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Ralek85

Ralek85

FC: 2809-7989-1816

Male, Germany

Joined:
Sat 8th February, 2014

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Ralek85

#3

Ralek85 commented on Feature: HD Remasters That Would Be Perfect fo...:

OMG, you're killing me here man. I don't know why, but I spent basically half the day thinking about the Baten Kaitos games, how much I loved them, and how much I would give to get a new one on WiiU, once 'X' is done.
I had already resigned myself succesfully to the near impossiblity of that ever happening, and was ready to move on with my life, when you just had to drag up all that wishful thinking again.
Now I will probably spend the rest of the day imagining a Baten Kaitos HD collection, bundled with Baten Kaitos 3 (Only on WiiU)! ... From now on, until that happens every day of my life will be a disappointment.
Damn you @TheRealThanos!! :-D

Ralek85

#4

Ralek85 commented on Feature: HD Remasters That Would Be Perfect fo...:

F-Zero and Waverace should get completely new entries.
I don't see the point about a HD remake for a racing game, just make a HD entry built around the console at hand.
The other three though, esp. Eternal Darkness, sound pretty good to me. There is a MP Collection on Wii, so that might be overkill, but hey ...

Ralek85

#5

Ralek85 commented on Nintendo Download: 14th August (North America):

@IceClimbers No, it's pretty much radio silence for Nintendo right now. I can't remember seeing even a handful of articles on Nintendo on the major news sites the last couple of days ... there were probably more Bloodborne-related articles than Nintendo ones. Maybe they kept their PR going, it is not just very effective then.

Ralek85

#6

Ralek85 commented on Nintendo Download: 14th August (North America):

Nintendo certainly jumbed at the opportunity to use Gamecom to promote the e-shop ... This is almost as a great as their Gamescom conference!
Alright, alright, I stop, but honestly, what are they doing? They started building some real good PR momentum with MK8 and a great showing at E3, now it is all radio silence? I don't get it!

Ralek85

#7

Ralek85 commented on Nintendo Confirms a Huge Range of eShop Discou...:

@ShigKirby I really loved the airbattles and the banter/humor with Palutena, the goundbattles on the other hand were terrible, with basically broken controls and camera. Had they left those out, I could wholeheartedly recommend the game.

As for the sale, I guess it won't come stateside, but KI:U is really the only interesting game for me here, and I already got that anyways ^^ "Huge range" sounds like a hyperbole btw, any Weekly PSN sale, has as much or more games on sale, not accounting for any special sales.

Ralek85

#8

Ralek85 commented on Talking Point: Nintendo's Ambitious amiibo Pla...:

@Shirma_Akayaku The price is important for it's success, no doubt about that. For me though, the pieces itself just don't cut it. Honestly, my shelf space is just too valueable, and most of those pieces just don't impress me at all. I wouldn't really want to have them on display all the time, they would just take up space I could use for better aesthetic or functional purposes. Maybe the functionality will sell me on it, but I doubt that.

Ralek85

#11

Ralek85 commented on Preview: Exploring Black Magic in Bayonetta 2:

@element187 I don't know about KZ on Ps3/X360, Killzone: Shadowfall has no autoaim whatsoever, I'm just coming from a session. I'm not sure about Mario being hardcore, I never play any 2D Mario games anymore, since they bore me to death, as for the recent 3D ones, there are a couple of challenging levels, esp. among the bonus levels, but the vast majority of the game is a breeze. Furthermore, Mario lacks any kind of competitive aspect. There are very few single-player games that warrant the label hardcore those days, like you say most are dumbed down.
Also, there is little involved in the way of actual coordination, tactics, exploiting strength or weakness of a specific class or gear ... It's basically run and jumb, all about timing and precision. Not much more to it really, that's why everone with basic motor skills can play it, and for the most part succeed.

