as a pure aesthetic i have such a nostalgic love for the original 3ds, it felt like the most premium handheld ive ever seen. the glossy finish, the sleek yet blocky build, the pure black top half to help the 3d pop (plus the 3D icon lit up), the extendable stylus was my beloved
new 3ds xl is my go to now, but i will always love how the original model looks
It's a really fun game, but my major burns are the adventure and course selection. I still can't believe the beginning of the adventure is the most fleshed out section but also just an hour of non stop tutorials, it at least gets better after that
I like the immersion of the basic courses all being near each other so you see them all in the bg of matches, but I don't think there's enough "mario" themed courses? Waluigi pinball and the flower kingdom are honestly the only ones. I dont even need them to have gimmicks, the fever rackets are hectic enough, but we couldve had more interesting biomes for the sand course, ice course, ect
Other than that it's been a blast. Gameplay if fun, I get into online matches fast, single player is decent enough if you wanna 100% the tower challenges. I wish we had more costumes tho, there's way too much untapped potential now that MKW showed us what we could have. Some animations can also look kinda stiff, bowser Jr's victory dance looks like its from the gamecube era lol
does anyone get this weird vibe with multiplayer modes that have no extrinsic reward for playing them? even games as casual as mario kart and mario party have rank systems and currency to collect. especially as a single player i have hard time playing these lil side modes just for the sake of it, you definitely need local play family and friends to get the most out of it
@squiddu-real the vibe i get with nintendos current direction is theyre "giving us we want, but at a price", cause on paper theres a lot to love about this era
the switch 2 is as powerful as we could hope by nintendo standards, the exclusives are solid to great (mkw is divisive but i still think its a fun, ambitious game), NSO is re-releasing games that were dormant for decades, even casual gimmicks like the mic and camera are back. its all really cool stuff, but always sliiighty more expensive than you think it should be
im intrigued by this title cause as far as i can tell, its undoing practically all the damage previous mario sports games did last era. lots of characters, stage gimmicks, side modes, no "free updates", plus the fever rackets adding more skill expression
im not just getting wii vibes, this is almost like power tennis gamecube vibes where a party/multiplayer game is packed and allowed to be complete right out the gate. but $70 packed? nintendo is definitely betting on that
@DennisLofgren i can see that, but i do feel like we're past the point of authenticity when the default way to play most NSO games are with joycons, with their respective controllers being paid extras
i dont have the nso expansion so i cant really comment on how much the subscribers care. still for such a high tier, skipping the option to play directly on switch is weird to me
@belmont i also question it. the 3ds has already proved that games dont NEED to be in 3d to be playable. even if the VB was never built to have a 2d mode, idk maybe they could still give us the option to choose either the left eye or right eye screen?
This is so odd and vague, and why is TL being singled out (I mean I can GUESS why) when games like smash bros, acnh, mario maker splatoon, also have extensive drawing options sharable online with none of these restrictions?
This game is so silly, conveniently sharing what happens in the game was a big thing to look forward to
been playing the expansion on steam and loving it. addictive gameplay loop is honestly best the way to describe it, juggling combat in dungeons with management in your base can easily chain to me playing for hours
the expansion adds new things to juggle which could overwhelm new players? but its a sidestory you can play at your own pace, and theres already a cheat code level of customization to play the game at your own comfort. great game all around
considering you can draw ANYTHING on custom patterns, this was a creatively clean way of going about it. just letting the in-game items do all the talking
rip adults only island, a blind eye truly was turned for 5 years
ignoring the $5 price for a moment, ive come to terms that NH doubles down on being a fast-paced decorating sim rather than a slow-paced life sim like NL. theres a LOT i still wish NH kept from past games and did better, but for what it chooses to be its still a fantastic game
i didnt think id get the decorating bug, but once NH smoothed out the process it became addicting. i have fond memories of slowly building up a corner of my island, the smallest tasks serving new purposes with DIYs and nook miles, and i respect it for turning AC into one of nintendo's top pillar franchises
that said, they really pushed hard on the items and decorating aspects, and i think we're due for the next game to prioritize the villagers and NPCs again. i need them to be more interesting and interactive with each other, i want NPCs to have their cute lil shops again, be a better multiplayer experience with less menus and more side content. NH is a great time, but i feel like the series is just getting started, theres so much growing left to do
