Fatality! Not sure what they’ll now with MK as they’re boxed into a corner pretty well, cant see them not trying to pivot away from the mess they were attempting with this one, maybe they’ll finally do another Injustice to give them the time to figure this out.
Sometimes you just need to follow overused current design trends and toss an oversized jacket draping loosely down the arms yet never falls off on a a character that already has a jacket.
@TAndvig Best thing about them is DF Retro and that’s slowed down to a crawl unfortunately, IGN has probably sunk their claws pretty deep into them now so it’s no surprise same with John’s output even outside of DF Retro being few and far between now, he’s the one you’d want taking about Nintendo compared to Alex (the one with a cheek scar) who smugly acts like he’s above playing anything Nintendo related.
If it’s true then I’m guessing this is them making a choice due to wanting to wanting the speed of these to match the internal storage, having a larger amount of NAND memory increases speeds and 64GB was the number they kept hitting to achieve it, there could even be bizarre stuff where a 16/32GB option that hits that speed threshold is actually as much if not even more expensive than going with 64GB.
Surprised they didn’t offer a compromise where a game could ship on a slower 16/32GB card and just install to internal/external storage but still require the game card inserted to play, this would be better than key cards but unfortunately publishers are going to like how those are cheaper.
This is a common setting now on phones and laptops and a good one considering how fast they charge these days especially when you don’t worry about charging it past 80% when it starts to dynamically slow down the closer it gets to 100%. @gwyntendo This setting will let you abuse it even further without fear.
Let’s imagine that they were never happy with gyro cursors needing to be reset all the time compared to the IR cursor which never had to worry about this because of the sensor bar, let’s imagine that they spent a significant amount of time trying to replicate it without needing a sensor bar but was ultimately judged unfeasible at this time, they already had so much built for this though that they transitioned it using to using a mouse instead. The gyro cursor needing to be reset constantly is exactly the kind of thing that would drive them nuts especially with how it makes Wii ports play worse.
@tiakai92 Metroid Prime Remastered for $40 was and still is the huh moment, Prime 4 not having a release date yet when it could have had a comfy spot at the Switch 2’s launch sheds a lot of light on that though, they simply don’t see much value in the Prime series unfortunately.
Randy’s got grease to buy and it’s probably gone up in price too along with usb flashdrives. Bulletsponge RPG with monkeycheese writing is definitely worth paying 80 bucks for.
Their competition always wants them to innovate just not in the direction of a Wii or DS but in the Wii U and 3DS direction where they hyper fixate on a particular idea that doesn’t resonate with people leading to a bad launch they have to work hard to course correct from like 3DS or an entire failure that can’t be saved like Wii U.
@Regulus6891 Overcompensating and thinking that spamming that somehow equals emotional depth and maturity, remember how the last game had a godawful knockoff of Tony Soprano’s psychiatry and family dynamic? That’s the problem with the whole wacky satire land these games exist in, actual sincerity doesn’t exist and a significant part of the story beats and characters are just bad copies of famous films and tv shows.
Realism is the crippling problem with GTA, I don’t care about individually rendered arm hairs and expensive animation systems that make the controls sluggish thats not the sort of thing that made people like me go nuts for 3 when it released, realism is the also the reason a GTA 7 probably won’t exist.
@Ashunera84
I was a sucker for them for the previous games but I haven’t felt like doing more than quickly skimming through these last two with the sound off. There’s something about returning to Vice City in the present day that does nothing for me and all the graphics in the world can’t change that.
@Galaxy2IsTheGOAT Considering that Dark Souls has done phenomenally well as an multiplatform series there’s no chance of that happening but another DS game is incredibly unlikely anyway with the numbers Elden Ring is doing, I’d rather see them bring back King’s Field the granddaddy of all them all back
Think of how less brown, drab, cover shootery with the slowest texture loading ever seen the 360 era could have have been if not for this “masterpiece”.
