Not only the Johnny Silverhand character is built around Keanu Reeves, but he also picked up some serious martial art skills while starring John Wick, which make him the perfect actor for an action movie like Cyberpunk 2077 would be. I mean, everybody knows that, so I hope announcing a movie like this without mentioning him is just a way to create more hype, because otherwise it would be a huge letdown.
@Bustacap they're just making sure you can't run powerful AI models locally, so you'll have to buy RAM as if it were gold—only to end up paying for a cloud AI subscription anyway, because society will make it impossible to live without.
In other words, they get to scr*w you twice. Or thrice, if that same AI ends up taking your job.
I highly doubt CDPR will suffer any damage from articles like this. In fact, if anything, both this remaster and the "bug" itself are brilliant ways to draw people into the franchise and get them hooked before The Witcher 4 drops, no matter what the author intended.
To be honest, I'm convinced many of these "exploits" are intentionally left wide open by publishers. It's a classic tactic when they're worried a product or a series might not get the traction it needs (after all, this is an amazing game, but still 11 years old as of now). Allowing people to bypass the system builds an immediate audience that commercial marketing just can't buy.
As someone who’s usually highly skeptical of video game adaptations, I really enjoyed it. I mean, it might not be a masterpiece of the genre, but it was still fun and surprising, at a time when finding good horror movies is becoming an increasingly difficult task.
The Ocarina themed console looks absolutely brilliant, but I'm not overly keen on the controller. I don't fancy how the buttons pop out from the logo, I'd have made the latter a tad smaller.
I reckon the main difference is that, while the N64 promotional art didn't really match the actual in-game graphics, the Switch 2 art will probably be a direct reflection of it.
The graphics look rather nice, quite reminiscent of 80s and 90s anime. That said, they surely could have included a single-player option. At least then the price tag would have made some sense, to say nothing of the 7-8 hours of gameplay.
As it stands, I'm afraid it's a hard pass for me. I still don't get all the hype on metacritic tho.
There's still no way to preorder it on Amazon here, how annoying. Besides, I'm sure they wouldn't send any extras, just like they did for MP4. Tomorrow, I'm going to pay a visit at gamestop.
Third-party replacement batteries don’t hold a charge and are prone to overheating and catching fire.
Wrong. Given that every rechargeable battery could catch fire, only untested ones are prone to do so. There are many excellent 3rd party brands around that even more reliable than the original ones.
Third-party batteries aren’t subjected to the same rigorous testing as OEM parts.
It depends on the reseller. Batteries on Amazon must clear strict safety certifications in Europe (CE, UL, UN38.3). They aren't "untested". This is definitely not a "flaw" in the regulation.
You literally can’t have both.
Nonsense. It's absolutely possible to create waterproof phones with replaceable batteries, just look at the Samsung XCover 6 Pro/7. It's the same principle that made waterproof dive watches operate for decades.
Undoubtedly a brilliant game. But even if it were the greatest game ever made, it's still not worth €80, so it's a hard pass from me. Good luck to anyone who thinks otherwise, but I'm not bothered, you just can't have everything.
Well, this 2011 game was never a great title, so none of this surprises me. Wake me up when somebody decides to port proper masterpieces like Shadow of Mordor and/or Shadow of War.
There's at least a dozen titles that caught my eye here, so I think it's faster to ask for the ones I'm not interested in. At any rate, the Witcher 3 Remaster + DLC are definitely no. 1 and 2 on my list, with FF coming in 3rd.
Quite unexpectedly, I'm also curious about 1001 Threads of Mizan and Turok: Origins.
It's grand to hear that Snoop Dogg got involved in the creation of The Herbalist DLC, but I'd be even happier to learn that IO Interactive have sorted out the Hitman: WoA port.
Splendid news! This morning I received an email from GOG announcing both the Remaster and the new DLC, and I was rather hoping it would make its way to Switch 2 at some point. Now you tell me that not only will it do so, but the remaster will also be free for existing Witcher 3 owners! What a brilliant day. I should think it's also highly likely to support cross-saves. Absolutely chuffed!
@jfp spot on. Let's be honest, some '80s horror tropes haven't aged well at all. I'd much prefer to hold onto the good old memories than watch the classics get spoiled by these odd modern cash-ins.
@jsty3105 I'll admit I rather jumped the gun regarding the current state of the 3DS, but the core argument remains spot on, and you are still mistaking a temporary concession for actual ownership.
