@OldGamer999 I mean, I understand most of that, but I think it's a bit early to assume 3rd party titles will look like rubbish on the Switch 2. Almost all 3rd party games are still receiving PS4 releases, even if Nintendo doesn't dig into that power, I think 3rd party releases that are equitable to the PS4 versions is highly probable.
We already know enough about the components of the Switch 2 just from public shipping manifests (12 GB RAM, UFS 3.1 storage with hardware based decoding, and a Gimle (Odin) Tegra SoC, to know that even a seriously underclocked system where all other parts aren't upgraded from the Switch should be able to put out 3rd party titles visually on par with the base PS4.
@OldGamer999 Well give that Horizon launched on the PS4, which will likely be 12 years old by the time the Switch 2 launches, even antiquated hardware will likely be able to reach that level of fidelity.
@PikminMarioKirby Super Mario 64 did get three sets of bugfixes. The final one (1.3) did, in fact, fix the backwards long jump glitch, but it was only released in Japan. International editions only ever went as high as 1.2.
Said version also added rumble pack support and fixed some camera issues involving trees so...
@nintendozach Zelda games can and have existed that aren't about a damsel (or guy even) in distress. Majora's Mask, Link's Awakening, even Hyrule Warriors. Frankly, Skyward Sword should be far more offensive to you based on its story being more focused on Zelda as a heroine. I'm not saying it's not a heavily recurring motif, but that doesn't mean every game has to feature it. Or Majora's, where one of your end goals is to rescue Tael, who's male. Or Ocarina with Darunia, or ALBW with Gully and Rosso. That already threw the gender roles out the window just as much as this game does. And who knows, maybe there will be women to rescue as well in this game?
@nintendozach Ah yes, insulting gender roles by having a woman be an adventuring hero. Nintendo definitely hasn't had female protagonists since the NES era... (Coughs in Samus, Peach, Anna, Nana).
In fact, Aonuma has never made Zelda a playable character before because clearly that would be wrong. (Coughs in Spirit Tracks)
Like all TCGs cards vary in price so yes PTW technically... but most meta decks are under $100 so you're generally good (at least compared to the $500+ meta decks in most TCGs). The super expensive cards are usually not actually played in the game, they're collector's items. Obviously this can vary in practice. But in general, its the cheapest major TCG by a wide margin.
@KingMike GCN used MIDI for music, this game likely uses WAV or a similar file type for higher fidelity. The music files alone are probably far bigger than the entirety of Wind Waker or TP on GCN. After all Twilight Princess on Wii U was 4.5 GB...
@nua - Okay saw a post with more actual data. ILCA appears to be the place the greatest number of employees have settled. P sure the earlier post I saw was misinfo, though the senior staff being involved with Nintendo is definitely true (that's verifiable via credits). https://twitter.com/Lizard_yyy/status/1804057463294931197
@RasandeRose This isn't true. There are a bunch of things more powerful hardware can do that isn't just upping poly counts:
Ray-tracing - Allows lighting to just work naturally, reducing development time and costs
CPU Limitations - Many games are still limited in how many enemies / allies can appear on screen. While theoretically you could downsample insane amounts on the GPU, the CPU can't gain more power by reducing resolution.
Load Speeds- The Switch's loading is bottlenecked by needing CPU to pull everything. A more modern system could have a dedicated chip for pulling data at higher rates, allowing for higher speed SD cards to actually perform better, or even a built in SSD.
DLSS - Allows the game to be developed with lower resolution textures and rendering targets while still producing a picture relatively close to true higher resolutions.
The Switch isn't yet at a place where more power is only going to slow things down to create games. There are genuine bottlenecks in the hardware that can't truly be worked around compared to the PS4 / PS5.
And being able to render at a consistent 1080p60fps isn't going to slow down development either, as long as they stay out of the 4k game (outside of DLSS). Native 4k assets are killer and one of the biggest issues in game development right now.
