User Profile

Sir_JBizzle

Sir_JBizzle

Avid Gamer. Rockstar Extraordinaire

Male, United States

Just a kick-butt dude with a love for music, video games, art, comics and photography. Also add big a technophile as they come with an unhealthy relationship with mobile phones...

Joined:
Tue 28th May, 2013

Recent Comments

Sir_JBizzle

#1

Sir_JBizzle commented on New Super Mario Bros. Wii Hits 10 Million Sale...:

@WiiLovePeace By my count, it's nine if you exclude 3D Land/World (they're close enough to 3D to not count IMO) and include the Kirby, Yoshi and Donkey Kong games. Though you could argue that DKC Returns 3D is is essentially a port of the Wii game and that Luigi U could be considered a game since they released it as a standalone, but after it was initially an expansion pack of the base game. For that reason, I didn't include it on the list. In any case, at least the games are spread out between three consoles. Here's what I came up with:

Kirby's Return to Dreamland
Kirby's Epic Yarn
Yoshi's New Island
New Super Mario Bros 2
New Super Mario Bros Wii
New Super Mario Bros U
Donkey Kong Country Returns
Donkey Kong Country Returns 3D
Donkey Kong Country Tropical Freeze

Sir_JBizzle

#5

Sir_JBizzle commented on Feature: What We Want to See in the November N...:

@sinalefa @rjejr I vote for the DDP to be extended as well. Nintendo needs their incentive program. Microsoft has theirs with XBox Live Rewards (in which I've received tons of credit from that since it's inception) and Sony has their Sony Rewards Program. Sure you can say that we have Club Nintendo, but that's not exactly the same.

Sir_JBizzle

#6

Sir_JBizzle commented on Review: Power Rangers Super Megaforce (3DS):

@FullbringIchigo I never played the Mega Drive version. I think at the time, I had to choose between that one and the SNES version. I remember regretting that choice, as the former had Megazord battles. Ha.

@RaphaBoss Zeo vs. The Machine Empire I believe was the game... I remember that have stiff controls and choppy character movement. There was also Zeo Battle Racers for the SNES. I found that one pretty fun. It was sort of like Super Mario Kart, as it used Mode 7. I wish I still had that game as it's quite a rare cart!

EDIT: A quick peruse through eBay shows that the pieces have come down drastically since the time I had looked for it... I may have to jump on a copy.

Sir_JBizzle

#7

Sir_JBizzle commented on Review: Power Rangers Super Megaforce (3DS):

Given how lame this season of Power Rangers is even when judging it by itself, it's not a surprise that the game is a dud. Then again, has there ever been a decent Power Rangers game?

@LunaticPandora I think the Disney era gets a lot of undeserved hate in the Power Rangers fan community. Sure, they had a couple of duds, but they put together some really decent seasons.

Sir_JBizzle

#8

Sir_JBizzle commented on "Pre-Download" Service to Kick Off With Super ...:

@Kaze_Memaryu Ha. I do tend to overthink things a bit sometimes. I've read your posts and I do agree with you, and I should have pointed that out in my last post to you, about it being heralded as the "future" (in the context of it being a mind blowing thing) it just seems like the natural evolution of digital servicing. Like I said in my way earlier post, I think most people are excited about this because from a Nintendo fan perspective, it seems like they are getting with the times, as pre-downloading brings them parity with Microsoft/Sony. I feel like that's what was meant by a step in the right direction for Nintendo specifically.

Though I feel like we're all just speculating about how the pre-loading is occurring. We don't know if they do all the pre-orders en masse, or at Point of Sale (given that you can't get a refund for digital pre-orders typically) for all we know, when the pre-order bulk data is ready, they could distribute it in waves as opposed to all at once, similar to how Google distribute updates to their core Android apps. Without knowing what happens behind the scenes, we can only speculate what effects things have on their servers. Though even still, now that you have the pre-load people out of the way, that leaves everybody else who will just go to the eShop on the night of which will for certain lighten the load on the servers and help downloads speed along.

