Turned it off and on again after rebooting a few times, pressing the continue buttons dozens of times, clearing the cache, and changing all the settings. After half a dozen more continues it seems to be working again for now?
I will absolutely throw $60 at a complete version of Fantasian, the not-Final-Fantasy made by the ex-Final-Fantasy people at Mistwalker. It looks so absolutely my jam!... and I have literally no way to play it. Not throwing hundreds at some Apple device exclusively to play this game. But I'd happily give them more money myself!
All I heard up to release was "awesome, shame I can't play it, please let it get a port" and I've heard nothing since. Feel like it needs to get ported to literally anything else (Switch seems like a great fit though!) for it to have any impact, any discussion at all. And if it fades into obscurity because no one could play it, and Mistwalker goes out with a whimper, that'd be terrible. It sounds like it deserves better, but it absolutely needs a port to get it.
I recently beat Final Fantasy IX for the first time - a whimsical, colorful, slightly cartoony game that gets to some pretty dark and existential places what with the war and mass destruction... and best boy Vivi. But it doesn't wallow in angst for its own sake, and it's broken up with (very good) humor throughout.
I just wanted another DKC game to cap off the Retro Trilogy, honestly. With some nods to DKC3, the way DKC Returns mostly referenced 1 and Tropical Freeze brought in some more 2 callbacks (and a great, heavily David Wise soundtrack.)
FF9 at the sale price is absolutely worth it. Just an excellent game, plenty of content - it just kept going, and I wasn't even finding everything! - but still not painfully long, lots of references to the older games but still unique and holds up on its own, more of a classic fantasy setting if you're into that but with lots of huge machines still.
It's definitely aged some, but once you get used to it, it's absolutely beautiful for a PS1 game. The pinnacle of that era, IMO.
But it'll definitely go on sale again, if you don't want to pull the trigger just yet.
It has its clunkier moments for sure - and just a ridiculous number of items - but it's a very good send-off to the classic 3D games, and I really liked most of the dungeons.
It's hard not to see Skyward Sword as a direct evolution of it, one that definitely "went too far in a few places" (making the overworld a linear dungeon the whole time instead of just on your initial wolf visits, and so on) and demanded BotW go an entirely different direction, but also just made some improvements! (Fewer, more interesting items that could do most of the same stuff; tear vessels becoming an intense, satisfying stealth game testing your knowledge of the areas; and so on.) And I love TP's designs, but I'm glad they immediately flipped course on art direction to SS and BotW's more colorful compromises.
Been playing more of 9 lately. What a good game, all the characters are so great and then there's Amarant
Still need to play more of 6, I hit a bit of a wall before the halfway point but I was really enjoying it. It was actually the first FF I played myself, to be a hipster when 7 Remake came out and people were replaying 7.
Heavily medieval fantasy but with a lot of technology in the background is right where I prefer my FFs, I think.
Also got suckered into the FF14 free trial by some friends and I've... actually been really enjoying it?
I really hope this one gets a Switch port if it's any good - I absolutely love everything I've heard about it so far, and I'd be willing to throw tons of money at it. But I can't do that when it's an Apple exclusive! I know plenty of Apple Arcade games came to consoles or PC eventually, hopefully Mistwalker picks up the ball this time.
I'm not convinced the GameCube would've done much better if, say, something that looked like Twilight Princess got released in its place. There were so many other problems with it! I wonder, though, what conversations we'd be having in that world.
I'm guessing people hyping up Twilight Princess, with how the games took a hard shift in style afterwards, since people clearly didn't want a more realistic Zelda. Maybe they'd eventually back off of it a bit, and settle for... more or less the same compromise as Breath of the Wild. There's still some toony shading on its characters, but they don't feel like cartoons themselves.
I hope Zeldas besides BotW2 find a slightly different art style just to set themselves apart, but the vibrant color is definitely a keeper. It doesn't need to be absolutely everywhere, but it should still exist!
@MidnightLaces $30k (minus Kickstarter's cut, minus the costs of making and sending out all the physical rewards, and minus taxes) really isn't gonna last a team of three all that long, I'm hoping they've got plans for that if they don't end up getting way too much money
Exact opposite for me, personally. Eventually just wanted to push ahead and finish the damn thing, then after that I didn't want to go back and complete more stuff. Seems unfair to the residents of Hyrule to undo my world-saving, just to get more stuff I clearly didn't need. It'd rule if BotW2 had a postgame for once.
