Don’t see the point of doing this again unless they want to see if they get the same reaction it got last time. People will be smartened up to what this is, so it’s going to be pretty subdued unless there’s something drastically different about it. The first one had the attention it got due to mindless speculation and then bolstered by Nintendo telling people not to discuss or share anything from it.
@Yojimbo This stuff is big business, you can probably find videos with hundreds of the thousands of views claiming it’s a key card release and other BS.
@AndrosEGD What’s a pain in the ass about this video exactly? It’s pretty informative, to the point and fairly positive with the biggest issue being latency as others have pointed out since it launched last month but backed with actual numbers and comparisons to the original GCN.
@TheBigK
The tone of the video is the high speed collision of generating rage clicks and narcissism it’s why it ends on “but it doesn't have to be this way. Nintendo, give us a call”, they have a lot of skin in the game and a hell of a savior complex.
@Johnny44 Yeah they need to look and perform like typical UE5 powered junk to earn the coveted next gen™ moniker because that’s all that matters right? Maybe go play Mindeyes if you want a big heaping dose of next gen graphics if that’s all you care about.
@Chocobo_Shepherd About as often as I’ve played these game and have absolutely no idea what the core gameplay is trying to do and the motivation behind it, seems like a vehicle for nonstop voiced dialogue and cool sprite art that resembles their Mega Man games but the gameplay is nothing like it and feels like it was designed by aliens.
This is will be nice to have considering taking ingame photos currently has you being exposed hard to the brutal reality of it’s image quality. I’d really love a proper upgrade for RMX at this point, just give me native 4K and a 1080p120hz mode, the next gen graphics of Fusion are nice but you get numb to them after a while especially with the image quality compromises they had to make that not even pure mode can solve. If Fusion had simply looked as nice as Wipeout HD in order to balance out image quality and performance I would have been fine with that, instead it’s pushing a lot of modern rendering techniques and using DLSS at very low internal resolutions to offset the performance of doing that.
From the people who brought you “They’re not loot boxes, they’re “surprise mechanics,” and they’re quite ethical”. Tomorrow they’ll probably start telling us that killing games is actually saving games.
@Grayjedi13 The frustrating thing is that they made a port of it for PS4 but was only available as a preorder bonus for 7 and was never released separately
It’s better for fans to come to terms that its over than kissing Phil’s feet hoping that he’ll change his mind.
@Bass_X0
The game pass crowd will be all over that!
@AllBLK PS5 had the same problem VRR wasn’t added until a year and a half after it launched. VRR doesn’t have a single universal standard that could be the issue here especially if for the portable display they’re using Nvidia’s G-Sync which has very limited support on TVs, if I had to guess this will be like PS5 where they’ll eventually add HDMI Forum VRR.
@cylemmulo No characters and tend to be ragebait as I’ve mentioned before, no clue how it made all the way to market like that especially with how it makes you actually hate the mouse controls, it’s the anti Wii Sport/Play in that way. Zero Nintendo charm instead it’s just garbage rage inducing flash games you’d play in the 00’s to pass time.
The game froze in a way that didn’t trigger the OS crash protection to activate while very likely locking CPU usage at 100% hence the fans kicking into max RPM.
@Dr_Lugae
Oh wow I didn’t know about the price that’s hysterical honestly considering how cheap it looks, nothing I played in the beta felt like a game I’d want to sink time into let alone worth 70 bucks honestly it felt like a shallow low budget F2P game and the DLC just reinforces that.
@Bass_X0 As far as licensed GC games go I think Rogue Leader has a decent chance if Nintendo cares no make an effort for it, there’s been a lot of lot of old Star Wars games getting rereleases the past couple years and PS Plus has gotten a few PS1/PS2/PSP ones added to it’s classic tier.
@Polvasti Both are done by Shinya Sano I believe but it’s difficult finding specific credits for the key art, the SM art has a very 90’s anime look to it.
@SillyG
On top of paying that much for a yearly series Take Two sees as instantly disposable when the next one releases, they kill the online for these game’s incredibly fast with 2K24 getting axed in September.
Their whole fulfillment system where they store and ship items given to them by third party storefronts its probably at the heart of this if this story is true, worth checking if they were doing this with those SEA Nintendo products.
