I'm sorry, but lowered-but-stable framerate aside ... not getting all this talk of "artistically inferior." Have you guys ... looked at the original game any time recently, instead of your memories and imagination? For a GameCube game, it's pretty great! But there's so much detail and polish and charm and life added here; (I imagine if there hadn't been, the Switch could probably run it at 60 FPS just fine, but the same people complaining now about the framerate would complain about it being "lazy" and "looking exactly the same".) I think some of the text changes were unnecessary, some of them are fine, Vivian's great ... but most of it's still there, game still has plenty of charm and a little edge. This was my first time playing - it, or any Paper Mario before Super - and while it has its annoyances for sure, I really enjoyed it! So it's not just nostalgia talking, it's a good game even if some people disproportionately hype it up out of wanting more; no reason to polarize against it. And as someone who mostly enjoyed but was frustrated by Origami King, I'd think TTYD (Switch) was worth it for all those music arrangements alone. Really the best of both Paper Marios there.
The music sounded great here! I'm glad the era of Dragon Quest games getting stuck with bad MIDIs is over. Curious who'll be taking over composing for XII, and if they've been given a test run with the arranging here. But Square Enix has no shortage of musical talent, so I'm not worried. Will be different, though.
I missed only 4. 3 of which I hadn't seen yet, so feel pretty good about, and one of which... I didn't know you COULD echo or otherwise find out the name of the not-Thwomps!
I'm going with future. Our Past idols got ALL the story modes; our Present idols got Octo Expansion and Side Order; our Future idols got... boss fights in their game's story mode. Would love for them to get a bigger role. Plus, I've almost always gotta side with my man Big Man.
I loved Side Order and its giving Off the Hook another starring role after Callie and Marie took the main campaign yet again, but I can't help but feel Deep Cut need more campaign rep at this point.
@TheExile285 yeah, I went in not expecting it at all, just quickly making a character so I could try out the game, and somehow got way too attached to my little FFXIV blorbo.
Though my favorite use of a silent RPG protagonist is in Live-A-Live, in the Middle Ages chapter. It's a perfect fit for the more standard fantasy JRPG tropes/setting it's playing with, after a game that's anything but that. It gets you to think of Oersted as just that blank slate. But he's not; when the twist happens, you don't know who to trust, and it hits all the harder. Either way, he - this presumed hero - becomes the antagonist of Literally The Entire Game. It's a good game!
The game was a pretty solid foundation, and I absolutely got my value's worth out of it, but it did leave me wanting even more. So I'm glad more's coming, and I hope it's even better!
@Dr_Lugae Mario Kart Wii sold a clean 37 million, nowhere near that many even bought a Wii U, I feel like it should've been obvious there was a huge audience that was open to Mario Kart but not enough to get a Wii U just for it! I'm still shocked, though, looking at the charts, and seeing how, still, whenever people finally pick up Switches for whatever new game they apparently get MK8 with it. I mean, I did that when I finally got BotW, but I'm surprised there's anyone left who hasn't played it by now
@Kiz3000 I've really been enjoying the game, and I loved the concept of Chapter 3, but I have to agree that its actual gameplay is mostly a repetitive slog. I took a break in the middle to take care of some sidequests. Most of those are nothing special either, but just the variety and change of pace was nice. And there is some fun writing in there.
I have zero hope for it, and I can't imagine it'd sell, but it'd be incredibly funny if they put the Final Fantasy XIII trilogy on as the last remaining mainline FFs missing that could feasibly run on Switch.
14's getting a graphical update and corresponding minimum requirements bump in the immediately upcoming expansion (just a couple weeks!), and while they're keeping PS4 compatibility for now, I think the window for it to run on Switch (without being entirely compromised) is pretty closed at this point. But I could definitely see it potentially coming to the successor! It's definitely a MMO and does suffer some for that (though on the other hand, that release cycle has let the story go on for longer, essentially multiple games' worth, and deal with the consequences of the world changing in far more detail!), but it's a good game! With plenty of nice callbacks for anybody who liked... pretty much any of the old games, at this point. (There's even a handful of enemy designs from XIII.)
As someone who liked but was also incredibly frustrated with Origami King, I've been loving the TTYD remake as my first time actually playing it. It's kept pretty much all of the original charm intact, added some nice features and QOL, but it's also brought in a lot of the things I did like from TOK (different battle themes for different areas! nailing the paper style!) [while keeping all the texture and aesthetics instead of flattening it all out in the name of papercraft!]