@Nua I'm sure I could find one, but I do know a lot of the staff has been seen in credits of other Nintendo games during the Switch era. I saw a master post on Twitter at some point of someone matching people up but dunno if it even still exists. Most people were either at Nintendo or Sega from what I recall, with a handful likely having left the industry.
Some examples: Hiroyuki Kabota was recently in the ToTK credits (I think he's working for Monolith Soft), Yoshihiko Maekawa was involved with Mario RPG remake, Koichi Fuzakawa is at Sega.
Not sure if anyone else knows where to find that master post tho
I'm kind of like... we know literally NOTHING about the gameplay other than 'you still have missiles, can shoot, can scan, have a vaguely similar UI, and have morph ball'.
Like did people want from Prime 4 that wouldn't cover those things? We don't have any clue what the upgrades in the game will be, how exploration will be handled, what the map is like, what the story will be like, or what anything in the main game will be really. All we saw was the opening tutorial segment.
I dunno, people who are like 'well they shouldn't have released Prime Remastered if the game is this similar' are putting the cart in front of the horse. We know nada about what's the same or different other than it's not a revolutionary different game.
@Vivianeat Would it be a Metroid game if Samus's suit looked the same at the end as the beginning ;p
In all seriousness, that was clearly all footage from the usual cold open segment outside of the final shot, so who knows. Prime 3's PED suit didn't debut until after the cold open, so it's got precedent.
@Joeynator3000 Well, vaguely. It's not a 1-to-1 translation a la ALBW by any means, you can see plenty of differences. And a bunch of areas shown in the trailer aren't anywhere in ALttP/ALBW like Gerudo Town, Castle Town, or the Deku Tree
I could make a joke about "If there's a title people like" but it'd be too easy.
More seriously, Unleashed could use a second chance at life, with totally revamped Warehog sections. And an Adventure 2 remake would be awesome. On the 2D side, an advanced trilogy collection, or a remaster of Rush / Adventure / Colors 3DS (with the terrible loot pacing in Adventure fixed) would be awesome.
@PikaPhantom Good call. I was going off them releasing F-Zero 99 and Mario vs DK remakes, but honestly Mario vs DK and Captain Toad are in the same vein anyways.
@Froddy Not enough details... If it's an internally developed game it could come out literally any time, and if another company is working on it, who knows what it is.
The big issue here is not looking at who makes these games.
For HAL, Way too few Kirby games, Kirby is almost always an annual affair. 2025 will have Kirby Battle Royale 2, 2026 will have Kirby's next main title, I think that one is right on. 2027 will have a game expanded off a minigame in Kirby 2026, 2028 will have a Kirby's Air Ride 2, and 2029 will feature a new Kirby Spin-Off
MonolithSoft's new IP is missing when it's likely a year 1 title (XC4 is not coming out next year, it's way too soon.) I'd say 2025 - New IP, 2026 - XC4, 2027 - XC4 DLC, 2029 XCX port
MercurySteam's 2D Metroid is highly likely to be next year, all signs point to it having started as soon as Dread released. Prime 4 at launch, 2D Metroid in the holidays? Then 2029 will get another one.
Good-Feel won't be releasing another game for a bit, and it quite likely won't be a Yoshi title. 2027 will probably be their only year with a release, maybe a Bowser spin-off?
Grezzo absolutely either has a late 2024 title for Switch or a Switch 2 launch title in the wings, they haven't put anything out for awhile. Not sure which it is but... I'll wager a new OoT remake comes out in 2026/7. Then MM again in 2029.
ND Cube is due to launch a new Mario Party next year, so that one seems highly likely for 2025. 2027 will see something weird from them (another board game title?) and 2029 the second Mario Party on Switch 2.
NERD is more likely to put out a late Switch title if anything. But I could see them finally perfecting a GCN emulator to make faster remasters during the Switch 2 era.
NST is likely to put out something in 2026... maybe that Dr. Mario 99 game lol. Then another game in 2027 and 2029.
Retro + MP4, that's the easiest on the list. Who knows if they'll release anything else on Switch 2 after that.
