DxD has been such a small game and team with big ambitions behind it. It makes me wonder why this small project didn't get a larger scope, but i also wonder why this small game has had so many last minute updates
Did this game do well, do bad? Is this Nintendo realizing the potential for more DxD content? It's still a unique and fun game, people just don't like the gritty and bland presentation
i like how smash ultimate did a similar event set up too, but i naturally played the game so much i didnt even care about the events cause i already had a bunch of the spirit rewards already
i imagine old events will cycle back in once support fully completes for the game, should be fun for newcomers no matter what time you decide to jump in
ive thought about it recently. i think what makes sakurai so admirable and likable, besides his work ethic, is the fact we dont really know a lot about him. he has no controversial tweets to dig up, no history of toxic work environment (except on himself during melee lol), and very little knowledge of his personal life
he quite literally, makes games people enjoy, and then leaves to work on the next thing. theres not a lot to really seriously criticize about him
the learning curve is has me excited tbh. its like saying smash bros has a learning curve, but as a sakurai game i can still expect the "easy to learn hard to master" approach he's so good at handling
i see why its a con for some, the previous article had people pretty cynical playing the demo for the first time. but i still found my fun in it and im intrigued enough to play and learn more, it looks like a packed game
i enjoyed the demo, but being completely new to the series i had trouble grasping the controls, crashing into walls and messing up turns
its a lot to get used to. im curious enough to play more and but not enough for day one, ill sit on it some more and hear more reviews and impressions once the game releases
i know its not sakurai voicing this overview but i find his directs so entertaining to watch. he goes into so much excessive detail on the games content it feels more like he's geeking out rather than advertising to us, even if thats essentially what it is
self aware is probably how id word it. he knows what gets fans excited, still explains things for newcomers, respects source material, and keeps things light hearted ("i hope people realize how cute starman is")
he's a professional to a beastly extend, it scares me how full force he commits to anything he does
@SillyG thats the tricky question huh? i think the transition from wild world to city folk was the wake up call the series needed, that they couldnt just do a slightly diff game and call it a sequel
new leaf pushed the series by fundamentally changing your role in the game as mayor, introduced swimming, minigames, ect. NH pushed that role even farther with terraforming and enhanced decorating
i dont think a lot of us are creative enough to think of how to push the game next, but it is possible. i can imagine a new game having a 360 camera for even more wild town designs, maybe enhanced villager interactions to make them more involved and personalized to your playthrough, maybe your town is next to a forest you can explore as a roguelike side mode to collect materials and meet new villagers
or maybe the new game has touch screen controls who knows. i love thinking about the game lol
to me AC has the same prestige as a 3d mario. in which i will be 100% patient and let them take as long it they need to make a new game, and not hold themselves to artificial deadlines
chances are the next game wont be new horizons 2 but another new direction on the franchise, something that fundamentally cant be done by just doing NH + more stuff
i dont care about the enhanced graphics at all, but i lowkey really did miss using the megaphone in new leaf to find my villagers. even more helpful in NH with how big the island is now
slumber islands are a definite highlight. people have spent years planning and building up their islands, so having a blank slate option to do that all over again is very exciting
for better or for worse NH have picked their lane to prioritize the decorating sandbox aspect of the game. still, having 12 person multiplayer with kappn back but still no minigames returning is baffling
i love a lot about about NH but i think theyve done enough polishing on the decorating aspect, and id love the new game to bring back more life sim aspects again. more involved NPCs and buildings, minigames, varied villager dialogue, having the "cozy" atmosphere of starting off in a small town than taking an island vacation
so happy they did my dream idea (ha) of giving us multiple islands to fully redecorate. the update in general really pushes the designing aspect of the game.
i still find it odd the hotel is essentially a mini HHP mode, it distracted me from the fact kappns family arent hosting minigames anymore. wouldve done wonders for the extra multiplayer slots
pretty much the micky mouse of gaming. but i guess this article gives me time to reflect on how different (or the same) mario will be 50 years from now. maybe they'll make him a diff shade of red lol
id love for them to embrace adding more sonic characters and sonic tracks. make this game become the ultimate love letter for sonic fans with weird and niche picks
also my ultimate dream cope, bring back customizable avatars with cosmetics you can unlock with donpa tickets. do that and this game will have my soul
i really want them to showcase more sonic friends. the crossworlds main sonic roster is packed but honestly feels like the default roster it always shouldve been
i still have a lot of fun thinking about home circuit again. it really does feel like a concept that was pushed as far is it couldve. between the track gimmicks, multiplayer with 1 kart, and course building. idk what a sequel can really add to the concept, maybe registering ramps and other track elevation?
