This is partly because I felt a bit rushed by the demo timer and couldn't spend forever grinding, but I actually really struggled on the first boss? And ONLY the first boss. Partly because I picked Rena, and Claude showed up there way back at Level 1. Just as well the difficulty can be adjusted at any time. Definitely could start to see the potential further after that, though.
Seems like a real "look, the NES scrolls!" [smoothly in one direction only, with the built-in hardware support] "and has graphics!" game, but probably necessary for the much more impressive and significant follow-ups. Nice to have this piece of history officially playable worldwide.
I'd like another assurance that the DQ III HD-2D Remake's still happening, but I really want to hear about more about Dragon Quest XII. I hope it stays turn-based, and keeps enough of the DQ identity to set it apart, but I'm down for big changes. I'll doubt I'll see what I specifically want out of Final Fantasy for a while, but there's a chance DQ might be able to give me it instead.
I think that brings us toward the end of all the N64 games that were announced or expected? Wonder how many more they're going to be able to slap on this.
I just finished the true ending. Very good game; took a while to really get its hooks in me, and there's a whole lot of road bumps along the way - it's certainly not perfect. (The regular ending left me pretty unsatisfied at the very end, which was at least more incentive to do all the completion needed for the true one.) But I think it's worth giving a shot if you're into what it's selling. I'll be curious to see if this studio's going to do anything more like this again, because I'd absolutely be down for it, and just a bit more polish/depth/breadth now that they've got this foundation could make it even better.
I got one of these last time, so thanks for the updates here. It's a weird beast, for sure, even if it sort of makes sense how they got there. But I do think some of the complaints have to be coming from people who played as kids with smaller hands - I can hold the whole thing easy, shame there's... basically no reason to, ever. F-Zero X with rumble was great.
I generally love SNES games and graphics but just found the original SMRPG too grating to push through, giving up getting stuck in the first real dungeon. I'm usually not too much of a stickler for graphics... but this could definitely use the refresh, IMO. Hope I can give it a fairer shake this way, because I could definitely already start to see what people loved so much about the original (and how much it paved the way for every Mario RPG that followed.)
This isn't just upgrading some models or uprezzing some textures, but going all-out with the Paper aesthetic. I think that brings it up from even a very good remaster to a proper remake, if a seemingly very faithful one.
Glad more and more companies seem to be doing this (though I am still mad at Square Enix, otherwise one of the best in the business for this specifically, not putting the Live-A-Live remake soundtrack somewhere where I can share it.) Gotta echo wishes that Nintendo catches up eventually.
I was thinking Shiver finally might not win. I saw a Frye mirror match in Tricolor, that never happens! And early results were almost close! But such is the way of things, I suppose.
I'm starting to feel like there's no Nintendo franchise that doesn't have a decent chance to hit it big on Switch, with the right game and given a proper marketing push. Great to see with Metroid, and now even Pikmin! Still holding out hope for F-Zero
I do think EarthBound has a certain charm from the "CAFE" that is still very clearly a bar, but it's definitely a good thing NoA has eased off the strict standards since.
@PessitheMystic Really, Splatoon 3 already added a dog-like companion (sniffs out treasure, attacks enemies on command), it just happened to be a salmon
I get why they never will but it's a shame the 13 games, probably the last ones that could run on the Switch, weren't put on there for kicks/bragging rights/completeness' sake.
Hi-Fi Rush is easily my not-Switch GOTY, and given its look (extremely well stylized, yes, but it doesn't seem that demanding) and Microsoft getting more accustomed to taking Switch owners' money, I'm still hoping it'll get a Switch release eventually.
@FredsBodyDouble I'm not the biggest 12 fan by any stretch, but I mostly enjoyed my time with it after I finally got into it. It's a weird, huge, messy game, but it's hard for me to see it as where the series went off the rails.