I gave this a chance downloaded the demo on PS5 and uninstalled it fairly quickly, maybe it’s a terrible demo but I wasn’t impressed, the demo just dumps you into some point into the game above Tatooine with no setup and wows you with incredibly boring cutscenes about some sheriff that are just barely evolved over KOTOR just with shiny graphics and uncanny valley faces with giant eyes. Why does this feel so much like Respawn’s Jedi games right down to have a cute always present little sidekick that you can order to do things?
@Znake That’s a massive hurdle just look at Yooka-Laylee it was true to the game design and feel of Banjo to it’s deterrent, at it’s core it’s Mario 64 without fun movement options which kills it, in both Banjo and YL you feel like you’re moving around a 3D cursor rather than something dynamic and this got exposed hard by launching the same year as Odyssey, so what’s Banjo beyond that other than it’s very 90’s big eyed CG aesthetic and nursery rhyme music?
One has to wonder if the real reason for it’s prolonged development is that they kept thinking Switch 2 was right around the corner and felt they had to launch near it to recreate the success the original had by coming out fairly early into Switch 1’s life, it was pretty much the king of indies on the 2018 eshop.
@Keyblade-Dan What you’re telling me you aren’t excited to play a game by a studio that’s had most of its key talent gutted working on a series that’s very far removed from their style of character action that’s focusing on some generic create a character looking protagonist instead of Ryu 🙃
@IronMan30 Wouldn’t surprise me if Nintendo has failed at properly implementing a way for them to do what they’re doing when it comes to upgrade paths or there’s something in the terms of doing so that they don’t like.
@Bigmanfan Don’t know anything about that game but does it have a lot of video files? If so that’s why especially if they’re 4K, 60fps or both. @Anti-Matter Switch 2 has hardware decompression like PS5 so most devs will want to use it but it can’t do much to further compress video and audio files.
@RupeeClock “ Defendant linked directly to prod. keys, which is also trafficking in circumvention technology.” I’d have to over more of that paperwork but this is a major reason why.
“ but if it's anything like the games there'll be a lot of driving, Ferrari, and catchy music.” Well it’s Micheal Bay so it will mock people who expected it to be like that.
Heaping on a bunch of GRAPHICS while keeping the same godawful weightless game feel and combat would truly be something, having a big pretty world to explore that looked like the LOTR films was novel back in 2006 but other than nostalgia sales it’s not enough to carry it now.
@Mabelissimo You mean DLSS frame gen? It’s similar to motion smoothing in that it’s frame interpolation but with significantly less input latency. If you mean the normal DLSS it’s going to be superior at reducing blur during motion than TAA or FSR especially when the internal resolution is sub 1080 or 720
@swoose Yeah 8 had a submenu for the few characters that had costumes this is them trying to use a massive character select screen with lots of pages as marketing to the crowd that think bloat like that is a positive sign of where your 80 bucks is going, the crowd that thinks a game being 50 or even 20GB is a negative because it must mean less or inferior content.
It being NVIDIA G-SYNC and only that would be a problem not sure how many TVs support it, the norm for them is AMD’s Freesync and HDMI Forum VRR so if those aren’t available at launch I can see why they might just not have VRR on TVs at all until a update adds them.
@TrueBlueYoshi
A TV will set its frame rate automatically to match the current frame rate of a a game as opposed to VSync where when the frame rate dips the current frame is held for uneven amounts of time which is otherwise known as stutter or judder.
@MangoMahn It’s just streaming video much like remote play, think of how split screen renders two or more instances of the game at the same time but with gameshare Switch 2 streams over the second instance to another Switch.
@Zyph Yes a electropermanent magnet, an electromagnet would constantly drain power even while docked in standby so it’s very unlikely using that, electropermanent on the other hands lets them have a very strong magnetic connection while being able to easily break it with the release button, if they had just used a powerful regular magnet people would end up throwing their hand into things or even throwing the joycon due to the force required to break a strong connection like that.
@Erigen It’s shocking how flavorless this looks, just incredibly bland and 2007 era Unreal Engine 3 looking. @LikelySatan Demonstrates how whatever the mouse concept is If this is how they wanted to sell us on it, Wii Sports this most certainly isn’t. I stand by my thinking that the mouse was thrown in to placate the old guard who might have pushed back on Switch 2 being iterative.
