I actually really enjoyed the combat... starting uh... pretty much after Fourside. Which is like halfway through the game.
...
I mean, even getting Paula in the party alone was enough to make it feel better, but the game really needs a full party.
I could and will totally replay the game though, so it can't have turned me off that bad. I hope someday this club can make it to discuss the insanity of the end game, but we'll see. It's not necessarily fair to ask, but my gosh I do feel like it might be worth it.
As for favorite town, does Magicant count? ...Otherwise, it's probably Fourside or Dalaam.
@IceEarthGuard Well, Ms. Pac-Man, for example, would never be mistaken as a non-Pac-Man related character by the name. It's the same reason that Nintendo can throw out claims on someone using the character of Mario, despite it being a common name.
@IceEarthGuard The point is that B-N lost the rights to use the original names and designs because AtGames released enough plug n play systems with Pac-Man in it.
All I want is couch play type experiences online. Which should be Nintendos thing. I want to be able to play local style with friends and fam across the country, or even world
Ugh I hate this. Like, if you want diversity in the games industry, stop telling developers they can't let their characters be queer (Twisted Fate and Graves come to mind), or to lighten their skin tone to make them more presentable (Vanessa and Lisa). Don't try and force the matter with something like this.
@driftydrift Lol, name one game that's not a full price release in the top 10 seller of any system that's not Minecraft. Low price doesn't equate to top 10 levels of performance.
@roboshort I dunno, Splatoon and Arms may not have been genre defining, but they certainly weren't safe bets. And Ring Fit is a successor to Wii Fit's ideas merged with RPGs, while Labo is basically a take on Lego's Mindstorms but with cardboard instead of plastic.
I'm not sure it's possible to create something 'Truly Original' at this point in time. Everything will be inspired by what came before.
@VanishStampede It's GCN for the GameCube lol. And the reason we have N64 first is because developing an emulator for the N64 is pretty dang easy relatively speaking, many people have done it for fun. Developing a GCN emulator with general compatibility is at least an order of magnitude harder and more expensive, and even then it's patchy which games will perform well on the Switch. There would probably have to be massive holes in the catalog, although Wind Waker and Pikmin at least should run well. They're no more complex to emulate than Sunshine (which is one of the lightest games emulation wise, only the goo can cause issues).
@Donutsavant Actually, it is. Dread is in a position where lifetime sales will likely end up on par with Fire Emblem Three Houses, DK Tropical Freeze, and Kirby Star Allies. It's close to overtaking Paper Mario, and has already surpassed all Xenoblades, Mario Sports games, Octopath, Yoshi, Pikmin, Mario + Rabbids, Pokken, Warioware, etc. The places it near the top of their more 'niche' series, with Kirby and Fire Emblem being series that have constant releases due to their performance.
It's not on the same insane sales tier as Mario, Mario Kart, Pokemon, Zelda, Splatoon, Animal Crossing, or Ring Fit, but few series are.
@Not_Soos Well... it was made as an illicit mod named Crazy Otto. But due to a legal settlement, Midway couldn't release it unless they had permission from Atari, which required permission from Namco. But Namco approved of it, and wanted them to use the Pac-Man IP.
So there were three companies with their hands in it in the first place, but all legal. The issues started nearly two decades later when no one at Namco knew about the agreement and rereleased Ms. Pac-Man without paying Midway the licensing fees they were owed.
@Not_Soos Nah those were. Ms. Pac-Man itself is an expansion to the original Pac-Man board, rather than one designed from scratch. Though, despite working with Namco, they had to reverse engineer it from scratch.
Basically, a lawsuit of an illegal speed-up chip led to them being hired officially and making the first official mod. (it's way more complicated but that's the simple version)
@Not_Soos Honestly, I feel the fact that it was the first prominent (i.e. available broadly) upgrade-kit arcade game (something that later led to upgrade carts like the Game Genie or Sonic & Knuckles, pc game expansions, and eventually DLC) is also a very good reason.
@Not_Soos I believe she is the first, or at least the first non-ambiguous case. There were several Atari games with female protagonists in the years after Ms. Pac-Man (which was released in 1982), but a cursory search of several lists of early female game characters and early Atari games didn't turn up any released before that year.
@Silly_G Honestly, what manufactured outrage? Most of it I've seen on Nintendo systems in the last 10 years have been idiots complaining about 'censorship' in XCX and TMS#FE, not people saying they should change more for cultural reasons.
@nintendomasterr Probably not. I don't think those were pack-ins in Japan, and that was the era where NOJ had barely any clue what NOA or NOE was doing.
