Comments 2,169

Re: Review: Mouse: P.I. For Hire (Switch 2) - A Bold, Risk-Taking FPS, And A Fine Achievement

SalvorHardin

@Satans_Therapist
That’s because Splatoon is the origin of what’s called flick stick gyro aim, the right stick becomes focused on fast horizontal camera movement without vertical or diagonal movement, gyro allows for easy and fast vertical aiming in its full 180° range with just a minimal amount of wrist tilting but for horizontal that range becomes 360° which makes turning with gyro too awkward as you need a lot more wrist tilting that’s why the right stick is used for it and why vertical stick is disabled.

Re: Digital Foundry Delivers Its Tech Review Of Pragmata On Switch 2

SalvorHardin

@BentIeyma
If it used DLSS5 he’d call it the crowing achievement of gaming. Dude has made DF so much worse since they hired him and he’s seems to be the one doing the majority of their videos these days…
@Astropez
Surface level is exactly how I’d describe it, John is the only one at DF who goes beyond that to actually talk about playing and enjoying games.

Re: Xbox Is Reportedly Having "Very Big Discussions" About Exclusivity

SalvorHardin

@OorWullie
You underestimate the hole they’ve dug themselves into especially after they blew billions and billions on publisher acquisitions, powerhouse hardware with exclusives won’t get them out of that.
@17h3s
Your analogy makes me question if you have any idea what you’re taking about, if you did you would have made it about real hardware vs emulators. You care about buying games so at least I have to give it to you for that.

Re: Nintendo Really Wants You To Press Switch 2's GameChat Button

SalvorHardin

@ShadLink
Voice chat is great. I’m glad they integrated it at the system level, and I’m sure it’s getting a decent amount of usage, but that’s not what this is about. They put in camera/game video features for it that have to have system resources like RAM reserved for it at all times. It’s why the OS footprint is 3GB vs the 1GB of Switch 1, a undisclosed number of tensor cores are also reserved for video chat face tracking and background removal.
It’s not hard to imagine that those aspects of Gamechat aren’t being used much, especially when one of them requires a USB camera. I’m sure they’re looking at the usage data closely and will make decisions based of it sooner or later.

Re: "I'm On A Mission" - Miyamoto Wants To Include Pikmin In Any Kind Of Nintendo Product He Can

SalvorHardin

@NotASockPuppet
I imagine these movies have pumped him up harder than the reception to anything he has ever worked on. If it’s true what Takaya Imamura said about him viewing games as products and not works of art, then that’s absolutely the case as people with that mindset always treat film as man’s crowning achievement, it wouldn’t surprise me if he didn’t even consider that he found prestige until Hollywood came knocking.

Re: Mario Kart World Has Been Updated To Version 1.6.0, Here Are The Full Patch Notes

SalvorHardin

@Yoshi3
Lmao oh yeah I remember how everyone swore MK9 was gonna be Smash Kart it just had to right? I’ve played a lot of Crossworlds and I don’t really feel it’s gimmick I’d rather have longer more involved tracks instead, it also stinks that a big chunk of its track list is locked behind this gimmick so they can’t be chosen for main track races which to me sucks as hard as MKW’s war against 3 lap races.

Re: Brilliant And Brutal Puzzle Adventure Tunic Is Getting A Switch 2 Update

SalvorHardin

@cyrus_zuo
I’ve seen speculation that the whole thing was made to be comically brutal so you’ll turn on the cheat options for meta reasons, this makes some sense to me as when you get to a certain point the game ceases to be Zelda and Dark Souls gameplay and instead becomes about meta puzzles that have nothing to do with that gameplay to the point where it feels like the main thing the dev cared about, the biggest tell for this being the case is the final boss and the proper way to beat it.

