If they really commit to having this not work in docked in a 2D single screen mode out despite the trailers showing that it would work fine then I’m convinced this is all a big social experiment that will dictate some future decision that’s even more egregious about locking a game behind a needless accessory.
@molkom Yes Nintendo added a magnetometer for the SW2 controllers, Wii U also had it but for whatever reason SW1 didn’t, it’s the reason gyro works better with less drift on SW2.
@Smithicus
You mean this new one? It’s so overly obsessed with looking realistic and cutting edge that it makes things that aren’t as obsessively focused like facial and movement animations hard not to notice. There’s also something about the characters that looks unmistakably like cosplay rather than ones who’d actually live in that world. The original games sidestepped all of this by having an exaggerated cartoonish art style that fit the whimsical vibes wonderfully, but it seems nowadays a lot of Western devs struggle at doing this without defaulting to looking like Overwatch or Fortnite, so they avoid it.
@Robot99 The funny thing is that messaging wasn’t going to save the Wii U, they overthink the name and how they presented the tablet controller like it was just a new accessory but the reality is that the concept didn’t appeal to the Wii audience and the hardcore 360/PS3 they tried to bring in didn’t care either.
The word ‘performative’ is used these days as a rhetorical cheat code. Is there an opinion or attitude you don’t like? Just say they’re being performative. It’s a shortcut to avoid engaging criticism by dismissing the person as acting disingenuously.
Nintendo’s devs keep seeing the mouse as an afterthought, especially here where it feels like you’re using one of those mouse-to-game controller devices that just translate mouse movement to the analog stick with no UI/UX adjustments to really make it worthwhile. I don’t think the devs have much confidence, and I can’t blame them since the Joy-Con mouse is very awkward to use. Welcome Tour couldn’t even think of fun ways to sell players on it and instead made a bunch of infuriating 00’s flash game-tier mini-games.
@KazooieTooie The game logic and physics are tied 30fps there’s no way for them to change this without a total rewrite of the engine which is beyond the scope of $5 upgrade, it’s the same reason it never got a 60fps mod for Yuzu the way a ton of games like Kirby, Zelda, and Pokemon have which have also gotten the same 60fps upgrades on SW2.
@caseyyy You’d think with how successful the series has been the devs would have enough pull to make a arcade collection happen but no I’m sure Sega is preparing for the next Genesis collection with that god awful Jenesis emulator they use.
Just reading that makes it sound like they’re using Voyager’s premise in a way the show absolutely refused to do as it was instead more concerned about just being TNG with much more annoying and bland characters.
@Noelemahc Only if there’s some performance cost even when it’s not in active use, 2 of the 8 CPU cores are available to devs, but if one was freed up, games would have to be updated to make use of it, I believe. If I recall, tensor cores are used for camera face tracking and background removal in game chat; microphone noise reduction might as well, and I assume it reserves some of the tensor 48 cores for those purposes. Freeing them would improve DLSS performance, but it’s hard to know to what degree, but I’m guessing it would be negligible.
@Nep-Nep-Freak
That would be reducing RAM and reducing the 3GB OS allotted as much as possible to make this work without limiting the 9GB for games, could see them doing this depending on the analytics they’re getting on Gamechat use.
@ShadLink That Ferrari looks super impressive you can tell it has a massive part count just by looking at it, I’d struggle to guess that the starter set is about 700 shy of doubling its 3,778 part count.
Pikachu’s face wouldn’t look nearly as ugly as it does if it weren’t for the other sets that absolutely nail their faces, Pikachu looks like a user made set the kind you see being sold by the knockoff companies.
@shoeses It’s a kart racer you should never want to take your foot off the gas, Sumo’s games nailed this aspect. In Mario Kart you never have to do this even on 200CC it’s why it has brake drifting.
@The_Nintendo_Expat The poll is working as intended unfortunately, it’s the kind of thing I expect a forum to pull not a website like this. Regardless time is going to be brutal to this game.
D-pad caps work a lot better with the larger JC2 buttons unlike JC1 where random diagonal inputs were unavoidable. Not sure why he went to what was probably an absurd amount of of work to mod that grip when he could have gotten a custom dpad shell.