@speed_loafer They could have improved performance on Switch 1’s eshop they’ve just chosen not to and instead use it as a bullet point for Switch 1. Very reminiscent of what happened on PS3, it had a smooth but simple store then in 2012 when PS4 was right around the corner they replaced it with one with even worse performance then the Switch 1’s eshop.
Obviously they don’t want Master Cycle Zero as a default out of the box experience, TOTK not having an true equivalent to it it was a huge letdown especially considering how annoying wheeled creations are to drive around.
@Kanbei A big chunk of the cast of the game look like they were designed with the character creator and instead of the work of a modeler working from the ground up, seems very obvious with her unfortunately.
You can tell the designers strongly disagree with having to go this route given their love of the GameCube controller.
@Shepdawg1
Other than making GameCube NSO that feature them a mess requiring janky workarounds and making it a pain in the ass for 3rd party devs especially racing game devs.
@Jhena Yeah I say they think too highly of the lore and story of these games instead of embracing that BOTW was successful because it ditched being slapped in the face with the story constantly, TOTK goes back on this with how often you are told and shown the same events and details of the imprisoning war which makes me not keen to have it as the sole setting for a HW.
@The-Chosen-one People will gladly pony up that much money and expect not to be nickel-and-dimed, only to be met with the harsh reality that Take-Two has over a decade of analytics showing them exactly how to manipulate players for every last cent. GTA Online literally sends you spam calls and texts in-game telling you to buy things and it repeats this every time you launch the game until you cave.
Unless they’ve somehow figured out how to make character movement fun and combat something more than mindless lock-on spam, I’ll probably skip it, no matter how crazy the zeitgeist gets. GTA V dragging on this long without a sequel and being milked through endless ports has just made the whole thing age like milk to me. And that’s not even getting into the story, which has aged even worse with its knockoff Tony Soprano family dynamic.
Pretty tone deaf of them not to immediately announce that the team behind the best selling 3D Mario game is behind this if that is the case, are they maybe worried about upsetting people over them working on this instead of a new Mario similar to what happened when Tropical Freeze was announced?
Hardware decompression helps with this just look at PS5 vs PS4 game sizes, Cyberpunk at least when it first released on PS5 was 55GB vs 99GB on PS4, because this decompression is hardware accelerated it actually increases data throughput resulting in faster load times.
HD rumble at least for Switch 1 and the iPhone’s Taptic Engine use linear resonant actuators and Dualsense uses voice coil actuators, this quotes make me think they’ve using a VCA or something similar as it would give the stronger vibrations and response times he mentions. “ However, the HD Rumble 2 that’s installed this time not only provides stronger vibration, but also feels more realistic and has quicker response times. ”
@JohnnyMind Nintendo and its developers aren’t really facing those difficulties in any significant sense, in fact, it’s quite the opposite. Their success has led them to push these pricing strategies simply because they believe they can get away with it due to the massive successes they have enjoyed with ease during the Switch 1 era, a level of success most companies could only dream of. If you genuinely cared about supporting developers in need, your money would be better spent on games from studios that are actually struggling, of which there are countless right now.
Comments 2,139
Re: Mortal Kombat 1 Looks To Be Winding Down Support With The 'Definitive Edition'
Fatality! Not sure what they’ll now with MK as they’re boxed into a corner pretty well, cant see them not trying to pivot away from the mess they were attempting with this one, maybe they’ll finally do another Injustice to give them the time to figure this out.
Re: Nintendo's New Store Will Stock Mini Sculpture Replicas
Link’s face looks like it’s from a bad knockoff compared to the original.
Re: Super Mario World Looks To Be The Official Name Of The Next Mario Movie
@N00BiSH
I haven’t cared to watch but it doesn’t have a narrative structure?
Re: Guilty Gear Strive Adds Another DLC Character To The Roster Later This Month
Sometimes you just need to follow overused current design trends and toss an oversized jacket draping loosely down the arms yet never falls off on a a character that already has a jacket.