@Zulzar That's based on diagnostic data from Nintendo, not a survey. So it's much more representative, since it includes everyone who connects their switch to the internet at all (I.E. the overwhelming majority of owners since you can't patch without doing that). It's not some random survey.
Also, having played through BotW several times swapping between modes, I can agree: It doesn't have any more performance issues in handheld than docked, other than the obvious and expected drop in target resolution.
@Zulzar Given that "30% of players used the Switch almost exclusively in handheld mode versus 20% who played in docked mode only, while the remaining 50% play in both a significant chunk of the time" (per Nintendo's publically released statistics), I don't think it can be called a gimmick.
@sixrings BOTW was in fact patched, repeatedly, to fix performance issues. It currently runs significantly better than it did at launch (where there were frame dips basically everywhere, especially on the invisible 'load lines'). It's generally stable outside of the Lost Woods after the final patch. (not that there's no dips mind you, it's just far less frequent)
But that aside? Partially because after a year or so of patches, the developers moved on to different things, and partially because some of the changes that would likely need to be made were so baked into the way the game was made that it wouldn't be worth it to fix them in an existing game, or would require far too much QA due to affecting too much of the code.
When you're working on a fresh project, you have a LOT more room to make changes to core features than you do in patching, since a full QA is going to occur again anyways.
@Omarzy The original BotW was also not made from the start with the Switch as a target platform AND the first game released on the system. There's plenty of room for them to improve on the existing hardware.
@chapu2006 Splatoon 3's file size is larger than Splatoon 2's starting file size, it's only smaller than Splatoon 2 + all free content updates.
But on top of that, Splatoon 2 was the second game Nintendo released on the Switch. They've definitely improved file compression for the system since then.
And finally, certain types of content take up disproportionate amounts of file space. For example, you could triple the length of the single player campaign by reusing existing assets, and compensate for all that content by simply removing a few weapons (not weapon types, just specific weapons). So as it's likely they'll again rollout weapons constantly for the next couple of years, we can assume there will likely be less starting weapons than Splatoon 2's finished count.
Good on Nintendo, this is perhaps the greatest DLC ever made, period (Torna is up there too, but married by them locking some QoL for XC2 behind the pass).
Glad more people will get to play it. Doesn't entice me but y'know.
@Specter_of-the_OLED The majority of games that used the Transfer Pack are JP exclusive. But that aside, I remember Mickey's Speedway having it as a kid too.
@Mgalens Torna and XC1: DE were both in the same engine, and both had significant portable mode improvements over XC2. I'd wager we'll see even further improvements with the release of 3. I don't think it'll look fantastic (we're not getting 720p60 by any means) but it should be a much more legitimate way to play.
@Azuris On the latter one, most white people shouldn't wear dreadlocks. Not because of the cultural BS, but because if your hair isn't textured right then having dreadlocks requires basically destroying your hair and being generally unclean.
@victordamazio Oh that's such BS. Recent rereleases have done just fine with Native American characters (see Killer Instinct for example) by just... Checking with actual people how to make the design accurate.
It's not about censorship, it's using the claim of 'political correctness' as an excuse to avoid releasing anything with a risk of losing money. At the end, that's all it's about.
@Yosher One of my controllers would constantly desync up until one of these controller firmware patches (one of the first ones IIRC, this was only a problem around launch) so I'd assume bugfixes for one.
Comments 2,240
Re: Konami Terminating Super Bomberman R Online, Will Move Forward With "New Projects"
@Ventilator Yeah, but being on Stadia is basically the same as not being available shrugs.
Re: Konami Terminating Super Bomberman R Online, Will Move Forward With "New Projects"
Wow, that was super fast. The game ended after only a year? Jeez...
Re: New Footage From Kirby's Cancelled GameCube Game Emerges
@Coolmusic I checked the Kirby wiki, there's actually 3 separate cancelled Kirby GCN titles.
Re: New Footage From Kirby's Cancelled GameCube Game Emerges
So wait, this is the second cancelled Kirby GCN? I think I've only seen footage from the other one before.
Re: A New Limited-Time Pokémon Sword And Shield Distribution Event Has Been Announced
@Fizza Can't you just have a flying type in your lead to avoid the Arena Trap mess?
Re: Backlog Club: EarthBound Part Two - Bees, Backtracking, And Biscuits
I actually really enjoyed the combat... starting uh... pretty much after Fourside. Which is like halfway through the game.
...
I mean, even getting Paula in the party alone was enough to make it feel better, but the game really needs a full party.
I could and will totally replay the game though, so it can't have turned me off that bad. I hope someday this club can make it to discuss the insanity of the end game, but we'll see. It's not necessarily fair to ask, but my gosh I do feel like it might be worth it.
