a failure, and likely one of the major reason why Sega went down as a console maker.

I personally don't want to see them do another one.

They have so many other IPs that could be revived like Golden Axe, classic Phantasy Star, Shining Force, Panzer Dragoon, Eternal Champions, Streets of Rage, Ecco, and Skies of Arcadia.

All of those deserve a revival just as much as Shemmue, but that series is the one I always see people bring up in terms of seeing a revival and bashing Sega for not making a new game.

I understand many people discovered Shemmue over the years, but its a series that was a massive money pit for Sega and the creator of the game left Sega years ago.

It won't be the same now, ten years later. Sega is not going to invest any real money into it, and the game won't be the same if Yu Suzaki can't get on board.

Sega needs to revive tons of series. Shemmue is not one of them.



Caryslan commented on Masahiro Sakurai Praises the Achievements of S...:

I personally like the eshop on the Wii U, and even the Xbox 360 has a pretty decent shop interface.

The one I dislike is the shop on the PS3. Ever since they revamped the shop, its hard to find anything without searching, difficult to simply browse content, and the overall shop layout is cluttered. Not to mention, the shop on the PS3 has an annoying habit of crashing randomly even on a PS3 that is barely a year old.

What is sad about this is the PSP has a much better shop interface then the PS3. That shop is not cluttered with non-sense, the store itself has a much better layout, and its easier to browse.

I don't know how the PS4's layout is, but in my opinion the PS3's store is the worst interface I have ever seen for an online shop. I consider it even worse then the Wii's shop, and that's saying something.



Caryslan commented on Nintendo is Not Moving Away From Games For QoL...:

@Yorumi I love my Wii U, but I agree with your points.

People often ask why the Playstation 4 has been so successful, and the answer is simple. Sony follows the same gameplan they always have. Decent hardware backed by great third-party support, multimedia features that expand the features of the system beyond gaming, good-quality first-party titles, and great marketing.

You could make the argument that Sony and Microsoft both build great QOL machines in the sense that the Playstation and Xbox brands entertain millions of people. Want to play the newest Call of Duty or Madden? Buy a Playstation or Xbox. Want to watch a movie tonight? Browse the thousands of titles that are being sold on the shops right now.

My point is, both platforms improve the quality of life for the people that own them by giving them a device that can help entertain them and help them relax.

Nintendo could be a part of this as well. No reason they can't be as successful as Microsoft and Sony in the marketplace.

But they keep on chasing down ghosts that do nothing to help their core business. Even supposing their QOL platform proves to be a success, how does that help their video game business?

The same problems would remain intact that have hurt Nintendo since the N64. Bad third-party support, questionable hardware choices, and a lack of features compared to their competitors. If anything, the argument could be made that these problems have become worse with each successive generation and hardware sales of Nintendo's consoles(barring the Wii) have dropped each time.

I have no issue with a company wanting to expand their business in new ways. But the Wii U has sold fewer units then the Saturn, and pretty much every single major third-party developer has packed up and rode off into the sunset headed for the PC, Playstation, and Xbox.

Nintendo already has a QOL platform, its called their video game systems. They don't need to go into the business of making sleeping sensors anymore then Sega needs to start making toasters and coffee makers.

Plus, I can't help but think this is a disaster in the making. Nintendo once tried to expand outside their roots as a card company in the 70s with a TV station, love hotels, a taxi company, and making instant rice. All of those ventures failed, and Nintendo only survived by finding success making toys and later video games.

Nintendo is an entertainment company, they always have been . They started with cards, expanded into toys, and then video games. Those steps have been logical progressions from their roots, to make products that entertain people.

A sleep sensor and QOL platform sounds like Nintendo trying to enter into a market in response to their issues selling video games, while ignoring the steps needed to save that business.

Let me put it this way, if Hasbro announced tomorrow that they were going to get into the business of making Pace Makers, I imagine people would laugh. "What is the maker of Monopoly, GI. Joe, Barbie, and Transformers doing making Pace Makers? They don't know anything about that!"