trying out the mouse controls for decorating reaffirmed my thoughts that i dont really play mouse controls, i endure them
i still have to jump back to button controls for certain actions, button shortcuts get switched up and throw me off, theres a delay when you lift the joycon off the ground when i wanna reposition the mouse movement
i could probably get used to it, but theres always a level of clunk that makes me switch back to button decorating, way more comfy
crafting from materials directly from your storage is huge omg, thats been such a pace killer for me. even more important now that crafting is back in the spotlight this update
i still question the hotel essentially being HHP lite, but what it undoubtedly will do is make your island feel way more lively with the hotel guests walking around the island. i even saw one inside nooks cranny, so hope they walk around the museum and cafe too. an unintended bonus is that we have loads of new villager dialogue to sift through as well
@axelhander you talk a lot about what goes into the mindset and practice of being creative, but I'm starting to think you don't really have any creative hobbies at all
Yes ai is a tool but if someones idea has to start with "Hey tool give me a creative idea" that already tells me that person has nothing interesting to say, and what makes art created by a person far more interesting to me, regardless of quality
For some people art and creations are just products made for a side hussle and that's fine, but they shouldn't be lumped in with people who actual enjoys creating and understand the fun is in the process, not learning how to get really good at writing ai prompts
i enjoy the direction of the major update being free and making the smaller enhancements the paid option, but the monkeys paw in the back of my mind is still telling me theyre gonna charge a SEPARATE dlc as a side mode later. like in a year we'll get the full bundle as ACNH NS2 Edition + Minigame Island for $80 or something lol
that said im still looking forward to this update! i recently beat HHP and unlocked villager house decorating on my own island, its really gotten me in the mood for more decorating again
gotta hand it to nintendo this looks like the first mario sports game in years that actually looks like a finished game by launch. characters and fever rackets are varied, the courses and modes have impactful gimmicks, and theyre not using online/rank modes as an excuse for lack of content
the fact they didnt even announce free updates are coming is at least telling me they believe the game can stand on its own as is, it has my attention but ill see how things play out
i dont own any legos but this does sound pretty neat for play, it kinda reminds me of how (hd)rumble was introduced in controllers to enhance feedback even if its unnecessary. to lego fans, i hope its affordable lol
DxD has been such a small game and team with big ambitions behind it. It makes me wonder why this small project didn't get a larger scope, but i also wonder why this small game has had so many last minute updates
Did this game do well, do bad? Is this Nintendo realizing the potential for more DxD content? It's still a unique and fun game, people just don't like the gritty and bland presentation
i like how smash ultimate did a similar event set up too, but i naturally played the game so much i didnt even care about the events cause i already had a bunch of the spirit rewards already
i imagine old events will cycle back in once support fully completes for the game, should be fun for newcomers no matter what time you decide to jump in
ive thought about it recently. i think what makes sakurai so admirable and likable, besides his work ethic, is the fact we dont really know a lot about him. he has no controversial tweets to dig up, no history of toxic work environment (except on himself during melee lol), and very little knowledge of his personal life
he quite literally, makes games people enjoy, and then leaves to work on the next thing. theres not a lot to really seriously criticize about him
the learning curve is has me excited tbh. its like saying smash bros has a learning curve, but as a sakurai game i can still expect the "easy to learn hard to master" approach he's so good at handling
i see why its a con for some, the previous article had people pretty cynical playing the demo for the first time. but i still found my fun in it and im intrigued enough to play and learn more, it looks like a packed game
i enjoyed the demo, but being completely new to the series i had trouble grasping the controls, crashing into walls and messing up turns
its a lot to get used to. im curious enough to play more and but not enough for day one, ill sit on it some more and hear more reviews and impressions once the game releases
i know its not sakurai voicing this overview but i find his directs so entertaining to watch. he goes into so much excessive detail on the games content it feels more like he's geeking out rather than advertising to us, even if thats essentially what it is
