User Profile

mikeyman64

mikeyman64

Male, 23, United States

Joined:
Wed 14th November, 2012

Recent Comments

mikeyman64

#2

mikeyman64 commented on Microsoft To Announce Sequel To "Historic" Rar...:

The only way I wold be upset is if it was a true Banjo platformer. Perfect Dark died with it's single release, and I'm more of a fan of Street Fighter than I am of KI.

A Viva Pinata release would make me a tiny bit jealous, however I can't see anyone calling a that a "historic" IP.

mikeyman64

#6

mikeyman64 commented on Review: Star Wars Episode I: Racer (Nintendo 64):

I was in love with this game. It was what I went to after getting everything I could in F-Zero X. I greatly enjoyed the need to repair ships and ability to buy used parts for cheap, it gave an extra dimension to the game.

I remember none of my friends liking it though, which lessened it's value a bit because nobody ever wanted to race me. :-/

mikeyman64

#8

mikeyman64 commented on Miiverse: Super Metroid - Too Taxing For Today...:

This article makes me so sad. This game was the first "epic" adventure I had played. I think I was 12 when I beat it. That was back when there was Gamefaqs (very early stages) and Cheat Code Central. I played through the game and only used the guides later to get better at speed runs and collect 100%.

Kids are babied these days so much with the instant gratification of Google and never-ending tutorials (or "helpers" that tell you what to do. I'm looking at you Skyward Sword!!!) that it's rare to see a kid try anymore. "Dang, there's this door, and I don't know whether to shoot it or approach it and press X... I need the internet."

mikeyman64

#12

mikeyman64 commented on Insomniac Not Working On Wii U, Considers It M...:

I've played Spyro since I was a kid, but only on the Playstation. I could honestly care less about any Insomniac games on the Wii U.

Honestly, like hydeks said, Nintendo has followed a cycle of sorts for many years, especially on its non-Japanese fronts. However, everyone (not only fanboys) appreciates it and continues to buy and play Nintendo games. All new IPs and 3rd party games have been added bonuses. Microsoft wants a game, they buy the dev team that makes a good one and market it through "MS Game Studios." Sony, (while not entirely outsourced) makes bank on exclusives from other developers. Nintendo thinks up a new idea and usually ends up slapping some blue overalls and a red hat on it or giving it a sword and an annoying fairy. It's just their way of doing things, and it has worked for 30 years.

So give the Wii U a break. It may only see a splash of third-party support, but does anyone who still buys Nintendo products (fanboys or not) really care?

mikeyman64

#13

mikeyman64 commented on Rumour: The Recent Wii U System Update Has Boo...:

@hms Wow, I really hope you didn't just cause a bunch of ignorant kids to brick their Wii Us... not cool.

Oh, and define "HD" for us. Hate to get into a petty argument, but I find it annoying when people diss a game for not being 1080p. Technically, the term "high definition" relates to anything beyond 480 pixels wide. Some would even call 480 with progressive scan a type of high definition. 720i (which hasn't been used since the early "HD" days) and up are all considered "HD" and few can tell the difference between them due to the immense amount of pixels and identical aspect ratios.

mikeyman64

#15

mikeyman64 commented on Violent Video Games Blamed for Knife Attack in...:

Obviously the parent's leash was pretty long (if existent) due to the kids early "activity." All that tells us is that, chances are, they didn't give a grub's butootie what their kid was playing, therefor rendering M$'s rigorous parental controls about as useful as a Lancer with a bicycle chain.

Still, terrible what happened. Wish the victim a speedy recovery.

mikeyman64

#19

mikeyman64 commented on Famicom Hardware Designer Masayuki Uemura Expl...:

I still would love to nab one of these. I have a copy of Mother 1 (got it in a random box from a thrift store once, I know, right?), but all I have now is one of the 60-72 pin adapter that you can find inside old games like Gyromite.

mikeyman64

#25

mikeyman64 commented on Nintendo Direct: Watch The North American 3DS ...:

:D

Two best moments: 1. Flying Pikmin, the amount of strategic possibilities is astounding.
2. Zelda stuff. Loved the old Oracle games (played the GB/GBC games before I had a console.) Would be great to add them to my virtual library. Plus the new Zelda game looks pretty interesting. Anxious to see more.

mikeyman64

#27

mikeyman64 commented on Woman Finds Extremely Rare NES Game At Goodwil...:

My best GW Finds were: Megaman 1&3, Secret of Mana and Mario RPG all in one visit, then another time I found Secret of Mana in mint condition (everything but the original plastic wrap). I've found other good stuff too. Just takes some dedication and a little faith. :)

mikeyman64

#39

mikeyman64 commented on Feature: Reimagining The Wind Waker on Wii U:

I read about this in an email from ZU. I was very excited to hear about it for several reasons.
First, one of the primary reasons I loved WW, was because of it's sense of exploration and vastness. The new HD rendering will undoubtedly enhance this aspect, making the game even more immersive than before.