Ralek85

#12

Ralek85 commented on Preview: Exploring Black Magic in Bayonetta 2:

@element187 Certainly the concept of hardcore is subjective. I simply meant that group of gamers, who go for fast and deep, somewhat violent, action games, that depend on the willingness to learn the intricacies of the system as well as raw reflexes. In other word, the opposite of accessibility and pick-up-and-play.
I don't follow your argument then. Your point about shooters is pointless, since the WiiU has no exclusive shooters, the shooters on the system are everybit the same as on the other platforms. You are also seemingly ignoring, games like KZ:Shadow Fall, ableit not a "subhd twins" game, but nevertheless a console FPS with 0 autoaim.
As for punishement, I would point to the most obvious example, the Souls games of course, as well as a wide variety of rogue-like games. A number of survival games like Don't Starve and several others also come to mind.
As for general difficulty, I don't see how Nintendo takes the crown here, while I completely agree that it is a good place for difficult platformer games, but honestly, there are plenty of those, since they are still somewhat of an indie favourite. Just think about Super Meat Boy for a second, for example. Plenty others like it are available.
Wonderful 101, despite it looks, can certainly be a harcore game, but the same is true for all Platinum games, like Metal Gear Solid Rising or Vanquish. You could also point to Ninja Theory games, or in general series like DMC and of course the endless stream of 2D beat'em'ups.
It's true that are a handful of games available on the WiiU that certainly hold appeal for this crowd, but I can't see how it would be anything like "the most", I would also argue that visual design of esp. Wonderful 101 (it had abysmal sales after all) and DK certainly turn a few people off.

Ralek85

#13

Ralek85 commented on Preview: Exploring Black Magic in Bayonetta 2:

It'll be interesting to see, how good a game of this type will fare with the current Nintendo core audience, the WiiU owner.
Considering that the P* games didn't do that well, with the I'd say more action/hardcore-savy crowd of the PS3/X360, I don't have high hopes for this, sales wise.
On the other hand, maybe the lack of alternatives will play into it's hand. We'll see ...
Personally, I totally loved Vanquished, one of may favourite action games ever, but I never really got into those fast 3rd-person hack'n'slash-y games. I think I will give it a shoot though at some point, especially since Bayonetta 1 is included, which was a technical mess on the PS3.

Ralek85

#15

Ralek85 commented on Mario Kart 8 Update & DLC Scheduled for 27th A...:

@unrandomsam On a few occasions, I think I might have noticed it. Honestly, I can't be really sure about it though, it might have just been my imagination. Tellingly, I never even thought I saw something, before I stumpled upon that damn Digital Foundry article. Like I said, I don't go looking for little problems like that, since once seen, they are hard to unsee.
Much like a stuck pixel, but at least, if you check for those right away, you can exchange the device for a perfect one, which doesn't work here.
I have never noticed it online, I guess things are just too frantic there for me to even begin paying that much attention to the details of the framerate. I'm also used to quite some ups and downs in frame-rates and even tearing, from games like Titanfall on X1.

Ralek85

#16

Ralek85 commented on Mario Kart 8 Update & DLC Scheduled for 27th A...:

@unrandomsam Yes, sure thing, but how does this break the game? Most games would be happy to have such a high frame-rate and so little issue maintaining it. It is not perfect, but to me it is basically imperceptible 95% of the time.
But I'm not one to go about actively trying to spot these things, I learned long ago, that, when it comes to little taints like these, ignorance is indeed bliss. The game is perfectly playable, even with 59fps, though admittely, the display you use, might make somewhat of a difference here, I doubt it though.

Ralek85

#19

Ralek85 commented on Mario Kart 8 Update & DLC Scheduled for 27th A...:

1) Mappack of some kind, for battlemode arenas
2) Voice chat, at least with friends, if not optionally with everyone, during races
3) just an idea, but why can't i have the rearview on my gamepad, at least the 2nd screen would have some use then

4) Update for WWHD plz, it is still missing dat Y-Inversion, should be a matter of minutes really ...

