The Star Ocean series has always occupied a weird spot in Square’s massive catalogue. This sci-fi-focused JRPG series started off relatively strong, but the last few entries have been middling at best and just plain not good at worst. Nonetheless, those earlier games were really something at the time, and 1998’s Star Ocean: The Second Story has been widely seen by fans as the pinnacle of the series. Though Square gave it an enhanced remaster on PSP, it’s now decided to revive this classic once more as Star Ocean: The Second Story R, a remake built from the ground up with modern features, and we’re thrilled to report that this revisit is a complete success. Star Ocean: The Second Story R manages to preserve everything that was great about the original while adding tons of extra features and content to make this the definitive version.
The story of Star Ocean 2 is set 20 years after the events of the first game and follows dual protagonists Claude and Rena, one of whom you pick as your lead character at the beginning of a new file. Rena is from a distant planet named Expel, while Claude is a member of the interstellar Earth Federation, which travels the stars and contacts new civilizations. Claude and his father, the admiral, are investigating a mysterious disturbance with a ground team on a recently discovered planet when Claude foolishly approaches an alien object that teleports him across the universe to Rena’s planet.
The two meet shortly after his arrival, and Rena and the other members of her village believe Claude to be the fabled Hero of Light spoken of in local prophecy and superstition. The legend goes that this hero will free the land from the blight of hordes of monsters brought on by the recent impact of a meteor called the Sorcery Globe. Obviously, Claude has no idea what any of this means and just wants to find a way back home, so he sets out on a journey with Rena to find the Sorcery Globe and hopefully put an end to the monsters while finding himself a way to get back to Earth.
It's a compelling story, one that manages to straddle an interesting line between fantasy and science fiction. Expel is a quaint and not very advanced planet, but we view it to a certain extent from the perspective of Claude, who has all sorts of fancy tech on his person and hails from a vastly more advanced civilization. So, even as you’re sleeping in inns and buying new swords to use to fight creatures in lantern-lit dungeons, there are subtle reminders placed throughout that not everything is as low-tech as it may seem. Something that locals think is ‘magic’ may be revealed to be nothing more than advanced alien technology.
The dual protagonist system adds some interesting wrinkles, too, notably in how you get to view scenes from an alternative perspective. To get the full picture of Star Ocean 2, you need to play it at least two times—most events happen regardless of which character you picked, but there are some scenes and even whole party members that are exclusive to one path. This adds a lot of replayability to a game that already feels like it’s designed to be played several times, which makes this already expansive JRPG adventure feel that much grander.
We also appreciated how Star Ocean 2 doesn’t skimp on the quiet character interactions that fall between major plot beats, yet this depth is entirely optional if you just want to get a move on. The “Private Action” system can be activated at any time in towns and lets you find and trigger cutscenes with party members that flesh out their history and showcase a deepening bond between them and your character. Not only does this help to make each character more than just a 2D caricature, but it adds to a Persona-esque relationship system that affects which ending you get.
Gameplay follows the typical JRPG structure of exploring a grand overworld, buying equipment in towns where you can chat with locals and pick up sidequests, and delving into dungeons full of tempting loot and dangerous creatures. It’s not anything that you haven’t seen before, but what’s striking here is how well Star Ocean 2 manages to handle its pacing. It follows a somewhat ‘episodic’ structure, your narrative usually driven by whatever hijinks are going on in the next town you visit, and it does an impressive job of effectively splitting time between gameplay and story-driven sections. This isn’t the kind of game where it feels like you’re hammering the ‘A’ button for hours as yet another verbose cutscene drones on — Star Ocean 2 is a game that moves.
Nowhere is that focus on movement more noticeable than in the combat system, which has been tweaked a bit here to make for an even more action-packed and thrilling experience. Random encounters have been tossed out and replaced by roaming enemy blobs that you can evade and, if you’re tricky, sneak up on from behind to gain the advantage when the fight starts. Once you’re taken into battle, things follow a typical action-focused combat system you’d find in something like Kingdom Hearts where you dodge enemy attacks, mash out combos, and cast spells and abilities when you’re given some breathing room.