Second, any chance to play a Zelda game with the GamePad is a good one. The maps and menu system can only get better. Plus, with the massive camera side quest in this game, the GamePad could make the game come to life with point and shoot features. The TingleTuner was always a fun feature to me, so including that in the game's built-in functionality (and not having to look for my old GBA-GCN cable) would be great.

Lastly, the music. Apart from the nostalgia attached to the sound tracks from Ocarina of Time and A Link to the Past, Wind Waker has some of the most well-rounded and beautiful music of all the Zelda games. Hearing this music enhanced and at its prime quality would be a treat indeed.

All in all, a great way to help us wait for the next installment. :D

mikeyman64

#43

mikeyman64 commented on Talking Point: The Future Role of High Street ...:

@Austroid I'll grab a game every so often at GameStop when there's an enticing pre-order bonus, but for nothing else. Also, I have MUCH better luck reselling gaming stuff online than with trade-ins. You can usually get very close to what GS SELLS the stuff for when you sell on eBay.

mikeyman64

#44

mikeyman64 commented on Talking Point: The Future Role of High Street ...:

I'm sure this has been commented on somewhere up there ^^^, but one aspect of gaming that game stores can still profit on is classic/retro gaming. Around here, there are Play'n'Trades, which have new releases, but specialize in the rare and old. Apart from taking in trades for ALL games/systems, the employees are sent out to thrift stores and the like to find old games, as well as scan eBay and Amazon, etc. to find good deals.

This makes it more convenient to the customers that already know of ebay buying, by not having to wait for shipping or for auction times, and those who don't, by giving them a place to buy the games they remembered playing back in the day.

Heck, I constantly scan online auctions for games to add to my collection, but a I also am willing to pay a possible extra buck or two to pick up a copy and play today.

mikeyman64

#45

mikeyman64 commented on Luigi's Mansion: Dark Moon Scares Its Way Onto...:

Apart from Luigi's Mansion being a fun game, I remember associating it with the joy of obtaining a new console. It was the first game I remember seeing a demo of when the "Dolphin" was in the works, and then I remember it being one of the first games I played on the after-named Gamecube. Can't wait for the much awaited sequel. :D

mikeyman64

#47

mikeyman64 commented on Miyamoto: Pikmin 3 To Be More Like Series Orig...:

Another thing I noticed about the time limit was that it, at least for me, greatly increased the replay value of the game. 1 is definitely shorter than 2, however after adding up the time spent on improving my score with 1, it greatly exceeds the time I've spent on 2.

One of my favorite elements of a game is the replay value. Beyond getting a bigger bang for your buck, if a game has greater replay value, it tends to stick with you through the years.

mikeyman64

#48

mikeyman64 commented on Miyamoto: Pikmin 3 To Be More Like Series Orig...:

I was literally just talking about this with someone while playing Pikmin 2. I got Pikmin 1 on release day when I was 11 years old, and I absolutely loved it. The first play through I got 29 parts in 30 days. Now I'm down to getting, I think 30 parts in 10 days (haven't worked hard enough to get the famous 8-day).

The major problem I had with 2 was the fact that you never felt rushed. It was like playing Tetris, only the blocks never dissappeared, and there was never a ceiling to hit. It was fun, inspiring, and a very good game, but it seriously lacked in giving the player a feeling of urgency, purpose, or satisfaction, if compared to the first game.

I am waiting on Pikmin 3 to buy my Wii U. I played the demo at the pre-release expo thing a few months ago, and as far as the standard Pikmin functionality goes, the game feels great (and looks fantastic in HD). I can't wait to see how well the old feel is implemented again. Way to go, Miyamoto, for bringing back the true feel of your series!

mikeyman64

#49

mikeyman64 commented on Entire SNES Game Collection Up For Sale:

I saw the N64 version of this sale about 2 years ago on Craigslist. They wanted $7,000 for the whole thing. I was only missing the boxes to about 5 games, but everything else was pretty much CIB. Didn't have the money, or the space for it at the time. :(