@Exerion76 They can send CEC commands it’s what “match tv power state” uses so it’s possible there’s something really odd going with that which would trigger it to disconnect the controllers,
The funniest part about this is that a significant chunk of the discussion is obsessing over what to call those tracks, I guess it’s a kind of deflection tactic to yell at someone calling them intermission tracks to derail things over that than get into the meat of what those tracks are gameplay wise which is harder for the defense force to fight.
@Dee123
Yeah this is the same Sega that when Dream Team is free from its contractual exclusivity to Apple Arcade will probably let it be removed and forgotten rather than porting it anywhere else.
@ChronoTimeEgg This become quickly common knowledge especially with Nintendo themselves explaining the purpose of the gap, it makes this entire article suspect for not acknowledging it.
At least this is happening early enough for it to cause enough of a fuss for them to hopefully relent in a later update. @Sylamp Also really really really dumb considering how Nintendo has been with how they name games, they can be very random with how they use numbers with only two games in MK being numbered sequels. @sanderev That mode barely does anything with it the challenges are few and very short, there’s a reason it’s just called “free roam” I haven’t seen a game use that name for a mode like that where it didn’t feel barebones and inessential.
Oh it’s for completing the quizzes guy talks to you and mentions certain tidbits but it takes a lot of them to get this one: “ You may recall when I brought up the minigame Dodge the Spiked Balls. I mentioned it was designed by a staff member who's really into bullet-barrage games. Which is fine! But the problem is, I think the designer likes that sort of game too much...and went a little overboard. Part four is really, really hard! Its designer said the difficulty is what makes it so fun. So, I guess what I'm saying is... Dodge the Spiked Balls part 4 is the toughest challenge you'll find at this exhibition. So be ready for it! Oh, but if you're really struggling with it, try handing the second controller to a friend. It can actually be played with two players!“
I can’t seem to find where there dialogue, it seems to have a lot of one-off dialogue that only happen after certain minigames or demos that you can’t repeat, the NPC mentioned the spike ball minigame being difficult and there was a reason for it then later popped up again mentioning the designer was a barrage game fan who thought it was a fun to make the mouse minigames like that. @Kyloctopus This would have gotten rooted out if they play tested it more or had more oversight but it’s like I said earlier it seems to delight in being infuriating, the two star medal requirements require near perfection and the secret third ones require perfection with no wiggle room I can’t even think of a Nintendo game that is quite like that outside of the hard/very hard story missions in F-Zero GX. @TKundNobody I think doing what they did was was a last minute call when Nintendo looked at the end product and realized it would turn off and annoy people and that’s the last thing you want as a first impression from a pack-in.
@ATMVF The minigames never get better they don’t care about being fun they care about being infuriating, there’s dialogue that mentions that they were developed by a bullet hell fan and that explains everything. They completely lack the Nintendo charm that makes me excited about the new features of the console the way Wii Sports or the minigames in Mario 64 DS did instead they feel like they had completely zero oversight and were made with the goal of attracting streamers with ragebait where they spend hours trying to get all the stars
Welcome Tour in between it’s seeming endless supply of rage bait minigames that don’t seem like they were playtested explains why the magnets don’t work properly if the joycon and console are flush as it provides easy leverage to break the connection . They likely would have supplied this info to accessory makers but for the ones that are operating off leaked informations and diagrams things like this probably aren’t accounted for or even known.
@Anti-Matter I’m sure physical sports players follow this same creed and aren’t rewarded multi hundred million dollar guaranteed contracts for doing horrifically worse things. Esports can’t compete with the level of nastiness physical sports, not in a million years and that includes how their respective fanbases act.
@PikminMarioKirby It’s not even a decent competitor to the last two games as the core of it feels incredibly off and inferior, has incredibly worse music and the characters seem to speak in nothing but references because we now live in the Ian Flynn era where pandering to people who write wikis equals quality writing. These whatever crossovers eating up the DLC slots is hilariously on point especially after people got worked up over what actual Sonic characters they thought this was gonna to include.
@kalosn UE already has an infamous amount of asset streaming and traversal stutter issues that devs much more technically talented like Respawn have failed to fully address, I don’t think Game Freak or Sonic Team should be sniffing anywhere near it. UE5 is known right now as the place where performance and image quality curl up and die.
It’s good that they’re able and proactive about fixing these on their end, on PS5 the very few game that had serious issues under BC were solely reliant on the game’s devs making a patch.
@AG_Awesome Switch 2 addresses this by upgrading controllers with a 9-axis IMU that adds a magnetometer, this prevents yaw drift making it closer to the Wii’s IR cursor, I’ve seen people mention that this fixes the gyro cursor with HOTD1.