It’s impressively fluid, partially due to the more effective lock-on system for this remake, and you feel a little more in control of the action now with the introduction of the 'Break' system. With this, every enemy has a separate Guard bar that can be chopped down with various attacks, and once it empties, they’re temporarily stunned and take a lot more damage from all sources. We appreciated how this adds a little more strategy to combat than simply bashing away with the hardest-hitting attacks, as there are many situations where it’s in your best interests to focus on stunning some enemies rather than focusing on raw damage.
Though you can only control one character at a time, there are multiple settings you can activate for each party member dictating how you want the AI to act, such as focusing on healing or being conservative with MP spending. The AI overall does a solid job of running your other party members in battle according to your directives, and if you ever want more control over them, you can either swap to them directly or you can pull up a menu that pauses the action and lets you order characters individually to cast certain abilities or use items.
Some new mechanics have been added that make things even more dynamic, with the new Assault Action system headlining. With this, you can ‘equip’ benched party members (and even guest characters from later Star Ocean games) to the D-Pad and tag them in for a quick attack, buff, or heal at the tap of a button. These can be pretty powerful, especially if you time your drops well, though they’re governed by a cooldown that prevents you from spamming. Assault Action naturally adds to the combat system without feeling unreasonably shoehorned in, although we found that most fights are over long before we ever considered using this feature.
A new Bonus system in this remake rewards skillful play with extra stat benefits. Every time you defeat enemies, they’ll drop a few golden orbs that go into your Bonus Gauge, and once this hits certain thresholds, you’ll get new passive buffs like higher defense or attack. The Bonus Gauge carries over between battles, but it goes all the way back down to zero if you make certain mistakes, such as poorly timing a dodge and getting hit by a telegraphed attack. It takes a while to build it back up again from the start, which can introduce a welcome little risk-reward system to force you to be a little more choosy in how you approach enemies.
Combat on the default difficulty option is laughably easy if you’re following the expected power curve, and it’s broken completely if you grind up to be just a few levels above where you should be. Even when not running grinded-up characters, we encountered many fights against trash mobs that were over in less than three seconds, which can be a bit disappointing when many of your encounters go this way and you’re not even really getting to engage with the combat system. This can of course be fixed by going up to a higher difficulty level, but we wish that the default (and clearly intended) difficulty level felt a little more well-balanced.
Out of battle, character growth takes an interesting and slightly confusing approach wherein you manually distribute skill points across various skills and specialties that have a passive effect on stats. Essentially, there are a series of specialties that allow characters to do things like craft or smith items in the overworld, cook food, or fish, and each of these is comprised of a small handful of skills (such as 'Knife' being a skill you need for 'Cook'). If you want to level up your Cook ability so you can make more advanced dishes, you need to level up Knife and all the other skills under Cook first. Yet not every skill solely applies to one specialty. Mineralogy, for example, is a key component of the Appraising, Crafting, and Alchemy skills.
Raising certain skills will often directly raise a matching stat, but focusing on just raising the skills that give you desired stats means that you might miss unlocking new specialties for that character. And given that you need multiple characters in the party to know (or have a minimum level in) certain specialties to unlock party-wide Super Specialties, you thus need to put a lot of thought into how you distribute skills and specialties across team members so that you’re serving both that specific character and the needs of the party in general.
To be frank, this skill system feels needlessly confusing considering the end product after taking the time to study it, though we can see what the developers were going for here. It’s not like you can make any wrong choice, especially as you can eventually max out every character anyway, but sometimes it feels like you’re just going through a lot of confirmations and menus to get a stat and skill bump that could’ve easily been tossed in when you last leveled up. All the same, hassle aside, this skill system adds replayability given that you can start out with different builds for characters each run, and this is helped by their innate starting talents being randomized each time.
As for its presentation, Star Ocean 2 uses a brand-new engine that appears to take more than a little inspiration from Square’s popular HD-2D engine. Here, rather than the whole world being expressed as pixel art, the world itself is presented in a 3D photorealistic style featuring dynamic lighting, while characters and enemies are sharply drawn as pixel sprites interacting with it. In many ways, we would say that we prefer this look to HD-2D, Star Ocean 2 does an outstanding job of creating this hyperreal and ultra-stylized take on the classic visuals that looks gorgeous in every frame.