Similar battle systems? That's 12's secret - for as different as it looks, especially with the ability to move since combat just happens in the world, it's still basically got an ATB system deep down. You're just able to automate your characters as much as you want, too. I do miss the old-fashioned world maps. Summons? Check. None of the traditional ones - whose names have been taken by airships - and only 13, and most of them don't do that much damage so I never actually used them, but I do like the designs. Magic? Check. Basically unchanged. Jobs? Added in the zodiac job system versions. Chocobos? Check, although definitely not super useful for transport. Moogles? They look pretty different - I know some people refuse to recognize them - but they're there!
I'd be willing to take 13 as where it went off the [or on?] rails, mostly because the series got stuck in that rut for a while... but that still had some of those things, I think it's actually really hard to come up with a definition of a "real" FF that includes specifically the ones someone likes and excludes the ones they don't with any objective criteria 😛
FF, for better and worse, has always been a series torn between referencing itself and reinventing itself as technology allowed. Sometimes that means a MMO. Sometimes that means the awkward "single-player MMO" structure of 12. I totally get not liking certain directions! But I think there's still a good amount of FF in there, if not your FF.
Anyway, that's why I'm also not too worried about 16 being the future of the series forever.
I just like turn-based/ATB games, and I'd personally want a 6 remake to stay turn-based. And I just don't see that happening if it went full AAA blockbuster 3D; these days, it feels like Square Enix only does turn-based for the somewhat smaller titles, your Bravely Defaults and all the HD‐2D games. The HD-2D games owe a lot of their aesthetic to FF6 anyway, seems like a nice natural fit! (As the Pixel Remaster proved with the opera scene already!)
So that's what I'd want most. But I couldn't complain too much if it got the full treatment newer players would probably like more.
@HeadPirate There’s certainly some cheating in favor of things "just working" or being believable enough over total accuracy, but isn't the whole point of the gliders that you can steer them a little by themselves? Normally only as they fall, but if you can give them speed or height by other means...
I know Square's had a good handful of their composers strike out on their own as freelancers but keep coming back on projects anyway. Has that happened before for Nintendo's in-house composers?
Back when 7 Remake came out and a lot of people started replaying OG 7, I started playing the SNES version of 6 just to be different. Since then, I've played 9, 12, and, more slowly, all of 14.
I don't get the argument that Link should have the same voice between games. Links (mostly) aren't the same character! There's definitely a Link archetype - and I for one think breaking from it and making him all talky would be a mistake - but mixing it up to suit the games is one of the cool things about the series.
Movie's basically as I expected... better than I feared at first. Perfectly entertaining, doesn't overstay its welcome, was never gonna get held up by critics as high art or anything more than it is, but what it is is fine enough. Don't really think it'll be re-evaluated or entirely forgotten years from now. It's a well-made kids' video-game movie, nothing more, nothing less, but I think it'll keep getting watched here and there. Could see the series having decent staying power if they do this right.
1 I couldn't get into at first, 2 was a lot more compelling to me from the get-go... but man, is the translation pretty rough in spots Are any of these straight-up good?
Kills me that Live-A-Live gets no recognition, but I've gotten more than used to that, I suppose. Please. Someone. Play it. I need to rant more about it!
I like that Square Enix has gotten more consistent about having demos, I just wish all their demos were as good. Dragon Quest XI was excellent, but it probably got special treatment from being an older game. Neo TWEWY was just enough for me - nice simple introduction, no enforced time limit even if its chunk of gameplay wasn't that long, and then the full game really picks up right after. But Octopath 1's demo nearly put me off of it; Cyrus's dialogue took up so much of the limit I just barely had time to pick up a second character and start to see some of the appeal. Octopath 2 did what it needed to do to sell me, but I wouldn't have minded some more time or save slots so I felt less rushed and could've gone into the full game with more already done. (I ended up restarting because I wanted to check out other stories but then didn't want them locked into the party.) Then Bravely Default 2, throwing me right in to something I had zero investment in, totally destroyed any interest I might've had in the game.
