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Mon 18th October, 2010

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Caryslan commented on ​Shigeru Miyamoto Defends Star Fox Zero's Co...:

Feel free to call me lazy if you want, but my opinion on control schemes is simple. The less buttons and craziness you have to fight to play a game, the better. A control scheme in my opinion should be easy to understand within five minutes of playing a game, and should feel natural to the player.

Were Wii Sports and Super Mario Bros enjoyable because they had simple, easy to understand control schemes? You don't have to go nuts with dual screens, motion controls, gyroscope support, and other things to have a deep game.

Virtua Fighter is considered the deepest fighting game series on the market, and it relies on a three button scheme(4 in Virtua Fighter 3). Its entire depth is based around how those buttons are used. Look at Smash Bros, again it uses a simple control scheme.

I don't agree with this mindset. Games with complicated controls are a turn-off for me, and I have walked away from or traded off games that were harder to play then they should be.

That's the main reason why I don't play games on the PC outside of Simcity 3000 or Simtower. When you have 20 buttons all over the keyboard, and then mouse buttons that are needed to control a game, then I'm not interested in playing, especially when console versions of the same games offer simpler controls.

As I said before, feel free to call me lazy or afraid of change. But I think no game should have a player fight with the controls to enjoy it. Why should I take days to master this new Star Fox's control scheme when I could understand the control scheme of the SNES Star Fox and Star Fox 64 in about 5 minutes?

Why fix something that is not broken?



Caryslan commented on Reggie Fils-Aime Tackles Metroid Prime: Federa...:

@jakysnakydx If Reggie is nothing more then a figurehead, then that explains alot of Nintendo's issues right now. Back in the 80s and 90s, NOA was able to make its own decisions in regards to how the NES was marketed in the US, and what games made it over here.

Hiroshi Yamauchi of course always had the final word, but NOA was allowed to operate as it saw fit.

Little know fact that I'm sure many people on here may not know. It was Howard Lincoln and Minoru Arakawa were the ones who got the exclusive rights to Tetris on the Game Boy and NES. It was Nintendo of America who managed to get the Game Boy's killer app and deal that gave Nintendo the rights to Tetris.

At one point, NOA had alot more freedom in how they operated. Maybe that's some of the issue now. NOJ is calling the shots and I'm not sure they understand the Western Markets.

Sega had a problem around the time of the Saturn's launch, where Sega of Japan took a much more hands on role in running Sega of America, and it backfired horribly because Sega of Japan never understood the differences between the regions. Namely, the fact that cutting back support on the Genesis/Megadrive in the west was a bad idea, since the platform was still very popular in NA and Europe(for those who are wondering, the Megadrive was never very popular in Japan)

Because of Sega of Japan's desire to be more hands on, they gave the 16-bit market to Nintendo, and lost many of the employees of Sega who had made the Genesis such a success in NA.

I hate to say this, but I'm seeing the same thing out of Nintendo that I saw out of Sega. A Japanese parent company who wants to be more hands on while not understanding the differences between regions and the tastes of gamers that tend to differ in each region.



Caryslan commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

@Project_Dolphin Here's the thing, the Playstation is marketed to everyone who has a passing interest in video games or media. That's how it has always been.

Look at your PS3 section at a video game store next time you are there. If the store has a good selection, then you will see a wide array of games that appeal to different tastes in gaming. Want an anime style JRPG? How about a Fighting game? Racing games up your alley? Want to play an action game? Is there a sports game that you want to play? Are you a fan of anime like Dragon Ball or Naruto who wants to play games based on those IPs?

Then the Playstation has you covered. Hell, at this point, the Xbox has you covered as well!

The Playstation and Xbox are designed to appeal to the mass audience by not only playing a wide array for games, but offering the ability to play disc-based movies(DVDs and Blu-Rays), download movies and TV shows from online stores, and having apps that not only include Netflix and Hulu, but have expanded to things like NFL Sunday Ticket.

As much as people want to paint the Playstation and Xbox as dude bro Call of Duty boxes that thrive on nothing but mature games soaked in blood, gore, and nudity the reality is that Sony and Microsoft have figured out how to make their consoles have mass market appeal.

Here's the thing, Sony and Microsoft have figured out how to appeal to virtually any audience with their systems. Nintendo on the other hand, has not figured it out yet. Look at the games on offer for the Wii U. There is much less variety and fewer features on the Wii U then on the other two platforms.

And this ties into my previous post. Nintendo systems are going to get ignored by all but the most hardcore of fanboys as long as they keep putting out systems that offer fewer features and have fewer games, which in turn, limits variety on their systems.



Caryslan commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

@Project_Dolphin So, the answer is for Nintendo to keep selling under-powered hardware that has a gimmick attached to it? I don't want Nintendo to become another Sony or Microsoft by ditching Mario to the curb or throwing away their IPs, but lets face reality for a second here.

Barring the Wii, every single Nintendo console since the SNES has lost sales and its place in the marketplace. As each generation passes, Nintendo loses ground to Sony and Microsoft and with that lost ground, they lose their association to the general public.

Atari and Sega were once synonymous with the word video games. But due to mistakes and competition, they lost their place in the business. Sega is now a company that gets by peddling out Mobile and Sonic games, while the original Atari is owned by other companies.

Both were greats at their primes, both were the first things people thought of when they said the word video games. But look at them now. One is a shell of its former self, and the other is a brand name that gets trotted out when they want to make a retro 2600 system or collection.

You don't think it can happen to Nintendo? Think about this, there are generations of gamers now who grew up on the Playstation and Xbox. They played the games on those platforms, became fans of the systems, and now associate gaming with either the Playstation or the Xbox.

Nintendo is losing ground with each generation, and as they lose ground they lose more and more relevance, becoming more and more reliant on selling to a small group of Nintendo fanboys who remember their glory days on the NES, SNES, or Nintendo 64.

Can you honestly tell me that Nintendo approach is working? The Wii U is a failure in terms of sales, the 3DS has stagnated, and third parties have left the building to go work on games on the Playstation, Xbox, and PC.

Being innovative is one thing, but simply put its no longer working. Consumers don't give two flips if the Wii U has a tablet controller. They are going to the PS4 and Xbox One because they see consoles that have more features, more games sitting on the shelves, all their favorite franchises(WWE, Madden, Fallout, Call of Duty, Assassin's Creed, etc) and a promise of better support going into the future.

