Comments 2,169

Re: Nintendo Expands Switch 2's GameCube Library This Week

SalvorHardin

@Bass_X0
As far as licensed GC games go I think Rogue Leader has a decent chance if Nintendo cares no make an effort for it, there’s been a lot of lot of old Star Wars games getting rereleases the past couple years and PS Plus has gotten a few PS1/PS2/PSP ones added to it’s classic tier.

Re: Of Course Mario Kart World Is Being Review Bombed

SalvorHardin

The funniest part about this is that a significant chunk of the discussion is obsessing over what to call those tracks, I guess it’s a kind of deflection tactic to yell at someone calling them intermission tracks to derail things over that than get into the meat of what those tracks are gameplay wise which is harder for the defense force to fight.

Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update

SalvorHardin

At least this is happening early enough for it to cause enough of a fuss for them to hopefully relent in a later update.
@Sylamp
Also really really really dumb considering how Nintendo has been with how they name games, they can be very random with how they use numbers with only two games in MK being numbered sequels.
@sanderev
That mode barely does anything with it the challenges are few and very short, there’s a reason it’s just called “free roam” I haven’t seen a game use that name for a mode like that where it didn’t feel barebones and inessential.

Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)

SalvorHardin

Oh it’s for completing the quizzes guy talks to you and mentions certain tidbits but it takes a lot of them to get this one:
“ You may recall when I brought up the minigame Dodge the Spiked Balls. I mentioned it was designed by a staff member who's really into bullet-barrage games. Which is fine! But the problem is, I think the designer likes that sort of game too much...and went a little overboard. Part four is really, really hard! Its designer said the difficulty is what makes it so fun. So, I guess what I'm saying is... Dodge the Spiked Balls part 4 is the toughest challenge you'll find at this exhibition. So be ready for it! Oh, but if you're really struggling with it, try handing the second controller to a friend. It can actually be played with two players!“

Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)

SalvorHardin

I can’t seem to find where there dialogue, it seems to have a lot of one-off dialogue that only happen after certain minigames or demos that you can’t repeat, the NPC mentioned the spike ball minigame being difficult and there was a reason for it then later popped up again mentioning the designer was a barrage game fan who thought it was a fun to make the mouse minigames like that.
@Kyloctopus
This would have gotten rooted out if they play tested it more or had more oversight but it’s like I said earlier it seems to delight in being infuriating, the two star medal requirements require near perfection and the secret third ones require perfection with no wiggle room I can’t even think of a Nintendo game that is quite like that outside of the hard/very hard story missions in F-Zero GX.
@TKundNobody
I think doing what they did was was a last minute call when Nintendo looked at the end product and realized it would turn off and annoy people and that’s the last thing you want as a first impression from a pack-in.

Re: Nintendo Switch 2 Welcome Tour Receives Its First Update (Version 1.0.1)

SalvorHardin

@ATMVF
The minigames never get better they don’t care about being fun they care about being infuriating, there’s dialogue that mentions that they were developed by a bullet hell fan and that explains everything.
They completely lack the Nintendo charm that makes me excited about the new features of the console the way Wii Sports or the minigames in Mario 64 DS did instead they feel like they had completely zero oversight and were made with the goal of attracting streamers with ragebait where they spend hours trying to get all the stars

Re: PSA: DBrand's Switch 2 'Killswitch' Dock Adapter's 'Seamless Docking' Apparently Isn't Quite Seamless

SalvorHardin

Welcome Tour in between it’s seeming endless supply of rage bait minigames that don’t seem like they were playtested explains why the magnets don’t work properly if the joycon and console are flush as it provides easy leverage to break the connection . They likely would have supplied this info to accessory makers but for the ones that are operating off leaked informations and diagrams things like this probably aren’t accounted for or even known.