Breaking Free's a huge guilty pleasure of mine from NEO and World Is Yours rules, I can never decide which boss theme's my favorite ( mostly just ends up which ever one I listened to last ) but man is it a strong contender
@RupeeClock It kills me every time I remember seeing the few high-res original backgrounds we have pictures of for FF9, and how even more beautiful they are, that the rest were lost and 9 is forever stuck with the PS1-compressed, pixel crushed versions they've still got I appreciate the AI upscaling mod, but there's still information lost it can only guess at, which is a tragedy to me
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Re: Talking Point: Which Old Track Do You Wish Had Made It Into Mario Kart 8 Deluxe?
We were so close to one Mario Kart with Every Single Rainbow Road!
Re: Review: Star Ocean: The Second Story R - One Of The Very Best RPGs Of The Year
This is partly because I felt a bit rushed by the demo timer and couldn't spend forever grinding, but I actually really struggled on the first boss? And ONLY the first boss. Partly because I picked Rena, and Claude showed up there way back at Level 1.
Just as well the difficulty can be adjusted at any time.
Definitely could start to see the potential further after that, though.
Re: Review: Devil World - A North American Debut For Nintendo's Curious Pac-Man 'Clone'
Seems like a real "look, the NES scrolls!" [smoothly in one direction only, with the built-in hardware support] "and has graphics!" game, but probably necessary for the much more impressive and significant follow-ups. Nice to have this piece of history officially playable worldwide.
Re: Square Enix Appears To Be Teasing Another Dragon Quest Announcement
I'd like another assurance that the DQ III HD-2D Remake's still happening, but I really want to hear about more about Dragon Quest XII.
I hope it stays turn-based, and keeps enough of the DQ identity to set it apart, but I'm down for big changes. I'll doubt I'll see what I specifically want out of Final Fantasy for a while, but there's a chance DQ might be able to give me it instead.
Re: Nintendo Expands Its Switch Online N64 Library With Another Game This Week
I think that brings us toward the end of all the N64 games that were announced or expected? Wonder how many more they're going to be able to slap on this.
Re: Retro-Inspired Indie Sea Of Stars Receives A New Switch Update
I just finished the true ending. Very good game; took a while to really get its hooks in me, and there's a whole lot of road bumps along the way - it's certainly not perfect. (The regular ending left me pretty unsatisfied at the very end, which was at least more incentive to do all the completion needed for the true one.) But I think it's worth giving a shot if you're into what it's selling.
I'll be curious to see if this studio's going to do anything more like this again, because I'd absolutely be down for it, and just a bit more polish/depth/breadth now that they've got this foundation could make it even better.
Re: New Among Us Map "The Fungle" Arrives On Switch Later This Month
I knew someone had to have made the "welcome to the fungle" joke already, I forgot it was in the trailer itself
Re: Switch Online N64 Controllers Have Been Restocked In North America
I got one of these last time, so thanks for the updates here.
It's a weird beast, for sure, even if it sort of makes sense how they got there. But I do think some of the complaints have to be coming from people who played as kids with smaller hands - I can hold the whole thing easy, shame there's... basically no reason to, ever.
F-Zero X with rumble was great.
Re: Poll: Have You Come First In F-Zero 99 Yet?
Top 50 is about my best.
Re: Poll: Box Art Brawl - Duel: Kirby & The Amazing Mirror
It's so funny they made Pink Kirby angry by switching the angry Red Kirby to happy. Never change, NA box art. Except maybe do?
Re: Barbie Returns In 'Dreamhouse Adventures', Launching Next Month
can we make it into a Mojo Dojo Casa House, or would that be against the whole point 🤔
Re: Video: Super Mario RPG Gets Another Side-By-Side Graphics Comparison (Switch & SNES)
I generally love SNES games and graphics but just found the original SMRPG too grating to push through, giving up getting stuck in the first real dungeon. I'm usually not too much of a stickler for graphics... but this could definitely use the refresh, IMO. Hope I can give it a fairer shake this way, because I could definitely already start to see what people loved so much about the original (and how much it paved the way for every Mario RPG that followed.)