GB Studio is just getting the ability to make games that don't play mostly like Pokemon walking simulators (and also GBC support), but from everything I've heard this is one of the best games from the earlier versions.
They're finally able to make it more or less look like the old box art! Which is cool, but, yeah, it just doesn't look right in motion to me. But I was never a huge fan of the series anyway, so I'll just be happy for the people who ARE excited.
@Clyde_Radcliffe You're looking at a blurry low-res cropped picture from a video of the new game, versus, I think, a high-res shot of the 3DS remaster. The new game will probably look better than this in motion, and OoT could never have looked that good on the N64.
Yeah, modern Zelda never got quite as bright as Wind Waker again, but Twilight Princess lasted all of one game! Skyward Sword already eased back from that into plenty of bright colors and more watercolor-y textures. BotW amps up the terrain detail, yes, but it might even get more vibrant - the characters even get a bit of WW-like shading to make them stick out! It just seems like a weird point to complain about, to me.
Arguably lacks focus? Europe/NA clearly puts the focus on Diddy Kong, then one classic gator enemy who's actually threatening them in this one, then Dixie. Then there's plenty of space for the background to actually be in the background. While a lot of the ship levels had blue skies, I think the dramatic yellow sky leaking out suits the entire game more. DK is sad and being taken away in the background, instead of being right there and not fitting in at all.
@Nemesis666 I never said that all of the 10 million were all at launch! I just figured a lot of them came earlier on, which you've confirmed. (And that's pretty typical for games anyway!) It was pretty hyped up, disappointed some people, and probably won't end up quite as evergreen as Mariokart. Sequels might not do as well because of that. But, yeah, on its own it was pretty successful, there's no denying that.
@Friendly I enjoyed Mario Party 8 on the Wii a heck of a lot more than Super. Granted, I was a lot younger, so I probably gave it the benefit of the doubt a lot more.
Most of the boards were very gimmick-based, which I know some people didn't like, but they all felt really distinct and some were pretty big (and I think there were a couple more of them.) It felt much more chaotic, but with the boards taking longer to loop and the gimmicks, there was still a bit more long-term strategy.
Also, I had a lot more fun with the single-player, which even had a whole campaign. And the standard multiplayer was fun enough with two players that I played it more than... once.
@Nemesis666 Yes. Because a whole bunch of people were excited for it at launch. I wouldn't be surprised if it's tapered off significantly since.
It's the only Nintendo game I got that I slightly regret buying. Not terrible at all, just not as exciting as I hoped. But that might be mostly because I've never really gotten the chance to play it.
I totally get Square not putting up all their SNES titles up on NSO, but I feel like they've gotta be leaving a ton of money on the table by not just dropping the original versions of them on the eShop for, IDK, maybe as much as 25 bucks apiece? Maybe small quality of life additions or options to use the later translations if they wanted to be real fancy, but I'd definitely buy some of them anyway.
Putting Super Mario RPG on NSO alongside that would be a nice gesture. Unless they're saving it for a collection.
Anyway, DKC2 was about the last game I wanted - so much better than the first! - besides the Earthbounds. Hopefully they get to those so I can return to just wanting to play Square's back catalog.
@personauser93 MK8's still doing well enough I can't imagine they'd want to cut into that with a MK9 that would only do worse unless they launch it with the Switch 2 or whatever.
RCT3's early 3D hasn't aged very well for me, even though it was a huge part of my life growing up. The 2D ones definitely kept a little more of their charm. And I was pretty into the RCT3 modding scene, which got ridiculously huge. (Probably a lot of mods are lost to time now, as early 2000s sites shut down.) I don't care how much they've "enhanced visuals", I personally probably couldn't go back to just what was in the game. .... Except when I did, as a fun challenge. There's a lot there, especially with all the expansions, so I recommend it to anyone interested. But it was always a bit clunky.
@retro_player_77 IIRC this was made with the excellent GB Studio, which is lovely but has basically no Super Game Boy support.
In part because of GB Studio's limitations at the time but also because they purposely designed it this way, I'm not sure it even really counts as a point-and-click. (Although some of that logic is definitely there!) You're really moving a character around the world, not just the cursor. I imagine controlling that with the mouse wouldn't feel very good.
@brunojenso Right now, Animal Crossing's just going outside and visiting people is actually more of a fantasy than Metroid's being isolated in cramped spaces trying to fight back an infestation.
