User Profile

unrandomsam

unrandomsam

United Kingdom

Joined:
Thu 6th June, 2013

Recent Comments

unrandomsam

#3

unrandomsam commented on Nintendo 64x64: Pilotwings 64:

What I want to know is why these days do companies always go for a separate run button instead of Mario 64 like Analog walk/run (For a 3D Platformer).

That is one thing I think has never been done better.

unrandomsam

#6

unrandomsam commented on Hyperkin's RetroN 5 Console Allegedly Infringe...:

@CanisWolfred Either copyright infringement is ok or it isn't. This is wrong for the same reason distributing rom's is and because of the same laws. They don't follow the license they have no right to redistribute (Exactly the same as people putting up rom's to download without permission).

unrandomsam

#7

unrandomsam commented on Hyperkin's RetroN 5 Console Allegedly Infringe...:

The coders don't want credit they want sourcecode and the ability to build modified versions that is why they used GPLv3.

The authors of snes9x don't want it used commercially that is why they used that license. (And why no copyrights were ever transferred on contributions which the only way you can relicense something like that on commercial terms - other than contacting every contributor).

They can use bsnes if they comply with the license. (And it is the best emulator anyway).

unrandomsam

#8

unrandomsam commented on Hyperkin's RetroN 5 Console Allegedly Infringe...:

@Shiryu All you have to do is release the source code and the signing keys for GPLv3 stuff and not use none commercial use only stuff at all. The same thing that stops this thing being preloaded with a stack of Nintendo and Sega ROMS also protects these emulators unless the conditions as met.

unrandomsam

#12

unrandomsam commented on Feature: We Go Hands On With SteamWorld Heist,...:

I will probably give it a chance at some point. (Was hoping for run n gun from the title). Maybe robbing banks and escaping on horseback or something. (Obviously with it not been exclusive it is worth less to me and probably won't work as well).

unrandomsam

#14

unrandomsam commented on New Hardcore Gaming 101 Book Takes On Konami's...:

If it explains the story that Nintendo of America insisted was removed (The last translation patch for the Famicom one has a good text intro) and it is good I might be interested.

I played Rondo of Blood in Japanese as well (Still loved the cutscenes though).

unrandomsam

#15

unrandomsam commented on Video: These Hacked Mario Kart 8 Runs Show Tra...:

It is not stunning in motion compared to the PC version of All Stars Racing Transformed (Exact same TV but Anti Aliased and 1080p).

The jaggies ruin the look.

The first two laps are a waste of time I think all courses should have one lap other than N64 Rainbow Road and Mount Wario (Which are ok as they are.)

unrandomsam

#16

unrandomsam commented on Wii U Art Of Balance Release Date Confirmed Fo...:

@SKTTR I am ok with it as long as the Wii U don't start being an inferior port of a PS4 game. (Or if the new Nano Assault Neo has more content we can get it as DLC or whatever).

If they announce Fast Racing Neo is going on PS4 (Releasing soon) and the Wii U version is delayed I wouldn't be too happy about that.

unrandomsam

#18

unrandomsam commented on Nintendo 64x64: Cruis'n USA:

I loved the Arcade game. (That was a good way of hyping a console - but was totally different hardware).

When I got it for the N64 I thought it was not good enough. (Or even much like it).

unrandomsam

#25

unrandomsam commented on Review: Azure Striker Gunvolt (3DS eShop):

@Anthracks Shovel Knight and Mighty Number 9 are part of the same basic genre. Lots of them are doing well also.

Steel Empire is in a dying genre. (That is why if it comes to EU I will get it whatever the price). Don't think this is like that. Intl Creates makes most of their money doing work for others like Wayforward.

unrandomsam

#28

unrandomsam commented on A 3DS Can be Used as a Controller in Super Sma...:

@Knuckles I think Primary. (Or the choice as an addition of a Gamepad with a 3DS built into it). Don't think it would work now but if it was designed with that in mind originally it would be good. Link up stuff is always so badly supported. (Using a GBA for the Gamecube Megaman X Collection would have made it far more playable).

unrandomsam

#29

unrandomsam commented on Nintendo 64x64: Doom 64:

Doom is to FPS's as Super Mario Bros is to platformers.

If Wolfenstein : The New Order was the test run Doom 4 will be brilliant. (And almost certainly outsell everything other than Mario Kart so far on the Wii U).

unrandomsam

#33

unrandomsam commented on Stealth Inc 2 Sneaking Onto the Wii U eShop on...:

It should change its name back now bastard is an allowed word on the eshop.

(I played Stealth Bastard Deluxe but didn't realise this had anything to do with it for quite a while).

Even then though I preferred Mark of the Ninja.

unrandomsam

#37

unrandomsam commented on Nintendo Download: 11th September (Europe):

@XyVoX Mario Kart was optimized a bit. I never realised it was so when I got the switch installed into my SNES I still played it at 60hz. Now all versions seem to slow.

@Bass_X0 Super Play was the first I really knew about it. So I got my SNES modded. (Think the advertisement for who I got to do it was in the magazine).

unrandomsam

#42

unrandomsam commented on Mario Kart TV Update Allows You To Check Up On...:

That bit where people can pick certain phrases at the bottom annoys me. (Voice chat doesn't as long as I can disable it).

I also don't like that you don't get a time at the end of each race. (Never know whether I am better worse or just being lucky).

The Retro stuff could have been much better if it had the physics more like the respective game.

The scoring system is useless for determining anything. (People probably don't like one that goes up and down like a yoyo but I do - The thing that it should measure is not how long people have played it but how good they are).