I'm not sure I get the Forza example you gave. Does this pertain to Pre-loading the game, or when it's already available. I'm not a Forza guy, so I don't know how they handled that. However, when pre-loading went live for Sunset Overdrive, I took advantage of it, and on release night, there was a very small install, which took less than a second, and I was ready to play the full game. I'm assuming that install was the unlock key, which I'm hoping that will be the case with Smash (and it seemed from the tone of the article, what the author is hoping is the "minimum requisite data") That's the selling point of the "feature", particularly if you're all digital. if you can have pretty much the whole game on the hard drive, ready to go at launch, then all you have to do is boot up the game at midnight and you're good to go. No waiting in line at midnight (for the midnight launch customers). Also, for those that know they are getting the game digitally, but they aren't staying up to play it at midnight, then it will just be ready for them when they do decide to play. So I don't know what the disconnect is with you and this service, outside of the fact people are excited about it.

Sir_JBizzle

#10

Sir_JBizzle commented on "Pre-Download" Service to Kick Off With Super ...:

@Kaze_Memaryu by your logic, pre-downloading is about a laziness tool as sitting on a couch playing the games you're downloading... Unless you're just against digital in general. I think you're looking at it wrong, it's not a tool for laziness, more than a tool for efficiency for Nintendo as it pertains to server capacity and whatnot. It just benefits us as a consumer for the ability to play our games sooner.

"The future changes our lifestyle, environment, our societal standards in ways that our general experiences in life are largely impacted."

It does when you think about it. Me pre-loading a game helps Nintendo out by not overloading their servers on launch. If the servers aren't overloaded, then more people can play their games sooner. It saves Customer Service the headache by not having to field a bunch of angry emails and calls, It saves the IT guys a headache of trying to rush around and fix server problems.

It helps me, because for one, I don't pay taxes on eShop purchases. It saves on clutter in my house. It gets me to my game sooner, which gives me more time to play with my other friends or people that has pre-downloaded (societal standards, anyone?) Also As busy as my job keeps me, sometimes I'm not in the mood to make my way to GameStop. So it saves me a trip there which helps the environment because:

I'm not wasting gas by driving. The less gas I'm using, the less harmful emissions are being pumped into the air. Also, It's one less disc that has to be manufactured and every disc that's not manufactured is a carton that doesn't go to a landfill eventually.

BTW, isn't calling something a "laziness tool" another way attacking people and calling them lazy for utilizing a service being provided?

Sir_JBizzle

#11

Sir_JBizzle commented on "Pre-Download" Service to Kick Off With Super ...:

I think this is great, if for nothing but to bring parity with the other two platforms (This article neglects to mention that Microsoft has pre-download for some of their titles as well) I think that's the reason people who's primarily digital are very excited about this. Myself included. It's far from useless or unimportant.

Pre-downloading essentially shifts a huge download digital buyers would have made at midnight on launch to an earlier point in time, which will vary by when someone pre-orders, thus reducing server load, sans whatever day-one patch is needed, if that's particularly small, shouldn't be a problem for Nintendo.

Touching on server capacity, their last huge release, Mario Kart 8, I was up and running in 45 minutes, a tad quicker with Hyrule Warriors and both Bayonettas, so I doubt they'll have any issues with servers as they have come a long way from the Wii U day one patch and SM3DW (which took about 1.5 hours)

The biggest benefit is for people who are midnight launch buyers. No waiting to download and install, no waiting in lines. Just launch and go. Not to mention that launch is Midnight EST in the States, so that's 11pm when I'm at home, or when I'm out on business out west, it's 9pm. It was a great thing to just hop on and play Sunset Overdrive when the clock hit 11 earlier this week.

Sir_JBizzle

#12

Sir_JBizzle commented on Super Smash Bros. on 3DS Lacks Circle Pad Pro ...:

@IceClimbers you said almost the same thing I was going to say.. Besides, the game at the center of discussion, Smash Bros. It's not like it's unplayable on the new hardware, or even crippled for that matter, well unless you care about suspend states and Miiverse.

