
There's usually a number of a certain type of game that drops when a brand new console arrives on the scene. You know the ones, the quirky ones, the ones that utilise new tech and features — such as the Switch 2's camera and game-sharing abilities — to give us something we haven't seen before.
And so it is that we come to be playing Chillin' by the Fire, one of these very sorts of early-gen experiences, this time one that's centred around using GameShare (although you can also play solo) to effectively sit around an outdoor fire pit and shoot the proverbial. You know, catch up on old times with your pals. And with GameShare, you only need one copy to then have up to four people in total involved in the fun. So, for the price of $14.99 / £13.49, even though it's a slim affair, you can maximise your value by having other folk who're willing to get involved.

But involved in what exactly, you buffoon? I hear you ask. Well, besides sitting at the fire, you can walk around a small space to gather up wood to keep the flames going, a puzzle game in itself, and there are a few different places to unlock and camp at.
In fact, chillin' isn't necessarily a thing you'll do a lot of early doors, as you get used to finding, chopping, and chucking wood into the fire. As a professional gamer, of course, I'm a naturally panicky person outdoors, so there was a little settling-in time before I realised that you don't really need to sweat the technique, as they say, when it comes to your fire. Not in the normal mode at least.
So, your aim then is to keep the fire burning, sometimes for a specific amount of time, even, and you've got a hatchet and some tongs for picking up and chopping wood into various sizes on your chopping stump. Small is good for getting things started, etc.

You've also got a wind blower, which any self-respecting fire...eh...firemaker professional will know exactly what to do with. Besides this, you also get an infinite supply of marshmallows to toast. And let me tell you something, my camping cousins, I've burned about 1,000 of these tasty treats trying to nail it, so there's definitely 'game' to be had here for anyone who thinks it's a walking sim.
There's then a puzzle aspect introduced as you unlock survival/challenge versions of the various camp spots the game has to offer. Now you'll need to stack things just so and do your best a little better as the game gives you other things, like wind, to consider. Have you ever considered wind?
I'm not gonna just spoil everything — it's all still very chill, make no mistake — but there's more to do here than you might expect, basically. To this end, there are also a lot of things to tick off, with in-built achievements for doing certain things in certain ways that'll keep interested parties busy for a while.

In multiplayer, you can choose to have your camera and/or mic turned on or off, and the game will show you a little circular video feed of your pal(s) that moves around to collect wood or sit at the fireside. It's funny, cute, and amusing enough for a time. This mode also introduces the ability to converse, of course. While sitting and chatting (and, indeed, chillin') by the fire, if you're having trouble with topics — we can't all be natural lily-guilders — the game will provide them on the fly, with just a press down on the D-pad giving you some random things to think on at any given time.
Beyond lots of cheevos built in, you can also spend camping points (yes, I'm being serious, what of it?) on customising your gear. So you can have a silly-looking hatchet or what have you, or a magic wand. Knock yourself out, mate, it's all good with me. I have my own kinks to think about.
Now, it's fairly hard to review a game like this, in all honesty, because your mileage is going to vary massively. There isn't a whole lot to do here, and the slow movement of the camera and very small areas make it all feel a little turgid and rigid for an experience that's meant to be about relaxing outside. So there's a negative. Also, in related news, there's no way to change your control layout, which is gonna be a shame for any of your squad who can't do the default layout, for whatever reason.

However! On a more positive note, if you have family or friends in remote locations, or you want to (re)connect with people in a new way, it works fine. A game with Nintendo Life's video legend, Felix, and I'm convinced that the tech is sound and you can see and chat to friends with very little effort expended.
Beyond those who want to use it socially, though? I'm not sure it has any legs. The core is just too shallow and simple, and I'm left wondering if this sort of thing wouldn't work better as part of a compendium of similar social efforts that utilise the tech in cool ways. As a standalone thing, it's sort of hard to justify, even at a reduced price, although it isn't completely without merit.
Conclusion
Certainly a novel way to connect with pals, and not without merit in its relaxing blend of gathering wood and testing yourself to keep the fire burning, Chillin' By The Fire has its positives. The GameShare aspects, when playing with friends, work well and are easy to set up, and it's nice to be able to buy one copy and then invite folk along. I also enjoyed the light puzzling for a time as I worked to keep my fire alive.
However, beyond these basic aspects and some achievements, and especially for solo players, there's not much else here.