If you take a look at Nintendo's official support page for the closure of the old Wii Shop Channel, the company explicitly states that:
Users were able to add Wii Points until March 26, 2018, and were able to purchase content on the Wii Shop Channel until January 30, 2019. In the future we will close all services related to the Wii Shop Channel, including the ability to redownload WiiWare and Virtual Console games, as well as the Wii System Transfer Tool, which transfers data from Wii to the Wii U system. We will announce specific details as that time approaches.
The historical precedent has already been set in black and white. What has been established for the Wii will inevitably happen to the 3DS and Wii U: Nintendo will eventually switch off the download servers for good. At that exact moment, if your hardware packs up or your SD card gets corrupted, the games you rightfully paid for are gone, simply because you will no longer have an official channel to retrieve them.
The fundamental difference with open-source emulation and physical media lies entirely there: with them, the software remains yours forever and you can continue to enjoy it as you please. With digital purchases, however, you are completely at the mercy of a mega-corporation's goodwill and financial whims. It is less about buying a game and more about paying for a long-term lease.
@jsty3105 Nintendo being behind in tech is exactly why emulation is necessary to "catch up". Playing a game I legally own at 4K/60fps on modern hardware, rather than being locked to an obsolete 2015 mobile chip, is technological progress. If I buy a Blu-ray movie, I am not legally forced to buy a specific brand of TV to watch it; the code inside an emulator is just a clean translation layer, not stolen property.
Xbox Play Anywhere proves that modern business models can thrive by decoupling software from specific hardware. Look at the "Xodus" project on GitHub, which aims at bringing Xbox services to Linux: Microsoft isn't suing them because you still need a paid account to use it. Nintendo, however, uses the DMCA to shield an artificial hardware monopoly.
Also, while they don't have a Game Pass for new titles, Nintendo has fully embraced the rent-only model for their legacy catalogue through Switch Online. You can't buy the original Ocarina of Time for Wii anymore; you can only rent it. And when they shut down the Wii U and 3DS eShops, thousands of digitally purchased games vanished, proving digital ownership under their terms is an illusion.
Gamers defending this are textbook examples of "the boiling frog". They don't see that their consumer rights are being eroded degree by degree. Open-source emulation is about preservation and the right to play your own copy of a game how you want. By abusing the DMCA to kill these tools, Nintendo is forcing a future where physical media dies and we are legally required to rent our gaming memories forever. At the end of the day, it is not about playing a stupid game illegally, it's about defending your right as a consumer.
In my view, the people cheering this legal outcome as if their football team had just scored simply aren't considering the long-term consequences. This precedent doesn't just harm open-source projects and security research (given that, as far as I'm aware, the removed repositories didn't actually distribute proprietary cryptographic keys). It also legitimises the use of the DMCA's anti-circumvention clause, which is about as illiberal as it gets.
A company's business model is their own choice, not the state's, and its economic viability should be down to the firm's commercial strategies, whether right or wrong. Designing a law to punish anyone trying to catch up technologically with said company is absurd, especially in an ever-evolving world. It's akin to pedestrians getting a law passed to punish cars for overtaking them. The DMCA effectively grants corporations the power to monopolise the very way a piece of work is consumed, and that is, to all intents and purposes, the privatisation of justice.
@CLOSEdoubleFine I get the annoyance over Keeper and Kiln, but saying Double Fine should shut down is a bit much. It completely misses what they, and LucasArts before them, have always been about.
Schafer's games were never meant for the masses. Even classics like Grim Fandango bombed hard at launch and only became legendary years later. LucasArts was always about weird, niche experiments, not churning out massive blockbusters.
Plus, their best indie stuff came from this exact setup. Proper gems like Costume Quest and Stacking were born in Amnesia Fortnight—the very same game jam they're doing now. They're just better on a smaller scale, where a cool, quirky idea matters more than a massive budget.
Now they've got the rights back to Psychonauts 2 and the rest of their catalogue, the cash goes straight to them, not Microsoft. If any studio can smash a Kickstarter, it's this lot.
FFV is still too high in this ranking for me, its job system is broken somewhere, making the difficulty too steep at the end lol Jokes apart, I pretty much agree with this ranking, but some details about the main feature of each title (classes/upgrades/activities/jobs/magic/ATB/customisations/esper/etc) wouldn't have harmed. Still, I feel bad for I, II and III for they don't get enough love just because they're too short or need some polishing. Don't let rankings fool you, they're fun.