The original interview where Miyamoto mentioned that for Sticker Star always sounded more like a suggestion... though he might've made it sound nicer for the interview, or maybe because of his position the team felt it was a "suggestion" they couldn't ignore regardless of whether that was the case. But that was then; it seems like if anything Miyamoto's since stepped back from Mario even more.
Is it really still a hard and fast rule - perhapd enforced by somebody else? - or is Tanabe just making up a restriction that isn't really in place?
OK's done a pretty good job skirting around this - and Bob-omb wouldn't have worked any other way, screw everybody who hated him on sight - but the next one definitely needs more not-Toads. Maybe then they'd be forced to do more to distinguish between them.
Comments 414
Re: Switch Error Code 2123-1502 - Users Still Waiting On Fix For Update 12.0.3 Issues
Turned it off and on again after rebooting a few times, pressing the continue buttons dozens of times, clearing the cache, and changing all the settings.
After half a dozen more continues it seems to be working again for now?
Re: Talking Point: Do You Want To See More Apple Arcade Games On Switch?
I will absolutely throw $60 at a complete version of Fantasian, the not-Final-Fantasy made by the ex-Final-Fantasy people at Mistwalker. It looks so absolutely my jam!... and I have literally no way to play it. Not throwing hundreds at some Apple device exclusively to play this game. But I'd happily give them more money myself!
All I heard up to release was "awesome, shame I can't play it, please let it get a port" and I've heard nothing since. Feel like it needs to get ported to literally anything else (Switch seems like a great fit though!) for it to have any impact, any discussion at all. And if it fades into obscurity because no one could play it, and Mistwalker goes out with a whimper, that'd be terrible. It sounds like it deserves better, but it absolutely needs a port to get it.
Re: Dragon Quest XII: The Flames Of Fate Officially Announced
I recently beat Final Fantasy IX for the first time - a whimsical, colorful, slightly cartoony game that gets to some pretty dark and existential places what with the war and mass destruction... and best boy Vivi. But it doesn't wallow in angst for its own sake, and it's broken up with (very good) humor throughout.
So I have hopes it can be pulled off.
Re: Nintendo Just Released An Update For Mario Kart 8 Deluxe, Here Are The Full Patch Notes
Was hoping for some enhanced stability to improve the user experience, but I'll take what I can get.
Re: Surprise! Nintendo Confirms That "Many" New Games Are Coming This Year
Was shocking enough when I found out Nintendo Switch Has Games, now you're telling me it still Will Have Games!?!?!?!?
Re: Rumour: The Next Donkey Kong Is Being Developed By The Super Mario Odyssey Team
I just wanted another DKC game to cap off the Retro Trilogy, honestly. With some nods to DKC3, the way DKC Returns mostly referenced 1 and Tropical Freeze brought in some more 2 callbacks (and a great, heavily David Wise soundtrack.)
Re: Square Enix Switch Sale Discounts Lots Of Final Fantasy Games, Balan Wonderworld And More (North America)
FF9 at the sale price is absolutely worth it. Just an excellent game, plenty of content - it just kept going, and I wasn't even finding everything! - but still not painfully long, lots of references to the older games but still unique and holds up on its own, more of a classic fantasy setting if you're into that but with lots of huge machines still.
It's definitely aged some, but once you get used to it, it's absolutely beautiful for a PS1 game. The pinnacle of that era, IMO.
But it'll definitely go on sale again, if you don't want to pull the trigger just yet.
Re: Narita Boy's One-Of-A-Kind 'Techno Edition' Costs A Whopping $11,000
What is this, a Non-Fungible Cabinet?
Re: Video: Using a Mouse And Keyboard On Switch Isn't A Good Time
@Harmonie I'm very impressed by all the FFXIV controller players; my brain's too small to wrap around anything but the ol' row-of-number-keys.
Re: Feature: Zelda: Twilight Princess' Flipped World On Wii Made Me Go A Little Cucco
It has its clunkier moments for sure - and just a ridiculous number of items - but it's a very good send-off to the classic 3D games, and I really liked most of the dungeons.
It's hard not to see Skyward Sword as a direct evolution of it, one that definitely "went too far in a few places" (making the overworld a linear dungeon the whole time instead of just on your initial wolf visits, and so on) and demanded BotW go an entirely different direction, but also just made some improvements! (Fewer, more interesting items that could do most of the same stuff; tear vessels becoming an intense, satisfying stealth game testing your knowledge of the areas; and so on.) And I love TP's designs, but I'm glad they immediately flipped course on art direction to SS and BotW's more colorful compromises.
