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earthboundlink

earthboundlink

United States

Joined:
Fri 7th June, 2013

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earthboundlink

#1

earthboundlink commented on Super Smash Bros. for Nintendo 3DS Brings Circ...:

I wonder what the overlap is between people who have had this problem and people who broke their TVs with Wii remotes. Maybe we should all get squishy 3DS covers in case some folks start flinging the system into others' heads.

Also reminds me of the iPhone 4 antenna, when people were concerned that if they held the phone is some very specific way, their signal would drop slightly. Could it be better? Yes. Is it worth a whole "controversy?" No.

earthboundlink

#3

earthboundlink commented on Feature: Introducing The New Challengers in Su...:

MEGA. MAN. One of the greatest gaming mascots of all time, and far and away my favorite third party mascot. Who among us gaming in the 80s and 90s didn't wonder what would happen if Mega Man, Mario, and Sonic all ran into each other in a game?

Kind of concerned that there are too many sword-wielding folks in the game, but there are just so many other diverse characters (and let's not forget those from the original Smash), that I think it will be okay. Glad they finally called up a magic wielder from Fire Emblem.

Finally, if the Duck Hunt dog is in the game, they should let you sub him in for the punching bag in the home run contest. I've been wanting to beat the stuffing out of that dog for decades.

earthboundlink

#4

earthboundlink commented on Nintendo Download: 4th September (North America):

I remember having Street Fighter 2010 back in the day, and I didn't realize it was actually supposed to be related to the fighting series. I just figured they were two unrelated franchises that happened to have the same name (note that young version of me didn't really know much about developers and marketing). Also, I remember that game being pretty tough.

earthboundlink

#5

earthboundlink commented on Weirdness: In An Alternate Universe Danny DeVi...:

I seem to recall reading once that the original script had a kind of a weird, dark vibe, and the studio execs thought it wouldn't work for families and kids, so they tried to rework the whole thing in a couple of days, causing a seismic shift in the directing and staffing. The result was utter nonsense, but still retaining an odd darkness that just felt out of place given the ridiculous plot and overall sense of silliness.

It was a terrible, terrible movie. I would have liked to have seen the original treatment, because I think the concept could work.

Just once, I'd like to see a good video-game-to-movie transition.

earthboundlink

#6

earthboundlink commented on Poll: Tell Us What You Think of the New Ninten...:

I've got a black launch 3DS, and the top screen is looking pretty worn from the bottom screen rubbing. I use mine as a music player to save phone storage space, and carry it with me on a daily basis. It really shaped up to be an awesome system after launch. Never could convince myself the XL was worth the upgrade cost, but this new set does the trick.

I don't really understand the hate from some. The system has been out since 2011, and Nintendo has a long history of revised intra-generational hardware in its handhelds.

I mean, look at the Game Boy. There was the original, the "Play it Loud" version, the Game Boy Light, and the Game Bpoy Pocket. That doesn't even count the Game Boy Color, which was another system entirely. Then there was the Game Boy Advance. IN that family there was the GBA, GBA SP, the GBA SP+, and the Micro. Then there was the DS, the DS Lite, the DSi, and the DSi XL. Really it's kind of crazy we've gone this long with only the original 3DS and the 3DS XL.

I don't like the name for marketing reasons, but oh well. I know what it is and I won't be confused. It's not my job to be Nintendo's marketing department. It does feel like a missed opportunity. FWIW I also dislike the name "New Super Mario Bros." and have from the first iteration on the DS. It should have been called Super Mario Bros. 4 or some such, and link it to the traditions of its forebears.

I would have accepted 3DS Plus, 3DS Lite (to the extent it is actually lighter or smaller, which may not be the case, although this might have created confusion in the XL model), 3DS Slim, 3DS Advance, 3DS Pro, or something to that effect.

earthboundlink

#7

earthboundlink commented on Xenoblade Chronicles Coming to 3DS in Japan:

Never had the chance to play this one on Wii, and you can't really find it anymore at a reasonable price, so PLEASE BRING THIS TO NORTH AMERICA!!! The inclusion of Shulk in Smash paves the way perfectly to bring the game here, just like Marth/Roy did for Fire Emblem all those years ago.