Re: Nintendo Switch 2 Hardware Chip Was Potentially Finalised As Early As 2021
@TAndvig
Best thing about them is DF Retro and that’s slowed down to a crawl unfortunately, IGN has probably sunk their claws pretty deep into them now so it’s no surprise same with John’s output even outside of DF Retro being few and far between now, he’s the one you’d want taking about Nintendo compared to Alex (the one with a cheek scar) who smugly acts like he’s above playing anything Nintendo related.
Re: "It's Very Powerful" - Borderlands 4 Dev Hypes Up The "Perfect" Switch 2
Who gets hyped over hearing anything greasy Randy has to say? Is it just a ego thing where he won’t step aside and let someone else speak for Gearbox?
Re: Rumour: New Leak May Explain Why So Many Switch 2 Physicals Are Game Key Cards
If it’s true then I’m guessing this is them making a choice due to wanting to wanting the speed of these to match the internal storage, having a larger amount of NAND memory increases speeds and 64GB was the number they kept hitting to achieve it, there could even be bizarre stuff where a 16/32GB option that hits that speed threshold is actually as much if not even more expensive than going with 64GB.
Surprised they didn’t offer a compromise where a game could ship on a slower 16/32GB card and just install to internal/external storage but still require the game card inserted to play, this would be better than key cards but unfortunately publishers are going to like how those are cheaper.
Re: Nintendo Showcases Switch 2's Fancy New Battery Charge Settings
This is a common setting now on phones and laptops and a good one considering how fast they charge these days especially when you don’t worry about charging it past 80% when it starts to dynamically slow down the closer it gets to 100%.
@gwyntendo
This setting will let you abuse it even further without fear.
Re: PSA: You Can Use Mouse Controls On The Switch 2 HOME Menu
Let’s imagine that they were never happy with gyro cursors needing to be reset all the time compared to the IR cursor which never had to worry about this because of the sensor bar, let’s imagine that they spent a significant amount of time trying to replicate it without needing a sensor bar but was ultimately judged unfeasible at this time, they already had so much built for this though that they transitioned it using to using a mouse instead. The gyro cursor needing to be reset constantly is exactly the kind of thing that would drive them nuts especially with how it makes Wii ports play worse.
Re: Gearbox's Randy Pitchford Admits Borderlands 4 Might Follow Nintendo's New Pricing
@tiakai92
Metroid Prime Remastered for $40 was and still is the huh moment, Prime 4 not having a release date yet when it could have had a comfy spot at the Switch 2’s launch sheds a lot of light on that though, they simply don’t see much value in the Prime series unfortunately.
Re: Gearbox's Randy Pitchford Admits Borderlands 4 Might Follow Nintendo's New Pricing
Randy’s got grease to buy and it’s probably gone up in price too along with usb flashdrives. Bulletsponge RPG with monkeycheese writing is definitely worth paying 80 bucks for.
Re: Nintendo Defends Switch 2's Perceived Lack Of Innovation
Their competition always wants them to innovate just not in the direction of a Wii or DS but in the Wii U and 3DS direction where they hyper fixate on a particular idea that doesn’t resonate with people leading to a bad launch they have to work hard to course correct from like 3DS or an entire failure that can’t be saved like Wii U.
Re: Donkey Kong Country Returns HD Has Sold Over 1 Million Copies On Switch
Both games are a load of fun until you hit the QTE esque rocket and minecart levels where it becomes doing exactly what the designer wants or die.
Re: Former Rockstar Dev Throws Shade At Mario Kart World, Says New GTA Will Be Worth The Price
@Regulus6891
Overcompensating and thinking that spamming that somehow equals emotional depth and maturity, remember how the last game had a godawful knockoff of Tony Soprano’s psychiatry and family dynamic? That’s the problem with the whole wacky satire land these games exist in, actual sincerity doesn’t exist and a significant part of the story beats and characters are just bad copies of famous films and tv shows.