This pretty much IS approaching the best of both worlds, IMO, and I really hope they take notes going forward.
I just want it to stay recognizably Dragon Quest - and particularly, I want it to stay turn-based. I don't hate some of the other FF systems, but surely Squeenix can keep one of their two big RPG series that way. Please? But as a relative newcomer - I mostly really liked XI and Builders 2 but there are a few DQ standbys I'm not so fond of - I'm not opposed to some change. Maybe even a lot. Ideally I'd want it to shift to perfectly fit the classic FF shaped hole in my heart while still being just DQ enough, but, well, I realize I am not the sole audience for this game
You know what was a really good remake, IMO? Live-A-Live. Officially releasing in English for the first time justified it alone, but it got all the bells and whistles, looking and sounding fantastic, and some nice quality of life improvements while still playing mostly like the original. (For better and worse; I think it's good to preserve a sense of what the game was like originally, but there's definitely some very 90s RPG stuff that feels clunky or bad today. You get so used to not having random encounters - how modern! ahead of its time! - and then you get SO MANY on the back end.) And then there's a whole totally new boss and ending that really completes and elevates it. I realize not every remake can nail that that hard, but I definitely support more RPG remakes adding more combat challenges!
Hi-Fi Rush was great and fun, I was a bit disappointed it didn't show up with those Xbox games. I'm sure the Switch could handle it, but I guess I wouldn't be surprised if they decided they couldn't get it to a good enough frame rate for their liking right now. And if so, maybe that's better than a bad-playing version? ... But I still wouldn't be surprised if they randomly announced it later, I guess.
At this point I want an announcement just so we can stop having these rumors. Not that that'll stop even more rumors about it, I guess. But at least they'll be new and different ones!
I mostly really liked the original game and it left me wanting more, so I hope the DLC can make an even better game on that foundation. Very curious what they're going to make after!
@Dizavid Sure, random encounters take longer than many RPGs (though you can speed them up now, and I find 2's base encounter rate a lot more tolerable than 1's.) And I don't just want to accuse you of just playing the game wrong - if you don't like the battle system, that's fine! But I love the battle system, and I think it's a bridge too far to declare it terrible because you're, well... not meeting it on its terms. IMO, the entire point is to put together parties of characters and secondary jobs (and skills, and animals, and followers...) with a good balance/variety, so you do cover as many weaknesses as possible, and have the most options in combat. The break system does what any elemental weakness system does - encourage you to try out a variety of attacks, rewarding your good guesses. It just emphasizes that further, and helpfully remembers them for you. The stories can be uneven, but as a sworn Live-A-Live fan, I do actually like the variety. I haven't finished 2 yet, but I already feel like they tie together a lot better than 1's post-game text dumps. There's a throughline in a lot of them of the forces of Shadow bringing on impending doom, a sense that there's something bigger at play, and that their journeys won't end here. The writing is... still rough in places, often overly wordy, obsessed with flashbacks, at least one really stupid twist. But I do think it's generally improved, and the spectacle especially is way better. Whether it's improved enough is a question everyone's going to have to answer for themselves.
Ooh, there are DLC plans? The story felt pretty complete - after the true ending, at least (the first ending was a bit of a bummer) - and I was mostly satisfied, but I was hoping they'd build on the formula and possibly make something even better. Polish up the dialogue, flesh out the characters more (mostly just the supposed main characters, honestly!), expand the world, add some more great fights, and I'd be very happy. (Also literally any explanation of the Queen would be nice?)
Took a while for the game to hook me, but I really loved it after then. Then the ending made me really mad and I almost put it down again, but the path to and the true ending more than saved it. Very good game. Not perfect, and takes a while to really feel special, but absolutely worth playing for me.
I'm glad to see it looks like they're using the old localization as a base/reference to keep its charm while fixing up some of its problems from missing context/character limitations. (And some modernization to fit the brand - can't say I think that was really needed, but I hardly think it ruins the game.) I'm sure some people will argue forever over which is better or right, but this seems like a pretty good job to me so far!
This is partly because I felt a bit rushed by the demo timer and couldn't spend forever grinding, but I actually really struggled on the first boss? And ONLY the first boss. Partly because I picked Rena, and Claude showed up there way back at Level 1. Just as well the difficulty can be adjusted at any time. Definitely could start to see the potential further after that, though.
Seems like a real "look, the NES scrolls!" [smoothly in one direction only, with the built-in hardware support] "and has graphics!" game, but probably necessary for the much more impressive and significant follow-ups. Nice to have this piece of history officially playable worldwide.
