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United Kingdom

Mon 12th Nov 2012

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MetalKingShield commented on Editorial: The eShop's Pricing Dilemma is the ...:

I'm in the middle with this.

Whilst I'm all in favour of developers charging a fair price, you also have to consider that downloadable games have no resale value. When you start to hit the £10-20 price range, then people are only going to take a chance on it if they are really excited for it.

Personally, I thought Shovel Knight was just about worth the price, and Azure Striker Gunvolt much less so, but in both cases I've spent £10-15 on something I won't play again. Whether Affordable Space Adventures is worth the price, I don't know - it may well be, but you can understand a certain amount of caution towards it at that price. I thought Shantae and the Pirate's Curse was absolutely brilliant and well, well worth £15.99, but everyone's different.

As a general rule, and as display resolutions become more standard across the board, it might be better to make everything for all platforms (see Half-Genie Hero, in fact). Nintendo exclusives might have made sense in the days when the company's handhelds had very specific, low resolutions, but they make less sense when instead you could rescale any game between 480, 720 and 1080p.

Making a game tailored specifically to a Nintendo machine (eg. one that makes particular use of the GamePad) may be a noble idea, but if the Nintendo fans don't support it (for whatever reason), multi-format is the future.



MetalKingShield commented on Retrospective: Sega's Streets of Rage Series:

This is the best article I've read for ages, by someone who really knows the games.

Personally, I found Streets of Rage 2 too difficult to complete back in the day, but am eager to play it again on 3DS. Streets of Rage 3 is one I haven't tried, as I wasn't sure if the cartridge was worth the money at the time, but I would definitely try it if it was released as one of M2's 3D Sega games.

Going forward, the only way to make a new game of this type is to keep it completely 2D. I think they could improve the graphics much more than anything yet seen, as long as they keep it pixel art.

Great article!



MetalKingShield commented on The Legend of Zelda for Wii U No Longer Set fo...:

I was surprised people believed the reason for the Twilight Princess delay back in 2005 - "to make it the best game it can be" (paraphrasing) - and I'm just as surprised people believe it for this. Although it's not widely acknowledged, neither version of the final game functioned as the GameCube original was intended to. Shield control via the R-trigger and analogue stick was removed - that's a fact - leading me to wonder if the Mirror Shield was also taken out and replaced with the Spinner. The point is, you can't have dual versions + huge delay like this without there being major changes.

It's now very likely this will be a launch title for the NX, which itself could be a powerful handheld. If so, the new hardware could easily launch in November 2016, not technically succeeding the Wii U.



MetalKingShield commented on Poll: Vote For Your Ten Must-Play Games On Nin...:

I would say :

  • Etrian Odyssey IV
  • Fire Emblem: Awakening
  • Zelda: A Link Between Worlds

...As my main three. Looking forward to the eShop poll, although there are still a couple of upcoming games that I think will make it - Azure Striker Gunvolt and Risky's Revenge: Director's Cut.



MetalKingShield commented on The Nintendo 3DS is Now Four Years Old in Europe:

Absolutely brilliant handheld - a joy to own from launch, however questionable its popularity was in the early days. Pilotwings Resort and Ocarina of Time were great early games, finishing off the year with Mighty Switch Force, which was an amazing-quality eShop title designed just for the 3DS.

Then we had the superb RPG, Etrian Odyssey IV, and the amazing Fire Emblem: Awakening. This year we've had my personal favourite game, Shantae and the Pirate's Curse.

The only disappointment for me is the lack of 2D Metroid and (in the West) Dragon Quest on the handheld.



MetalKingShield commented on Talking Point: It's Time for a Nintendo Direct...:

If there was one, I'd hope for:

  • Shantae: Risky's Revenge Director's Cut release date and details
  • Shantae: Half-Genie Hero release date
  • Etrian Odyssey V details (if it's on a Nintendo system)
  • A true (pixel art) 2D Metroid for the 3DS
  • Western release of Dragon Quest VII
  • An update on Zelda Wii U. Sure, have a great trailer for E3, but I still think more gameplay footage would be extremely welcome.


MetalKingShield commented on Swedish Newspaper Questions The European Relea...:

It's none of Sweden's business whether a game gets a wider European release. If they want to ban a game, or not follow PEGI, that's up to them, but don't try and tell the rest of us what to do.

After playing the original, I thought it was a pretty poor game and generally a bit sad, but the only thing I outright objected to was the acceptance of a character who gropes the others. Trying to get a thrill out of others without their consent is a serious matter, but let's not forget other games feature theft, violence and murder against non-combatants without their consent.

