“One popular theory seems to be it's testing the waters as rumours circulate about the company potentially releasing a new PlayStation handheld. In other words, this could be research and development, and nothing more.” It’s absolutely this it’s why he says I don't think it's going to come to the Switch 2, but I heard it was running on it” @Dee123 People are still paranoid about this? You can find people estimating the total sales being between 159.2m and 161.9m as far back as 2018 https://x.com/ZhugeEX/status/1774120869096235518 Jim Ryan sucks but this wasn’t just him making things up to move the goalpost.
@Hwatt
It’s just trying to make an event out of this to make the bare minimum effort they’ve done seem more than it is.
@Coalescence
If you’re saying that people are extremely compulsive, obsessive and prone to peer pressure making them think they have to blow hundreds of hours doing that then yes you’re correct.
@Jeronan It could have had the greatest name and marketing in the world and the Wii audience still wasn’t going to bite because the concept just didn’t appeal to them, the tablet was an absolute nonstarter yet it was the big selling point. 3DS had much clearer marketing but that didn’t save it from it’s disastrous first year, it wasn’t pulling in the DS audience with it’s 3D feature and the games were largely disconnected from the DS generation. So what did Nintendo do? 3D became greatly deemphasized and games became more line with experiences from the previous DS with ports of 64/Gamecube games become a rarity despite the launch making it seem like they’d be a constant. Outside of massively dropping the price of Wii U and replacing the tablet with an upgraded Wiimote course correction was nearly impossible and Nintendo most likely had projections telling them within its first year.
@SplatRay001 They have to be when Nintendo has forced a separate purchase to play these, when you’re throwing down 25 or 99 bucks instead of realizing that Nintendo is playing you for a fool with this requirement you have to convince yourself to eat, sleep and drink the hype for the bloody Virtual Boy. The whole thing is probably a experiment to see if they can attach arbitrary accessory requirements to future games when it’s obvious the requirement isn’t necessary.
The new tracks spamming the jaw harp the same way Origins and Legends do reminds me of Jun Senoue obsessively spamming the Sonic 1 drum sample since Sonic 4 and most recently Superstars.
I think it’s also them looking at how it’s handled on PS5 where it be confusing at times dealing with games that have a PS4 version, you have to deal with bringing up a system menu to switch versions and the PSN store listings are messy where it has a drop down menu that includes demos and bundles as each version of the game. Nintendo went with a method that makes it obvious you’re using and buying a NS2 version game and they probably think it’s good marketing for games at this point in the system’s life when people are hungry for dedicated NS2 games.
The funniest thing is the champing at the bit at Sony to put out a PS6 next year right up to this point. Their devs with a few exceptions are struggling to get even one game out on PS5 let alone 2 so what’s going to happen next given this trajectory? More layoffs and studio closures that’s what.
@Wexter Shenmue was a AAA game of it’s day it had a huge scope telling a continuous story across unique locations using full voice acting, Yakuza lives off asset/location reuse to sustain itself and meet a regular release schedule and heavily uses text box/emotes for storytelling along with so many other JRPG conventions that they finally made it turned based, that’s very far removed from what Shenmue was doing.
@Lizuka The effects drag it into 3D Mario territory when they introduce some one off element that becomes the sole focus of the level especially when it changes the entire playstyle, NSMBU has a lot of wacky and surprising levels too but it does so within the regular Mario gameplay making it closer at doing what SMB3 did than Wonder, a lot of this is lost in discussions because the visual impact in Wonder is much more potent and memorable, U only has a only has a few brief instances of achieving that like it’s Starry Night level.
@Wewewi Looks like the same problem Fast Fusion has with the type of DLSS it’s using where it’s not very effective at all in motion coupled with using a low internal resolution resulting in lots of simmering. Could also be awful TAA if it’s not using DLSS.
@Metazoxan I remember how people initially thought crossworlds meant the game was going to pull from all kinds like Sonic universes and timelines with no restrictions, but instead it’s just that massive whatever of a Netflix show and the island from Superstars, if you wanted the movie characters or anything that would endanger the precious canon too bad, it’s why they tossed in that island but not Trip or other classic characters because the canon is sacred law apparently now.
@GgGames Why in the world shouldn’t devs still consider PS5 desirable considering it’s install base? A PS6 isn’t desirable due to numerous factors and if rumors are to believed Sony has pumped the brakes on their plans so it might not be coming as soon as you think.