@samurro fair play, mate, but just to be clear: I don't have a single bone of hatred for open world games. I absolutely love BOTW, The Witcher 3, and Cyberpunk.
But that’s exactly the thing, isn’t it? Those are brilliant action-adventures or RPGs. Metroid, on the other hand, is a proper Metroidvania. Its whole magic is built on claustrophobic level design, tight mazes, and that lovely feeling of being completely trapped.
I see what you mean about the desert and how a massive empty space can still feel lonely, but mind you, trading those tense, narrow corridors for cavernous dunes and a motorbike just loses the plot a bit for me. It waters down the exact identity that makes Metroid stand out from every other generic shooter out there.
Thimbleweed Park is quite possibly the finest point-and-click adventure I’ve come across in decades. It’s tremendously fun, witty, and the inclusion of difficulty levels makes it accessible for newcomers while remaining properly challenging for old-timers. The announcement of a sequel (but not really a sequel... and not really a prequel) is splendid news indeed; I shall certainly be purchasing it on every conceivable platform, just as I did with the previous title.
I quite agree. Call me old-fashioned, but for me, Metroid Prime 4 is a bit of a massive let-down. I’m not suggesting it’s a poorly made game as such, but it simply doesn't feel like proper Metroid. Frankly, it has far more in common with Half-Life or Quake 4.
One has to wonder what a Metroid game is actually supposed to feel like. To my mind, it should mirror the experience of watching an Alien film, albeit with a healthy dose of arcade action. You ought to feel thoroughly trapped in an isolated, unknown environment, with something or someone relentlessly hunting you down. Metroid Dread captures this atmospheric dread perfectly, just as Super Metroid and Fusion did before it. In my honest opinion, if you dislike Metroid Dread, you never really cared for the franchise in the first place.
Granted, this feeling wasn't quite as overwhelming in the original Metroid Prime, but it was certainly there; one always felt the weight of that claustrophobic setting.
Metroid Prime 4, however, misses the mark entirely. This motorbike business feels thoroughly out of place, whilst these sprawling, cavernous deserts have absolutely nothing to do with the series. If I want to play Zelda—and heaven knows I do—I'll just play Zelda. I certainly don’t require a Metroid-branded imitation of it.
This game is so good I still can't believe my eyes (and ears) when I play it. It's a perfect balance of everything most gamers love, although probably not the only possible one, fortunately.
There's nothing wrong with releasing remakes, I just wish they didn't use them to hide their lack of new ideas. Most importantly, because it isn't working.
Well, I still haven't picked it up on Switch, so I'm going to get this remaster. Just not on day one, though; there's no reason to pay that much for it. And definitely not the game-key card version, as it's totally pointless.
To be honest, I wouldn't know how to judge the NSO offering, as I don't really use it. I mean, once you've played the few titles you love, you can just forget about it, exactly as I predicted from the start.
So, I'm definitely planning to ditch the expansion pack, whereas those geniuses made the base membership mandatory just to play a load of games you already own.
It's a real shame that Nintendo dropped the Virtual Console; that's just a dirty trick.
There are a few reasons for this, and a couple of them are down to Nintendo itself. For one, consoles are getting banned for using second-hand cartridges that have been cloned (yup, you read that right, game-key card lovers).
On top of that, we consistently get stuck with day-one updates for no reason whatsoever. Or rather, for no reason that users should actually care about.
Not a single mention of the pricing. €60 for a 3-hour game is crazy. Star Fox relies entirely on the wow effect, but offers zero new ideas. In fact, it seems like Nintendo is totally out of new ideas lately, which would explain why we get mostly remakes. And when they had one, well, I wish they hadn't (Bananza).
Comments 883
Re: Random: 2021 Elon Musk SNL Skit "Was Not Received Well" By Nintendo
Musk doesn't really need to dress up to be funny.
Re: Witcher 3 Remastered Switch 2 Update To Improve "Image Clarity And Sharpness"
Just a great game getting better and better. I'm enjoying this new and unexpected run I'm having.
Re: Wake Up, Samurai! Cyberpunk 2077 Is Getting A Live-Action Movie
Not only the Johnny Silverhand character is built around Keanu Reeves, but he also picked up some serious martial art skills while starring John Wick, which make him the perfect actor for an action movie like Cyberpunk 2077 would be.
