Comments 1,595

Re: "I Skipped School To Play" - Hideo Kojima Cites Super Mario Bros As The Reason He Makes Games

mlt

@sportymariosonicmixx

He wouldn't be the first to say about a game that he was playing as a kid that he used to be really good at it and now he's not even remotely as competent. The momentum is quite extreme by nowadays standard and I've seen several younger players when trying it for the first time being surprised by it and struggling to adapt. Maybe that's why he has issues getting back to it.

Now I'm sure if he was giving it a proper try he wouldn't have nearly as much difficulty as he thinks he would. That's how I interpreted what he said anyway. SMB is a 100% playable nowadays and just as great as it always was. People are just not trying hard enough.

About Kojima I've always found it surprising this fascination that he has with nintendo. His own games are as un-Nintendo as you can get.

Re: Cronos: The New Dawn Is Getting An Easy Difficulty Setting In Early 2026

mlt

I think a 7 was a bit harsh to be honest. Well not actually harsh. 7 is not harsh but to some people 7 instantly sounds like I'm gonna pass on this and it's a pity really. I'm playing this right now and it's really good. Not every game needs to reinvent the wheel and this is just an all around well executed game.

Also I hope the next update comes with a bit of optimization for switch 2. It's good as is but it's always nice to see devs actually caring and making their game just that extra bit better.

Re: "I Skipped School To Play" - Hideo Kojima Cites Super Mario Bros As The Reason He Makes Games

mlt

@Pillowpants
My dude what a day it must have been!
These memories are golden. I myself got Zelda 3 before the console, bought used from a friend, but couldn't play it. Then I got a used snes for my birthday. I remember it had the SF2 turbo box but SF2 itself wasn't in it because my parents wouldn't let me play a fighting game so they just bought the console but not the game. I got Yoshi's Island instead. It was a glorious night.

Curiously that "tradition" to get Zelda games before the hardware itself because an opportunity presented itself repeated itself with Ocarina and Wind Waker. Long were the days spent staring at these boxarts and reading those instruction booklets without being able to actually play the games.

Re: Every Nintendo Switch Online N64 Game Ranked

mlt

Did my part to support my boy Rayman there.

Perhaps its biggest merit is that it is not a collectathon. People seem to forget collectathons are just a subgenre of 3d platforming and not the norm.

Rayman 2 is just an honest efficient point a to b 2 buttons (okay 3) platformer with impeccable controls, great level design and atmosphere, that leaves you with the simple joy of jumping from one platform to the next.

No collecting three different types of currency and no double jump either. It doesn't need it since its gameplay is not centered around exploration but around actual platforming and it demands that your moves and jumps are quite deliberate and precise. So nope you won't be double jumping your way out of a dodgy move you did not quite thought through.

It's just well made simple linear goodness. It's just great.

Re: UK Charts: Metroid Prime 4 Falls From The Top Ten

mlt

Metroid Prime 4 is fantastic!
I like that it is trying new things with the world design using the OoT structure with smaller areas being more Metroid like. I don't know yet if the secrets rooms and passages are going to be enough compared to older entries. The linearity being a staple of the series is not a problem. Even though it might clash with the expectations of some when they saw the open areas, it's up to them to realize it's not an open world after all, no more than old school zeldas were, again referring to the OoT world structure.

The gameplay is wonderful as always with the most refined gameplay in the series with so many options! The bike is well integrated and fun to drive around.

And above all the presentation is terrific with the best music and overall atmosphere in the series in my opinion and artistic direction ABSOLUTELY OFF THE CHARTS.

Of course I'll reserve my judgement for when I actually complete the game but so far it's been really great, already better than 3 and on its way to beat 2.

Re: Multiple Switch Games Have Received Switch 2 Compatibility Fixes

mlt

@AG_Awesome @darkswabber
No motion control at all? This is crazy, I mean the nintendo crowd has had access to the Wii version for ages which still has the best motion aiming of any RE4 re-release. And they decide to just skip it?

Apparently 7/8/9 are supposed to get the feature but let's hope it will be well implemented because looking at R1/R2/5/6 it does not bode well.

Come on Capcom! Even Nintendo who is famous for never giving options for freaking anything, even them have an incredible set of options for MP4! I've fiddled around with it last time and it's just awesome the amount of personalization you have access to.

Re: Multiple Switch Games Have Received Switch 2 Compatibility Fixes

mlt

@darkswabber
How are the motion controls in RE4? Have they been fixed compared to Revelations? In Revelations if you are using inverted Y for the camera it automatically inverts the motion controlled reticle. You can't dissociate the two, which is kind of insane. I think it's the same in Revelations 2. How is it in RE4? I haven't found an answer online. This issue has actually prevented me from buying these three games even when on sales because I know the motion controls just aren't usable for me even though they are games that I would have typically rebought.

