User Profile

earthboundlink

earthboundlink

What's so bad about being a fanboy?

Male, 31, United States

I'm one of those old school gamers who hates cutscenes and intrusive tutorials. Give me no sword, no map, two buttons and a cave.

Joined:
Fri 7th June, 2013

Recent Comments

earthboundlink

#1

earthboundlink commented on Review: Super Mario Maker (Wii U):

September 11 is a date on a calendar that happens to be a Friday this year. Just because this particular tragedy is identified by its date doesn't mean the global economy should cease. We don't avoid releasing games on Pearl Harbor Day, or the date of the Oklahoma City bombings, or the date of the Newtown massacre, or the date of the British bus bombings, or any number in the litany of national tragedies that have occurred in the last 100 years. Bad things have happened on many days; 9/11 just happens to be the one we identify with a date rather than a description, so it stands out to us.

Let us have no more discussion of this silly date issue, because Super Mario Maker looks awesome.

earthboundlink

#2

earthboundlink commented on Review: Super Mario Maker (Wii U):

A lot of folks are not enthused by this. I just don't see how you can stare in the face of endless, eternal Mario levels, perpetual new platforming ideas, and the unleashed creativity of the masses in four versions of the Mushroom Kingdom and shrug "meh."

This game is an automatic buy for me, so I'm just going to throw out a couple of things: 1) release a version of the editor for tablets; 2) start working on a 3D Mario platforming level editor.

earthboundlink

#4

earthboundlink commented on Review: Sin and Punishment (Wii U eShop / N64):

That is more sense than I was able to squeeze out of the plot of this game when I played it on the Wii. I was playing it, saying "I have no idea what's going on, but this is amazing." FWIW, that was also my reaction to the Bayonetta 2 demo.

earthboundlink

#6

earthboundlink commented on Pokémon Shuffle Rolls Out on iOS in North Ame...:

Downloaded it for iOS. I may never play it, but I have it. FWIW, there was actually already an officially sanctioned Pokédex app for iOS. The app was free, but you could buy different regional dexes for it. It was substantially similar to the one available for 3DS.

earthboundlink

#7

earthboundlink commented on Review: Runbow (Wii U eShop):

I bought this game last night primarily on the strength of this review. Didn't get to play long, and only did a few of the single-player challenges, but I love how the game talks smack to you when you lose. Kind of makes you feel like even when you're playing alone, you're playing with someone else. I'm also relatively green in the "Nindie" scene, but it won me over with the last epic indie sale (picked up Guacamelee, Cube, and the latest BIT.TRIP). I love how Nintendo is cultivating its own, unique indie scene, and that now there's this, which is like an Indie Smash Bros. full of those characters. It makes me want to try out those characters' games, kind of like how Smash makes me want to play those characters' games.

Anyway, just wanted to preach like a converted Nindie fan. These games are really great.

earthboundlink

#9

earthboundlink commented on Wii U System Update Now Live, Finally Puts TVi...:

When I first saw the TVii unveiling, I thought, "that's an interesting set of ideas, but there's no way it gets the support it needs to be as good as it seems in this video."

I was very right. The all-in-one box is not really what I want my console to be. I'd rather have it be very good at gaming, to the exclusion of all else. If the effort that went into developing and promoting TVii (I do like the name, actually) had made one more solid launch game, it could have made a huge difference.

If you're going to do a TV or multimedia service, the smart thing is to just set up a partnership with some company that does that better than you.

earthboundlink

#11

earthboundlink commented on Nintendo Download: 13th August (North America):

Intrigued by Pandora's Tower, but currently too deep into Xenoblade Chronicles 3D and some other time sucks to justify the purchase. I'll probably add it to my wishlist for someday when I'm feeling some super Japanese oddness.

earthboundlink

#12

earthboundlink commented on Video: Capcom Launches Cute Monster Hunter Tra...:

"unfortunately got bored after 340 hours" lol. Only a Monster Hunter player would suggest this wasn't enough. I've been gaming since the 80s and I don't think I've ever played a game that much. I think I'm currently pushing 130 hours on MH4U (Still only HR4, and I'm stuck in the 8 Star single player quests), but I come back to it periodically when the spell grips me again. It's really increasing my backlog.

earthboundlink

#13

earthboundlink commented on Video: Capcom Launches Cute Monster Hunter Tra...:

For those with a smartphone, there is a free app called "MH4U Database" that will help you quickly track down elusive items you may need for crafting, learn a little more about monsters, and build theoretical armor sets to check out skills and stats. It works so much better and faster than any of the wikis you encounter online. Definitely worth a download for a quick ref MH4U pocket guide.

earthboundlink

#14

earthboundlink commented on Monster Hunter 4 Ultimate's August DLC Ramps U...:

@BakaKnight I got Monster Hunter 4U shortly after it came out, and I honestly don't know how people have gotten even close to being able to deal with this content. All I want is that Hero's bow and I still don't have it.

Still, incredible game, and it has more hours logged than any other game I have, though XBC is fast approaching.

earthboundlink

#15

earthboundlink commented on Xenoblade Chronicles X Wii U Bundle and Specia...:

I'm only 20 or so hours into the N3DS version, so absent some kind of MH3U-style save file transfer I don't think I'll be picking up the VC XBC if/when it comes across the pond. That's too bad, because given the option, I probably would have bought the VC version. Oh well. The ability to play it in snippets here and there is still nice. And the 3D is cool.

And man, I just don't know where I'm going to find time to get through the Wii U version. I don't even know if I'll finish the N3DS version before the XBCX comes out. I suspect I'll be jumping in later than everyone else and will miss out on any limited or special editions. For me, it's all about the game anyway, so unless there's bundled content or some such, it's no big loss.

Odd that they didn't do a special edition Gamepad like they did for Wind Waker HD. Have they done any other special edition gamepads besides that one? They release special edition 3DSs all the time, so I wonder why so few Gamepads.

earthboundlink

#16

earthboundlink commented on Movie Review: Pixels Proves Once Again That Vi...:

I think the issue is not that the reviewer took the movie too seriously. The issue is that it's not even particularly good at the somewhat lame thing that it's trying to be. 80s references are not inherently funny just because they are references. If the whole point was the cool special effects and video game imagery, then there wasn't even enough of that to make it worthwhile.

That's just what I got from the review. Don't plan on seeing it myself, since something about the trailer told me I had already seen everything good about the movie. It's too bad, because the concept had promise.

earthboundlink

#17

earthboundlink commented on Video: Classic N64 Stages Make a Triumphant Re...:

Green Greens was my favorite, but we already have that one. Next was probably the old school Mushroom Kingdom stage. We should bring that one back, or maybe just make an old school version of the "Mushroomy Kingdom" that's more true to the old school look. Do it on the release of Mario Maker as a celebratory gesture.

Stage skinning is a cool idea they should consider elsewhere, basically what they've done with the omega stages, but in simpler non-Omega stages. Like various Nintendo-based skins for the Battlefield stage.

earthboundlink

#22

earthboundlink commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

@vitalemrecords I like it, but they'll want something to distinguish it from the company itself. I'm thinking something like "NES HD," "NESX" or just "Nintendo X." I like the use of the X, except for the fact that it seems to call out to the XBox. Although the X would be confusing with the game "Xenoblade Chronicles X" coming out for the Wii U... But just do a super HD re-release!

Anyway, I think it's time to drop the Wii branding, and people seem to like names with letters and numbers in them, e.g. PS4, XBox1, DS, 3DS. And if it really is multiple systems with a unified architecture, I really like the idea of using the "Nintendo Entertainment System" terminology, since it really would be a system.