Ralek85

#20

Ralek85 commented on Feature: Hyrule Warriors - Everything We Know ...:

On the one hand, I'm afraid that this first attempt to branch out the Zelda franchise will fail, on the other hand, I almost hope it does. Nintendo really need to think about, how inclusive they want to be. Their obstinate approach to online in general, and multiplayer(/co-op) in particular, is getting on my nerves and with each passing year, I have a harder time justifying putting up with it. Maybe failure is the only way they'll learn - sure don't hope so though =(

Ralek85

#21

Ralek85 commented on The Club Nintendo Reward Details Are In For Au...:

Nice to see that the selection got bigger .... sad to see that the selection didn't get better. What's with the ancient games?
I could go for Excitebike or Starfox, well, maybe at least, if I didn't own both already, in superior versions no less, on the 3DS. I will never get rid of those coins come next July ....

Ralek85

#22

Ralek85 commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

@Action51 Yes, that is all true, but isn't that what I said in the first place? ^^ My decision was certainly clouded by nostalgia, very much so. Honestly, I wouldn't bother with Pokemon R/B today. Maybe, the grinding is less in X/Y today, than it was back then, but it doesn't really matter it is still too much, too tedious and pointless. The whole game is rather shallow, I enjoyed it as a kid, in a different time and age, I don't get any enjoyment out of it today though. Some things stand the test of time, others don't or not as well. For me, Pokemon hasn't stood the test of time.
I'm happy it's still a cashcow for Nintendo, they certainly need that, but it doesn't strike my fancy anymore, not as an RPG, and not as an Adventure, unfortunately, not even as a competitive experience. Better options are availabe, simple as that, and, as I said, nostalgia goes only so far ^^

Ralek85

#23

Ralek85 commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

@miiandmario Well, it has pretty much ruined co-op/multiplayer for me in most Nintendo games. I won't ever bother getting Nintendo Land, it's just not worth it for local play. The Multiplayer feature in Pikmin 3 will also see little to no use, same is true for the Coop in Mario World, it's just a shame really.
I mean, not everyone is even willing to spent the kind of money, to have controllers around in the first place :-D Especially not, if the opportunities to take advantage of them are few and far between.

Ralek85

#25

Ralek85 commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

@BLPs As for Pokemon itself, personally, I bought Y purely for nostalgia. Hadn't played any since Red/Blue, and quickly realized that nostalgia alone was not enough, and in this case I wasn't able to get in the competitive side of things, since too much time had to spent with endless grinding, breeding, IV optimization etc. before you could achieve anything online.
I don't know if the Singleplayer campaign suffered due to the multiplayer part, but I can hardly imagine it, since the MP itself is rather basic in scope. I can't see it taking up to much time or ressources, but I could be wrong. ^^

As for online in general, well, maybe you were unlucky, it depends on the game I'd say. In some games, if you only play public, and there is only automatic matchmaking, there is little you can do, it is chance then no doubt.
I myself had excellent experiences playing in clans, e.g. Day of Defeat back in the day, or guilds, in games like Dark Age of Camelot or even WoW. I made some good friends, some I even got to meet in person, thanks to affordable plane flights these days, covering basically any distance within a day. (Which, despite all other progress we made, still amazes me to no end, when I really think about it ;-D)
In these types of games, you can actively seek out other players, or groups thereof. I admit, no doubt, this takes an effort on the players part. Not anyone, you come across, is someone worth spending your time on. But that is just life I'm afraid, be it digitally or analog ^^
Don't give up on people, is what I'm saying I guess, not even people in online games! :-P

As for not buying this game, because it doesn't feature online co-op (if that is really what the statement is supposed to relay, I'm still not completely clear on that.) Personally, I have no interest in playing this alone, and I'm pretty sure I won'T be able to come up with anyone to play it locally. Even if I could, it would probably not be worth it, since I would just have too few occasions to really take advantage of it, to justify the investment. I'm far better off with a game, I enjoy online or at least a game I'm willing to play alone.
Basically, that is a rule I set for myself, I only get games, if I'm either satisfied with the single-player experience by itself, or if I'm into the online aspect of the game. I haven't bought games purely for local play since the days of the N64. Don't get me wrong, I have the fondest memories imagineable of playing Wrestling, Fifa, Mariokart, Goldeneye etc. with 3 of my buddies all day long, but that's no longer a realistic prospect.
Time is precious and it is far more convenient getting online to play together, then to get together in one physical place at the same time, to get some gaming done. If we get together, we normally go out and do something we can't do online.
And that's what I find really curious, why bother? Sure it's not the exact same experience like couch-play, but at this point, when I have people over, we don't game, honestly we have better things to do.