This is the same thing, and I'm concerned Nintendo is making a mistake here. I could be wrong, Nintendo always shocks the world of course and endures.

But what really bothers me is that Nintendo is not helping save their home console business with the QOL platform. More and more, Playstation and Xbox are becoming synonymous with mainstream video games, while NIntendo slips further and further down as that other company that makes handhelds and Mario.

People can laugh at this all they want, but here's something to consider. Atari and Sega's names were once also tied with video games. At one point, when someone talked about playing video games, they were talking about Sega or Atari.

Where are they now?

I... I just don't see the QOL platform being anything more then a money sink for Nintendo and distracting them from fixing their home console business.



Caryslan commented on Former Sega of America CEO Talks Out on the Co...:

@whodatninja Tom Kalinske is the only Sega guy who has any right to judge Nintendo, since it was under his leadership that the Sega Genesis dominated the SNES for several years and was the number one console in the US during those years.

History tends to forget that Sega was the first company to not only compete with Nintendo, but beat them in the video game market.

Tom Kalinske was responsible for the aggressive marketing, the push to make Sonic the Hedgehog the pack-in game for the Genesis that replaced Altered Beast, and helping Sega overtake Nintendo for several years as the leader in the US(the Genesis also beat the SNES in much of Europe) which left Japan as the only region where Nintendo beat the Genesis until about 1995.

Tom Kalinske can't even really be blamed for the 32X and other things like that, since by all accounts Sega of Japan kinda pushed the concept onto SOA and made them do it.

And he was pretty much gone by the time the Saturn has launched, with much of his power being taken away from him.

Thing is, out of all of Sega's leaders, he had the best understanding of how to sell consoles and get people to put his games. In fact, it could be argued that he did a better job of leading Sega during that era, then Nintendo's leaders did, since the SNES lost much of the market share the NES has won during the 80s.

I understand history tends to paint Sega as a loser company that had a few lucky years with the Genesis, but they were once a very smart, and razor sharp company that had a very good understanding of the market and how to sell their products.

Tom Kalinske was a very big part of that.



Caryslan commented on The Nintendo Game Plan - How the NES Slowly Wo...:

@Dazza The Genesis port of Street Fighter II sold less then the SNES versions of World Warrior and Turbo.

Which is kinda of a shame, because I thought Street Fighter played better on the Genesis thanks to the six-button controller.

That's the thing for me, outside of a few exceptions, I always felt the Genesis had the better playing versions of fighting games like Mortal Kombat and Street Fighter.

The SNES versions always looked and sounded better, but they felt more loose. That, and the D-Pad on the Genesis was better in my opinion.



Caryslan commented on Dragon Ball Z: Extreme Budoten is Fighting Its...:

@Salnax Nice to see a Yamcha fan! For my part, I would probally make Tien one of the main characters that I use in this game. I played as Tien alot in Budokai 3, and he's always been one of my favorite characters in the overall series.

Granted, he never gets the cool transformations or the ability to really fight the stronger opponents, but he did get a chance to do some cool stuff against Cell and even Super Buu, which is more then most of the non-Sayians ever got.



Caryslan commented on Dragon Ball Z: Extreme Budoten is Fighting Its...:

Yes! I have been wanting a DBZ fighting game on the 3DS for years! I'm pretty sure it will come over, its a fighting game and Dragonball is still pretty popular in the US and other parts of the world.

Plus, depending on the timing, the game might come out around the time the Buu Saga of Kai starts on TV in the US and maybe Revival of F arrives here as well.

Although, I really hope some fighters from the first Dragonball like Demon King Piccolo make the cut this times.

Does anyone know, would this likely have online multiplayer? I'm looking for another online fighter for the 3DS besides Smash and Dead or Alive.



Caryslan commented on Soapbox: Portable Gaming Forges a Special Rela...:

I will never be a mobile phone gamer, and I personally have never seen why people praise the garbage that shows up on the Android app store. I started gaming on a Sega Genesis, but I have many great memories of the first Game Boy and Game Gear.