Re: Japan Voted On Final Fantasy's Best Games And Characters - Do You Agree With The Ranking?
@Figaro Zidane absolutely sucks at the beginning, but once he mostly chills out a couple of discs in, I like him. Mostly.
Dude's a teenager so I'm probably grading him on a curve here.
Re: Japan Voted On Final Fantasy's Best Games And Characters - Do You Agree With The Ranking?
Been playing more of 9 lately. What a good game, all the characters are so great and then there's Amarant
Still need to play more of 6, I hit a bit of a wall before the halfway point but I was really enjoying it. It was actually the first FF I played myself, to be a hipster when 7 Remake came out and people were replaying 7.
Heavily medieval fantasy but with a lot of technology in the background is right where I prefer my FFs, I think.
Also got suckered into the FF14 free trial by some friends and I've... actually been really enjoying it?
Re: Final Fantasy Creator Hironobu Sakaguchi Says Latest Project Could Be His Last
I really hope this one gets a Switch port if it's any good - I absolutely love everything I've heard about it so far, and I'd be willing to throw tons of money at it. But I can't do that when it's an Apple exclusive! I know plenty of Apple Arcade games came to consoles or PC eventually, hopefully Mistwalker picks up the ball this time.
Re: A Kid Icarus: Uprising Sequel Would Be "Difficult", Says Masahiro Sakurai
Keep in mind, this is also the man who's thought he wasn't going to make another Smash at least twice.
Re: Feature: Zelda: The Wind Waker Proved We Don't Always Know What We Want
I'm not convinced the GameCube would've done much better if, say, something that looked like Twilight Princess got released in its place. There were so many other problems with it! I wonder, though, what conversations we'd be having in that world.
I'm guessing people hyping up Twilight Princess, with how the games took a hard shift in style afterwards, since people clearly didn't want a more realistic Zelda. Maybe they'd eventually back off of it a bit, and settle for... more or less the same compromise as Breath of the Wild. There's still some toony shading on its characters, but they don't feel like cartoons themselves.
I hope Zeldas besides BotW2 find a slightly different art style just to set themselves apart, but the vibrant color is definitely a keeper. It doesn't need to be absolutely everywhere, but it should still exist!
Re: Townscaper Is An Idyllic Toy-Like Game That'll Melt All Your Worries Away
It's a very enjoyable, relaxing little experience, definitely worth what I paid for it on Steam, though I'm in no rush to play more.
Re: This Is What Kirby's Pyra/Mythra Form Looks Like In Smash Bros. Ultimate
I love him!!!
man how many extra characters does it take to make a comment
Re: Random: Streamer Tries To Beat Hades Using A Pomegranate As A Controller
Aren't pomegranates a bit acidic? Hope he's being careful not to hurt his fingers too much.
Re: The Cat Mario Show Is Back, Showing Off Bowser's Fury (And BIG Cat Mario)
I think I prefer Mario in the dub
Re: Beacon Pines Is A Kickstarter Project That Combines Mad Libs With Night In The Woods-Style Spookies
@MidnightLaces $30k (minus Kickstarter's cut, minus the costs of making and sending out all the physical rewards, and minus taxes) really isn't gonna last a team of three all that long, I'm hoping they've got plans for that if they don't end up getting way too much money
Re: Netflix Officially Announces Sonic Prime, A New 3D Animated Series
The games weren't that great, but the Sonic Boom show ruled and it's sad getting confirmation that it's dead and being replaced.
Re: Soapbox: I Never Completed Breath Of The Wild, And I Never Will
Exact opposite for me, personally. Eventually just wanted to push ahead and finish the damn thing, then after that I didn't want to go back and complete more stuff. Seems unfair to the residents of Hyrule to undo my world-saving, just to get more stuff I clearly didn't need.
It'd rule if BotW2 had a postgame for once.
Re: Random: Another Fake Nintendo Direct Leak Takes A Crack At Guessing BOTW 2's Title
I think Arlo's guesses of "Breath of the Void" and "Breath of Malice" were good. It's not like they'd make any less sense than Breath of the Wild.
Could be [Something] of the Wild instead, of course.
Re: Tingle's Designer Takaya Imamura Has Retired From Nintendo
@Clyde_Radcliffe Some of them put on a more serious front, but they're absolutely still full of weird fun.
