The JP box is more evocative of the actual in game tables the US looks like an unfinished draft of it. The contrast and colors are like a real pinball in a dark room it really pops.
You can now have Kamek orb only races which not only let you unlock most of the characters from it in minutes but will also turn the race into utter chaos as endless streams of Kamek spam character changes and hazards.
“ Myles is essentially Prime 4’s Navi from Ocarina of Time - always there to nudge you in the right direction. It’s not as frequent as you might fear — once you’ve heard him once, that’ll be it until your next major outing on Vi-O-La — but I’d love it if Retro Studios could add the ability to mute him completely. Sometimes I just want to ride around in peace, y’know?” Did Retro have their fingers shoved in their ears since 2017 or what?
@Elektrogeist1287 There’s nothing to confirm or deny how trivial this element is, so maybe wait a week before saying people have a mental illness because they annoy you, or better yet, don’t.
“ built a "dedicated algorithm that keeps VRR enabled even at 30 fps" this detail confirms that SW2 dev kits don’t have LFC (Low Framerate Compensation) built in so devs have to implement it on their own, there’s been a lot of confusion about this especially since Welcome Tour has a demo that showcases it .
@TheExile285 Well see HW isn’t about just having fun with the Zelda concept and it’s cast of fan favorites it’s about telling canonical stories that must abide by the limitations that brings 🙃
@batmanbud2 So are SNES and most N64 games as well and they benefit from sharper scaling of pixels and the CRT filters greatly benefit from having more pixels to work with. There’s little reason for them not to just update the resolution for SW2 to match those, even the UI is still unchanged.
@SneakyLink Yep but both of them haven’t received a resolution upgrade on SW2 like SNES/N64 got, it was reported a lot that GBA got one but this is incorrect.
@Drago201 It has hardware decompression like PS5 but the file size comparisons aren’t making it clear how much it’s helping compared to PS5 where it’s been obvious.
Formless is a bit too harsh of a word but it’s not that far off, the whole game is centered around one button that does nearly everything with the game automating a ton of other actions in a breezy formless way.
Is tech is indeed disappointing if one of the things keeping performance from imploding is having flat buildings, unless they invest more into the tech I think things are going to get rough again performance wise when they start targeting Switch 2 exclusively.
@WiltonRoots Don’t worry the backlash against the backlash is already here, I just saw someone claim that Metroid has never been about isolation and it’s just something that the Internet made up because that’s what having your brain default to backlash against the backlash mode does to someone. By the end of the day you can expect even more bizarre and asinine efforts.
@JohnnyMind Marketing would also be keenly aware that a character like this wouldn’t go over very well with Metroid fans even if the devs think it’s great so it not surprising that we’re only just now hearing about it.
Why do people defend difficulty like this as old school when actual old games often had difficulty options and cheat codes? I know the answer is because people just like feeling superior to others and talking down to them when they have problems with difficulty, and that’s influenced developers as well, but hey, I just thought I’d ask anyway.
@SillyG The pre-rendered game art and this movie are both safe and overly focused tested, think how the characters on Mario Wonder’s box art look vs the in-game models. We had well over a decade of 2D Mario looking and animating like complete flavorless junk because it was seemingly afraid to not look like the pre-rendered art.
@Yosher Well just look at GTA6 which got delayed again today a game that flaunts individually rendered arm hairs and lavishly detailed animations (that will take complete priority over responsive controls), it’s everything that’s sick about the industry but R* has the privilege of not having to worry about just how massively bloated the budget likely is due to the obscene amount of money it will make day one unlike companies like Square Enix who are being backed into a corner.
@nhSnork It should be around 54GB if it’s using the same assets as PS5 which is very acceptable considering the amount of stuff they’ve added over the years.
@mookoo
Why, when it’s just become more true over time? I agree the concept was old hat during the last decade. Then Disney happened, and they immediately started shoving in references and product placement to them into it, which has breathed new life into the idea of Zombie Simpsons because of the sheer, concentrated corporate cynicism of it all that the show in its prime would have savagely mocked.
Now with Disney, the show will never be allowed to end, and its diehard fanbase gets to experience their own mortality as they listen to the aging voice cast continue their unavoidable decline
I wonder if character customization was so limited in SV where you were permanently stuck looking like some 5 year old jobber in dopey school clothes so they could sell people on this game doing it properly.
