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Ralek85

Ralek85

FC: 2809-7989-1816

Male, Germany

Joined:
Sat 8th February, 2014

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Ralek85

#4

Ralek85 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@JaxonH
That is a very good point about the bubble we live in, something to keep in mind, and it's certainly true. But I think the point about your co-worker is equally valid in that regard, since many of those gamers who live in said bubble are likely to influence a whole host of other people, like friends and familiy etc., in their gaming habits.
By the same token those people are by and large influenced by the gaming media and their opinion, be it NL, IGN or PewDiePie ^^ In that regard those things matter, albeit in a more indirect and sluggish fasion, so to speak.

As for the X1, it is the same for me basically. The only reason I got one, was for the exclusives, most of all the likes of Quantumbreak, Scalebound and Phantom Dust ( I have no idea why M$ is remaking that particular game, but I'm all for it ^^).
This year it's also going to be Sunset Overdrive and the Halo Collection, maybe Forza Horizon (I'm no big racer, but the demo was really enjoyable). I got it earlier this year, mainly for Ryse to be honest, which I enjoyed a great deal in SP as well as MP. I'm a total sucker for Gladiator/ Spartacus and so on, you know 'sword-and-sandal' movies/shows, and I know no other game except Ryse that comes close to feeling like those... and Ryse comes darn close despite it's undeniable flaws. I also got Titanfall, since it was cheap and ain't half bad either, and DR3, which I couldn't get into sofar, not really.

Exclusive-wise the X1 didn't fare half bad sofar, better than the PS4 anyways, though that might change next year ^^ Pretty much the same for the WiiU. It's only for the exclusives and right now, there is just not much for me personally. I mainly have it for MK8 and probably SSB, though I'm not all that into 2D beat'em'ups anymore. What really sold me on the system, was the E3 presentation for Splatoon and Zelda, and of course the knowledge that a cross-over between two of my all-time favourite franchises SMT and FE, by two of my all-time favourite developers was in the works :-P I do hope, we'll get one entry into the mainseries on WiiU also. I loved Path of Radiance and Radiant Dawn, loved them!

While it is an appealing product, it has still ways to go in terms of online functionality I think. Xbox-Live is the yardstick I measure any online service by, and the PSN, while lacking, made some great strides forward. The WiiU though, despite improvements, still lacks some basic while vital features.
I think Nintendo will get it right eventually, but I can't say I have all that much sympathy anymore, for them taking so long :-/ It all seems rather clunky and inconvient to me. I mean the NNID is progress, but it's just one minuscle step in the right direction and it really took 'em long enough .... sigh Patience is a virtue, I know :P

Ralek85

#5

Ralek85 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@BensonUii
Don't get me wrong, I wasn't serious about that, in fact, I'm not even in favour of that "New 3DS" of theirs. Splitting the userbase is seldomly a wise approach, splitting the userbase by making features exclusive that should have been there in the first place, like the 2nd analog stick or something to improve viewing-angles in 3D ... Also, it's still unclear to me if there will be ANY 3rd party support for exclusives games. God knows, Nintendo cannot support another system all by itself in any meaningful way. But who can tell at this point, what else they'll come up with.

@JaxonH
I don't really disagree with anything you said, but I would point out, that it is not so much about what kind of losses they actually can soak up, going by the hard numbers, but more about the perception of their situation in that regard. Customers as well as shareholders are more often than not unimpressed by any such facts, also the PR battle in terms of turning the WiiU into anything short of a failure is already lost.
And truth be told, the biggest risk Nintendo is running at this point, is that of becoming kind of insignificant in the eye of the public. I have to keep remembering myself, but not every gamer today grew up on Nintendo, and even among those who did, plenty moved on to acquire different kinds of taste. Tastes that Nintendo is reluctant to serve right now, and probably never will.
Nintendo can't afford for the mindset of "Nintendo is doomed" to become set in stone, since such things are pretty darn hard to overturn, and can become self-fulfilling prophecies all to quickly. One thing a new console would achieve, is a chance to reshape the conversation. That doesn't sound like much, but it could be crucial.

