User Profile

mike_intv

mike_intv

Male, 50, United States

Video game player from decades ago.

Joined:
Wed 29th May, 2013

Recent Comments

mike_intv

#1

mike_intv commented on Exclusive: Project CARS "Simply Too Much For W...:

@Quorthon
I have no problem with companies making decisions for their bottom line.
But to implicitly promise and use that to generate funding for development ... that gives crowdfunding a bad name. This game dropped PS3, X360 and now WiiU. I wonder how much of the funds for the games were raised from people wanting/thinking they could get those versions.

mike_intv

#2

mike_intv commented on Multiple Sources Point to Nintendo of America ...:

I wonder if NoA was able to try to get out of publishing this because it was slated for later in that territory, while NCL and NoE were too close to deadlines when they realized this had quality issues.

The truth is that those with a Nintendo console who want to play this type of game will only do so if it is good. That is why many games of this type have fared poorly recently on Nintendo consoles while getting decent sales on the competing consoles — Nintendo owners expect quality. That is especially true for first-party releases.

mike_intv

#3

mike_intv commented on Devil's Third Will Be Released In North Americ...:

Another point, since Nintendo appears to own this game, it would have had to have negotiated the rights for release. It may have been the publisher of last resort in Europe. At least it is coming.

Also, Nintendo has not had good luck with M-rated games. The WiiU had more available at launch than the PS4 — and you see how well that did. Meanwhile, a quality M-rated game like Bayonetta 2 sold 400K in the US and less than 750K worldwide (less than half the original did on each of its two platforms). So maybe NoA knows its market and made sure the game got out.

mike_intv

#6

mike_intv commented on Editorial: Cheer Up, There Are Some Exciting G...:

@Quorthon
As I have stated before, Nintendo, for whatever reason, shied away from M-rated games this e3.
Maybe it was to differentiate itself. (Sony made a big splash with CoD. MS with Halo).
Maybe it is because e3 is more a general media event and it could put Nintendo in a bad light. (After all, innocent things like Picto-chat have been been called child-molester tools by Fox News).
Maybe it was because the emphasis on M-rated games didn't work too well at launch (WiiU had more M-rated games available at launch than PS4 or XB1).
And maybe it knows what will sell and what won't — regardless of the push. (Bayonetta 2 sold worse than the original did on either console).
But if Nintendo is so bad — why is EA imitating it (e.g., Yarny).
Look, anyone looking at it could say the Digital Event was "meh." And anyone knows the company has its issues. But just like one person said (who was so reviled on these boards for saying it), posters here are not the majority of the audience.

mike_intv

#7

mike_intv commented on Nintendo Is A Slave To Its Past Success, Says...:

@MikeW
We shall see what kind of market there really is for such when the sales for the Rare collection on the XB1 rolls around. If Sega's success (or lack thereof) is any indicator, Nintendo must stay a hardware company because otherwise these types of experiences would be lost forever, underneath the gray, green, and gravel grit of annualized war-based shooters and sports franchises.

mike_intv

#12

mike_intv commented on Weirdness: Bethesda’s Fallout 4 Features Min...:

Bethesda may be good at making games. But if you look at its current catalog, almost every IP that it is servicing was acquired from somewhere/someone else. In other words, it has generally bought its way into games. My point is that being critical of others who take chances when your formula for success is to use your parent company to buy good IP from failing companies does not always give you a lot of room to talk big. But they do it anyway.

mike_intv

#13

mike_intv commented on Yup, Call Of Duty: Black Ops 3 Is Definitely S...:

This decision makes much more sense than some others.

For example, Ubisoft has the Hasbro Game Chanel for PS3, PS4, XB360 and XB1 — but not WiiU. That makes no sense. It is as if decisions are being made for non-business reasons. Sort of like EA (which at least brought these games to Nintendo consoles when it held the license).

mike_intv

#15

mike_intv commented on Disney Infinity Producer Brands amiibo Stock S...:

@ikki5 @Rect_Pola

This morning, Gamestop had online Wario, PacMan, Squid Boy, Squid Girl and Silver Mario.

What Nintendo did not anticipate were people wanting figures for games that have never sold well (or rarely sold well) — i.e., Fire Emblem.

And the hardcore shortages did not start until Wave 3 had none on store shelves. I pre-ordered every one of them, including Meta Knight, more than week after announcement. And shortages have led to a crazed frenzy of collectors and scalpers alike.

Personally, I hope more people get fed up — so I can continue to get all the amiibo that I want.

(Now don't think I don't think that Nintendo needs to make more and stop exclusives. But these things take time. And with the aggressive roll out scheduled, it may difficult to fix quickly).

mike_intv

#16

mike_intv commented on Disney Infinity Producer Brands amiibo Stock S...:

If I am reading the quote correctly, he appears to be implying that Nintendo has manipulated supply to create intentional shortages.

I doubt Nintendo has done this to the degree that people sometimes think because sales by third-parties are sales that Nintendo does not capture (or profit from). People don't seem to understand that unless the company is doing the selling in the secondary market, it makes no money from this.

About the only thing that Nintendo is guilty of is being conservative in its estimates. But I doubt it thought that people who no longer played it games (or even owned its consoles) would want to buy all the amiibo.

I just hope for this Disney officials' sake that the supply chain does not break — because Karma can be cruel.

mike_intv

#29

mike_intv commented on Capcom Is Bringing The Nintendo Exclusive Resi...:

Since they are being released on the Xbox 360 and PS3, this is a business decision rather than a technical one.