every now and again i think about getting into pokemon, but these games always seem to have this pattern of having a really GREAT element thats good enough for most people, but also a lot of elements around it bringing it down. or polishing one idea, only to bring in a new one thats unrefined. at this point i only peek in to see the new pokemon designs, hope fans can enjoy the game
@jsty3105 probably, even last gen theres been the discussion of nintendo tax. its more of a thought in hindsight now that we know how far theyre willing to take prices. oh how we had it "good"
as someone who's first sonic racing game was crossworlds, i was actually surprised to find out how bizarre the guest characters have been in past games too. the key word being "sonic all stars" with only like 30-40% of the roster being sonic characters
all that to say that weird racers isnt anything new to the franchise. im still not sold on the dlc but as a newcomer i do prefer the sonic cast taking the priority first, ill live off the free dlc we'll get over the next year instead
huh, i guess its cute but i never wouldve guessed it came from nintendo. if this really is to tease something pikmin related this is a very confusing way to do it lol
Having played and enjoyed both (and not even being a sonic fan), I think MKW has higher highs but lower lows, and SRC is more consistently good. MKW is has more exciting moments but more dumb decisions, while SCW doesn't really have any major cons just being a content-packed arcade racer
That is to say, the only loser here is our wallets, console wars are so back. GAMER FIGHTTTTT
funny enough my main way of playing crossworlds is switch 2 handheld mode and its been a blast, but its incredibly jarring how nicer this game looks on other platforms lol. the framerate personally hasnt distracted me during a race luckily
beyond the switch hardware fumbles, the only other major complaints ive seen are about end-game cosmetics being super grindy, slippery controls to adapt to if youre not used to arcade racers, excessive dlc, and the price. and i agree, but other than that fantastic game
pleasant surprise! i honestly thought they'd throw this game at the wall and never speak of it again. viewable stats and levels is such an easy way to encourage replayability and feel a sense of progression
@N00BiSH at this point its hard to beat how much fun they had with marketing Reggie and other nintendo faces during the wii/wii u days. We had one nintendo direct where they poked fun at doug bowsers and that was it lol
big free roam W! i found it really charming at launch but after collecting all the obvious switches and medallions it just became a waiting room between matches id barely explore anymore
ufo will help us find a lot more blind spots, and i genuinely still love the idea of the open world. its sparks my childhood wonder of wanting to explore these courses out of bounds
@Bigmanfan actually i think it does effect online play. i havent tried the update yet but 1.2.0 used the exact same wording, "increased the frequency of lap-type courses appearing in the selection when choosing the next course in “VS Race” and wireless races"
i find it confusing too. i guess in their mind online play is lumped in with wireless races, but they couldve said it more clearly
its really interesting to contrast the crossworld segments and how theyre essentially small-scale, more exciting versions of MKW intermissions roads
hoping to pick this up! while i think MKW is more polished with better game feel, i think this game has more content and customization to pull people in
the base game has been solid enough to peak my interest, but the dlc hasnt been a pull for me at all. the picks just seem so, random? i love avatar but what is it doing in a sonic racing game
speaking of platinum points my cope is that they'll eventually release switch home themes that can be bought with them. nintendo today already toys with the idea of game themed UI we're so close
maybe im dumb for asking, but why isnt there an option to play these games in 2d so its accessible in handheld and tv mode?
but this does give me "hope" that DS games will eventually be added to NSO with a physical attachment, flip grip style. now that we know they arent above doing that
so excited for this! i can only hope those mii maker options on the bottom left corner mean makeup is fully back, i bought miitopia to design miis and prepare them for this game haha
It's why I personally hate the "nobody asked for this" argument over games we don't like. Nobody asked nintendo to make mario galaxy or odyssey either, but now that it's made all people want are sequels or dlcs packs for em
I think a lot of us only know how to ask for sequels. The actual devs have to create the new, innovative ideas first and its why nintendos survived for this long (whether or not these new ideas succeed is a whole other story)
Its cute how the sfx and music come from a bunch of diff mario eras. Overall I just love how animated the mario cast has been allowed to be since wonder, we need to see mario be more of the goof he is
This makes me feel bad for mouse work, my pessimistic take was nintendo didnt want too many unique mouse control games near launch cause they wanted to release all the 1st party ones first, but it seems to be a bigger issue for a bunch of other devs too
ngl i was waiting for them to reveal the actual updated logo the whole video. i feel like its trying to go for the sleek simplicity of the smash ultimate but it doesnt feel fit imo, kirby should be allowed to have his cute flashy logo