Re: Poll: What Mario Kart 8 Deluxe Wave 6 DLC Racer Are You Most Excited About?
I was crushed when 8 didn't have Diddy, my main from Wii, so I'm glad they've finally fixed that.
Re: F-ZERO 99 Turns The Classic Racer Into A 99-Player Battle Royale, On NSO Today
I'd much rather Death Race from F-Zero X be given this treatment, but at least it's... something?
Re: Mario Kart 8 Deluxe Wave 6 Brings Back Four Returning Characters This Winter
Always did miss Diddy Kong, glad they finally fixed that. And Funky Kong for the other Wii heads!
Re: GameCube Classic Paper Mario: The Thousand-Year Door Is Heading To Switch
This isn't just upgrading some models or uprezzing some textures, but going all-out with the Paper aesthetic. I think that brings it up from even a very good remaster to a proper remake, if a seemingly very faithful one.
Re: Baten Kaitos Soundtracks Available On Streaming Services Ahead Of Remaster's Launch
Glad more and more companies seem to be doing this (though I am still mad at Square Enix, otherwise one of the best in the business for this specifically, not putting the Live-A-Live remake soundtrack somewhere where I can share it.) Gotta echo wishes that Nintendo catches up eventually.
Re: Team Shiver Walks Away With Another Win In Splatoon 3's Latest Splatfest
I was thinking Shiver finally might not win. I saw a Frye mirror match in Tricolor, that never happens! And early results were almost close! But such is the way of things, I suppose.
Re: Poll: Box Art Brawl - Duel: New Super Mario Bros.
Yeah, I'd like JP/EU way more if there was a little space between Mario and Luigi so their silhouettes read better. As it is, I think I gotta go NA.
Re: Japanese Charts: Pikmin 4 Lays Down Roots At The Top Spot, Once Again
I'm starting to feel like there's no Nintendo franchise that doesn't have a decent chance to hit it big on Switch, with the right game and given a proper marketing push. Great to see with Metroid, and now even Pikmin!
Still holding out hope for F-Zero
Re: Missed A Tricolor Turf War Stage In Splatoon 3? They're All Returning For The Next Splatfest
I feel bad about betraying my man Big Man, but hopefully defending Frye's honor means fewer mirror matches. Shiver, I'm sure, will outnumber us both.
Re: Feature: Harvest Moon 64’s Relationship With Alcohol, The "Magic Liquid" Of Flowerbud Village
I do think EarthBound has a certain charm from the "CAFE" that is still very clearly a bar, but it's definitely a good thing NoA has eased off the strict standards since.
Re: Feature: "I Don't Want To Copy" - Paying Homage To Childhood RPGs With Sea Of Stars
Thought the demo was good, once it got going. Hopefully the real game's got a better intro to it, of course!
Re: Poll: Bomb Rush Cyberfunk Is Out On Switch Today, Will You Be Getting It?
First I want to know if the game's good (not just looking and sounding great, which it got down from day one!) And then... how it performs on Switch.
Re: Arc System Works Announces Under Night In-Birth II Sys:Celes For Nintendo Switch
Nice, that's almost a reasonable title compared to the past versions
Re: Nintendo Is Giving Out Free Splashtag Titles For Splatoon 3
yay, I got Seasick-!
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
@PessitheMystic Really, Splatoon 3 already added a dog-like companion (sniffs out treasure, attacks enemies on command), it just happened to be a salmon
Re: Final Fantasy Franchise Has Sold Over 180 Million Copies
I get why they never will but it's a shame the 13 games, probably the last ones that could run on the Switch, weren't put on there for kicks/bragging rights/completeness' sake.