Re: Sonic Racing: CrossWorlds Officially Reveals Nickelodeon Collaboration

SalvorHardin

@PikminMarioKirby
It’s not even a decent competitor to the last two games as the core of it feels incredibly off and inferior, has incredibly worse music and the characters seem to speak in nothing but references because we now live in the Ian Flynn era where pandering to people who write wikis equals quality writing. These whatever crossovers eating up the DLC slots is hilariously on point especially after people got worked up over what actual Sonic characters they thought this was gonna to include.

Re: Best Nintendo Switch 2 Controllers

SalvorHardin

@OorWullie
Look up a tear down they are really easy to take apart, clean and apply machine oil. Alternatively you could apply a bit of the oil into the sides of the button using a needle applicator and work it in, that should probably be enough to fix ir and you can clean up any excess with rubbing alcohol.

Re: Switch 2's HDR Looking Washed Out On Your TV? Here's The Fix

SalvorHardin

@Shepdawg1
The video isn’t helpful about that unfortunately he doesn’t give how many clicks it takes to set it at 1000 nits and then 200 paper white despite telling people to do that.
@Polvasti
Makes the video a waste of time, seemed he didn’t like how steps it had and didn’t want to bother making a chart of them.
He did make a comment saying this
“ Update 16 June 2025: We have temporarily removed the nits chart to investigate the discrepancies reported by some viewers. Thank you for your understanding”
So the video had one but he edited it out I guess. Some of the other commenters mention Cyberpunk and Hogwarts listing the actual numbers so all someone would have to do is make a chart using those.

Re: Gulikit Claims To Be The First Third Party Supporting Wake-Up Functionality On Switch 2

SalvorHardin

The protocol change is probably why they didn’t put out an update for the SW1 controllers, unless it’s hard coded then changing it would likely make it only able to wake SW2 and require another update to change it back for SW1. Why they didn’t make the console able to respond to both is the bigger question.
@Mz3player @TheMainMii
It’s a standard feature that goes back on to the Wii 19 years ago not sure why people are trying to downplay it as some hidden niche thing. Even the article does it by calling it “semi-essential”.

Re: Round Up: The Reviews Are In For Mario Kart World

SalvorHardin

The free roam mode is pretty constrained shows a willingness to avoid copying what the rest of the genre is doing but if what you like doing is collecting things and completing challenges then it’s not making the most of the large world it has, there’s probably less of them than a single kingdom in Oddsey has. The controls and move set have this feel like Oddsey where they are very fluid and allow to pull off lots of cool combos but unlike Oddsey they aren’t feeling like you’re constantly being rewarding for using them, something akin to balloon world would be a prefect addition.

Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure

SalvorHardin

Gotta love the timeless appeal of mashing A through hours of text boxes in that era of Zelda where who knows how long it takes before the game actually lets you do what you want. Even better when it forces you into a stealth segment you can instantly fail. Hard to imagine, back then, that they’d ever make a game that quickly presents its end objective and gives you the freedom to tackle it on your own terms. The dogma of that era was so entrenched that even small things like stopping the game to explain what a rupee is every time you reload a save felt absurdly baked into the formula.

Re: Poll: Switch 2 Battery Reportedly Lasting Under Two Hours With Mario Kart - How Is Yours Holding Up?

SalvorHardin

@UltimateOtaku91
Yes they it’s a quite a lot more power efficient than the Switch 1 especially the 2017 OG model, SW1 OG would max out I believe at 8.9W undocked vs the 10W of SW2 but those efficiencies are being used to drive a much more powerful system with a larger brighter screen so when it’s being maxed nonstop out the battery life is closer to that 2017 model when maxed out as well.

Re: Mortal Kombat: Legacy Kollection Comes To Switch And Switch 2 In 2025

SalvorHardin

@MirrorFate2
It’s already including games up 2003 which might just be the GBA games rather than the the console DA so there’s high likelihood it won’t be “komplete”. They could include all that and there’s a ton of ports and games people will tear into this for not having someone for example will act like not including Special Forces is horrendous and make that their hill to die on.