The other part of the BOTW equation and its popularity was allowing freedom of problem solving and respecting the player by not assaulting them with unavoidable NPCs constantly explaining things and getting in the way. Both of those are 100% compatible with Prime, yet for 4 it’s bizarrely attached to that old era of 3D Zelda that prompted the changes that BOTW made to achieve its phenomenal success.
@YinYangYoshi Well they also dropped enough gameplay footage that makes it clear it’s just more 11 instead of getting hopes up that’s it’s something more like some crossover game, that’s what Taisen supposedly was but that’s canned and they’re too afraid to actually do a X9.
@OldGamer999 Widescreen would require a lot of work involving hacking the game to force them to render everything in widescreen without culling and glitches, even then UI and other prerendered can’t be forced into widescreen without ugly stretching so there’s zero chance that they’d ever implement this.
@AussieMcBucket I think it would be funnier if this becomes the next Prime Trilogy port where people swear this year is the year of COD on Switch right up to the last year of this “legally binding” deal.
@BLD Ah yes the game where you have to actively decide to engage with NPCs who are often as vague, mad and odd as the rest of the game, totally the same thing as this game where it’s about being forced to engage with NPCs who have some of the most video game writing you’ve ever seen as you plow down some hallways with them.
The JP box is more evocative of the actual in game tables the US looks like an unfinished draft of it. The contrast and colors are like a real pinball in a dark room it really pops.
You can now have Kamek orb only races which not only let you unlock most of the characters from it in minutes but will also turn the race into utter chaos as endless streams of Kamek spam character changes and hazards.
“ Myles is essentially Prime 4’s Navi from Ocarina of Time - always there to nudge you in the right direction. It’s not as frequent as you might fear — once you’ve heard him once, that’ll be it until your next major outing on Vi-O-La — but I’d love it if Retro Studios could add the ability to mute him completely. Sometimes I just want to ride around in peace, y’know?” Did Retro have their fingers shoved in their ears since 2017 or what?
@Elektrogeist1287 There’s nothing to confirm or deny how trivial this element is, so maybe wait a week before saying people have a mental illness because they annoy you, or better yet, don’t.
“ built a "dedicated algorithm that keeps VRR enabled even at 30 fps" this detail confirms that SW2 dev kits don’t have LFC (Low Framerate Compensation) built in so devs have to implement it on their own, there’s been a lot of confusion about this especially since Welcome Tour has a demo that showcases it .
@TheExile285 Well see HW isn’t about just having fun with the Zelda concept and it’s cast of fan favorites it’s about telling canonical stories that must abide by the limitations that brings 🙃
@batmanbud2 So are SNES and most N64 games as well and they benefit from sharper scaling of pixels and the CRT filters greatly benefit from having more pixels to work with. There’s little reason for them not to just update the resolution for SW2 to match those, even the UI is still unchanged.
@SneakyLink Yep but both of them haven’t received a resolution upgrade on SW2 like SNES/N64 got, it was reported a lot that GBA got one but this is incorrect.
@Drago201 It has hardware decompression like PS5 but the file size comparisons aren’t making it clear how much it’s helping compared to PS5 where it’s been obvious.
Formless is a bit too harsh of a word but it’s not that far off, the whole game is centered around one button that does nearly everything with the game automating a ton of other actions in a breezy formless way.
Is tech is indeed disappointing if one of the things keeping performance from imploding is having flat buildings, unless they invest more into the tech I think things are going to get rough again performance wise when they start targeting Switch 2 exclusively.
Comments 2,169
Re: Nintendo Announces Launch Line-Up For Switch Online Virtual Boy
If they really commit to having this not work in docked in a 2D single screen mode out despite the trailers showing that it would work fine then I’m convinced this is all a big social experiment that will dictate some future decision that’s even more egregious about locking a game behind a needless accessory.
Re: NYXI's Hyperion 3 Is, On Paper, The Perfect Joy-Con 2 Alternative
@molkom
Yes Nintendo added a magnetometer for the SW2 controllers, Wii U also had it but for whatever reason SW1 didn’t, it’s the reason gyro works better with less drift on SW2.
Re: The Fable Reboot Is Reportedly "Under Consideration" For Switch 2
@Smithicus
You mean this new one? It’s so overly obsessed with looking realistic and cutting edge that it makes things that aren’t as obsessively focused like facial and movement animations hard not to notice. There’s also something about the characters that looks unmistakably like cosplay rather than ones who’d actually live in that world. The original games sidestepped all of this by having an exaggerated cartoonish art style that fit the whimsical vibes wonderfully, but it seems nowadays a lot of Western devs struggle at doing this without defaulting to looking like Overwatch or Fortnite, so they avoid it.
