Miitomo has been out for a little while now, by the standards of this connected 'what's hot today' era, and as a result attention is focused on its long term performance. It's been pleasing to report on successes such as millions of downloads, but we're moving onto a stage where issues like engagement are more important than how many people tapped the install button on their phone.
SurveyMonkey Intelligence has aimed to address this - we previously shared an early report it produced on Miitomo's strong start, but it's now looked at data covering over a month of the app's time on iOS and Android. Its data suggests that early demand and interest - likely due to Nintendo's brand power - has fallen away due to a lack of sustained interest in using the app itself.
SurveyMonkey has compared Miitomo (a social app with basic game elements) to King's Candy Crush Saga and Supercell's Clash Royale, which doesn't seem like a completely fair fight, especially as the latter two seem to have marketing budgets bigger than the GDP (gross domestic product) of a small country. Nevertheless the tables and data therein provide some interesting detail on Miitomo's fortunes.
This first graph shows how strongly Miitomo started in the US, comparing favourably to the likes of Clash Royale, though it fell away more rapidly than those perceived rivals.
Perhaps most worrying is a drop in engagement, with Miitomo reportedly not being 'played' as often as other prominent apps.
This final chart shows Weekly Active Users (WAU); after a strong start Miitomo has shown steady decline in this area within the US market.
Some interesting trends and figures overall, suggesting that Miitomo may be having a tough time keeping users engaged. Let us know what you think of this in the comments.
[source surveymonkey.com]
Comments 138
Miitomo is really boring. There's just not enough to keep you engaged for longer than 3 minutes at a time. I use it here and there for Platinum coins, but that's all
Same, I've mainly been using it for platinum coins.
Also would it kill them to add a top hat in the shop? >_>
No surprise
Compared to something like Clash Royale though, which is ridiculously popular, is it really that bad?
It was more the intial hype that made a lot of people download it, then they realized there wasn't much to do after a week or so and stopped playing.
@TulipWaltz Just not much content in it. I haven't used it in a while
In fairness those are two of the biggest apps out at the moment designed by developers who've honed their formula over the years. Whilst Miitomo is Nintendo's first foray into the market (though with DeNA's help) and not really intended to be 'played' in the same way.
That being said I don't use it as much as I did when it came out. I mostly get the My Nintendo coins I can get by myself and that's it. If I could transfer my Mii's costumes to my other systems or decorate my room I might play it more. But as the basic social app I'm not fussed much any more.
Only used it to get Twilight Princess Picross very quickly. My Nintendo is very lame in general to be honest, I'm approaching my 2nd batch of 1000 platinum coins but nothing interesting to spend it on. Bring back the proper Nintendo rewards service (Club Nintendo)!
Well I think they're comparing apples and oranges. It's the same as comparing McDonalds with a vegan restaurant chain. Of course more people go to McDonalds, but everyone knows the health/quality difference between those two.
That said, it's true that the/my usage of Miitomo is declining.
For me, the two biggest reasons for that are
a) None of my real-world friends use it. Nintendo failed again at marketing it.
b) the app is slow as hell, even on current top devices. Just yesterday I wanted to use Miitomo but it was just loading and loading until my patience was gone. And it's like that every time I launch the app.
Even going back from one screen to another takes an awful lot of time.
I guess DeNA just don't have decent programmers.
@cbkummer: I wouldn't call it outright boring, but there's something missing. For example, when the Splatoon clothes were released, it was a reason for me to launch the app and get those clothes, either by buying them, getting them in MyNintendo or playing Miitomo Drop.
I think if they would release stuff related to all the Nintendo IP on a regular basis, it would keep people coming back.
@shani I would call it boring. There just isn't much to do. You dress your Mii up, read answers, answer questions, wash, rinse repeat. If you don't find that boring, more power to you, but I do.
Maybe they'll use Miitomo as an integration tool for the other Nintendo mobile games coming out. That would help it catch some momentum again.
To be fair though, isn't this data only for the US. Maybe it's more popular in Japan.
@shani "the app is slow as hell, even on current top devices. Just yesterday I wanted to use Miitomo but it was just loading and loading until my patience was gone. And it's like that every time I launch the app.
Even going back from one screen to another takes an awful lot of time."
Exactly like Miiverse...
I wonder what fraction of the people still using it aren't doing it for the platinum coins perk.
There's no content, my friends aren't using it and it's slow. Not slow as in processing time (iPhone SE) but slow as in too many dialog boxes, requests to share generated pictures, generating pictures, telling me about useless tokens I somehow have, generating more useless pictures, telling me I have to share generated pictures.