As for favorite town, does Magicant count? ...Otherwise, it's probably Fourside or Dalaam.
Re: Pac-Man's Family All Have VERY Different Names In Pac-Man Museum+
@IceEarthGuard Well, Ms. Pac-Man, for example, would never be mistaken as a non-Pac-Man related character by the name. It's the same reason that Nintendo can throw out claims on someone using the character of Mario, despite it being a common name.
Re: Mario Strikers: Battle League Will Be Supported With Free Post-Launch Updates
@Lizuka They already officially announced more characters are coming post-launch, so it won't be like Mario Party at least.
Re: Pac-Man's Family All Have VERY Different Names In Pac-Man Museum+
@IceEarthGuard The point is that B-N lost the rights to use the original names and designs because AtGames released enough plug n play systems with Pac-Man in it.
Re: Rumour: Could We Be Getting New NES And SNES Games For Switch Online?
@DreamOracle Uh, VC games will still be playable indefinitely as long as your hardware still functions? Even when the eShop closes.
Re: Eiyuden Chronicle: Hundred Heroes, The Successor To Suikoden, Confirmed For Switch
@SwitchForce ...did you read it? They confirmed it for Switch, not for it's successor.
Re: Here's A First Look At Teenage Mutant Ninja Turtles: Shredder’s Revenge Physical Switch Release
Sweet, it's coming to retailers. None of the usual LRG BS then, there'll be sufficient quantities.
Re: Reggie Talks About Nintendo's Slow Adoption Of Online Play
All I want is couch play type experiences online. Which should be Nintendos thing. I want to be able to play local style with friends and fam across the country, or even world
Re: EA Reportedly Pursuing Sale Or Merger
@chefgon Sad part is, that might be good for the games industry.
Re: Random: The Perfect Pokémon Graphics Don't Exi... Oh
I don't wanna see this for main series, but the inevitable NEXT gen 1 remake would be fantastic in this sort of style.
Re: Random: It Looks Like Activision Blizzard's 'Diversity Tool' Analysed Super Mario And Co. Years Ago
Ugh I hate this. Like, if you want diversity in the games industry, stop telling developers they can't let their characters be queer (Twisted Fate and Graves come to mind), or to lighten their skin tone to make them more presentable (Vanessa and Lisa). Don't try and force the matter with something like this.
Re: Minecraft Outsells Zelda And Mario To Be The Third Best-Selling Switch Game In The UK
@driftydrift Lol, name one game that's not a full price release in the top 10 seller of any system that's not Minecraft. Low price doesn't equate to top 10 levels of performance.
Re: Nickelodeon All-Star Brawl Reveals Three New Characters, Jenny Available Now
Aaaaahhhh yes! So glad the hint really was XJ-9. Though surprisingly, were getting a Jimmy Neutron character too? And it's... Hugh?
Rocko is also fantastic, though I have no idea how he'd play.
Re: Ubisoft's China-Exclusive Rabbids Game Is Apparently Getting A Global Switch Release
@anoyonmus Source is listed at the bottom of the article.
Re: Suda51 Was "A Little Surprised" By The Praise For Killer7
@roboshort I dunno, Splatoon and Arms may not have been genre defining, but they certainly weren't safe bets. And Ring Fit is a successor to Wii Fit's ideas merged with RPGs, while Labo is basically a take on Lego's Mindstorms but with cardboard instead of plastic.
I'm not sure it's possible to create something 'Truly Original' at this point in time. Everything will be inspired by what came before.
Re: Nintendo Switch Has Now Sold Over 107 Million Units
@VanishStampede It's GCN for the GameCube lol. And the reason we have N64 first is because developing an emulator for the N64 is pretty dang easy relatively speaking, many people have done it for fun. Developing a GCN emulator with general compatibility is at least an order of magnitude harder and more expensive, and even then it's patchy which games will perform well on the Switch. There would probably have to be massive holes in the catalog, although Wind Waker and Pikmin at least should run well. They're no more complex to emulate than Sunshine (which is one of the lightest games emulation wise, only the goo can cause issues).
Re: It's Official, Metroid Dread Is The Best-Selling Game In The Metroid Series
@Donutsavant Actually, it is. Dread is in a position where lifetime sales will likely end up on par with Fire Emblem Three Houses, DK Tropical Freeze, and Kirby Star Allies. It's close to overtaking Paper Mario, and has already surpassed all Xenoblades, Mario Sports games, Octopath, Yoshi, Pikmin, Mario + Rabbids, Pokken, Warioware, etc. The places it near the top of their more 'niche' series, with Kirby and Fire Emblem being series that have constant releases due to their performance.