Ralek85

#26

Ralek85 commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

@BLPs Well, if people swear at you online, you are probably not playing with friends, but with 'randoms' on 'public'. People can be di**s, especially in the anonymity of the online environment, no argument there, but you can always just mute them. I mean, if it's a competitive teamgame, and my teammates play particulary bad or stupid, I swear at them too, but I never do it with a live mic :-D
Also, not everyone online behaves that way, not by a long shot, you can actually made some nice people, too. Which, I think, is a worthwhile enhancement over local play.

Ralek85

#28

Ralek85 commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

Funny that you mention DW8X, because I think I'll stick with that on PS4 to scratch that particular itch, once it comes on sale.
I was more interested in this Zelda-themed one for sure, but the lack of online is killing it for me, since I planned to play it with my former roommate, who no longer lives around here.
Also, I pressume the framerate will be much smoother with DW8X on PS4 anyways.
I still think though, that Nintendo is really behind the curve when it comes to online infrastructure and features, which kinda annoys me because, no matter if you personally use it or not, it is a convenient feature, and as far as other platforms go, pretty much a standard by now. It's not just about the number of games or gaming modes, it's also the lack of features like a party system and chat.
I think Nintendo is kind of limiting it's appeal here, I'm not sure this survey would look the same on X1 or PS4. Nintendo is missing out on a crowd of players, that don't take the platform seriously, and as it stands, for good reason.
Just my two cents, as always.

Ralek85

#29

Ralek85 commented on You Won't Be Able To Cross Swords Online In Hy...:

@Einherjar
1. Learn to quote, I have no idea what you are doing but it ain't quoting, maybe it is your own version of paraphrasing with just a mite of word-twisting. It ain't right, that's for sure. For that matter, you're free to interpret what I'm saying within reasonable boundaries, but stop putting words in my mouth to suit your argument.
2. Just take a look at how many retail games release these days with offline multiplayer only. It's not up to me, that much is true, to decide what a standard is and what not. I never claimed that. I is not up to you either though, just take a look at empirical reality and be satisfied with that. No need for theorizing this and that, if you can just measure it.
3. You're also right about me repeating yourself, but what can do, if you keep making stuff up out of thin air? :-D Someone has to call you on your figments of imagination, to phrase it politely.
4. I the "wise savior of emotional video gaming" and my "wisecracking"? ... Your struggle to grasp the basic workings of sarcasm must make you quite the attraction at any social gathering
5. "Seriously, just listen to yourself for ones and maybe youll realize that youre doing the same thing you accuse others for." - Certainly, I'm the wise sage here ... Oo

Uhm, yeah well, have a nice and relaxing weekend yourself.

Ralek85

#30

Ralek85 commented on You Won't Be Able To Cross Swords Online In Hy...:

@Einherjar Tl,Dn much then? ^^ Nvm, I keep it short, I don't care diddly-squat, if you don get it or not. I hope the game pays the price for limiting player options beyond what should be a standard in this day and age, whether you acknowledge that fact or not. Really, that's the beauty about facts, they don't care.
To bring this to a close, sites don't make people sick, silly, 'people do', and must be definitely 'peoples' fault then, since, clearly, you are perfectly nice human being, who just can be bothered to give a damn about others ... what gives, right?

Don't bother to answer, because yeah, you're player is broken, bro!