I don't see how creating a system that is comparable to its rivals is Nintendo suddenly selling out. The same innovative games will be there, the only difference is that Nintendo will have hardware that is not a generation behind their rivals, and they will have third party support.

I bet the NX will be Nintendo throwing another dart at the wall and hoping this gimmick sells like the Wii did. One thing people tend to forget is that for the Wii's sales, it arguably did tons of damage to Nintendo's brand. People stopped seeing Nintendo as a serious contender who was putting out cutting edge tech. Rather, people started seeing Nintendo as a gimmick company that sold Mario boxes on underpowered hardware with a gimmick attached.

More importantly, they will keep losing new generations of gamers to the Playstation and Xbox.

And as each generation passes, Nintendo gets shoved further and further into that corner as the third-tier company that can't compete with the big boys in the market place.

Ironically, the same fate that so many of Nintendo's rivals fell into during the NES and SNES era.



Caryslan commented on Video: Star Fox Zero - What We Know So Far:

@element187 Because I wanted a game that did not look like a rehash of Star Fox 64 with gamepad controls tacked on and an HD coat of paint.

Why does this game not have online multiplayer? I'm sorry, but Star Fox games are not that long. Why should I get excited for what looks like a 60 dollar rehash of Star Fox 64?



Caryslan commented on Satoru Iwata Didn't Apologise For Nintendo's E...:

The issue for many people, myself included is not that we did not get what we wanted. The issue is that Nintendo thought this was the best thing they could limp out of the barn, especially after Sony and Microsoft showed off some pretty cool stuff at E3.

For months, even years perhaps, people have defended Nintendo's mistakes time and time again. I myself a guilty of that as well. We have defended Nintendo, whitewashed over their mistakes, and created the image of a David struggling against the Goliaths of Sony and Microsoft.

For years, it was the third-parties that were to blame for not wanting to make games for Nintendo. It was Sony and Microsoft's fault for creating a generation of dudebro gamers who could never understand Nintendo. It was the gaming press who were out to make Nintendo look bad.

Let me blunt here, for years Nintendo benefited from a fanbase that gave them free passes and blamed everyone else for their woes.

People may think I'm nuts for saying this,but browse the comments on Nintendo Life. If a third-party refuses to make a game for the Wii U, its not Nintendo that gets the blame. It has to be part of an evil plot to keep Nintendo down by denying them third-party games.

The gaming press is bashing Nintendo? Must be part of an evil plot to bring down Nintendo, because we all know Sony and Microsoft have never been criticized by their fans or the gaming press!

If you went by some of the comments on this site, Sony and Microsoft are evil companies who have third-parties and gaming press in their back pockets while Nintendo struggles in an unfair battle while flying the flag of classic gaming values.

This E3 accomplished something amazing. It finally shattered the illusion that Nintendo is a gaming god that is being unfairly pushed around by bigger companies.

Do people want to know why this E3 angered everyone so badly? Because it was a damn insult. For all their faults, Sony and Microsoft to their credit listen to their fans. They have to listen to survive in the marketplace. Sony learned from its mistakes with the PS3, while Microsoft has managed to recover from their PR mistakes with the Xbox One back in 2013.

I'm not saying either company is perfect, but there is a reason why their systems sell and why they get third-parties lining up at their doors to make games.

Microsoft and Sony hit the right buttons with gamers at E3 this year. Nintendo could have done the same, but they trotted out a weak line-up of games and called it a day.

If a potential buyer of the PS4, Xbox One, or Wii U was asked to judge their purchase through this year's E3, who would pick the Wii U?

I'm glad Nintendo is getting some backlash from its fans. This is long overdue and something they have needed. For years, I have seen a bubble surround Nintendo while its fans gave every excuse in the book to justify why they are at the end of the day, selling outdated hardware with poor third-party support that has fallen behind in sales compared to its rivals.

The thing to remember is that Nintendo has made promises time and time again. How many times have we heard that they would improve third-party support? How many times have they made promises and failed to keep them?

But even through all of that, the fans supported them, defended them. Maybe this E3 was the straw that broke the camels back.

Hopefully, the backlash will make Nintendo realize their direction is flawed and they work to correct it. Lackluster PS3 sales scared Sony into correcting things with the PS4, and Microsoft has done everything in their power to get back into the good graces of gamers with the Xbox One.

Like them or hate them, Sony and Microsoft have a business model that works.

Nintendo on the other hand is losing ground every single year. The Wii U will go down as the lowest selling Nintendo home console ever, and will likely be around Dreamcast and Saturn numbers when it is all said and done, the 3DS has stalled, and the only thing that has saved Nintendo from becoming the next Sega is that they figured out fans will spend money on little figures of Mario.

I'm sure people will slam me as a Nintendo hater. Fine, although I own a Wii U and a 2DS and love both system. I'll gladly admit Nintendo's 3DS lineup is solid and outside of the Metroid game, was a highlight of E3. The issue is the garbage they trotted out for the Wii U this year. A Star Fox game in 2015 with no online multiplayer and forced gamepad controls? An Animal Crossing spin-off when people wanted the real deal? No signs of Devil's Third or Zelda Wii U?

I figured Nintendo would not have an F-Zero or anything like that. But outside of Mario Maker and Xenoblade, there is really nothing to personally look forward to on the Wii U this year.

Star Fox might have gotten the nod, but it looks like a rehash of 64 with HD graphics and some ideas from Starfox 2 thrown it. Why in 2015 is Nintendo terrified to put online in their major AAA titles? I can understand if online multiplayer does not fit the game, but its a Star Fox game. Surely, they could have put in online multiplayer in a game like that.

On the positive note, the 3DS lineup looks great, as does the Smash DLC and Earthbound 1. Its just the rest of Nintendo's E3 that was horrible, especially compared to Microsoft and Sony's shows.

And to be blunt, as a Wii U owner I feel insulted that this is the best Nintendo can come up with. Its clear they are biding their time for the NX to come out.



Caryslan commented on Iwata Vows To Listen To E3 2015 Digital Event ...:

@hYdeks If you are a Nintendo fan, what is there to be satisfied about? The fact that the Wii U is dead last in sales? Or how about all the great third-party games that are going to other platforms while skipping the Wii U? What about the fact that Nintendo now seems so out of touch, they put together a direct like this?

I love Nintendo's games and their hardware, but this is just sad. Their back is against the wall, countless people think Nintendo is a has-been whose days making hardware are numbered. Simply put, the press is more concerned with what Sony and Microsoft is doing then what Nintendo is doing.

