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electrolite77

electrolite77

United Kingdom

Joined:
Thu 6th Aug 2009

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electrolite77

#1

electrolite77 commented on Video: Digital Foundry Tackles the Native Reso...:

@Achoo

Let me stop you early in that rant.

"If some of you people started playing more games rather than spending so much of your time on websites and commenting about them,"

You have no idea how much time anybody spends on the internet or how much time they spend playing games. Nobody has to choose between one or the other as they can comment from mobile situations.

"maybe your comments would hold more weight"

The weight of someone's comments cannot be determined using numbers you don't know.

electrolite77

#2

electrolite77 commented on Video: Digital Foundry Tackles the Native Reso...:

@MajinSoul

No 30 FPS is not unplayable, a lot of the PS4 and XB1 libraries would be useless if it was. I don't think it's unreasonable to expect a remake of a Gamecube game to run at 60 FPS though especially when it's just one game, not a collection or anything,being sold at almost full price.

Framerates in the late 90s were a lot worse but thats irrelevant. Things have moved on.

electrolite77

#3

electrolite77 commented on Video: Digital Foundry Tackles the Native Reso...:

Doesn't change much for me, I may get it if I ever see it cheap but its not at the top of the shopping list. Looks like a phoned-in touch up of a game from two generations ago, I can't think of many other occasions when I'd pay full price for that.

electrolite77

#6

electrolite77 commented on Sony Hardware and Exclusives Dominate in Japan...:

@bitleman

Indeed it is. Sony have left the Vita flapping in the breeze since early 2014. It hadn't sold particularly well but the way Sony have abandoned it compared to Nintendos support of the (similarly badly-selling) Wii U is very poor. Lovely hardware-Memory Card cost aside-but they've left it to just become an indie machine.

electrolite77

#7

electrolite77 commented on Talking Point: The New Nintendo 3DS is Yet to ...:

Did anybody really expect it to revitalise anything? It was a low key release designed to eke a few more sales out of mainly existing users while the machine winds down and heads towards the end. Hardware that splits the user base (Mega CD, 32X, 64DD, Move, Motion Plus etc) very rarely does well.

Bigger picture is the 3DS overall has done superbly in the face of mobile gaming which has not only taken away the casual gaming user base but exposed the old tech in the 3DS much more quickly than happened to older handhelds. That its reaching the end of its natural lifespan with nearly 60 million sales is phenomenal (look at the Vita for comparison, flopped and hung out to dry by Sony).

electrolite77

#9

electrolite77 commented on Nintendo Profits Dip as amiibo Hits Over 40 Mi...:

@Socar

Again, I ask you to have a look at how many games since the Amiibo launch have used Amiibo. Use Uprising as a comparison, I'm glad you mentioned that one as it's an example of a Nintendo game pre-Amiibo that had a deep game, in its entirety, on the cartridge without users having to pay extra.

electrolite77

#11

electrolite77 commented on Nine Nintendo Titles Pass One Million Sales Fo...:

Superb success for Splatoon. I'm not that big a fan myself, but it's great to see a new IP being such a smash. Nintendo consistently launch new IP but over the last few years they've tended to be smaller EShop and/or puzzle games. This is the first major one they've really got behind for a while and it's a runaway success. Bloodborne had sold 2 million as of last September so Splatoon will have sold a lot more than that.

electrolite77

#13

electrolite77 commented on Nintendo Profits Dip as amiibo Hits Over 40 Mi...:

@Xenocity

"Wii U - 6.29 games
3DS - 4.57 games
Both higher than PS4's attach rate."

You would expect it to be given their length of time on sale

Wii - 8.984 games (higher than PS3)"

Excellent. Puts paid to a lot of the comments about the Wii. N wonder Nintendo made so much money.

@Dr_Corndog

It's the exact opposite of arbitrary. Look up arbitrary and try again.

electrolite77

#15

electrolite77 commented on Nintendo Profits Dip as amiibo Hits Over 40 Mi...:

@kyuubikid213

If any content is only available with the Amiibo then the game isn't complete with the Amiibo. Also I'm aware of the choices and I understand Nintendo is a business that has hit on a new revenue stream. Fair play to them. Bigger picture though, I won't be alone in being put off buying their games if I have to buy Amiibo to get the full game (Or I'll do what I did with Captain Toad and buy the game and the Amiibo used).

electrolite77

#18

electrolite77 commented on Nintendo Profits Dip as amiibo Hits Over 40 Mi...:

@Socar

Straight away you caused your own problem. Of course they could offer the content digitally cheaper. That way those who want the toy would effectively be buying the toy at a discount if they wanted the DLC, and those who don't want to source and pay for a toy that is unnecessary clutter but do want to just download the content can do.