Ralek85

#31

Ralek85 commented on You Won't Be Able To Cross Swords Online In Hy...:

@Einherjar First off, you are grossly misrepresenting my point. I never said, it is necessary for this game or any game, to have online multiplayer. I said, it is necessary for me and it is necessary for anyone sharíng in my preferences. Judging even from the comments here, I'm not the only one that feels that way.
Secondly, you clearly don't understand what empathy means. You are trying to argue against it, based on the fact, that there is no logical need for it ... Empathy is not a logical conclusion, arrived at by means of deduction, it's the ability to recognize the emotions and preferences of other sentient beings. You are arguing against the colour orange, based on the taste of the fruit ... utterly besides the point.

Next point, if a online multiplayer is crap, and as you say barely playable due to lag, why would anyone use it? I think it's a very reasonable assumption the latter follows from the former. All the problems you are describing sound like a pretty good deterrent, dont they? So if you turn the multiplayer in a playable and enjoyable not-lag-fest, it will be used more. Duh!

In 2014 I won't even bother commenting on the feasibility of such an undertaking.

It is beyond me, why you seem to be unable to grasp, that someone might be interested in this, or any game for that matter, solely for it's co-op value. It's not such an alien concept after all, there were plenty of games, that thrive on their co-op before all things. The DW games aren't exactly technical or gameplay wonders, to me the fun comes purely from fighting side by side with a buddy against endless hordes. Unfortunately most people I know became jaded by this kind of game, a very long time ago, and for the most part so am I actually, but well I do love Zelda!^^ I had a friend, who was willing to play this with me, but he lives not nearby, not at all. That's why I brought up empathy, because games are not about a logical checklist, but about emotions, about joy and fun. Now I feel silly for you having forced me to actually point that out.
Simply put I can't play it the only way, I had any interest playing it. I was not asking for much, just an online co-op like thousands of games have done before, since more than a decade ago. I don't get that, than I'm not willing to give them any money.
Why in the name of Christ, would I compromise on a videogame? Especially when I could just as well play DW8X with online co-op for example. In fact, to go against my interests here, for no apparent reason whatsoever, that would be plenty silly. Spending time and money on a product you are not competely satisfied with, that is silly.
Again the developer is entitled to do whatever he likes to do, is just that, if they can't accomondate a basic feature I need for my enjoyment (and let's not kid ourselves about the fact, that is just a basic feature), well, then he can have my money.
Your utter lack of understanding of the concept of empathy, shouldn't in the least impair your understanding of the concept of supply and demand. There is plenty supply in this market ... again, it is not a sellers market, not even close.

Ralek85

#32

Ralek85 commented on You Won't Be Able To Cross Swords Online In Hy...:

@Einherjar No, what you actually said was this:
"Well, online play sucked really bad in their other titles, so not a huge loss. I remember the online lag fest that was DW7 :P"
Maybe you meant something completely different, but to me, the insinuation seems pretty clear ... online was crap anyways, so why bother with it anymore?
Also, if it was crap, than your whole -it was barely used- argument goes right out the window. I want to emphasize, that to me, online co-op is important, honestly, it's not only important, but a prerequisite for a DW game. I understand, that this may not apply to you, and maybe I'm a minority, still I would appreciate some empathy here. It's not about whining, it's just about a lack of features which will serioulsy impede my enjoyment of the game, to the point that I will no longer bother with it at all. Maybe, they are, for some unfathomable reason, under the impression, that this is a sellers-market ... well, it is not. This is bad for the game, for the WiiU as a platform and for Nintendo's experiment with branching out, that might make me sad, but there is no two ways about it.
I had a buddy lined up to play this, now we can't, so we won't buy it, simple as that.

Ralek85

#34

Ralek85 commented on You Won't Be Able To Cross Swords Online In Hy...:

@Einherjar Wow, I heard a lot of less than well reasoned arguments in my life, but to suggest, that it is ok, to leave out an important feature in a game, because the previous implementation in the series of said feature was not good to begin with ... is basically saying, that improving on ones work is just a silly notion. You really took that cake with that one sir. Kudos.