Nintendo is losing third-party support right and left, and their hardware is showing all-time lows compared to previous generations.

So, how does Nintendo respond to this? Do they come out with guns blazing and show us some must have games? No, they fumbled the ball in the endzone.

This was their chance to quiet down critics and they blew it. Its not a matter of being happy with Nintendo. Its a matter of Nintendo putting up the worst show possible. If Microsoft or Sony had done this, they would have been booed off the stage.



Caryslan commented on Poll: What Did You Think of Nintendo's E3 Digi...:

@Jellitoe No kidding. I'm in no rush to buy a new console and I already have a Wii U, but Nintendo really fumbled the ball this time.

There is a reason why the Wii U is struggling so badly. I don't know if I'll get a PS4 or Xbox One in the future, but one thing is for sure.

Nintendo is not making me want to go and buy the NX or any other new hardware that they are working on.

Sony and Microsoft for all of their faults tend to have a pulse on what gamers want. Nintendo just looks like an out of touch company getting by on their past.

Even Sega at their worst was not this badly out of touch. I... I just don't get it anymore.... Is this really the same company that sold the NES and SNES?

What happened?



Caryslan commented on Poll: What Did You Think of Nintendo's E3 Digi...:

This is the reason why Playstation and Xbox are selling very well while Nintendo struggles in the charts month after month. This is the biggest gaming show of the year and this is the best they could do?

No wonder people think Nintendo is a third-rate video game company that gets by peddling out of date hardware and games starring their aging mascot. Why would anyone go out and buy a Wii U based on what Nintendo showed off?

If someone who was considering a new system was sat down and was asked to pick a PS4, Xbox One, and Wii U based on E3 press conferences from this year, who in their right mind would pick the Wii U?

I love Nintendo, but they are so out of touch with what their fanbase wants, they would not have a clue if a neon glowing ball marked "Metroid" or "F-Zero" hit Iwata in the face.

If this is the best Nintendo can do at the biggest gaming show of the year, and the NX is supposed to be shown off at next year's E3, then I'm deeply worried about Nintendo. Despite all their claims to the contrary, its clear they still don't get it, and from the looks of it, they will keep getting shoved into a corner while Sony and Microsoft take all the gaming press and get all the attention.

I don't hate Nintendo, I just wish they would do better.

This was their chance to come out with guns blazing, to show the world that despite the negative news about them, they are still very much a major player in the video game business.

Instead, they come out firing a nerf gun and helped fuel the fire that they are out of touch with the very fanbase that helped sell the Wii U and 3DS to this point and the only reason why they are not going the way of Sega is because they can sell little plastic figures of their characters.

I just don't get it. There is no excuse for such a poor show from Nintendo, especially when Sony and Microsoft had such good shows.



Caryslan commented on Just Dance 2016 is Bringing Its Funky Moves to...:

@dumedum Sadly, this is how it goes and why Nintendo loses third-party support. Why bother with special games catered to the Nintendo crowd, when they can have the Xbox, Playstation, and PC gamers eat up their games that they simply port between the three platforms while racking in the cash.

This is the main reason why third-parties have pretty much walked away from Nintendo. They can see better success on other platforms with less effort put into their games.

Until this business model collapses, I don't see anything changing. And given Microsoft, Sony, and even the PC are built on the business model of making third-parties happy and ensuring they get their games, I think Nintendo will just fall further and further behind in terms of getting key support.



Caryslan commented on Street Fighter Legend Ryu And Fire Emblem's Ro...:

@jakysnakydx No, Ryu being a fighting game character is exactly why he fits so well into the roster. Not counting Captain Falcon(who uses a Brawler, combo game based moveset) and Little Mac(who is a boxer, a common type of character in a fighting game), Smash has never had a straight fighter in the roster.

So, I don't see how it is pointless. You can't even argue that Ryu is out of his element fighting against Mario given Capcom makes him a staple character in every VS game.

My opinion is this, if Ryu can throw down with Spider-Man, Dr. Doom, Rocket Racoon, Magneto, and the Hulk without anyone blinking an eye, they why is everyone so opposed to him being in Smash? That's one of the main reasons why he always gets picked for cross-over games.

Not only is he the most famous, well-know, and popular fighting game character ever, he's also the one who is the most straight up in terms of his personality and gameplay. Which means Ryu fighting Marvel characters is fun for that novelty alone.

Its fun to see Ryu outside of his own series, because we see him fighting things that are not only outside his element, but technically more powerful then he is.

So, there is fun in seeing Ryu fight the Hulk and now if this leak is true, Palentania.

I want to see Ryu fight Mario. If nobody has any issue with him being in ever VS ever made, then I don't see the problem now. We finally have a straight-up classic style Fighting game character on the roster. Ryu being in add variety.



Caryslan commented on Street Fighter Legend Ryu And Fire Emblem's Ro...:

@FlashBoomerrang Something to keep in mind is that this is data taken from DLC patches. The trailers for Ryu would likely not be on there and Roy might not even get a trailer.

Now, a 9 second video might not be fake if you think about one thing. These videos look like the ones that are played when you beat Classic Mode on the Wii U version. Which, if the data is present in the patch would make sense being there.

Now saying its 100% real, but these videos are kinda making me think the rumors are true.



Caryslan commented on Yup, Call Of Duty: Black Ops 3 Is Definitely S...:

After reading through these comments, is there any wonder why third-parties are not knocking down Nintendo's door to make third-party games? Its a good thing that the Wii U is not getting Call of Duty? Since when is a system not getting a major third-party title a good thing?

I get it, you like Splatoon better, Call of Duty is boring, rehashed, appeals to dudebro gamers, the list of reasons to hate on Call of Duty goes on. But as much as people want slam the series, the reality is that Call of Duty is a million seller year after year, and is the biggest third-party release in most of the years that it comes out.

People can stand on their soap box and throw parties about being superior because Call of Duty is not coming to the Wii U. After all, who needs that series? Who needs Madden, Minecraft, Fifa, Assassin's Creed, and other third-party franchises. Its not like these are million sellers on Playstation or Xbox....

Oh wait......

Being happy because a major third-party title does not come to a platform is stupid. Do people think companies don't have social media workers who comb through forums, twitter, and facebook to get a pulse of what gamers what?

What do you think crosses their mind when they see people happy to not get a game like Call of Duty? If I was seeing fanboys throwing a party because a major AAA release is not coming to a system, I would give pause to even bothering to support such a platform.

If I were Capcom, why would I put out Resident Evil 0 HD?