As far as the New 3DS, I'm sure they'll keep the exclusives to a few, just like they did with the GBC and DSi...

Sir_JBizzle

#16

Sir_JBizzle commented on Demo for Super Smash Bros. 3DS Announced for N...:

@Punished_Boss This may go down as the longest thread in NintendoLife history! I don't know how versed you are in urban vernacular, but the thirst is real in this comment section!. [insert Vegeta "it's over 9000 gif here]

That said, I do have more codes than I do actual friends that have 3DSes, so I'm going to start at the bottom of this page with the first two I saw when I started typing out this comment. Have either @MegaStoneSmash91 or @IceClimbers received a code yet?

Sir_JBizzle

#19

Sir_JBizzle commented on Guide: New Nintendo 3DS - Everything We Know S...:

Kind of sucks that we gotta wait until 2015 for the new 3DS but I understand the logic, as they want to sell Wii U's in their larger markets this holiday.

I'll probably get the XL flavor, but I wish they had the removable face plates as well, though I'm sure there will be some cool aftermarket ones avaliable after launch.

I like the switch to Micro SD, but I wonder if the new 3DS will read exFAT? Not that I'll have a TON of digital games to fill a 128GB micro SD, but I'd love the option to put one in without resulting to tomfoolery.

Excuse my ignorance in this topic as I've only had one XL, but with WiFi transfer, does this mean I will be able to transfer all my NNID info to the PC from my old one so I can sell it and get the new one and transfer it to that? I've heard people having headaches about that, as you needed your new and old 3DS's at the same time to do a system transfer. Or did those headaches just predate the introduction of the NNID?

Sir_JBizzle

#20

Sir_JBizzle commented on Talking Point: Nintendo Brings Life to the 3DS...:

@kyuubikid213 I doubt the Wii U will have a hardware revision, there's no way they'd be able to justify that without ticking early adopters off. Nintendo has always had a million revisions of their handhelds, so it's part for the course for me personally.

I think if anything like it's been said. This brings the 3DS some sense of parity to the Wii U, where the extra juice/hardware additions will allow some cross platform functionality. I'd imagine this revision is mentioned to extend the 3DS to the end of Nintendo's Gen 8, so they could possibly release that hybrid console/portable for gen 9. That's if the rumors check out. That's my crazy thinking at work. Lol

Sir_JBizzle

#23

Sir_JBizzle commented on Talking Point: Mario Kart 8's Diverse DLC Sets...:

@KDChronos right. Just looking at it in videos don't do them justice. They're not so bad when you get to experience them yourself. That said, it'd suck if you got in an online race and all the racers were driving them, though we won't have to worry about that more than likely since the issue was so divisive. Lol

Sir_JBizzle

#24

Sir_JBizzle commented on Talking Point: Mario Kart 8's Diverse DLC Sets...:

I love the incoming DLC. It's truly a shining example of DLC done right, being that like it was said, we'll likely only get one Mario Kart this console cycle. So that alone separates it from games that tend to be yearly installments like Madden and CoD and even games that may get two or three installments in a console generation. Speaking of Madden, I feel like this is something they could do with that franchise, pay for the core game every few years and pay for updates.

What I'm more excited about is the fact that this will probably be the start of Smash Kart for Nintendo's next console where they can get creative not only with courses and characters but with some of the weapons and mechanics!

@Progniss I had thought of that, but I just thought they would've just limited amiibo support to just the characters available in Mario Kart 8, which is probably why it took everyone by surprise. I think what shocked people the most is that it kinda came out of the blue, with no fanfare save that it came on the eve of the update that was already planned.

Just thinking everything over now, I wouldn't be surprised if they just turn Smash into a franchise across all of their party games from here on out. Mario Party 10 will surely have other Nintendo characters in it now. Along with their other sports games like Golf, Tennis, Strikers et al...