@Truegamer79 The people saying that know what they’re talking about especially the ones who’ve been playing the games for decades you can’t write this stuff off by labeling it as “so called issues” especially when it’s able to be clearly demonstrated as factual. A lot of these issues are the same ones emulated collections and stand-alone releases by Digital Eclipse/Backbone have always suffered from going back to the 360/PS3 era, their emulation efforts can’t compare to Capcom’s fighting collections or the works of M2. Digital Eclipse tackling PS2 emulation would certainly be something considering the struggles they’re still having with emulating 90’s systems.
Zombie Simpsons and this game are a match made in heaven, those models and their proportions look 🤮 like robots wearing Simpson’s skin suits but it’s very fitting for the Disney era of Zombie Simpsons where it will absolutely never be allowed to truly die.
@FX29 They’ve never really been about innovation, there’s that infamous interview Steve Jobs did in 95 where he goes over this succinctly and it’s only become more true over time. What the Xbox 360 was doing was basically a smokescreen aided by the epic misfire of the PS3’s launch that somehow made them seem counterculture, it got more obvious over time with all the dashboard overhauls that kept making it worse and sucking out the original sprit it had in favor of something bland and full of ads.
@Anti-Matter You have it backwards the xbox division under Phil was drinking the kool aid for years thinking subscriptions and using daddy’s war chest of billions and billions of dollars was going to lead them to the promised land, everything that’s happening now is reality crashing down.
@Kingy Well TOTK won’t stop hitting you over the head about them and the imprisoning war like it’s the most interesting thing ever so it’s no surprise the don’t see the problem with it being too bland to support its own game. They should have stuck to what the original was doing by being a celebration of the franchise as a whole instead of pigeon holing themselves to these “canon” experiences.
@Ultimapunch Nothing they’ve been doing since the acquisition spree and mass layoffs that follow has been any good for the health of the industry. If Xbox as a console was doing well they would have gone ahead with Spencer‘s original dream of locking almost everything they acquired behind Xbox while buying up even more multi billion dollar publishers to gut.
@Antraxx777 Okay you’re doing that but the movement is slow and boring, the enemies are never more engaging than a game of whack-a-hole where the only difficulty comes from some bejng bullet spooges, it’s absolutely nothing like DOOM even if you put on cosplay armor. Games like this and Borderlands were amusing before actual fast paced shooters returned after years of being suppressed by COD and Halo (back when it was actually popular,).
@Sonicka It has to be the that way and be knows it, the original from over 20 years ago was infamous for being lightweight and the core concept was too simple to carry it for long so he’s doing everything possible to address that.
@breach187 That’s the problem they’ve made so much bank on this franchise despite the obvious amount of inconsistencies between core aspects of it like the Pokemon cries, they had the chance as early back as the DS days to finally solidify what they sound like across all parts of the brand but they chose not to and that informs a lot about how they operate.
“ Earlier this year, the similarly titled 'Anime Life Sim' caught our eye with its all-round Animal Crossing vibe. That project ended up being a straight asset flip of the 'CozyLife: Social Sim Game' Unreal Engine template and, unsurprisingly, has since been taken down.” Has anyone pointed out yet that they’re using the same assets? Look at the Ori wolf character he’s in the screenshots for both games with the same name.
@Bluelink45 That and the lack of voice acting which makes this “premium” DLC feel lifeless and below the quality of a user mod especially when even the actual Sonic DLC characters like Werehog Sonic are mute.
Comments 2,139
Re: Poll: Box Art Brawl: Duel - Metroid Prime Pinball
The JP box is more evocative of the actual in game tables the US looks like an unfinished draft of it. The contrast and colors are like a real pinball in a dark room it really pops.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
Looks absolutely incredible in that Metroid 2 pose.
Re: Mini Review: Red Dead Redemption: Nintendo Switch 2 Edition - The Update That This Epic Deserved
@JRM9
Yeah they should have called up Grove Street Games for another remaster 🤣
Re: Mario Kart World Has Been Updated To Version 1.4.0, Here Are The Full Patch Notes
You can now have Kamek orb only races which not only let you unlock most of the characters from it in minutes but will also turn the race into utter chaos as endless streams of Kamek spam character changes and hazards.
Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond
Removed
Re: "One Of The Best-Looking Games On Switch 2" - Digital Foundry Dives Into Metroid Prime 4
Glad to see a quality HDR implementation after whatever the heck Air Riders was doing with it.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
“ Myles is essentially Prime 4’s Navi from Ocarina of Time - always there to nudge you in the right direction.
It’s not as frequent as you might fear — once you’ve heard him once, that’ll be it until your next major outing on Vi-O-La — but I’d love it if Retro Studios could add the ability to mute him completely. Sometimes I just want to ride around in peace, y’know?”
Did Retro have their fingers shoved in their ears since 2017 or what?
Re: Metroid Prime 4: Beyond - Meet The Team
@Elektrogeist1287
There’s nothing to confirm or deny how trivial this element is, so maybe wait a week before saying people have a mental illness because they annoy you, or better yet, don’t.
Re: Nintendo's Dishing Out In-Game Codes For Festive Animal Crossing: New Horizons Sweaters
The smoothing filter for custom designs was such a bad idea, it should have been a toggle instead it just destroys all attempts at pixel art.
Re: "A Very Polished Experience" - Digital Foundry Checks Out Kirby Air Riders
Kinda unlike Sakurai to implement something like HDR and completely screw it up like he has no idea what it does.
Re: Assassin's Creed Shadows Switch 2 Port Technical Rundown Detailed By Ubisoft
“ built a "dedicated algorithm that keeps VRR enabled even at 30 fps" this detail confirms that SW2 dev kits don’t have LFC (Low Framerate Compensation) built in so devs have to implement it on their own, there’s been a lot of confusion about this especially since Welcome Tour has a demo that showcases it .
Re: Hyrule Warriors: Age Of Imprisonment Update 1.0.2 Patch Notes - New Quests, Weapons And Battles Added
@TheExile285
Well see HW isn’t about just having fun with the Zelda concept and it’s cast of fan favorites it’s about telling canonical stories that must abide by the limitations that brings 🙃
Re: Nintendo Expands Switch Online's NES And Game Boy Library With Four More Titles
@batmanbud2
So are SNES and most N64 games as well and they benefit from sharper scaling of pixels and the CRT filters greatly benefit from having more pixels to work with. There’s little reason for them not to just update the resolution for SW2 to match those, even the UI is still unchanged.
Re: Nintendo Expands Switch Online's NES And Game Boy Library With Four More Titles
@SneakyLink
Yep but both of them haven’t received a resolution upgrade on SW2 like SNES/N64 got, it was reported a lot that GBA got one but this is incorrect.
Re: Marvel Cosmic Invasion's Opening Movie Is Packed With '90s Nostalgia
Tee Lopes keeps being one talented mfer.
Re: ICYMI: Metroid Prime 4: Beyond Estimated Switch 2 And Switch File Size Revealed
@Drago201
It has hardware decompression like PS5 but the file size comparisons aren’t making it clear how much it’s helping compared to PS5 where it’s been obvious.
Re: Review: PB Tails Crush 550 TMR Controller For Switch 1 & 2 - A Gorgeous, Fair-Weather Pad With Classic Car Stylings
It looks like someone first discovering the livery editor in a racing game.
Re: Nintendo Debuts Two Metroid Prime 4 Ads As Eight-Year Wait Nears Its End
Was marketing terrified of showing the mouse being used to look and aim around quickly or what?
Re: Round Up: The Reviews Are In For Kirby Air Riders
Formless is a bit too harsh of a word but it’s not that far off, the whole game is centered around one button that does nearly everything with the game automating a ton of other actions in a breezy formless way.
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
Is tech is indeed disappointing if one of the things keeping performance from imploding is having flat buildings, unless they invest more into the tech I think things are going to get rough again performance wise when they start targeting Switch 2 exclusively.
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
@WiltonRoots
Don’t worry the backlash against the backlash is already here, I just saw someone claim that Metroid has never been about isolation and it’s just something that the Internet made up because that’s what having your brain default to backlash against the backlash mode does to someone. By the end of the day you can expect even more bizarre and asinine efforts.