Anyway, the final name will probably not be "NX." Nintendo basically never sticks with their original codenames. The closest I can remember is "Ultra 64" becoming "Nintendo 64."

earthboundlink

#23

earthboundlink commented on Editorial: Super Smash Bros. Should be Integra...:

@westman98 I think this is spot on. Last gen the third parties didn't want to develop just for the Wii U, because the cost was too high to justify the expense. If the NX is multiple devices and one architecture, the appeal is much greater at a lower-power tier. So third party developers can spend eleventy million dollars making the next gen brownish "mature shooter" and release for three platforms (PC, PS4, and XB1), or they can do a smaller-scale project with good writing and art direction and release it on whatever number of NX platforms are out there, then port that to the big power consoles. The latter is cheaper development cost, larger number of gamers reached.

I suspect that even big studios are probably running up against the high money and time costs of developing these blockbuster titles, and might be keen to push out more focused projects where you don't necessarily need to sell millions upon million of copies to make money. Basically, I see the big studios trying out some of the indie space.

earthboundlink

#24

earthboundlink commented on Talking Point: Wii U Gamers Have Been Treated ...:

@Quorthon This is ridiculous. Nintendo fans are Nintendo fans because they like Nintendo games. You are arguing that they should like something else because it would be better for Nintendo, which is nonsense because the whole reason we care about what's good for Nintendo is because we like their games. It's like a snake eating its own tail.

We don't all have giant wads of cash to blow on games, so we buy what we like, and Nintendo is a safe bet to be good-to-excellent. Not all third party games are bad, but look at the article's list of late or shoddy ports, or outright teasing games then canceling them. Or, in the case of EA, pretty much pulling all support whatsoever from the system. How can I be blamed for not buying yet another iteration of Madden when EA WON'T EVEN MAKE ONE FOR ME TO BUY? Yes, Nintendo screwed up at the outset, but third parties barely dipped their toenails in the water before screaming it was too cold and running for safer pastures.

If Nintendo fans are such terrible gaming hermits, then why has the indie scene been so successful on Wii U/3DS (and to an extent on WiiWare before that)? Because they are producing interesting titles or making an effort at good ports. Third parties want to just make one game, release if for three platforms, and watch the bankroll grow, and the indies have shown that you can port, but you have to do at least a little work.

earthboundlink

#26

earthboundlink commented on Talking Point: Wii U Gamers Have Been Treated ...:

I'm one of those Nintendo fans who buys almost all Nintendo first-party games. Frankly, I just don't have enough money to buy or time to play much else. I can't buy every game that deserves to be played, so I need to set priorities. Because Nintendo's track record is so excellent, and their games are so consistently fun, I go with them unless there is some particularly compelling reason to try something else. You can blame me for the Wii U's failure if you want, but I own one, and I own a lot of games for it, so that seems like an odd thing to do.

But I do own some non-Nintendo games for Wii U: Monster Hunter 3U (Got it on sale because I enjoyed the 3DS version), ACIII (I like American Revolution stuff, and got it on sale, ended up finding the game kind of dull), Child of Light (beautiful and unique RPG), and some Indie titles (Guacamelee, EDGE, Runner2, and Blok Drop U) that I got on sale and have thoroughly enjoyed.

Just saying that third parties need to compel me to redirect my money from Nintendo, because for the most part, Nintendo's titles are excellent. The article discusses how bad the port scene was, and how little (and late) third parties have offered for us. Give us real, interesting titles, and we will buy them. Just ask the indie developers.

earthboundlink

#29

earthboundlink commented on Nintendo Explains Reasoning Behind Upcoming Mi...:

Glad for the redesign. The like-baiting was out of control. I like screenshots with clever captions and cool, game-related drawings. I do kind of wish they would flesh out the art tools a little more, but I guess those that are really good have things like Art Academy to do the really neat stuff.

This should also improve the little pop-up bubbles in the main system screen, which I watch from time to time when I leave the system on and do something else. Occasionally they actually tempt me to take a closer look at a game I had not heard of.

earthboundlink

#30

earthboundlink commented on Genyo Takeda The Likely Choice For Nintendo Pr...:

On what basis have we concluded that Miyamoto is off his game? Super Mario Maker looks incredible, and no one has really played Star Fox Zero yet.