I, too, find it to have gotten boring. Aside from mining Platinum coins, it's just not really that interesting. I'd be fascinated to see what number of current users are on it for the same reason as me. Take away thise who just want the coins and don't really care about the game, and what are you left with?
It's a step in the right direction, just not executed properly. If the "game" were more like Tomadachi Life, there would be more to do and people would play more often. They also made it too difficult to add friends.
So long story short it's just like every other smartphone app it gets hot for a while then people lose interest in it and move on
In which Nintendo learns that apps need consistent, if not weekly or daily engagement from the development team, much unlike console or handheld titles.
...Miitomo=
I don't get it where is Zelda
Miitomo is very reliant on groups of people using it. My friends stopped using it, so there's no reason for me to use it because there's no new content, which means I'm not generating new content for my friends either... and it kinda spirals downwards.
This data falls in line with me as well.. I often find that I answer questions and listen to answers and then I have no incentive to go back into those conversations and read the replies. Hell, I check my replies on Miiverse more often that I do on Miitomo.
I love the all but staying active in a conversation or thread is hard to keep track of me slightly convoluted. As of now I don't have any suggestions for improvement...
I'm only using it for the coins these days. My question would be, with little incentive to make in-app purchases in Miitomo, and with declining user engagement, has Nintendo even profited off of this app?
I got bored with it. Not much to do,I want to decorate my roomhouse,but can't. I don't like how the clothes cost too much,answering questions is boring. If they add stuff like making your house/decorate,going into town or whatever. Something kinda like The Sims then I would play it more..
suggested improvements for miitomo
1) stop taking miifotos to start a session
2) stop taking miifotos every time you get changed, if I want to take a miifoto I will do it myself
3) stop suggesting I share miifotos I already said I didn't want
4) reduce the number of dialogue boxes associated with taking miifotos that I don't want to take and/or share
5) let me change the styling of my apartment like Tomodachi Life
6) kirby hat
I'm still using it every day, spend at least a good half hour on it throughout the course of a day. Plenty of my miitomo friends are using it too as I get many notifications throughout the day.
I just log in once a day too answer my 3 questions and change my clothes to get coins. Hopefully I will be able to use this Mii and not the one I currently have on my Wii U/3DS. Have they confirmed if you will be able too on the New systems? I really hope.
@ap0001 now that's a start indeed. I hate the Miifoto nag screens!
I had been using it daily just for the Platinum Coins ( if you have a friend to swap likes and comments with, it's an easy 35/ day in less than 5 minutes), but after installing the Android N beta, it no longer runs. Cant say I've missed it.
@VanillaLake Not really. I would say slower than Miiverse. In fact, Miiverse only feels slow on the Wii U because of the lack of fast hardware (I think). Miiverse on PC (or more precisely, in any browser) is actually faster than Facebook.
@cbkummer: Don't get me wrong, I totally understand that sentiment. But if Miitomo is boring, I would call every app that is not a game boring.
I'd call it lackluster instead of boring. And I don't get how decorating your virtual house would make it less boring. Still the same.
No, the real issue lies somewhere else: Miitomo could actually be exciting if all your real-world friends would use it everyday.
Miitomo isn't supposed to give you "something to do", it's meant as a communication app. It's meant to be fun by writing and reading things to/about your friends. But that doesn't work if your friends don't use it.
The thing that makes this app "boring" is that it's not as widespread and mainstream as Facebook is.
@ap0001: Couldn't agree more!
@daveh30: You probably need Miitomo Security Bypasser and Root Cloak, both are modules of the Xposed framework.
@InternetBowser Which in turn could damage NX's potential as DENA is doing the online infrastructure.
It probably has something to do with miitomo utterly awful.
How about this: Miitomo simply isn't fun. I've tried it. I don't get it.
I still enjoy going on it and reading peoples comments. Sometimes people can give really funny answers.
@shani I see your point. Yes, I agree completely with what you said.
I just farm my 15 daily coins and that's it. 3 questions (I answer whatever crosses my mind), 10 answers (I don't even look at the screen, just keep tapping) and changing clothes. Boring as hell, but I got WarioWare and Zelda Picross.
Oh, c'mon! You can do lots of things with Miitomo, like getting play coins, and...give me a minute...uh...
Maybe give us something more to do with it. Another minigame, options to fix up the room maybe. Just needs a little something more. I still pick it up to get a daily 15 points, but I rarely get enough hearts and comments for the other 20 or so a day.
I also want to add that I just seem to keep getting the same questions every time I go in:
-What's something popular you'd recommend...