As for SMTxFE being right on schedule, I read that as well, but honestly, what else are they going to say? :-P
I mean they do need games, just looking at the release schedule for the rest of the year ... my PS4 will be busy with Shadows of Mordor (which is actually surprisingly good and shortens the wait for the final Arkham game considerably), Alien Isolation, Evil Within, Legend of Korra and maybe Lords of the Fallen, flanked by Forza Horizon and Sunset Overdrive on X1. All that is just the preparation for the November onslaught though, which will also be quite packed.
The Nintendo schedule seems far less .... exciting and is certainly far less impressive in sheer numbers of high profile releases.
They are not cancelling any game any time soon, not officially. Anyways, if the game is right on schedule it will be only a matter of month until we finally see some footage. After all, they need to get some PR going for it, preferably some hype. That is not going to happen with zero information and footage! ^^

Ralek85

#6

Ralek85 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@JaxonH You mean Nintendo homeconsoles? After all the PS3 lasted 7 years, the 360 even 8 years, I think.
We'll see I guess, I mean the situation is not exactly normal with Nintendo bleeding cash, quarter after quater now. It's also their first foray into HD development, the impact of which was clearly felt and is continuing to do so.
Not exactly sure history will necessarily repeat itself under these circumstances. I for one would be surprised if there wasn't anything in the works for 2016, maybe a "New WiiU" ? :-P

As for SMT x FE being confirmed for the west, that is great news. I actually didn't know that. I checked online and the only thing I found was an announcement in Japan (japanese) for EU/NA markets. That was almost half a year ago. Still, it is something, I guess.
Actually it's basically one of the very few life-signs of the game since January last year, when it was announced, meaning we are going on almost 2 years of radio silence. Normally that is not a good sign for any game in development, that's probably why I'm a tad bit anxious about it, despite everything ^^

Ralek85

#7

Ralek85 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@SamirMalik I'm no lawyer, but why would it? It is their material, isn't it? If anything, it was used and translated without their permission. If memory serves, it is normally the companies, holding the rights to material in question, shutting down those translation efforts, not the other way round.
Furthermore, I doubt anyone who worked on it voluntarily, would be upset about Nintendo making use of it, to give as much people as possible (legal) access to it.

@JaxonH I'm not really worried about the game being cancelled, if anything I would be worried about it being "cancelled" for the West ^^
But no, I meant more in terms of quality, since many of those previous japanese cross-over games, most of which sounded great on paper, didn't really manage to life up to their potential, and also in terms of progress and release.
I probably had hoped for the game to reach a level of quality, on the scale of a proper fusion of SMTIV + FE:A + HD, and doing so rather sooner than later, allowing for the WiiU to be picking up some of that momentum and great PR that the 3DS managed to achieve last year with those two seminal titles.
Honestly though, that was a tall order, of course, and mostly wishful thinking on my part.
I had hoped that maybe they were further along than they obviously are ...and that they might be able to share something at TGS at last (it is a rather japanese project after all), but that sadly, wasn't the case.
I still think, it is going to be a great game, I do have faith in IS and Atlus after all, but I guess, like you said, it's release might still be ways off, thus probably not going to have much of an impact on the WiiU's future.
2016 ... is a long time away, especially in terms of the WiiU's lifecycle. I might be wrong about it, after all nothing is set in stone yet, but I don't see the system's lifecycle extending that much further into the future than that.
I hope, if that should come to pass, that the game will still be localized for us poor sobs outside Japan, and serve as a proper swan song for the system^^ Maybe I'm overly pessimistic about this, but right now anything more than a 5-year-lifecycle sounds like an incredibly tall order.
On the other hand, it might be for the best!

Ralek85

#8

Ralek85 commented on Nintendo 64x64: GoldenEye 007:

I have no idea how much time me and my friends spent with this one ... must have have been hundreds of hours. It was 4-player couch play at it's very best.
I think the only other console-fps-mp-game that worked equally well for me, was Timesplitters on the PS2, couple of years later. I remember we put the Multitap to go use then, making it a worthwhile investment all by itself.
Still, Goldeneye was first and it was brilliant, I'll never forget it.
Thanks Rare!

Ralek85

#9

Ralek85 commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

@ZenTurtle It s***s that we didn't get to see anything of SMTxFE during TGS. I worry about that game =(
As far as a new FE on WiiU is concerend, I hope they just build on the foundation of Radiance and Dawn with some of the touches of Awakening. Day 1, no questions asked.
I don't feel their ressources would be best spent on remakes at this point though, just bring it to VC using the fan-translation (obviously not gonna happen but one can dream for Nintendo to evolve).