Seems to be inspired by the 90’s Nickelodeon game show Double Dare. @Truegamer79 I doubt anyone saw Bowser being turned into a giant loser taking a bath with terrible voice right out of a bad Hanna-Barbera cartoon coming.
@TKundNobody
That’s because it is as its anamorphic widescreen, a 16:9 image in a 4:3 window that gets stretched out to 16:9. SoulCalibur II Doesn’t adjust it’s menus for this unlike F-Zero so they’re still 4:3 but stretched to 16:9.
The models and faces of the DS remakes of FF III and IV have so much more character than these where they seem to be stuck looking like permanently uninterested, is the plot about them all being heavily depressed?
@OorWullie Look up a tear down they are really easy to take apart, clean and apply machine oil. Alternatively you could apply a bit of the oil into the sides of the button using a needle applicator and work it in, that should probably be enough to fix ir and you can clean up any excess with rubbing alcohol.
SoulCalibur II holds up remarkable well visually with the 2X resolution boost they gave it, having a sharp stable image beats whatever the hell is going on with that awful depth of field effect VI has.
@Shepdawg1
The video isn’t helpful about that unfortunately he doesn’t give how many clicks it takes to set it at 1000 nits and then 200 paper white despite telling people to do that.
@Polvasti
Makes the video a waste of time, seemed he didn’t like how steps it had and didn’t want to bother making a chart of them.
He did make a comment saying this
“ Update 16 June 2025: We have temporarily removed the nits chart to investigate the discrepancies reported by some viewers. Thank you for your understanding”
So the video had one but he edited it out I guess. Some of the other commenters mention Cyberpunk and Hogwarts listing the actual numbers so all someone would have to do is make a chart using those.
Comments 2,088
Re: Nintendo's Switch Online Playtest Program Returning, Includes Switch 2 Support
Don’t see the point of doing this again unless they want to see if they get the same reaction it got last time. People will be smartened up to what this is, so it’s going to be pretty subdued unless there’s something drastically different about it. The first one had the attention it got due to mindless speculation and then bolstered by Nintendo telling people not to discuss or share anything from it.
Re: Mario Kart World Devs Perfected Its Controls By Skating And Riding During Their Lunch Breaks
@SpontaneousOutburst
You mean like the game already does and expands on?
Re: Sonic Racing: Crossworlds On Switch 2 Will Feature The Full Base Game On Cartridge
@AussieMcBucket
Unless something has radically changed since the beta it’s simply going to be a game of this year.
Re: Uh-Oh! It Looks Like Donkey Kong Bananza Is Already Out In The Wild
@Yojimbo
This stuff is big business, you can probably find videos with hundreds of the thousands of views claiming it’s a key card release and other BS.
Re: Video: Digital Foundry Tests Switch 2's GameCube Emulation
@AndrosEGD
What’s a pain in the ass about this video exactly? It’s pretty informative, to the point and fairly positive with the biggest issue being latency as others have pointed out since it launched last month but backed with actual numbers and comparisons to the original GCN.
Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller
@TheBigK
The tone of the video is the high speed collision of generating rage clicks and narcissism it’s why it ends on “but it doesn't have to be this way. Nintendo, give us a call”, they have a lot of skin in the game and a hell of a savior complex.
Re: Donkey Kong Bananza, Like Mario Kart World, Was Initially Planned For Switch 1
@Johnny44
Yeah they need to look and perform like typical UE5 powered junk to earn the coveted next gen™ moniker because that’s all that matters right? Maybe go play Mindeyes if you want a big heaping dose of next gen graphics if that’s all you care about.
Re: 'Azure Striker Gunvolt Trilogy Enhanced' Announced For Switch
@Chocobo_Shepherd
About as often as I’ve played these game and have absolutely no idea what the core gameplay is trying to do and the motivation behind it, seems like a vehicle for nonstop voiced dialogue and cool sprite art that resembles their Mega Man games but the gameplay is nothing like it and feels like it was designed by aliens.
Re: Exclusive: Upcoming Fast Fusion Update For Switch 2 Introduces Photo Mode
This is will be nice to have considering taking ingame photos currently has you being exposed hard to the brutal reality of it’s image quality. I’d really love a proper upgrade for RMX at this point, just give me native 4K and a 1080p120hz mode, the next gen graphics of Fusion are nice but you get numb to them after a while especially with the image quality compromises they had to make that not even pure mode can solve.