-What's something funny that happened to you recently
-What's your favorite TV show
Why even bother when that happens? :/
Miitomo got so boring so quickly. It seems crazy to me that they didn't use a more interesting game than Miitomo Drop to keep people engaged. Seriously, how many Game & Watch or Wario Ware mini games could they have used instead of Drop? It's like Nintendo have no idea of the goldmine they are sitting on.
I don't have anyone that I know that would ever use it, so Miitomo is worthless to me. Good idea, just for me it would just sit on my phone taking up space.
Understandable that use has dropped, but comparing it to candy crush and clash royale is a bit unfair.
I only check in on miitomo every couple of days, it just didn't offer enough for me since my only friend on there is my husband. There's no mini games other than miitomo drop and I get ripped off on that a lot. I'm sure it'd be a lot more fun if I had more people on there, but as it stands, it's just not the right kind of app for me.
How about a Picross game for smart devices, with themed downloadable puzzle packs released ahead of games for Nintendo's own platforms. Not amazing, but at least you've got a promotional tool in the form of a game you can keep playing.
P.S. The last puzzle in each pack could be of something from a screenshot of a trailer of the game being promoted. Completing that puzzle unlocks the trailer (which Nintendo fans will have seen on YouTube already, but this is a way to bring it directly to other audiences).
My main gripe was that it almost was "region locked".
The Text to Speech engine really couldn't handle anything but your regional language, which rendered english answers completely ridiculous to listen to.
In my opinion, leaving it in english all across the board would have been a wiser decision. It may have excluded some folks, sure, but for an app targeted at "power users", this really limited its use.
Another thing is content...there...isn't really much to say about it really.
The clothing items are nice, but not indefinitely. It gets stale very quickly. It's peggle-esque minigame is so highly rigged that its more frustrating than rewarding, and the fact that it eats up your coins faster than kirby eats strawberry cake doesn't help either.
What would have really helped are regular NEW minigames instead of just switching the clothing items around.
Silly little Nintendo themes minigames that would have worked two ways, to keep you interested in MiiTomo and as Nintendo advertising.
Have a stage play minigame themed after Tomodachi.
Or a "Who's that Pokemon" quiz, promoting upcoming Pokemon games.
how about a "chess puzzle" like minigame for Fire Emblem ?
Heck, any game related stuff would have been interesting.
These silly daily questions are a novel idea only for so long.
The moment i realized that there isn't really anything new to come from this was the moment i lost interest in it.
People answering mundane questions with profanities (and yet @Einherjar couldn't avoid profanity in this post - edited accordingly) gets old quickly. Like many things Nintendo lately, MiiTomo was a shining example of wasted potential.
Nothing Twitter cant do but faster.
@TulipWaltz Yeah, it IS kind of unfair. But the alternative would be comparing it to other social media apps and....yeah, let's not go there!
PS - I think I half-faved your comment because of your user icon!
(Honestly when I played this I was waay too young to be playing it and never really got past naming my character things an elementary schooler would find funny, but still remember it fondly and should pick it up again sometime).
Miitomo was working fine for me from launch up until Friday morning. It was working on Thursday night and then when I woke up on Friday morning I kept getting error 801-0011 every time I tried to open the app. I'm on Android and I've tried restarting my phone, force stopping the app, and deleting and reinstalling it but it still doesn't work. It's very annoying because I used Miitomo a few times everyday. Does anyone have any ideas about what is wrong? Thanks.
@Einherjar I agree with your "Twitter except slow" argument (and minigames!). Except I want to believe that if it took off the app would be quite good at gating off a lot of the trash content that Twitter seems to be swimming in these days. Possibly even by merit of being fairly silly, where Twitter is all business?
@DarthNocturnal well, funny you say that....
https://www.nintendolife.com/news/2016/05/random_store_shelves_appear_to_be_filling_with_pre-owned_copies_of_star_fox_zero
Miitomo is boring; there's not much to do. I only use it to get Platinum Points... for useless Miitomo costumes. (Why do I play it again?) I hope that My Nintendo will have much better rewards in the future but for right now they are absolutely terrible.
All I do is go on there and change my clothes these days. Too much of a chore really if the rewards aren't worth it. I have over 1300 platinum coins and nothing to spend them on that I want.
I'm sorry to say this, but I find these figures hardly surprising.
It's simply a different type of product for a different type of user.
That and the fact that the Apple/Google storefronts have WAAAY too much influence on what their consumers download.
For Nintendo, this really shouldn't matter. The whole idea is for them to experiment the mobile market and Miitomo did fairly well on that.