self aware is probably how id word it. he knows what gets fans excited, still explains things for newcomers, respects source material, and keeps things light hearted ("i hope people realize how cute starman is")
he's a professional to a beastly extend, it scares me how full force he commits to anything he does
@SillyG thats the tricky question huh? i think the transition from wild world to city folk was the wake up call the series needed, that they couldnt just do a slightly diff game and call it a sequel
new leaf pushed the series by fundamentally changing your role in the game as mayor, introduced swimming, minigames, ect. NH pushed that role even farther with terraforming and enhanced decorating
i dont think a lot of us are creative enough to think of how to push the game next, but it is possible. i can imagine a new game having a 360 camera for even more wild town designs, maybe enhanced villager interactions to make them more involved and personalized to your playthrough, maybe your town is next to a forest you can explore as a roguelike side mode to collect materials and meet new villagers
or maybe the new game has touch screen controls who knows. i love thinking about the game lol
to me AC has the same prestige as a 3d mario. in which i will be 100% patient and let them take as long it they need to make a new game, and not hold themselves to artificial deadlines
chances are the next game wont be new horizons 2 but another new direction on the franchise, something that fundamentally cant be done by just doing NH + more stuff
i dont care about the enhanced graphics at all, but i lowkey really did miss using the megaphone in new leaf to find my villagers. even more helpful in NH with how big the island is now
slumber islands are a definite highlight. people have spent years planning and building up their islands, so having a blank slate option to do that all over again is very exciting
for better or for worse NH have picked their lane to prioritize the decorating sandbox aspect of the game. still, having 12 person multiplayer with kappn back but still no minigames returning is baffling
i love a lot about about NH but i think theyve done enough polishing on the decorating aspect, and id love the new game to bring back more life sim aspects again. more involved NPCs and buildings, minigames, varied villager dialogue, having the "cozy" atmosphere of starting off in a small town than taking an island vacation
so happy they did my dream idea (ha) of giving us multiple islands to fully redecorate. the update in general really pushes the designing aspect of the game.
i still find it odd the hotel is essentially a mini HHP mode, it distracted me from the fact kappns family arent hosting minigames anymore. wouldve done wonders for the extra multiplayer slots
pretty much the micky mouse of gaming. but i guess this article gives me time to reflect on how different (or the same) mario will be 50 years from now. maybe they'll make him a diff shade of red lol
id love for them to embrace adding more sonic characters and sonic tracks. make this game become the ultimate love letter for sonic fans with weird and niche picks
also my ultimate dream cope, bring back customizable avatars with cosmetics you can unlock with donpa tickets. do that and this game will have my soul
i really want them to showcase more sonic friends. the crossworlds main sonic roster is packed but honestly feels like the default roster it always shouldve been
i still have a lot of fun thinking about home circuit again. it really does feel like a concept that was pushed as far is it couldve. between the track gimmicks, multiplayer with 1 kart, and course building. idk what a sequel can really add to the concept, maybe registering ramps and other track elevation?
every now and again i think about getting into pokemon, but these games always seem to have this pattern of having a really GREAT element thats good enough for most people, but also a lot of elements around it bringing it down. or polishing one idea, only to bring in a new one thats unrefined. at this point i only peek in to see the new pokemon designs, hope fans can enjoy the game
@jsty3105 probably, even last gen theres been the discussion of nintendo tax. its more of a thought in hindsight now that we know how far theyre willing to take prices. oh how we had it "good"
as someone who's first sonic racing game was crossworlds, i was actually surprised to find out how bizarre the guest characters have been in past games too. the key word being "sonic all stars" with only like 30-40% of the roster being sonic characters
all that to say that weird racers isnt anything new to the franchise. im still not sold on the dlc but as a newcomer i do prefer the sonic cast taking the priority first, ill live off the free dlc we'll get over the next year instead
Comments 1,490
Re: Poll: What's Your Favourite 3DS Model?
as a pure aesthetic i have such a nostalgic love for the original 3ds, it felt like the most premium handheld ive ever seen. the glossy finish, the sleek yet blocky build, the pure black top half to help the 3d pop (plus the 3D icon lit up), the extendable stylus was my beloved
new 3ds xl is my go to now, but i will always love how the original model looks
Re: Poll: What Review Score Would You Give Mario Tennis Fever?