Re: Takaya Imamura: F-Zero Hasn't Been Revived Because Mario Kart Is Nintendo's "Most Popular Racing Game"
I'd settle for more F-Zero Mario Kart tracks at this point since the first two were so good, shame there haven't been any in the expansion pass.
Re: Poll: What's Your Game Of The Year Of 2023 So Far?
Hi-Fi Rush is easily my not-Switch GOTY, and given its look (extremely well stylized, yes, but it doesn't seem that demanding) and Microsoft getting more accustomed to taking Switch owners' money, I'm still hoping it'll get a Switch release eventually.
Re: UK Charts: Unsurprisingly, Final Fantasy XVI Knocks Zelda: TOTK Down A Peg
@FredsBodyDouble I'm not the biggest 12 fan by any stretch, but I mostly enjoyed my time with it after I finally got into it. It's a weird, huge, messy game, but it's hard for me to see it as where the series went off the rails.
Similar battle systems? That's 12's secret - for as different as it looks, especially with the ability to move since combat just happens in the world, it's still basically got an ATB system deep down. You're just able to automate your characters as much as you want, too.
I do miss the old-fashioned world maps.
Summons? Check. None of the traditional ones - whose names have been taken by airships - and only 13, and most of them don't do that much damage so I never actually used them, but I do like the designs.
Magic? Check. Basically unchanged.
Jobs? Added in the zodiac job system versions.
Chocobos? Check, although definitely not super useful for transport.
Moogles? They look pretty different - I know some people refuse to recognize them - but they're there!
I'd be willing to take 13 as where it went off the [or on?] rails, mostly because the series got stuck in that rut for a while... but that still had some of those things, I think it's actually really hard to come up with a definition of a "real" FF that includes specifically the ones someone likes and excludes the ones they don't with any objective criteria 😛
FF, for better and worse, has always been a series torn between referencing itself and reinventing itself as technology allowed. Sometimes that means a MMO. Sometimes that means the awkward "single-player MMO" structure of 12. I totally get not liking certain directions! But I think there's still a good amount of FF in there, if not your FF.
Anyway, that's why I'm also not too worried about 16 being the future of the series forever.
Re: Random: The Super Mario RPG Switch Remake Clarifies A Couple Of Cameos
I hope Culex is still in this game AND not converted to a 3D model. Maybe they could get the Octopath sprite artists to give him an HD-2D treatment?
Re: Random: Some Square Enix Staff Really Want A Final Fantasy VI Remake
I just like turn-based/ATB games, and I'd personally want a 6 remake to stay turn-based. And I just don't see that happening if it went full AAA blockbuster 3D; these days, it feels like Square Enix only does turn-based for the somewhat smaller titles, your Bravely Defaults and all the HD‐2D games. The HD-2D games owe a lot of their aesthetic to FF6 anyway, seems like a nice natural fit! (As the Pixel Remaster proved with the opera scene already!)
So that's what I'd want most. But I couldn't complain too much if it got the full treatment newer players would probably like more.
Re: Random: Use A Portable Pot To Take Your Zelda: Tears Of The Kingdom Builds To The Next Level
@HeadPirate There’s certainly some cheating in favor of things "just working" or being believable enough over total accuracy, but isn't the whole point of the gliders that you can steer them a little by themselves? Normally only as they fall, but if you can give them speed or height by other means...
Re: Splatoon And Link's Awakening Remake Composer Leaves Nintendo after 17 Years
I know Square's had a good handful of their composers strike out on their own as freelancers but keep coming back on projects anyway. Has that happened before for Nintendo's in-house composers?
Re: Poll: Box Art Brawl: Final Fantasy IV (DS)
Messed up putting Golbez on there for the logo instead of Kain!
Re: Poll: Which Was Your First 'Final Fantasy'?