In the west, the only game Capcom has brought to WiiU has been Monster Hunter 3G.

That being said, this is a lot of effort and energy in re-releases. It makes you wonder where new creativity are — or are software companies treating consoles the way they have treated the mobile market but with higher price tags.

mike_intv

#30

mike_intv commented on Splatoon Mii Fighter Outfits Coming to Super S...:

Nintendo made available for sale all the retailer-exclusive costumes from Hyrule Warriors (at least in the US). So I imagine these costumes will be able to be bought at some point. (Also, if you are going to do a retailer-exclusive costume or DLC, selling it at some point is a good thing to do for those who can't (or don't) shop at that vendor.

mike_intv

#33

mike_intv commented on Reaction: LEGO Dimensions Could be a Sales Phe...:

The age range of 7-14 is fairly standard on higher-end Lego toys. That is the target demographic.

My guess is that if it anything like my experience with Disney Infinity and Skylanders, the game is going to have limited appeal to those beyond a certain age.

mike_intv

#34

mike_intv commented on Reaction: LEGO Dimensions Could be a Sales Phe...:

I wonder how many of these $200-plus gaming sets the market will bear before the whole thing "jumps the shark."

Shelf space is limited and so are wallets.

Ironically, the trial for this was the Lego Undercover game which included toy-based DLC. Now watch the WiiU not get any of that DLC.

mike_intv

#38

mike_intv commented on DeNA Dreaming of 100 Million Daily Users on Fu...:

I think iOS is just used generically in the article.
No one would just think iOS anymore. Google Play (Android) has pass iOS in some markets, so you need both eco-systems.
Just don't look for this to be on Windows Mobile. 8*>

More to the point of the article, if DeNA has been discussing this deal for five years and not turned away, it means it has long-term interest which is what is needed and what will be best for Nintendo.

mike_intv

#39

mike_intv commented on Nintendo Set To License All IP to Mobile Publi...:

This is what Nintendo said it was going to do — use existing IPs to develop games and other software for mobile devices.

The cross-ownership means both have a stake in not making trash.

This is far better than porting for the quick buck but eventually devaluing the IP — which has been the strategy of many companies.

mike_intv

#41

mike_intv commented on Game Freak’s Director Explains Why TEMBO THE...:

We were told the real reason:

"We thought about other hardware during development, but our hands were pretty full with those three platforms!"

Those three platforms have very similar architecture. Its a small digital game. The question for them to answer is whether the tech decision is a smart business decision.

mike_intv

#42

mike_intv commented on TEMBO THE BADASS ELEPHANT, The Game Freak and ...:

@Yorumi

I just have a feeling that either NIntendo passed on this or its Sega's IP.

Back stabbing your business partner causes you a lot of problems, especially in Japan (Nintendo's actions resulted in Sony's entry into gaming).

This appears to be a tech-based move more than anything else to me.

mike_intv

#43

mike_intv commented on TEMBO THE BADASS ELEPHANT, The Game Freak and ...:

The more I think of it, the more I wonder if this was pitched to Nintendo and it passed on it.

It seems really strange that a small company that owes its existence to Nintendo and has not released a game that did not appear on a Nintendo platform in 15 years would up and develop something for PC/PS4/XB1.

Either that or Sega hired them to do work for it. If the latter seems strange, remember that Bandi Namco does a lot of work on Nintendo first-party games.

mike_intv

#44

mike_intv commented on Video: This Rap Perfectly Sums Up The Roller-C...:

I am not ashamed to say that I own a pair of Nintendo lounging pants like that. But I have never worn them in public and will draw the line at certain other things to get amiibos.

A great laugh for a sleepy Monday morning as the US faces its first work day of DST/Summer Time.

mike_intv

#46

mike_intv commented on Feature: Say Hello To The CPS Changer, Capcom'...:

Interesting. There were a lot of unique things done in Japan.

One note — Are the price conversions historic or current. For example, the value of the Yen was actually higher against the dollar in 1994 ($1 USD varied between 97yen to 112yen) than it is presently ($1 USD=118yen) .

mike_intv

#47

mike_intv commented on RCMADIAX Scales Back Wii U Plans for 2015:

Folks, why all the hostility toward @RCMADIAX.

Its not like he released Meme Run (awful) or Block Blast U (broken) or Flapp & Zegeta (second FlappyBird Clone) at $5 USD each on Wii U..All of @RCMADIAX's games can be had not much more than a five-spot.

The tabletop series of games work (which is more than Ubisoft games) and he tried on the system (which is more than EA) and he has been honest with gamers (which is more than Activision).

And he even used the infamous Nintendo Framework!

If @RCMADIAX has to make business decisions, we may not like them, but we have to respect them.

mike_intv

#48

mike_intv commented on Nintendo Remains Silent on Third Party Wii Gam...:

Actually, we don't know exactly what was said. Destructoid reported that it [Nintendo] didn't have comment. The "no comment" comes from the title of the Destructoid article. Given how Nintendo uses non-comments, it would be interesting to know if it was "no" or "not at this time."

mike_intv

#49

mike_intv commented on Rumour: Sega-Related YouTube Videos Are Being ...:

The questions of where fair use ends and profit use begins are thorny ones.

Most copyright laws come from a previous era and those that are newer are actually more regressive (see Spain's new laws vis-a-vis links from news aggregation sites). So my guess is that these type of claims will continue and increase until we reach some 21st century answer for the questions above - probably around 2121.