
With the release of Nintendo's financial report for Q2 FY2025, we have updated sales figures for some of the year's biggest Switch titles. And what do you know, Paper Mario: The Thousand-Year Door has hit a pretty impressive milestone.
At the latest count (up to September 2024), the Switch remake has pulled in 1.94 million sales since its release in May. It's a decent number (if not a particularly high one by Nintendo's standards), but what makes this figure so special is that it's higher than TTYD's lifetime sales on GameCube — which sales-tracking website VGChartz puts at 1.91 million. Yes, after just four months, the remake has outsold the original.
This was brought to our attention on Twitter by @pierre485_, who compiled Nintendo's latest data into a thread of charts, demonstrating how the latest Paper Mario entry stacks up against its predecessors. It may have overtaken the GameCube release, but TTYD on Switch is still a long way off the sales figures of Sticker Star, Origami King or, the series' best-seller, Super Paper Mario.
After hitting 1.76 million back in August, there's no doubt that the Switch remake's sales numbers have slowed in the latest quarter. But unless Nintendo has secretly printed and sold 30 thousand GameCube copies in that same time, the Switch now has the best-selling version — which, given the console's install base, isn't all that surprising.
And it deserves to do well! In our Paper Mario: The Thousand-Year Door review, we called the remake "the king of Mario RPGs", praising just about everything it had to offer. You'll find our full thoughts below.
What do you make of this Paper Mario milestone? Let us know in the comments.
[source nintendo.co.jp, via x.com]
Comments 79
Um...
I have both GameCube and Switch version of TTYD, but...
I still haven't continued my progress yet.
I was still at chapter 1 for both version.
Well, maybe my engagement with TTYD was going down because of my priority for 3rd party games.
Couldn't get into this Remake at all so I just went back to play the Gamecube original in the end. Idk something about it just didn't click with me. Maybe it was Nostalgia? who knows.
I still plan to play this though.....when I get around to it.
Honestly the biggest disappointment of the year for me
Over the years I've heard so many times how amazing the game appearently is, also people always claimed that it is way better than Color Splash and Origami King (both games I really enjoyed)
But for me it just didn't live up to the expectations I had because of that, I actually ended up dropping the game in chapter 6 because the game simply bored me to death
Love to see that the the TTYD remake has outsold the original and fingers crossed it keeps on selling as overall it absolutely deserves this many sales and more!
A superb game. I love that it has been remade and more people get to enjoy it
This is peak gaming, more people need to try it out! I’m typically not a huge RPG fan but when it comes to Mario RPGs they’re often really awesome experiences.
This is selling quite well for just being a remake! After Sticker Star, Color Splash, and Origami King, it’s nice to get an actual RPG in the Paper Mario series again! (in the form of a remake) Please can we finally get a true TTYD follow-up after 20+ years of waiting?
i can understand why some fans see TOK as a higher standard. it honestly has better presentation with just as much adventure and personality, but nintendo would be insane to think we dont want unique characters and in depth battles systems again after the remake
ttyd was a nearly perfect sequel, im looking forward to a new game that merges the best ideas between TTYD and TOK
I still hate Thousand Year Door fans
@Zeebor15
From which aspect you don't like about TTYD fans?
Unfortunate it did not pass Sticker Star, which is easily one of the worst games I have ever played
Really loved this game. So glad I played it, even though it's a genre I don't usually car for. Just a really special game I would recommend to anyone.
@boxyguy I agree with you, and I hope that as well!! TOK was a great game in a lot of aspects, but it misses some important aspects of the franchise. A mix between TOK and TTYD would be the best thing that could happen to this series.
Legit question, what's wrong with the remake? I see a lot of people (many of them fans of the original) saying they don't like it but nobody says why.
I bought both the original (in 2004) and this, so I did my part.