Some of the comments here just make me shake my head. Is there any wonder why third-parties skip Nintendo platforms in droves and cling to the belief that Nintendo fans will only buy a game if it has Mario's face plastered on the box?

One thing is for sure, this does not help Nintendo at all. People can take the high ground and act like not getting Call or Duty, Madden, or Fifa is a great thing. But here's the cold harsh truth, people looking to invest in a system are going to think twice if they can't play those games.

If Nintendo does not have those games, then their money and support goes to Sony and Microsoft. Why do people think the gap between the PS4 and Xbox One is so much greater then the Wii U? Because of blind brand loyalty?

The PS4 and Xbox One are getting games at a fast rate, their libraries are expanding. They draw in the casual crowd with Madden and Call of Duty. The Wii U has pretty stagnated with only Nintendo holding the bag in terms of support.

Nintendo cannot sell their systems alone. They need third-party support.



Caryslan commented on Sonic Boom: Fire & Ice Is Dashing To The Ninte...:

I don't think many people on here get that while the Sonic Boom games flopped, the TV show has proven very successful and is getting a second season. And from what I've read, the Sonic Boom TV show had gains in its timeslot compared to the shows that used to be there.

What do people expect Sega to do? Cancel the second season of Sonic Boom and trot out a game based on the Genesis Sonic games? I personally don't care about Sega's handling of Sonic since the Dreamcast. But I also at some point accepted that Sega is not trying to appeal to the older Sonic fans who first played the games on the Genesis.

As long as Sonic Boom draws in ratings, Sega will keep on pushing the series. For Sega, their goal is to turn Sonic Boom viewers into the fans of the games. Sega does not give two flips about putting out a quality game anymore with Sonic's name or even trying to appeal to the older fans.

I think Boom is Sega burning their bridges with the older fans and moving on without us. They want a new generation of Sonic fans, and the best way to do that is with something that is not connected to the older Sonic games.

Generations was Sega's parting gift to old Sonic fans. It was the send off before they went in a brand new direction with the series. I don't buy for a moment that Sonic Boom is simply another sub-series of Sonic like the storybook games were.

I honestly think Sonic Boom is going to be the main direction the series heads for at least several years. The entire thing about Sonic Team working on an unrelated Sonic game sounded like Sega having a safety net in case Boom failed in all forms.

But given the TV show was successful, Sega is pushing forward with the franchise.

SEGA with Sonic Boom is the same as Namco with Pac-Man and the Ghostly Adventures. They care less about simply selling games, and more about selling a media franchise to a new audience.



Caryslan commented on Disney Infinity Producer Brands amiibo Stock S...:

Not saying Nintendo is doing this now, but they have been infamous in the past for withholding stock of products and trying to control the market, especially for in demand products.

They were especially infamous for this in the 80s with NES carts.



Caryslan commented on Nintendo Announces a Special Video Presentatio...:

@VeeFlamesNL I'm all for having obscure or unusual characters making the cut in Smash if they are first-party Nintendo characters. The reason for that is simple, there are enough slots for Nintendo characters to put Duck Hunt Dog, Wii Fit Trainer, or Shulk alongside Mario and Link.

Now, when it comes to third-party characters, my opinion changes. Third-parties are given limited roster spots, and my feeling is that those spots should go to iconic third-party characters who have been trailblazers or had a major impact on gaming.

Sonic is the first mascot to successfully compete with Mario, and allowed Sega the chance to knock Nintendo off their throne and show that other companies could thrive in the market and beat Nintendo.

Mega Man is an iconic character of the NES era with his games being associated with the system. Beyond that, the Mega Man series successfully evolved to include other genres and remained a staple of gaming, especially on Nintendo platforms.

Pac-Man is the first icon of gaming, predating Sonic, Mario, and others who would come after him. He starred in the most successful arcade game of all time, and has endured over the years to remains a staple of gaming that still gets new games, something that very few 80's arcade characters besides Donkey Kong can lay claim to.

Snake and the Metal Gear Solid series represent one of the examples of the shift in the market from the 8-bit and 16-bit style of games, to the more modern style of gaming that emphases storytelling, cut scenes, and a larger focus on the plot. Snake is also an icon of his genre, and often the first character that people think of when they talk about the Stealth Game genre.

Which brings me to Ryu. On the surface, he seems like a boring, almost predictable choice, especially over other Capcom characters like Phoenix Wright or Viewtiful Joe. But what Ryu has is his status as an iconic character. Almost every single fighting game after Street Fighter has its Ryu style character who draws upon Ryu's personality,his moveset, or his apperance, Ryu is the most famous fighting game character, and he also comes from the second most popular arcade game after Pac-Man.

I guess my viewpoint is this. Third-party characters in a game like Smash are not only guests, they are special attractions intended to sell people on the novelty of them being in the game. Mario vs Sonic is a dream match that people have wanted to do since the old 16-bit wars where kids would argue with each other about the merits of the Genesis vs the Super NES.

Or the idea of Mega Man joining into the fray or the first icon of gaming Pac-man throwing down against Mario and Sonic, two later icons of gaming that followed.

I suppose that's why I'm hoping the Ryu rumor is true. I want to see the most iconic fighting game character whose games trailedblazed an entire genre throw down with Nintendo-All Stars and the other third-party icons of gaming.

Characters like Shantae and Shovel Knight are intresting characters, but they aren't iconic. Having them face off against Mario won't have the impact that it should.

But having Mr. Gaming himself Mario facing off against the gold standard of Fighting game characters just sounds awesome to me. That's just my opinion on the matter.



Caryslan commented on Nintendo Announces a Special Video Presentatio...:

@B64111980 How would he be any more out of place the most of the other characters in the roster? That's the fun of Smash, seeing the mismash of characters from various franchises throw down. Smash has always been defined by being the only place where a bounty hunter in a power suit can throw down with a Gorilla wearing a tie, while a goddess of light and a boxer fight it out.

Ryu is a perfect fit for a game like this. As a fighting game character, he could bring some unique gameplay mechanics with him(Super Gauge, Custom Combos, etc) and would round out the roster even further.

And before anyone thinks Ryu does not belong in a game like this because of his character or personality, keep in mind Ryu's perfect appearance records in Capcom's Vs games.

How is Ryu fighting Mario any more outlandish then him fighting against Rocket Raccoon or Spider-Man?

I personally hope Ryu makes it in. I think he'll end up being a fun character.