I'm just praying that they will fix that for RE7/8/9. In that day and age it's crazy.

Re: 35 Upcoming Nintendo Switch 1 & 2 Games To Look Forward To In 2026

mlt

I really hope they don't miss the opportunity to make Wonder one of the absolute best games in the series by giving us A HARD MODE. God it's not that hard to understand. Or even a new harder campaign even though I'm more in favor of difficulty levels now. I think the Mario series really needs them.

What they've announced so far for Wonder NS2 edition is completely missing the point for me. I don't want to turn it into Wonder Party, I want it to acknowledge years and years of Mario gaming. There's clearly a split between the younger audience that is definitely part of the Mario demographic and they're obviously targeting it and that's absolutely fine, and the older more experienced Mario fans who love the little guy and would need more of a challenge to appreciate his adventures the way they used to.

Re: Nintendo Download: 11th December (North America)

mlt

You're telling me Terminator 2d is really going to land this week? I'll believe it when I see it.

More seriously I hope the game is good and I'll be waiting for reviews but it is part of my Christmas list. Also I hope the Tomba remake is good and if it I might bite a bit later down the road simply because it is such a nice and weird little thing that any platformer fan should at least try.

Re: A New Tomb Raider Entry Has Leaked Ahead Of The Game Awards

mlt

The artwork kind of looks like what a crossover between post reboot young Lara and old school Lara could be. So I'll give them that. But I'm more interested in what the gameplay could be. I'd love them to take the series back to what it was before, a 3d platformer that is.

Re: Nintendo Expands Switch Online's N64 Library With Two Classic Platformers

mlt

@Suketoudara
To play with a standard controller Perfect Dark / golden eye should be set to 1.2 in the in game proposed control schemes and then there is a couple things to swap, the two sticks for example and a couple buttons but it's pretty simple

EDIT :
here it is :

  • in game control scheme set to 1.2
  • swap the two sticks, L becomes R and R becomes L
  • map ZL (shoot) to the ZR button
  • map L (aim) to the ZL button
    And there you go you're playing with standard fps controls. That being said I like just playing with an N64 controller better since you can still feel that the stick sensitivity implemented in the games at the time was really made for the OG controller. To be absolutely perfect with a standard controller the emulator should allow you to adjust stick sensitivity. That's the one missing feature on NSO imo. But it's still perfectly playable as is with just the button swapped. I've said it before but the only game that is really unplayable without the official N64 controller is Jet Force. For this one we would need even more options than I think any emulator can reasonably have. Basically it's the only game that really needs nintendo to just go ahead and code a custom configuration for it. Which I don't think they will do unfortunately. Still an excellent game though. I wonder if it would work with your 64 pad. It probably would since it seems to have all the inputs just in a slightly more modern set up.

Re: Nintendo Expands Switch 2 GameCube Library With Wario's 3D Outing

mlt

One of the very few games that I still don't own for my GC collection. Wario World, Fzero GX and Chibi Robo, and they're all on NSO now !

I think I'm covered for the rest of it. Yes I even have Doshin and Air Ride.

As for Treasure, I love these guys, and I hope we are getting Mischief Maker soon!

Re: Mario Kart World Has Been Updated To Version 1.4.0, Here Are The Full Patch Notes

mlt

You can now adjust the music volume!

Finally! How is this not in the original release of course we've got to mention it but still it's nice that it's being added.

I'm starting to wonder if MKW wasn't rushed out to release alongside the console which is kind of a crazy thought since most people assumed it was in development since forever, but seeing this kind of stuff I'm not so sure.

Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form

mlt

I've seen people mention the lack of depth in terms of secret rooms and stuff like that. But let's be honest there, these were never in the 3d outings. None of the prime games have the depth that can be found in Super Metroid or in Dread in terms of secret rooms or passages.

Also I've seen people complain about the ending. We'll see but there again people don't seem to know what they want with Metroid endings. Dread is too much and prime 4 is not enough, go figure.

I personally like the more muted endings for Metroid. Not everything needs to end with the galaxy exploding or the rules of the universe being turned on its head. Metroid already have a tendency to make planet explode a little too easily in my opinion. Dread's ending is my only nitpick about a nearly perfect game with its crazy genetics shenanigans changing Samus's appearance making her look like a Marvel super hero or something along these lines that should not be crossed. In my opinion Metroid are military missions on smaller scales. When the story / mission is done, it's done and that's it. No need to linger. So if you're telling me Prime 4 has a simple ending then I'm all for it.