Overall, when you look at the campaigns against Page 3, Nuts magazine, scientists' shirts, Spider-Woman etc, I am utterly sick of feminist crusades against art and particularly against male sexuality. If it's between consenting adults, it's no one else's business.



MetalKingShield commented on Senran Kagura 2: Deep Crimson Confirmed For Eu...:

I'm in favour of titillation and eroticism being allowed in games, but I didn't think Senran Kagura Burst was a good game at all. If anything, I think people exaggerated its quality as a way of saying it wasn't just about scantily-clad girls. The combat was a little bit fun at first but became repetitive extremely quickly, and overall just left me wanting to play Final Fight instead. No offence intended - just my humble opinion.



MetalKingShield commented on Nintendo Download: 12th March (Europe):

This has got to be the best eShop week they've ever had. Zero Mission and OutRun are both brilliant, as is Shantae and the Pirate's Curse. Mighty Switch Force 1 and 2 are ridiculously good for the price, as are the discounted Super Hang-On and Afterburner II.



MetalKingShield commented on Feature: Ten Upcoming Nindie eShop Games to Wa...:

@97alexk - Shantae and the Pirate's Curse is definitely worth it even at £16, and will be £12 on the 12th of March (if I've calculated it right). I'd say it's 8-10 hours when you're playing for the first time. Pirate's Curse and Risky's Revenge: Director's Cut are probably the two best ones to have on 3DS.

@VanillaLake - I'm guessing Half-Genie Hero is being designed at 720/1080p, so wouldn't re-scale very well for the 3DS. I've heard there are bits where the camera zooms out considerably, so it would probably just be too small.



MetalKingShield commented on Feature: Ten Upcoming Nindie eShop Games to Wa...:

Risky's Revenge for me - the DSi original is probably my favourite 2D platformer, and I haven't been able to get the Director's Cut before. Does anyone know if the dungeons now have their own maps and the dialogue boxes don't obscure the character art? Also, can you keep the wallpapers (eg. Speed Run) instead of them only appearing briefly?

Affordable Space Adventures looks intriguing as well, especially as I have a penchant for Red Dwarf.



MetalKingShield commented on WayForward to Celebrate 25th Anniversary With ...:

@Souldin - Yes, Pirate Mode gives you all the abilities from the outset, so you can skip enormous portions of the game (especially the dungeons). It's no exaggeration to say that, playing this way, you just don't get the full experience (although it's great/essential for speed runs).

Although I say 8-10 hours, that includes time spent working everything out. When you know what to do, a normal (non-Pirate Mode) playthrough is more like 4-5 hours.



MetalKingShield commented on Dead Or Alive Producer Feels That A Cultural D...:

There's a creeping Puritanism overtaking the Western world, mainly led by feminists trying to control what men can do, see, draw and wear - think of the campaigns against Page 3, Nuts magazine, Spider-Woman, comet scientists wearing shirts they don't like. Very strange values they've got, in my opinion, as they fail to realise that what they see as "objectification" or "sexualisation" is a perfectly innocent and healthy admiration of the female form.



MetalKingShield commented on Talking Point: It's Time to Salute The Nintend...:

It's hard to explain how much I loved the 3DS in its first year or so. I actually preferred it before it had its "best" games. I used to take that thing everywhere with me - cartridges, eShop games... even the 3D videos seemed worth bothering with every week.

Then we had Letterbox, which really gave you a sense of your friends' personalities with their drawings and messages. The 3DS - Nintendo's best handheld. I also like it more than the Wii U and a lot more than the Wii, as it lets you use it how you want to (the internet doesn't need to be on all the time, for instance). Nintendo in 2011 was a company on really good form.



MetalKingShield commented on Feature: The Biggest 3DS Games of 2015:

My most anticipated game of 2015 at the moment is the European release of Shantae and the Pirate's Curse. If this is the year Dragon Quest VII gets localised, then that. Otherwise, I'd go for Majora's Mask.



MetalKingShield commented on Review: Shantae And The Pirate's Curse (3DS eS...:

To me the female form is the most beautiful thing ever created and there's nothing remotely shameful about it. When I discovered Risky's Revenge I was overjoyed to find something that celebrated it in such a wholesome way (as well as it being an amazing game, of course).

If you look at the genie statues, they are basically fertility symbols - large breasts, small waist, very curvy hips. It's no coincidence that these give birth to new powers within Shantae. The fact many of the characters are belly dancers actually continues this theme, as it's a dance that's meant to show off the hips and waist.

What I'm saying is that it's a shame such a beautiful thing is increasingly being seen as dirty and something to be frowned upon.