Indieszero will probably launch something in 2025/2026. A Sushi Strike sequel? IDK. Then a Brain Training in 2027.
PlatinumGames putting out Astral Chain 2 will almost certainly happen in the first 3 years. Maybe 2026/7?
Koei Tecmo will almost certainly have a Warriors crossover during this period. I'm going with a new Zelda Warriors in 2025 based on TotK. (As much as I'd prefer a successor to the original one with the improved controls of AoC). Then a new FE Warriors in 2028
Intelligent Systems seems pretty spot on.
Camelot is due for a release this year. Them not having a game until 2029 is definitely not happening. I suspect Mario Tennis is a launch window title in 2025, then Mario Golf in 2028
Creatures will probably release it's sole Switch 2 era game in 2028ish, another Detective Pikachu.
DeNA is now focused on account infrastructure, no games.
GameFreak of course has Legends Z-A in 2025, followed by Gen 10 in 2027, Gen 10 DLC in 2028, Legends Ultra Space in 2029
ILCA is going to do BW/B2W2 remakes in 2026
The in-house Nintendo titles (Mario 3D, Mario 2D, Zelda 3D, Pikmin, AC, Splatoon, sorta Smash, Mario Kart) generally seem reasonable. I expect Pikmin sooner, and Tomodachi to show up at some point.
@N00BiSH Totally agree. Yooka-Laylee has the potential to be an absolutely fantastic game, and another round of polish, tweaks and QoL features could bring out a game that sadly didn't meet it's potential.
Impossible Lair gives me a whole heck of a lot of hope anyways, that was one of the best games of this generation.
@liveswired Loathing? Nintendo loves to make money off their NES / SNES / GB(A) / N64 libraries. In the last decade we have: all of those platforms on NSO, the NES/SNES minis, that NES championship game, multiple X99 revisions of NES / SNES games, the Links Awakening remake, Advance Wars 1+2, and Let's Go Pikachu/Eevee. If anything, they rely on that era too heavily.
@shoeses I said nothing about the quality of ScVi (I do love Let's Go for what it is for the record.) All I meant was that ScVi tried something new, for Pokémon. Pokemon's never has and never is going to be doing things never before seen in video games (heck, even Red & Blue weren't the first monster collecting games, Megami Tensei beat them by four years), but at least ScVi tried to combine ideas in a new way.
@shoeses Let's Go was a more interesting game? I mean, it was higher quality and less buggy than ScVi, BDSP or even SwSh, but as a concept it was probably the most boring main series game ever made. Just yet another Kanto revisit, but with less battling and bad motion controls in an era everyone was sick of them. ScVi at least had a unique concept.
Legends on the other hand was the most interesting game this gen, hands down.
@westman98 Not sure at all, but I at least haven't seen any evidence that is dated prior to his (other than Prime Remastered which, let's face it, had literally hundreds of leaks prior, his was about the release date not the contents IIRC). I would expect he probably is piggybacking since he's clearly just an attention seeker but no idea where he's found that's suddenly got him with such a good track record.
@westman98 As annoying as he is, he correctly leaked Metroid Prime remastered, SM RPG remake, and Princess Peach Showtime recently. So he likely has gained some sort of legitimate source finally.
(But to be clear he was definitely a fake leaker during the Smash era)
It's nice to have a week where both logos are awesome. Japan's might be a clear winner, but the wests is still a great box art that just has to work within it's limitations.
@DanijoEX-the-Pierrot To put it into perspective, 5 million is equivalent to the lifetime sales of Guild Wars 2, FF VII Remake, and Monster Hunter World or the original release of Kingdom Hearts, and outsold every Kirby, Fire Emblem, and Metroid game.
Not a CoD / Pokemon / Animal Crossing level success, but still a huge amount of sales.
@MrCookieCrisps Well there's no reason to sic an engineer on it immediately if it's not going to get fixed same day. They had 4 years to get around to it.
@GarlicGuzzler You absolutely are. The QA testers were responsible for testing the localized versions of Nintendo developed titles. Not just random eShop games, or even ones that Nintendo only published.