It's not on the same insane sales tier as Mario, Mario Kart, Pokemon, Zelda, Splatoon, Animal Crossing, or Ring Fit, but few series are.
Re: Nickelodeon All-Star Brawl Teases Character News
XJ9 and Jimmy are both notable exclusions, so I'm highly curious to see who this is.
Re: Zelda: Ocarina Of Time Is Finally Part Of The Video Game Hall Of Fame
@Not_Soos Well... it was made as an illicit mod named Crazy Otto. But due to a legal settlement, Midway couldn't release it unless they had permission from Atari, which required permission from Namco. But Namco approved of it, and wanted them to use the Pac-Man IP.
So there were three companies with their hands in it in the first place, but all legal. The issues started nearly two decades later when no one at Namco knew about the agreement and rereleased Ms. Pac-Man without paying Midway the licensing fees they were owed.
Re: Zelda: Ocarina Of Time Is Finally Part Of The Video Game Hall Of Fame
@Not_Soos Nah those were. Ms. Pac-Man itself is an expansion to the original Pac-Man board, rather than one designed from scratch. Though, despite working with Namco, they had to reverse engineer it from scratch.
Basically, a lawsuit of an illegal speed-up chip led to them being hired officially and making the first official mod. (it's way more complicated but that's the simple version)
Re: Zelda: Ocarina Of Time Is Finally Part Of The Video Game Hall Of Fame
@Not_Soos Honestly, I feel the fact that it was the first prominent (i.e. available broadly) upgrade-kit arcade game (something that later led to upgrade carts like the Game Genie or Sonic & Knuckles, pc game expansions, and eventually DLC) is also a very good reason.
Re: Zelda: Ocarina Of Time Is Finally Part Of The Video Game Hall Of Fame
@Not_Soos I believe she is the first, or at least the first non-ambiguous case. There were several Atari games with female protagonists in the years after Ms. Pac-Man (which was released in 1982), but a cursory search of several lists of early female game characters and early Atari games didn't turn up any released before that year.
Re: Man Dies Following An Incident Involving Stolen Pokémon Cards
@6FtTurkey The man who died was an innocent bystander, as well as two of the others who were shot by the police. The theives were unarmed.
Re: Mother 3 Producer Shares Thoughts On Localisation, And Why It Hasn't Happened
@Silly_G Honestly, what manufactured outrage? Most of it I've seen on Nintendo systems in the last 10 years have been idiots complaining about 'censorship' in XCX and TMS#FE, not people saying they should change more for cultural reasons.
Re: Reggie Had To Fight For Wii Sports As A Pack-In, And Miyamoto Wasn't Happy
@nintendomasterr Probably not. I don't think those were pack-ins in Japan, and that was the era where NOJ had barely any clue what NOA or NOE was doing.
Re: PSA: Nintendo Switch Sports Local Multiplayer Won't Work On Switch Lite Or In Tabletop Mode
@Zulzar That's based on diagnostic data from Nintendo, not a survey. So it's much more representative, since it includes everyone who connects their switch to the internet at all (I.E. the overwhelming majority of owners since you can't patch without doing that). It's not some random survey.
Also, having played through BotW several times swapping between modes, I can agree: It doesn't have any more performance issues in handheld than docked, other than the obvious and expected drop in target resolution.
Re: PSA: Nintendo Switch Sports Local Multiplayer Won't Work On Switch Lite Or In Tabletop Mode
@Zulzar Given that "30% of players used the Switch almost exclusively in handheld mode versus 20% who played in docked mode only, while the remaining 50% play in both a significant chunk of the time" (per Nintendo's publically released statistics), I don't think it can be called a gimmick.
Re: Digital Foundry Reiterates That, No, Breath Of The Wild 2 Is "Not Too Big For Switch"
@sixrings BOTW was in fact patched, repeatedly, to fix performance issues. It currently runs significantly better than it did at launch (where there were frame dips basically everywhere, especially on the invisible 'load lines'). It's generally stable outside of the Lost Woods after the final patch. (not that there's no dips mind you, it's just far less frequent)
But that aside? Partially because after a year or so of patches, the developers moved on to different things, and partially because some of the changes that would likely need to be made were so baked into the way the game was made that it wouldn't be worth it to fix them in an existing game, or would require far too much QA due to affecting too much of the code.
When you're working on a fresh project, you have a LOT more room to make changes to core features than you do in patching, since a full QA is going to occur again anyways.