Ralek85

#11

Ralek85 commented on Koei Tecmo Europe All But Confirms Fatal Frame...:

As expected ... still sad though. But I doubt any sane person would have expected anything else, so the disappointment should be limited. I think it's decent, that they didn't leave people hanging with some kind of vague vestige of false hope.

Ralek85

#12

Ralek85 commented on Nintendo 64x64: Banjo-Kazooie:

Makes me feel the loss of Rare all over again. Truly one of the finest studios there ever was. BK is a classic and timeless piece of gaming joy, and just one of many they crafted over the years ... Best of all, I can say with some confidence, that for once, this holds true even accounting for quite a bit of nostalgia.

Ralek85

#13

Ralek85 commented on Review: Hyrule Warriors (Wii U):

If it weren't limited to couch play, I'd probably have gotten it. I'm not interested in playing this solo, not ever. Maybe the next one then - pass.

Ralek85

#14

Ralek85 commented on Nintendo 64x64: Bomberman 64:

Only really played the multiplayer, if I remember correctly. Anyways, together with games like Fifa and Goldeneye, me and my friends were wasting tons upon tons of hours on it. It was great fun with 3 buddies. Good times!

Ralek85

#15

Ralek85 commented on The Keep Begins Its 3DS eShop Quest on 11th Se...:

@aj_fowl Right, I actually played that one, too, since it was basically the same thing, just in the Doom setting. If I hear "Doom" though, "DoomRPG" on my iphone is not the first thing I think of, esp. since most people never ever heard of that in the first place. ^^

I'll look into The Quest though, thanks.

Ralek85

#16

Ralek85 commented on Nintendo Download: 4th September (North America):

Pitiful week once again :-/
At least I'll get to try Theatrhythm Final Fantasy: Curtain Call, although I'm just as baffled as ever by that limited number of use and NNID only approach to demos. It takes a special kind of institutionalized dullness, to come up with something like that.

Ralek85

#19

Ralek85 commented on Sorry, Contrary to Rumours the New Nintendo 3D...:

Nintendo is by far the most restrictive of the 'Big Three', region-lock being just one aspect. Ironically, it is not Nintendo, that catches flak for this, but M$. I guess the potential for restrictions is always more harrowing, than their very existence.

Ralek85

#20

Ralek85 commented on Shin Megami Tensei IV's European Release Pushe...:

I'm confused, what is the "European version" anyways?
I though it was not to be localised? Are there any changes made to the game at all? Something due to censorships laws or licensing or anything like that?
I assumed they would basically just put the U.S. version on the various EU e-shops ...

Ralek85

#21

Ralek85 commented on Guide: New Nintendo 3DS - Everything We Know S...:

@TheRealThanos
I think you summarized it quite well for the most part, I just want to add two or three more points.
First off, to me the DSi was the very definition of a stop-gap hardware measure. It introduced DSi Ware, as a way to bridge the gap to it's successor the 3DS, which released almost precisely 2 years later, and it's e-shop platform. Aside from that I don't see any added value in the device, esp. considering the loss of the GBA port.
Your point about most games being playable on all 2/3DS-family (gosh^^) systems, is completely on point. It's just feel that there is an impression being created here, that the New 3DS will give you access to an additional library of games. I think that is misleading, and will not really materialized, besides literally a handful of games. Maybe more games will be made available than I expect, and maybe the marketing will focus on other aspects ... we'll see.
In regards to the 360 redesign, I wanted to add, that I'm not certain how the cost per unit changed overtime, but considering MS had to deal with a rather massive RRoD problem, and respective returns, I think it is fair to assume, that many of those changes were made to addres that issue, in turn keeping failure rate and returns low, and thereby also lowering overall costs.
The DVD drive though, is an interesting story, since basically any and all piracy on the 360 was, for the longest time, depended on the ability to hack the firmware of said DVD drive. Aside from natural fluctuations in suppliers, that probably played a major role in any changes made to that particular component.

Ralek85

#22

Ralek85 commented on The Keep Begins Its 3DS eShop Quest on 11th Se...:

@Manaphy2007 Of course I know about EO, and I like it quite a bit, but it plays quite differently. I played EO1 back in the day, and I've got EO4 on my 3DS, but haven't had time to get really into it. It is a bit grind-y for my taste.