Re: Anniversary: Japan Celebrates 15 Years Of Super Mario Strikers
@Jakiboy You know what's really safe? An XCOM-like featuring characters from a Rayman spinoff to start off the generation.
Re: Top-Down Horror Adventure Deadeus Is Coming To Game Boy This Year
GB Studio is just getting the ability to make games that don't play mostly like Pokemon walking simulators (and also GBC support), but from everything I've heard this is one of the best games from the earlier versions.
Re: Nintendo Winter Wonderlands - Can You Name All These Festive Levels?
10/12. Xenoblade was dumb luck though - no such luck with Pikmin or Banjo.
Re: Super Smash Bros. Ultimate Is Getting A 'Dark Reunion' Tournament On Christmas Day
@Desrever I mean, he is the final boss of Super Paper Mario!
Oh wait, that was Mr. L. Totally different character. Looks familiar, though!
Re: Random: Looks Like You Have No Control Over Mario Party Dice Rolls After All
Weren't there items that slowed down the dice roll?
Re: Capcom Reveals Ghost ‘n Goblins Resurrection, Launches On Nintendo Switch In February 2021
They're finally able to make it more or less look like the old box art! Which is cool, but, yeah, it just doesn't look right in motion to me. But I was never a huge fan of the series anyway, so I'll just be happy for the people who ARE excited.
Re: Video: Animal Crossing: New Horizons Trailer Shows Us What's New In December
I just want gloves!
Re: Random: Sakurai's Cat Is Also Curious About Mario Kart Live: Home Circuit
@RendellDraw Ribbon Road in MK8 sort of did that, at least with the toy look. Could use some cats.
Re: Random: Sakurai Didn't Appreciate The "Rough" Comments During TGS, So He Decided To Turn Them Off
Gotta spam "I'M USING TILT CONTROLS!" in the chat before a Direct starts, but then I hide it.
Re: Select Your Minecraft Biome In Smash Bros. Ultimate With Specific Button Inputs
Can one of them be tournament legal?
Re: One Of Zelda's Most Iconic Locations Is Returning In Hyrule Warriors: Age Of Calamity
@Clyde_Radcliffe You're looking at a blurry low-res cropped picture from a video of the new game, versus, I think, a high-res shot of the 3DS remaster. The new game will probably look better than this in motion, and OoT could never have looked that good on the N64.
Yeah, modern Zelda never got quite as bright as Wind Waker again, but Twilight Princess lasted all of one game! Skyward Sword already eased back from that into plenty of bright colors and more watercolor-y textures. BotW amps up the terrain detail, yes, but it might even get more vibrant - the characters even get a bit of WW-like shading to make them stick out! It just seems like a weird point to complain about, to me.
Re: A Look At Minecraft Steve's Smash Ultimate Moveset, Stage And Final Smash
Some of the music discs would've nearly worked already! So I think it's gotta be a licensing issue, not just a matter of it not fitting.
Bummed we couldn't even get Pigstep - you'd think if it was just a C418 issue, we could at least get that.
Re: Poll: Box Art Brawl: Duel #62 - Donkey Kong Country 2: Diddy's Kong Quest
Arguably lacks focus? Europe/NA clearly puts the focus on Diddy Kong, then one classic gator enemy who's actually threatening them in this one, then Dixie. Then there's plenty of space for the background to actually be in the background.
While a lot of the ship levels had blue skies, I think the dramatic yellow sky leaking out suits the entire game more.
DK is sad and being taken away in the background, instead of being right there and not fitting in at all.
Re: Mario Kart 8 Deluxe And Super Mario Party Double Pack Appears In The US
@Nemesis666 I never said that all of the 10 million were all at launch! I just figured a lot of them came earlier on, which you've confirmed. (And that's pretty typical for games anyway!)
It was pretty hyped up, disappointed some people, and probably won't end up quite as evergreen as Mariokart. Sequels might not do as well because of that. But, yeah, on its own it was pretty successful, there's no denying that.
Re: Mario Kart 8 Deluxe And Super Mario Party Double Pack Appears In The US
@Friendly I enjoyed Mario Party 8 on the Wii a heck of a lot more than Super. Granted, I was a lot younger, so I probably gave it the benefit of the doubt a lot more.
Most of the boards were very gimmick-based, which I know some people didn't like, but they all felt really distinct and some were pretty big (and I think there were a couple more of them.) It felt much more chaotic, but with the boards taking longer to loop and the gimmicks, there was still a bit more long-term strategy.