It's a really fun game, but my major burns are the adventure and course selection. I still can't believe the beginning of the adventure is the most fleshed out section but also just an hour of non stop tutorials, it at least gets better after that
I like the immersion of the basic courses all being near each other so you see them all in the bg of matches, but I don't think there's enough "mario" themed courses? Waluigi pinball and the flower kingdom are honestly the only ones. I dont even need them to have gimmicks, the fever rackets are hectic enough, but we couldve had more interesting biomes for the sand course, ice course, ect
Other than that it's been a blast. Gameplay if fun, I get into online matches fast, single player is decent enough if you wanna 100% the tower challenges. I wish we had more costumes tho, there's way too much untapped potential now that MKW showed us what we could have. Some animations can also look kinda stiff, bowser Jr's victory dance looks like its from the gamecube era lol
Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park
does anyone get this weird vibe with multiplayer modes that have no extrinsic reward for playing them? even games as casual as mario kart and mario party have rank systems and currency to collect. especially as a single player i have hard time playing these lil side modes just for the sake of it, you definitely need local play family and friends to get the most out of it
Re: This Mario Tennis Fever Ad Is Giving Us Big Nintendo Wii Vibes
@squiddu-real the vibe i get with nintendos current direction is theyre "giving us we want, but at a price", cause on paper theres a lot to love about this era
the switch 2 is as powerful as we could hope by nintendo standards, the exclusives are solid to great (mkw is divisive but i still think its a fun, ambitious game), NSO is re-releasing games that were dormant for decades, even casual gimmicks like the mic and camera are back. its all really cool stuff, but always sliiighty more expensive than you think it should be
Re: This Mario Tennis Fever Ad Is Giving Us Big Nintendo Wii Vibes
im intrigued by this title cause as far as i can tell, its undoing practically all the damage previous mario sports games did last era. lots of characters, stage gimmicks, side modes, no "free updates", plus the fever rackets adding more skill expression
im not just getting wii vibes, this is almost like power tennis gamecube vibes where a party/multiplayer game is packed and allowed to be complete right out the gate. but $70 packed? nintendo is definitely betting on that
Re: Labo VR Will Reportedly Be Compatible With Virtual Boy For Switch Online
@DennisLofgren i can see that, but i do feel like we're past the point of authenticity when the default way to play most NSO games are with joycons, with their respective controllers being paid extras
i dont have the nso expansion so i cant really comment on how much the subscribers care. still for such a high tier, skipping the option to play directly on switch is weird to me
Re: Labo VR Will Reportedly Be Compatible With Virtual Boy For Switch Online
@belmont i also question it. the 3ds has already proved that games dont NEED to be in 3d to be playable. even if the VB was never built to have a 2d mode, idk maybe they could still give us the option to choose either the left eye or right eye screen?
Re: Poll: So, Will You Be Getting Tomodachi Life: Living The Dream For Switch?
a fantastic game thats been gone for 13 years, finally coming back larger than ever. i cant wait to get my hands on it
Re: Nintendo Restricting Some Image Sharing Features For Tomodachi Life: Living The Dream
This is so odd and vague, and why is TL being singled out (I mean I can GUESS why) when games like smash bros, acnh, mario maker splatoon, also have extensive drawing options sharable online with none of these restrictions?
This game is so silly, conveniently sharing what happens in the game was a big thing to look forward to
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
setting dating preferences is such a seamless way to allow diversity. the customization looks so good i cant wait to play
Re: Switch Online's Virtual Boy Adding Feature To Change Screen Colour "Later This Year"
this is like peeking into an alternate universe were the virtual boy was successful and it got a sequel console, the virtual boy color
Re: Reminder: Cult Of The Lamb Summons Its "Biggest Update Ever" For Switch
been playing the expansion on steam and loving it. addictive gameplay loop is honestly best the way to describe it, juggling combat in dungeons with management in your base can easily chain to me playing for hours
the expansion adds new things to juggle which could overwhelm new players? but its a sidestory you can play at your own pace, and theres already a cheat code level of customization to play the game at your own comfort. great game all around
Re: Tomodachi Life: Living The Dream Nintendo Direct Announced For Thursday, 29th January
fun fact! this is literally the only game worth $80 but nintendo doesnt want to charge that much cause theyre scared of earning too much money
i half joke. idk where all this TL slander came from this game rocked on 3ds
Re: Random: An 'Adults Only' Island Has Been Deleted From Animal Crossing: New Horizons
considering you can draw ANYTHING on custom patterns, this was a creatively clean way of going about it. just letting the in-game items do all the talking
rip adults only island, a blind eye truly was turned for 5 years
Re: Random: Disney's Terrible DS Game 'Cory In The House' Is Now Selling For Hundreds Of Dollars On eBay
its not a question of if you want cory, but if cory wants you
Re: Poll: What Review Score Would You Give Animal Crossing: New Horizons - Nintendo Switch 2 Edition?