I only bought Fire Emblem for GBA because of the Melee characters, and now it's one of my favorite Nintendo series. Even though Xenoblade already came out in the US, it can get wider distribution on the 3DS.

earthboundlink

#8

earthboundlink commented on Nintendo Shows Off 38 "Kisekae Plate" Changeab...:

Anybody else remember the Gameboy Micro? It had changeable faceplates. I actually really enjoyed that system. Had a black system, black faceplate. It was slick.

I've thought many times about upgrading to an XL, but I'm one of those weirdos who actually carries his 3DS around with him everywhere, so I actually like the smaller size. The new little one is a perfect compromise, and I LOVE the colored buttons. PLUS, faceplates? Aww yeah.

I'm thinking white 3DS, red faceplate, à la #011 (I'm a grown up and I don't want to look TOO silly playing on the Metro, otherwise I might have to get that 1up mushroom)

earthboundlink

#11

earthboundlink commented on Feature: A Week of Super Smash Bros. Wii U and...:

It's not the new daisy duke Samus that bugs me, but the whole overly-sexed zero suit samus character is a bit much. Not even that I'm against Zero-suit Samus conceptually, just that I think they overdid it a little with the heels and Barbie-style fake-looking waist. I just think it takes away from Samus in her awesome power-suit look. If we wanted another version of Samus, why not the Fusion suit? I'm not outraged or anything, Zero Suit Samus is just too much of a good thing, I think. The Shorts are actually a little better, I think, because it's more like a reference to the "Justin Bailey" suit, which is from the original game.

earthboundlink

#12

earthboundlink commented on Mario Kart 8 Update, Mercedes Karts and DLC Pr...:

You know, I think you could argue that characters from outside the Mario universe have been in MK for a long time. Donkey Kong is only barely in the Mario universe, and Diddy really only gets in by extension through Donkey Kong. And R.O.B. was definitely from outside the worlds and lands of Mario.

earthboundlink

#14

earthboundlink commented on Mario Kart 8 DLC Coming In November, Features ...:

Link in a Mario Kart. My life is better than it was before I saw that.

I think this kind of DLC is a great idea for games like Mario Kart where the core gameplay wouldn't change from version to version, just content like characters, tracks, etc. It would also be great for sports games getting roster updates.

This could also be a great way to expand on something like Super Mario 3D World, and they've already done DLC for New Super Mario Bros. U that makes the game bigger. These are all games where the core concept stays the same from version to version, and there's no need to release Super Mario 3D World 2 when you could just have it as a really big DLC pack.

Moreover, think about the cool promotional ideas, etc. for a game like Smash Bros. You can add new characters and stages to go along with releases of new IPs or new games. For instance, a new Link costume and stage to go with the release of Zelda U. It's both a gold mine and a fun idea.

There's a limit of course, but I would LOVE to see this continue to keep MK8 alive for the duration of the Wii U's life. Especially little promotional freebies to accompany new releases, like "Buy Star Fox U and get a free Arwing Kart in MK8" or something like that. Just spitballin' here.

I DO NOT want unfinished games released for the sake of selling DLC, but I just don't see Nintendo doing that. They HATE releasing unfinished games.

earthboundlink

#15

earthboundlink commented on Masahiro Sakurai Outlines the Challenges of De...:

These delays have been commonplace with Nintendo since the earliest days when people began caring about video game release dates. They have always put forward aggressive deadlines, and when the deadlines are not met, they push them back for the good of the game. They do it with consoles too. I remember I almost spent my money on a Playstation back in the day, but held out for the 64. One of my better decisions, I'd say.

They have always had an undying commitment to quality and polish. It's why so many of the old games are still fun, and why so many of the old systems still work. People can disagree as to whether Nintendo makes the best games (subjectively speaking), but it's hard to argue against the fact that they make the most polished games. And you can argue with Nintendo's marketing strategies, but you can't really argue with their dedication to their products.

earthboundlink

#16

earthboundlink commented on Nintendo Confirms Loads of "Veteran Fighters" ...:

I've thought about the Sonic Wii U game. I've heard mixed reviews and thought the demo was a little cramped, but not bad. Sale might push me over the cliff since I've got some leftover Nintendo cash on my account anyway that's been burning a hold in my digital pocket. That Sonic Zelda DLC made the version of me from 1993 melt into little drops of happiness, and I'd love to actually play it. If nothing else, it looks like some nice fan service.