I mean, everybody knows that, so I hope announcing a movie like this without mentioning him is just a way to create more hype, because otherwise it would be a huge letdown.
Re: Review: The Witcher III: Wild Hunt - Remastered (Switch 2) - A Huge Upgrade For An All-Time Great
Amazing upgrade but... am I the only one to have issues casting signs in handheld mode or with a Pro controller?
Re: Buckle Up, Memory Shortages Are Reportedly Set To Get Worse In 2027
@Bustacap they're just making sure you can't run powerful AI models locally, so you'll have to buy RAM as if it were gold—only to end up paying for a cloud AI subscription anyway, because society will make it impossible to live without.
In other words, they get to scr*w you twice. Or thrice, if that same AI ends up taking your job.
Re: You Can Get The Witcher 3 Remastered For Free On Switch 2, If You Can Borrow A Switch 1 Cart
I highly doubt CDPR will suffer any damage from articles like this. In fact, if anything, both this remaster and the "bug" itself are brilliant ways to draw people into the franchise and get them hooked before The Witcher 4 drops, no matter what the author intended.
To be honest, I'm convinced many of these "exploits" are intentionally left wide open by publishers. It's a classic tactic when they're worried a product or a series might not get the traction it needs (after all, this is an amazing game, but still 11 years old as of now). Allowing people to bypass the system builds an immediate audience that commercial marketing just can't buy.
Re: Feature: Okay, Let's Talk About The New Resident Evil Movie
As someone who’s usually highly skeptical of video game adaptations, I really enjoyed it. I mean, it might not be a masterpiece of the genre, but it was still fun and surprising, at a time when finding good horror movies is becoming an increasingly difficult task.
Re: Talking Point: How Do You Feel About Series-Branded Consoles?
The Ocarina themed console looks absolutely brilliant, but I'm not overly keen on the controller. I don't fancy how the buttons pop out from the logo, I'd have made the latter a tad smaller.
Re: Want More Lord Of The Rings On Switch 2? Cool, Two Ports Are Launching Next Week
Absolutely brilliant and completely unexpected news!
Re: Tomodachi Life Appears To Be Getting A Switch Lite Bundle In Europe
Better late than never.
Re: Sakurai Believes Industry Will "Slowly Die" Without Innovation As He Discontinues Game Designers Award
Finally, a bit of healthy self-reflection lol
Re: How Does Zelda: Ocarina Of Time's Old & New Art Compare? Here's A Side-By-Side Face-Off
I reckon the main difference is that, while the N64 promotional art didn't really match the actual in-game graphics, the Switch 2 art will probably be a direct reflection of it.
Re: Review: Orbitals (Switch 2) - One Of The Best Co-Op Games Of The Year
The graphics look rather nice, quite reminiscent of 80s and 90s anime. That said, they surely could have included a single-player option. At least then the price tag would have made some sense, to say nothing of the 7-8 hours of gameplay.
As it stands, I'm afraid it's a hard pass for me. I still don't get all the hype on metacritic tho.
Re: Feature: 26 Details You Might Have Missed From The Zelda: Ocarina Of Time Switch 2 Reveal
To be fair, I'm trying not to look too much. I know the original inside out anyway, so I'd rather not spoil the surprise.
Re: Talking Point: What Are You Playing This Weekend? (12th September)
I reckon I'll properly sort out Mina the Hollower this weekend and get it 100% ticked off.
Re: Reaction: The Zelda: Ocarina Of Time Remake Packs Insane Levels Of Detail, And It's Growing On Us
There's still no way to preorder it on Amazon here, how annoying. Besides, I'm sure they wouldn't send any extras, just like they did for MP4. Tomorrow, I'm going to pay a visit at gamestop.
Re: Metroid Ravenous Price And Box Art Revealed
Physical, of course.
Re: Metroid Ravenous Announced For Switch 2, Release Date Confirmed
Samus is back. This time for real.
Re: Video: Here's What Nintendo's Revised Switch 2 Console Looks Like
@asdfghjklz
Wrong. Given that every rechargeable battery could catch fire, only untested ones are prone to do so. There are many excellent 3rd party brands around that even more reliable than the original ones.
It depends on the reseller. Batteries on Amazon must clear strict safety certifications in Europe (CE, UL, UN38.3). They aren't "untested". This is definitely not a "flaw" in the regulation.