Caryslan commented on Capcom Reveals E3 Plans and Mega Man Legacy Co...:

@Bryon15 I have seen other comments like this, and I have to ask. Does the 3DS family suddenly not count as Nintendo hardware and the people using those systems suddenly aren't Nintendo gamers?

The collection is also not coming to the Vita. What do the Wii U and Vita have in common? Both have been flops this generation when it comes to sales.

I own a Wii U, I love the system, but the thing is a flop when it comes to sales. Its not as bad as the 32X, 3D0, Jaguar, and Virtual Boy, but its not great either. Let me put it this way, the Wii U has not even surpassed sales of the Saturn and the Dreamcast.

I saw this same argument a few weeks ago in the comments for the Resident Evil 0 HD story. People blasted Capcom and acted like they don't support Nintendo at all.

Nevermind the fact that the 3DS has gotten several Monster Hunter games, Ace Attorney is still a staple of Nintendo platforms, and the 3DS has gotten other games from Capcom, including this collection.

It's not that Capcom is ignoring Nintendo gamers, its just that they are supporting the Nintendo system that has more players, which in the current generation is the 3DS family.



Caryslan commented on Sonic Dash Passes 100 Million Smart Device Dow...:

I'm kinda curious if this game cut into the sales of Sonic Boom and Lost World. While Sonic Boom was a terrible game, the question has to be asked. Why spend 60 dollars on a Sonic game on the Wii U when you can just download a free to play one on your smart phone or tablet device?

I can't see the success of this game helping sales of the major Sonic titles on home consoles and handhelds.



Caryslan commented on Capcom Reveals E3 Plans and Mega Man Legacy Co...:

For everyone upset that this game is not on the Wii U, keep in mind one thing. Why would Capcom waste resources on porting the game to a console that has not even surpassed the Sega Saturn's numbers?

You know, the same Sega Saturn that is considered a failure in the history books of gaming

Nintendo gamers are not being ignored here. The collection is coming to the Nintendo 3DS. The Nintendo platform from the current generation that people atcually own.

I know I sound very harsh, but its the truth. For all intents and purposes, the Wii U is a flop. Maybe above 3D0, Jaguar, and Virtual Boy tier, but its a flop in sales.

I love my Wii U, but people need to stop expecting ports to come to the Wii U. Right now, the Wii U is pretty much biding its time until its successor(be it the NX or something else) arrives to replace it.

Nintendo gamers are getting this collection, its on the 3DS. We are not being ignored.



Caryslan commented on Lucas DLC Confirmed for 14th June Release on S...:

@MikeW That's the average price of character DLC for pretty much every fighting game. I won't argue that it comes off as a rip-off when compared to Mario Kart DLC, but Nintendo is in line with other fighting games.

What might not hurt for Nintendo is to either release DLC character bundle packs, or put out a Gold or Complete Edition of Smash 4 once all the characters and costumes have come out.

Personally, I don't mind the $3.99 price tag. I'll just cherry pick which characters I want anyway and ignore the rest. I did this on Dead or Alive 5, and it worked out pretty good.



Caryslan commented on New Mega Man TV Series Blasting Its Way to Scr...:

i don't think this show will be canceled. Not because Capcom has any kind of newfound faith in the franchise or suddenly cares about it.

The only reason why Capcom is doing a Mega Man TV show is because they have seen Namco and Sega both strike gold with their recent TV shows based on Pac-man and Sonic.

Capcom sees the potental money to be made from a new Mega Man series, and they have decided to jump in. They are targeting the same audience of viewers that are eating up Sonic Boom and Pac-Man and the Ghostly Adventures and Mega Man is pretty much their only IP that could fit the bill.

Street Fighter is not really great material for a Kids show, Devil May Cry and Resident Evil are out of the question, and Monster Hunter is not yet mainstream outside Japan.

So, Mega Man gets the nod because it fits the same demographics that watch Sonic and Pac-Man's newest shows.

One good thing about this that we might see some Mega Man games again if the show really takes off. Sonic and Pac-Man have both gotten games based on their recent TV shows, and Capcom will likely follow suit.

Although it will likely be a vdeo game based on this new show. Which still, is better then the heaping plate of nothing Mega Man has been getting since 2010.



Caryslan commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

@ElkinFencer10 I am sorry to hit such a low blow, especially if some people have not realized the true issues that the Wii U faces in sales. If it means anything, I do own a Wii U, and love the system, just as I was a proud Saturn owner back in the day, and loved that system.

My point is this. Regardless of how much we all love the Wii U here, the sad facts is that the system is not selling very well. I brought up the Saturn because that system along with the 32X is the reason why Sega left the hardware market. The Dreamcast arrived too late to reverse Sega's fortunes, despite the Dreamcast being a very popular system back when it first came out.

I'm honestly not trying to come off as mean spirited. I simply wanted to respond to all the people on here who are blindly bashing Capcom for not putting RE 0 HD on the Wii U, without even considering the market conditions of the platform.

Now, as I said before, I want the best for the Wii U. I bought one last year, and I love the system. Back in the day, I was a Sega fan even as the company crashed and burned before finally being forced from the hardware market. Its painful to see a system that you support struggle in the marketplace, especially when people point out how badly it is really doing,

I can totally understand how my comments about the Saturn and comparing it to the Wii U can feel like a kick to the nuts or rubbing salt on wounds.

There is a silver living to all of this. Nintendo, unlike Sega back in the 90s is making money. Unlike Sega, they are not bleeding red ink all over the place, and have some successful products to build upon, namely the 3DS family and Ambiios.

I think Nintendo can do what Sega never could, and bounce back from a system that flopped if they play their cards right with the NX. They did it once before when the Wii blew everything out of the water last generation despite the Gamecube struggling in the marketplace.

Nintendo should never be counted out, that much is for sure.

As for now, I will enjoy my Wii U just as I did my Saturn back in the day.



Caryslan commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

@McoobabWATP Sure , that's a great idea for Nintendo. Anger Capcom and send them somewhere else to put Monster Hunter games. Especially since Monster Hunter is a major reason why the 3DS has sold so well in Japan. And of course, let's remove Mega Man and Pac Man from Smash! Because what Nintendo needs now is to burn their bridges with third-parties even further.

I don't get it. People act like Capcom never supports Nintendo at all. So, the Ace Attorney games, Monster Hunter 3 & 4, and other Capcom games on the 3DS don't count?

I'm going to be very blunt with what I am going to say. In the eyes of the market, the Wii U is a failure. Not only has it sold below the numbers the Wii brought in, its not even anywhere close to Gamecube numbers.