Re: Random: Mario Wonder's New Box Art Might Be The Ugliest 'Switch 2 Edition' Cover Yet
@Robot99
The funny thing is that messaging wasn’t going to save the Wii U, they overthink the name and how they presented the tablet controller like it was just a new accessory but the reality is that the concept didn’t appeal to the Wii audience and the hardcore 360/PS3 they tried to bring in didn’t care either.
Re: Digital Foundry Delivers Its Tech Review Of Final Fantasy VII Remake On Switch 2
@jsty3105
You can also find people believing rumors that the 3DS rivaling the 360 and PS3
https://www.nintendolife.com/news/2010/06/rumour_3ds_could_rival_ps3_and_360_in_power_stakes
Re: Sonic Mania Dev Laments "Corporate Bureaucracy" Ahead Of Its Next Game
@somnambulance
Headcannon isn’t Evening Star who made Penny, they previously worked on the Sonic Origins for the Sonic 3&K remaster
Re: Talking Point: Metroid Prime 4 And The Burden Of Being 'Good Enough'
The word ‘performative’ is used these days as a rhetorical cheat code. Is there an opinion or attitude you don’t like? Just say they’re being performative. It’s a shortcut to avoid engaging criticism by dismissing the person as acting disingenuously.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
Nintendo’s devs keep seeing the mouse as an afterthought, especially here where it feels like you’re using one of those mouse-to-game controller devices that just translate mouse movement to the analog stick with no UI/UX adjustments to really make it worthwhile. I don’t think the devs have much confidence, and I can’t blame them since the Joy-Con mouse is very awkward to use. Welcome Tour couldn’t even think of fun ways to sell players on it and instead made a bunch of infuriating 00’s flash game-tier mini-games.
Re: Animal Crossing: New Horizons Update 3.0.0 Patch Notes - Switch 2 And Switch New Content, Features And More
@KazooieTooie
The game logic and physics are tied 30fps there’s no way for them to change this without a total rewrite of the engine which is beyond the scope of $5 upgrade, it’s the same reason it never got a 60fps mod for Yuzu the way a ton of games like Kirby, Zelda, and Pokemon have which have also gotten the same 60fps upgrades on SW2.
Re: Sega Is Adding Playable Bandai Namco Game Gear Titles To Yakuza Kiwami 3
@caseyyy
You’d think with how successful the series has been the devs would have enough pull to make a arcade collection happen but no I’m sure Sega is preparing for the next Genesis collection with that god awful Jenesis emulator they use.
Re: Hazelight Founder Josef Fares On EA: "Let's Be Honest, There's Not A Publisher In The World That Hasn't F****d Up"
Sometimes it’s just better to say nothing
Re: Star Trek: Voyager - Across The Unknown Beams Onto Switch 2 Next Month
Just reading that makes it sound like they’re using Voyager’s premise in a way the show absolutely refused to do as it was instead more concerned about just being TNG with much more annoying and bland characters.
Re: Nintendo Switch 2 System Update 21.2.0 Is Now Live, Here Are The Full Patch Notes
@Noelemahc
Only if there’s some performance cost even when it’s not in active use, 2 of the 8 CPU cores are available to devs, but if one was freed up, games would have to be updated to make use of it, I believe. If I recall, tensor cores are used for camera face tracking and background removal in game chat; microphone noise reduction might as well, and I assume it reserves some of the tensor 48 cores for those purposes. Freeing them would improve DLSS performance, but it’s hard to know to what degree, but I’m guessing it would be negligible.
Re: Nintendo Switch 2 System Update 21.2.0 Is Now Live, Here Are The Full Patch Notes
@Nep-Nep-Freak
That would be reducing RAM and reducing the 3GB OS allotted as much as possible to make this work without limiting the 9GB for games, could see them doing this depending on the analytics they’re getting on Gamechat use.
Re: LEGO Pokémon Reveals First Sets, Launches February 2026
@ShadLink
That Ferrari looks super impressive you can tell it has a massive part count just by looking at it, I’d struggle to guess that the starter set is about 700 shy of doubling its 3,778 part count.