So uh... is this part of their plan to get the merger through? Weird... I mean I love their work so at least they're no longer helping with the dumpster fire that is CoD and maybe making real games again.
@martynstuff I will genuinely celebrate if Pokemon Presents has no new mainline titles. Just give me some non-mobile spin-offs not made by ILSA/Game Freak/Creatures.
Comments 2,223
Re: Nintendo President Says Longer Game Development Cycles Are "Unavoidable"
@OldGamer999 I mean, I understand most of that, but I think it's a bit early to assume 3rd party titles will look like rubbish on the Switch 2. Almost all 3rd party games are still receiving PS4 releases, even if Nintendo doesn't dig into that power, I think 3rd party releases that are equitable to the PS4 versions is highly probable.
We already know enough about the components of the Switch 2 just from public shipping manifests (12 GB RAM, UFS 3.1 storage with hardware based decoding, and a Gimle (Odin) Tegra SoC, to know that even a seriously underclocked system where all other parts aren't upgraded from the Switch should be able to put out 3rd party titles visually on par with the base PS4.
Re: Here's Your First Look At Sonic X Shadow Generations: Dark Beginnings
Emerl! Now that's a deep cut I'm happy to see.
Re: Nintendo President Says Longer Game Development Cycles Are "Unavoidable"
@OldGamer999 Well give that Horizon launched on the PS4, which will likely be 12 years old by the time the Switch 2 launches, even antiquated hardware will likely be able to reach that level of fidelity.
Re: Video: Sakurai Explains The Need For Online Updates And Patches
@PikminMarioKirby Super Mario 64 did get three sets of bugfixes. The final one (1.3) did, in fact, fix the backwards long jump glitch, but it was only released in Japan. International editions only ever went as high as 1.2.
Said version also added rumble pack support and fixed some camera issues involving trees so...
Re: Final Fantasy Creator Isn't Interested In Revisiting The Franchise
@MSaturn What I would give for a modern platform version of Last Story...
Re: Sonic X Shadow Generations Website May Be Teasing A Fourth Playable Character
It's definitely Metal Sonic
Re: Here's A Closer Look At The 'Echoes' In The New Zelda Game For Switch
@nintendozach Zelda games can and have existed that aren't about a damsel (or guy even) in distress. Majora's Mask, Link's Awakening, even Hyrule Warriors. Frankly, Skyward Sword should be far more offensive to you based on its story being more focused on Zelda as a heroine. I'm not saying it's not a heavily recurring motif, but that doesn't mean every game has to feature it. Or Majora's, where one of your end goals is to rescue Tael, who's male. Or Ocarina with Darunia, or ALBW with Gully and Rosso. That already threw the gender roles out the window just as much as this game does. And who knows, maybe there will be women to rescue as well in this game?
Re: Here's A Closer Look At The 'Echoes' In The New Zelda Game For Switch
@nintendozach Ah yes, insulting gender roles by having a woman be an adventuring hero. Nintendo definitely hasn't had female protagonists since the NES era... (Coughs in Samus, Peach, Anna, Nana).
In fact, Aonuma has never made Zelda a playable character before because clearly that would be wrong. (Coughs in Spirit Tracks)
Re: Here's A Closer Look At The 'Echoes' In The New Zelda Game For Switch
@Bobb To be fair, A Link Between Worlds was basically their pilot for the kind of ideas we saw in BotW / TotK so it's not too big a surprise.
Re: Epic Mickey: Rebrushed Paints Up Release Date, Pre-Order Bonuses & Collector's Edition
@Bunkerneath 99% chance they are on PC, it's way easier to prep trailer footage from PC than any console.
Re: Pokémon TCG Art Contest Disqualifies Select Entrants Following Accusations Of AI-Generated Submissions
@rvcolem1
Re: The Legend Of Zelda: Echoes Of Wisdom Estimated Switch File Size Revealed
@KingMike GCN used MIDI for music, this game likely uses WAV or a similar file type for higher fidelity. The music files alone are probably far bigger than the entirety of Wind Waker or TP on GCN. After all Twilight Princess on Wii U was 4.5 GB...