Also, pointlessly antagonizing people ... with comments like "And to all the people crying over the loss of online co-op: Boo hoo, need a handcarechif for that ?" seems like a waste of time, but it's your prerogative.
Once again you think that "Ruling games out because online play is missing -.-" is a silly notion ... You just can't fathom that not everyone has a local buddy at hand, who is willing to play a DW game, of all this things? No empathy what so ever, I guess as long as your needs are served everyone should just shup up and go home!

Ralek85

#37

Ralek85 commented on Nintendo Reports Losses for Q1 of Financial Ye...:

I'm not surprised by the 3DS performance. So far I bought one game this year (Bravely Default), last year it was more like 20+. To be fair, I had a lot of catalogue titles to stock up on, since I only got my 3DS last year too. Still, there like 3-4 games coming out this year for 3DS I'm interested in, aside from Persona Q, nothing I'll definitely get though ... Actually this year around there are more games coming to the WiiU (still not that many there either) than to 3DS. I think despite Nintendo having a great E3 this year, this is worrying indeed.

The upside is, with the packed release schedule on the X1 and PS4, I wouldn't have had that much time to spent anyways, here is hoping to an amazing 2015 for Nintendo!

Ralek85

#39

Ralek85 commented on Gallery: A Closer Look At 13 amiibo Toys:

I'm sure this will be huge for Nintendo, but personally, I don't see any visual appeal here. Maybe I'm spoiled by many years of great (albeit a lot more expensive) merchandise, but these look really cheap. Fox looks alright, probably my 'favourite' out of the bunch, Marth on the other hand looks horribly, nothing I would wanna have out for presentation.
Depending on their final price and actual functionality, it's probably going to be ok. I won't buy any of those (so far shown) for aesthetic purposes though, seems a waste of space and money to me. Maybe someday, there will be some kind of premium line ... Nintendo should do a cooperation with Sideshow, now that would be something :-D

Ralek85

#41

Ralek85 commented on Site News: Look, We'll Provide File Sizes For ...:

@sinalefa I'm not a fancy person, I just want those same basic functions, that any other system on the market offers. Right now, you'd have to look to Origin, for even less features and even more annoyance than offered by the NN(ID). Nobody can be happy with that ...

Ralek85

#43

Ralek85 commented on Talking Point: The Wii U eShop is Raising Toug...:

@statnut I agree, but cross-buy is really just the tip of the iceberg here, or on Sony's side, icing on the cake if you will. The basic issues go far deeper ...

As to quality control, I think there will be a time and a place to talk about this, but having a discussion on it now, under the given circumstances, is like talking about the new amazing gaming room, you're going to put it in, while your fri**in' house is on fire. Before getting fancy and all, I'll suggest to prioritize putting out the fire and rebuilding the basics ...

Ralek85

#44

Ralek85 commented on Latest Wii U System Update Allows Console To C...:

@outburst You are right of course, they are under no obligation to follow suit with Sony and M$, no obligation what so ever. I don't think I ever implied they are though, I just wish they would take a similar consumer-friendly stance.
There is no denying, that Nintendo demands a premium price, despite the lack of any premium features. I sounds innocent enough, but for me it isn't. If it weren't for MK8 and SSB, I would have kept right at it, showing them the cold shoulder for this. I think the way they are handling the NNID and the Nintendo Network, is by now, a bad joke. They were way behind on this when the 3DS launched, they made minor progress with the WiiU, it's 2014 and to me it seems, that they are still moving at a snails pace, despite having lightyears to go.
If their online framework would look anything like XLive or PSN, I would have a much, much easier time of convining my buddies to get on board with this. It's no exaggeration to say, that the lack of features here, with all it's implications, is the biggest turn-off for the system right now, at least in my circles.
It's just hard to convince people to pay a premium for last-gen hardware ... weighed down by pre-last-gen feature ... and it'S such a shame, too, since by now the content itself is all there ... it just packaged as badly as anyone could imagine it is, in 2014. Darn shame really ...