ignoring the $5 price for a moment, ive come to terms that NH doubles down on being a fast-paced decorating sim rather than a slow-paced life sim like NL. theres a LOT i still wish NH kept from past games and did better, but for what it chooses to be its still a fantastic game
i didnt think id get the decorating bug, but once NH smoothed out the process it became addicting. i have fond memories of slowly building up a corner of my island, the smallest tasks serving new purposes with DIYs and nook miles, and i respect it for turning AC into one of nintendo's top pillar franchises
that said, they really pushed hard on the items and decorating aspects, and i think we're due for the next game to prioritize the villagers and NPCs again. i need them to be more interesting and interactive with each other, i want NPCs to have their cute lil shops again, be a better multiplayer experience with less menus and more side content. NH is a great time, but i feel like the series is just getting started, theres so much growing left to do
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
trying out the mouse controls for decorating reaffirmed my thoughts that i dont really play mouse controls, i endure them
i still have to jump back to button controls for certain actions, button shortcuts get switched up and throw me off, theres a delay when you lift the joycon off the ground when i wanna reposition the mouse movement
i could probably get used to it, but theres always a level of clunk that makes me switch back to button decorating, way more comfy
Re: Animal Crossing: New Horizons Update 3.0.0 Patch Notes - Switch 2 And Switch New Content, Features And More
crafting from materials directly from your storage is huge omg, thats been such a pace killer for me. even more important now that crafting is back in the spotlight this update
i still question the hotel essentially being HHP lite, but what it undoubtedly will do is make your island feel way more lively with the hotel guests walking around the island. i even saw one inside nooks cranny, so hope they walk around the museum and cafe too. an unintended bonus is that we have loads of new villager dialogue to sift through as well
Re: "I Don't See AI Taking Over" - Split Fiction Director Josef Fares On The Rise Of AI
@axelhander you talk a lot about what goes into the mindset and practice of being creative, but I'm starting to think you don't really have any creative hobbies at all
Yes ai is a tool but if someones idea has to start with "Hey tool give me a creative idea" that already tells me that person has nothing interesting to say, and what makes art created by a person far more interesting to me, regardless of quality
For some people art and creations are just products made for a side hussle and that's fine, but they shouldn't be lumped in with people who actual enjoys creating and understand the fun is in the process, not learning how to get really good at writing ai prompts
Re: ICYMI: Animal Crossing: New Horizons Gets A Free Switch 2 Update Next Week
i enjoy the direction of the major update being free and making the smaller enhancements the paid option, but the monkeys paw in the back of my mind is still telling me theyre gonna charge a SEPARATE dlc as a side mode later. like in a year we'll get the full bundle as ACNH NS2 Edition + Minigame Island for $80 or something lol
that said im still looking forward to this update! i recently beat HHP and unlocked villager house decorating on my own island, its really gotten me in the mood for more decorating again
Re: Mario Tennis Fever Overview Trailer Serves Up A Host Of Fresh Features
gotta hand it to nintendo this looks like the first mario sports game in years that actually looks like a finished game by launch. characters and fever rackets are varied, the courses and modes have impactful gimmicks, and theyre not using online/rank modes as an excuse for lack of content
the fact they didnt even announce free updates are coming is at least telling me they believe the game can stand on its own as is, it has my attention but ill see how things play out
Re: Lego Is Launching An Evolutionary 2x4 Smart Brick Featuring A Tiny Computer
i dont own any legos but this does sound pretty neat for play, it kinda reminds me of how (hd)rumble was introduced in controllers to enhance feedback even if its unnecessary. to lego fans, i hope its affordable lol
Re: Drag x Drive Devs Tried Wheelchair Basketball In Prep For Game
DxD has been such a small game and team with big ambitions behind it. It makes me wonder why this small project didn't get a larger scope, but i also wonder why this small game has had so many last minute updates
Did this game do well, do bad? Is this Nintendo realizing the potential for more DxD content? It's still a unique and fun game, people just don't like the gritty and bland presentation
Re: Undertale Is Teaming Up With Square Enix For Some Special 10th Anniversary Merch
@Zeebor15 i can also see him accepting a couple dozen very small checks instead too