Also......candy crush? Really? A game that's a rip off is being compared to an original concept? get real.
@shani Oh well, I mean Wii U and New 3DS apps. Before having a New 3DS, browsing Miiverse on a regular 3DS was like going back to modem-speed internet: click on something and wait 3 minutes. On a computer it's not really an app, it's just a website and it is very fast indeed. I don't know why Nintendo apps are so slow... :S
I use Miitomo SOLELY for the platinum coins. Once I earned my full daily allowance, I'm done. About half of my friends list have stopped using it altogether. If they want to keep users or increase playtime, put some kind of game in, and not plinko.
@Grumblevolcano @InternetBowser That's not going to happen, Nintendo owns 10% of DeNA and DeNA owns 1% of Nintendo, sure Nintendo could sell that 10% and move on, but why would DeNA ever feel the need to sell their 1% of Nintendo? One way or an other, they will be dealing with each other for the long foreseeable future.
Also I don't think DeNA is the issue necessarily with how slow the app is. As DeNA's own mobile apps are WAY faster than Miitomo, I'm sure since AC and FE are going to be more game experience apps that they will run more smoothly just like DeNA's other games.
I'm sure DeNA will make a way better online infrastructure in comparison to anything Nintendo could make themselves. I'm positively optimistic that this deal will give the NX a great online infrastructure (something that I believe Nintendo could never really accomplish themselves (at least not so soon)).
Only time will tell, with the the slick My Nintendo and the almost instant communication between Miitomo, eshop and miiverse to our Nintendo Accounts (DeNA clearly did all this), I'm positive DeNA will do a great job with NX. That's their one job after all. haha
@Spoony_Tech I have over 1500 plat and over 500 Miitomo - whatever they are calling them. If 3 year + 2 month old Luigi's Mansion: Dark Moon was a $20 Select I would use the points to get 15% off, but I can't pay Day 1 MSRP over 3 years later. 15% ain't helping that much.
Deleted and redownloaded that amiibo game last night, same result, so I'm done. I did find Guacamelee and Armilo on my external HDD - disconnected to play XCX, too loud and grating - so I'm good to go for awhile.
I stopped logging and and uninstalled after a week. Like many have said, it was just the new hype nintendo thing to do at the time, and got very boring soon after. Plus, almost 1/2 gig needed on my internal phone memory storage was not worth it.
And, honestly, the whole rewards program thing is jacked up I don't even care about that part of the My Nintendo account. It better just let me redownload my VC game son the next Nintendo console, if and when I decide to upgrade.
@Einherjar Great review. I remember that everybody votes channel, do you prefer yellow or green and things like that LOL but I was younger then, I don't waste my time like that any more.
Miitomo is just a bit of a boring experience after the veneer of its newness wore off. It would have to be something purely more game-like to keep peoples attention long term.
Those faces are the best thing of this whole article though.
@cbkummer Agreed.
I'm honestly not surprised by this but hopefully Nintendo is taking notes to make sure their next mobile games won't be as boring as Miitomo.
Once I got asked the same question twice I was done with it.
It has a severe lack of engagement problem, because there is nothing engaging in it.
It's cause it's boring.
@VanillaLake I'd say the whole console is slow. ^^
My suspicion is that the internal flash memory is too cheap. It's definitely far from a modern SSD that you have in computers.
Either that or the CPU: 1.24 GHz Tri-Core IBM PowerPC "Espresso" doesn't that powerful. In fact, sounds less powerful than what current smartphones have. Not just because of the Ghz, but also because it's manufactured in a 45nm process.
Modern desktop CPU's are made in up to 14nm and smartphone processors in 20nm.
The Wii U's hardware is suffice for playing games though, it's only the app usage and general working speed where it's really a hindrance.
Because unlike the old days, modern consoles do have to run an increasingly complex OS etc.
Miitomo is awful. It could potentially grow into something useful but right now my daily routine is:
~ Open the app
~ Claim my daily reward
~ Change my clothes
~ Try on clothes in the shop
See you at the same Bat time, same Bat channel tomorrow for my points. Gave up answering the daily questions ages ago. I've it opened and closed in less than 2 minutes if not 1 minute. I should time it. It's all for the points, not because it's enjoyable.
I would download this app if it was available in my country (Brazil). However, reading some comments here made me realize that i'm not missing that much.
@rjejr I wonder if me getting them only in the last 2 months makes a difference. I got Bowser as a separate purchase and not with the Wii version.
Well I play it everyday and it seems my friends are still answering questions.
Miitomo got dull for me. I gave up on using it to get coins (every once in a while I do).