Also, I had a lot more fun with the single-player, which even had a whole campaign. And the standard multiplayer was fun enough with two players that I played it more than... once.
Re: Mario Kart 8 Deluxe And Super Mario Party Double Pack Appears In The US
@Nemesis666 Yes. Because a whole bunch of people were excited for it at launch. I wouldn't be surprised if it's tapered off significantly since.
It's the only Nintendo game I got that I slightly regret buying. Not terrible at all, just not as exciting as I hoped. But that might be mostly because I've never really gotten the chance to play it.
Re: Nintendo Expands Its Switch Online SNES And NES Service With Four More Titles
I totally get Square not putting up all their SNES titles up on NSO, but I feel like they've gotta be leaving a ton of money on the table by not just dropping the original versions of them on the eShop for, IDK, maybe as much as 25 bucks apiece? Maybe small quality of life additions or options to use the later translations if they wanted to be real fancy, but I'd definitely buy some of them anyway.
Putting Super Mario RPG on NSO alongside that would be a nice gesture. Unless they're saving it for a collection.
Anyway, DKC2 was about the last game I wanted - so much better than the first! - besides the Earthbounds. Hopefully they get to those so I can return to just wanting to play Square's back catalog.
Re: Nintendo Switch System Update 10.2.0 Is Now Live
@dojmin The Dark Theme could stand to be even darker, IMO
Honestly a Darker Theme's probably the one theme I'd end up using long-term
But just a few more color options would be nice!
Re: Talking Point: Can Mario Kart Live: Home Circuit Possibly Be As Good As It Looks?
@personauser93 MK8's still doing well enough I can't imagine they'd want to cut into that with a MK9 that would only do worse unless they launch it with the Switch 2 or whatever.
Re: There Are Currently No Plans To Bring More Kingdom Hearts Games To Switch
At least put GBA Chain of Memories on it with a Re:Chain cutscene gallery, you cowards! That should be able to run on Switch!
Re: RollerCoaster Tycoon 3: Complete Edition Confirmed For Nintendo Switch
RCT3's early 3D hasn't aged very well for me, even though it was a huge part of my life growing up. The 2D ones definitely kept a little more of their charm.
And I was pretty into the RCT3 modding scene, which got ridiculously huge. (Probably a lot of mods are lost to time now, as early 2000s sites shut down.) I don't care how much they've "enhanced visuals", I personally probably couldn't go back to just what was in the game. .... Except when I did, as a fun challenge.
There's a lot there, especially with all the expansions, so I recommend it to anyone interested. But it was always a bit clunky.
Re: New Game Boy Game Scores $28,000 On Kickstarter To Fund Development
@retro_player_77 IIRC this was made with the excellent GB Studio, which is lovely but has basically no Super Game Boy support.
In part because of GB Studio's limitations at the time but also because they purposely designed it this way, I'm not sure it even really counts as a point-and-click. (Although some of that logic is definitely there!) You're really moving a character around the world, not just the cursor. I imagine controlling that with the mouse wouldn't feel very good.
Re: Animal Crossing: New Horizons Has Sold More Copies Than The Entire Metroid Franchise
@brunojenso Right now, Animal Crossing's just going outside and visiting people is actually more of a fantasy than Metroid's being isolated in cramped spaces trying to fight back an infestation.
Re: Paper Mario Producer Says Team Is "No Longer Able To Graphically Represent Individual Characteristics" In Toad NPCs
The original interview where Miyamoto mentioned that for Sticker Star always sounded more like a suggestion... though he might've made it sound nicer for the interview, or maybe because of his position the team felt it was a "suggestion" they couldn't ignore regardless of whether that was the case. But that was then; it seems like if anything Miyamoto's since stepped back from Mario even more.
Is it really still a hard and fast rule - perhapd enforced by somebody else? - or is Tanabe just making up a restriction that isn't really in place?
OK's done a pretty good job skirting around this - and Bob-omb wouldn't have worked any other way, screw everybody who hated him on sight - but the next one definitely needs more not-Toads. Maybe then they'd be forced to do more to distinguish between them.
Re: Feature: The 9 Strangest Choices For Licensed Karting Games
Oh hey, someone else knows about MySims!
Re: Poll: Box Art Brawl #52 - Mega Man 2
IMO Japan >>>> North America > Europe