Either way, the point still stands, whatever anyone individually makes of the value proposition, Nintendo have found a way to copy the rest of the industry monetise parts of their games by making them parts unavailable to users (who are upset about it) and have people cheering them on. Meanwhile one of their USP I.e. 'You get a complete, working game when you buy Nintendo unlike the competition' has gone and the perceived value of their games has gone down in a lot of eyes.

As for how many games use Amiibo, the relevant question is how many that came out since late-2014 use Amiibo? That tells you where they're going with this.

electrolite77

#19

electrolite77 commented on Nintendo Profits Dip as amiibo Hits Over 40 Mi...:

@Socar

"I'm not that disappointed because again, you don't need them to enjoy the full game." Yes you do. "Its more like expanding the gameplay"....with content that I can't get with the toy. So you do need them to get that expansion.

"But seriously, how is the amiibo a bad sign for you if it doesn't or won't bother you one bit?" It does because I have to buy the toy to unlock the content

"I want to get Fates. Sure, getting Marth is awesome and all but its not really forcing me to get the amiibo to unlock him now is it? I can just play Fates that way I want it to be played." So to get Marth you have to buy the Amiibo.

If you think it's value fine, that's subjective but let's all stop pretending that they are anything other than DLC locked behind a toy paywall.

electrolite77

#21

electrolite77 commented on Nintendo Profits Dip as amiibo Hits Over 40 Mi...:

Decent overall. WIth 3DS and Wii U winding down and the reliance on the DLC toys I'd say any profit is a good return from this FY.

Superb result for Splatoon, hopefully that is the lesson they take forward rather than what happened to S.T.E.A.M.

With the software sales you'd have to think Wii U has turned into a profitable business for them, even if it's a small profit. However actual sales are disappointing, no way of avoiding it.

Amiibo seems a good business but it's not good news for those of us who don't want to buy toys to get all the content in a game.

electrolite77

#26

electrolite77 commented on Talking Point: Learning Lessons From the Past ...:

The Launch will tell us a lot. I'm increasingly convinced Nintendo aren't bothered about third-party support and are looking to lock people into an ecosystem driven by various scaleable hardware forms and entirely populated by their own content. That might go against the grain for some* but have a look at what Nintendo have put out this gen across both systems. It's 20+ games a year. Take out unnecessary duplication and reallocate the resource that was spent on two Smash Bros, two Mario Karts, two Hyrule Warriors, two Dr Marios, two Mario vs Donkey Kongs. Add some of the increased development capacity they've been talking about. Add a unified VC. That could be a lot of content.

For the launch they need variety though. I'd like to see something like: -

  • Smash Complete Edition
  • Mario Kart 8 with all DLC and in 1080p
  • Pikmin 4 (a big plus for a lot of core Nintendo fans)
  • Bayonetta 2 in 1080p60fps
  • A new Mario 3D with graphics that show the system a bit
  • A game that speaks to lapsed Nintendo fans and gamers who think Nintendo have gone two casual. Basically either a new Metroid or a new F-Zero.
  • A packed VC ideally including GC (for core fans, lapsed fans and nostalgia fans) and ideally with some uprendering and a discount scheme to persuade people to buy again

Equally important is a clear promise of a packed schedule going forward. A 1-2 years roadmap. Plenty of Wii U remasters that can benefit from increased resolution and/or framerate and/or repackaging with their DLC (Splatoon, Mario 3D World, DKC:TF, Yoshi, Hyrule Warriors, XCX, Mario Maker) will help. Along with that needs to be new content and preferably new IP that says 'hey, it's not another Wii U'.

The only way I'd go after ports is if the NX hardware can clearly run it better. That would interest a few PS4/XB1 owners. Otherwise forget it.

The launch is going to be a huge moment for Nintendo. As big as they've had since they got into video games. it needs to be much, much better than their recent launches.

electrolite77

#27

electrolite77 commented on Talking Point: Learning Lessons From the Past ...:

@ProudGrimleal

"It'd be really bold move to make a console that only has games from their own core franchises, (Although it would great for kids, and I would totally buy it.) and I doubt they could afford it, since they'd need to be able to quickly put out quality games more often."

If NX allows handheld and home systems to share software, that could solve the problem. In 2014 and 2015 Nintendo put out more than 20 games across 3DS and Wii U in each year. If they keep up that pace and hopefully more on one system it could be great.