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
@JohnnyMind
Marketing would also be keenly aware that a character like this wouldn’t go over very well with Metroid fans even if the devs think it’s great so it not surprising that we’re only just now hearing about it.
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
Oh no
“ brings his sub-Marvel humour along with him.”
Please no
Re: Video: Nintendo Just Dropped Its Best (Worst?) Song Since DK Rap
It can trade blows with the English version of Starlit Journey which isn’t exactly the best compliment but hey.
Re: Pokémon Pokopia Reveals "Peculiar" New Forms In Extended 10-Minute Trailer
Peak chu is here.
Re: Hollow Knight: Silksong Update Announced, Here Are The Patch Notes
Why do people defend difficulty like this as old school when actual old games often had difficulty options and cheat codes? I know the answer is because people just like feeling superior to others and talking down to them when they have problems with difficulty, and that’s influenced developers as well, but hey, I just thought I’d ask anyway.
Re: Poll: What Do You Make Of The Mario Galaxy Movie's Leaked Yoshi Design?
@SillyG
The pre-rendered game art and this movie are both safe and overly focused tested, think how the characters on Mario Wonder’s box art look vs the in-game models. We had well over a decade of 2D Mario looking and animating like complete flavorless junk because it was seemingly afraid to not look like the pre-rendered art.
Re: Dragon Ball: Sparking! ZERO Switch Update For "Enhanced Version" On Switch 2 Outlined
@Spider-Kev
And people grew up with games having horrendous input lag during the 360PS3 era so I guess that makes you spoiled too right?
Re: Square Enix Hit By Mass Layoffs As Part Of Global Restructuring
@Yosher
Well just look at GTA6 which got delayed again today a game that flaunts individually rendered arm hairs and lavishly detailed animations (that will take complete priority over responsive controls), it’s everything that’s sick about the industry but R* has the privilege of not having to worry about just how massively bloated the budget likely is due to the obscene amount of money it will make day one unlike companies like Square Enix who are being backed into a corner.
Re: Square Enix Aims To Automate 70% Of QA With Generative AI By 2027
Soon they’ll have AI making those social media apology posts about terrible game launches.
Re: Warframe's Switch 2 Version Is Officially Launching In 2026
@nhSnork
It should be around 54GB if it’s using the same assets as PS5 which is very acceptable considering the amount of stuff they’ve added over the years.
Re: "Jill / Chris Would Be More Befitting" - Resident Evil's Obsession With Lady D. Is Getting Fans Riled Up
What even is the current trilogy of games?
Re: Fortnite's Simpsons Collab Is Now Live, Watch New "Mini Episodes" Every Week
@mookoo
Why, when it’s just become more true over time? I agree the concept was old hat during the last decade. Then Disney happened, and they immediately started shoving in references and product placement to them into it, which has breathed new life into the idea of Zombie Simpsons because of the sheer, concentrated corporate cynicism of it all that the show in its prime would have savagely mocked.
Now with Disney, the show will never be allowed to end, and its diehard fanbase gets to experience their own mortality as they listen to the aging voice cast continue their unavoidable decline
Re: Back Page: Pokémon Legends: Z-A Fit Check - Celebrating Lumiose Fashion Week In Style
I wonder if character customization was so limited in SV where you were permanently stuck looking like some 5 year old jobber in dopey school clothes so they could sell people on this game doing it properly.
Re: Mortal Kombat: Legacy Kollection Update Announced, Here Are The Patch Notes
@Truegamer79
The people saying that know what they’re talking about especially the ones who’ve been playing the games for decades you can’t write this stuff off by labeling it as “so called issues” especially when it’s able to be clearly demonstrated as factual.
A lot of these issues are the same ones emulated collections and stand-alone releases by Digital Eclipse/Backbone have always suffered from going back to the 360/PS3 era, their emulation efforts can’t compare to Capcom’s fighting collections or the works of M2.
Digital Eclipse tackling PS2 emulation would certainly be something considering the struggles they’re still having with emulating 90’s systems.
Re: Fortnite's Simpsons Collab Is Now Live, Watch New "Mini Episodes" Every Week
Zombie Simpsons and this game are a match made in heaven, those models and their proportions look 🤮 like robots wearing Simpson’s skin suits but it’s very fitting for the Disney era of Zombie Simpsons where it will absolutely never be allowed to truly die.