Sir_JBizzle

#27

Sir_JBizzle commented on Mario Kart 8 Update, Mercedes Karts and DLC Pr...:

@Jazzer94 Ahhh thanks. I haven't had my coffee yet lol. Though I always wondered why Nintendo does that? I've been assuming to have one solid number across all regions because it looks better in print or something... Is this problem unique to Nintendo, or does Sony and Microsoft do this as well?

Sir_JBizzle

#28

Sir_JBizzle commented on Mario Kart 8 Update, Mercedes Karts and DLC Pr...:

@Jazzer94 isn't it like $20 American dollars? I always thought that was kind of a rip. Because even in the US states where you have to pay an Internet sales tax, it's still going to total way under 20.

@KJ85 to be fair €12 is closer to $16 here in the states, so once again if a particular State has to pay an Internet sales tax, then that closer in line with out of pocket cost than the pound. Though please feel free to correct me if I'm wrong. My economics may be a little screwy. It's early here. Lol

Sir_JBizzle

#29

Sir_JBizzle commented on Mario Kart 8 DLC Coming In November, Features ...:

Wait... Wat?! So much awesomeness I think my head is gonna explode!!!

Untitled

Nintendo just wants all my money! attention industry: this is how you do DLC!

Speaking of heads exploding, I'm assuming @IxC erased his comment? I read this and I was totally eager to see what he had to say, but alas, I was too late...

Sir_JBizzle

#31

Sir_JBizzle commented on Nintendo Has Nothing to Say About Recent Smash...:

@IxC well we don't know anything yet, so we probably shouldn't get all worked up over something that may not even be in the cards at all. Though I do understand your concern.... If they do anything DLC wise, it'll probably be long after the fact and more than likely substantial DLC like Luigi U. At least I hope it would...

Sir_JBizzle

#33

Sir_JBizzle commented on Talking Point: The Wii U May be Best as One of...:

@Ralek85

"I don't know if it is a good word for it, but the PS4 and X1 make the whole thing seem so much more sophisticated"

I'd say the word you're looking for is seamless. I love Nintendo, but some things they do are absolutely brilliant, while others at times are so disjointed it's maddening! Lol

Sir_JBizzle

#34

Sir_JBizzle commented on Talking Point: The Wii U May be Best as One of...:

@TCGiceman595 funny you mention Killer Instinct, as that was the game that prompted my purchase as well! Of course there are a few other games that I bit on, but KI was the tipping point. Lol

@Punished_Boss the way I've always seen it, and maybe because I'm paticularly varied in my gaming taste, all systems have and don't have everything I need or want to play. That's mostly on the exclusives front. Had the Wii U had every 3rd party game I could ask for, I'd still have a hole in my collection that could only be filled by Halo and Infamous. Without Nintendo, I wouldn't have Mario, Zelda, et al... Though I do know what you're getting at.

For someone who wanted a varied gaming experience that absolutely needed Link in their lives would be out of luck if they could only buy one system but also had a hankering for American Football... Or Fifa... Or the Newest FPS... Or at least some of the top Franchises...

Sir_JBizzle

#35

Sir_JBizzle commented on Talking Point: The Wii U May be Best as One of...:

Echoing the sentiments of the others in here... Where's the option "I have all three"? In my case it would be four because I have powerful PC built that I could game on but don't.

BTW nice talking point. Especially after the heated discussion we had on the Ubi article yesterday. This sums everything up nicely!

Sir_JBizzle

#36

Sir_JBizzle commented on Ubisoft Executive Talks Up Super Smash Bros. a...:

@Emblem

"Why do people keep forgetting Smash is also on 3DS?"

Probably because we're on the topic of the viability of the Wii U. I think there's a foregone conclusion among everyone that Smash 3DS will do extremely well.