I'd like another assurance that the DQ III HD-2D Remake's still happening, but I really want to hear about more about Dragon Quest XII. I hope it stays turn-based, and keeps enough of the DQ identity to set it apart, but I'm down for big changes. I'll doubt I'll see what I specifically want out of Final Fantasy for a while, but there's a chance DQ might be able to give me it instead.
I think that brings us toward the end of all the N64 games that were announced or expected? Wonder how many more they're going to be able to slap on this.
I just finished the true ending. Very good game; took a while to really get its hooks in me, and there's a whole lot of road bumps along the way - it's certainly not perfect. (The regular ending left me pretty unsatisfied at the very end, which was at least more incentive to do all the completion needed for the true one.) But I think it's worth giving a shot if you're into what it's selling. I'll be curious to see if this studio's going to do anything more like this again, because I'd absolutely be down for it, and just a bit more polish/depth/breadth now that they've got this foundation could make it even better.
I got one of these last time, so thanks for the updates here. It's a weird beast, for sure, even if it sort of makes sense how they got there. But I do think some of the complaints have to be coming from people who played as kids with smaller hands - I can hold the whole thing easy, shame there's... basically no reason to, ever. F-Zero X with rumble was great.
Comments 414
Re: Paper Mario: The Thousand-Year Door On Switch Has Already Outsold The GameCube Original
I'm sorry, but lowered-but-stable framerate aside ... not getting all this talk of "artistically inferior." Have you guys ... looked at the original game any time recently, instead of your memories and imagination? For a GameCube game, it's pretty great! But there's so much detail and polish and charm and life added here; (I imagine if there hadn't been, the Switch could probably run it at 60 FPS just fine, but the same people complaining now about the framerate would complain about it being "lazy" and "looking exactly the same".)
I think some of the text changes were unnecessary, some of them are fine, Vivian's great ... but most of it's still there, game still has plenty of charm and a little edge.
This was my first time playing - it, or any Paper Mario before Super - and while it has its annoyances for sure, I really enjoyed it! So it's not just nostalgia talking, it's a good game even if some people disproportionately hype it up out of wanting more; no reason to polarize against it.
And as someone who mostly enjoyed but was frustrated by Origami King, I'd think TTYD (Switch) was worth it for all those music arrangements alone. Really the best of both Paper Marios there.
Re: Review: Raiden Nova (Switch) - A Fun But Limited Twin-Stick Twist On A Shooter Favourite
so a little bit more of a Survivors-like? or "bullet heaven", as some people are trying to get to catch on?
Re: Dragon Quest III HD-2D Remake Gets Gorgeous Overview Trailer
The music sounded great here! I'm glad the era of Dragon Quest games getting stuck with bad MIDIs is over.
Curious who'll be taking over composing for XII, and if they've been given a test run with the arranging here. But Square Enix has no shortage of musical talent, so I'm not worried. Will be different, though.
Re: Can You Name These Zelda: Echoes Of Wisdom Enemies?
I missed only 4. 3 of which I hadn't seen yet, so feel pretty good about, and one of which... I didn't know you COULD echo or otherwise find out the name of the not-Thwomps!
Re: Nintendo Announces Switch Online: Playtest Program Related To "New Feature"
I've gotten in to whatever it is!
Re: Splatoon 3's 'Grand Festival' Splatfest Kicks Off Tomorrow, Which Team Gets Your Vote?
I'm going with future. Our Past idols got ALL the story modes; our Present idols got Octo Expansion and Side Order; our Future idols got... boss fights in their game's story mode. Would love for them to get a bigger role.
Plus, I've almost always gotta side with my man Big Man.
Re: Rumour: Wii & DS Favourite 'MySims' Could Be Coming To Switch Soon
I remembered the Racing one being pretty fun!
Re: Poll: Box Art Brawl: Zelda: A Link To The Past And Four Swords (GBA)
NA >>>> EU, imo, but I think Japan's is the best overall. Surprised EU seems to be doing so much better than NA!
Re: Feature: The Next Splatfest May Decide Splatoon 4's Future, So We Make A Case For Every Team
I loved Side Order and its giving Off the Hook another starring role after Callie and Marie took the main campaign yet again, but I can't help but feel Deep Cut need more campaign rep at this point.
Re: Dragon Quest Creator On The Challenge Of Silent Protagonists In Modern Gaming
@TheExile285 yeah, I went in not expecting it at all, just quickly making a character so I could try out the game, and somehow got way too attached to my little FFXIV blorbo.