Then again, Hyrule Warriors is coming down the pike, which is basically just packed wall to wall with fan service, even if the game itself looks a little mindless.

earthboundlink

#17

earthboundlink commented on Feature: HD Remasters That Would Be Perfect fo...:

@aaronsullivan Waverace64 was so much better than Blue Storm. I mean, Blue Storm was okay, but it was just... too much or something. Too many characters/coaches, etc. It's like it was trying to be F-Zero on jet skis. The original was just so calm and intense at the same time. One of my top 5 games from the 64 era. I don't even think I want an HD remake. A 3D remake, however...

earthboundlink

#18

earthboundlink commented on Feature: HD Remasters That Would Be Perfect fo...:

Definitely should focus less on the Wii library (which is already playable on Wii U) and more on the GCN library. I also don't think N64 rehashes are out of the question for 3DS, since Nintendo has already done Ocarina of Time and Starfox 64. Bringing them to life on Wii U in HD would indeed take some work though.

So focusing on the GCN library, I think out of this group, F-Zero is my top choice, but agree with others that Mario Sunshine and Starfox Adventures would be great. I think Pikmin 1 and 2 would be great. Paper Mario: The Thousand Year Door might work and not be too difficult to pull off. I don't think it will be another Zelda game (they've already released OoT3D, WWHD, LbW recently and Hyrule Warriors is coming soon), but it's probably going to be within one of the big franchises with playable Smash Bros. characters.

What about an HD 2D game from the olden days (a la DuckTales remastered)? There's a ton of room for awesome sauce there.

earthboundlink

#20

earthboundlink commented on Feature: Ten Wii U and 3DS Games That Are Perf...:

I've been rocking Shovel Knight, DKC:TF, NSMBU, Mario Kart (seriously, how did that not make this list? Is anything more summery in the video game world than go kart racing?), Earthbound (for the umpteenth time), Child of Light, Assassin's Creed 3. My Poor 3DS has been neglected, except the occasional tooling around in the side missions in Awakening (seriously, that may be the best game Nintendo has made in years). But Awakening is so hard, I can't seem to beat it. May need to start over and play on normal to beat it. Can't seem to do it on Hard. And here I thought I was a Fire Emblem pro...

Nevertheless, my rehash of Earthbound and trip through Child of Light have reminded me how much I love to settle in with a good RPG. Very heavily considering Bravely Default. Screenshots look really amazing.

Man, there are so many good games for me to finish, and so many good ones to play again. It's really kind of daunting especially when the epic time suck of two versions of Smash Bros. is just waiting out there in the near future.

earthboundlink

#21

earthboundlink commented on The Hyrule Warriors Artbook Catches The Eye Wi...:

I like the idea of another character who is female and acts and fights like Link. She would pop up periodically to fight him kind of like Proto Man used to do in Mega Man 3, or how Lucina crops up as "Marth" in Fire Emblem Awakening, forcing you to fight her some before you find out who she is and what her role is in the story.

earthboundlink

#22

earthboundlink commented on Adventure Mode Details Revealed for Hyrule War...:

If the arenas are based on the actual grid squares from the original game, that would be an incredibly cool touch. I'm sure that's not the case, and at best they are "themed" after the original areas. But man, it would be cool to crush baddies in the original Hyrule brought into glorious 3D.

Haven't been sure about this game from the beginning. I'm not familiar with the underlying franchise, and I hear it's mostly mindless mashing, which is very un-Zelda. But then again, the game seems to be a giant heaping pile of fan service, which pleases me as a fan. It might be fun to do some mashing as some of these kind of arbitrary characters from various Zelda games. I mean, Darunia? Yes, please.

earthboundlink

#23

earthboundlink commented on Kotaku Says YES to the Wii U - Rejoicing Begins:

Good to see good press for the Wii U. It really is an excellent console with a pretty steady stream of good to excellent games. Picking it up now will open up a pretty awesome world of games to the buyer.

And I'm glad to see they're sticking with the gamepad concept (not that I thought they wouldn't). There's still so much potential to be met with the controller.

earthboundlink

#24

earthboundlink commented on Review: Wii Sports Club: Baseball + Boxing (Wi...:

Thinking about taking the plunge and buying the whole set, though games like this I don't really want in physical copy. Minigames like this are best when you can just flip to them quickly without changing discs. These are always fun to break out at parties and when friends come over. Problem is that my game backlog is already massive and I have no time to complete the ones I'm currently playing. When the 3DS first released, I couldn't imagine this would be such a problem...

earthboundlink

#25

earthboundlink commented on Miyamoto Thinks That Nintendo Are in a Genre o...:

@GreatPlayer I just don't get it when people say Nintendo repeats itself too much. It's true that it has recurring characters that have existed for a long time, but there are new IPs coming out all the time. Splatoon is the most recent announcement, but don't forget things like Pushmo, Steel Diver, Dillon's Rolling Western, Sakura Samurai, and Wonderful 101. That's just the new IPs I can think of from this generation off the top of my head.