Going outside of Nintendo systems, the Wii U has not even surpassed Dreamcast or Saturn sales, two systems that are considered massive failures in the marketplace.

People can scream about money, selling out, and all the other stuff that they want. But numbers don't lie, and the Wii U is selling poorly in the marketplace.

Capcom and Namco both support Nintendo, but all their support tends to be on the 3DS. Not only is that a better system for them to focus on given larger popularity of the system, but because handhelds are more popular in Japan.

People need to understand one thing, Capcom, Namco, Square Enix, and Sega all support Nintendo. The issue is that their support tends to be on Nintendo's handhelds.

What do people expect? Third-parties to toss millions of dollars into making ports on a system that is selling poorly? The Wii U is a failure, and it pretty much biding its time until the NX comes out.

Think about this, if I were a third-party developer, would I support a home console that is selling poorly and s different from other hardware I work on, or a handheld that has a larger userbase? Nintendo has third-party support, its just that that support is on their more successful hardware.

So, here's something to think about. Granted, we won't get Resident Evil 0 HD on the Wii U, but Sony and Xbox owners aren't going to get Monster Hunter 4 or the Ace Attorney games on their systems anytime soon.

In the end, it balances out I tend to think.



Caryslan commented on Project CARS Studio Boss Admits to Problems Wi...:

@Folkloner Just because Nintendo can unleash the full potential of the Wii U does not mean third-parties can magically do the same. Hardware manufacturers have an easier time accessing the full power of a console in their games, and often have the best understanding how to draw out that power.

Sega was able to pull off technical tricks and effects that were considered impossible on the Saturn, while third-parties struggled to harness the power of that system. The story is the same with the PS3, where third-parties struggled with the Playstation 3's hardware with efforts that often looked inferior to the 360, simply because the hardware of the PS3 was difficult to work with.

While I do agree that the developers of Project Cars likely bit off more then they could chew, Nintendo is not guiltless in this either. Nintendo is infamous for withholding techincal information from third-parties, making it difficult for third parties to get support, having development kits that are difficult to work with, and having unusual quirks with their hardware that makes it harder to build games on Nintendo platforms.

If you think I'm making this up, here is something a former developer that worked on the Wii u had to say about the hardware.



Caryslan commented on Monochroma For Wii U Scrapped Due To Technical...:

@GuySloth I recall the kickstarter of the second remake of Lesuire Suit Larry being very successful and not having any real issues when it launched.

Of course, the team did the intelligent thing and limited the game to PC for the moment and that was with Al Lowe at the helm.

Which should serve as an important lesson to kickstarter projects. Rather then go for pie in the sky promises such as putting a game on every single system known to mankind, focus on only a few platforms at first, and then expand to other systems if the project proves to be successful.

Big companies with large development teams and millions of dollars invested into a project can have trouble at times porting games to other platforms.

Kickstarter is a great concept, but this needs to be important lesson to investors that you are often dealing with over ambitious developers who don't know their limitations and are often inexperienced.

Its a risk at the end of the day.



Caryslan commented on Mobile Is Konami's Future, According To Presid...:

@XCWarrior This is the truth, and while I'm sure some people will bash me for saying this, Nintendo kinda started the trend of casual gamers being targeted by companies. Nintendo was the first one to show that a casual market existed with the Wii, and their blue ocean strategy was based around getting people who would never normally pick up a joystick or controller to play video games.

The problem is that Sony, Microsoft, and Nintendo never capalatized on that market. This gave mobile device makers a chance to swoop in and take the casual audience that NIntendo had discovered with the Wii.

It also did not help that the Wii U's main selling feature, the gamepad was the reverse of what sold the Wiimote. The Wiimote was easy for the general public to grasp without having to touch a controller in the past. The Wii U Gamepad lost that ease of use.

I'm not blaming Nintendo for the shift to mobile gaming, but I do think Nintendo did open the floodgates. At the very least, they were the first to discover a new market that other companies had previously ignored.



Caryslan commented on Mobile Is Konami's Future, According To Presid...:

I just want to point one simple truth. Mobile gaming is big in the West, but it is insanely huge in Japan. Much larger then both handheld and console gaming over there.

I know people are going to blast Konami, but look at it from their viewpoint. They are a Japanese company, they likely will go where the players in their homeland are. That's why so many Japanese companies have shifted to handhelds in recent years. Because most gamers in Japan are now on handheld systems.

That's why Konami, Sega, and Capcom failed in the AAA arms race. Their home market does not give a damn about home consoles anymore. Look at the sales of the PS4 and the Wii U. They are nowhere near the sales of handhelds in Japan.

Like it or not, Mobile Gaming is the elephant in the room that can't be ignored. And more companies are going to mobile gaming. Why are people shocked or blasting Konami for this move?

When Nintendo, a company whose entire business model relies on selling hardware and games to move that hardware openly admit that they need to get onto mobile devices, then what do people expect from companies like Konami?

Its a sign of the times, and the stark contrast between gaming in Japan and the West. The Japanese gamer is generally on the go, which means handhelds and mobile games appeal to them more, while in the west, big Console games on HD TVs are what western gamers want.

Konami, Capcom, Sega, and other major Japanese third-party developers tried to appeal to western games. In some cases they did not quite get it and they faltered.

They lost to western developers who understood how to make AAA games, and whose experience with PC games helped them make the jump to hardware that became closer to PCs.

What we are seeing now in a reaction from the Japanese developers who lost money and were left bloodied trying to play the AAA game from developers like EA, Ubisoft, and Activision.

Japanese developers have retreated to what they know, which is handhelds and mobile games. They have gone back to not only hardware that is cheaper to make games for, but has millions of users in Japan and the rest of the world.

Its sad to see Konami take this path, but I'm not sure I can blame them 100% I think its less about their mistakes, and more about the divide between the tastes and playing preferences between the West and Japan.

Its one of the key reasons why the Wii U has seen so much trouble catching on this generation. Japanese developers are just having a hard time finding success in the west. For whatever reason, many of them just can't grasp what western gamers want now compared to the past.



Caryslan commented on Nintendo Download: 30th April (North America):

Would it kill Nintendo to give the 3DS some Virtual Console love? We have not gotten a single VC game since the Donkey Kong Land games.

Come on Nintendo, stop being jerks when it comes to the 3DS virtual console. At least give us some more NES or Game Boy games. Why don't you guys start with Pokemon Red/Blue or Pokemon Gold/Silver? You know, give 3DS owners something cool as an apology for leaving our Virtual Console to rot.