Ralek85

#48

Ralek85 commented on Feature: Ronimo Games Walks Us Through Swords ...:

@dumedum Of course there is lag, afterall you are streaming via W-Lan in two directions, but it's negligible, especially since the last time Sony patched it and I expect it to keep involving, considering Sony seems to put a lot of emphasis on it.
That article was quite right, just two things, it's outdated by now, and though I admit it's hardly a pro, games that do require quick reaction like shooters, are no good fit for the Vita anyways. BF4 e.g. is playable even with the lack of the shoulder buttons, lack of surround sound and the small screen as well as some lag, but barely though, it makes the whole experience way more 'challenging' if you will.
In that regard I would agree if there was anything like BF4 on the WiiU, the gamepad might be better suited to the task, since you got the full button layout and minimal latency.

I don't know what you dislike about the Move, since it's actually more accurate than the WiiMote, though I think it probably also introduces slighlty more lag due to the optical acquisition. i have no way of measuring and I certainly never noticed it. You are right about support though, still it's a mood point, because there is little in terms of great Pointer games on the WiiU also. Actually, having a bunch of great shooters on the WiiU with Wiimote support, would be a selling point for me, since I loved to play Killzone and Resistance with Move.

I can't comment on Mouse not being fun, I played with Mouse on PC long before I played with anything else. It's the most direct and precise way of going about shooting virtual stuff I'm aware of, and whenever I played real competitively, aka for pircemoney, I did so with Mouse + Keyboard. But I respect your opinion on this, since 'fun' in terms of controllers is certainly subjective.

I'm happy for you that you think the gamepad looks beautiful, I still think it's entirely dependent on your point of comparison. There is no denying that the gamepad features low resolution (854x480) and even low 158 ppi. The sense of sharpness might result from a good downsampling process from the higher native resolution, which is from my experience on PC always superior to any kind of AA.
In regards to 'pretty', what do you mean by that, why kind of TV are you using for comparison? The backlight leakage is a fact, check online, or just watch a dark image on the gamepad and watch the borders ... As for Brightness, Blacklevel, Contrast, Colors and Response time, which makes things look pretty or not, there is just no way a LCD could do a good job on this, not in comparison to Plasma or OLED. It's backlit nature will always mess with it's blacklevels for example and you don't need a luminance meter to tell on first sight, that you are looking at a LCD screen on the gamepad. It's really just the LCD technology that is not up to snuff, never has been, never will be, it's no means the fault of the Gamepad or Nintendo.
LCDs are cheap and easily mass-produced, and it's a natural choice in such a case, I just wish they made the Deluxe version 100$ more expensive with a OLED screen. I'd would have been more than willing to pay that, to have something close to consistent image quality across TV and Gamepad on my end.

Ralek85

#49

Ralek85 commented on Feature: Ronimo Games Walks Us Through Swords ...:

@dumedum
As for (a), it's either the lead or the only version. WiiWare was also the first version to be released, not really the defintive version though.
As for (b) that is not necessarily a good thing, also Vita
As for (c) PC got mouse and PS3/4 got Move
Not to sound condescending, but does anyone really care about (d) ^^

Remote-Play works fine, it depends solely on your network environment! The only issue I have with it, is that the Vita lacks the R2 and L2 button, the remapping only really works for some games.

I'm sorry, but what is IMO about it? It's a low-res LCD screen. It's black levels are terrible, contrast is limited and it got plenty of backlight leakage at the borders. It's not the fault of the gamepad, but of the technology used. I'd say it's reasonably good for gaming for the most part and way better than expected. It is not up to par though when contrasted with the Vita Screen or a modern Plasma TV. You can actually measure those difference, but you can also see them right away, if you are used to it. There is more than just a visible difference between the picture quality on the gamepad and on my Panasonic plasma, it's a completely different picture. On the plasma TV the colors pop right off the screen, everything looks alive and the whole picture has a spatial quality the rather flat gamepad image just can't reproduce.
That is really no question of personal opinion. If you take the gamepad screen on it's own merit, it might stun you, but then again, the same picture on a proper screen is bound to blow you away.
Maybe you are just used to playing on LCDs?, because I certainly have seen worse LCD screens than the one in the gamepad!