Nonsense. It's absolutely possible to create waterproof phones with replaceable batteries, just look at the Samsung XCover 6 Pro/7. It's the same principle that made waterproof dive watches operate for decades.
Re: Here's What The Witcher 3: Wild Hunt Remastered Looks Like On Switch 2
Brilliant, that's the port I've been longing for since the Switch 2 came out.
Re: ICYMI: SanDisk Is Now Selling A 1TB MicroSD Express Card For Switch 2
Well, that's a bargain, isn't it lol
Re: Review: Elden Ring: Tarnished Edition (Switch 2) - An Outstanding Achievement In Open-World Design
Undoubtedly a brilliant game. But even if it were the greatest game ever made, it's still not worth €80, so it's a hard pass from me. Good luck to anyone who thinks otherwise, but I'm not bothered, you just can't have everything.
Re: Review: The Lord Of The Rings: War In The North - Legacy Edition (Switch 2) - A Middling Return To Middle-Earth
Well, this 2011 game was never a great title, so none of this surprises me. Wake me up when somebody decides to port proper masterpieces like Shadow of Mordor and/or Shadow of War.
Re: Whack Snoop Dogg In Hitman's New Elusive Target Mission
I suppose you have to be high to overlook the woes of Hitman's port.
Re: Round Up: Gamescom Opening Night Live 2026 - Every Switch 1 & 2 Announcement & Trailer
There's at least a dozen titles that caught my eye here, so I think it's faster to ask for the ones I'm not interested in. At any rate, the Witcher 3 Remaster + DLC are definitely no. 1 and 2 on my list, with FF coming in 3rd.
Quite unexpectedly, I'm also curious about 1001 Threads of Mizan and Turok: Origins.
It's grand to hear that Snoop Dogg got involved in the creation of The Herbalist DLC, but I'd be even happier to learn that IO Interactive have sorted out the Hitman: WoA port.
Re: Witcher 3 Switch Owners Can Claim The Switch 2 Remaster For Free
Splendid news! This morning I received an email from GOG announcing both the Remaster and the new DLC, and I was rather hoping it would make its way to Switch 2 at some point. Now you tell me that not only will it do so, but the remaster will also be free for existing Witcher 3 owners! What a brilliant day. I should think it's also highly likely to support cross-saves. Absolutely chuffed!
Re: Hellraiser: Revival Confirmed For Switch 2, Launching October 2026
@jfp spot on. Let's be honest, some '80s horror tropes haven't aged well at all. I'd much prefer to hold onto the good old memories than watch the classics get spoiled by these odd modern cash-ins.
Re: Nintendo Wipes Out Hundreds Of Switch Emulator Repositories
@jsty3105 I'll admit I rather jumped the gun regarding the current state of the 3DS, but the core argument remains spot on, and you are still mistaking a temporary concession for actual ownership.
If you take a look at Nintendo's official support page for the closure of the old Wii Shop Channel, the company explicitly states that:
The historical precedent has already been set in black and white. What has been established for the Wii will inevitably happen to the 3DS and Wii U: Nintendo will eventually switch off the download servers for good. At that exact moment, if your hardware packs up or your SD card gets corrupted, the games you rightfully paid for are gone, simply because you will no longer have an official channel to retrieve them.
The fundamental difference with open-source emulation and physical media lies entirely there: with them, the software remains yours forever and you can continue to enjoy it as you please. With digital purchases, however, you are completely at the mercy of a mega-corporation's goodwill and financial whims. It is less about buying a game and more about paying for a long-term lease.
Re: Nintendo Wipes Out Hundreds Of Switch Emulator Repositories
@jsty3105 Nintendo being behind in tech is exactly why emulation is necessary to "catch up". Playing a game I legally own at 4K/60fps on modern hardware, rather than being locked to an obsolete 2015 mobile chip, is technological progress. If I buy a Blu-ray movie, I am not legally forced to buy a specific brand of TV to watch it; the code inside an emulator is just a clean translation layer, not stolen property.
Xbox Play Anywhere proves that modern business models can thrive by decoupling software from specific hardware. Look at the "Xodus" project on GitHub, which aims at bringing Xbox services to Linux: Microsoft isn't suing them because you still need a paid account to use it. Nintendo, however, uses the DMCA to shield an artificial hardware monopoly.