If Fusion had simply looked as nice as Wipeout HD in order to balance out image quality and performance I would have been fine with that, instead it’s pushing a lot of modern rendering techniques and using DLSS at very low internal resolutions to offset the performance of doing that.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
From the people who brought you “They’re not loot boxes, they’re “surprise mechanics,” and they’re quite ethical”.
Tomorrow they’ll probably start telling us that killing games is actually saving games.
Re: Review: Arcade Archives 2 Air Combat 22 (Switch 2) - A Top Gun Origin Story
@Grayjedi13
The frustrating thing is that they made a port of it for PS4 but was only available as a preorder bonus for 7 and was never released separately
Re: Final Fantasy 9's 25th Anniversary Is Here, But There's Nothing On Rumoured Remake
Love how we have people both getting worked up over rumors that never pan out and people getting worked over by fast food places.
Re: Metal Gear Solid Fans Should Keep One Eye On The Retro-Flavoured 'Spy Drops'
Super retro PS1 looking game so I’m expecting the performance to be all over the place even on PS5 Pro.
Re: Perfect Dark Voice Actor Calls On Fans To Help Series "Survive"
It’s better for fans to come to terms that its over than kissing Phil’s feet hoping that he’ll change his mind.
@Bass_X0
The game pass crowd will be all over that!
Re: Romero Games Reportedly Shut Down Following Xbox Layoffs
@Scrubelicious
If their contact didn’t let them do that that would explain why they were immediately forced to this.
Re: Romero Games Reportedly Shut Down Following Xbox Layoffs
Phil Spencer is worse than Daikatana.
Re: Switch 2 Dock Supports VRR After All, But It Doesn't Actually Work With Console
@AllBLK
PS5 had the same problem VRR wasn’t added until a year and a half after it launched. VRR doesn’t have a single universal standard that could be the issue here especially if for the portable display they’re using Nvidia’s G-Sync which has very limited support on TVs, if I had to guess this will be like PS5 where they’ll eventually add HDMI Forum VRR.
Re: Switch 2 Welcome Tour Developer Gets Officially Revealed
@cylemmulo
No characters and tend to be ragebait as I’ve mentioned before, no clue how it made all the way to market like that especially with how it makes you actually hate the mouse controls, it’s the anti Wii Sport/Play in that way. Zero Nintendo charm instead it’s just garbage rage inducing flash games you’d play in the 00’s to pass time.
Re: Random: Of Course Helldivers Are Now Calling For A Switch 2 Port
@PKDuckman
Xbox also has an significant audience who have been trained to want to buy games and think less of them for not being on Phil’s buffet.
Re: Switch 2 Users Are Reporting Instances Of Their Consoles Overheating
The game froze in a way that didn’t trigger the OS crash protection to activate while very likely locking CPU usage at 100% hence the fans kicking into max RPM.
Re: Wait, 'Busted' Member Is The Singer Of Sonic Racing: CrossWorlds' Opening?
@Dr_Lugae
Oh wow I didn’t know about the price that’s hysterical honestly considering how cheap it looks, nothing I played in the beta felt like a game I’d want to sink time into let alone worth 70 bucks honestly it felt like a shallow low budget F2P game and the DLC just reinforces that.
Re: Wait, 'Busted' Member Is The Singer Of Sonic Racing: CrossWorlds' Opening?
Every aspect of this games looks undercooked and passionless.
Re: Nintendo Expands Switch 2's GameCube Library This Week
@Bass_X0
As far as licensed GC games go I think Rogue Leader has a decent chance if Nintendo cares no make an effort for it, there’s been a lot of lot of old Star Wars games getting rereleases the past couple years and PS Plus has gotten a few PS1/PS2/PSP ones added to it’s classic tier.
Re: Metroid Fans Rejoice, New Switch Icons Are Now Available Just For You
@Polvasti
Both are done by Shinya Sano I believe but it’s difficult finding specific credits for the key art, the SM art has a very 90’s anime look to it.
Re: WWE 2K25 Is Finally Confirmed For Switch 2 Alongside Release Date
@SillyG
On top of paying that much for a yearly series Take Two sees as instantly disposable when the next one releases, they kill the online for these game’s incredibly fast with 2K24 getting axed in September.
Re: Nintendo Reportedly Pulled Amazon US' Switch 2 Sales After Beef Over "Unauthorised" Sellers
Their whole fulfillment system where they store and ship items given to them by third party storefronts its probably at the heart of this if this story is true, worth checking if they were doing this with those SEA Nintendo products.
