Comments 2,240

Re: Poll: After Three Quiet Months, Will We Finally Get A Nintendo Direct In December?

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@NintendoWife No, they have had an Indie World in November or December every year since 2018, and all but one year that had a November Indie World had a Nintendo focused direct in December instead, usually on a specific game. The chances of one occurring this year aren't exactly negligible, Switch 2 or not.

I highly doubt we'll get a 1st party direct, but no direct at all isn't the most likely option either.

Re: Reaction: Rest Easy, Folks, Your Switch Backlog Ain't Going Anywhere

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@-wc-
Reasons for BC:

  • BC means I don't need to keep my old system, and can trade it in
  • BC means that I don't have to swap systems to play Switch 1 games
  • BC means that Switch game online services will continue through the entire Switch 2 generation.
  • BC means I only have to bring one system for travel/parties if I want to bring games from both systems with me
  • BC means the NSO library is likely not going to get reset (AGAIN).
  • BC means that games that don't require the power of the Switch 2 don't have to be rushed onto it, allowing better support for the Switch until I upgrade, especially among indies and remasters.
  • BC may (but only maybe) mean that older games that struggled with performance will be able to perform better on new hardware. It'd be nice to play Echoes of Wisdom w/o frame drops.

Re: Video: Yooka-Replaylee Side-By-Side Graphics Comparison (Original & Remaster)

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@Kruegerino I mean, the reason to buy would be if you want to play with all the QoL, not the graphics IMO. Maps, better controls, reworked bosses and puzzles, etc.

Anyways, it's still nowhere near as egregious as TLOU Remastered or any of the other games that were literally just a graphics update, they're at least attempting to address all the games issues. Whether they succeed or not we'll have to see.

Re: Yu-Gi-Oh! Early Days Collection Launching February 2025, Adds Three GBA Titles

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@alexybubble I mean it's possible, but Konami has a working (and very good) DS emulator via M2 (The recent Castlevania collection), whereas PS2 / GCN are notoriously difficult to emulate in comparison.

Tag Force is middle ground, since they don't have a PSP emulator for Switch (afaik), but it's nowhere near as hard to make one.

It really depends what the budget on this game is.

Re: Nintendo Submits "Mysterious New Wireless Device" To FCC

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@OctolingKing13 Controllers are usually marked as controllers in filings like these, that's what's weird. Anyways, an MM Wave sensor doesn't make sense in a device you hold, assuming they're using it for it's most common use, human position detection.

Frankly, I think we're looking at Nintendo doing Kinect, which is hilarious to me.

Re: PlatinumGames Gains 'The Wonderful 101' Trademark From Nintendo

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@Haruki_NLI Even back when that happened there were hints that W101's trademark may have been involved in that deal. It is nice to see trademarks get into less complicated licensing scenarios, makes additional games more likely.

Still... I wonder when we'll get the next Astral Chain will be? Nintendo never buys IPs (literally even all the companies they've bought have been IP free), I can't imagine they'd do that just to sit on it.

Re: Catch-Up Crew: Donkey Kong Country - "I Liked His Big Red, Er, Ribbit-Bag?"

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Regarding CRTs, The DKC trilogy is absolutely one that's best played with a really good CRT filter these days. The games were clearly built to take advantage of everything CRTs could offer to squeeze out those extra bits of graphics. Even the Switch's CRT filter is far better than playing it with sharp pixels.

That goes for a good chunk of the SNES's library though. The more complicated pixel art allowed for way more art tricks in that generation.

Anyways, DKC is amazing, though not as good as DKC2 (that's one that might actually hold up against ALttP / Super Metroid, with far less... 'BS' design decisions.

Re: ICYMI: Yes, Dungeons Return In The Legend Of Zelda: Echoes Of Wisdom

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@Truegamer79 I'd say 5 for BotW and 7 for TotK. BotW has Hyrule Castle beyond the core four, and TotK has the four temples, Hyrule Castle (again), Construct Factory / Spirit Temple (basically one dungeon across two locations, similar to Spirit Temple in OOT), and the final Chasm.

While you can probably argue about Chasm / both Hyrule Castles, Spirit Temple is pretty clearly the fifth major dungeon of TotK.

Re: Poll: With 'Switch 2' Rumours Swirling, Will There Be A September Direct This Year?

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@DripDropCop146 Ah yes, 3 Mario is Missings, Mario Teaches Typing, Hotel Mario, the Wand of Gamelon, Mario Party 1-8 + the mobile games, Mario Kart 1-6, 4 Mario Tennis, 4 Mario Golf, Mario DDR Mix, Super Sluggers, 5 Dr. Marios, 2 Sports Mixes, Pinball Land, Picross, 3 Paper Marios, 3 Mario and Luigi's, Super Mario RPG, Links Crossbow Training, Four Swords Adventure and more, all remastered in HD in one collection. Very likely.

Re: UK Charts: Luigi's Mansion 2 HD Starts To Slip In A Quiet Week

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@traceman Wha? Based on what data? Not saying you're definitely wrong, but I also haven't seen anything but JP numbers for the remaster. As of this week JP only shows 150,591, while we know it sold over 1 mil in Japan alone on the 3DS.

Admittedly the rest of the worlds data could theoretically make up for the shortfall, but... it doesn't seem likely it's anywhere near outsold the 3DS version (yet at least)

Re: AI Generator Scraped YouTube Videos Without Permission, Including Nintendo's

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@dew12333 Yeah, I'm a computer engineer, so working with these systems is actually something I do lol. I can tell you right now that the way it's taught is pretty simple:

1. Take an image / video
2. Tag it with useful keywords
3. Convert it into a series of chunks
4. Use those chunks to reinforce / weaken nodes in the algorithm.

(Okay yes this is absolutely simplified, but the core idea is this)

It's a little more complicated than tracing, but there's no learning going on. A neural net can only spit out replicas of what was fed into it, in terms of the lines and shapes. Due to the nature of the way they're programmed, there's literally nothing in it capable of understanding why the lines, shapes, and colors were chosen, an then making decisions off of that.

Instead, it just takes the inputs (Tags + a random seed value) and generates something from it. Given the same tags and the same RNG seed value, it will always produce the exact same product. In other words, it's not making artistic decisions. Which is why things like six / four fingered hands are so common.