Re: Former Rockstar Dev Throws Shade At Mario Kart World, Says New GTA Will Be Worth The Price
Realism is the crippling problem with GTA, I don’t care about individually rendered arm hairs and expensive animation systems that make the controls sluggish thats not the sort of thing that made people like me go nuts for 3 when it released, realism is the also the reason a GTA 7 probably won’t exist.
@Ashunera84
I was a sucker for them for the previous games but I haven’t felt like doing more than quickly skimming through these last two with the sound off. There’s something about returning to Vice City in the present day that does nothing for me and all the graphics in the world can’t change that.
Re: Elden Ring On Switch 2 Will Introduce Two Brand New Character Classes
@Galaxy2IsTheGOAT
Considering that Dark Souls has done phenomenally well as an multiplatform series there’s no chance of that happening but another DS game is incredibly unlikely anyway with the numbers Elden Ring is doing, I’d rather see them bring back King’s Field the granddaddy of all them all back
Re: Xbox's Latest Multiplatform Release Has Been Announced
Think of how less brown, drab, cover shootery with the slowest texture loading ever seen the 360 era could have have been if not for this “masterpiece”.
Re: Ecco The Dolphin Is Making A Comeback With Remasters & New Game
How many times does a game get matter of factly revealed like that with nothing else and actually release let alone turn out well?
Re: Opinion: Switch 2 Finally Gives Star Wars Outlaws A Second Chance
I gave this a chance downloaded the demo on PS5 and uninstalled it fairly quickly, maybe it’s a terrible demo but I wasn’t impressed, the demo just dumps you into some point into the game above Tatooine with no setup and wows you with incredibly boring cutscenes about some sheriff that are just barely evolved over KOTOR just with shiny graphics and uncanny valley faces with giant eyes.
Why does this feel so much like Respawn’s Jedi games right down to have a cute always present little sidekick that you can order to do things?
Re: Editorial: Gamers, Support The People And Sites You Love, Before It's Too Late
The Ryan Davis era of GB was a lot of fun, I’m surprised how long it managed to keep going after losing all the originals.
Re: Grand Theft Auto 6 Has Been Delayed And Will Now Launch In May 2026
Yay more time for them to center the game around milking players for every last buck using analytics from GTAO and other live service ****holes.
Re: Banjo-Kazooie Composer Explains Why He Thinks Another Game Is Unlikely
@Znake
That’s a massive hurdle just look at Yooka-Laylee it was true to the game design and feel of Banjo to it’s deterrent, at it’s core it’s Mario 64 without fun movement options which kills it, in both Banjo and YL you feel like you’re moving around a 3D cursor rather than something dynamic and this got exposed hard by launching the same year as Odyssey, so what’s Banjo beyond that other than it’s very 90’s big eyed CG aesthetic and nursery rhyme music?
Re: Hollow Knight: Silksong Will Be Playable At An Australian Museum In September
One has to wonder if the real reason for it’s prolonged development is that they kept thinking Switch 2 was right around the corner and felt they had to launch near it to recreate the success the original had by coming out fairly early into Switch 1’s life, it was pretty much the king of indies on the 2018 eshop.
Re: Astral Chain Director/Nier Automata Lead Designer Quits PlatinumGames
@Keyblade-Dan
What you’re telling me you aren’t excited to play a game by a studio that’s had most of its key talent gutted working on a series that’s very far removed from their style of character action that’s focusing on some generic create a character looking protagonist instead of Ryu 🙃
Re: New 'AI: The Somnium Files' Is Latest Switch 2 Game To Include Mouse Mode Support
@IronMan30
Wouldn’t surprise me if Nintendo has failed at properly implementing a way for them to do what they’re doing when it comes to upgrade paths or there’s something in the terms of doing so that they don’t like.
Re: More Switch 2 Estimated File Sizes Seemingly Revealed
@Bigmanfan
Don’t know anything about that game but does it have a lot of video files? If so that’s why especially if they’re 4K, 60fps or both.
@Anti-Matter
Switch 2 has hardware decompression like PS5 so most devs will want to use it but it can’t do much to further compress video and audio files.
Re: Nintendo Seeks Injunction And $17,500 In Damages From 'Pirate' Streamer
@RupeeClock
“ Defendant linked directly to prod. keys, which is also trafficking in circumvention technology.”