@Anti-Matter Arlo is the most prominent example, but Demeechs is the one thats been getting more traction as the insult. Thousand Year Door fans are like Melee fans, in which they only like that one specific game. However, while Melee people are annoying because they only play in their broken and highly restricted ways at least they mostly keep to themselves (at least until the police get involved). TYD fans, meanwhile will spit hate and insults at anything that isn't GameCube era Nintendo. They're the ones constantly complaining about Nintendo being too "anime" nowadays because they're still stuck in the Sixth generation. When "anime" = PlayStation
One of my favorite releases of this year. always owned TTYD on my gamecube when i was younger but never managed to beat it back in the day. The remake finally got me to revisit it and see what happens past chapter 5 after all these years
This is only natural since Switch sold way more than GameCube
@HammerGalladeBro There's nothing wrong with it, as far as I'm concerned. I played it a few months back and it's simply GREAT. And yes, I'm a huge fan of the original.
I prefer the original music though, but the game allows you to change it, so it's all good.
Never played the original, but the remake is in my top 5 games of all time. The gameplay is good, but it's the characters and world building that make the whole experience so memorable. The ending boss battle, when the whole world is rooting for you, and the detective still thinks you're Luigi, is one the greatest moments in gaming. I felt sad when it ended.
@HammerGalladeBro IMHO? The translation. They've sanded down all of the edges that made the original so special, and turned it into a piece of innocuous, child-proof, flavorless MUSH.
@Zeebor15 Not all TTYD fans are like that. Sure, I agree GameCube had a very stacked lineup, but I also think Switch has some really great games as well (even excluding remakes/ports).
At least for me, I just want Paper Mario to be an RPG series again without the limits that have held the series back for the past decade.
Paper Mario 64 is my 4th favorite game of all time, because it had a similar formula as TTYD. If we got a new game like TTYD, it could easily find a slot in my top 10 games of all time. I don’t care about when it released, but the quality of the product. I don’t think every TTYD fan is like what you said, but there certainly are some people.
Aside from the dialogue changes and me not being able to 100% it ( I am no monster, I could not whack that mole) the game was really fun.
That number probably only includes physical copies as well. So it probably sold more
I still need to get the game but that is not surprising because nobody bought the GC outside a select few.
@HammerGalladeBro
For me, it was the script changes, dialog being unskippable, and 30 fps compared to the original 60. I don't think I'll ever go back to the remake after my first playthrough.
all i now is the final boss was hard as hell kicked my butt so many times almost rage at times.
@RiasGremory That final boss was definitely a jump! I squeaked by on my second try once I woke up to the fact that attention was required, but I had been emotionally preparing myself for a third. Maybe fourth. I was strapped in for the long haul!
Fun game. As good as I remembered it. Balance the exploration of the new games with the world building and character design of TTYD, plus it's more traditional RPG battle system, and we'll have a real winner.
"Paper Mario: The Thousand-Year Door On Switch Has Already Outsold The GameCube Original"
...the Switch sold over 6× the amount of GameCubes
Now remaster Super Paper Mario, Nintendo; unless you're chicken.
Well I'd certainly hope so, with the install base of the console over 100 million higher.
It’s definitely not a flop but I still can’t help but be disappointed it didn’t sell better. Maybe last year’s Super Mario RPG selling better at over 3 million had to do with the holiday season being around the corner? Mario & Luigi: Brothership will have that advantage this year, too.
@mariomaster96 same here. After beating the tree dungeon was done with the game. Totally bored me and was way too chatty and repetitious.the dialog is good but just too much of it. And I found the pointless backtracking in that tree dungeon with all the Pikmin like things to be too much for me. Played Paper Mario 64 a few years ago again and didn't have that issue. Also found the rpg fights in it to be extremely basic.
comparing the console base this shouldn't be surprising
A great remake of a classic main game, if only Nintendo return the Paper Mario series to this kind of play style again. Every main Paper Mario game after this feels like a spinoff and it's not looking good. Hopefully Nintendo gets the memo. That's what happen to the Mana series, Square Enix was too focus on the spinoffs too much that they forgot how to make a great mainline Mana game again and Dawn of Mana (Seiken Densetsu 4) feels like a spinoff so much so that Square Enix are too afraid to even called Visions of Mana, Seiken Densetsu 5. Heck it didn't even had a number in its name, that's just how skeptic they are with the franchise now.