I wonder if it’s like a game of chicken where if the dev is the one to bring up stuff like like this first to Nintendo you lose but if you don’t they’ll just simply let it pass, it’s easy to imagine a dev sweating bullets about getting rejected before they submit and thinking that this will help them.
If they really commit to having this not work in docked in a 2D single screen mode out despite the trailers showing that it would work fine then I’m convinced this is all a big social experiment that will dictate some future decision that’s even more egregious about locking a game behind a needless accessory.
@molkom Yes Nintendo added a magnetometer for the SW2 controllers, Wii U also had it but for whatever reason SW1 didn’t, it’s the reason gyro works better with less drift on SW2.
@Smithicus
You mean this new one? It’s so overly obsessed with looking realistic and cutting edge that it makes things that aren’t as obsessively focused like facial and movement animations hard not to notice. There’s also something about the characters that looks unmistakably like cosplay rather than ones who’d actually live in that world. The original games sidestepped all of this by having an exaggerated cartoonish art style that fit the whimsical vibes wonderfully, but it seems nowadays a lot of Western devs struggle at doing this without defaulting to looking like Overwatch or Fortnite, so they avoid it.
@Robot99 The funny thing is that messaging wasn’t going to save the Wii U, they overthink the name and how they presented the tablet controller like it was just a new accessory but the reality is that the concept didn’t appeal to the Wii audience and the hardcore 360/PS3 they tried to bring in didn’t care either.
The word ‘performative’ is used these days as a rhetorical cheat code. Is there an opinion or attitude you don’t like? Just say they’re being performative. It’s a shortcut to avoid engaging criticism by dismissing the person as acting disingenuously.
Nintendo’s devs keep seeing the mouse as an afterthought, especially here where it feels like you’re using one of those mouse-to-game controller devices that just translate mouse movement to the analog stick with no UI/UX adjustments to really make it worthwhile. I don’t think the devs have much confidence, and I can’t blame them since the Joy-Con mouse is very awkward to use. Welcome Tour couldn’t even think of fun ways to sell players on it and instead made a bunch of infuriating 00’s flash game-tier mini-games.
@KazooieTooie The game logic and physics are tied 30fps there’s no way for them to change this without a total rewrite of the engine which is beyond the scope of $5 upgrade, it’s the same reason it never got a 60fps mod for Yuzu the way a ton of games like Kirby, Zelda, and Pokemon have which have also gotten the same 60fps upgrades on SW2.
@caseyyy You’d think with how successful the series has been the devs would have enough pull to make a arcade collection happen but no I’m sure Sega is preparing for the next Genesis collection with that god awful Jenesis emulator they use.
Just reading that makes it sound like they’re using Voyager’s premise in a way the show absolutely refused to do as it was instead more concerned about just being TNG with much more annoying and bland characters.
@Noelemahc Only if there’s some performance cost even when it’s not in active use, 2 of the 8 CPU cores are available to devs, but if one was freed up, games would have to be updated to make use of it, I believe. If I recall, tensor cores are used for camera face tracking and background removal in game chat; microphone noise reduction might as well, and I assume it reserves some of the tensor 48 cores for those purposes. Freeing them would improve DLSS performance, but it’s hard to know to what degree, but I’m guessing it would be negligible.
@Nep-Nep-Freak
That would be reducing RAM and reducing the 3GB OS allotted as much as possible to make this work without limiting the 9GB for games, could see them doing this depending on the analytics they’re getting on Gamechat use.
@ShadLink That Ferrari looks super impressive you can tell it has a massive part count just by looking at it, I’d struggle to guess that the starter set is about 700 shy of doubling its 3,778 part count.
Pikachu’s face wouldn’t look nearly as ugly as it does if it weren’t for the other sets that absolutely nail their faces, Pikachu looks like a user made set the kind you see being sold by the knockoff companies.
@shoeses It’s a kart racer you should never want to take your foot off the gas, Sumo’s games nailed this aspect. In Mario Kart you never have to do this even on 200CC it’s why it has brake drifting.
@The_Nintendo_Expat The poll is working as intended unfortunately, it’s the kind of thing I expect a forum to pull not a website like this. Regardless time is going to be brutal to this game.
D-pad caps work a lot better with the larger JC2 buttons unlike JC1 where random diagonal inputs were unavoidable. Not sure why he went to what was probably an absurd amount of of work to mod that grip when he could have gotten a custom dpad shell.