We especially appreciated the way that the camera is often directed to move around and offer cinematic angles in linear sequences, while exploring massive environments and structures in the overworld evoked a sense of awe that only games in the Xenoblade franchise have managed to capture. Even the smaller details have been attended to here, such as how Yukihiro Kajimoto designed brand-new character art for dialogue sequences. Suffice it to say, Gemdrops absolutely knocked the visuals out of the park; Star Ocean 2 is one of the most visually impressive retro RPGs out there.
Meanwhile, Motoi Sakuraba reprised his role as composer. The soundtrack has been totally remixed and even features a few new tracks. Many of these pieces were also recorded with a live orchestra, adding a richness and quality that MIDI could never hope to match. It all sounds great, particularly the main battle theme, making this soundtrack a fitting companion to the completely overhauled visuals.
Conclusion
In a year overflowing with outstanding new RPGs, Star Ocean: The Second Story R is among the very best of them. This revival of a PlayStation classic does a thorough job of mixing modern game design and artistic elements with old-school sensibilities to make for one of the most impressive RPG releases of 2023. A lengthy, player-driven story, thrilling combat system, gorgeous new visual style, and remixed soundtrack all come together to make this one of the easiest recommendations we can make to any RPG fan. If you’re even vaguely interested in picking this up, we’d encourage you to do so as soon as you can; Star Ocean: The Second Story R is comfortably the best entry in this series.
Comments 90
Have never played the series before but planning to give this one a go.
The Demo on the Eshop was already a lot of fun! I think they did a great job with modernizing this game; if I didn't knew it I would not expect this to be a remake of a PS1 game.
Played the demo and loved every second of it. Cannot wait for this game!
When Mitch gives a game a solid review I am sold.
Great to hear this, will buy it now.
Another GOTY contender? This year is actually nuts at this point.
Still torn between the Switch version or PS5.
I loved the demo and since this is a remake of a great game I figured it would be at least good but it's great. So...awesome.
Can you change difficulty in-game or do you have to start a new file?
Played the demo and liked what I saw. I also like that SE keeps releasing these types of games like with Octopath 2 and Live a Live. Dunno why, it just...feels good.
@woopox I am also keen to see this answer... please tag me if you get a response? I try and avoid games that are too 'on rails' / easy
How is the battle system in this game? I played the original and was running around enemies and didn’t understand if I was supposed to press attack button as I pass by them.
Looking forward to my physical copy, this has definitely become one of the top priority RPGs I'll eventually play for sure based on what I've seen and heard of it and now this great review, too!
As a huge fan of the series, I'm loving seeing this one get great reviews across the board. So excited to play this once my copy arrives and hopefully Star Ocean Till the End of Time will be remade next
I'm also new to this series, but it looked great from the trailer in the direct and I've been hyped for it ever since. Glowing reviews like this are making me even more excited, can't wait to give it a try!
I loved the demo! Whenever I finish xenoblade 3 and fire emblem this is my next rpg!
Think it’s fairly common now for the default difficulty settings in JRPGs to be too easy. I’m bumping them up to max before playing nowadays and lowering if it gets too tough. I like the combat to be challenging, particularly in turn-based RPGs.
Will pick up this game once I finish the first one.
So a clear 10/10? Obvious but it had to be said
I still have the original PS1 version.
I imported it from the US mainly to experience it full speed no borders (plus you never knew which RPG actually got a port in EU)
I didn't love the game back then. (But did run through once with just claude)
Probaby because it didnt hook me in instantly like Brave Fencer Mushashi did a few months earlier.
Id trade my PS1 verson and buy the remaster had I not have imported it orginally (Cex dont accept imports).......but as it stands Ill probably only oick it up if I see it on sale for a good price
Mine came today ^^ playing it now!
Jeez. 9/10?! definitely putting it on the backlog, then, lol
I’m glad it’s great. I’ve been looking forward to this one for a while! I really just can’t get over how great this game looks graphically. I need to go and see some HD-2D compilation video to compare, but this really does look like the best I’ve seen in that style.
1998, 2004, 2023. This is one of the best years in gaming ever. Maybe the best.
This is partly because I felt a bit rushed by the demo timer and couldn't spend forever grinding, but I actually really struggled on the first boss? And ONLY the first boss. Partly because I picked Rena, and Claude showed up there way back at Level 1.
Just as well the difficulty can be adjusted at any time.
Definitely could start to see the potential further after that, though.