But Nintendo saves its premium work for its AAA IPs that everyone recognizes. Go to any random stranger and ask them about Assassin's Creed, Gears of War, Battlefield, etc., and they will probably not know what you're talking about. They will know who Mario is. So Nintendo puts its best efforts into the IPs that will get great recognition and not languish in the bargain bin because people didn't want to take a chance on them.

And other than Mario, I can't think of any character who is used more than twice in a console generation of 5 or 6 years. And that's only if you count all games involving Mario as the same series (Mario sports, Mario Kart, and Mario Platforming are pretty much only linked by similar aesthetics).

earthboundlink

#27

earthboundlink commented on Ubisoft Runs Another eShop Discount Bonanza in...:

@Spoony_Tech Also considering ACIII, as I'm kind of a Revolutionary War nerd. Also, never played an AC game before, and I understand the intro phase of this one is longer, which annoyed longtime fans, but would actually help me as a n00b. Got a $5 eShop credit from the Digital Deluxe Promotion too, so $10 is pretty cheap for a game like that.

Anyone want to warn me off ACIII? Keep in mind I never played the franchise before.

earthboundlink

#28

earthboundlink commented on Nintendo TVii Update Adds New Features and Imp...:

Okay, I really need help with TVii. I cannot find where I can add streaming providers to my play options. In all the pictures there is an option for it on the TVii user menu, but I don't have that option on mine, just my TV provider. Is this some kind of glitch or am I just completely missing something?

earthboundlink

#29

earthboundlink commented on Eiji Aonuma Vows to Reduce Hand-Holding in Fut...:

@biglittlejake Well, young'un, let this old timer tell you what it was like in the olden days.

Your explanation how to play the game was called the "instruction book." It was an actual, literal book that came with the game. Once you've read that, and you understand buttons and movement, you turn the game on. You're standing in an area with three directions to go, along with a cave you can enter. You go in the cave, hoping for some explanation of what to do next. In the cave is an old man, who hands you a wooden sword and says "It's dangerous to go alone. Take this."

The sword is helpful, the advice is not. Your only option is to head north, east, or west (south is blocked by a wall). Everything that happens after that is exploration and discovery. It was impenetrable, difficult, and glorious.

earthboundlink

#30

earthboundlink commented on E3 2014: Zelda Wii U Looks So Great You Really...:

Am I the only one concerned that there won't be Skyward Sword-style controls? I truly loved holding the master sword in my hand and having full control over swordplay. It always felt like the thing the Wii remote was meant to do. I don't know if I can go back to hitting a button to swing the sword in a 3D Zelda environment. (Link Between Worlds was amazing, but more like a throwback game where of course swinging a remote wouldn't make sense)

earthboundlink

#31

earthboundlink commented on Talking Point: For Better Or For Worse, The Wi...:

@Darknyht It seems to me that Square has kind of let the FFCC series die out, which is too bad. I liked that universe. I thought it had a lot of character and potential, but the games were always one level of depth short of amazing (always a little too brawler-heavy with overly simple puzzles). Wii U would be a perfect vehicle for reinvigorating the FFCC series with some cool features. Maybe move it to more of an RTS (Final Fantasy meets Pikmin or Battalion Wars) or RPG with more real time features (à la Child of Light).

Nintendo and Square, you work so well together: Bring us a Crystal Chronicles reboot!

earthboundlink

#32

earthboundlink commented on Artwork: When Nintendo Finally Gets Around To ...:

As others have said, good art, not really Star Fox-like. For my part, I really like the Smash Bros. Fox, with his Google Glass thing going on.

I also like the idea folks have tossed around of incorporating Rogue Squadron elements into Star Fox. Maybe we could pilot some other air/spaceships besides the Arwing and other ground units besides the Landmaster. Playthroughs and achievements unlock new units, etc. I'm also okay with a few on-foot missions here and there, but only if they're limited and well executed.

