Comments 1,480

Re: Feature: "Stop Tagging Us About Bubsy!" - Fabraz On Being Bullied Into Reviving A Maligned Mascot

mlt

I mean the SNES was home to so many actually good platformers. It really is its mediocrity that allowed Bubsy to still be remembered to this day while so many other hidden gem platformers were forgotten even though they were much better games. The irony of it is part of the joke of course.

I completely trust this team will craft the first really good Bubsy game. This is such a weird timeline where we're allowed to write this kind of stuff but hey bring it on I say!

@SuntannedDuck2
Don't you dare say anything bad about my boy Jazz!

Re: One Of Switch's Very Best Indies Is Getting Physical 8 Years After Release

mlt

I love this game! It's awesome. It's brilliant.
It's one of those I bought on sale years after its release played for an hour and and just yelled at my screen why haven't I bought this earlier and why haven't I given more money to the creators of this incredible piece of software by paying full price. I was such a fool.

Re: Rumour: Nintendo's 2026 Plans Include New Star Fox & Zelda Remake, No 3D Mario

mlt

@Don
I don't think they would alter it this bad.

Now we have to consider though that they can't reasonably leave Hyrule field the way it is. They will have to expand on it significantly and that would probably Breath of the wildify Ocarina if you will. After two open world games they can't have you riding Epona on such a small and bland area.

Re: Resident Evil Requiem Adds Photo Mode In New Game Update For Switch 2

mlt

They need to add roll or yaw options for gyro aiming in portable mode.

And also let us customize portable and TV mode motion controls independently at least for roll/yaw and sensitivity. As it is it's fine for TV mode but it requires to lower the sensitivity every time you play in portable mode and then the other way round when going back to TV, and it lacks roll/yaw and it just happens to be set to the one I can't stand.

Re: Donkey Kong Bananza Producer Can't Discuss DK's Future Just Yet, But Is Relieved After Fan Reception

mlt

I thought the game was good but I really hope they're not going to use this concept in the future.

I'd rather they try a proper 3d platformer next time or even better just do a brand new DKC game. Bananza was fun but 50% of the time it does not even qualify as a platformer per say. Instead of that it's mainly a destroy everything from point A to point B simulator, which is what I feared it would be and it turned out it was the case unfortunately. As I've said it was better than I anticipated though because it definitely has moments of fun here and there but, yeah it is absolutely not up to snuff when compared to the legacy.

Also the art direction wasn't good overall and not having David Wise for the music was a mistake and a very surprising one I might add. How exactly they came to the conclusion that not having him was okay really is beyond me.

Re: Best Super Mario Games Of All Time

mlt

@USWITCH64
Yeah I think that's the thing though. Nintendo also considers Yoshi's Island as a Mario game and the Yoshi series as a separate thing. That explains why they never really tried to make a successor to the original. Well there is Yoshi's new island or whatever the DS game is called and it's definitely okay but not the level of effort that would be needed to even come on par with the classic game. It's a bit sad really.

Re: Best Super Mario Games Of All Time

mlt

NSMBU still criminally underrated.

Also Galaxy 2 is better than 1 and 64 should definitely be ranked higher.

Also I can understand why 3d world is being included as the switch version but objectively the switch version of NSMBU is not better than the original, rather the other way round.

Re: Review: Mobapad Chitu2 HD Controller For Switch 1 & 2 - Almost Beats Nintendo At Its Own Game

mlt

@Vyacheslav333

There they are. It's a great pad but the central part is sold separately. The comment in this review about the clickiness of the buttons is also true for these and the features are pretty much the same, gyro nfc and HD rumble are all there and work as expected, they have great hal effect sticks and they are compatible with NS2 except if you want to attach them to the NS2 you need adapters. The 2 octogonal and circular stick bases (1 for each joycon) and the 2 dpads are all included with the controller. I've checked and the brand new M12 joycons don't seem to have the option for interchangeable stick base so if you really want this feature the M6hd are a better option.

https://www.mobapad.com/products/mobapad-m6-hd

Re: Review: Mobapad Chitu2 HD Controller For Switch 1 & 2 - Almost Beats Nintendo At Its Own Game

mlt

@Misima
Quite a lot of people consider the + shaped d-pad much better than the circular one.

@Vyacheslav333
Something I absolutely loved about mobapad M6 HD joycons for switch 1 (and 2 thanks to adapters) is that you could change the faceplates to have either octogonal or circular basis for BOTH sticks. And that's on top of the option to change the traditional dpad for a circular one just like the chitu2 here. I bought a central part for my M6 HD (from nixy actually, but mobapad also has a central part of their own) so that I can attach them together and actually use it mainly as a controller and not attached to the switch. Love them. I'm not sure if the new M12 (the switch 2 equivalent that just came out) still have this feature though.

@ArcticEcho
Yes they exist. Mobapad released joycons that gave you that option. They're awesome.