"Would it really be a bad thing if Nintendo stopped making hardware? I hate how Nintendo's struggling with their Wii U sales (and consequently Wii U game sales) and I hate to think their entire future might depend on the NX.
If it could mean survival for the company and it's franchises, then I wouldn't mind playing Pikmin on a PlayStation. I could be wrong, but I think we all mostly love Nintendo for their games."

Nintendo going third-party is riddled with problems. They lose money from hardware sales, peripheral sales, licensing fees from third-party games on their own machines and then have to give Sony/MS a cut of their own software profits. They'd have to mothball a big portion of the company and lay people off. Their entire mindset would probably change.

electrolite77

#28

electrolite77 commented on Talking Point: Learning Lessons From the Past ...:

@Xenocity

I agree with some of your points. I actually doubt that Nintendo will get much of the third-party support people are crying out for but I don't agree with a lot of your reasoning: -

"1) Get the "hardcore"/real gamer, the 15-35 males who play exclusively AAA Blockbuster games, M-rated games, realistic sports, and realistic racers."

Not necessarily true. I agree with the general premise that this group has gone to Sony and MS. However while they may label themselves as 'hardcore' there are other groups out there in gaming e,g, 15-35 males who don't just buy the games listed above, and older gamers who also do buy AAA blockbusters. Real gamers will buy all machines with good games on. Nintendo need to appeal to these with a strong exclusive line-up and much better hardware and services than they've had recently.

"2) Outbid Sony and Microsoft for 3rd party games, this will cost at least a cold billion U.S. dollars just for EA and Ubisoft together."

It may cost a billion to get them exclusive but it would not cost that to get them on board. Try and refrain from using made up figures.

"3) Keep first party titles to a bare minimum. Sony and Microsoft barely release any 1st party games on their systems to appease major 3rd parties."

As has been pointed out before, this isn't true. Sony have published 17 retail games for PS4 so far and 20+ PSN games. MS have published 18 games for XB1 and 15+ XBox Live games

https://en.wikipedia.org/wiki/PlayStation_4

https://en.wikipedia.org/wiki/List_of_video_games_published_by_Microsoft_Studios#Xbox_One

"5) launch with just realistic sports titles and multiplatform ports, this worked for PS4, it's flying off the shelves."

Not true. PS4 had Knack as a launch exclusive along with The Playroom and ports of Flow, Flower, Doki Doki Universe and Sound Shapes. Ms launched with Zoo Tycoon, Crimson Dragon, Killer Instinct, LocoCycle, Max: The Curse of Brotherhood and Powerstar Golf. Variety is key.

6) No colors, no E-rated games, nothing family friendly, kid friendly and female friendly. Releasing these games will drive the Western 3rd parties and "hardcore"/real gamers away.
"The lack of E-rated family friendly titles on those systems is due to deliberate efforts made by Microsoft and Sony."

Demonstrably not true. Knack was a launch title. Sony have also got Little Big Planet 3 and Tearaway Unfolded with Ratchet and Clank this year and others like RIME and Wild on the way. Microsoft have less but still have Zoo Tycoon, Ori and the Blind Forest and Max and the Cursed Brotherhood with Cobalt and Sea of Thieves coming this year. Both machines have tons of E-Rated indie platformers, Lego games and child-friendly stuff like Child Of Light, Mega Man Collection, Minecraft, Plants Vs Zombies, Just Dance, Trials and Rayman Legends. They aren't the main USP for MS and Sony but they exist and they don't need to be excluded at all.

Just because Nintendo have a lot of games that can be perceived as 'kiddy' does not provide an excuse for them failing to provide variety in the same way their competitors do.

"In every interview with Western developers, they constantly talk down on E-rated games and family friendly games."

Every interview? Really?

"But obviously there is no market for a 3rd true "hardcore"/real console in the market."

I know which group you mean and I agree.

"if Nintendo went 3rd party, they'd be reduced to making only the most popular games with everything else being canceled due to a lack of sales.
Also no 1st party has successfully transitioned into a successful 3rd party."

Agree entirely.

"But it's not better than any Nintendo or Steam sale."

I agree with you about PS+ and GWG, I've no idea why people think they're free. Good value maybe but not free. however both Sony and MS have put Nintendo to shame with their sales over the last couple of years. Even without the subscriptions they're much more generous.

electrolite77

#33

electrolite77 commented on Poll: Which Nintendo Franchises Do You Most Wa...:

If I'm picking three, a new Metroid, new F-Zero and 3D Mario would probably mean an instabuy. Realistically I'm expecting Zelda U, Smash Bros Complete, Pikmin 4 and maybe a niche surprise like Shin Megami Tensai X Fire Emblem to have been ported or a Kid Icarus Uprising remake/sequel, maybe a Mario Golf.