Also, while they don't have a Game Pass for new titles, Nintendo has fully embraced the rent-only model for their legacy catalogue through Switch Online. You can't buy the original Ocarina of Time for Wii anymore; you can only rent it. And when they shut down the Wii U and 3DS eShops, thousands of digitally purchased games vanished, proving digital ownership under their terms is an illusion.
Gamers defending this are textbook examples of "the boiling frog". They don't see that their consumer rights are being eroded degree by degree. Open-source emulation is about preservation and the right to play your own copy of a game how you want. By abusing the DMCA to kill these tools, Nintendo is forcing a future where physical media dies and we are legally required to rent our gaming memories forever. At the end of the day, it is not about playing a stupid game illegally, it's about defending your right as a consumer.
Re: Nintendo Wipes Out Hundreds Of Switch Emulator Repositories
In my view, the people cheering this legal outcome as if their football team had just scored simply aren't considering the long-term consequences. This precedent doesn't just harm open-source projects and security research (given that, as far as I'm aware, the removed repositories didn't actually distribute proprietary cryptographic keys). It also legitimises the use of the DMCA's anti-circumvention clause, which is about as illiberal as it gets.
A company's business model is their own choice, not the state's, and its economic viability should be down to the firm's commercial strategies, whether right or wrong. Designing a law to punish anyone trying to catch up technologically with said company is absurd, especially in an ever-evolving world. It's akin to pedestrians getting a law passed to punish cars for overtaking them. The DMCA effectively grants corporations the power to monopolise the very way a piece of work is consumed, and that is, to all intents and purposes, the privatisation of justice.
Re: Double Fine Returns To Kickstarter Post-Xbox, Announces New Game Jam
@CLOSEdoubleFine I get the annoyance over Keeper and Kiln, but saying Double Fine should shut down is a bit much. It completely misses what they, and LucasArts before them, have always been about.
Schafer's games were never meant for the masses. Even classics like Grim Fandango bombed hard at launch and only became legendary years later. LucasArts was always about weird, niche experiments, not churning out massive blockbusters.
Plus, their best indie stuff came from this exact setup. Proper gems like Costume Quest and Stacking were born in Amnesia Fortnight—the very same game jam they're doing now. They're just better on a smaller scale, where a cool, quirky idea matters more than a massive budget.
Now they've got the rights back to Psychonauts 2 and the rest of their catalogue, the cash goes straight to them, not Microsoft. If any studio can smash a Kickstarter, it's this lot.
Re: Tomb Raider I-III Remastered Update Adds Three New Features, Includes 60fps In Classic Graphics Mode
[Enter random complaint about Aspyr just because]
Re: Best Final Fantasy Games, Ranked - Switch 2 And Nintendo Systems
FFV is still too high in this ranking for me, its job system is broken somewhere, making the difficulty too steep at the end lol
Jokes apart, I pretty much agree with this ranking, but some details about the main feature of each title (classes/upgrades/activities/jobs/magic/ATB/customisations/esper/etc) wouldn't have harmed.
Still, I feel bad for I, II and III for they don't get enough love just because they're too short or need some polishing. Don't let rankings fool you, they're fun.
Re: Poll: So, Are You Getting The Zelda Switch 2 Console And Pro Controller?
I'm getting neither as I don't need more, but they look brilliant.
Re: Feature: Six Things I'd Like To See in 'Metroid 6'
This series does need some more survival stealth action.
Re: Super Mario 40th Anniversary Gift Card & Collectible Case Now Available On Nintendo Store (US)
That actually looks great.
Re: Opinion: When It Comes To Metroid's Future, Familiar Is Better
@samurro fair play, mate, but just to be clear: I don't have a single bone of hatred for open world games. I absolutely love BOTW, The Witcher 3, and Cyberpunk.
But that’s exactly the thing, isn’t it? Those are brilliant action-adventures or RPGs. Metroid, on the other hand, is a proper Metroidvania. Its whole magic is built on claustrophobic level design, tight mazes, and that lovely feeling of being completely trapped.
I see what you mean about the desert and how a massive empty space can still feel lonely, but mind you, trading those tense, narrow corridors for cavernous dunes and a motorbike just loses the plot a bit for me. It waters down the exact identity that makes Metroid stand out from every other generic shooter out there.