Re: Rumour: Sony Apparently Has Gran Turismo Running On Switch 2, Just Don't Expect To See It

SalvorHardin

“One popular theory seems to be it's testing the waters as rumours circulate about the company potentially releasing a new PlayStation handheld. In other words, this could be research and development, and nothing more.”
It’s absolutely this it’s why he says I don't think it's going to come to the Switch 2, but I heard it was running on it”
@Dee123
People are still paranoid about this? You can find people estimating the total sales being between 159.2m and 161.9m as far back as 2018
https://x.com/ZhugeEX/status/1774120869096235518
Jim Ryan sucks but this wasn’t just him making things up to move the goalpost.

Re: PSA: Pokémon FireRed And LeafGreen Switch Preloads Are Now Live

SalvorHardin

@Hwatt
It’s just trying to make an event out of this to make the bare minimum effort they’ve done seem more than it is.
@Coalescence
If you’re saying that people are extremely compulsive, obsessive and prone to peer pressure making them think they have to blow hundreds of hours doing that then yes you’re correct.

Re: Animal Crossing: New Horizons 3.0.1 Patch Notes - Switch 2 And Switch Bug Fixes & Adjustments

SalvorHardin

@Jeronan
It could have had the greatest name and marketing in the world and the Wii audience still wasn’t going to bite because the concept just didn’t appeal to them, the tablet was an absolute nonstarter yet it was the big selling point. 3DS had much clearer marketing but that didn’t save it from it’s disastrous first year, it wasn’t pulling in the DS audience with it’s 3D feature and the games were largely disconnected from the DS generation. So what did Nintendo do? 3D became greatly deemphasized and games became more line with experiences from the previous DS with ports of 64/Gamecube games become a rarity despite the launch making it seem like they’d be a constant. Outside of massively dropping the price of Wii U and replacing the tablet with an upgraded Wiimote course correction was nearly impossible and Nintendo most likely had projections telling them within its first year.

Re: Poll: How Would You Rate The Nintendo Classics Virtual Boy Launch Games?

SalvorHardin

@SplatRay001
They have to be when Nintendo has forced a separate purchase to play these, when you’re throwing down 25 or 99 bucks instead of realizing that Nintendo is playing you for a fool with this requirement you have to convince yourself to eat, sleep and drink the hype for the bloody Virtual Boy. The whole thing is probably a experiment to see if they can attach arbitrary accessory requirements to future games when it’s obvious the requirement isn’t necessary.

Re: Free-To-Play Racer Asphalt Legends Gets A Nintendo Switch 2 Edition

SalvorHardin

I think it’s also them looking at how it’s handled on PS5 where it be confusing at times dealing with games that have a PS4 version, you have to deal with bringing up a system menu to switch versions and the PSN store listings are messy where it has a drop down menu that includes demos and bundles as each version of the game. Nintendo went with a method that makes it obvious you’re using and buying a NS2 version game and they probably think it’s good marketing for games at this point in the system’s life when people are hungry for dedicated NS2 games.

Re: Yakuza Kiwami 3 Will Be The Last Kiwami Game, Says RGG Studio Head

SalvorHardin

@Wexter
Shenmue was a AAA game of it’s day it had a huge scope telling a continuous story across unique locations using full voice acting, Yakuza lives off asset/location reuse to sustain itself and meet a regular release schedule and heavily uses text box/emotes for storytelling along with so many other JRPG conventions that they finally made it turned based, that’s very far removed from what Shenmue was doing.

Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park

SalvorHardin

@Lizuka
The effects drag it into 3D Mario territory when they introduce some one off element that becomes the sole focus of the level especially when it changes the entire playstyle, NSMBU has a lot of wacky and surprising levels too but it does so within the regular Mario gameplay making it closer at doing what SMB3 did than Wonder, a lot of this is lost in discussions because the visual impact in Wonder is much more potent and memorable, U only has a only has a few brief instances of achieving that like it’s Starry Night level.

Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations

SalvorHardin

@Metazoxan
I remember how people initially thought crossworlds meant the game was going to pull from all kinds like Sonic universes and timelines with no restrictions, but instead it’s just that massive whatever of a Netflix show and the island from Superstars, if you wanted the movie characters or anything that would endanger the precious canon too bad, it’s why they tossed in that island but not Trip or other classic characters because the canon is sacred law apparently now.