Re: PSA: Do Your Switch 2 Joy-Con Disconnect In Docked Mode? It Might Be The HDMI Cable You're Using
@Exerion76
They can send CEC commands it’s what “match tv power state” uses so it’s possible there’s something really odd going with that which would trigger it to disconnect the controllers,
Re: Of Course Mario Kart World Is Being Review Bombed
The funniest part about this is that a significant chunk of the discussion is obsessing over what to call those tracks, I guess it’s a kind of deflection tactic to yell at someone calling them intermission tracks to derail things over that than get into the meat of what those tracks are gameplay wise which is harder for the defense force to fight.
Re: Look, Maybe We Should Stop Asking For A Sonic Adventure Remaster
@Dee123
Yeah this is the same Sega that when Dream Team is free from its contractual exclusivity to Apple Arcade will probably let it be removed and forgotten rather than porting it anywhere else.
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@ChronoTimeEgg
This become quickly common knowledge especially with Nintendo themselves explaining the purpose of the gap, it makes this entire article suspect for not acknowledging it.
Re: 97 Games You Should Pick Up In Nintendo's Switch eShop Summer Sale (North America)
Good sale has a little something of everything including a decent amount of first party titles.
Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update
At least this is happening early enough for it to cause enough of a fuss for them to hopefully relent in a later update.
@Sylamp
Also really really really dumb considering how Nintendo has been with how they name games, they can be very random with how they use numbers with only two games in MK being numbered sequels.
@sanderev
That mode barely does anything with it the challenges are few and very short, there’s a reason it’s just called “free roam” I haven’t seen a game use that name for a mode like that where it didn’t feel barebones and inessential.
Re: Review: Ruffy And The Riverside (Switch) - An Inventive Platformer That's More Than Copy-Paste
@Polvasti
Seems brutally unoptimized but that’s unfortunately par for the course for these simple retro looking games.
Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)
Oh it’s for completing the quizzes guy talks to you and mentions certain tidbits but it takes a lot of them to get this one:
“ You may recall when I brought up the minigame Dodge the Spiked Balls. I mentioned it was designed by a staff member who's really into bullet-barrage games. Which is fine! But the problem is, I think the designer likes that sort of game too much...and went a little overboard. Part four is really, really hard! Its designer said the difficulty is what makes it so fun. So, I guess what I'm saying is... Dodge the Spiked Balls part 4 is the toughest challenge you'll find at this exhibition. So be ready for it! Oh, but if you're really struggling with it, try handing the second controller to a friend. It can actually be played with two players!“
Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)
I can’t seem to find where there dialogue, it seems to have a lot of one-off dialogue that only happen after certain minigames or demos that you can’t repeat, the NPC mentioned the spike ball minigame being difficult and there was a reason for it then later popped up again mentioning the designer was a barrage game fan who thought it was a fun to make the mouse minigames like that.
@Kyloctopus
This would have gotten rooted out if they play tested it more or had more oversight but it’s like I said earlier it seems to delight in being infuriating, the two star medal requirements require near perfection and the secret third ones require perfection with no wiggle room I can’t even think of a Nintendo game that is quite like that outside of the hard/very hard story missions in F-Zero GX.
@TKundNobody
I think doing what they did was was a last minute call when Nintendo looked at the end product and realized it would turn off and annoy people and that’s the last thing you want as a first impression from a pack-in.
Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)
@ATMVF
It’s one of the random NPCs in the later areas I’ll have to dig around to find it again, they used something like “barrage” instead of “hell”.
Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)
@ATMVF
The minigames never get better they don’t care about being fun they care about being infuriating, there’s dialogue that mentions that they were developed by a bullet hell fan and that explains everything.
They completely lack the Nintendo charm that makes me excited about the new features of the console the way Wii Sports or the minigames in Mario 64 DS did instead they feel like they had completely zero oversight and were made with the goal of attracting streamers with ragebait where they spend hours trying to get all the stars
Re: PSA: DBrand's Switch 2 'Killswitch' Dock Adapter's 'Seamless Docking' Apparently Isn't Quite Seamless
Welcome Tour in between it’s seeming endless supply of rage bait minigames that don’t seem like they were playtested explains why the magnets don’t work properly if the joycon and console are flush as it provides easy leverage to break the connection . They likely would have supplied this info to accessory makers but for the ones that are operating off leaked informations and diagrams things like this probably aren’t accounted for or even known.