Everyone is entitled to their own opinion, but it's still a bit disheartening to see how many people did not like the game at all.
Really enjoyed the remake. The aesthetic changes alone, like the new character talking noises and animations, really made the game feel more alive than the original. Very happy with it.
Despite being a great game and having enjoyed it quite a bit, deep down it has also disappointed me a little. It may be a nostalgic factor for many, but at least for me, Origami King was much more enjoyable; I find it much more creative and original. And Color Splash also seemed more fun to me. This one reminds me of the first Paper Mario; it's good, but deep down, very basic and conservative.
I bought the GameCube version about a year before the remake was announced, never having played it. Then of course I bought the remake. Still haven’t played either one, so I can’t say which is better yet. I’m one of those weirdos who enjoys Sticker Star.
@Dang_69 I can understand the backtracking being a dealbreaker. That was my dealbreaker with the GC original (if you thought chapter 2's backtracking was bad, the later chapters would have driven you insane--some of the worst I've honestly ever seen in a video game). I picked up the remake after hearing the excessive backtracking was alleviated, and now I adore the game.
I like that jump!
Yeah, kinda shocked people are hating on this game now...it's not perfect, there are changes I didn't like, but...it's still TTYD. Hoping for Super Paper Mario to come back, but everyone will hate on that as well because it's different. (and it has "too much dialogue" lol)
Just barely. I suppose that's what happens after butchering this game for the mythical "modern audience" while making it technically/artistically inferior to the original.
No 60fps, no purchase.
I'm simply not buying a remaster that performs worse than the original.
I loved the game and it’s probably my game of the year, but I also have nostalgia from playing the game back in the day.
Should be noted that despite the Switch version outselling the GameCube original, the ratio of software to console sales is still way better on the GameCube. Basically, the GameCube version has a way higher software attachment rate. There was a higher percent of GameCube owners who bought the original than the percent of Switch owners who bought the remake.
All this is to not underplay the sales. Approximately 2 million is nothing to scuff at… it’s just a little underwhelming given the hype I saw for it online. I’m hoping the next new entry plays like an improved version of the N64/TTYD games rather than something completely different.
@SBandy1 You won't notice them, granted. That didn't affect my time with it not even a bit.
Even though Origami King sold over 3 million sales I'm pretty sure Nintendo will see more success in a new paper mario game that is a mashup of ttyd's gameplay style and origami king's writing. Also I think paper mario fans are more excited to buy a new game versus a remake.
not surprised since the Gamecube only sold around 20 mil while the Switch just reached around 140 mil
I’ll check this out on sale. I’ve never finished a Mario RPG. I think I tried the Wii one when it came out because TTYD was so highly regarded people were excited for the new one. I have Origami King, but meh. Not sure this series is for me. But for $30 or so I’d be willing to try. Maybe I. Another year.
Love this game and so grateful it’s on switch after I lost my GC original.
I quite enjoyed TTYD on Switch, though I'll admit the first couple of chapters were a bit meh until things got going. Rogueport is one of my favorite ever town hubs. I'm not surprised it sold more than the GCN original since there are many more Switch vs. GCN units out in the wild.
@Zeebor15 I feel as if I'm being gaslit whenever someone mentions the Gamecube era and its games as "Nintendo's golden age". Back when I was a teenager on the cusp of adulthood, the Gamecube was "the kiddie purple lunchbox" and the cool kids on the block got themselves a PS2 or Microsoft's newfangled XBOX machine. I'm glad people realize how great the Gamecube and its games are now, but where was all this love when the system was on the market?
@the_beaver
I noticed it from the very first trailer.
I'll wait to see if there is a Switch 2 patch.