gotta hand it to sakurai for delivering in ways we dont expect. for reference this is also the guy that credits the composers better in smash bros's music player than nintendos own music app
Comments 1,468
Re: Drag x Drive Devs Tried Wheelchair Basketball In Prep For Game
DxD has been such a small game and team with big ambitions behind it. It makes me wonder why this small project didn't get a larger scope, but i also wonder why this small game has had so many last minute updates
Did this game do well, do bad? Is this Nintendo realizing the potential for more DxD content? It's still a unique and fun game, people just don't like the gritty and bland presentation
Re: Undertale Is Teaming Up With Square Enix For Some Special 10th Anniversary Merch
@Zeebor15 i can also see him accepting a couple dozen very small checks instead too
Re: Kirby Air Riders Players Are Creating 'Micro Bikini' Machines, But Nintendo's Having None Of It
god forbid the chef dresses how he wants
Re: Kirby Air Riders In-Game Events Are Planned To Run For A Year After Launch
i like how smash ultimate did a similar event set up too, but i naturally played the game so much i didnt even care about the events cause i already had a bunch of the spirit rewards already
i imagine old events will cycle back in once support fully completes for the game, should be fun for newcomers no matter what time you decide to jump in
Re: Sakurai Is Keen To Live An "Unassuming Life", Despite His Fame And Prestige
ive thought about it recently. i think what makes sakurai so admirable and likable, besides his work ethic, is the fact we dont really know a lot about him. he has no controversial tweets to dig up, no history of toxic work environment (except on himself during melee lol), and very little knowledge of his personal life
he quite literally, makes games people enjoy, and then leaves to work on the next thing. theres not a lot to really seriously criticize about him
Re: "Consumers Generally Do Not Care" About AI In Games, Says Former Square Enix Exec
jesus he's betting on the AI slop kids becoming AI slop adults that invest more time and money on AI products, what a cynical hope for the future
Re: Review: Kirby Air Riders (Switch 2) - Incredibly Chaotic, But Satisfyingly Deep & Rewarding Racing
the learning curve is has me excited tbh. its like saying smash bros has a learning curve, but as a sakurai game i can still expect the "easy to learn hard to master" approach he's so good at handling
i see why its a con for some, the previous article had people pretty cynical playing the demo for the first time. but i still found my fun in it and im intrigued enough to play and learn more, it looks like a packed game
Re: Poll: So, Will You Be Getting Kirby Air Riders?
i enjoyed the demo, but being completely new to the series i had trouble grasping the controls, crashing into walls and messing up turns
its a lot to get used to. im curious enough to play more and but not enough for day one, ill sit on it some more and hear more reviews and impressions once the game releases
Re: Kirby Air Riders: Global Test Ride Demo Updated To Version 1.0.1, Here Are The Full Patch Notes
oh thank goodness, i missed the first testrun and didnt know there'd be another one. and cool that the demo is getting an update at all lol
Re: Kirby Air Riders Gets A Seven-Minute Overview Trailer
i know its not sakurai voicing this overview but i find his directs so entertaining to watch. he goes into so much excessive detail on the games content it feels more like he's geeking out rather than advertising to us, even if thats essentially what it is
self aware is probably how id word it. he knows what gets fans excited, still explains things for newcomers, respects source material, and keeps things light hearted ("i hope people realize how cute starman is")
he's a professional to a beastly extend, it scares me how full force he commits to anything he does
Re: Nintendo Music Updated With Animal Crossing's 3DS Soundtrack
god i love new leaf. 8am makes me feel like the morning couldnt be any more dandy
Re: Opinion: Animal Crossing On Switch 2 Has Me Equal Parts Buzzing And Baffled
@SillyG thats the tricky question huh? i think the transition from wild world to city folk was the wake up call the series needed, that they couldnt just do a slightly diff game and call it a sequel
new leaf pushed the series by fundamentally changing your role in the game as mayor, introduced swimming, minigames, ect. NH pushed that role even farther with terraforming and enhanced decorating
i dont think a lot of us are creative enough to think of how to push the game next, but it is possible. i can imagine a new game having a 360 camera for even more wild town designs, maybe enhanced villager interactions to make them more involved and personalized to your playthrough, maybe your town is next to a forest you can explore as a roguelike side mode to collect materials and meet new villagers
or maybe the new game has touch screen controls who knows. i love thinking about the game lol
Re: Opinion: Animal Crossing On Switch 2 Has Me Equal Parts Buzzing And Baffled
to me AC has the same prestige as a 3d mario. in which i will be 100% patient and let them take as long it they need to make a new game, and not hold themselves to artificial deadlines
chances are the next game wont be new horizons 2 but another new direction on the franchise, something that fundamentally cant be done by just doing NH + more stuff
Re: Poll: So, Will You Be Getting Animal Crossing: New Horizons - Nintendo Switch 2 Edition?