And as the years go on, I enjoy the newest consoles, but handhelds still get more of my gaming time. It's much easier to get into the games on handhelds, and the systems themselves have more of a personal feel then a console that you share with other people.

I don't care how many articles come out about how phones are killing gaming or how Nintendo should just give up on handhelds, I'll always remain a handheld gamer.

I want real buttons, a d-pad, and an analog nub or stick when I play games. I don't want to play a "free" game that requires me to buy tons of content to even access basic features. If I'll have to do that, then I'll just stick t games that have a flat price with maybe some extra DLC that I can buy if I wish.

People can praise their phones all they want, and people can write about how mobile devices will kill off handhelds. I've been tothe Android App store, I've seen the garbage on there that tries to pass itself off as a decent game.

I love my 2DS. Not only can I play new games, but I can enjoy classics from the NES, Game Gear, and Game Boy, watch Hulu and Netflix, and discover some of the smaller gems that are in the eshop. My 2DS has more then earned its value, and I find myself playing it more then the Wii U and PS3.

I know people love to slam the 3DS for only selling 50 million, but I think people tend to underrate that audience. Many people like myself don't care for mobile games, and would rather play handheld games on hardware suited to those games.

Right now, the systems of mine that get the most use are my 2DS, PSP, and a little Sega Genesis portable. It's rather funny to consider that more games on handhelds hold my interest more then big-ticket games on home consoles and whatever garbage is being put out on the Android Marketplace.

I'll always love consoles, and I'll always have them to play the latest games. But handhelds are what I mainly play, and I love the games that end up on them.



Caryslan commented on Sonic Boom Sales Struggle to Explode as Sega C...:

As a Sega fanboy and especially as a Genesis fanboy, it makes me sad to see how far Sega has fallen. Many Japanese companes have fallen over the years, but at least companies like Capcom still show signs of what made them so great in the past.

Sega has none of that. Right now, they are pretty much a dead company that gets by on Sonic, Total War, Football Manager, licensing out the Sega Genesis to other companies that create systems based on its hardware, and slapping their name on licensed games.

As some people above me have said, it boggles the mind that Sega sits on top of so many IPs, and does so little with them. Shining Force was the king of SRPGs long before anyone in the west knew what Fire Emblem was. Where is a new game in the series? Hell, where is a remake? The JRPG genre has fallen from grace in the past decade, I'm sure a new Phantasy Star that is like the old Genesis ones where create massive waves and generate interest.

Where is Virtua Fighter 6? Let's go one step further, where is a new Eternal Champions game? If old franchises like Killer Instinct can find new life, then why can't Eternal Champions which was pretty popular on the Genesis?

Sega is a shell of the company that it used to be. The Sega that knocked Nintendo out of first-place with the Genesis was a company that took chances and bold risks.

Nintendo thought gamers in the west could not handle Fire Emblem during the SNES era, while Sega put out Shining Force and raked in the money. They took it to Nintendo with ads, they allowed content like blood on their systems when Nintendo still stubbornly clung to their censorship practices. In the arcade, they created and defined the blueprint that all 3D fighters still follow to this day with Virtua Fighter.

How about the Sega Channel that was a bold idea for its time and helped improve telecommunication and cable lines?

My point is this, it makes me sad to see Sega today. It's like a great man that once changed the world and innovated who is now reduced to sitting in a wheel chair with a machine attached to them so he can breath.

There is no drive for Sega anymore, no desire to even be one of the top third-party developers in not just Japan, but the world. They could do it, they have the IPs, they have the lineage that is just a impressive as NIntendo's or any other company.

But they just want to play it safe with Sonic, and living off their past glory with the Genesis. There just is not any drive anymore.

Sonic Boom never would have existed with the Sega of the 90s. Sonic 3D Blast and Sonic R were somewhat decent games.