Remember being obsessed with screen shots of the PS1 original before release. Did end up buying it and played it a fair bit but not far into the story. Maybe on sale one day will give it all another go as an adult lol
Nice that the remake for Second Story was fantastic, was not that excited about Divine Force so I hope if they planned to remake the third game: Til the End of Time, that they took this route and not the Divine Force route.
I don't find 2d-HD aesthetically pleasing too look at.
Holy...!! I didn't expect another gem at this point! What's going on this year? Hahah omg!
Ignore my ignorance but what is the first game? Is it First Departure R? This looks great I’d love to play the first one. Thanks
This was one of my favorites from the PS1 era, and I'm glad to see the updated version looks just as good. I'll pick it up and it'll be one of very few games I've played multiple times (the backlog is just too huge for that nonsense).
I played the demo and basically fell in love with it. I'd played this way back in the day but it's been long enough, and the new version upgraded enough that it's worth a revisit. I barely remember the story anyway...so it might as well be a new experience.
I have to play the demo of this game!
I played the demo of this game and was pretty much sold within a half hour. Part of me wants to buy it right now but I don't want to buy it and then it goes on sale soon after 😅
I'm getting this over Super Mario RPG. Seems way higher quality and more bang for the buck. Plus I never played Star Ocean 2 on PSX.
I have a strange "(non)interaction" with this series. I consider myself a fan since it was released in the SNES, but never played any games. I try to not be spoiled and I already have all PS5 games (bought 1, 3, 4, 5 and get 6 front PSN Plus), except for this one. Everytime I think in beginning I thought "it's not the moment" and try something else. It's strange and happened with Ys series too (but I only bought (Origins, 1+2 and 3 on Steam) and consider myself a fan more recently (like 2010)
I am just so hyped, and this stellar review is making me even more hyped!
@Zeroo I'd considered that, but it's probably will get a sale way before Super Mario RPG. The Nintendo Pricing politics makes me think there is no sense to wait too much to buy first party games since it's "never" in sale anytime soon. On the other hand, Star Ocean second story probably get a 25% in 3 months or less. Besides I was waiting to buy a NSO ticket to buy Wonder + RPG (my family subscription is about to finish and I was afraid of lose it since I'll probably won't renew and get another group)
I'm glad the game is good, already played (and finished) it on psone way back then, can't wait to play this remake
I wish square will make the sequels with this style of graphics rather than using average 3D graphics like the last star ocean game.
I borrowed this game about twenty-one years ago and played on a friend's PS2. I really liked it, but had to give the game and console back shortly after a major plot point, still early in the game - all I had was Nintendo stuff back then.
I played the demo for the new version on PS5 and Switch. Both versions look really good and run well, but I went with the physical PS5 version. It just shipped, so I'm looking forward to this, finishing up Sea of Stars and Super Mario Wonder to make room. This will be my autumn/winter RPG. Super Mario RPG also looks tempting, but I've played that one so many times all the way through on SNES.
Don't really have the time right now with pikmin 4 and Alan wake 2. After I beat pikmin 4 and Mario rpg I'll check this out.
After Star Ocean: First Departure R's ridiculous difficulty spikes, I will gladly take an easy breezy gameplay experience.
The demo is an absolute must-download for anyone curious. It's such a gorgeous game, especially once a character is running towards/away from camera in a beautiful outdoor space!
@jamess This isn't turn-based. It's an action-RPG.
Wonder if this will have like X3 where you can look 360? Forgot the demo need to fire it up. lol....
I remember playing this game a little bit at my friend's house growing up because he had a PS1 (I had the N64). Seeing the review here and catching that some retailers are doing a preorder bonus, I've decided to put down a pre-order. I love futuristic sci-fi RPGs so maybe this will scratch that itch!
@LilyGoMEOW Yarp agreed. Just watched a vid of the combat and it looks interesting - definitely would want to make it challenging.
@daveMcFlave I feel you on Super Mario RPG. I LOVED that game growing up but I played it to death on the SNES (and I re-played it pretty recently on my SNES Classic). I will be getting the remake but not day 1 and likely will get it digitally because I'm not too keen on the box art (I much preferred the North American SNES box for Legend of the Seven Stars over the all-white background).
This is probably the best implementation of an HD-2D artstyle I've seen to date.
This is still to this day, one of my favourite JRPGs of all time, and I encourage everyone to give it a shot.