Re: Kirby Air Riders Players Are Creating 'Micro Bikini' Machines, But Nintendo's Having None Of It
god forbid the chef dresses how he wants
Re: Kirby Air Riders In-Game Events Are Planned To Run For A Year After Launch
i like how smash ultimate did a similar event set up too, but i naturally played the game so much i didnt even care about the events cause i already had a bunch of the spirit rewards already
i imagine old events will cycle back in once support fully completes for the game, should be fun for newcomers no matter what time you decide to jump in
Re: Sakurai Is Keen To Live An "Unassuming Life", Despite His Fame And Prestige
ive thought about it recently. i think what makes sakurai so admirable and likable, besides his work ethic, is the fact we dont really know a lot about him. he has no controversial tweets to dig up, no history of toxic work environment (except on himself during melee lol), and very little knowledge of his personal life
he quite literally, makes games people enjoy, and then leaves to work on the next thing. theres not a lot to really seriously criticize about him
Re: "Consumers Generally Do Not Care" About AI In Games, Says Former Square Enix Exec
jesus he's betting on the AI slop kids becoming AI slop adults that invest more time and money on AI products, what a cynical hope for the future
Re: Review: Kirby Air Riders (Switch 2) - Incredibly Chaotic, But Satisfyingly Deep & Rewarding Racing
the learning curve is has me excited tbh. its like saying smash bros has a learning curve, but as a sakurai game i can still expect the "easy to learn hard to master" approach he's so good at handling
i see why its a con for some, the previous article had people pretty cynical playing the demo for the first time. but i still found my fun in it and im intrigued enough to play and learn more, it looks like a packed game
Re: Poll: So, Will You Be Getting Kirby Air Riders?
i enjoyed the demo, but being completely new to the series i had trouble grasping the controls, crashing into walls and messing up turns
its a lot to get used to. im curious enough to play more and but not enough for day one, ill sit on it some more and hear more reviews and impressions once the game releases
Re: Kirby Air Riders: Global Test Ride Demo Updated To Version 1.0.1, Here Are The Full Patch Notes
oh thank goodness, i missed the first testrun and didnt know there'd be another one. and cool that the demo is getting an update at all lol
Re: Kirby Air Riders Gets A Seven-Minute Overview Trailer
i know its not sakurai voicing this overview but i find his directs so entertaining to watch. he goes into so much excessive detail on the games content it feels more like he's geeking out rather than advertising to us, even if thats essentially what it is
self aware is probably how id word it. he knows what gets fans excited, still explains things for newcomers, respects source material, and keeps things light hearted ("i hope people realize how cute starman is")
he's a professional to a beastly extend, it scares me how full force he commits to anything he does
Re: Nintendo Music Updated With Animal Crossing's 3DS Soundtrack
god i love new leaf. 8am makes me feel like the morning couldnt be any more dandy
Re: Opinion: Animal Crossing On Switch 2 Has Me Equal Parts Buzzing And Baffled
@SillyG thats the tricky question huh? i think the transition from wild world to city folk was the wake up call the series needed, that they couldnt just do a slightly diff game and call it a sequel
new leaf pushed the series by fundamentally changing your role in the game as mayor, introduced swimming, minigames, ect. NH pushed that role even farther with terraforming and enhanced decorating
i dont think a lot of us are creative enough to think of how to push the game next, but it is possible. i can imagine a new game having a 360 camera for even more wild town designs, maybe enhanced villager interactions to make them more involved and personalized to your playthrough, maybe your town is next to a forest you can explore as a roguelike side mode to collect materials and meet new villagers
or maybe the new game has touch screen controls who knows. i love thinking about the game lol
Re: Opinion: Animal Crossing On Switch 2 Has Me Equal Parts Buzzing And Baffled
to me AC has the same prestige as a 3d mario. in which i will be 100% patient and let them take as long it they need to make a new game, and not hold themselves to artificial deadlines
chances are the next game wont be new horizons 2 but another new direction on the franchise, something that fundamentally cant be done by just doing NH + more stuff
Re: Poll: So, Will You Be Getting Animal Crossing: New Horizons - Nintendo Switch 2 Edition?
i dont care about the enhanced graphics at all, but i lowkey really did miss using the megaphone in new leaf to find my villagers. even more helpful in NH with how big the island is now
Re: Poll: Animal Crossing: New Horizons Is Getting A Huge Update In Early 2026, What Are You Most Excited For?