I’d have to over more of that paperwork but this is a major reason why.
Re: Sega's Classic 'OutRun' Is Reportedly Getting A Movie Adaptation Led By Michael Bay
“ but if it's anything like the games there'll be a lot of driving, Ferrari, and catchy music.”
Well it’s Micheal Bay so it will mock people who expected it to be like that.
Re: Elder Scrolls IV: Oblivion Remastered Is Set To Be Officially Announced Tomorrow
Heaping on a bunch of GRAPHICS while keeping the same godawful weightless game feel and combat would truly be something, having a big pretty world to explore that looked like the LOTR films was novel back in 2006 but other than nostalgia sales it’s not enough to carry it now.
Re: Cyberpunk 2077 Confirmed As The First Switch 2 Title To Use Nvidia's DLSS Upscaling
@Mabelissimo
You mean DLSS frame gen? It’s similar to motion smoothing in that it’s frame interpolation but with significantly less input latency. If you mean the normal DLSS it’s going to be superior at reducing blur during motion than TAA or FSR especially when the internal resolution is sub 1080 or 720
Re: Mario Kart World's Costumes Unlock Via Its New "Dash Food" Cuisine
@swoose
Yeah 8 had a submenu for the few characters that had costumes this is them trying to use a massive character select screen with lots of pages as marketing to the crowd that think bloat like that is a positive sign of where your 80 bucks is going, the crowd that thinks a game being 50 or even 20GB is a negative because it must mean less or inferior content.
Re: Nintendo Switch 2 Includes Support For Variable Refresh Rate Technology
It being NVIDIA G-SYNC and only that would be a problem not sure how many TVs support it, the norm for them is AMD’s Freesync and HDMI Forum VRR so if those aren’t available at launch I can see why they might just not have VRR on TVs at all until a update adds them.
@TrueBlueYoshi
A TV will set its frame rate automatically to match the current frame rate of a a game as opposed to VSync where when the frame rate dips the current frame is held for uneven amounts of time which is otherwise known as stutter or judder.
Re: Switch 2 Split Fiction Owners Can Apparently Use GameShare To Invite Nintendo Switch Players
@MangoMahn
It’s just streaming video much like remote play, think of how split screen renders two or more instances of the game at the same time but with gameshare Switch 2 streams over the second instance to another Switch.
Re: Video: Switch 2 'Joy-Con 2' Magnet Strength Tested
@Zyph
Yes a electropermanent magnet, an electromagnet would constantly drain power even while docked in standby so it’s very unlikely using that, electropermanent on the other hands lets them have a very strong magnetic connection while being able to easily break it with the release button, if they had just used a powerful regular magnet people would end up throwing their hand into things or even throwing the joycon due to the force required to break a strong connection like that.
Re: Round Up: The First Impressions Of 'Drag x Drive' For Switch 2 Are In
@Erigen
It’s shocking how flavorless this looks, just incredibly bland and 2007 era Unreal Engine 3 looking.
@LikelySatan
Demonstrates how whatever the mouse concept is If this is how they wanted to sell us on it, Wii Sports this most certainly isn’t. I stand by my thinking that the mouse was thrown in to placate the old guard who might have pushed back on Switch 2 being iterative.
Re: Gallery: Here's A Sneak Peek Of The Nintendo Switch Online App For Switch 2
@speed_loafer
They could have improved performance on Switch 1’s eshop they’ve just chosen not to and instead use it as a bullet point for Switch 1. Very reminiscent of what happened on PS3, it had a smooth but simple store then in 2012 when PS4 was right around the corner they replaced it with one with even worse performance then the Switch 1’s eshop.
Re: Zelda: BOTW Switch 2 Edition Won't Include The DLC, Nintendo Confirms
Obviously they don’t want Master Cycle Zero as a default out of the box experience, TOTK not having an true equivalent to it it was a huge letdown especially considering how annoying wheeled creations are to drive around.
Re: Crash And Spyro Dev Wants To Partner With Team Xbox For A Crack At Banjo
How often has a dev said something like and it actually lead to anything?