Re: Microsoft On Its Gaming Business Going Forward: "We Want To Be Everywhere"
@FX29
They’ve never really been about innovation, there’s that infamous interview Steve Jobs did in 95 where he goes over this succinctly and it’s only become more true over time.
What the Xbox 360 was doing was basically a smokescreen aided by the epic misfire of the PS3’s launch that somehow made them seem counterculture, it got more obvious over time with all the dashboard overhauls that kept making it worse and sucking out the original sprit it had in favor of something bland and full of ads.
Re: Microsoft On Its Gaming Business Going Forward: "We Want To Be Everywhere"
@Anti-Matter
You have it backwards the xbox division under Phil was drinking the kool aid for years thinking subscriptions and using daddy’s war chest of billions and billions of dollars was going to lead them to the promised land, everything that’s happening now is reality crashing down.
Re: Poll: So, Will You Be Getting Hyrule Warriors: Age Of Imprisonment?
@Kingy
Well TOTK won’t stop hitting you over the head about them and the imprisoning war like it’s the most interesting thing ever so it’s no surprise the don’t see the problem with it being too bland to support its own game. They should have stuck to what the original was doing by being a celebration of the franchise as a whole instead of pigeon holing themselves to these “canon” experiences.
Re: Sonic Prime Studio Reportedly Working On Crash Bandicoot Animation For Netflix
Your favorite forgotten or semi-forgotten gaming series is back……..in Netflix form.
Re: Xbox Reiterates Its Support For Switch 2
@Ultimapunch
Nothing they’ve been doing since the acquisition spree and mass layoffs that follow has been any good for the health of the industry. If Xbox as a console was doing well they would have gone ahead with Spencer‘s original dream of locking almost everything they acquired behind Xbox while buying up even more multi billion dollar publishers to gut.
Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026
@Antraxx777
Okay you’re doing that but the movement is slow and boring, the enemies are never more engaging than a game of whack-a-hole where the only difficulty comes from some bejng bullet spooges, it’s absolutely nothing like DOOM even if you put on cosplay armor. Games like this and Borderlands were amusing before actual fast paced shooters returned after years of being suppressed by COD and Halo (back when it was actually popular,).
Re: Kirby Air Riders Direct #2: Every Announcement - How Would You Rate it?
@Sonicka
It has to be the that way and be knows it, the original from over 20 years ago was infamous for being lightweight and the core concept was too simple to carry it for long so he’s doing everything possible to address that.
Re: New Dragon Ball Game Project To Be Revealed Early Next Year
Dragon Ball: Tournament of Gokus
Every Goku is Here!
Re: Poll: Is It About Time Game Freak Added Voice Acting To Pokémon?
@breach187
That’s the problem they’ve made so much bank on this franchise despite the obvious amount of inconsistencies between core aspects of it like the Pokemon cries, they had the chance as early back as the DS days to finally solidify what they sound like across all parts of the brand but they chose not to and that informs a lot about how they operate.
Re: Banjo-Kazooie Director Marks Departure From Rare With A Poem
@Kraven
Sometimes you just have to go out with a bang.
Re: Random: This Upcoming PS5 'Cozy Life Sim' Certainly Rings A Bell
“ Earlier this year, the similarly titled 'Anime Life Sim' caught our eye with its all-round Animal Crossing vibe. That project ended up being a straight asset flip of the 'CozyLife: Social Sim Game' Unreal Engine template and, unsurprisingly, has since been taken down.”
Has anyone pointed out yet that they’re using the same assets? Look at the Ori wolf character he’s in the screenshots for both games with the same name.
Re: Random: This Upcoming PS5 'Cozy Life Sim' Certainly Rings A Bell
@axelhander
What’s context? Who needs it just make wild comparisons without looking at the screenshots of this game.
Re: Sorry, Nintendo's Recent Pikmin Videos Aren't Hinting At Something More
This is actually hilarious considering their recent declaration of what the main event of SMB’s anniversary is.
Re: Sonic Racing: CrossWorld's First "Premium" DLC Pack Arrives This Week
@Bluelink45
That and the lack of voice acting which makes this “premium” DLC feel lifeless and below the quality of a user mod especially when even the actual Sonic DLC characters like Werehog Sonic are mute.