The other part of the BOTW equation and its popularity was allowing freedom of problem solving and respecting the player by not assaulting them with unavoidable NPCs constantly explaining things and getting in the way. Both of those are 100% compatible with Prime, yet for 4 it’s bizarrely attached to that old era of 3D Zelda that prompted the changes that BOTW made to achieve its phenomenal success.
@YinYangYoshi Well they also dropped enough gameplay footage that makes it clear it’s just more 11 instead of getting hopes up that’s it’s something more like some crossover game, that’s what Taisen supposedly was but that’s canned and they’re too afraid to actually do a X9.
@OldGamer999 Widescreen would require a lot of work involving hacking the game to force them to render everything in widescreen without culling and glitches, even then UI and other prerendered can’t be forced into widescreen without ugly stretching so there’s zero chance that they’d ever implement this.
@AussieMcBucket I think it would be funnier if this becomes the next Prime Trilogy port where people swear this year is the year of COD on Switch right up to the last year of this “legally binding” deal.
@BLD Ah yes the game where you have to actively decide to engage with NPCs who are often as vague, mad and odd as the rest of the game, totally the same thing as this game where it’s about being forced to engage with NPCs who have some of the most video game writing you’ve ever seen as you plow down some hallways with them.
Comments 2,139
Re: Rumour: Sony Apparently Has Gran Turismo Running On Switch 2, Just Don't Expect To See It
“One popular theory seems to be it's testing the waters as rumours circulate about the company potentially releasing a new PlayStation handheld. In other words, this could be research and development, and nothing more.”
It’s absolutely this it’s why he says I don't think it's going to come to the Switch 2, but I heard it was running on it”
@Dee123
People are still paranoid about this? You can find people estimating the total sales being between 159.2m and 161.9m as far back as 2018
https://x.com/ZhugeEX/status/1774120869096235518
Jim Ryan sucks but this wasn’t just him making things up to move the goalpost.
Re: Sonic Racing: CrossWorlds Tangle & Whisper DLC Pack Launches For Free This Week
@TheSaneInsanity
What’s niche about that? Sounds like they’re approaching shoved down throats territory.
Re: PSA: Pokémon FireRed And LeafGreen Switch Preloads Are Now Live
@Hwatt
It’s just trying to make an event out of this to make the bare minimum effort they’ve done seem more than it is.
@Coalescence
If you’re saying that people are extremely compulsive, obsessive and prone to peer pressure making them think they have to blow hundreds of hours doing that then yes you’re correct.
Re: Animal Crossing: New Horizons 3.0.1 Patch Notes - Switch 2 And Switch Bug Fixes & Adjustments
@Jeronan
It could have had the greatest name and marketing in the world and the Wii audience still wasn’t going to bite because the concept just didn’t appeal to them, the tablet was an absolute nonstarter yet it was the big selling point. 3DS had much clearer marketing but that didn’t save it from it’s disastrous first year, it wasn’t pulling in the DS audience with it’s 3D feature and the games were largely disconnected from the DS generation. So what did Nintendo do? 3D became greatly deemphasized and games became more line with experiences from the previous DS with ports of 64/Gamecube games become a rarity despite the launch making it seem like they’d be a constant. Outside of massively dropping the price of Wii U and replacing the tablet with an upgraded Wiimote course correction was nearly impossible and Nintendo most likely had projections telling them within its first year.
Re: DOOM's Compatibility Issue On Switch 2 Has Been Resolved
@Haisesasaki
If it was Doom 1+2 you’d have a point but that isn’t this game so you don’t, condolences.
Re: Poll: How Would You Rate The Nintendo Classics Virtual Boy Launch Games?
@SplatRay001
They have to be when Nintendo has forced a separate purchase to play these, when you’re throwing down 25 or 99 bucks instead of realizing that Nintendo is playing you for a fool with this requirement you have to convince yourself to eat, sleep and drink the hype for the bloody Virtual Boy. The whole thing is probably a experiment to see if they can attach arbitrary accessory requirements to future games when it’s obvious the requirement isn’t necessary.
Re: Ubisoft Reportedly Aware Of Rayman: 30th Anniversary Edition OST Requests
The new tracks spamming the jaw harp the same way Origins and Legends do reminds me of Jun Senoue obsessively spamming the Sonic 1 drum sample since Sonic 4 and most recently Superstars.