@Raptor78 Well, there is certainly something to that, considering it is also an ID Soft game, but on the other hand O&E is no fps, and Doom was not turn-based ^^ Although the implementation in O&E allows for some rather fast-paced playing, despite being turn-based. I can't really put my finger on it, why I liked it so much, but I really did. I'm still royally pissed that O&E2 never made it to the NDS, or anything besides mobile really. I would have even played an IOS version, if there had been one.

Ralek85

#23

Ralek85 commented on The Keep Begins Its 3DS eShop Quest on 11th Se...:

Reminds me of Orcs & Elves, which was easily one of my favourite NDS games, played through it in one sitting ...
Unfortunately, not many 1st-person-dungeon-crawlers since then managed to capture my attention the same way, I'll wait for reviews then.

Ralek85

#24

Ralek85 commented on Guide: New Nintendo 3DS - Everything We Know S...:

@TheRealThanos
Nothing wrong about having a disagreement :-D

As for the homeconsoles, you are certainly right, that there have been optimizations with those over time, but for the overwhelming part, those have been concerend with cutting costs. There were minimal changes to the actual performance of the system, in regards to things like audiochips and harddrives for example. It is noteworthy though, that you could put any harddrive you wanted into a PS3 Slim, just as can with the PS4, so of course you could influence things like loading times more often than not. That notwithstanding, actual performance level stayed pretty much exactly the same.

We don't know the exact nature of the performance changes in the New 3DS, but the fact remains, it will be more powerful. I'm not opposed to that, and I'm certainly not opposed to the other hardware changes, all of those seem to be for the better, not two ways about it. I think you misunderstood my point here.
What bothers me about this, is that this is de facto a new handheld. Games designed around it's increased performance levels, won't be playable on the "old" 3DS. Nintendo admitted as much, and as always new games and exclusives are what drives sales for the new consoles, so anything else wouldn't make much sense. It is commendable that is backwards compatible, a feature Nintendo developed a good track-record on. Since their swtich to optical discs, this is even true for the homeconsoles.
That aside, people will be coming in expecting, that those new features, they purchased with their hard earned money, will be beneficial for their gaming experience.
I still contend that they won't for the most. The reason they re-designed the 3DS into a new handheld, is once again cost. It is much cheaper to make a handful changes to an existing system, than to create something from scratch. More importantly though, while some specs like clocks and ram, will have increased, it can effortlessly support "old" games, and developing for it, will be more or the less the same.
The fact stands, that Nintendo itself has not the ressources to support the 3DS, the New 3DS and the WiiU, all the while probably already working on successor to the WiiU and the New 3DS. I entertain serious doubts, that many developers and publishers won't see the New 3DS for what it really is, a stopgap measure until a completely new system is introduced.

There is no guarantee that New 3DS sales will make it a viable platform, that Nintendo will support it over an entire life-cycle (of course they won't, it's life is already at least half over, that's kinda part of the clue here), and that the successor will once again be backwards compatible, to get at least some longterm sales performance out of any new exclusive developments (not that publisher care all that much about that in the first place).
The New 3DS is meant to give the impression, that the 3DS has a longer life-cycle that it is actually going to have, it is also meant to encourage people to double dip.

I think what I'm actually saying is, that as long as people go in with open eyes, not expecting a bunch of great exclusive games, making use of the feature set they purchased, all is good! Just as you say, the increased specs, the better screen, and for some games the new control scheme, will be beneficial, or more to the point, would actually be already beneficial. People just need to keep in mind, that those will almost all be "compatible-with-old" 3DS games, and that the number of games making use of the CCP features, will still be severely limited, not to speak of those making use of the increased performace (the games have still to be running reasonably smoothly on the old hardware after all).
Simply put, for the life of me, I can't see who will be bringing any exclusives to that thing. That is why I argue, that for the overwhelming part, most anyone will be benefiting from, will be the screen (since that will hopefully make a difference for any 3D game, one plays), and maybe, as you suggested instances of smoother framerate for some games, where it might be noticeable. Keeping that in mind, the price of admission is high, and the way it is marketed ... we'll see, it still seems dubious and misleading to me, esp. considering not everyone makes these kinds of considerations. I mean how many person all that well versed in the topic? ^^

