Comments 2,206

Re: "OpenAI Is Trying To Get Sued" - Nintendo IP Floods Sora 2 Video Generation App

link3710

@FantasiaWHT
1. Does most of this content qualify as parody? Simply using the characters in new material without saying anything meaningful fails that check.
2. AI models are incapable of learning the way humans do. Humans are able to comprehend what images represent and reimagine them in different contexts, with their own twists. AI models don't have that.
3. OpenAI is actively stealing copyrighted works to make their 'pencil'. If someone used an ethically trained AI to try and recreate Pikachu, it would be a different story.

Re: Mega Man Star Force: Legacy Collection Brings DS RPGs To Switch In 2026

link3710

@KayFiOS - Technically the Megaman Gameboy (Rockman World) series would qualify, but it's available on NSO so doubtful. Though they could bundle it with Xtreme 1+2, and both Megaman & Bass games (one never has been released in the west). Otherwise, they could do a spin-off collection maybe? (The three fighting games, soccer, battle & chase, Xtreme 1+2, Command Mission, Network Transmission, Battle Chip Challenge should be a complete list of other releases of note, though I don't see anyone clamoring for the last 3.) .

Re: Review: Kirby And The Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World - Kirby's Best Shines Even Brighter

link3710

@The_Nintendo_Pedant You mean like all the GCN games on Wii? Or the Wii U games on Switch? Or the SNES and NES classics on GBA? Or the remasters of Kirbys Adventure and Mario 1-3 on SNES? Or the DX versions of original Gameboy games on Gameboy color?

Rose tinted glasses might be showing there, Nintendo has always done this to supplement their release schedule. Or when they haven't, had trash release schedules (looking at N64/GCN)

Re: ICYMI: 12 Switch Games Will Receive Free Switch 2 Upgrades

link3710

@FishyS Long shot, but maybe the update will add back in the 5th player features from the Wii U version using mouse mode?

EDIT: Peach's Showtime is probably not there because it's entirely developed by an outside contractor. All of these titles are developed or co-developed internally

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

link3710

@Lizuka Preach! Like I might at least consider these unlike the download code ones, since they're a step up. But unless you're someone who refuses to play digital games at all, this is an improvement over the current situation of codes in boxes at retailers.

That said... there's no reason Bravely Default shouldn't be on cart, that's BS.

@PharoneTheGnome If they outlaw it, they should also outlaw all digital purchases as well? Like, this is less scummy than digital only licenses for music, video games, and movies that have existed for decades.

Re: Video: Digital Foundry Dives Into GameCube Emulation For The Switch 2

link3710

This video is so misleading. Mario Galaxy, NSMB Wii, and Punch-Out are three of the lowest hardware requirements to emulate. TP on the other hand is a ROM hack on the NVidia shield, similar to Sunshine on the GCN, where they had to mess with the ROM in order to get rid of difficult to emulate elements.

If it was just barely handling those four titles, a good chunk of the GCN / Wii library would not have been capable on the Tegra X1... not to mention that the Switch one was underclocked relative to the Shield AND had a lower performance profile in portable mode.

We know that with a ton of effort, GCN emulation was possible on Switch (Pikmin 1+2, Sunshine + Galaxy), but not without patches and partial porting.

Re: GameCube Games On Switch 2 Will Support An Optional CRT Filter

link3710

@StewdaMegaManNerd I mean, this one makes way more sense than the SNES instance. If you look at the working GCN games on Switch 1, Sunshine had a ton of ROM hacks made to reduce the complexity of emulation, while Galaxy, Pikmin 1+2, and Skyward Sword all were partially ported (specifically the graphics side, while the CPU was emulated, AND the ROM was hacked). And fan efforts haven't succeeded in getting literally any games running at a reasonable speed on the Switch 1, unlike with the SNES and the base 3DS.

Hagi, the emulator used for all those titles, is almost certainly the same one on Switch 2 NSO. If they could have gotten the games running by just popping in a ROM on base Switch, I don't see why they would have invested so much development time and money into partially porting titles.

Re: Donkey Kong Country Artist Shares His Thoughts On Kong's New Design

link3710

@RiccyBobby @Truegamer79 That does a disservice to the art design here. Does it take some notes from previous designs? Most certainly. But it's by no means simply returning to any of his numerous previous designs.

DK's classic design had black eyebrows, pronounced nostrils, lacked the brow ridge, lacked the hair curl, featured a different tie, used different ear shapes, and tended towards a redder color than this DK.

Re: GameCube Games On Switch 2 Will Support An Optional CRT Filter

link3710

@StewdaMegaManNerd GCN emulation is computationally expensive. There's a reason that 3D All-Stars is only partially emulated, and partially ported. The Switch just isn't powerful enough to consistently run GCN emulation at an acceptable (i.e. at least as good as the OG hardware) level. Sure some games are probably capable of being played on Switch 1. The Animal Crossing (an N64 port), the Sonic adventure games (dreamcast ports), and Melee (an incredibly well optimized game) can probably be played full speed. But you aren't getting Twilight Princess (at least in Hyrule Field), any of the Rogue Squadron games, any of the Prime games, or F-Zero GX running at full speed.

So yes, they could probably make a handful of the GCN titles playable on Switch 1, but a ton of them wouldn't be possible.

Re: Has Metroid Prime 4 Taken Inspiration From Dread For Its New Suit?

link3710

@AussieMcBucket Metroid II had an 8-10 year timeskip (Metroid I being her first solo mission, and Metroid II taking place when she was well established), so the Prime series takes advantage of that massive gap to play around in a time when they can have Metroids around freely prior to their extinction. Given that Metroid FF's secret ending seems to connect to the first trailer, it's nigh-guaranteed this game at least takes place after Federation Force, though theoretically it could be later than that.

Re: Poll: Which Starter Pokémon Will You Choose In Legends: Z-A?

link3710

@PikminMarioKirby I'm guessing it's because we're getting megas for all of gens 2, 5, 6 starters. 1 and 3 already have megas. And if the next Legends is Alola (which also had Megas), they're probably saving Gen 7 starters for that game, while Gen 4 just had a bunch of push with BDSP / Legends Arceus.

So putting that all together, my guess for starter megas is:
Existing: 1, 3
Legends Z-A: 2, 5, 6
Legends Alola: 4, 7, 8 or 9.

Anyways, it's probably incorrect, but it was the crazy theory that the starters made me come up with.

Re: Talking Point: Can Nintendo Keep Up The One-Game-A-Month Release Pace On Switch 2?

link3710

@Wisestfool I mean, as someone who's had a Switch since launch, I'm pretty sure I could count the number of months that didn't have a major launch on 1 hand (and there were a number of months with multiple releases). I think most people reading this article are willing to just accept it as a fact that almost every month has a first party title or notable 3rd party exclusive (almost always published by Nintendo in the west) at this point.

In fact, as far as I recall, every month missing a game either had two titles in a month next to it (see Fire Emblem Warriors, launching on the last day of October when November had no releases), or had a 3DS game launch that month instead (or both), even through COVID. This month is the first month since launch to have nada.

Re: Former Nintendo Sales Lead Claims Retailers Know "Nothing" About Switch 2 Price

link3710

@Dazman Smash Ultimate, Mario Kart 8, Super Mario Odyssey, Pikmin 4, and Metroid Prime Remastered would all like to have a word with you about nice texture work combined with no stutter. ...Also, seriously, XCX is a slightly touched up Wii U game, how could the Switch not handle it? And MP4 doesn't look that different from Metroid Prime Remastered, which ran at a locked 900p with no frame drops.