I don't think I want too many characters. I really enjoyed Star Fox: Command for DS for the gameplay, but lord there were way too many derpy characters in that game. I did enjoy the different stories in different playthroughs, though.

Aaaand, now I want to go play Star Fox 64 3D.

earthboundlink

#34

earthboundlink commented on Images Emerge of Wii U Mario vs. Donkey Kong T...:

This thread is really distracted from the cool thing here, which is that Nintendo is working on unifying its platforms and making it easier for developers to bring games to the WiiU and 3DS. This is a very good thing, regardless of whether they decide to release MvDK (which I'm sure they will, eventually).

earthboundlink

#35

earthboundlink commented on Review: Donkey Kong Country: Tropical Freeze (...:

@Kodeen I'm fairly early on in the game, but so far, I have to keep reminding myself that there's no time limit in the levels and lay back and explore some (I've been playing the late stages of SM3DW, where time is always a factor). There's plenty of exploring to do in many of the earlier levels I've played, and it's worth exploring because the worlds are so vibrant and detailed. The redheaded woodpeckers in the background of world two really struck me as an impressive touch. In fact, that whole world has this great Trine look to it. It's goofy, but completely engrossing.

I'm also consistently impressed with the developer's effort to "explain" the nonsense of platforming gameplay. Rather than simply have platforms that float in the air, the platform is some kind of actual suspended object, or connected to some tenuous pulley system, or part of a rock formation that extends from the background. Rather than gusts of air emanating from a pit, they come from baddies in the background blowing giant horns. Moving platforms are giant leaves falling. The physics of these concepts are outlandish, but work to make the worlds feel rich and purposeful.

Needless to say, I'm really impressed at this point. This game pays a wonderful tribute to the series roots, but doesn't feel stale at all, even so soon after DKC: Returns.

earthboundlink

#39

earthboundlink commented on Hands On: Storing Pocket Monsters in Pokémon ...:

Question for you Pokemasters: only game I've played in the series is Diamond (Gen 4, I believe?). I really liked it. I thought about getting X/Y but don't think I can get all my old Pokemon (I garnered a pretty epic collection in that one game) without picking up Black/White. It's a pretty big obstacle to getting back into the series. Any chance this app can help me with that problem? Is there any possible way to rescue those Pokemon from Sinnoh without buying Black/White?

earthboundlink

#40

earthboundlink commented on Mother Brain Revealed As An Enormous Super Sma...:

Thought I was the only one who liked Other M. Glad to see others liked it. I thought the story was a little overwrought, and Samus a little too emo, but the gameplay was pretty cool and interesting, and once I got used to the environments, they really grew on me.

That said, I do like the Prime games better. Pretty much the only first-person style series I've ever really been into beyond the Goldeneye multiplayer on 64.

Am I allowed to like both?

earthboundlink

#41

earthboundlink commented on Soapbox: A Monster Hunter Obsession, and Why t...:

I picked up MH3U for 3DS in September when it was $20 and I didn't have a Wii U. I enjoyed it, but found it daunting, and a bit confusing. It's beautiful for a 3DS game. I put it several hours and was starting to get the hang of killing Great Jaggi when my son was born, and I haven't really touched it since for lack of time, and my acquisition of a Wii U and attendant games that allow for quicker play sessions.

The game really does introduce a TON of mechanics very quickly, with very little explanation or direction. While I can see how that is a strength for veterans, I think I need some more direction as to the practical effect of all the various items, weapons, shops, potions, etc. It's not good that I've put in several hours and there are some aspects of the game I still completely do not understand. Of course, I'm sure if I could put in the requisite 7-hour play sessions I'd figure it out. Seriously considering getting the WiiU version for $20, but I doubt my infant son would allow me to get too deep into it.

earthboundlink

#42

earthboundlink commented on Review: Super Mario Bros. 3 (3DS eShop / NES):

@sleepinglion I think they were going with what would be easiest, and games that don't have a lot of value on their own that they could only sell with the 3D idea, with the possible exceptions of Kirby and Kid Icarus. I know that 3D conversion can present some problems for more complex games like Mario 3, where the environments have different layers that you interact with. For example, the pyramid structures you climb on in World 2 might be difficult to translate into 3D, and the ability to run behind the black backgrounds at the end of some levels might be difficult to do in 3D. Not that these issues are insurmountable, but they might have been more trouble than they were worth given the price point.