Re: Donkey Kong Country Returns Switch Dev Appears To Have Been Revealed
@nua - Okay saw a post with more actual data. ILCA appears to be the place the greatest number of employees have settled. P sure the earlier post I saw was misinfo, though the senior staff being involved with Nintendo is definitely true (that's verifiable via credits).
https://twitter.com/Lizard_yyy/status/1804057463294931197
Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond
@Kilroy https://www.neogaf.com/threads/key-metroid-prime-staff-leave-retro-studios.284720/
Since no one else could be bothered, here's an article from 2008 from when the branch happened.
Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond
@RasandeRose This isn't true. There are a bunch of things more powerful hardware can do that isn't just upping poly counts:
Ray-tracing - Allows lighting to just work naturally, reducing development time and costs
CPU Limitations - Many games are still limited in how many enemies / allies can appear on screen. While theoretically you could downsample insane amounts on the GPU, the CPU can't gain more power by reducing resolution.
Load Speeds- The Switch's loading is bottlenecked by needing CPU to pull everything. A more modern system could have a dedicated chip for pulling data at higher rates, allowing for higher speed SD cards to actually perform better, or even a built in SSD.
DLSS - Allows the game to be developed with lower resolution textures and rendering targets while still producing a picture relatively close to true higher resolutions.
The Switch isn't yet at a place where more power is only going to slow things down to create games. There are genuine bottlenecks in the hardware that can't truly be worked around compared to the PS4 / PS5.
And being able to render at a consistent 1080p60fps isn't going to slow down development either, as long as they stay out of the 4k game (outside of DLSS). Native 4k assets are killer and one of the biggest issues in game development right now.
Re: Crash Bandicoot N. Sane Trilogy Spins Past 20 Million Sales Worldwide
@Divinebovine What next game? They put the devs on Call of Duty then got rid of them.
Re: Donkey Kong Country Returns Switch Dev Appears To Have Been Revealed
@Nua I'm sure I could find one, but I do know a lot of the staff has been seen in credits of other Nintendo games during the Switch era. I saw a master post on Twitter at some point of someone matching people up but dunno if it even still exists. Most people were either at Nintendo or Sega from what I recall, with a handful likely having left the industry.
Some examples: Hiroyuki Kabota was recently in the ToTK credits (I think he's working for Monolith Soft), Yoshihiko Maekawa was involved with Mario RPG remake, Koichi Fuzakawa is at Sega.
Not sure if anyone else knows where to find that master post tho
Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay
I'm kind of like... we know literally NOTHING about the gameplay other than 'you still have missiles, can shoot, can scan, have a vaguely similar UI, and have morph ball'.
Like did people want from Prime 4 that wouldn't cover those things? We don't have any clue what the upgrades in the game will be, how exploration will be handled, what the map is like, what the story will be like, or what anything in the main game will be really. All we saw was the opening tutorial segment.
I dunno, people who are like 'well they shouldn't have released Prime Remastered if the game is this similar' are putting the cart in front of the horse. We know nada about what's the same or different other than it's not a revolutionary different game.
Re: Donkey Kong Country Returns Switch Dev Appears To Have Been Revealed
@Clyde_Radcliffe Probably because M&L is in-house, most of AlphaDream works for Nintendo now after all.
Re: Reaction: A Direct That Delivered, And Shows That Switch Still Has Plenty Of Pep
@Vivianeat Would it be a Metroid game if Samus's suit looked the same at the end as the beginning ;p
In all seriousness, that was clearly all footage from the usual cold open segment outside of the final shot, so who knows. Prime 3's PED suit didn't debut until after the cold open, so it's got precedent.