Ralek85

#25

Ralek85 commented on Guide: New Nintendo 3DS - Everything We Know S...:

@TheRealThanos
Of course, it is more than just the viewing angels, but I think, and I don't think I'm going out on much of a limb here, that the rest just won't matter.
Also, it is rather uncommon to change the actual specs of a system in regards to performance levels and thus splitting the userbase. I can't remember the X360/Ps3/Wii doing that, or any homeconsole I can think off for that matter. I remember the N64 being "upgrade-able", but that was universal and is the best I can come up with off the top of my head.
On the other hand, I think you're NDS comparison rings true. This is basically another NDSi, a 3DSi if you will, and if that is anything to go by, the screen/ view-angle upgrade will be the most significant, and for most people, only meaningful merit of this device.
Few games will make use of the CCP features, and you can always get one of those for your "old" modell, even fewer will make use of the enhanced performance. Maybe if I were still looking to play Xenoblade, and couldn't do so using Dolphin for bling-bling, then it might make some sense, but as thing stand, this, and I'm sorry to say this, strikes me of nothing short of money grab.
There will be no meaningful support for the added features of this device, I'd love to be proven wrong, but I doubt it, I really do. Nintendo itself doesn't have the ressources to spare on something like this, and 3rd parties loath artificially limiting their revenue ... maybe we'll end up with a hand-full of games, but again, I doubt even that much. I mean just look at DSi retail games, there were close to none, not a single worth mentioning, the only addition, that made sense, were the downloadable games. For now, anything else seems like wishful thinking to me, time will tell though ... ! ^^

Ralek85

#26

Ralek85 commented on Guide: New Nintendo 3DS - Everything We Know S...:

The only thing that could really entice me to upgrade would be the improvement on the stereoscopic viewing-angles. I'll have to test that in person though ... Honestly besides that, I see little that merits an upgrade here. The DSi was rather pointless, and so seems this. I already played Xenoblade, and if push comes to shove, I'll just play it on the next proper portable. I really wish they would have done something about the screen itself, an OLED of similar quality to the Vita one, would have made this an instant buy, oh the colours and blacklevels =(

Ralek85

#28

Ralek85 commented on Nintendo Download: 28th August (North America):

If it were cross-buy, even only with a discount, I'd gladly double dip on Steamworld Dig, I loved that game, but this is really getting old. NoA needs to pull it's head out of it's proverbial ... you know.
I'm gonna stick with Dual Destinies, maybe MH3Uon WiiU. Any word on Azure yet, it any good?

Ralek85

#29

Ralek85 commented on Talking Point: Mario Kart 8's Diverse DLC Sets...:

Potential ... in like potential for an actually worthwhile Battle-Mode? Sure, I'm all for that. Tracks are cool, too, not so eager on drivers and karts though. But some people are probably excited about the potential there, for some old or new favourites, right? Good thing then, I guess.

Ralek85

#30

Ralek85 commented on Mario Kart 8 DLC Coming In November, Features ...:

Has been said before, but I want to reiterate:
BATTLEARENAS plzzzzz, they don't have to be new ones, just re-use the old ones ... they were fine, actually they were darn great. * throwing money at the screen *

Ralek85

#31

Ralek85 commented on Image & Form's Olle Hakansson Teases New Steam...:

@unrandomsam What do you mean by solved?
I hope you don't mean those expensive, mostly ugly, completely clunky controller addons ... which seem pointless to me, since there are not that man smartphone games, worth getting a controller for, especially not ones, which could not be played more comfortable on another device anyways.
Funny you should mention the Gamepad, pretty much the same story there, or the CCP also.

Ralek85

#32

Ralek85 commented on Image & Form's Olle Hakansson Teases New Steam...:

Too bad it's not SteamWorld Dig 2, nevertheless, looking forward to whatever they come up with, this time around. As long as it comes to any other platform than mobile, I'm alright with it, I hate the lack of physical controls on smartphones.

Ralek85

#33

Ralek85 commented on Talking Point: The Wii U May be Best as One of...:

@Sir_JBizzle I guess "seamless" certainly helps to describe what I mean, while not being the word I was really looking for, since many of those things the WiiU doesn't allow for at all.
In many instances, it is not only the way the went about implementing a basic feature, but really just the utter lack of it, or it's severe restriction to the point of uselessness :-(

"I love Nintendo, but some things they do are absolutely brilliant, while others at times are so disjointed it's maddening!"