Legend of Zelda, on the other hand, should definitely be a 3D classic, especially coming on the heels of the amazing Link Between Worlds.

earthboundlink

#43

earthboundlink commented on Review: Wii Sports Club: Golf (Wii U eShop):

@AltDotNerd In this moment, I wish the comment system allowed "likes" so I could give you one for "Pro-tip: stop sucking!"

Interesting that when Nintendo holds the player's hand, they are jabbed for it, and when they drop you in with no explanation, NES Zelda/Metroid style, they are also jabbed (not that the reviewer was necessarily unfair here). Having just gotten into Wonderful 101, which also expects the player to make some effort to learn the game and provides only a basic tutorial, I like this new "pro-tip" approach. Mario 3D World and LoZ: A Link Between Worlds also each have this tendency to just let the player find their own way. 3D World actually tells you to look at the manual. There's a throwback!

As was the case in the Gamecube era and with the 3DS, Nintendo makes some of its best software when its back is against the wall, sales-wise. This new approach is the epitome of what "core" gaming should be, and anyone who plays these games and says otherwise has a view of the hobby with which I fundamentally disagree.

earthboundlink

#45

earthboundlink commented on Review: 3D Sonic The Hedgehog (3DS eShop):

This is a really good port. The colors are so bright, the pixels are so crisp, and everything is pretty much spot on, control-wise. I love the old platformers where your only actual button command was jump, and everything else is a contextual use of running and environment interaction. This game is a classic, and I remember why it gave Mario such a run for his money back in the day.

Note: I'm one of those old school Sonic fans who fell out of love with the series after the Genesis games. Any recommendations for later-era Sonic games I should try? I tried the Sonic Lost World Wii U demo, and I was not super impressed. Is the demo a good sample of the game? Also, how does the 3DS version handle? I really, really want to like Sonic again, but Sega has not made it easy.

earthboundlink

#46

earthboundlink commented on CNET Outlines Console Purchase Choices And Hig...:

The only thing that will save the Wii U is great first party titles. These titles saved the 3DS the exact same way. Nintendo seems to get it, SM3DW kicked off the AAA run, and they've got some really great system sellers set for 2014.

Then, hopefully people can discover the existing gems like Pikmin 3 and W101, create some network effects, and get third parties to at least put a little effort into their ports (or gasp develop for Wii U first and maybe even bring some exclusives).

earthboundlink

#48

earthboundlink commented on Nintendo Download: 21st November (North America):

I just got Wii U this month, so I'm leaning toward 3D World... but LttP is my all time favorite game... but I'm in the middle of WW:HD and Pikmin 3... have a job and a baby at home... not enough money or time for everything... but have a $10 eshop credit from Wii U digital promotion... GAAAAHHHH!!! NINTENDO OVERLOAD!!!

earthboundlink

#50

earthboundlink commented on Poll: As the PS4 Arrives, What Do You Think of...:

Wii U will go roughly the way of the Gamecube. And I'm totally fine with that. I loved the Gamecube generation!

And to be honest, usually when Nintendo struggles in the hardware department, they really shine in the software department (see, Gamecube, 3DS). The success of the Wii was its downfall. Because so many people owned a Wii, Nintendo sat back and let the shovelware roll in the cash, and the self-appointed "core gamers" didn't want to sort through the chaff to get to the good stuff (also, the takeoff of HD TV in the years after Wii's launch made the visuals an issue for many). Nintendo made some good first party stuff, but not at nearly the rate that they have with the 3DS (really, that system is a beast as far as AAA titles go).

When Nintendo faced adversity in Gamecube, and later 3DS sales, they put a huge emphasis on bringing top tier titles to the systems. This was a successful strategy in both cases, especially the 3DS (along with a price drop). Once we see another 2014 price drop on Wii U (I predict July), and some big system-sellers, e.g. Smash, Mario Kart, LoZ Wii U, the system will be respectable in sales and profit.

Really, as long as Nintendo continues to support Wii U, it will be fine, and they'll reassess when it's time for the next generation. Nintendo hardware is not going anywhere anytime soon. Their biggest problem right now is the industry's problem, not Nintendo's, namely, where do consoles fit into the modern world of smartphones and tablets? Where does a $60 game fit into the world of $0.99 downloads?