@StuOhQ Well said. I wouldn't be surprised if the Wii U gave Sony and Microsoft a run for their money this holiday season. As it stands Nintendo has the stronger library and backlog. Unless you like the CoDs, ACs and Maddens, there's not a whole lot on the table for either one this holiday.

Like @Einherjar said, it takes a shift in perception for people to latch on to the Wii U. Though not so much the fanbase, but the media and retailers like GameStop. I don't need a their employees telling me "I'm not much of a Nintendo guy" when I go to buy something Nintendo related or I happen to have a Link or Mario shirt on. They should start selling the reasons why Wii U would be a great purchasing option, especially to those who may have an XB1 or PS4. As @sinalefa stated, it's a great console for a core gamer to have alongside one of the other 8th gens. And really, if played right, it's not really a bad place for Nintendo to be or a horrible strategy as long as it brings them profits and keeps them in the black.

Sir_JBizzle

#37

Sir_JBizzle commented on Poll: Which Is The Best Super Mario Platformer?:

@BakaKnight That's not a bad way of deciding at all!

As for me, I picked Super Mario World. Personally for me, that game brought me so much joy. It was so full of life and colour as a Mario platformer that hasn't really been replicated in the 2D space (at least as far as Mario games are concerned). It's one I could go back and play many times over (Plus I'm a huge fan of caped Mario haha)

I almost chose Mario 64 because it brought that same feeling to me, except in a 3-D space. Plus it set the bar for all 3D platformers going forward and still pretty much holds up today.

Sir_JBizzle

#38

Sir_JBizzle commented on Fifa 15 Coming to Wii and 3DS on the 26th of S...:

For anybody that doubted EAs 'unprecedented' relationship with Nintendo, there you have it. :-)

While it's good that Nintendo is getting some sort of support, I can't help but to feel like Wii U owners are being trolled with this move. Though from a business perspective, I understand the move.

Sir_JBizzle

#41

Sir_JBizzle commented on Talking Point: The Pokémon Trading Card Game ...:

@rjejr

Oh these comments should be fun read

I couldn't agree more! Though I wish when people go on rants, they would split it into paragraphs... But that's none of my business... :-)

Concerning the article, I agree with it by the way. To add, most people who play TCG, digital or otherwise are fans of Pokémon anyway, which means they more than likely are Nintendo fans or at the very least own a Nintendo system even if to exclusively play Pokémon main entries, so I don't see how this is exactly hurting anything.

Though I have been back and forth on the whole Nintendo to mobile thing, and while I wouldn't want to see repurposed IP for mobile, it wouldn't exactly hurt Nintendo to to crack open their war chest a bit to hire a mobile development team that makes games tailored for smartphones/tablets, then save the really good stuff for their consoles and handhelds...

Sir_JBizzle

#48

Sir_JBizzle commented on Screenshots Disabled in Comic Workshop Miivers...:

I think the problem people are having is the clear oversight on Nintendo's part to even allow Miiverse sharing just to do an about face. And obvously it would suck if they disabled it at all in the first place, because sure, you can share your work via Image Share and save the work to your SD card, but your Twitter/Facebook/Tumblr audience is most likely not the same audience as the Miiverse community, where as you know beyond a shadow of a doubt that people are in the Comic Workshop community to look at other people's work. Posting to Miiverse > posting to social media at large.

On one hand, I agree with @Great_Gonzalez that we need to blame the people posting unacceptable images, but at the same time it doesn't make it suck any less. Perhaps a happy medium like this would be that perhaps when developers make games like this they should have to hire their own Miiverse mods? I don't know. I still enjoy this piece of software anyways.

Sir_JBizzle

#50

Sir_JBizzle commented on Mario Kart 8 Secures Place as Top-Selling SKU ...:

@Agent721 @jrob23 we also need to remember that Mario Kart 8 is a long tail game. I wouldn't be surprised if it starts moving units again during the holiday. But yea, like Agent said, it's pretty solid numbers in comparison to previous figures. Hopefully this signals a turnaround, at least in the moderate sense.