That much is certainly agreed on ^^

Ralek85

#34

Ralek85 commented on Talking Point: The Wii U May be Best as One of...:

Well, if you can afford it, getting all three and cherry-picking the games on each system, is certainly the way to go. Too bad that's not an option in the votes, since that's what I'm doing ^^
Anyways, I think Nintendo always had a strong place as the a "2nd system", but I also feel, that this time around, it will be especially difficult for Nintendo to claim this place. The reason being, that, not only have Sony as well as Microsoft shown some impressive games already, but both are pushing hard for diverstiy in games, even Microsoft.
But I also think, there is a very significant rift between the systems, not only in raw power, but also in features, that make it rather hard to switch between a PS4/Xbone, and a WiiU. At least to me that is.
As soon as I turn on my WiiU, I wonder why I can't message buddies on my Friendlist, if they want to play a round of MK8, even more so why I can't talk to them, or invite them for a Party join into the same MK8 session. I don't know if it is a good word for it, but the PS4 and X1 make the whole thing seem so much more sophisticated, and certainly easy and straightforward. Nintendo still feels like a hassle.
Sometimes if we move from one system to another, e.g. to play MK8, we leave the other running, be it X1 or PS4, to keep the voice chat alive ... feels somewhat awkward everytime.

Ralek85

#35

Ralek85 commented on Hyrule Warriors Update to Bring New Game Mode:

@Areaion Said it before, and gonna say it again, nobody is "whining" about online co-op. It's simply their loss, not mine.
If anybody believes in a shortage of DW-esque games, or 3rd-person hack'n'slay in general, they better wake up.
If they can't be bothered with an optional online co-op mode, then there a better options available. It's a buyers market, simple as that.

Ralek85

#38

Ralek85 commented on Feature: HD Remasters That Would Be Perfect fo...:

OMG, you're killing me here man. I don't know why, but I spent basically half the day thinking about the Baten Kaitos games, how much I loved them, and how much I would give to get a new one on WiiU, once 'X' is done.
I had already resigned myself succesfully to the near impossiblity of that ever happening, and was ready to move on with my life, when you just had to drag up all that wishful thinking again.
Now I will probably spend the rest of the day imagining a Baten Kaitos HD collection, bundled with Baten Kaitos 3 (Only on WiiU)! ... From now on, until that happens every day of my life will be a disappointment.
Damn you @TheRealThanos!! :-D

Ralek85

#39

Ralek85 commented on Feature: HD Remasters That Would Be Perfect fo...:

F-Zero and Waverace should get completely new entries.
I don't see the point about a HD remake for a racing game, just make a HD entry built around the console at hand.
The other three though, esp. Eternal Darkness, sound pretty good to me. There is a MP Collection on Wii, so that might be overkill, but hey ...

Ralek85

#40

Ralek85 commented on Nintendo Download: 14th August (North America):

@IceClimbers No, it's pretty much radio silence for Nintendo right now. I can't remember seeing even a handful of articles on Nintendo on the major news sites the last couple of days ... there were probably more Bloodborne-related articles than Nintendo ones. Maybe they kept their PR going, it is not just very effective then.

Ralek85

#41

Ralek85 commented on Nintendo Download: 14th August (North America):

Nintendo certainly jumbed at the opportunity to use Gamecom to promote the e-shop ... This is almost as a great as their Gamescom conference!
Alright, alright, I stop, but honestly, what are they doing? They started building some real good PR momentum with MK8 and a great showing at E3, now it is all radio silence? I don't get it!

Ralek85

#42

Ralek85 commented on Nintendo Confirms a Huge Range of eShop Discou...:

@ShigKirby I really loved the airbattles and the banter/humor with Palutena, the goundbattles on the other hand were terrible, with basically broken controls and camera. Had they left those out, I could wholeheartedly recommend the game.

As for the sale, I guess it won't come stateside, but KI:U is really the only interesting game for me here, and I already got that anyways ^^ "Huge range" sounds like a hyperbole btw, any Weekly PSN sale, has as much or more games on sale, not accounting for any special sales.

