User Profile

Moshugan

Moshugan

I'm a short and sweet man. ;)

Male, Finland

Joined:
Sat 30th July, 2011
Website:
http://backloggery.com/moshugaani

Recent Comments

Moshugan

#9

Moshugan commented on Reaction: Nintendo's E3 Plans are a Perfect Bl...:

@TheJudge "No doubt that a new Super Mario Bros. game will be bundled into Mario Maker. I would bet that you will need to advance through the main game to unlock features for the editor."

I had a similar idea! It's not too far fetched for them to make a game inside Mario Maker to demonstrate the capabilities of the editor.

Moshugan

#14

Moshugan commented on Poll: Did The Splatoon Global Testfire Hit Its...:

*"I think it was brilliant - built hype and did the job!
... but think there should be more sessions."*

I loved it! I only played for one hour, but it was really easy to get into and it worked very well. There was a couple of times it didn't connect, and one time I lost my entire team, but still, I managed quite well against the other team, which lost one guy. :D

The gameplay was really intense and there is a lot of things to like. The variety of actions during a match is great. The turf war painting is addictive, movement options which the ink provides are interesting and the other knacks, like the ability to jump to a team mate, provide fast action.

I liked the controls as well. There was only a couple of times I found my GamePad in an awkward position after intense turning to one direction, and I wish I could've turned the camera up/down with the stick as well. The combined turning using both the stick and gyro worked extremely well. It was easy to do a full turn. The controls were the best when you forgot to think about them. :D

I wish there were more sessions, but it sure did the trick and left a hunger for more!

Moshugan

#17

Moshugan commented on iOS Title Catch The Rabbit Sure Does Remind Us...:

It's baffling that they would risk it for that! It would be pretty easy to change the character to look more unique. It's not like the artist doesn't have the skills. The game looks pretty nice in those screenshots!

Moshugan

#26

Moshugan commented on Poll: Would You Like Mario Kart 8 and Super Sm...:

I have mad love for the MK8 team, but the Smash DLC remains to convince me. I hope more stages would come for Smash!

Both MK8 and Smash4 are brilliant products and they have solid super polished game engines. I see no reason to ditch them any time soon. Since all of the main ingredients are already in place, it's easy to add to them via DLC.

Moshugan

#44

Moshugan commented on Video: Donkey Kong 64 Tumbles Onto Wii U Virtu...:

@Asaki Well, to be honest, I'm not sure if it's properly slower. Like walking the same distance might take the exact same time on both versions. But at least the game renders much more smoothly on the NTSC version and the DK Rap sequence is slower on the PAL version.

See this:
[youtube:wU0lAD1Vw3U]

Moshugan

#45

Moshugan commented on Video: Donkey Kong 64 Tumbles Onto Wii U Virtu...:

I've been enjoying it, but DK64 hasn't aged as well as Mario 64 or Banjo-Kazooie for example.

The controls are a bit clunky, especially camera, and there's some archaic game design. The progression is tad confusing and unintuitive.

But all in all the game is very fun and there's a ton of things to do. Lots of secrets and variety.

Too bad the Euro release is the 50hz PAL. It's noticeably slower than the NTSC version, but it's not a game breaker. I didn't notice it until I watched a comparison video by Nintendomination.

Btw, anyone else have the same problem that when you push the stick on the GamePad to move, the character starts moving only after a good few millimeters? It's pretty annoying in places where you need to tiptoe on a ledge.