The graph clearly shows the product is a failure. If it weren't, it wouldn't have declined so rapidly.
I'm not sure how many more years we will have to endure minigame collections and social apps before Nintendo finally realizes that the key to long-term success is slow and steady growth through core video games aimed at serious gamers rather than constantly wasting time and resources trying to pan for gold in the blue ocean.
Not to say I think they should ignore the ocean entirely- But I do think they should focus on panning for gold with core games. Don't go looking to catch casual fish that will flop right out of the boat again tomorrow. Bait up that hook to catch real fish. Fish that can actually be persuaded to buy a Nintendo console and play their games in the future.
Miitomo was just another waste of time and effort, but I think they're making the right move by bringing Animal Crossing and Fire Emblem to mobile. That's how you catch the real fish.
It really is not that interesting of an app as of now. Hopefully once new platforms come out it will grow and become more pleasing and fun to use alongside other software. I mine platinum points and take funny photos of my miis. Honestly I am not sure why Miiverse does not have Miifoto. Such a lost opportunity. Plus I am still very upset that my console Mii is not the same as my Miitomo Mii! Why cant I have a ninja looking guy running around on my home menu!!!! Dang it N....I am losing mass amounts of patience.
I will happily use Miitomo to get my coins and items etc each day, but my one grip is that on my phone the app takes up 900MB of space!?
Why does it even need so much space?
Ultimately, I'm not really surprised at this. Nintendo's tried to create a 'thing' that's really all about taking advantage of certain human behaviours and habits for the sake of turning a quick profit and making an easy buck (from a handful of 'whales'); it's not created a genuinely fun or engaging game experience here. People downloaded it, maybe got sucked in by some of the insidious gambling based hooks for a while, convinced themselves they liked it, and then got quickly bored of it.
It's pointless fluff and filler that takes up however much of your gaming time that would have been better spent enjoying an actual real game.
It's about what I expected, and it's not the kind of crap I really want Nintendo to make to be honest. Let Facebook make junk like this; Nintendo should be making world class games that make people actually want to play them over and over again, and that should be just as true on mobile devices like smartphones as it is on its dedicated consoles as far as I'm concerned.
That is the kind of meaningless cash-grab junk I feared Nintendo might put out once it got into mobile development--even as polished as I'm sure it is.
Those other games are just as insidious but at least they usually have a half decent actual game at their core, like a match three, or a bubble pop type thing, and maybe even a little bit of real time strategy if you're lucky.
It's just not a fun app. It really isn't. It's a shallow tool for social interaction with one mini-game that isn't very engaging. The only reason I used it, and the only reason I'll ever use it, is to get platinum coins. I havn't even done that recently. It just become a chore to get my free coins and now it's not even worth it.
I sometimes forget to even log in to miimoto or Mynintendo for the weekly coins... it's just not interesting.
The biggest problem is that even for an app that's not even a game, there's a lot to be desired. They had a huge opportunity to add more obscured things like bringing back the old mii-focused wii channels (Like 'Everyone Votes Channel' and stuff like that) but ended up giving us something less than, well... any other social media site.
I hope they address this content issue with future mobile apps. Gamefreak and Level-5 already got the hang of mobile gaming, I don't see why Nintendo is having so much trouble with figuring out what works.
Questions repeat too much or are just stupid, really. Not nearly as engaging as the Everyone Votes Wii app (or whatever it was called), which at least provided some fun as we guessed how the masses would vote. That, and I'll just never understand the fun of dressing up video game characters in different outfits. Considering the majority of the "fashions" are for girls, I guess I'm not the target demographic. The coins and discounts just aren't worth it.
@StraTTtheRipper I feel you. I hadn't played Tomodachi Life yet when I first tried Miitomo. But when I wanted more content I went and got Tomodachi Life and I found that much more entertaining. I wish it was more like the 3ds game.
That and it just takes up too much file space on my 16gb phone at nearly 1gb to have just sitting on there without me using it frequently.
I am still playing Miitomo but I know a lot of my friends wish it had more. If only it had some addictive mini game that didn't require some form of currency.
@alasdair91 exactly it's way too much space for such a casual app.
I still use it to get platinum coins, but the couple of friends I have who used it did so for a week or so before they gave up. Now it's just me. I post pics on Twitter every now and again from Miitomo.
It is about time to shake up the app a little bit. Maybe add a new minigame, room decorations, or something to make people use it more.
I barely use it anymore. There really isn't any compelling reason to use it.
@Kirk Your comment is incredibly off. Miitomo hasn't even been doing well in revenue. The microtransactions aren't even in your face - in fact, they're rather well hidden for a mobile app and you can easily use it without spending a penny.