I still agree with others that I don't think Miyamoto is the right fit. He is definitely necessary in the creative department, and I don't think he would take well to the administrative presidential stuff. Also, he's generally a software guy, and I feel like the President at this point needs to be very hardware-focused.

This does make me think more about what a massive asset Iwata was. I just hope whoever comes next has as much enthusiasm as Iwata had.

earthboundlink

#31

earthboundlink commented on If Nintendo Did Decide To Make A Smartphone, W...:

This is a fun concept and I like the design. but I have to agree with others that the idea of Nintendo making a phone seems fraught with peril. The phone market is littered with corpses that tried to enter the arena as something different or unusual. And unless it has some exclusive access to the Nintendo eShop or some kind of dedicated Nintendo console apps, a Nintendo phone would disappoint as just another phone for blah app download games. You can be sure it would not be a beast on specs, which means it needs some seriously solid exclusive content to survive.

I do like the throwback phone design though. Would be interested in some kind of design deal with an existing phone manufacturer to make phones designed based on old Nintendo systems.

earthboundlink

#32

earthboundlink commented on Review: Guacamelee! Super Turbo Championship E...:

"...[A]rt design is far more valuable than how [many] polygons can be crammed onto a screen."

This. This. A thousand times, this. Just got this game as part of the epic indie sale (along with Edge and Bit.Trip). Haven't had the chance to try it yet, but I bought it on the strength of players' recommendations and the bright visuals in the trailer video. Didn't even know it was a Metroidvania. Haven't played one of those in an eternity, so I'm excited.

earthboundlink

#33

earthboundlink commented on Review: Star Fox Command (Wii U eShop / DS):

I really liked this one when it came out. I don't remember having any trouble with it. I remember a bit of a learning curve, but I don't remember the controls being game breaking or anything. I got quite good at it, and I think I got all the storylines without too much trouble. Actually, my recollection was that this game was a little too easy.

@kkslider5552000 I'm developing a theory that a lot of people who spend a lot of time playing video games expect to be really good at the games really quickly because they have mastered the controller. Non-typical control schemes require a learning curve that is not necessary with button presses. They feel like it interferes with the game because they have to learn the precise touches or motions that make it work. You have to be more careful than with buttons.

For my part, I love weird control schemes for this exact reason because each game requires you to get good by more than just memorization. For example, in Skyward Sword, you become more powerful not because you found an upgrade to your sword or some item in the game, but because you have had a lot of practice with it and have learned how to properly wield it. That's a cool feeling to me that improves immersion.

But hey, it's just a theory. Not all control schemes are good, but not all unique ones are bad.

earthboundlink

#34

earthboundlink commented on Obituary: Satoru Iwata:

This news hit me harder than I would have expected. I guess I never realized how much Iwata had become a part of my life. It's a testament to how well he related to and communicated with his customers that so many people are impacted by this. It has made me realize how much of a relationship I have developed with the company through its games. Indeed, I think most of us have developed this connection; it's why we argue so passionately about the company's decisions and its rationales. Regardless of your opinions on Iwata's executive decisions, I think we all agree that he was a fun, lovable person who was dedicated wholeheartedly to Nintendo's vision of the video game industry.

earthboundlink

#35

earthboundlink commented on Hands On: Blast Ball Brings Crude Button Mashi...:

Blast Ball doesn't look great (though a physics change or options for ball weights would do a lot for it). However, I think the whole "fan" response to the Federation Force announcement is indicative of the snotty, obsessive nerd culture that has come to define the gaming hobby. It's a video game, people.