Complete/remastered editions of Bayo 2, Splatoon, MK8 and XCX won't be far behind

electrolite77

#38

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@Vandy

You're quoting the wrong person talking about MK8.

As for the N64 V Wii U debate, my personal opinion is that when it comes to Nintendo's own games there isn't much in it, but once you factor in Rares output and the third-party support it got (limited, but with some crackers e.g. Silicon Valley, ISS, Top Gear Rally 2, Shadowman, Turok, Rocket) the N64 has a much better library. I'm not sure if that's what you lot are debating anymore though, so I'm just going to say my piece and tiptoe away....

electrolite77

#39

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@John_Enigma

Hopefully not, Sony are taking the proverbial with that. Though Nintendo aren't renowned for being too generous with VC prices (8.99 for an N64 game vs 11.99 for a PS2 game vs 17.99 for a Wii game) though they at least included Backwards Compatibility and a reduced price upgrade path.

electrolite77

#42

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@Vandy

Personally I think PS4 and XB1 both have more quality games. While Metacritic isn't by any means a flawless measure, it agrees with me. The Wii U has a smattering of absolute gems, no question, but that's it. Its a thin library with very little expansion to come whereas I already have more games for the other two with lots more to come. I like my Wii U and have had a lot of fun with it but there's no point being in denial about how it fares versus the competition.

As for the libraries of the other two sharing a lot of games, what does that matter when you're plating the games? It doesn't. If you want to choose between them you go for either e.g. Forza Horizon 2, Rare Replay, Ori and the Blind Forest and Sunset Overdrive or Tearaway Unfolded, Bloodborne, Drive Club and Everybody's Gone to the Rapture.

electrolite77

#43

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@Vandy

It isn't powerful enough for some games. Just the way it is. Wanting power isn't about wanting 'interactive movies', that's a daft thing to say. It also facilitates gameplay.

Also a daft thing to say is the 'incompetent crybabies' comment. Developers need to make money, they need publishers to fund their games and they also need to make money. If its going to take longer to make a Wii U version of a game because it has a markedly different architecture to its competition its going to cost more money. That version then has to sell to a small userbase that doesn't buy many non-Nintendo games. It isn't worth it.

Another daft thing to say is thinking that because you personally haven't used your PS4 in 3 months that means the lack of Wii U games isn't a problem (I use my PS4 and XB1 more than my Wii U these days but that's almost irrelevant too). The PS4 and XB1 clearly, unarguably, have far more games than the Wii U.

electrolite77

#44

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@Danrenfroe2016

Sega did upset a lot of people but they had 3 failures under their belt (4 if you count Nomad). It's nothing that can be measured but I think Sega had a lot less goodwill then than Nintendo do now. The other major difference is Sega were on the brink financially in 1999. Nintendo most definitely are not, they're cash rich.

electrolite77

#45

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@DESS-M-8

...and agree with this. The lack of actual Nintendo games for 3DS and Wii U means they are working away on NX games currently. Something like a Smash remake will be to fill out the schedule alongside new games rather than remakes being a they have.

(As long as Nintendo don't make a horrible mess of another launch of course)

electrolite77

#46

electrolite77 commented on Rumour: Super Smash Bros. Planned as NX Launch...:

@JohnnyC

Exactly this. If Nintendo are using any sort of basic sense they'll have a few remastered Wii U games ready to go. The Wii U is unlikely to pass 15 million and they will want to sell a lot more NX machines. That's a lot of people to aim for.

A few voices on the internet might complain but they are irrelevant compared to business sense. For the minimal cost and effort, remakes are a great way to flesh out a machines library in the early days.

electrolite77

#48

electrolite77 commented on Video: Collecting Every Wii Game Is Difficult,...:

@Yorumi

Yeah that's the way forward. I tried it with the GameCube but hit a wall as soon as I realised I'd have to fork out for lots of dreadful licensed games. Spending £40 on The Thousand Year Door was actually easier than spending £1 on Universal Studios.

Fair play to those who can do it though, my OCD approves

electrolite77

#49

electrolite77 commented on Video: Collecting Every Wii Game Is Difficult,...:

It's impressive and that, but no matter what machine you collect for you have to band over actual money for really bad games. While the Wii has some incredible games on it it also has an awful lot of dross that I couldn't bring myself to spend money on. Same reason I could never collect for the PS1, PS2 or DS for example.