Though my favorite use of a silent RPG protagonist is in Live-A-Live, in the Middle Ages chapter. It's a perfect fit for the more standard fantasy JRPG tropes/setting it's playing with, after a game that's anything but that. It gets you to think of Oersted as just that blank slate. But he's not; when the twist happens, you don't know who to trust, and it hits all the harder. Either way, he - this presumed hero - becomes the antagonist of Literally The Entire Game. It's a good game!
Re: Eiyuden Chronicle: Hundred Heroes Receives A New Switch Update, Here Are The Full Patch Notes
Sounds good, but as a Switch enthusiast, I can never get enough stability.
Re: Stardew Valley Creator Pledges To Never Charge Money For DLC Or Updates
So is he swearing on Barone, or Ape 🤔
Re: Production On Sea Of Stars DLC Is "Going Well", Says Sabotage Studio
The game was a pretty solid foundation, and I absolutely got my value's worth out of it, but it did leave me wanting even more. So I'm glad more's coming, and I hope it's even better!
Re: Random: Mario Kart 8 Deluxe Overtakes NES Lifetime Sales
@Dr_Lugae Mario Kart Wii sold a clean 37 million, nowhere near that many even bought a Wii U, I feel like it should've been obvious there was a huge audience that was open to Mario Kart but not enough to get a Wii U just for it!
I'm still shocked, though, looking at the charts, and seeing how, still, whenever people finally pick up Switches for whatever new game they apparently get MK8 with it. I mean, I did that when I finally got BotW, but I'm surprised there's anyone left who hasn't played it by now
Re: Paper Mario: The Thousand-Year Door Update Now Live (Version 1.0.1), Here Are The Full Patch Notes
@Kiz3000 I've really been enjoying the game, and I loved the concept of Chapter 3, but I have to agree that its actual gameplay is mostly a repetitive slog.
I took a break in the middle to take care of some sidequests. Most of those are nothing special either, but just the variety and change of pace was nice. And there is some fun writing in there.
Re: Feature: 54 Switch Ports We'd Love To See Before The Generation's Out
I have zero hope for it, and I can't imagine it'd sell, but it'd be incredibly funny if they put the Final Fantasy XIII trilogy on as the last remaining mainline FFs missing that could feasibly run on Switch.
Re: We're Getting A Brand New 'Mario & Luigi' RPG This November
hope they managed to get Yoko Shimomura back to compose, been loving the resurgence in music from her lately!
Re: Final Fantasy XIV Online Director Would Love To See Square Enix's MMO On A "Nintendo Platform"
14's getting a graphical update and corresponding minimum requirements bump in the immediately upcoming expansion (just a couple weeks!), and while they're keeping PS4 compatibility for now, I think the window for it to run on Switch (without being entirely compromised) is pretty closed at this point. But I could definitely see it potentially coming to the successor!
It's definitely a MMO and does suffer some for that (though on the other hand, that release cycle has let the story go on for longer, essentially multiple games' worth, and deal with the consequences of the world changing in far more detail!), but it's a good game! With plenty of nice callbacks for anybody who liked... pretty much any of the old games, at this point. (There's even a handful of enemy designs from XIII.)
Re: Japanese Charts: Paper Mario: The Thousand-Year Door Just About Beats Origami King
As someone who liked but was also incredibly frustrated with Origami King, I've been loving the TTYD remake as my first time actually playing it. It's kept pretty much all of the original charm intact, added some nice features and QOL, but it's also brought in a lot of the things I did like from TOK (different battle themes for different areas! nailing the paper style!) [while keeping all the texture and aesthetics instead of flattening it all out in the name of papercraft!]
This pretty much IS approaching the best of both worlds, IMO, and I really hope they take notes going forward.
Re: Dragon Quest XII: The Flames Of Fate Minor Development Update Shared
I just want it to stay recognizably Dragon Quest - and particularly, I want it to stay turn-based. I don't hate some of the other FF systems, but surely Squeenix can keep one of their two big RPG series that way. Please?
But as a relative newcomer - I mostly really liked XI and Builders 2 but there are a few DQ standbys I'm not so fond of - I'm not opposed to some change. Maybe even a lot. Ideally I'd want it to shift to perfectly fit the classic FF shaped hole in my heart while still being just DQ enough, but, well, I realize I am not the sole audience for this game
Re: Talking Point: One Year On, Has Everyone Beaten Ganondorf In Zelda: Tears Of The Kingdom?