Re: LEGO Pokémon Reveals First Sets, Launches February 2026
Pikachu’s face wouldn’t look nearly as ugly as it does if it weren’t for the other sets that absolutely nail their faces, Pikachu looks like a user made set the kind you see being sold by the knockoff companies.
Re: Pac-Man Joins The 'Sonic Racing: CrossWorlds' Roster Later This Week
@shoeses
It’s a kart racer you should never want to take your foot off the gas, Sumo’s games nailed this aspect. In Mario Kart you never have to do this even on 200CC it’s why it has brake drifting.
Re: Poll: So, Now The Dust Has Settled, How Did You Find Myles MacKenzie?
@The_Nintendo_Expat
The poll is working as intended unfortunately, it’s the kind of thing I expect a forum to pull not a website like this. Regardless time is going to be brutal to this game.
Re: Here Are Japan's Best-Selling Switch and Switch 2 eShop Games For 2025
Fantasy Life SW2 seems pretty low are they not counting people who paid for the upgrade pack?
Re: "This Just Didn't Fit Into My Gaming Lifestyle" - Hideki Kamiya Isn't Happy About Switch 2's Lack Of A D-Pad
D-pad caps work a lot better with the larger JC2 buttons unlike JC1 where random diagonal inputs were unavoidable. Not sure why he went to what was probably an absurd amount of of work to mod that grip when he could have gotten a custom dpad shell.
Re: Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"
The other part of the BOTW equation and its popularity was allowing freedom of problem solving and respecting the player by not assaulting them with unavoidable NPCs constantly explaining things and getting in the way. Both of those are 100% compatible with Prime, yet for 4 it’s bizarrely attached to that old era of 3D Zelda that prompted the changes that BOTW made to achieve its phenomenal success.
Re: Cyberpunk 2077's Massive Switch 2 eShop Discount Was An "Error"
They should have just kept it honestly, back in 2015 they very memorably had Witcher 3 on sale for 22 bucks and that was during it’s first year.
Re: Super Mario Galaxy Movie Gets A New Teaser Trailer At The Game Awards
The Super Engagement Bait Movie
Re: Mega Man Returns In 2027 With A Brand-New Entry For Switch And Switch 2
@YinYangYoshi
Well they also dropped enough gameplay footage that makes it clear it’s just more 11 instead of getting hopes up that’s it’s something more like some crossover game, that’s what Taisen supposedly was but that’s canned and they’re too afraid to actually do a X9.
Re: Mega Man Dual Override Announced For Switch 2 And Switch, Out 2027
2027 for just a follow up to 11 after all this time.
Re: Nintendo Expands Switch 2 GameCube Library With Wario's 3D Outing
@OldGamer999
Widescreen would require a lot of work involving hacking the game to force them to render everything in widescreen without culling and glitches, even then UI and other prerendered can’t be forced into widescreen without ugly stretching so there’s zero chance that they’d ever implement this.
Re: Random: Nintendo Switch 2 Welcome Tour Wins GameStop's "Worst Game Of The Year" Award
All it needed were mouse mini games designed to be fun for everyone not 00’s era flash games designed to infuriate and waste time.
Re: Activision Shares Update On The Future Of The Call Of Duty Series
@AussieMcBucket
I think it would be funnier if this becomes the next Prime Trilogy port where people swear this year is the year of COD on Switch right up to the last year of this “legally binding” deal.
Re: Activision Shares Update On The Future Of The Call Of Duty Series
I agree the most innovative thing they do is make less of these so maybe they should take that to the absolute extreme.
Re: Metroid Prime 4 On Switch 1 Impresses Digital Foundry - "Nigh-Imperceptible Dips"
@BLD
Ah yes the game where you have to actively decide to engage with NPCs who are often as vague, mad and odd as the rest of the game, totally the same thing as this game where it’s about being forced to engage with NPCs who have some of the most video game writing you’ve ever seen as you plow down some hallways with them.
Re: Poll: Box Art Brawl: Duel - Metroid Prime Pinball
The JP box is more evocative of the actual in game tables the US looks like an unfinished draft of it. The contrast and colors are like a real pinball in a dark room it really pops.
Re: This Samus Aran Chogokin Is 21cm Of Lights And Diecast Awesomeness
Looks absolutely incredible in that Metroid 2 pose.
