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Luffymcduck

Luffymcduck

Finland

Joined:
Tue 11th January, 2011

Recent Comments

Luffymcduck

#3

Luffymcduck commented on Review: Pokémon Puzzle Challenge (3DS eShop /...:

@Dr_Corndog
It is. Propably minus 1 point because of the lack multiplayer. That mode was a blast, although my cousin always destroys me in multiplayer. I still haven't beaten Challenge mode on the 5th difficulty setting, gotta do that one day.

Those who haven't played the most epic version of Panel de Pon, do it now. Buy this!

@Gauchorino
That one is really hard to get. Not only you have to get that specific move done right, and then defeat Sentret.

Luffymcduck

#4

Luffymcduck commented on Miyamoto Talks Up Star Fox Wii U's "Fun And Un...:

@rjejr
They have to make support for two gamepads at some point, or give more connectivity to 3DS. Limiting gameplay and extra screen stuff to one player is, well, limiting. Gamecube GBA-connectivity proved what awesome gameplay ideas can be made, and that was over 10 years ago and we don't even need to buy GBA-NGC linkcables for everyone because everything is wireless.

Luffymcduck

#6

Luffymcduck commented on The World's Oldest Video Game Media Brand Is B...:

It's always nice to just take the magazine in your hand and read it rather than see everyting from the screen. The thing is though that when you can read the game magazines for free at the local library and then read some more for free in the internet, there might not be a long future for any videogame magazines. Finland has two big magazines left, and those have been the only important ones I can remember from the past 9+ years.

Luffymcduck

#10

Luffymcduck commented on Miyamoto: We Are Working On Ideas For The Next...:

Make it a powerful system and try to get more 3rd parties on board. Also give your controller a battery that will last more than 3 hours, you can drop that screen thing from the controller, it's a nice Wii U gimmick but I don't see use for it on the next console. If there's a new funny gimmick involved, make more use of it than gamepad has done so far.

Bigger hard-drive: 32 GB, is too small nowadays, make it 500.

Name your next console Hyper Nintendo and start selling the games in cardboard boxes like in the old days.

@earthboundlink
Sunshine 2 would be very nice if it would be anything like the first one. It gets too much hate. Sure the setting might be boring for some people but it was much more exciting and new than the last few Mario games. And they just had to take some of Mario's moves away in the following games for reasons I don't get.

Luffymcduck

#11

Luffymcduck commented on Talking Point: Super Smash Bros. and amiibo Ha...:

@agqwestern
Haha, yes, I was mostly joking about it. Well truth to be told, me and my friends find the Gamecube controller much better for playing Smash Bros. I've only played few minutes with Gamepad so all I can say about that one is that it's good contoller, GC-controller just happens to be the better one.

Luffymcduck

#17

Luffymcduck commented on Professional Super Smash Bros. Melee Player Ta...:

@Turbo857
Aaaand... you can just dodge out of your opponents combo because of that new mechanic and lot less hitstun. Makes it a lot of fun.

@Jollyjulian
Good points there but about 1 and 2:

1. Why do you keep calling it cheap? You got hit, you're gonna fall, deal with it. It's part of recovery disruption, about controlling your space and getting your opponents out of it. Besides, the hitstun is much shorter and air dodge doesn't have much landing lag so matches just become drawn-out (I don't feel this way in EVERY match but my friends certainly do).

2. What makes it worse for being good in a 13 year old game than in a new game? Melee has more advanced techniques and requires more skill.

Yes, I enjoy SSB4 very much and it's propably in my top10 games list, but for 1vs1, Melee is still better. And I really hope that changes one day.

Luffymcduck

#21

Luffymcduck commented on Video: Today's Teens Simply Cannot Handle The ...:

Mega Man is a very good example of a game that's challencing but not cheap. Sure it might feel cheap is some places (I find it very annoying in some MM titles where you have to beat all the robot masters again and then all Dr.Wily's massive robots, all with the same lives) but it has great controls and good play mechanics. Same cannot be said about certain NES games.

@DarkKirby
Megaman & Bass... King Stage 2 was INSANE with Bass. So many bosses, so hard to hit that final one. AAAAAAAAAAAAAAAA!
And that was with Save states. Needles to say, it's the hardest Mega Man game for me so far. I've played all the classic one's, though I do find the final bosses of the first two Mega Man X (haven't played other titles in that series) extremely hard too.

Luffymcduck

#22

Luffymcduck commented on Professional Super Smash Bros. Melee Player Ta...:

@Einherjar
Complains about Omega stages are reasonable, because competive players want other stages than Final Destination (and Battlefield) too. Project M is a good example, there's many different levels where stage hazards have been removed. Stage hazards can be fun for 3-8 multiplayer battles but there should be an option to turn them of and have other competetive stages than FD too.

Luffymcduck

#26

Luffymcduck commented on Professional Super Smash Bros. Melee Player Ta...:

Hahaha, so many bad comments here. Why so much hate? Gotta respect Melee fans today.

Edgehogging is something I really miss from the previous game. SSB is about trying to get your enemy off your space and edgehogging was a part of that. So was longer hitstun, but that was lost already after Melee.

Luffymcduck

#32

Luffymcduck commented on Talking Point: The Time Is Right For A Nintend...:

Nintendo phone...

Nintendo phone...

I would buy one just for the fact of having a friggin NINTENDO PHONE! I'm all in for that third pillar strategy but I´m also worried that it would eat sales from Nintendo's home console and handhelds.

I've had the same Nokia (monochrome screen) mobile phone for over 9,5 years. Maybe it'll break one day, but I wouldn't count on that. But if that happens, my body is ready for Nintendo Phone!

Luffymcduck

#33

Luffymcduck commented on New Mario Maker Footage Shows Off Multi-Genera...:

All the levels seen so far look so... well it's like you have a house where the roof is too low. Can you make levels where you can make the levels higher and put secrets there like in every Mario game after japanese SMB2? This looks too simple at the moment when compared to other 2D platform level editor games.
EDIT: I guess I was wrong and you can make larger levels than previously seen, phew.:)

Luffymcduck

#40

Luffymcduck commented on Review: Donkey Kong Country 3: Dixie Kong's Do...:

DKC1= Jungle Island
DKC2= Epic Hollywood movie
DKC3= Canada
While not as good as DKC2 it's better than the first one. DKC3 is easiest game in the trilogy but the variety of ideas for levels makes it a wonderful adventure. This is what Nintendo should do with Mario games. No more reused locations or same enemy models, make the art style different with sequels. Kinda like Super Mario Sunshine, but with more level themes than just tropical island.

Luffymcduck

#46

Luffymcduck commented on Review: Sonic Boom: Rise of Lyric (Wii U):

I'm not expecting another reboot any time soon, since people say the new tv-series and comics are good. At one point, I even considered buying this. Good 3D platformers are rare nowadays. After seeing two reviews and the game in action, I've decided to save my money and spend my gaming time on other titles that are more worth it.

@SuperWiiU
At least they had a better deal with Platinum Games, though those game are just too awesome for most people and haven't sold much.

Luffymcduck

#48

Luffymcduck commented on Sonic Boom Wii U And 3DS Both Stall Outside Of...:

@sillygostly
"Sonic games tend to have monotonous levels where you often feel cheated because you cannot perceive forthcoming obstacles in advance"

And this is what I hate the most in Sonic games. Memorising levels for best performance isn't bad but when the game is all about it, it's annoying. This is why some 3D Sonic games work better when you can actually see what's coming.