Back when 7 Remake came out and a lot of people started replaying OG 7, I started playing the SNES version of 6 just to be different. Since then, I've played 9, 12, and, more slowly, all of 14.
Re: Talking Point: Should Link Have Voice Acting In The Next Zelda Game?
I don't get the argument that Link should have the same voice between games. Links (mostly) aren't the same character! There's definitely a Link archetype - and I for one think breaking from it and making him all talky would be a mistake - but mixing it up to suit the games is one of the cool things about the series.
Re: Random: Of Course People Are Thirsty For Ganondorf In Zelda: Tears Of The Kingdom
When do we get buff Zelda though?
Re: Mario Movie Continues To Smash Global Box Office Records In Opening Weekend
Movie's basically as I expected... better than I feared at first. Perfectly entertaining, doesn't overstay its welcome, was never gonna get held up by critics as high art or anything more than it is, but what it is is fine enough.
Don't really think it'll be re-evaluated or entirely forgotten years from now. It's a well-made kids' video-game movie, nothing more, nothing less, but I think it'll keep getting watched here and there. Could see the series having decent staying power if they do this right.
Re: Can You Guess The Game From These Poor Descriptions?
I just missed Banjo-Kazooie.
Re: Anniversary: Capcom's Breath Of Fire Series Is 30 Years Old, And We Miss It
1 I couldn't get into at first, 2 was a lot more compelling to me from the get-go... but man, is the translation pretty rough in spots
Are any of these straight-up good?
Re: Square Enix's 'Voice Of Cards Trilogy' Bundle Available On Switch eShop
wait, there was a third one already?
Re: Xenoblade Chronicles 3 Wins 'Best RPG' At Famitsu Dengeki Game Awards 2022
Kills me that Live-A-Live gets no recognition, but I've gotten more than used to that, I suppose.
Please. Someone. Play it. I need to rant more about it!
Re: Talking Point: What Makes A Really Good Demo?
I like that Square Enix has gotten more consistent about having demos, I just wish all their demos were as good. Dragon Quest XI was excellent, but it probably got special treatment from being an older game. Neo TWEWY was just enough for me - nice simple introduction, no enforced time limit even if its chunk of gameplay wasn't that long, and then the full game really picks up right after. But Octopath 1's demo nearly put me off of it; Cyrus's dialogue took up so much of the limit I just barely had time to pick up a second character and start to see some of the appeal. Octopath 2 did what it needed to do to sell me, but I wouldn't have minded some more time or save slots so I felt less rushed and could've gone into the full game with more already done. (I ended up restarting because I wanted to check out other stories but then didn't want them locked into the party.)
Then Bravely Default 2, throwing me right in to something I had zero investment in, totally destroyed any interest I might've had in the game.
Re: Square Enix Adding 'The World Ends With You' Music Update To Theatrhythm Final Bar Line
Breaking Free's a huge guilty pleasure of mine from NEO and World Is Yours rules, I can never decide which boss theme's my favorite ( mostly just ends up which ever one I listened to last ) but man is it a strong contender
Re: Gallery: Team Reptile Teases 'Bomb Rush Cyberfunk' With Brand New Screenshots
Could not look any more like Jet Set Radio.
Which isn't a bad thing!
Re: Poll: What Review Score Would You Give Octopath Traveler II?
@Nanami_Ataraxia Still think the demo's worth a try if you ever want to!
Re: Gallery: Get A Closer Look At The Jakks Pacific Mario Movie Toys
Bowser is radiating Jack Black energy here to me, which to be clear I'm not against!
Re: Bandai Namco Apologises For Tales Of Symphonia Remastered Issues On Switch
@RupeeClock It kills me every time I remember seeing the few high-res original backgrounds we have pictures of for FF9, and how even more beautiful they are, that the rest were lost and 9 is forever stuck with the PS1-compressed, pixel crushed versions they've still got
I appreciate the AI upscaling mod, but there's still information lost it can only guess at, which is a tragedy to me