Miitomo was designed to get people to sign up for My Nintendo quickly.
Most of my friends already heard my jokes and the people that don't know me will never look at me in real life....so why should I use Miitomo again?
@JustJulyo
To get Miitomo Points, of course!
I don't want to be a "Negative Nancy" but honestly I'm not surprised and have found these results reflect my own personal experience.
Originally a few friends talked me into downloading Miitomo (I had pre-registered for coins but wasn't sure how to feel about it). I had about 6-7 friends using it and found it interesting to do the questions/answers but it started to get more and more slow and more repetitive with the questions. I started to find I would only continue to check/use it for the My Nintendo coins and at this point only one other friend of mine still uses it.
At this point I'm now having a hard time using it just for the My Nintendo coins since they really don't even have that many interesting rewards so I'm not even sure what I'm saving up for. I already got Twilight Princess Picross and the Mario 3DS theme. They need to put up more/new rewards.
@PigmaskFan It's pretty hard to be motivated to get those coins when you have to spend so much time in the app itself, let's not forget how long it takes to load up things as well
I used the app for a couple days, but got bored of it very fast, and now it's deleted off my phone.
Really hoping the next two apps are alot more fun and enjoyable, and are actual games.
@Spoony_Tech I suppose that's a possibility, we got ours at launch, Wii U Dark Edition and Wii edition. Bought 2 versions of the game and hardly played either 1 more than a couple of hours, my boys have outgrown them finally. And man Wii games are ugly in 2016.
My kids did give them weird names - Dry Beezer and Danky Kong - don't know if that matters. But like I sai dearlier, I've givne up. Now if Nitneod ever releases Subspace Emissary 2 or some such where I want DK and Bowser in game and they don't work, then I'll contact Nintendo for a fix. Even I can't complain too much over a free game. I mean I do, just not officially. I probably should contact them though just to see what's going on.
its too bad the app is a really good idea but there was no way for me to add my actual friends because of distance and lack of social media so all i could do was have a few random people and that just wasnt holding my attention i think it would be a really fun app to have if my friends list could actually be my friends
Much more can be done with it but this kind of performance is quite promising. Those games it's being compared to are giant outliers. Not many other games compare well.
I think My Nintendo's limited rewards actually hinder Miitomo a bit for the core players and obviously your own built miitomo community will make the app insufferable if they are insufferable.
All in all it's an app that could become integrated with other Nintendo mobile apps and NX. Plenty of potential, still. The best part is that a splash like that with something so simple and cute and lacking in the promise of actual gaming means good things for the upcoming game oriented mobile releases. Very promising.
Miitomo was fun for a day or two, until I started getting the same questions over and over. An actual chat room with friends would be really neat and would increase my interest. Also, a way to get game tickets easily would be cool, or an easier time winning something besides candy would help as well.
It just got boring fast. The novelty of the Mii voices died down quickly too.
I'm only here for the platinum coins
Not launching in a country as big as Brazil hasn't helped either.
@Jaredfrogman
Well, technically, it's Miitomo, not Platinum, but that is my only real reason for using Miitomo too.
To be fair, many of us saw this coming. There was an article, can't remember where I saw it about Miitomo and where does it go from here? Obviously it didn't have these statistics but it was pretty much stating about the decline. Sure it may have downloads and such but replay value was next to nothing and that Nintendo would need to add new features to keep it relevant. Nintendo have a lot riding on Miitomo as it is their first mobile/app and it is something many of us will remember as their first step into that side of the gaming industry. It also argued that many users who do use it daily, most are just there for the Platinum Points and would play something else if there was another game that would give points.
@Tsurii In all honesty I think Miitomo should be compared with Facebook instead. Facebook wouldn't be fun without friends, and neither is Miitomo.
I got bored of Miitomo until I found Miitomo friends I could socialize with.
No surprise after all. The app was pretty much dead after the first two weeks.
@ap0001 This. I hate those dialogue boxes with a passion. Knowing Nintendo and their bad choices inclined to hand-holding mechanics, I doubt that will ever happen.
I must admit, the app itself is really bare-bones in some aspects, but I'm personally still pretty active on it though, probably because I was lucky enough to find a lot of people using the app and they remaining active even to this day!
I guess the appeal of Miitomo is the same as the point of it - if you don't have a lot of friends using it with you, then the app won't work out for you. The best part of it that it is like a Facebook or a Twitter, away from both the real things!