Comments 48
I wondered who'd end up pulling the short straw on reviewing this. 😅 As someone who's got no interest in adding a camera to my Switch 2, this has zero appeal to me. I'm struggling to imagine anyone buying this as a way to hang out with friends.
It looked bizarre during the partner direct, and it reads like a bizarre game in this review. I’m all for weird games, but this sounds more like an oddity than an oddly interesting game.
Thanks for the review, still interested in giving this a try myself at some point on my own for sure and even better if I can find someone interested in it (so glad that you need only one copy for multiplayer thanks to GameShare) - fingers crossed that they'll eventually add at least some accessibility settings like changing the control layout as already mentioned for those who need them!
system seller incoming yall!
sorry that was mean 💔 the concept seems cool, but i think it couldve been executed better. i DO like how more games are taking advantage of the camera tho.
I don't know, man. I've played it a bit-my buddy bought it and gameshared with me. It's pretty fun. I mean, it's just something kinda silly to do while you talk to your friends. I suppose 5/10 makes sense as a score for a video game, but there's something about it. It's a good time.
My thought seeing it in the Direct was "who is this for?" and I see now that there's nothing really wrong with it and it's a creative idea but my question still stands.
I can't wait for the DLC that'll have extra matches, lighter fluid, different wood varieties, etc... Game of the year baby!!
Oink Games is popular for making small little card games or ganes in small packages, they are very hit or miss. I didnt realize that they made a few video games also.
Developers big and small begging Nintendo for Switch 2 devkits for like 6 months already meanwhile they gave it to this thing....😒
Nintendo heavily promoted an Ouya-level of shovelware, let that sink in
@Solid_Python Yeah, I was confused by that when the developers of games like Mouse Works and Is This Seat Free? (which look far better) have been unable to get one, although I learned that Oink Games (the developer) previously made a Pokemon board game in Japan so I suspect they have a strong relationship with Nintendo or were well trusted
@Suketoudara It is plausible, sounds like good-ol’ nepotism right there
I usually love the goofy and weird novel games, but I saw this one and wasn’t interested at all. It could be because I don’t see much of a reason to want the camera currently, I suppose, but I’m really wondering who exactly would see this game and be excited?
@Flashlink99
I honestly think the execs are just that obsessively high on their own supply about the camera thinking it’s the biggest thing since the Wiimote, it’s why they let system resources and RT cores be reserved for game chat so what do you think happens when they’re shown a game that heavily uses it despite looking like absolute shovelware?
@Solid_Python the whole launch has seemed a bit bizarre to me. Let’s launch a NEW system with ONLY the S1 library and a few exclusive games. I guess for sales, so far, so good 😊
Looks like a cheap asset flip game to me.
@Blast16 Its not like most consoles launch with a ton of exclusive first party games. Most Nintendo systems only launch with 3 at most. And it gets worse when you look at original Japanese launch line ups instead of the beefed up US/EU ones from being delayed.
@HammerKirby totally agree, but I should have added that it sounds like a lot of devs are waiting on kits and third party games seem like they’re coming months later from release date, which as far as I know is atypical during a Nintendo console launch, going back to the early ‘90s. Maybe with exception of N64. Did I miss anything? I do remember PS4 being a bit barren for a couple years, too — so I’ve seen it with other companies too ✌️
When they first started showing the trailer for this I thought, "oh, so it's a survival game". But it seems there's little point to it. Like it exists solely to say "look, a game that uses the camera function!"
I genuinely couldn't be any less interested in getting this game, but at least this review was quite an amusing read, so at least something of value came from it.
There is a very good chance my friends and I will buy this and try it out for a laugh. $15 seems a little steep for the experience, but also I’ve spent more on a coffee and scone
@Blast16 I mean both Switch and Wii U didn't have great third party support in the months after launch, but probably for different reasons than Switch 2 lmao.
This game feels like a relic from the Kinect era of gaming
Little Inferno DLC when?
@SalvorHardin You are right, this clearly feels like Nintendo taking a bit from Microsoft’s playbook during the Kinect-era, as it was pointed out earlier.
I can hardly imagine anyone truly excited for what essentially is a webcam gimmick, as fleshed out as the webcam games I used to play on Cartoon Network’s website 15-16 years ago, only with people online this time around…
Thanks for the review! While I see little reason to get this myself, I am happy that it exists. Quirky pieces of software that utilize the Switch 2 capabilities in unique ways in terms of controls and accessories aren't a bad thing.
we are not paying 15 bucks for this 🥀🥀🥀
This game looks like it should be 2 dollars maximum.
eSlop if I ever saw it
Thanks for this review. I was curious, and now I think I have my answer.
Sorry, but this was the point in the Direct where I said "oh look, we're showing off dogshit"
You know what could work with the camera, Bonsai Barber.
@HammerKirby one of the main reasons I bought a Wii U at launch was because Rayman Legends was a “console exclusive.” First was a delay and then it launched late the next year on every platform… lol 😂 The drought was strong.
Definitely one for the bargain bin.
Nice idea but not for me, hopefully anyone who uses it enjoys it.
@chewytapeworm World of Goo 2 needs Joy-con 2 mouse support ASAP. 😊
How did the have to pay for this to be in the partners direct and not the Indie ???
I mean. Something like this can work, but it’d need much more art direction to pull it off.
It doesn’t look inviting or cozy. It looks depressing and dull.
I rather just go hiking myself.
NGL I felt kind of bad for the Partner Direct announcers on this one. Acting extra hard to give breathless hype commentary on this segment.
Review reads like a 7 to me but ah well. Maybe I’m just the target audience so want it to get the love it deserves
This just makes me want to go camping for real.
This game actually turned out to be great. There are four main environments of varying difficulty and each one has specific environmental features like wind and snow making them uniquely difficult. There are specific win conditions in the form of achievements that can be quite difficult to achieve in each environment. Each of these levels can then be played in survival mode with one piece of wood for the entire session (up to 30 minutes). There are also multiplayer versions of each environment as well creating 12 ‘levels’ altogether. The unlockables and customization is off the charts. You can role play as a glamper, a backpacker, or even pretend to be an errant knight. Each level takes about an hour to complete. All of this is possible without a camera or a friend. It’s essentially like Jenga but with various sized pieces and instead of building up, you have to get it as hot as possible. It’s easily an 8/10 for the price.
@Manguy888A it’s totally worth it if you like camping or any kind of simulation game. I would almost love a miniaturized version of this in the next Animal Crossing.
@neogyo Hope you tried it. It is easily a 7. Nintendo World Report gave it an 8 which I totally agree with after sinking 6 hours into.
Man it's sad that youngins will play this game instead of, y'know, starting an actual campfire. No way N would have sanctioned this game if it was just aimed at the incredibly narrow "long-distance friends/family" market. Sad thing is I can't even blame em practically speaking, COVID really did break the brains of multiple generations. And I guess it could prevent a forest fire or two... meh...
i voted outstanding by mistake
@decolley25 thanks that’s great to hear! I did get it but haven’t played yet.
Man, the negativity here in the comments is off the charts.
People just immediately decided to hate on it.
Looks decent for what it is.
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