I recommend that you try a new franchise like Xenoblade, Splatoon, or Codename STEAM. Maybe if enough people do, people will finally stop (falsely) complaining that Nintendo doesn't create enough new IPs.

earthboundlink

#36

earthboundlink commented on Rumour: Nintendo NX Won't Be As Powerful As Pl...:

It's insane that people are on a Nintendo forum swearing off Nintendo because of a rumor about a system that no one knows anything about other than it may not be as powerful as the PS4.

Like, is it a handheld? A home console? A hybrid? A phone? A VR headset? A watch? a pair of glasses? A bionic gaming potato? You have absolutely no idea, and you've already sworn not to buy it. You're welcome to do that, but I would posit that you may not be thinking rationally.

earthboundlink

#38

earthboundlink commented on Nintendo NX Will Avoid The Launch Issues Which...:

The install base drives third parties, not specs. They want something to which they can easily port their games and with an install base large enough to make it worthwhile. Decent specs, good price, and most importantly a solid stable of games drives the install base. The hard part is getting it off the ground, as he says in the interview, because you are starting from zero. That's why a strong launch lineup is critical. Personally, I still think the Wii sold well because the novelty of the concept met with a remarkably affordable price and came with a pack in game. The Wii U was, I think, just too expensive for the family market, and not "beefy" enough for the man-children who hate getting picked on in Internet threads and want power over everything else (i.e., the "hardcore gamers").

Frankly, I think that is why we are getting so many 3DS spinoff games in the near future. They're saving some bigger releases for the NX launch.

earthboundlink

#39

earthboundlink commented on Monster Hunter 4 Ultimate's July DLC Brings Gr...:

I've only recently reached high rank in online quests after having the game since February, and I've kind of run up against a wall in single player quests with the Pink Rathian. I might have reached the point where I need to grind for some tougher gear if I'm ever going to get any of the cool DLC goodies. I've been lusting after the Link gear since it came out.

Been spending too much time with Smash Bros. and Codename STEAM lately (and work...). I need to get back to hunting. Anybody out there need a high rank gunner friend for questing? I'm useless with a blade, but solid with a bow or a bowgun.

earthboundlink

#42

earthboundlink commented on Nintendo Says That Star Fox Zero's Gyro Contro...:

BTW, for those who are really focused on stories in the Star Fox universe, you really should give Star Fox: Command another shot. The stories are goofy and campy, but so is the whole Star Fox universe. I actually enjoyed that game a fair bit.

Personally though, I care very little about story in games, so a "reimagining" is exactly what I want to see. It's sort of like how each Legend of Zelda game (with a couple of rare exceptions) is just a reimagining of the concepts introduced in the original game.

earthboundlink

#43

earthboundlink commented on Nintendo Says That Star Fox Zero's Gyro Contro...:

I realized the superior nature of gyro aiming with Legend of Zelda Ocarina of Time 3D. Even with the 3D effect turned on, and the 3D popping in and out obscuring my view when I moved the system (the New 3DS did not yet exist), I could still beat the arrow minigames on the first try, every time. Same with gyro aiming in Wind Waker HD. The hybrid approach (analog controls for the big movements, gyro for the subtle aiming details) is truly a revelation compared to the old way.

I guess I'm glad they're giving players choice, I just hope it doesn't compromise their vision for the game.

earthboundlink

#44

earthboundlink commented on Exclusive: We Almost Got A Wii U F-Zero Create...:

Play the F-Zero levels in Mario Kart 8 on 200cc and you've got a pretty close approximation of F-Zero.

I've actually long thought F-Zero is a good candidate for a crossover. Maybe F-Zero x Metroid? Samus and Cpt. Falcon are both bounty hunters, maybe they could team up... or compete. Really though, Star Fox would have been a better crossover candidate. Imagine switching back and forth between the Arwing and the Blue Falcon, but the latter is equipped with a laser. Plus, there's already a "James McCloud" in the F-Zero universe. Obviously it won't happen, but as long as we're discussing ideas that go nowhere, thought I would throw that out there.

earthboundlink

#45

earthboundlink commented on Gallery: Marvel At This Woodgrain Styled N64:

The Nintendo 64 may be one of the better looking consoles in video game history. As far as Nintendo consoles, it's probably the best. I'd place the Wii as second. That silver off-kilter stand, the straight lines and edges, and the blue slot light were really cool. The Wii U was a really lame console design, which may be part of the problem with sales. It doesn't look nearly as stately as the Wii did.