As cute as it may be, Miitomo is simply digital junk with Nintendo branding. Nothing more. Miitomo almost feels like something Nintendo threw into the mobile space just so they could say, "Look, we're now in the mobile arena and because we're Nintendo, Miitomo will be really popular!" Not. It could've been but as it stands, answering random questions eventually gets boring, the randomness of the dumb Miitomo Drop "game" is insanity, clothing items are ridiculously expensive with basically no way to earn coins since they want you to pay for them with real money... Strip away Nintendo's name from it and it's just as soulless and money-grubbing as 95% of the crap you find in any app store.
Well if they would actually...I dunno, add in more content...then maybe it''l have them come back. New minigames, feature, crossover outfits...anything...
It's simple. Miitomo isn't really that interesting and there isn't that much to do. Also bear in mind that a lot of mobile game apps of that sort are only intended to gain a lot of money very quickly. People don't care about them in the same way that people care about other games, they don't become emotionally attached to them.
Of course, not all mobile games are like that. You have things like Monument Valley which have some real care and attention thrown in and will be remembered and followed. But not things like Candy Crush.
In my personal opinion, it's a market that is vapid and poisonous - but it's no secret that it's purely generated for financial gain, not much else.
What Nintendo is doing feels very much like "Oh, that's a popular venture and makes money, let's do it too." But unless they offer an experience with a lot more depth and integrity, it'll turn into a lot of other mobile games: a soulless flash in the pan.
We'll have to wait and see what the future mobile games from Nintendo bring, but right now I'm not that optimistic they really understand it.
The sad thing is they've been sat in their boardrooms thinking up ways to get us engaged on a regular basis, and this is what they come up with...
Miitomo is very boring. There's no sugar coating it. I used it for the coins, but now I've got over a thousand coins and nothing to spend my coins on. So I don't bother with Miitomo.
Oh, and yes. The advert at the top with the two girls - completely awful. It doesn't help at all. Reminds me of their Wii-days ads, which I don't think they've moved away from...
I have also stopped using Miitomo. Can't tell you why.
I stopped using it because I don't have any social media accounts. So I was only really interacting with my fiancé, family and the same few friends I see daily. It got boring.
I imagine if you have a massive interest in what other people do and think (usually about mundane subjects) it's probably great, much like the appeal of most if not all social media apps. Not for me though.
Bring on FE and AC mobile games.
Miitomo (aka Tomodachi Life: Free 2 Play Edition with less features) is pretty much a F2P Tomodachi Life game, with Taking Photo, asking Questions, less Mini-Games, and same clothes you can get in Tomodachi Life. i could be playing Tomodachi Life Instead of TRYING Miitomo.
Miitomo is just aweful, My Nintendo is just as bad. My kids and myself deleted Miitomo after only a week.
I am a 45 yr Nintendo Fan Boy since the NES, and Nintendo is starting to lose me.
I spend more time and money on my Xbox One now than I do my Wii U and 3DS. My kids only touch their 3DS's if we go on a trip and they never touch the Wii U anymore. They are strictly Xbox One and PC.
Nintendo no longer makes us HAPPY
It's boring.
Remember when people used to answer surveys about their personal lives on MySpace and in the early days of Facebook? 'What's the first eighth song on your iPod on shuffle' etc? Well if miitomo was a thing then it would be extremely popular. As a concept in 2016 it's a bit old. As such social media is something that's innate within most of us and we can satisfy our own curiosity about other people by merely looking at our timeline on Facebook. Or we are sick to death of others through reading annoying posts about the boring minutiae of life. People largely downloaded miitomo to see what the fuss is about - and the answer is 'not much'. There are only so many interesting answers you can give before repetition starts to set in.
So I timed it this morning and it takes under 90 seconds to do my daily routine of collecting rewards and changing my clothes. Don't bother with answering questions.
Yup. I find Miitomo tedious and repetitive. I go on it to mine coins but honestly I find that a chore. I know nobody else who uses it so there is very little reason to engage with it. I hope it gets update with some worthwhile content.
I couldn't even get the app to work on my phone.
I have 2500 platinum coins and nothing to spend it on. I'm sure they'll expire.
Bad news....
They should go for some proper games instead
I still enjoy Miitomo, but it definitely requires a handful of like-minded friends to get the most out of. I log on, chat up a few friends, have a laugh, and earn my Platinum coins for the day. This was never meant to be a program that people played for hours on end, but it's easy to enjoy for a few minutes a day.
My feed has gone dead.
@World To be completely honest, i've probably seen more trash content on MiiTomo than i have seen on Twitter simply down to the fact that people got intrigued by the fact that MiiTomo doesn't have "bad word filters" and is generally not moderated.