Re: Round Up: The First Impressions Of Donkey Kong Bananza Are In
@Yoshi3
This probably just means the size and scope of it compared to Odyssey where a lot of the worlds are deceptively small.
Re: Street Fighter 6 Releasing Final 'Year 2' Fighter Alongside Switch 2 Game Launch
@Kanbei
A big chunk of the cast of the game look like they were designed with the character creator and instead of the work of a modeler working from the ground up, seems very obvious with her unfortunately.
Re: Here's Why Switch 2's Joy-Con And Pro Controller Don't Have Analogue Triggers
You can tell the designers strongly disagree with having to go this route given their love of the GameCube controller.
@Shepdawg1
Other than making GameCube NSO that feature them a mess requiring janky workarounds and making it a pain in the ass for 3rd party devs especially racing game devs.
Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"
@Jhena
Yeah I say they think too highly of the lore and story of these games instead of embracing that BOTW was successful because it ditched being slapped in the face with the story constantly, TOTK goes back on this with how often you are told and shown the same events and details of the imprisoning war which makes me not keen to have it as the sole setting for a HW.
Re: Ex-PlayStation Boss Comments On Switch 2's "Hefty" Price Hikes
@The-Chosen-one
People will gladly pony up that much money and expect not to be nickel-and-dimed, only to be met with the harsh reality that Take-Two has over a decade of analytics showing them exactly how to manipulate players for every last cent. GTA Online literally sends you spam calls and texts in-game telling you to buy things and it repeats this every time you launch the game until you cave.
Unless they’ve somehow figured out how to make character movement fun and combat something more than mindless lock-on spam, I’ll probably skip it, no matter how crazy the zeitgeist gets. GTA V dragging on this long without a sequel and being milked through endless ports has just made the whole thing age like milk to me. And that’s not even getting into the story, which has aged even worse with its knockoff Tony Soprano family dynamic.
Re: Mario Kart World "Paid DLC" Would Be A Big No-No, According To Ex-Nintendo Duo
@Specters
They realized the hunger for a real uncle that works at Nintendo and are milking it for all it’s worth.
Re: Mario Kart World "Paid DLC" Would Be A Big No-No, According To Ex-Nintendo Duo
Sure wanna bet?
Re: Nintendo Won't Reveal Donkey Kong's Switch 2 Dev, But We Might Already Know
Pretty tone deaf of them not to immediately announce that the team behind the best selling 3D Mario game is behind this if that is the case, are they maybe worried about upsetting people over them working on this instead of a new Mario similar to what happened when Tropical Freeze was announced?
Re: Switch 2 Game Cart Max Capacity Is 64GB, Says CD Projekt Red
Hardware decompression helps with this just look at PS5 vs PS4 game sizes, Cyberpunk at least when it first released on PS5 was 55GB vs 99GB on PS4, because this decompression is hardware accelerated it actually increases data throughput resulting in faster load times.
Re: First Impressions: Nintendo Switch 2 'Wows' Most When You Go Back To Your Old Switch
Yeah your wallet is going to be saying wow too.
Re: Opinion: No One Is Talking About The Switch 2's Best Feature
HD rumble at least for Switch 1 and the iPhone’s Taptic Engine use linear resonant actuators and Dualsense uses voice coil actuators, this quotes make me think they’ve using a VCA or something similar as it would give the stronger vibrations and response times he mentions.
“ However, the HD Rumble 2 that’s installed this time not only provides stronger vibration, but also feels more realistic and has quicker response times. ”
Re: Nintendo Switch 2 Welcome Tour Price Has Been Confirmed
@JohnnyMind
Nintendo and its developers aren’t really facing those difficulties in any significant sense, in fact, it’s quite the opposite. Their success has led them to push these pricing strategies simply because they believe they can get away with it due to the massive successes they have enjoyed with ease during the Switch 1 era, a level of success most companies could only dream of. If you genuinely cared about supporting developers in need, your money would be better spent on games from studios that are actually struggling, of which there are countless right now.