Comments 2,169

Re: Banjo-Kazooie Composer Explains Why He Thinks Another Game Is Unlikely

SalvorHardin

@Znake
That’s a massive hurdle just look at Yooka-Laylee it was true to the game design and feel of Banjo to it’s deterrent, at it’s core it’s Mario 64 without fun movement options which kills it, in both Banjo and YL you feel like you’re moving around a 3D cursor rather than something dynamic and this got exposed hard by launching the same year as Odyssey, so what’s Banjo beyond that other than it’s very 90’s big eyed CG aesthetic and nursery rhyme music?

Re: More Switch 2 Estimated File Sizes Seemingly Revealed

SalvorHardin

@Bigmanfan
Don’t know anything about that game but does it have a lot of video files? If so that’s why especially if they’re 4K, 60fps or both.
@Anti-Matter
Switch 2 has hardware decompression like PS5 so most devs will want to use it but it can’t do much to further compress video and audio files.

Re: Mario Kart World's Costumes Unlock Via Its New "Dash Food" Cuisine

SalvorHardin

@swoose
Yeah 8 had a submenu for the few characters that had costumes this is them trying to use a massive character select screen with lots of pages as marketing to the crowd that think bloat like that is a positive sign of where your 80 bucks is going, the crowd that thinks a game being 50 or even 20GB is a negative because it must mean less or inferior content.

Re: Nintendo Switch 2 Includes Support For Variable Refresh Rate Technology

SalvorHardin

It being NVIDIA G-SYNC and only that would be a problem not sure how many TVs support it, the norm for them is AMD’s Freesync and HDMI Forum VRR so if those aren’t available at launch I can see why they might just not have VRR on TVs at all until a update adds them.
@TrueBlueYoshi
A TV will set its frame rate automatically to match the current frame rate of a a game as opposed to VSync where when the frame rate dips the current frame is held for uneven amounts of time which is otherwise known as stutter or judder.

Re: Video: Switch 2 'Joy-Con 2' Magnet Strength Tested

SalvorHardin

@Zyph
Yes a electropermanent magnet, an electromagnet would constantly drain power even while docked in standby so it’s very unlikely using that, electropermanent on the other hands lets them have a very strong magnetic connection while being able to easily break it with the release button, if they had just used a powerful regular magnet people would end up throwing their hand into things or even throwing the joycon due to the force required to break a strong connection like that.

Re: Round Up: The First Impressions Of 'Drag x Drive' For Switch 2 Are In

SalvorHardin

@Erigen
It’s shocking how flavorless this looks, just incredibly bland and 2007 era Unreal Engine 3 looking.
@LikelySatan
Demonstrates how whatever the mouse concept is If this is how they wanted to sell us on it, Wii Sports this most certainly isn’t. I stand by my thinking that the mouse was thrown in to placate the old guard who might have pushed back on Switch 2 being iterative.

Re: Gallery: Here's A Sneak Peek Of The Nintendo Switch Online App For Switch 2

SalvorHardin

@speed_loafer
They could have improved performance on Switch 1’s eshop they’ve just chosen not to and instead use it as a bullet point for Switch 1. Very reminiscent of what happened on PS3, it had a smooth but simple store then in 2012 when PS4 was right around the corner they replaced it with one with even worse performance then the Switch 1’s eshop.

Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"

SalvorHardin

@Jhena
Yeah I say they think too highly of the lore and story of these games instead of embracing that BOTW was successful because it ditched being slapped in the face with the story constantly, TOTK goes back on this with how often you are told and shown the same events and details of the imprisoning war which makes me not keen to have it as the sole setting for a HW.

Re: Ex-PlayStation Boss Comments On Switch 2's "Hefty" Price Hikes

SalvorHardin

@The-Chosen-one
People will gladly pony up that much money and expect not to be nickel-and-dimed, only to be met with the harsh reality that Take-Two has over a decade of analytics showing them exactly how to manipulate players for every last cent. GTA Online literally sends you spam calls and texts in-game telling you to buy things and it repeats this every time you launch the game until you cave.