I've even seen people actively provoking its inevitable change / takedown by using it to produce some of the most vile pictures and / or answers out there.
I mean, i can understand it to some degree. Its an app you cant take seriously because its just so utterly mundane and yet, its a Nintendo property without its usual kid friendly filters.
It was bound to get abused some way or another.
And to the moderator who edited my post:
S*hitposting is NOT the equivalent of profanities.
http://www.urbandictionary.com/define.php?term=Shit%20Posting
Learn your interwebz
@IceClimbers No, it's your understanding of how these insidious Apps work that's off. Trust me; Nintendo knows what it's doing in terms of making the App look fine and dandy to you while at the same time trying to hook in a few of those whales. Also, the "not spending a penny if you don't want to" thing is how most of these Apps work—it's how they lure in the gullible and eventually get a small percentage to spend all the pennies—and it's probably making more money than you think. But I'm sure it's also serving the purpose you think too, of getting people to sign up to My Nintendo.
Yes it's crap! And that's the way Nintendo seem to be going.....cheap crappy games, miitomo, Amiibo festival, animal crossing festival, starfox, chi-chibo, mario tennis, etc
It doesn't matter! It didn't cost them a thing and it earned them lots of money thanks to microtransactions. Its a win, win, win situation....for Nintendo and DENA, not gamers!
What are the sweets for can i use them ?
I just don't know why Nintendo is doing this sort of stuff. Sure, smartphones are popular, but it's not necessarily the gamer audience. I got hooked on Nintendo because of Zelda and Metroid, but as for "apps"... I don't get it. Can't be bothered with them at all.
No surprise. I know my own experience is only anecdotal but having got Wario Ware and the TP Picross Ive deleted it now. Its boring.
I'd rather play Tomodachi Life...
I enjoyed it when I had a few friends playing it. It was fun trying to make each other laugh with answers/comments but they got bored with it and now I don't have much reason to play it myself.
Just seems like a scam to me. Paying an indefinite amount of money to chase an imaginary dragon that you can never catch up with
It doesn't really matter what you compare miitomo to because the comparison to the other two games isn't the point of the graphs. We see that miitomo has gone downhill on user interest over the last month and there are many good reasons for that. Miitomo is trying to compete with so many other apps that keep people connected, and miitomo does not do that particular function very well. The drop game is dull as can be and honestly, due to the difficulty, it should be giving tons of freebie tries at it daily because there is little reason to do it other wise. I only mess with it around once a week if I remember, just to snag a few platinum coins. I am not even sure why I bother since I don't care about picross and there is nothing else worthwhile to spend coins on, so my coins will likely expire with nothing to show for them other than a waste of my life earning them.
I'll play it till the fire emblem app comes out and I can get platinum coins that way.
I never bothered to download Miitomo. I don't care about using Facebook/Twitter etc.
Uninstalled it right after I got enough coins for zelda picross
I linked it with my.nintendo then deleted it. I'll never login to do the daily questions, or games. Miitomo is the definition of a wasted attempt.
Like what @thehoppypoppy said: I'd rather play Tomodachi Life...
@Grumblevolcano Yeah same, once I got Zelda Picross my coin usage to rewards can be maintained through the weekly logins to stuff and I have not touched Miitomo in a while.
Well, it's boring ad heck and there's literally nothing to do. It's just a character in an empty room talking to himself and occasionally others. Oh and you can swap clothes, yes. I got bored of it quickly, there's just no point to it and I'd rather spend my time on fun things.
Same as most here. I downloaded and played it for the Zelda Picross, and after that, it didn't really give a reason to come back. Hope this will change with more platinum goodies.
As a long-time Nintendo fan, I would much prefer Nintendo becoming third party and developing for Xbox/PC and PlayStation than focusing on mobile rubbish and struggling to keep up with hardware tendencies.
Well, I have yet to try Miitomo because I live in Norway.
I really think Nintendo should have mobile games / apps to launch worldwide, not selected countries.
Apparently Miitomo will launch in Norway eventually, but I think they might be a little late. I'm probably going to download it, but considering that others have already stopped using the app, that will probably impact how I experience it.
I did not make it through the first hour. Frankly, I failed to grasp it's purpose - which is probably why I gave up on it pretty quickly and never looked back ^^
Anyways, this article made me think of Silicon Valley (HBO), which in turn, made me smile ... therefore it was not a waste. Unlike 3 out of 3 "games" featured here - those are a waste of time and money.
Tap here to load 138 comments
Leave A Comment
Hold on there, you need to login to post a comment...