Also, for anyone saying the game isn't challenging...try unlocking the harder version of the final boss. The fight was so ridiculously challenging for me back on the PS1 (even at max lvl 255) that I had to restart it years later and beat the regular final boss, just so I could finish it (I unlocked the true final boss by accident back then). But that's a testament to how good the game is. Despite accidently roadblocking myself, I wanted to play the whole game again because it was that good (tip: if the same thing ever happens to you, remember to use the bunny ears accessory. The item was more important than leveling up for me).
is it required to play the first game before this?
@CJD87 @woopox you can change the difficulty up or down at any point during the game in the settings menu. @SmartNickname not really. The PS1 version came out way before the West ever saw an official localisation of the original. You'll be fine
@SmartNickname Not at all.
CONS: "Default difficulty is too easy"
But this Star Ocean "too easy" is HARDER than 100% Super Mario Wonder.
Why isn't this same attribute a CON for Super Mario Wonder?
And..C´mon, you can choose harder difficulties in Star Ocean. Not in Super Mario Wonder.
Star Ocean 2 is the only jRPG what I liked to date. I don´t like this kind of game...but Star Ocean 2 is GREAT.
If the biggest CON that be levelled at this game is the default difficulty is too easy when the difficulty is adjustable… well that’s not much of a CON is it?
I mean I get annoyed when the default Y axis movement for the camera isn’t inverted but I’ve managed to come to terms with toggling that before I start games.
Well, guess I finally gotta finish Octopath 2. This sounds excellent.
"The Star Ocean series has always occupied a weird spot in Square’s massive catalogue."
The Star Ocean series hasnt even always been PART of Square's catalogue! 😂
(sorry, but if ever there was a time to be pedantic, it's when you are publishing written work for public consumption, right? ✌️)
I am so excited to play through this again. It's such a great game.
@Rykdrew ...they did list the difficulty as a con in the Mario Wonder review, genius.
Removed - offensive remarks
@LikelySatan This will be my first time. I heard it's the best one in the entire series...can't wait! 🙏
@Rykdrew "down syndrome level - easy"? C'mon dude, why?
No sale for me. The "physical" version requires a 4 GB download. This is a remake of a 25 year-old PS1 game...
@Rykdrew "The game is down syndrome level - easy!" Extremely uncalled for and an outdated insult that downplays people who have the ability to play video games better than you can anyway.
damnit, im 109hours into Xenoblade Chronicles 3... and still havent started the Future Redeemed DLC. Man im gonna be busy =/
I dunno if I want to get this on PS5 or Switch. All my other Star Ocean games are on PlayStation so I might just do that.
@Bizzyb that's rad! If I may, I'd suggest you go to the SNES fan translation of the first game and Maybe Blue Sphere on GB if you like this one. It's one of my favorite rpgs ever. I hope you get back to us on how you like it. I'm obviously over the moon about this version..
@CANOEberry Only if you want to play in a language other than English and Japanese.
@Rykdrew What a disgusting turn of phrase.
My cousin has down syndrome and its not a joking matter.
Seeing this game makes me think, "Would I want Golden Sun to be remade like this, or more like Dragon Quest 11?"
@milonorth First Departure is a remake of a SNES game. I think the largest SNES game ever made? It's great. There's plenty of fan translations out there, and definitely worth your time. FD R is awesome. It's like they remade the SNES game as a PS1 game. If you like either version, it's fun that you get both.
Loved the Demo, def buying this game. My wallet is burning already lol.
@CANOEberry How hard is it to shove this PS1 game onto a friggen cart? Seriously. I hope the physical sales bomb due to this stupidity.
@Porky Not hard at all, the whole game is on there. The download is only for additional languages and bug fixes. English and Japanese included on cart @CANOEberry pretty sure the download is optional from what I've been hearing. Will confirm myself when my copy arrives
@DrJoson I'd argue other languages and voicing is part of the game. I stand by what I said. Not supporting this practice physically, shame.
Looking forward to picking this up. But the backlog is drowning me.
@milonorth Based on what I've seen and heard (haven't played it either yet) yes, First Departure R seems to be the remake of the first one available on Switch.
Demo to level 11 saved and progresses to level 12 and waiting for release preorder to grind level as Rena is level 1 when she joins. I would've thought she auto level to match.