Re: Marvel vs. Capcom Fighting Collection: Arcade Classics Will Get Super On Switch This Year
@Mario500 Boyfriend lol
Re: Gallery: The Legend Of Zelda: Echoes Of Wisdom Is A Glorious Mix Of Old And New
@Joeynator3000 Well, vaguely. It's not a 1-to-1 translation a la ALBW by any means, you can see plenty of differences. And a bunch of areas shown in the trailer aren't anywhere in ALttP/ALBW like Gerudo Town, Castle Town, or the Deku Tree
Re: Marvel vs. Capcom Fighting Collection: Arcade Classics Will Get Super On Switch This Year
My BF literally was trying to find a way to play these games last week, this is great.
Re: Nintendo Direct June 2024: Time, Where To Watch, What To Expect
Anyone know if Nintendo Life will be streaming the NOA or NOE stream this time?
Re: Japanese Charts: Paper Mario Dominates As The Switch Scores A Full House
I much prefer the new tables! And I'm very curious how TTYD is comparing to TOK launch aligned...
@UltimateOtaku91 Both Mario Partys are evergreen and among the top 20 selling titles on Switch, it might just be normal sales fluxuations.
Re: Capcom's 'Super Elections' Reveals Fan Favourite Characters, Games And More
@russell-marlow Even Street Fighter 6's story practically felt like it belonged to a modern Final Fight game, especially the first half.
Re: Nintendo Switch System Update 18.1.0 Is Now Live, Here Are The Full Patch Notes
@Friendly They literally announced we were getting a June Direct months ago, and you predicted most of the rest of the month
Re: Sonic Team On Remasters: "If There's A Title People Like, We'll Think About It"
I could make a joke about "If there's a title people like" but it'd be too easy.
More seriously, Unleashed could use a second chance at life, with totally revamped Warehog sections. And an Adventure 2 remake would be awesome. On the 2D side, an advanced trilogy collection, or a remaster of Rush / Adventure / Colors 3DS (with the terrible loot pacing in Adventure fixed) would be awesome.
Re: Feature: We Look To The Past To Predict Every First-Party 'Switch 2' Release Until 2029
@PikaPhantom Good call. I was going off them releasing F-Zero 99 and Mario vs DK remakes, but honestly Mario vs DK and Captain Toad are in the same vein anyways.
Re: Feature: We Look To The Past To Predict Every First-Party 'Switch 2' Release Until 2029
@Froddy Not enough details... If it's an internally developed game it could come out literally any time, and if another company is working on it, who knows what it is.
Re: Feature: We Look To The Past To Predict Every First-Party 'Switch 2' Release Until 2029
The big issue here is not looking at who makes these games.
The in-house Nintendo titles (Mario 3D, Mario 2D, Zelda 3D, Pikmin, AC, Splatoon, sorta Smash, Mario Kart) generally seem reasonable. I expect Pikmin sooner, and Tomodachi to show up at some point.
Re: 'Yooka-Replaylee' Brings Back Playtonic's Love Letter To Banjo In Remastered Form
@N00BiSH Totally agree. Yooka-Laylee has the potential to be an absolutely fantastic game, and another round of polish, tweaks and QoL features could bring out a game that sadly didn't meet it's potential.
Impossible Lair gives me a whole heck of a lot of hope anyways, that was one of the best games of this generation.
Re: DAEMON X MACHINA: Titanic Scion Gets A New Teaser Trailer
Wait we're getting a sequel? That's awesome!
Re: Video: Digital Foundry Takes A Look At Zelda 64 Recompiled: Majora's Mask
@liveswired Loathing? Nintendo loves to make money off their NES / SNES / GB(A) / N64 libraries. In the last decade we have: all of those platforms on NSO, the NES/SNES minis, that NES championship game, multiple X99 revisions of NES / SNES games, the Links Awakening remake, Advance Wars 1+2, and Let's Go Pikachu/Eevee. If anything, they rely on that era too heavily.
Re: The Pokémon Games Have Had Tremendous Success During The Switch Generation
@shoeses I said nothing about the quality of ScVi (I do love Let's Go for what it is for the record.) All I meant was that ScVi tried something new, for Pokémon. Pokemon's never has and never is going to be doing things never before seen in video games (heck, even Red & Blue weren't the first monster collecting games, Megami Tensei beat them by four years), but at least ScVi tried to combine ideas in a new way.