I'm still two dungeons in. Keep meaning to get back to it.
Re: A Zelda: Tears Of The Kingdom 'Master Works' Art Book Is Coming To Japan
love the alternative Zelda haircut concepts!
Re: 'Please Fix The Road' Is The Perfect Puzzler For Anyone With A Pothole Problem
Really enjoyed this from what I've played of it. It starts out really simple, but don't let that fool you, it starts going places pretty quick!
Re: Talking Point: Should We Be Expecting More From Remakes And Remasters?
You know what was a really good remake, IMO? Live-A-Live. Officially releasing in English for the first time justified it alone, but it got all the bells and whistles, looking and sounding fantastic, and some nice quality of life improvements while still playing mostly like the original. (For better and worse; I think it's good to preserve a sense of what the game was like originally, but there's definitely some very 90s RPG stuff that feels clunky or bad today. You get so used to not having random encounters - how modern! ahead of its time! - and then you get SO MANY on the back end.)
And then there's a whole totally new boss and ending that really completes and elevates it. I realize not every remake can nail that that hard, but I definitely support more RPG remakes adding more combat challenges!
Re: Video: Meet "The Dismal King, Forced From His Throne" In This New SaGa Emerald Beyond Trailer
Philosopher is 100% the same VA as Temenos, right?
Re: Rumour: Xbox's Hi-Fi Rush Will Reportedly Launch On 'Switch 2'
Hi-Fi Rush was great and fun, I was a bit disappointed it didn't show up with those Xbox games.
I'm sure the Switch could handle it, but I guess I wouldn't be surprised if they decided they couldn't get it to a good enough frame rate for their liking right now. And if so, maybe that's better than a bad-playing version?
... But I still wouldn't be surprised if they randomly announced it later, I guess.
Re: Pokémon Developer's Brilliant 'Pocket Card Jockey' Bolts To Switch Today
everyone insisting they'd rather buy games than subscribe, now's your chance to show up
Re: Nintendo Releases Update For Switch (Version 17.0.1), Here Are The Details
I was really hoping for more stability to enhance the user experience. Guess you can't always get what you want.
Re: Poll: Box Art Brawl - Duel: Mario Vs. Donkey Kong 2: March Of The Minis
@HammerGalladeBro I do really like the Japanese cartridge!
Re: Rumour: Switch Successor Might Not Be Launching Until 2025
At this point I want an announcement just so we can stop having these rumors. Not that that'll stop even more rumors about it, I guess. But at least they'll be new and different ones!
Re: Sea Of Stars "Mysterious And Wacky" DLC Is In Active Production
I mostly really liked the original game and it left me wanting more, so I hope the DLC can make an even better game on that foundation. Very curious what they're going to make after!
Re: How Well Do You Remember 2023? Nintendo Life's End-Of-Year Gaming Quiz
11/15. The console question tricked me, here I was not counting handhelds 🤔
Re: Feature: Nintendo Life's Alternative Game Awards 2023
Yeah! You Want "Those Games," Right? So Here You Go! Now, Let's See You Clear Them!
got shafted for the most unwieldy title nominations.
Re: Soapbox: It Feels Like Everyone Forgot The Best Switch RPG Of The Year
@Dizavid Sure, random encounters take longer than many RPGs (though you can speed them up now, and I find 2's base encounter rate a lot more tolerable than 1's.) And I don't just want to accuse you of just playing the game wrong - if you don't like the battle system, that's fine! But I love the battle system, and I think it's a bridge too far to declare it terrible because you're, well... not meeting it on its terms.
IMO, the entire point is to put together parties of characters and secondary jobs (and skills, and animals, and followers...) with a good balance/variety, so you do cover as many weaknesses as possible, and have the most options in combat. The break system does what any elemental weakness system does - encourage you to try out a variety of attacks, rewarding your good guesses. It just emphasizes that further, and helpfully remembers them for you.
The stories can be uneven, but as a sworn Live-A-Live fan, I do actually like the variety. I haven't finished 2 yet, but I already feel like they tie together a lot better than 1's post-game text dumps. There's a throughline in a lot of them of the forces of Shadow bringing on impending doom, a sense that there's something bigger at play, and that their journeys won't end here. The writing is... still rough in places, often overly wordy, obsessed with flashbacks, at least one really stupid twist. But I do think it's generally improved, and the spectacle especially is way better. Whether it's improved enough is a question everyone's going to have to answer for themselves.