Re: Digital Foundry Reiterates That, No, Breath Of The Wild 2 Is "Not Too Big For Switch"
@Omarzy The original BotW was also not made from the start with the Switch as a target platform AND the first game released on the system. There's plenty of room for them to improve on the existing hardware.
Re: File Sizes For Multiple Upcoming Switch Releases Seemingly Revealed
@chapu2006 Splatoon 3's file size is larger than Splatoon 2's starting file size, it's only smaller than Splatoon 2 + all free content updates.
But on top of that, Splatoon 2 was the second game Nintendo released on the Switch. They've definitely improved file compression for the system since then.
And finally, certain types of content take up disproportionate amounts of file space. For example, you could triple the length of the single player campaign by reusing existing assets, and compensate for all that content by simply removing a few weapons (not weapon types, just specific weapons). So as it's likely they'll again rollout weapons constantly for the next couple of years, we can assume there will likely be less starting weapons than Splatoon 2's finished count.
Re: Talking Point: What Are You Playing This Weekend? (April 23rd)
Crash 4 for me, I think I'm finally nearing the actual end of the game. After that? Finally gonna get to start Great Ace Attorney Chronicles.
Re: Super Nintendo World Visitors In Japan Can Now Rent Switch Docks In Their Hotels
@Dezzy70 They covered that this morning? Why would they bring it up in this article?
On topic, I have a genki travel dock for traveling and it's fantastic. Wouldn't bring a full size one though.
Re: Splatoon 2 DLC Is Now Part Of The Nintendo Switch Online Expansion Pack
Good on Nintendo, this is perhaps the greatest DLC ever made, period (Torna is up there too, but married by them locking some QoL for XC2 behind the pass).
Glad more people will get to play it. Doesn't entice me but y'know.
Re: Rumour: Nintendo Has Apparently Tested N64 And Game Boy Connectivity For Switch Online
@Specter_of-the_OLED The majority of games that used the Transfer Pack are JP exclusive. But that aside, I remember Mickey's Speedway having it as a kid too.
Re: Talking Point: With BOTW2 Slipping, Xenoblade Chronicles 3 Launching Early Is Fantastic News
@Mgalens Torna and XC1: DE were both in the same engine, and both had significant portable mode improvements over XC2. I'd wager we'll see even further improvements with the release of 3. I don't think it'll look fantastic (we're not getting 720p60 by any means) but it should be a much more legitimate way to play.
Re: The Pokémon Company Is Buying The Firm That Makes Its Trading Cards
@Dragonite89 I think Lionsgate is the current owners of those actually, they just got them recently. So there's a bit of hope they might do better.
EDIT: Nm, it was when Lionsgate acquired them that the HD versions stopped being printed welp.
Re: Back Page: Which Is The Best Controller Button, And What Does Your Pick Say About You?
No love for SL/SR, for shame. All joking aside, that was a fun read.
Re: As 'Power Instinct' Approaches 30, The Chances Of A Re-Release Seem Slim
@Azuris On the latter one, most white people shouldn't wear dreadlocks. Not because of the cultural BS, but because if your hair isn't textured right then having dreadlocks requires basically destroying your hair and being generally unclean.
Re: As 'Power Instinct' Approaches 30, The Chances Of A Re-Release Seem Slim
@victordamazio Oh that's such BS. Recent rereleases have done just fine with Native American characters (see Killer Instinct for example) by just... Checking with actual people how to make the design accurate.
It's not about censorship, it's using the claim of 'political correctness' as an excuse to avoid releasing anything with a risk of losing money. At the end, that's all it's about.
Re: Niantic Provides Context Behind Pokémon Go Community Day Changes
Ugh, Niantic again ignoring that... People work on weekends?
Re: PSA: Remember To Update Your Joy-Con, As Well As Your Nintendo Switch
@Yosher One of my controllers would constantly desync up until one of these controller firmware patches (one of the first ones IIRC, this was only a problem around launch) so I'd assume bugfixes for one.
Re: Nintendo Switch System Update 14.0.0 Is Now Live, Here Are The Full Patch Notes
AHHHH YES! I couldn't care less about themes so this is all I really wanted.
Re: Review: Mario Kart 8 Deluxe Booster Course Pass Wave 1 - A 'Safe' Start To The 48-Track DLC Pack
@Gregadeth Yes, most reviews go up before a game is live to inform people who want to purchase it. That's how review sites work.
Re: Pokémon Is Airing A One-Hour Anime Special For The 25th Anniversary
@Bobb Yeah, that summed it up.
Re: PlatinumGames' Live Service Title Is Off To A Really Bad Start
So any chance Platinum might reverse course on their "We're only doing live service games moving forward" deal?