Comments 2,088

Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form

SalvorHardin

ā€œ Myles is essentially Prime 4’s Navi from Ocarina of Time - always there to nudge you in the right direction.
It’s not as frequent as you might fear — once you’ve heard him once, that’ll be it until your next major outing on Vi-O-La — but I’d love it if Retro Studios could add the ability to mute him completely. Sometimes I just want to ride around in peace, y’know?ā€
Did Retro have their fingers shoved in their ears since 2017 or what?

Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters

SalvorHardin

@WiltonRoots
Don’t worry the backlash against the backlash is already here, I just saw someone claim that Metroid has never been about isolation and it’s just something that the Internet made up because that’s what having your brain default to backlash against the backlash mode does to someone. By the end of the day you can expect even more bizarre and asinine efforts.

Re: Hollow Knight: Silksong Update Announced, Here Are The Patch Notes

SalvorHardin

Why do people defend difficulty like this as old school when actual old games often had difficulty options and cheat codes? I know the answer is because people just like feeling superior to others and talking down to them when they have problems with difficulty, and that’s influenced developers as well, but hey, I just thought I’d ask anyway.

Re: Square Enix Hit By Mass Layoffs As Part Of Global Restructuring

SalvorHardin

@Yosher
Well just look at GTA6 which got delayed again today a game that flaunts individually rendered arm hairs and lavishly detailed animations (that will take complete priority over responsive controls), it’s everything that’s sick about the industry but R* has the privilege of not having to worry about just how massively bloated the budget likely is due to the obscene amount of money it will make day one unlike companies like Square Enix who are being backed into a corner.

Re: Fortnite's Simpsons Collab Is Now Live, Watch New "Mini Episodes" Every Week

SalvorHardin

@mookoo
Why, when it’s just become more true over time? I agree the concept was old hat during the last decade. Then Disney happened, and they immediately started shoving in references and product placement to them into it, which has breathed new life into the idea of Zombie Simpsons because of the sheer, concentrated corporate cynicism of it all that the show in its prime would have savagely mocked.
Now with Disney, the show will never be allowed to end, and its diehard fanbase gets to experience their own mortality as they listen to the aging voice cast continue their unavoidable decline

Re: Mortal Kombat: Legacy Kollection Update Announced, Here Are The Patch Notes

SalvorHardin

@Truegamer79
The people saying that know what they’re talking about especially the ones who’ve been playing the games for decades you can’t write this stuff off by labeling it as ā€œso called issuesā€ especially when it’s able to be clearly demonstrated as factual.
A lot of these issues are the same ones emulated collections and stand-alone releases by Digital Eclipse/Backbone have always suffered from going back to the 360/PS3 era, their emulation efforts can’t compare to Capcom’s fighting collections or the works of M2.
Digital Eclipse tackling PS2 emulation would certainly be something considering the struggles they’re still having with emulating 90’s systems.

Re: Microsoft On Its Gaming Business Going Forward: "We Want To Be Everywhere"

SalvorHardin

@FX29
They’ve never really been about innovation, there’s that infamous interview Steve Jobs did in 95 where he goes over this succinctly and it’s only become more true over time.
What the Xbox 360 was doing was basically a smokescreen aided by the epic misfire of the PS3’s launch that somehow made them seem counterculture, it got more obvious over time with all the dashboard overhauls that kept making it worse and sucking out the original sprit it had in favor of something bland and full of ads.

Re: Poll: So, Will You Be Getting Hyrule Warriors: Age Of Imprisonment?

SalvorHardin

@Kingy
Well TOTK won’t stop hitting you over the head about them and the imprisoning war like it’s the most interesting thing ever so it’s no surprise the don’t see the problem with it being too bland to support its own game. They should have stuck to what the original was doing by being a celebration of the franchise as a whole instead of pigeon holing themselves to these ā€œcanonā€ experiences.

Re: Xbox Reiterates Its Support For Switch 2

SalvorHardin

@Ultimapunch
Nothing they’ve been doing since the acquisition spree and mass layoffs that follow has been any good for the health of the industry. If Xbox as a console was doing well they would have gone ahead with Spencerā€˜s original dream of locking almost everything they acquired behind Xbox while buying up even more multi billion dollar publishers to gut.

Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026

SalvorHardin

@Antraxx777
Okay you’re doing that but the movement is slow and boring, the enemies are never more engaging than a game of whack-a-hole where the only difficulty comes from some bejng bullet spooges, it’s absolutely nothing like DOOM even if you put on cosplay armor. Games like this and Borderlands were amusing before actual fast paced shooters returned after years of being suppressed by COD and Halo (back when it was actually popular,).

Re: Poll: Is It About Time Game Freak Added Voice Acting To PokƩmon?

SalvorHardin

@breach187
That’s the problem they’ve made so much bank on this franchise despite the obvious amount of inconsistencies between core aspects of it like the Pokemon cries, they had the chance as early back as the DS days to finally solidify what they sound like across all parts of the brand but they chose not to and that informs a lot about how they operate.

Re: Random: This Upcoming PS5 'Cozy Life Sim' Certainly Rings A Bell

SalvorHardin

ā€œ Earlier this year, the similarly titled 'Anime Life Sim' caught our eye with its all-round Animal Crossing vibe. That project ended up being a straight asset flip of the 'CozyLife: Social Sim Game' Unreal Engine template and, unsurprisingly, has since been taken down.ā€
Has anyone pointed out yet that they’re using the same assets? Look at the Ori wolf character he’s in the screenshots for both games with the same name.