Re: Sea Of Stars Has Reached More Than 4 Million Players In 4 Months
Ooh, there are DLC plans? The story felt pretty complete - after the true ending, at least (the first ending was a bit of a bummer) - and I was mostly satisfied, but I was hoping they'd build on the formula and possibly make something even better. Polish up the dialogue, flesh out the characters more (mostly just the supposed main characters, honestly!), expand the world, add some more great fights, and I'd be very happy.
(Also literally any explanation of the Queen would be nice?)
Re: SaGa Emerald Beyond Slashes Onto Switch In April 2024
Is that Partitio's voice?
Re: Poll: Box Art Brawl - Duel: Harvest Moon 64
I like the idea of the Japanese cover, it's just... that face does NOT work for me.
Re: New Sea Of Stars Update Sails Onto Switch "Very Soon", Here Are The Full Patch Notes
Took a while for the game to hook me, but I really loved it after then.
Then the ending made me really mad and I almost put it down again, but the path to and the true ending more than saved it. Very good game. Not perfect, and takes a while to really feel special, but absolutely worth playing for me.
Re: Japanese Charts: It's Onwards And Upwards For Super Mario Bros. Wonder
@NintendoWife short for Remake, I assume. Better than the Re: Kingdom Hearts was doing for a while at least!
Re: Can You Name The Super Smash Bros. Ultimate Fighter From Their Feet?
18. Mad at myself for second-guessing Zelda.
Re: Video: We Compare Super Mario RPG On Switch To The SNES Original
I'm glad to see it looks like they're using the old localization as a base/reference to keep its charm while fixing up some of its problems from missing context/character limitations. (And some modernization to fit the brand - can't say I think that was really needed, but I hardly think it ruins the game.) I'm sure some people will argue forever over which is better or right, but this seems like a pretty good job to me so far!
Re: Talking Point: Which Old Track Do You Wish Had Made It Into Mario Kart 8 Deluxe?
We were so close to one Mario Kart with Every Single Rainbow Road!
Re: Review: Star Ocean: The Second Story R - One Of The Very Best RPGs Of The Year
This is partly because I felt a bit rushed by the demo timer and couldn't spend forever grinding, but I actually really struggled on the first boss? And ONLY the first boss. Partly because I picked Rena, and Claude showed up there way back at Level 1.
Just as well the difficulty can be adjusted at any time.
Definitely could start to see the potential further after that, though.
Re: Review: Devil World - A North American Debut For Nintendo's Curious Pac-Man 'Clone'
Seems like a real "look, the NES scrolls!" [smoothly in one direction only, with the built-in hardware support] "and has graphics!" game, but probably necessary for the much more impressive and significant follow-ups. Nice to have this piece of history officially playable worldwide.
Re: Square Enix Appears To Be Teasing Another Dragon Quest Announcement
I'd like another assurance that the DQ III HD-2D Remake's still happening, but I really want to hear about more about Dragon Quest XII.
I hope it stays turn-based, and keeps enough of the DQ identity to set it apart, but I'm down for big changes. I'll doubt I'll see what I specifically want out of Final Fantasy for a while, but there's a chance DQ might be able to give me it instead.
Re: Nintendo Expands Its Switch Online N64 Library With Another Game This Week
I think that brings us toward the end of all the N64 games that were announced or expected? Wonder how many more they're going to be able to slap on this.
Re: Retro-Inspired Indie Sea Of Stars Receives A New Switch Update
I just finished the true ending. Very good game; took a while to really get its hooks in me, and there's a whole lot of road bumps along the way - it's certainly not perfect. (The regular ending left me pretty unsatisfied at the very end, which was at least more incentive to do all the completion needed for the true one.) But I think it's worth giving a shot if you're into what it's selling.
I'll be curious to see if this studio's going to do anything more like this again, because I'd absolutely be down for it, and just a bit more polish/depth/breadth now that they've got this foundation could make it even better.
Re: New Among Us Map "The Fungle" Arrives On Switch Later This Month
I knew someone had to have made the "welcome to the fungle" joke already, I forgot it was in the trailer itself
Re: Switch Online N64 Controllers Have Been Restocked In North America
I got one of these last time, so thanks for the updates here.
It's a weird beast, for sure, even if it sort of makes sense how they got there. But I do think some of the complaints have to be coming from people who played as kids with smaller hands - I can hold the whole thing easy, shame there's... basically no reason to, ever.
F-Zero X with rumble was great.
Re: Poll: Have You Come First In F-Zero 99 Yet?
Top 50 is about my best.