Re: Free-To-Play Racer Asphalt Legends Gets A Nintendo Switch 2 Edition
I think it’s also them looking at how it’s handled on PS5 where it be confusing at times dealing with games that have a PS4 version, you have to deal with bringing up a system menu to switch versions and the PSN store listings are messy where it has a drop down menu that includes demos and bundles as each version of the game. Nintendo went with a method that makes it obvious you’re using and buying a NS2 version game and they probably think it’s good marketing for games at this point in the system’s life when people are hungry for dedicated NS2 games.
Re: Gallery: Jakks Pacific Has Officially Revealed Its Mario Galaxy Movie Toy Line
@Strictlystyles
The 5” figures are decently comparable to SH Figuarts.
Re: Nintendo Is Considering A Switch 2 Price Hike This Year, According To New Report
The funniest thing is the champing at the bit at Sony to put out a PS6 next year right up to this point. Their devs with a few exceptions are struggling to get even one game out on PS5 let alone 2 so what’s going to happen next given this trajectory? More layoffs and studio closures that’s what.
Re: Digital Foundry Talks Final Fantasy VII Rebirth's "Suitably Impressive" Switch 2 Trailer
@TerribleTerabytes
Remake docked is 1080p internally using DLSS just for anti-aliasing rather than upscaling, portable is 720p upscaled to 1080p.
Re: Yakuza Kiwami 3 Will Be The Last Kiwami Game, Says RGG Studio Head
@Wexter
Shenmue was a AAA game of it’s day it had a huge scope telling a continuous story across unique locations using full voice acting, Yakuza lives off asset/location reuse to sustain itself and meet a regular release schedule and heavily uses text box/emotes for storytelling along with so many other JRPG conventions that they finally made it turned based, that’s very far removed from what Shenmue was doing.
Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park
@Lizuka
The effects drag it into 3D Mario territory when they introduce some one off element that becomes the sole focus of the level especially when it changes the entire playstyle, NSMBU has a lot of wacky and surprising levels too but it does so within the regular Mario gameplay making it closer at doing what SMB3 did than Wonder, a lot of this is lost in discussions because the visual impact in Wonder is much more potent and memorable, U only has a only has a few brief instances of achieving that like it’s Starry Night level.
Re: Fallout 4: Anniversary Edition Launches 24th February for Switch 2
@Wewewi
Looks like the same problem Fast Fusion has with the type of DLSS it’s using where it’s not very effective at all in motion coupled with using a low internal resolution resulting in lots of simmering. Could also be awful TAA if it’s not using DLSS.
Re: Talking Point: Where's Your Nintendo Labo Now?
In the warehouse from the end of Raiders of the Lost Ark.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Metazoxan
I remember how people initially thought crossworlds meant the game was going to pull from all kinds like Sonic universes and timelines with no restrictions, but instead it’s just that massive whatever of a Netflix show and the island from Superstars, if you wanted the movie characters or anything that would endanger the precious canon too bad, it’s why they tossed in that island but not Trip or other classic characters because the canon is sacred law apparently now.
Re: Mega Man: Dual Override Robot Master Design Contest - Top 20 Designs Revealed, Voting Now Open
@breach187
It’s almost like people hunger for something more than a classic Mega Man game and it’s samey simplistic designs 🤔.
Re: Dispatch Dev AdHoc Responds To Nintendo's Statement, Says It Intends To Address Censored Switch Content
@conditionals
That’s why you pay to have a PR team that sees things like this coming from a mile away, this was an absolute unforced error.
Re: GDC Survey Shows Switch 2 Is Proving To Be A Desirable Platform For Developers
@GgGames
Why in the world shouldn’t devs still consider PS5 desirable considering it’s install base? A PS6 isn’t desirable due to numerous factors and if rumors are to believed Sony has pumped the brakes on their plans so it might not be coming as soon as you think.
Re: PSA: Dispatch's 'Visual Censorship' Settings Can't Be Removed On Switch
I wonder if it’s like a game of chicken where if the dev is the one to bring up stuff like like this first to Nintendo you lose but if you don’t they’ll just simply let it pass, it’s easy to imagine a dev sweating bullets about getting rejected before they submit and thinking that this will help them.
Re: Nintendo Announces Launch Line-Up For Switch Online Virtual Boy
If they really commit to having this not work in docked in a 2D single screen mode out despite the trailers showing that it would work fine then I’m convinced this is all a big social experiment that will dictate some future decision that’s even more egregious about locking a game behind a needless accessory.