This is pure garbage, and its pathetic that Sega cares so little about their name, that they are willing to attach their name to games like this.



Caryslan commented on Nintendo Download: 12th February (North America):

@ted-k For me, I want to get physical copies of those games. Plus, I have tons of 3DS games to catch-up on, so I'm in no hurry to get either game.

I was kinda hoping this would be the week where Final Fantasy or Donkey Kong Land finally arrived, but looks like I'll have to wait another week.

I will probably get the NES Zelda theme if it looks good.



Caryslan commented on Nintendo Pitched For The Media Rights To Harry...:

@Artwark Sega will never sell Sonic unless they sell off their entire game division. Even if new Sonic games no longer proved profitable, Sega can still make tons of money putting the classic Sonic games on modern platforms and modern day licensed Genesis consoles and handhelds that include the games built in.

No way in hell will Sega ever lose the franchise that still prints them monesy. Even if the new games aren't worth it, the first Sonic still sells. Sega will never let that go.



Caryslan commented on Monster Hunter 4 Ultimate Sales Meet Capcom Ex...:

@ReaperX30 I don't get why people want a gimped port so badly. It's obvious this Resident Evil Revelations 2 is being built with the idea of the HD systems being the lead platforms for the game. Which means a 3DS port would for lack of a better term, be gimped due to the 3DS hardware(even the new model) being much weaker then the PS4 and Xbox One, and even the PS3 and Xbox 360.

You're talking about porting a game that is being made for HD systems to hardware that is around the level of a Wii.

The main problem is this, if the 3DS is the lead platform, then the HD versions would be held back in terms of features and what they want to do with this game. If the HD versions are the lead platforms, then a 3DS version would be gimped, since the 3DS hardware is much weaker then a PS3/360 and nowhere near the level of power of a PS4 or an Xbox One.

As for why the Vita is getting a port, it's simple. The Vita's hardware is around the level of a PS3, so a port would be easier to do without having to really cut anything back.

I understand people want this game on a Nintendo platform, but rather then demanding a gimped port of a system that clearly can't handle it, why don't we ask for a Wii U version? The Wii U can handle this game with no problem.



Caryslan commented on Poll: Nintendo's Year of Multiplayer Gaming on...:

@JaxonH My issue is that while those games have caught my eye, other games coming out to the Wii U and 3DS have my intrest, namely Zelda U, Star Fox, Mario Maker, Splatoon, Majora's Mask 3D, Xenoblade Chronicles X, and Fire Emblem 14 if it arrives this year.

I have Monster Hunter 3 Ultimate on my Wii U if I want to play Monster Hunter, and Project Steam just fell by the wayside. I'll get to it eventually, just other games have captured my interest and money first!



Caryslan commented on Video: Donkey Kong Country Returns...To Wii U:

I would just suggest anyone who has an interest in this game get the 3DS version. Besides the extra content, the 3DS version also has a normal control scheme that works for a platformer.

The Wii version is a good game marred by bad controls. For some reason, the developers felt the need to shoehorn motion controls into a game that gains no benefit from them, and helps lead to some cheap damage or death and since it lacks classic controller support, you have to fight with questionable control ideas while playing through the game.

Thankfully, the 3DS version and Tropical Freeze fixed those issues by giving the player options with the control schemes.



Caryslan commented on Poll: Which New Nintendo 3DS Will You be Buying?:

Given all the games that I care about such as Majora's Mask 3D, Fire Emblem 14, and Monster Hunter 4 Ultimate are still playable on my 2DS, I'll just hold off for right now.

After having a my 2DS for awhile, I don't think I can go back to the clam shell design of the other 3DS systems. I love the form of the 2DS, and how it fits in my hand.

So, hopefully Nintendo will come out with a new 2DS that has all the upgraded features of the New 3DS(besides the 3D) but has the form of the 2DS.

Of course, if a large number of games are exclusive to the New 3DS I may change my mind, but for right now, everything I want to play is still coming to my 2DS, so I'm sticking with what works!