I've heard this game is gaming gold from a few friends of mine who absolutely gush about it, and it looks like I'll finally get my hands on it. I played the first one and wow did those difficulty spikes force me to put on my biggest boy pants, but it had its enjoyable moments and I'm still glad I played it. It's too bad they didn't try to give that one the same treatment they gave this game, it probably would have been better received, or maybe it was their intentions to make the best game in the series even better? Either way I'll make sure I bust out the demo, and as soon as I have the chance I'll pick up the game. It's safely on my wish list.
Where are people seeing download at and this games come physical. Beyond preorder bonus for those preorder that's why I am getting it. The Demo is fun til you meet the squid if your levels are too low its challenging.
This game, the original I mean, is an excellent jrpg. If you even sort of like the genre you should definitely give it a go.
For some reason the series always struggled to shine and always remained hidden behind the bigger franchises, even in the days of the original trilogy which are actually the good to great games. In some respect it was even better than the ff/dq/jrpg blockbuster.
I've never been a huge fan of boring classic turn based and also not necessarily very fond of the overly shounen inspired stories and characters, looking at you Tales of series which otherwise ticks all the boxes but when it comes to the story is essentially shounen tropes after shounen tropes. That's why I always liked jrpgs that actually try stuff with their combat system and their narratives and tend to take themselves a bit more or even a lot more seriously in some cases, with their lore story and characters, than the standard shounen fare.
Baten Kaitos, Valkyrie Profile, Terranigma, Vagrant Story, the Chrono series, Radiant Historia, The Last Story, Xenoblade 1 and 3, Shin Megami Tensei for some of them, Final Fantasy XII which is actually my favorite in the series, and also Star Ocean of course. Great stuff.
I remember playing and beating Star Ocean - The Last Hope on Xbox 360. It was by far the worst JRPG I have ever played. Because of that I will never touch this series again.
@Aneira The games are about as different as they get, when comparing two games in the same series. I fell off the series when it went on PS2. Before that, the games are awesome.
I'm still occupied with Xenoblade Chronicles 3, now starting Chapter 5. Once I'm done, I'm looking forward to this game. I really want to be excited about Super Mario RPG, but a lot of the animations look really stiff, and it seems there's no voice acting at all, not even grunts or anything. It looks good but Star Ocean 2 is what I feel like I'm looking for. And with Persona 5 Tactica, I want to complete Strikers first.
@imadeanaccount Wow, X3 I need to get back ASAP to that one soon here. I think alot here have backlogs and will have to ask which one first?
Okay, did anyone find the physical version of this anywhere? Here in EU?
I still have the PS1 original. It's an absolute classic. I will pick up a physical copy of this remake without question
Figure on second play with Rena I was doing a whole lot of game play strategy wrong with Claude. Now I will have to delete the saves and redo the game. And hopefully I learned some gameplay to work with Claude to levelup faster. I also found places to stand with NPC party and can get more points and bonus level up.
I really wanted to like this game but I felt bored by the second half of it.
I bought it after loving the demo. The art is incredible and the story seemed to have the premises to be epic.
But instead I found it pretty underwhelming. I was able to win any battle by just smashing buttons without any strategy, without any real need to level up.
The story felt rushed too, I didn't get attached to any character, and even after big events that should have some meaning, I felt nothing.
Everything is too accessible, any "hidden secret" is basically shown in the map.
My score
Graphics: 10
Gameplay: 5
Music: 2 (Seriously, loops that last ten seconds at most, become a torture real soon)
I appreciate your discussion about its graphics vs. HD2D. I imagine SE is tweaking engines before choosing one for a Chrono Trigger remake. Something between the production level of FF1-6 pixel remaster and FF7 remake.
I've finished this game and have already ranted about it on this site before, but here is the biggest problem with the entire game.
How. On. Earth. IS THE CAVE MUSIC THAT BAD?!
Star Ocean the Second story was one of my favourite games, and I am glad I can now own it. I love most of the new features in this game, and the update was a great touch, although I miss the ability to fuse spells together, as that was fun, but the tweaks to the crafting system are great. To bad they did not go along blue sphere's mini game route, that would have been fun. (I guess I will have to wait for fantasy life i the girl who steals time, for a fun crafting system.) Being able to play as any character outside of battle is one of my new favourite things about this.
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