I'd point out Sticker Star sold 1.97million in the same time span on 3DS. So at this rate TTYDs is selling slightly slower than Sticker Star and may not catch it up.
Sticker Star...
Yeah that Sticker Star
@Eggolor Or while its a good game. It wasnt THAT special to begin with and being on the Gamecube didn't limit its sales much.
I know the 1st time I played TTYD back in 2004 I dropped it for a few months after Chapter 5 because I was bored of it. That generation I found FFX, FFX-2, Fire Emblem 7, 8 and 9, Tales of Symphonia, Pokemon Ruby/Sapphire, Fire Red/Leaf Green. FF1 & 2 Dawn of Souls and Mario & Luigi Superstar Saga to be more engaging RPGs. Only FFXII bored me more.
I'm quite glad they remade TTYD, I replayed it and yeah it's still good I probably have more patience as I didn't drop the remake.
But I think the remake also accomplished bringing the game down to Earth. Now more people can play it they can see its not some mindblowing experience, and the sales showcase that there isn't overwhelming demand above the modern entries.
It almost feels like the fact Nintendo never re-released it til now build up some untouchable mystique behind the game that it really never deserved. But in practice It's only barely keeping up with Sticker Star...
Sticker Star...
Yeah that Sticker Star.
@Tyranexx The second chapter is not really good, we all have to admit it, but the first one is great! I love it. I agree though that from the third chapter on the things get really interesting...
@Dr_Lugae I also don't think TTYD is some unimpeachable flawless masterpiece, but Sticker Star didn't sell because it was a well liked game, it sold because of a mix of early previews making the game look good and more importantly being a Mario game during only the 2nd holiday season for the 3DS.
That and TTYD being the 2nd Paper Mario game on Switch, this late into the generation, is obviously not the same thing.
@Zeebor15 Hey! #NOTALLTTYDFANS, thank you! I happen to love all sorts of games, anime or otherwise. None of them are called Sticker Star, Color Splash, or Origami King is all
@appleseedeon
I also like Sticker Star 3DS.
It was my first Paper Mario game I bought in year 2013 and the first 3DS game I finished the storyline.
I like Sticker Star for the 64 3D objects Summon stickers, it felt like Final Fantasy games.
@Narrator1
I grew up by 3rd party PS2 games during my teenhood such as DDR, K-1, Final Fantasy X/X-2, Final Fantasy XII, Monster Rancher 4, Harvest Moon Save the Homeland + A Wonderful Life, etc so I think PS2 have better 3rd party games diversity than GameCube.
I love paper Mario. I would love it if everyone gave it a go to see if it’s for them
I mean, Metroid Prime Remastered did it too, right? It's the nature of a popular system compared to a niche system.
I'm sorry, but lowered-but-stable framerate aside ... not getting all this talk of "artistically inferior." Have you guys ... looked at the original game any time recently, instead of your memories and imagination? For a GameCube game, it's pretty great! But there's so much detail and polish and charm and life added here; (I imagine if there hadn't been, the Switch could probably run it at 60 FPS just fine, but the same people complaining now about the framerate would complain about it being "lazy" and "looking exactly the same".)
I think some of the text changes were unnecessary, some of them are fine, Vivian's great ... but most of it's still there, game still has plenty of charm and a little edge.
This was my first time playing - it, or any Paper Mario before Super - and while it has its annoyances for sure, I really enjoyed it! So it's not just nostalgia talking, it's a good game even if some people disproportionately hype it up out of wanting more; no reason to polarize against it.
And as someone who mostly enjoyed but was frustrated by Origami King, I'd think TTYD (Switch) was worth it for all those music arrangements alone. Really the best of both Paper Marios there.
@mariomaster96 Its not for everyone. I also enjoyed Color Splash especially and ended up dropping TTYD in the last chapter. Its a good game, but after ten years of hearing it hyped up online, it didnt meet expectations which is partially my fault.
That is excellent. I personal didn't enjoy Paper Mario: The Origami King's combat gameplay very much, so I ended up falling off of playing that game about half-way through. I honestly haven't played very many Paper Mario games. I enjoy their charm, but I usually enjoy them from afar.