MetalKingShield commented on Talking Point: Horror and Metroid Could be a P...:

They'd have to be very careful with this. One of the reasons I play Metroid and not Castlevania is because it's sci-fi as opposed to horror. Now admittedly they could tone down the Halo style sci-fi seen in Other M and Prime 3, but they should focus on spookiness, rather than accentuate the horror. They've got the tone right so many times in the past - all they need to do is return to that.



MetalKingShield commented on Review: Metroid Fusion (Wii U eShop / Game Boy...:

I love this game so much, I'd honestly give it a 10/10. When you think it was eight years between Super Metroid and this, and now ten years between the last 2D Metroid (Zero Mission) and now, it's pretty startling. 2D Metroid is so good. It's almost as though Nintendo doesn't realise what it has.



MetalKingShield commented on Features: The Biggest 3DS Games of 2014 - Spri...:

I think that's a good list, actually. I'm most interested in Shantae and the Pirate's Curse, then Conception II, then Shovel Knight (wouldn't mind Persona Q making it to Europe as well if it's as good as Etrian Odyssey). That's enough for me.



MetalKingShield commented on Dragon Quest X Reaches One Million Sales In Japan:

Just speaking personally, I love Japanese RPGS - none more so than Dragon Quest - but I simply did not want an MMO. It's not even lack of interest - I just can't be doing with paid subscriptions and the need for a constant internet connection (not keen on real-time combat either, but that's not quite as much of a deal breaker). Dragon Quest IX was very, very good, and VIII was stunning beyond words, and that is what I hope the series goes back to. Immersion, charm, vast 3D worlds to explore. But please, no mandatory internet connection.



MetalKingShield commented on Talking Point: Super Metroid's 20th Anniversar...:

Great article, I think it sums up what's missing from Nintendo's line-up at the moment. There's something about Metroid that defines gaming at its best, in my opinion - the exploration, the way you get upgrades and the focus on tone and atmosphere rather than excessive storytelling. My vote would go for a 1st-person entry on Wii U and (even more so) a true 2D game on 3DS.

@BLPs - the 3D Zeldas I would recommend are Ocarina of Time, Wind Waker and (if you can get hold of it on GameCube) Twilight Princess. Majora's Mask is great as well, but it's one for when you've mastered OOT.



MetalKingShield commented on Soapbox: Ignoring The Objectification Of Women...:

Although Shantae was never overly sexualised, I liked how it had a theme of beauty and the female form. For example, the statues in Risky's Revenge where you learnt the transformations (or, as I say, Risky Boots herself). There was nothing dirty about it whatsoever - it was just about curves and aesthetics - and it's this that I fear we might lose if we keep thinking the female form is "rude" and needs to be covered up.



MetalKingShield commented on Soapbox: Ignoring The Objectification Of Women...:

@R-L-A-George and @HyperSonicEXE - I hope this doesn't get in the way of Shantae too. Have you noticed anything in particular of concern? Half-Genie Hero has always looked sexless to me, but we'll see what Pirate's Curse turns out like. Risky Boots was all boobs and hips in Risky's Revenge, and I hope that doesn't change. I just love the female form and it seems it's becoming taboo to depict it in a way that accentuates it. OK, Senran Kagura Burst is silly (and there's nothing wrong with that), but it's also how the bikini was censored in Bravely Default etc, etc. The list could go on for a while.



MetalKingShield commented on Etrian Odyssey Untold: The Millennium Girl Com...:

@-Crystalline- I understand what you're saying, but the Etrian Odyssey series is extremely immersive and atmospheric, with some of the best, most subtle storytelling. 2nd only to Dragon Quest, in my opinion.

@Spoony_Tech - Whether you call it a map or an overworld, it still diverted attention away from the main gameplay. In Etrian Odyssey I and II, you powered up/down through the labyrinth, knowing you could encounter every monster and get every drop as you went. With Etrian Odyssey III and IV, it's very easy for the player to become unsure whether he/she should explore the external maps (and get the drops) or continue with the main game.

But yes, much of IV is series-best material, such as the audio quality and the skill trees.



MetalKingShield commented on Etrian Odyssey Untold: The Millennium Girl Com...:

I completely agree with @Quirky. Etrian Odyssey I and II are great, but the overworlds make III and IV unfocused. Don't get me wrong, there's not an Etrian Odyssey game I dislike, but with I and II, you get that feeling of going through one huge labyrinth, and don't have to divert your attention between it and the overworld.



MetalKingShield commented on Rumour: Square Enix Trademark For Luminaries O...:

I hope so much this is Dragon Quest XI, as I loved VIII and IX so much. It doesn't matter to me which system it's on - 3DS, Wii U, PS4 - as I would honestly buy any of them just for it, as long as it's not an MMO and doesn't require a constant internet connection.