Re: Mini Review: Red Dead Redemption: Nintendo Switch 2 Edition - The Update That This Epic Deserved
@JRM9
Yeah they should have called up Grove Street Games for another remaster 🤣
Re: Mario Kart World Has Been Updated To Version 1.4.0, Here Are The Full Patch Notes
You can now have Kamek orb only races which not only let you unlock most of the characters from it in minutes but will also turn the race into utter chaos as endless streams of Kamek spam character changes and hazards.
Re: Round Up: The Reviews Are In For Metroid Prime 4: Beyond
Removed
Re: "One Of The Best-Looking Games On Switch 2" - Digital Foundry Dives Into Metroid Prime 4
Glad to see a quality HDR implementation after whatever the heck Air Riders was doing with it.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
“ Myles is essentially Prime 4’s Navi from Ocarina of Time - always there to nudge you in the right direction.
It’s not as frequent as you might fear — once you’ve heard him once, that’ll be it until your next major outing on Vi-O-La — but I’d love it if Retro Studios could add the ability to mute him completely. Sometimes I just want to ride around in peace, y’know?”
Did Retro have their fingers shoved in their ears since 2017 or what?
Re: Metroid Prime 4: Beyond - Meet The Team
@Elektrogeist1287
There’s nothing to confirm or deny how trivial this element is, so maybe wait a week before saying people have a mental illness because they annoy you, or better yet, don’t.
Re: Nintendo's Dishing Out In-Game Codes For Festive Animal Crossing: New Horizons Sweaters
The smoothing filter for custom designs was such a bad idea, it should have been a toggle instead it just destroys all attempts at pixel art.
Re: "A Very Polished Experience" - Digital Foundry Checks Out Kirby Air Riders
Kinda unlike Sakurai to implement something like HDR and completely screw it up like he has no idea what it does.
Re: Assassin's Creed Shadows Switch 2 Port Technical Rundown Detailed By Ubisoft
“ built a "dedicated algorithm that keeps VRR enabled even at 30 fps" this detail confirms that SW2 dev kits don’t have LFC (Low Framerate Compensation) built in so devs have to implement it on their own, there’s been a lot of confusion about this especially since Welcome Tour has a demo that showcases it .
Re: Hyrule Warriors: Age Of Imprisonment Update 1.0.2 Patch Notes - New Quests, Weapons And Battles Added
@TheExile285
Well see HW isn’t about just having fun with the Zelda concept and it’s cast of fan favorites it’s about telling canonical stories that must abide by the limitations that brings 🙃
Re: Nintendo Expands Switch Online's NES And Game Boy Library With Four More Titles
@batmanbud2
So are SNES and most N64 games as well and they benefit from sharper scaling of pixels and the CRT filters greatly benefit from having more pixels to work with. There’s little reason for them not to just update the resolution for SW2 to match those, even the UI is still unchanged.
Re: Nintendo Expands Switch Online's NES And Game Boy Library With Four More Titles
@SneakyLink
Yep but both of them haven’t received a resolution upgrade on SW2 like SNES/N64 got, it was reported a lot that GBA got one but this is incorrect.
Re: Marvel Cosmic Invasion's Opening Movie Is Packed With '90s Nostalgia
Tee Lopes keeps being one talented mfer.
Re: ICYMI: Metroid Prime 4: Beyond Estimated Switch 2 And Switch File Size Revealed
@Drago201
It has hardware decompression like PS5 but the file size comparisons aren’t making it clear how much it’s helping compared to PS5 where it’s been obvious.
Re: Review: PB Tails Crush 550 TMR Controller For Switch 1 & 2 - A Gorgeous, Fair-Weather Pad With Classic Car Stylings
It looks like someone first discovering the livery editor in a racing game.
Re: Nintendo Debuts Two Metroid Prime 4 Ads As Eight-Year Wait Nears Its End
Was marketing terrified of showing the mouse being used to look and aim around quickly or what?
Re: Round Up: The Reviews Are In For Kirby Air Riders
Formless is a bit too harsh of a word but it’s not that far off, the whole game is centered around one button that does nearly everything with the game automating a ton of other actions in a breezy formless way.
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
Is tech is indeed disappointing if one of the things keeping performance from imploding is having flat buildings, unless they invest more into the tech I think things are going to get rough again performance wise when they start targeting Switch 2 exclusively.