Re: NYXI's Hyperion 3 Is, On Paper, The Perfect Joy-Con 2 Alternative
@molkom
Yes Nintendo added a magnetometer for the SW2 controllers, Wii U also had it but for whatever reason SW1 didn’t, it’s the reason gyro works better with less drift on SW2.
Re: The Fable Reboot Is Reportedly "Under Consideration" For Switch 2
@Smithicus
You mean this new one? It’s so overly obsessed with looking realistic and cutting edge that it makes things that aren’t as obsessively focused like facial and movement animations hard not to notice. There’s also something about the characters that looks unmistakably like cosplay rather than ones who’d actually live in that world. The original games sidestepped all of this by having an exaggerated cartoonish art style that fit the whimsical vibes wonderfully, but it seems nowadays a lot of Western devs struggle at doing this without defaulting to looking like Overwatch or Fortnite, so they avoid it.
Re: Random: Mario Wonder's New Box Art Might Be The Ugliest 'Switch 2 Edition' Cover Yet
@Robot99
The funny thing is that messaging wasn’t going to save the Wii U, they overthink the name and how they presented the tablet controller like it was just a new accessory but the reality is that the concept didn’t appeal to the Wii audience and the hardcore 360/PS3 they tried to bring in didn’t care either.
Re: Digital Foundry Delivers Its Tech Review Of Final Fantasy VII Remake On Switch 2
@jsty3105
You can also find people believing rumors that the 3DS rivaling the 360 and PS3
https://www.nintendolife.com/news/2010/06/rumour_3ds_could_rival_ps3_and_360_in_power_stakes
Re: Sonic Mania Dev Laments "Corporate Bureaucracy" Ahead Of Its Next Game
@somnambulance
Headcannon isn’t Evening Star who made Penny, they previously worked on the Sonic Origins for the Sonic 3&K remaster
Re: Talking Point: Metroid Prime 4 And The Burden Of Being 'Good Enough'
The word ‘performative’ is used these days as a rhetorical cheat code. Is there an opinion or attitude you don’t like? Just say they’re being performative. It’s a shortcut to avoid engaging criticism by dismissing the person as acting disingenuously.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
Nintendo’s devs keep seeing the mouse as an afterthought, especially here where it feels like you’re using one of those mouse-to-game controller devices that just translate mouse movement to the analog stick with no UI/UX adjustments to really make it worthwhile. I don’t think the devs have much confidence, and I can’t blame them since the Joy-Con mouse is very awkward to use. Welcome Tour couldn’t even think of fun ways to sell players on it and instead made a bunch of infuriating 00’s flash game-tier mini-games.
Re: Animal Crossing: New Horizons Update 3.0.0 Patch Notes - Switch 2 And Switch New Content, Features And More
@KazooieTooie
The game logic and physics are tied 30fps there’s no way for them to change this without a total rewrite of the engine which is beyond the scope of $5 upgrade, it’s the same reason it never got a 60fps mod for Yuzu the way a ton of games like Kirby, Zelda, and Pokemon have which have also gotten the same 60fps upgrades on SW2.
Re: Sega Is Adding Playable Bandai Namco Game Gear Titles To Yakuza Kiwami 3
@caseyyy
You’d think with how successful the series has been the devs would have enough pull to make a arcade collection happen but no I’m sure Sega is preparing for the next Genesis collection with that god awful Jenesis emulator they use.
Re: Hazelight Founder Josef Fares On EA: "Let's Be Honest, There's Not A Publisher In The World That Hasn't F****d Up"
Sometimes it’s just better to say nothing
Re: Star Trek: Voyager - Across The Unknown Beams Onto Switch 2 Next Month
Just reading that makes it sound like they’re using Voyager’s premise in a way the show absolutely refused to do as it was instead more concerned about just being TNG with much more annoying and bland characters.
Re: Nintendo Switch 2 System Update 21.2.0 Is Now Live, Here Are The Full Patch Notes
@Noelemahc
Only if there’s some performance cost even when it’s not in active use, 2 of the 8 CPU cores are available to devs, but if one was freed up, games would have to be updated to make use of it, I believe. If I recall, tensor cores are used for camera face tracking and background removal in game chat; microphone noise reduction might as well, and I assume it reserves some of the tensor 48 cores for those purposes. Freeing them would improve DLSS performance, but it’s hard to know to what degree, but I’m guessing it would be negligible.