Re: Smash Bros. Pro Loses 11-Year Sponsorship After "Inappropriate Conduct" At Mario Kart World Tournament
@Anti-Matter
I’m sure physical sports players follow this same creed and aren’t rewarded multi hundred million dollar guaranteed contracts for doing horrifically worse things. Esports can’t compete with the level of nastiness physical sports, not in a million years and that includes how their respective fanbases act.
Re: Sonic Racing: CrossWorlds Officially Reveals Nickelodeon Collaboration
@PikminMarioKirby
It’s not even a decent competitor to the last two games as the core of it feels incredibly off and inferior, has incredibly worse music and the characters seem to speak in nothing but references because we now live in the Ian Flynn era where pandering to people who write wikis equals quality writing. These whatever crossovers eating up the DLC slots is hilariously on point especially after people got worked up over what actual Sonic characters they thought this was gonna to include.
Re: Digital Foundry Delivers Its Tech Review For Pokémon Scarlet & Violet On Switch 2
@kalosn
UE already has an infamous amount of asset streaming and traversal stutter issues that devs much more technically talented like Respawn have failed to fully address, I don’t think Game Freak or Sonic Team should be sniffing anywhere near it. UE5 is known right now as the place where performance and image quality curl up and die.
Re: More Switch Titles Get Switch 2 Backwards Compatibility Fixes
It’s good that they’re able and proactive about fixing these on their end, on PS5 the very few game that had serious issues under BC were solely reliant on the game’s devs making a patch.
Re: The House Of The Dead 2: Remake Reloads For August Release On Switch
@AG_Awesome
Switch 2 addresses this by upgrading controllers with a 9-axis IMU that adds a magnetometer, this prevents yaw drift making it closer to the Wii’s IR cursor, I’ve seen people mention that this fixes the gyro cursor with HOTD1.
Re: Reaction: Donkey Kong Bananza Has Instantly Become My Most Anticipated Game Of 2025
It’s time for a freaking DK game to deconstruct that whole sad dad subgenre LFG, blue sky in games will never die.
Re: Random: Do You Remember This Utterly Insane Marketing Stunt For Super Mario Sunshine?
Seems to be inspired by the 90’s Nickelodeon game show Double Dare.
@Truegamer79
I doubt anyone saw Bowser being turned into a giant loser taking a bath with terrible voice right out of a bad Hanna-Barbera cartoon coming.
Re: PSA: Select GameCube Games Can Be Played In Widescreen Mode On Switch 2
@TKundNobody
That’s because it is as its anamorphic widescreen, a 16:9 image in a 4:3 window that gets stretched out to 16:9. SoulCalibur II Doesn’t adjust it’s menus for this unlike F-Zero so they’re still 4:3 but stretched to 16:9.
Re: Review: Bravely Default: Flying Fairy HD Remaster (Switch 2) - A Solid Refresh For A 3DS RPG Gem
The models and faces of the DS remakes of FF III and IV have so much more character than these where they seem to be stuck looking like permanently uninterested, is the plot about them all being heavily depressed?
Re: Best Nintendo Switch 2 Controllers
@OorWullie
Look up a tear down they are really easy to take apart, clean and apply machine oil. Alternatively you could apply a bit of the oil into the sides of the button using a needle applicator and work it in, that should probably be enough to fix ir and you can clean up any excess with rubbing alcohol.
Re: PSA: Select GameCube Games Can Be Played In Widescreen Mode On Switch 2
SoulCalibur II holds up remarkable well visually with the 2X resolution boost they gave it, having a sharp stable image beats whatever the hell is going on with that awful depth of field effect VI has.
Re: Switch 2's HDR Looking Washed Out On Your TV? Here's The Fix
@Shepdawg1
The video isn’t helpful about that unfortunately he doesn’t give how many clicks it takes to set it at 1000 nits and then 200 paper white despite telling people to do that.
@Polvasti
Makes the video a waste of time, seemed he didn’t like how steps it had and didn’t want to bother making a chart of them.
He did make a comment saying this
“ Update 16 June 2025: We have temporarily removed the nits chart to investigate the discrepancies reported by some viewers. Thank you for your understanding”
So the video had one but he edited it out I guess. Some of the other commenters mention Cyberpunk and Hogwarts listing the actual numbers so all someone would have to do is make a chart using those.