Ugh... Guess nothing for me this week......



Caryslan commented on Fire Emblem's Two Versions Will Offer Very Dif...:

@Artwark I really hope Black Kingdom does have casual mode in it. The game can still be difficult without having to concern yourself with restarting a battle because you made a mistake and left a unit open to attack.

Casual Mode can still exist alongside other challenges like defending a base, or beating a battle in a certain set of turns.

If they really want to make it more difficult, then why not have a modified casual mode in the sense that you don't lose units for good, but you do lose them for several battles due to injuries.

I have played Fire Emblem games since the GBA and I'll admit, casual mode in Awakening spoiled me. It was nice to play a Fire Emblem game that did not force you to reset a battle because you made a mistake and your cleric got taken out.



Caryslan commented on Masahiro Sakurai Shares His Positive Feelings ...:

@luckybreak How is Call of Duty's DLC a scam? The map packs come out months after the game releases and from everything I've ever heard, the development team develops them post release. As for other DLC content like Camo Packs, Announcers, extra slot packs, and stuff like that none of that is forced on the player. They can pick and choose what they want.

Call of Duty has one of the best examples of DLC in my opinion. Regardless of your personal feelings on the series, each Call of Duty game tends to be packed with content in the core game. Many players(myself included) skip the DLC and our experience never suffers for it. Outside of some new maps and a shiny new gun, people don't have to buy a map pack for Call of Duty to fully enjoy the game.

I know Call of Duty bashing tends to be a popular sport online, but the games in the series tend to be some of the best fully featured titles on the market in terms of the core game.

Now, if you want to see how not to do DLC, look at Capcom who had content finished on the disc and hid it behind a DLC paywall.



Caryslan commented on Weirdness: Street Fighter's Ryu is Now Being R...:

I think Ryu could be an intresting addition to the roster, especially if they can make mechanics from Street Fighter work with his gameplay(Maybe give him Focus attacks that grant him super armor, a three-tier Super Gauge that works like Little Mac's KO gauge, let him use Hurricane Kicks in the air, etc)

As for the super gauge idea, it could work like this.

Level 1 is a Super Hadoken which is a much larger version of his fireball that can break through Super Armor and Shields.

Level 2 is a Super Dragon Punch that has great KO power and super armor, but leaves him wide open if he misses.

Level 3 is a Custom Combo system like from Alpha 3 where his moves can be canceled into combos, but one hit knocks him out of it.

That's just an idea off the top of my head, but I think Ryu could work.

As for Roy, I don't think he needs to come back, especially over Wolf. What could Roy bring to the table that Marth and Lucina don't already have outside of a fire effect? Not to mention, If Roy did come back, Fire Emblem would have five reps, putting a smaller niche series at the same numbers as Zelda.

I really hope Wolf gets the nod over Roy. We don't need a second Marth clone in Smash 4's roster.



Caryslan commented on Turn It Up To Eleven, Guitar Hero Is Making A ...:

I know its still wishful thinking, but maybe this bodes well for Black Ops 3 being on the Wii U this fall. Could it be that Activision still sees some potential in the Wii U, and they are willing to support it?

With Zelda out of the picture this fall, the chances of Guitar Hero and Black Ops 3 being successful on the Wii U have improved.



Caryslan commented on Nintendo Download: 9th April (North America):

@Seanmyster6 Well, something is messed up since we have not gotten any new VC games since the Donkey Kong Land games, and we have not gotten a new system added to the VC since the Game Gear in 2012.

For whatever reason, the 3DS' Virtual Console is treated like garbage by Nintendo while the Wii U keeps getting all the VC games.

I own a Wii U, so it does not bother me as much. But in all honesty, GBA and DS should have been exclusives to the 3DS' Virtual Console.

At this point, the 3DS' Virtual Console has 4 platforms on it compared to the 7 that the Wii U has.

What really shocks me is that Nintendo is letting the Virtual Console die on the platform that is more successful.

At this point, I've given up on anything really coming out on the 3DS' VC. We'll get a few bones once and awhile, but our VC will always play second fiddle to the Wii U's



Caryslan commented on Fantasy Life 2 Is Skipping 3DS In Favour Of Sm...:

I'll admit that losing this game does suck, but I can't blame Level 5 or any developer for wanting to make Android and iOS games. The potential market for mobile devices is much larger then anything the 3DS or even home consoles could hope to muster.

Let me put it this way, I can't fault Level 5 for moving their games to mobile when Nintendo, a company that has built much of its recent success and fortunes on handheld consoles has been forced to enter the mobile market to some degree.

While Nintendo will likely make another handheld system, the elephant in the room can't be ignored which is that even a company as powerful as Nintendo can't avoid mobile gaming any longer.

I prefer handhelds like the 3DS, and words cannot describe how I loathe the business model of mobile gaming.

But the sad reality is that more and more games will move to mobile devices, especially games from Japanese developers since mobile devices have eclpised handheld systems it sales.

It's how the market is moving, as sad as that sounds.



Caryslan commented on Poll: Which Characters Do You Want to Win the ...:

While I would want some new blood in the roster, my vote went to Wolf. I loved playing as him in Brawl, and it was a massive shame that he got cut from Smash 4's roster and did not even get the nod as DLC that Mewtwo and Lucas got.

The other characters like Bayonetta, Wonder Red, and other will likely get their shot in Smash 5. I would rather see some of the older cut veterans make a comeback to round out 4's roster.



Caryslan commented on MewTwo And Lucas Confirmed As Super Smash Bros...:

I'm honestly not sure who I will vote for. The third-party characters that I want like Simon Belmont, Bomberman, and Ryu from Ninja Gaiden really don't have a chance of getting in, I want some veterans like Wolf back, but not sure if I want to spend a vote on another veteran.

So, I might go for someone like King K. Rool or Dixie. Donkey Kong needs more reps.

I'll have to think about this one though.



Caryslan commented on MewTwo And Lucas Confirmed As Super Smash Bros...:

@rjejr I have no problem with it as long as the characters are not already on the disc. I think having new characters as DLC helps extend a game's lifespan out and draws in players who might have not cared about a game early on because a veteran they used to play as got cut.

Let me put it this way, I like DLC characters alot better then the 40 dollar "updates" Capcom loves to do for Street Fighter. At least I can pick and choose content when I buy DLC.