@Dpullam that's how I feel for the series. Definitely one I can admire and respect, but not really one I see myself enjoying when behind the controller. Happy for everyone who gets a chance for these though
@CammyUnofficial I am glad to find at least one person who shares my viewpoint!
Hot diggity dog!
Must get back to this one - I dropped it once I reached the battle stadium area due to boredom.
Thing is, I absolutely adored TTYD game on GCN, but it’s just not clicking with me as much this time around which is a shame - it lacks something (and I don’t mean the extra frames lol).
I partially blame myself as I played Origami King in the lead up to this to get in the “Paper Mario mood” - and that sort of ruined it for me - who thought TOK would turn out to be more enjoyable to play - not me? 😅
In any case, I ended up drifting onto Dream Team on 3DS instead, which again - was much more up my alley for gameplay engagement.
@the_beaver The first chapter felt a little generic to me in terms of the setting, but I didn't dislike it. It just didn't wow me. As for Chapter 2, visually I love Boggly Woods. But that huge tree is a big maze, not to mention I had to backtrack more than once to reclaim lost Punis that fell to lower floors. Things definitely get better from Chapter 3 on, though I do think 3 could've been a little shorter. Still a fun one though.
@mariomaster96 you are blind then
@mariomaster96 that's because you were introduced to the series on those watered down battle mechanic games. TTYD is the purest Paper Mario in terms of it's battle system, and I'd also say the transforming abilities is more what Paper Mario should be than Colour Splash's painting puzzles and Origami King's confetti. But each to their own, this is what Paper Mario was before Nintendo started to use the series as an experiment for different gameplay styles.
I'm at the wrestling area. The game just feels too slow and the damage numbers too low. All the battes take forever. I prefer Super Mario RPG and Super Paper Mario. Action rpg is the direction they should go seeing as Mario and Luigi has the turned based stuff down.
Huh. I'm surprised the Gamecube version didn't sell more, given its popularity. Then again, this is switch we're talking about. Nintendo's golden goose. I occasionally have the perception that they see anything that brings them money, meaning any switch entry in a major franchise, as the "definitive entry" in a series, or a definitive model to use, and in most cases, that worries me a great deal. But here, it's encouraging.
As for the people who didn't like TTYD, part of its appeal was the fact it was a simple, turn based RPG. Accessible, yet sometimes challenging. There was humor, lore, and darkness to be found, and it was genuinely interesting.
I'm also rather surprised that Super Paper Mario the the series biggest seller. It was my first, and I greatly enjoyed it, but I gather it was hated.
@OstianOwl Trust me, you DO NOT want modern Nintendo to get their hands on Super Paper Mario. They will absolutely massacre that game's script, which is easily the biggest thing it has going for it. Leave it in the past, as a memory.
@Eggolor I think you're exaggerating and overreacting.
@BrazillianCara No, I'm not. See for yourself.
https://www.mariowiki.com/Paper_Mario:The_Thousand-Year_Door(Nintendo_Switch)#Text_and_localization_changes
@Eggolor I already know what the changes are, and I still think that some people are making a mountain out of a molehill over this. There are a couple of alterations I do think were kinda unnecessary, but it's not like they pulled a 4Kids with the remake. Certainly not to the point of wishing Super Paper Mario stays behind in order to "protect" it.
@BrazillianCara So removing instances of words like "crazy", "loon" and "fat", words that were all completely inoffensive 20 years ago (and still are today), somehow isn't 4Kids tier censorship? That is the most disingenuous argument I've ever heard. Stop being an apologist for censorship and bad localisations.
@Eggolor I think we're done here.
@ArcadianLegend99 @the_beaver @SecureBoot
Thanks for the replies. I legit haven't played the remake and the original is a game I don't have in my GC collection, so I haven't played it pretty much since 2005.
Maybe one day I can get to play both of them at the same time to see for myself.
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