slumber islands are a definite highlight. people have spent years planning and building up their islands, so having a blank slate option to do that all over again is very exciting
for better or for worse NH have picked their lane to prioritize the decorating sandbox aspect of the game. still, having 12 person multiplayer with kappn back but still no minigames returning is baffling
i love a lot about about NH but i think theyve done enough polishing on the decorating aspect, and id love the new game to bring back more life sim aspects again. more involved NPCs and buildings, minigames, varied villager dialogue, having the "cozy" atmosphere of starting off in a small town than taking an island vacation
Re: Everything Included In The Animal Crossing: New Horizons - Nintendo Switch 2 Edition & Free 3.0 Update
so happy they did my dream idea (ha) of giving us multiple islands to fully redecorate. the update in general really pushes the designing aspect of the game.
i still find it odd the hotel is essentially a mini HHP mode, it distracted me from the fact kappns family arent hosting minigames anymore. wouldve done wonders for the extra multiplayer slots
Re: Nintendo On Why The Mario Kart World Album Isn't Available For Nintendo Music
history tells us their services arent allowed to be good until its been 2-3 years of drip feeding content
Re: Shigeru Miyamoto Is Confident Mario Will Be Around For "A Long Time To Come"
pretty much the micky mouse of gaming. but i guess this article gives me time to reflect on how different (or the same) mario will be 50 years from now. maybe they'll make him a diff shade of red lol
Re: Boo! Mario Halloween Switch Online Icons Arriving This Week
between this and luigis mansion, i also have the pet peeve of halloween stuff getting dropped last minute
i want them to SOAK in the halloween festivities not dip in the pool
Re: EA Is Diving Headfirst Into Generative AI With New Partnership
any game that has to rely on generative ai is enough to tell me theres very little vision and passion in the game itself
if anything it makes me cautious, like theyre using generated art and scripts to distract me from how mediocre the gameplay is without it
Re: Sakurai Has No Plans For Kirby Air Riders DLC: "Everything Is Here"
love the transparency. this game is doing a lot of speaking for itself, and im seeing an insanely packed, replayable, complete game
after time with MK world and crossworlds idk if ill be in the mood for another kart racer, but maybe ill be in the mood for a sakurai game
Re: Sonic Racing: CrossWorlds Team Open To More DLC: "Tell Us What You Want"
id love for them to embrace adding more sonic characters and sonic tracks. make this game become the ultimate love letter for sonic fans with weird and niche picks
also my ultimate dream cope, bring back customizable avatars with cosmetics you can unlock with donpa tickets. do that and this game will have my soul
Re: Sonic Team's Boss Wants To Put More Sonic Characters In The Spotlight
i really want them to showcase more sonic friends. the crossworlds main sonic roster is packed but honestly feels like the default roster it always shouldve been
Re: Feature: "We're Going To Need More Toilet Paper" - This Is Mario Kart-Attack!
i still have a lot of fun thinking about home circuit again. it really does feel like a concept that was pushed as far is it couldve. between the track gimmicks, multiplayer with 1 kart, and course building. idk what a sequel can really add to the concept, maybe registering ramps and other track elevation?
Re: Review: Pokémon Legends: Z-A - Nintendo Switch 2 Edition - Stellar Battles, But A Step Down From Arceus
every now and again i think about getting into pokemon, but these games always seem to have this pattern of having a really GREAT element thats good enough for most people, but also a lot of elements around it bringing it down. or polishing one idea, only to bring in a new one thats unrefined. at this point i only peek in to see the new pokemon designs, hope fans can enjoy the game
Re: Switch 2 Bundles Get A Surprise Price Drop At Select French Retailers
@jsty3105 probably, even last gen theres been the discussion of nintendo tax. its more of a thought in hindsight now that we know how far theyre willing to take prices. oh how we had it "good"
Re: Switch 2 Bundles Get A Surprise Price Drop At Select French Retailers
man if nintendo products were like $10-20 cheaper SO many complaints and issues people have with them would be evaporated
Re: Sonic Racing: CrossWorld's First "Premium" DLC Pack Arrives This Week
as someone who's first sonic racing game was crossworlds, i was actually surprised to find out how bizarre the guest characters have been in past games too. the key word being "sonic all stars" with only like 30-40% of the roster being sonic characters
all that to say that weird racers isnt anything new to the franchise. im still not sold on the dlc but as a newcomer i do prefer the sonic cast taking the priority first, ill live off the free dlc we'll get over the next year instead