Re: The Pokémon Games Have Had Tremendous Success During The Switch Generation
@shoeses Let's Go was a more interesting game? I mean, it was higher quality and less buggy than ScVi, BDSP or even SwSh, but as a concept it was probably the most boring main series game ever made. Just yet another Kanto revisit, but with less battling and bad motion controls in an era everyone was sick of them. ScVi at least had a unique concept.
Legends on the other hand was the most interesting game this gen, hands down.
Re: Rumour: Princess Zelda May Take The Starring Role In An Upcoming Game
@westman98 Not sure at all, but I at least haven't seen any evidence that is dated prior to his (other than Prime Remastered which, let's face it, had literally hundreds of leaks prior, his was about the release date not the contents IIRC). I would expect he probably is piggybacking since he's clearly just an attention seeker but no idea where he's found that's suddenly got him with such a good track record.
Re: Rumour: Princess Zelda May Take The Starring Role In An Upcoming Game
@westman98 As annoying as he is, he correctly leaked Metroid Prime remastered, SM RPG remake, and Princess Peach Showtime recently. So he likely has gained some sort of legitimate source finally.
(But to be clear he was definitely a fake leaker during the Smash era)
Re: Poll: Box Art Brawl - Duel: Demon's Crest (SNES)
It's nice to have a week where both logos are awesome. Japan's might be a clear winner, but the wests is still a great box art that just has to work within it's limitations.
Re: 'Nintendo World Championships: NES Edition' For Switch Rated By ESRB
@WheresWaveRace In-Game purchases almost always means NSO and nothing else
Re: Crash Bandicoot 4 Sales Reportedly Surpass Five Million
@fenlix Honestly I pulled them off wikipedia, my bad.
Re: Crash Bandicoot 4 Sales Reportedly Surpass Five Million
@DanijoEX-the-Pierrot To put it into perspective, 5 million is equivalent to the lifetime sales of Guild Wars 2, FF VII Remake, and Monster Hunter World or the original release of Kingdom Hearts, and outsold every Kirby, Fire Emblem, and Metroid game.
Not a CoD / Pokemon / Animal Crossing level success, but still a huge amount of sales.
Re: Square Enix Fixes Leap Day Bug In Theatrhythm Final Bar Line
@MrCookieCrisps Well there's no reason to sic an engineer on it immediately if it's not going to get fixed same day. They had 4 years to get around to it.
Re: Nintendo Of America Restructuring Testing Department, Over 100 Contractor Jobs Reportedly Eliminated
@GarlicGuzzler You absolutely are. The QA testers were responsible for testing the localized versions of Nintendo developed titles. Not just random eShop games, or even ones that Nintendo only published.
Re: Poll: What's The Best Final Fantasy Game? Rate Your Favourite Mainline & Spin-Offs
Me looking for FF VI on SNES and not finding it... whoops
Re: Random: Nintendo Puts Out Another Tasty Splatoon 3 Music Video
This article already needs a heavy update @Olliemar28 ... They took it down and uploaded a Color Pulse AMV instead
Re: Nintendo Expands Switch Online's Game Boy & GBC Library With Three More Mario Titles
2 of my favorite Gameboy games...
Re: Crash Bandicoot Dev Toys For Bob Splits From Activision & Xbox, Goes Independent
So uh... is this part of their plan to get the merger through? Weird... I mean I love their work so at least they're no longer helping with the dumpster fire that is CoD and maybe making real games again.
Re: Star Wars: Battlefront Classic Collection Estimated Switch File Size Revealed
@Boo_Boy52 It was a pre-order bonus for the Xbox version, and never generally available, nor available at all on PS2 / PC
Re: Pokémon Presents Announced For 27th February 2024
@martynstuff I will genuinely celebrate if Pokemon Presents has no new mainline titles. Just give me some non-mobile spin-offs not made by ILSA/Game Freak/Creatures.