Re: Delightful Point-And-Click Murder Mystery 'Thimbleweed Park' Is Getting A Sequel
Thimbleweed Park is quite possibly the finest point-and-click adventure I’ve come across in decades. It’s tremendously fun, witty, and the inclusion of difficulty levels makes it accessible for newcomers while remaining properly challenging for old-timers. The announcement of a sequel (but not really a sequel... and not really a prequel) is splendid news indeed; I shall certainly be purchasing it on every conceivable platform, just as I did with the previous title.
Re: Opinion: When It Comes To Metroid's Future, Familiar Is Better
I quite agree. Call me old-fashioned, but for me, Metroid Prime 4 is a bit of a massive let-down. I’m not suggesting it’s a poorly made game as such, but it simply doesn't feel like proper Metroid. Frankly, it has far more in common with Half-Life or Quake 4.
One has to wonder what a Metroid game is actually supposed to feel like. To my mind, it should mirror the experience of watching an Alien film, albeit with a healthy dose of arcade action. You ought to feel thoroughly trapped in an isolated, unknown environment, with something or someone relentlessly hunting you down. Metroid Dread captures this atmospheric dread perfectly, just as Super Metroid and Fusion did before it. In my honest opinion, if you dislike Metroid Dread, you never really cared for the franchise in the first place.
Granted, this feeling wasn't quite as overwhelming in the original Metroid Prime, but it was certainly there; one always felt the weight of that claustrophobic setting.
Metroid Prime 4, however, misses the mark entirely. This motorbike business feels thoroughly out of place, whilst these sprawling, cavernous deserts have absolutely nothing to do with the series. If I want to play Zelda—and heaven knows I do—I'll just play Zelda. I certainly don’t require a Metroid-branded imitation of it.
Re: Here's How Final Fantasy X On Switch 2 Compares To Switch 1
I can spot very few differences, if any. There's really no reason why there shouldn't be an upgrade path.
I'm going to buy it anyway as I never picked the older one up, just not at the price they think.
Re: Super Mario Galaxy Movie Directly Led To New Star Fox And Yoshi Games, Miyamoto Confirms
That explains everything.
Re: Interview: "There's Clearly Some Castlevania And Final Fantasy In There" - Mina The Hollower Composer Talks Secrets & Inspiration
This game is so good I still can't believe my eyes (and ears) when I play it. It's a perfect balance of everything most gamers love, although probably not the only possible one, fortunately.
Re: Shigeru Miyamoto Defends Nintendo's Production Of Remakes
There's nothing wrong with releasing remakes, I just wish they didn't use them to hide their lack of new ideas. Most importantly, because it isn't working.
Re: Final Fantasy X 25th Anniversary Video Released Ahead Of Switch 2 Launch
Well, I still haven't picked it up on Switch, so I'm going to get this remaster. Just not on day one, though; there's no reason to pay that much for it. And definitely not the game-key card version, as it's totally pointless.
Re: Casio Launches 'Mother 3' Watch For Game's 20th Anniversary
Sometimes I wonder if Casio are starting to think they're some kind of fancy Seiko.
Re: Poll: How Would You Rate Nintendo's Switch Online Offering In 2026?
To be honest, I wouldn't know how to judge the NSO offering, as I don't really use it. I mean, once you've played the few titles you love, you can just forget about it, exactly as I predicted from the start.
So, I'm definitely planning to ditch the expansion pack, whereas those geniuses made the base membership mandatory just to play a load of games you already own.
It's a real shame that Nintendo dropped the Virtual Console; that's just a dirty trick.
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
There are a few reasons for this, and a couple of them are down to Nintendo itself. For one, consoles are getting banned for using second-hand cartridges that have been cloned (yup, you read that right, game-key card lovers).
On top of that, we consistently get stuck with day-one updates for no reason whatsoever. Or rather, for no reason that users should actually care about.
Re: Rise Of The Tomb Raider Updated On Switch 2, Here Are The Patch Notes
Underrated game and underrated publisher.
Re: Opinion: Nintendo Gains A Rep Boost As Sony & Microsoft Lay Waste To The Industry
I personally can't see any gain, it's just that Sony and Microsoft got worse.
Re: Video: Why All The Remakes, Nintendo?
Not a single mention of the pricing. €60 for a 3-hour game is crazy. Star Fox relies entirely on the wow effect, but offers zero new ideas. In fact, it seems like Nintendo is totally out of new ideas lately, which would explain why we get mostly remakes. And when they had one, well, I wish they hadn't (Bananza).