Ralek85

#43

Ralek85 commented on Talking Point: Nintendo's Ambitious amiibo Pla...:

@Shirma_Akayaku The price is important for it's success, no doubt about that. For me though, the pieces itself just don't cut it. Honestly, my shelf space is just too valueable, and most of those pieces just don't impress me at all. I wouldn't really want to have them on display all the time, they would just take up space I could use for better aesthetic or functional purposes. Maybe the functionality will sell me on it, but I doubt that.

Ralek85

#46

Ralek85 commented on Preview: Exploring Black Magic in Bayonetta 2:

@element187 I don't know about KZ on Ps3/X360, Killzone: Shadowfall has no autoaim whatsoever, I'm just coming from a session. I'm not sure about Mario being hardcore, I never play any 2D Mario games anymore, since they bore me to death, as for the recent 3D ones, there are a couple of challenging levels, esp. among the bonus levels, but the vast majority of the game is a breeze. Furthermore, Mario lacks any kind of competitive aspect. There are very few single-player games that warrant the label hardcore those days, like you say most are dumbed down.
Also, there is little involved in the way of actual coordination, tactics, exploiting strength or weakness of a specific class or gear ... It's basically run and jumb, all about timing and precision. Not much more to it really, that's why everone with basic motor skills can play it, and for the most part succeed.

Ralek85

#47

Ralek85 commented on Preview: Exploring Black Magic in Bayonetta 2:

@element187 Certainly the concept of hardcore is subjective. I simply meant that group of gamers, who go for fast and deep, somewhat violent, action games, that depend on the willingness to learn the intricacies of the system as well as raw reflexes. In other word, the opposite of accessibility and pick-up-and-play.
I don't follow your argument then. Your point about shooters is pointless, since the WiiU has no exclusive shooters, the shooters on the system are everybit the same as on the other platforms. You are also seemingly ignoring, games like KZ:Shadow Fall, ableit not a "subhd twins" game, but nevertheless a console FPS with 0 autoaim.
As for punishement, I would point to the most obvious example, the Souls games of course, as well as a wide variety of rogue-like games. A number of survival games like Don't Starve and several others also come to mind.
As for general difficulty, I don't see how Nintendo takes the crown here, while I completely agree that it is a good place for difficult platformer games, but honestly, there are plenty of those, since they are still somewhat of an indie favourite. Just think about Super Meat Boy for a second, for example. Plenty others like it are available.
Wonderful 101, despite it looks, can certainly be a harcore game, but the same is true for all Platinum games, like Metal Gear Solid Rising or Vanquish. You could also point to Ninja Theory games, or in general series like DMC and of course the endless stream of 2D beat'em'ups.
It's true that are a handful of games available on the WiiU that certainly hold appeal for this crowd, but I can't see how it would be anything like "the most", I would also argue that visual design of esp. Wonderful 101 (it had abysmal sales after all) and DK certainly turn a few people off.

Ralek85

#48

Ralek85 commented on Preview: Exploring Black Magic in Bayonetta 2:

It'll be interesting to see, how good a game of this type will fare with the current Nintendo core audience, the WiiU owner.
Considering that the P* games didn't do that well, with the I'd say more action/hardcore-savy crowd of the PS3/X360, I don't have high hopes for this, sales wise.
On the other hand, maybe the lack of alternatives will play into it's hand. We'll see ...
Personally, I totally loved Vanquished, one of may favourite action games ever, but I never really got into those fast 3rd-person hack'n'slash-y games. I think I will give it a shoot though at some point, especially since Bayonetta 1 is included, which was a technical mess on the PS3.

Ralek85

#50

Ralek85 commented on Mario Kart 8 Update & DLC Scheduled for 27th A...:

@unrandomsam On a few occasions, I think I might have noticed it. Honestly, I can't be really sure about it though, it might have just been my imagination. Tellingly, I never even thought I saw something, before I stumpled upon that damn Digital Foundry article. Like I said, I don't go looking for little problems like that, since once seen, they are hard to unsee.
Much like a stuck pixel, but at least, if you check for those right away, you can exchange the device for a perfect one, which doesn't work here.
I have never noticed it online, I guess things are just too frantic there for me to even begin paying that much attention to the details of the framerate. I'm also used to quite some ups and downs in frame-rates and even tearing, from games like Titanfall on X1.