Unless they’ve somehow figured out how to make character movement fun and combat something more than mindless lock-on spam, I’ll probably skip it, no matter how crazy the zeitgeist gets. GTA V dragging on this long without a sequel and being milked through endless ports has just made the whole thing age like milk to me. And that’s not even getting into the story, which has aged even worse with its knockoff Tony Soprano family dynamic.

Re: Opinion: No One Is Talking About The Switch 2's Best Feature

SalvorHardin

HD rumble at least for Switch 1 and the iPhone’s Taptic Engine use linear resonant actuators and Dualsense uses voice coil actuators, this quotes make me think they’ve using a VCA or something similar as it would give the stronger vibrations and response times he mentions.
“ However, the HD Rumble 2 that’s installed this time not only provides stronger vibration, but also feels more realistic and has quicker response times. ”

Re: Nintendo Switch 2 Welcome Tour Price Has Been Confirmed

SalvorHardin

@JohnnyMind
Nintendo and its developers aren’t really facing those difficulties in any significant sense, in fact, it’s quite the opposite. Their success has led them to push these pricing strategies simply because they believe they can get away with it due to the massive successes they have enjoyed with ease during the Switch 1 era, a level of success most companies could only dream of. If you genuinely cared about supporting developers in need, your money would be better spent on games from studios that are actually struggling, of which there are countless right now.

Re: Nintendo Switch 2 Welcome Tour Price Has Been Confirmed

SalvorHardin

@JohnnyMind
Nintendo and its developers aren’t really facing those difficulties in any significant sense, in fact it’s quite the opposite. Their success has led them to push these pricing strategies simply because they believe they can get away with it due to the massive successes they have enjoyed with ease during the Switch 1 era, success that most companies could only dream of. If you genuinely cared about supporting developers in need, your money would be better spent on games from studios that are actually struggling, of which there are countless right now.

Re: Nintendo Switch 2 Includes Support For Variable Refresh Rate Technology

SalvorHardin

“ Furthermore, VRR support has been added, enabling more accurate reproduction of the original arcade game’s experience."”
Curious what they mean about this, some arcade games would run at oddball frame rates in the 50-60hz range due to the monitors they used, not sure what Ridge Racer was locked to but having VRR means it can natively run at that instead of having a periodic stutter due to frame pacing.

Re: Hyrule Warriors: Age Of Imprisonment Confirmed For Nintendo Switch 2

SalvorHardin

What’s the point of limiting themselves ever more than the last game especially when they don’t have the benefit of people assuming this will be “canon” and not some alternative universe thing like last time? TOTK beats you over the head with the imprisoning war as you have certain characters telling you the same thing about it over and over and little of it is actually interesting.

Re: Video: Metroid Prime 4 Looks Great, But Here's Why The Latest Trailer Isn't Switch 2 Footage

SalvorHardin

The funniest part about this is John pointing out a tradition that Nintendo has done only twice in its entire history for contextual reasons that just aren’t there for Prime 4, they showed off the game last week instead of waiting for a very obvious reason, it might see some Switch 2 improvements but this isn’t a TP/BOTW situation they have clearly decided it’s not going to push hardware sales at launch the way those two did hence why they showed it last week on Switch 1.

Re: Random: Sega Surprises Sonic The Hedgehog Fans With Official Timeline

SalvorHardin

Watch this get walked back almost immediately, I imagine the Sega people outside of Japan are pretty annoyed about this but I’m not even sure why Sega Japan would even make this considering that they’ve been at the forefront of not caring about Sonic’s timeline.
@Hydra_Spectre
This is a good reason why you really don’t want to do stuff like this as it shows that the idea of canon in those cases like with Prime or the comics is basically a form of marketing to make them feel more important than they are to a segment of the fanbase who buy into the idea of canon.