Best looking handheld I think is still the DS Lite, followed closely by the DSi, then probably the Game Boy Micro and Game Boy Pocket, in that order. I'm also quite fond of the New 3DS and New 3DS XL designs, but they're too new to assess right now.

earthboundlink

#46

earthboundlink commented on Reggie Fils-Aime Hints at Smaller New Nintendo...:

I'll be surprised if this ever happens. I would have gotten a non-XL at launch because I carry mine with me daily and I like the smaller size, but I've already gone all-in on the red XL (if we're not getting all the sizes, I'm at least getting the version specific to North America), and I'm really fond of it. I'm not flush enough to buy a whole new 3DS every time a new one releases.

Still loving the New 3DS overall though. I always played in 3D, so the stabilized effect is a godsend. I'm actually significantly worse at Monster Hunter with the 3D turned off. The depth is really valuable for gunners! The speed bump for the OS is also glorious. The original 3DS really was a dinosaur in terms of navigating the system. I haven't even bought Xenoblade yet, but I will, so really the system was a must-have for me.

But still... those colored buttons are like a siren song to me...

earthboundlink

#48

earthboundlink commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

Splatoon, Codename STEAM, Dillon, Pushmo, Steel Diver, Wonderful 101, Tomodachi Life, Harmoknight, Rusty's Real Deal Baseball, Sakura Samurai, Box Boy, Tokyo Crash Mobs, all brand new IPs created during the 3DS/Wii U generation. That doesn't even include revived IPs like Kid Icarus or Bayonetta (I know Bayonetta is not necessarily a Nintendo IP, but Nintendo published it and brought the sequel into existence; they also published Bravely Default in the west, so you have them to thank for playing IPs that they didn't even create). And we don't even need to discuss the absolutely massive stable of existing IPs from previous generations, from Donkey Kong to Xenoblade, and dozens in between.

I'm not saying Nintendo is without fault. I'm just saying that I'm really sick of people arguing Nintendo never makes new IPs.

earthboundlink

#49

earthboundlink commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

If one more person complains that Nintendo lacks IPs, or even new IPs, I swear I'm going to personally break the Internet. That assertion is false. Outright false. Nintendo has probably created more new IPs this hardware generation alone than most companies ever develop during their entire existence. Everyone who repeats the "lack of new IPs" argument is a troll.

earthboundlink

#50

earthboundlink commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

First comment is exactly what I thought when I read it. Miyamoto is honest, everyone flames him. I think the price point is the real issue. Consumer expectations for technology costs are demanding these days. If you're going to go with bubbly shiny plastic, you're going to need to be at bargain level prices. If you are going above $300 these days, you need to have hardware that is thin, sleek, and makes your friends think you're cool. I don't think that's necessarily a good thing, but it's the way of the world these days.

And here's a prediction that I will write in all-caps so that all the people with PS4 envy stop whining about the "power" of Nintendo consoles: NX WILL NOT BE A SUPER POWERFUL CONSOLE. FOR JEEBUS SAKES GO BUY A PC AND QUIT WHINING ABOUT POWER.

The 3DS is not a power house, but it is well-supported, and may be the best platform since SNES in terms of game quality. Most people don't care that it has less processing power than your iPhone because it's great hardware at a mostly reasonable price and there are a ridiculous number of good games for it. I am so. fraaking. sick of the power whiners. It's never gonna happen, guys. If you want your friends to think you're cool, or if your favorite game is "count the polygons," by all means, stop buying Nintendo, and quit littering comment forums with your Playstation envy.

Sorry for the rant. It's just that we've been through this so many times.