The only time any DLC upsets me is when its already on disc or content that was clearly cut to have people pay later on.

But if the team is working post release on DLC, then I have no issue with it.



Caryslan commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Monkeyofthefunk I don't understand this logic of how Nintendo will somehow throw their standards out the door by courting Western Third-Party developers and having a system that is equal to its rivals.

Did the SNES lose its soul when it allowed blood in Mortal Kombat II and games like Doom on its system? Mario games can exist alongside games like Elder Scrolls, Fallout, Call of Duty, and other Western franchises. Nintendo does not lose their standards by getting those games on their systems!

Using the SNES as an example again, Nintendo used to be the king of censorship back in the 80's and early 90's. This dated stance eventually bit them in the behind when Sega allowed uncensored ports of Mortal Kombat on their platforms with the blood and gore intact. Nintendo's version of Mortal Kombat was outsold by Sega's versions by a wide margin.

So, what did Nintendo do? They got with the times and started allowing uncensored content on their systems. Mortal Kombat II on the SNES outsold the Genesis version, and Nintendo even created their own fighting game in Killer Instinct to compete.

You could make the same argument with the marketing of the SNES, where Nintendo eventally introduced the "Play it Loud" campaign to compete with Sega's brash and aggressive ads.

Now, did Nintendo lose their "standards" by allowing Blood and putting out more aggressive ads to help the SNES?

No, because the games that still defined Nintendo were still there. Mario was still Mario, Kirby was still Kirby. The only difference was that Nintendo realized how dated their polices were and adjusted accordingly.

People also seem to forget that up through the Gamecube, Nintendo's hardware was comparable to its rivals. They did not adopt this "older hardware with a gimmick." approach until the Wii.

I guess my point is this, how is letting Rockstar, EA, Activision, Betheseda, and other developers create their games for Nintendo's platforms a bad thing? If you don't like having Call of Duty on the system, then ignore it. But having a FPS shooter on the NX is not going to crush Nintendo's soul.

It's not like we are going to get a Mario game with adult humor and blood or a Zelda game where Princess Zelda has a nude scene.

But what we will get is a Nintendo platform that can finally compete on equal footing with its rivals, just like they had back on the SNES.

Nintendo needs third-party support, and they need it badly. And just getting games like what Nintendo puts out is not the answer. They need the big western IPs and they need to be more then throwaway ports.

Nintendo won't lose their standards by getting those kinds of games or building the hardware that can support them.

They did not lose their standards when they allowed Blood in Mortal Kombat II back on the SNES.

Why would they lose it now?



Caryslan commented on Feature: Ten Must-Play Games for the Nintendo 3DS:

@DerpSandwich I guess that's my problem with the game, I was expecting something more from a game that won so many awards. What I got was a world map that felt largely rehashed from a SNES game that came out 20 years before, an item rental system that removed alot of the point of even having dungeons in the first place, dungeons that seemed to lack that touch that most Zelda dungeons have, and a game that felt easy for a Zelda game.

I guess what gets me is how this game won so many awards over Fire Emblem: Awakining. ALBW felt like Nintendo taking the concept behind the New Super Mario Bros games(retro-style game designed to appeal to older gamers with throwback gameplay) while Awakening took not only the best elements of past Fire Emblem games, but built on that foundation by moving the series forward and produced arguably the best game in the entire series.

I understand A Link Between Worlds has its fans, but I don't get how this game tops not only this list, but won so many awards over games like Fire Emblem: Awakening.

Just my personal opinion on the matter.



Caryslan commented on Feature: Ten Must-Play Games for the Nintendo 3DS:

I will never get the love that Zelda: A Link Between Worlds seems to get. Am I the only one who thought it was a boring Zelda that was too easy with a stupid "Item Rental" system that defeated one of the purposes of even having dungeons in the game.

Its a shame a Link Between Worlds got on the list while Uprising and OOT 3D both missed the list.

That, and it beat out Fire Emblem Awakening, which is not only the best Fire Emblem game ever made, but the best game of 2013 for the system, and the best game overall on the 3DS.

Ahh well, besides that pretty good list overall. I just have a massive dislike for Link Between Worlds.



Caryslan commented on The Legend of Zelda for Wii U No Longer Set fo...:

@IceClimbers Somehow, I can see everyone at Microsoft's gaming division doing a happy dance right now. In the span of a month, the PS4 and Wii U have both lost their single biggest exclusives of 2015.

Microsoft could have a very good holiday if they get Halo 5 out this year. I think the PS4 will be ok since it will still have major third-party support, but I am worried about the blow that this will do to the Wii U. Unless Nintendo has a Mario game up their sleeve, they don't have anything big for the holidays.



Caryslan commented on The Legend of Zelda for Wii U No Longer Set fo...:

I really hate to say this, but this is where the lack of third-party support hurts Nintendo. If you look at Sony and Nintendo, both of them have had their biggest first-party title delayed until next year.

The key difference is that the PS4 will have the third-party support to lessen the blow of Uncharted 4 being delayed to 2016.

The Wii U only has a handful of first-party titles and indie games to fill the gap. I don't care what Nintendo needs to do, they need to get third-parties onboard with the NX and they need more then throw-away ports.

I love my Wii U, and while i'm looking forward to Xenoblade Chronciles X, Splatoon, Mario Maker, and Star Fox.this year, losing Zelda is a major blow.

I'm not mad Nintendo delayed Zelda U. I am happy to see them go out of their way to make the best game possible. But this also highlights the problem of Nintendo pretty much being the only one supporting the Wii U. When they do lose a major title to delays, it is a much larger blow to their lineup during 2015 and especially the holidays then it is on other platforms.



Caryslan commented on Poll: Where Do You Stand On DeNA, Smart Device...:

@ottorocket99 I never got the problem with the Wii U gamepad. Its a controller with a screen on it. It has all the buttons that any other controller has and can play all the games a normal controller can.

Outside of the touch screen, there is really nothing gimmicky about it. I guess my point is this, while I do use a Pro Controller for certain games(mostly fighting games), I can use the Gamepad for pretty much any game on the Wii U and enjoy myself.

In fact, I tend to prefer Wii Multiplats over their counterparts on other platforms for this very reason. I can play my games while someone else is watching TV or playing another system.

I'll admit, the Wii U concept could have been intergrated better. But why does everyone hate the Gamepad so much and act like its a gimmick? It's a controller with the added convenience of having its own screen.

The idea has potental. Why do we need to run back to the same controllers and ideas from years ago?