Re: Nintendo Switch 2 System Update 21.2.0 Is Now Live, Here Are The Full Patch Notes
@Nep-Nep-Freak
That would be reducing RAM and reducing the 3GB OS allotted as much as possible to make this work without limiting the 9GB for games, could see them doing this depending on the analytics they’re getting on Gamechat use.
Re: LEGO Pokémon Reveals First Sets, Launches February 2026
@ShadLink
That Ferrari looks super impressive you can tell it has a massive part count just by looking at it, I’d struggle to guess that the starter set is about 700 shy of doubling its 3,778 part count.
Re: LEGO Pokémon Reveals First Sets, Launches February 2026
Pikachu’s face wouldn’t look nearly as ugly as it does if it weren’t for the other sets that absolutely nail their faces, Pikachu looks like a user made set the kind you see being sold by the knockoff companies.
Re: Pac-Man Joins The 'Sonic Racing: CrossWorlds' Roster Later This Week
@shoeses
It’s a kart racer you should never want to take your foot off the gas, Sumo’s games nailed this aspect. In Mario Kart you never have to do this even on 200CC it’s why it has brake drifting.
Re: Poll: So, Now The Dust Has Settled, How Did You Find Myles MacKenzie?
@The_Nintendo_Expat
The poll is working as intended unfortunately, it’s the kind of thing I expect a forum to pull not a website like this. Regardless time is going to be brutal to this game.
Re: Here Are Japan's Best-Selling Switch and Switch 2 eShop Games For 2025
Fantasy Life SW2 seems pretty low are they not counting people who paid for the upgrade pack?
Re: "This Just Didn't Fit Into My Gaming Lifestyle" - Hideki Kamiya Isn't Happy About Switch 2's Lack Of A D-Pad
D-pad caps work a lot better with the larger JC2 buttons unlike JC1 where random diagonal inputs were unavoidable. Not sure why he went to what was probably an absurd amount of of work to mod that grip when he could have gotten a custom dpad shell.
Re: Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"
The other part of the BOTW equation and its popularity was allowing freedom of problem solving and respecting the player by not assaulting them with unavoidable NPCs constantly explaining things and getting in the way. Both of those are 100% compatible with Prime, yet for 4 it’s bizarrely attached to that old era of 3D Zelda that prompted the changes that BOTW made to achieve its phenomenal success.
Re: Cyberpunk 2077's Massive Switch 2 eShop Discount Was An "Error"
They should have just kept it honestly, back in 2015 they very memorably had Witcher 3 on sale for 22 bucks and that was during it’s first year.
Re: Super Mario Galaxy Movie Gets A New Teaser Trailer At The Game Awards
The Super Engagement Bait Movie
Re: Mega Man Returns In 2027 With A Brand-New Entry For Switch And Switch 2
@YinYangYoshi
Well they also dropped enough gameplay footage that makes it clear it’s just more 11 instead of getting hopes up that’s it’s something more like some crossover game, that’s what Taisen supposedly was but that’s canned and they’re too afraid to actually do a X9.
Re: Mega Man Dual Override Announced For Switch 2 And Switch, Out 2027
2027 for just a follow up to 11 after all this time.
Re: Nintendo Expands Switch 2 GameCube Library With Wario's 3D Outing
@OldGamer999
Widescreen would require a lot of work involving hacking the game to force them to render everything in widescreen without culling and glitches, even then UI and other prerendered can’t be forced into widescreen without ugly stretching so there’s zero chance that they’d ever implement this.
Re: Random: Nintendo Switch 2 Welcome Tour Wins GameStop's "Worst Game Of The Year" Award
All it needed were mouse mini games designed to be fun for everyone not 00’s era flash games designed to infuriate and waste time.
Re: Activision Shares Update On The Future Of The Call Of Duty Series
@AussieMcBucket
I think it would be funnier if this becomes the next Prime Trilogy port where people swear this year is the year of COD on Switch right up to the last year of this “legally binding” deal.
Re: Activision Shares Update On The Future Of The Call Of Duty Series
I agree the most innovative thing they do is make less of these so maybe they should take that to the absolute extreme.
Re: Metroid Prime 4 On Switch 1 Impresses Digital Foundry - "Nigh-Imperceptible Dips"
@BLD
Ah yes the game where you have to actively decide to engage with NPCs who are often as vague, mad and odd as the rest of the game, totally the same thing as this game where it’s about being forced to engage with NPCs who have some of the most video game writing you’ve ever seen as you plow down some hallways with them.