i dont care about the enhanced graphics at all, but i lowkey really did miss using the megaphone in new leaf to find my villagers. even more helpful in NH with how big the island is now
Re: Poll: Animal Crossing: New Horizons Is Getting A Huge Update In Early 2026, What Are You Most Excited For?
slumber islands are a definite highlight. people have spent years planning and building up their islands, so having a blank slate option to do that all over again is very exciting
for better or for worse NH have picked their lane to prioritize the decorating sandbox aspect of the game. still, having 12 person multiplayer with kappn back but still no minigames returning is baffling
i love a lot about about NH but i think theyve done enough polishing on the decorating aspect, and id love the new game to bring back more life sim aspects again. more involved NPCs and buildings, minigames, varied villager dialogue, having the "cozy" atmosphere of starting off in a small town than taking an island vacation
Re: Everything Included In The Animal Crossing: New Horizons - Nintendo Switch 2 Edition & Free 3.0 Update
so happy they did my dream idea (ha) of giving us multiple islands to fully redecorate. the update in general really pushes the designing aspect of the game.
i still find it odd the hotel is essentially a mini HHP mode, it distracted me from the fact kappns family arent hosting minigames anymore. wouldve done wonders for the extra multiplayer slots
Re: Nintendo On Why The Mario Kart World Album Isn't Available For Nintendo Music
history tells us their services arent allowed to be good until its been 2-3 years of drip feeding content
Re: Shigeru Miyamoto Is Confident Mario Will Be Around For "A Long Time To Come"
pretty much the micky mouse of gaming. but i guess this article gives me time to reflect on how different (or the same) mario will be 50 years from now. maybe they'll make him a diff shade of red lol
Re: Boo! Mario Halloween Switch Online Icons Arriving This Week
between this and luigis mansion, i also have the pet peeve of halloween stuff getting dropped last minute
i want them to SOAK in the halloween festivities not dip in the pool
Re: EA Is Diving Headfirst Into Generative AI With New Partnership
any game that has to rely on generative ai is enough to tell me theres very little vision and passion in the game itself
if anything it makes me cautious, like theyre using generated art and scripts to distract me from how mediocre the gameplay is without it
Re: Sakurai Has No Plans For Kirby Air Riders DLC: "Everything Is Here"
love the transparency. this game is doing a lot of speaking for itself, and im seeing an insanely packed, replayable, complete game
after time with MK world and crossworlds idk if ill be in the mood for another kart racer, but maybe ill be in the mood for a sakurai game
Re: Sonic Racing: CrossWorlds Team Open To More DLC: "Tell Us What You Want"
id love for them to embrace adding more sonic characters and sonic tracks. make this game become the ultimate love letter for sonic fans with weird and niche picks
also my ultimate dream cope, bring back customizable avatars with cosmetics you can unlock with donpa tickets. do that and this game will have my soul
Re: Sonic Team's Boss Wants To Put More Sonic Characters In The Spotlight
i really want them to showcase more sonic friends. the crossworlds main sonic roster is packed but honestly feels like the default roster it always shouldve been
Re: Feature: "We're Going To Need More Toilet Paper" - This Is Mario Kart-Attack!
i still have a lot of fun thinking about home circuit again. it really does feel like a concept that was pushed as far is it couldve. between the track gimmicks, multiplayer with 1 kart, and course building. idk what a sequel can really add to the concept, maybe registering ramps and other track elevation?
Re: Review: Pokémon Legends: Z-A - Nintendo Switch 2 Edition - Stellar Battles, But A Step Down From Arceus
every now and again i think about getting into pokemon, but these games always seem to have this pattern of having a really GREAT element thats good enough for most people, but also a lot of elements around it bringing it down. or polishing one idea, only to bring in a new one thats unrefined. at this point i only peek in to see the new pokemon designs, hope fans can enjoy the game
Re: Switch 2 Bundles Get A Surprise Price Drop At Select French Retailers
@jsty3105 probably, even last gen theres been the discussion of nintendo tax. its more of a thought in hindsight now that we know how far theyre willing to take prices. oh how we had it "good"
Re: Switch 2 Bundles Get A Surprise Price Drop At Select French Retailers
man if nintendo products were like $10-20 cheaper SO many complaints and issues people have with them would be evaporated
Re: Sonic Racing: CrossWorld's First "Premium" DLC Pack Arrives This Week
as someone who's first sonic racing game was crossworlds, i was actually surprised to find out how bizarre the guest characters have been in past games too. the key word being "sonic all stars" with only like 30-40% of the roster being sonic characters
all that to say that weird racers isnt anything new to the franchise. im still not sold on the dlc but as a newcomer i do prefer the sonic cast taking the priority first, ill live off the free dlc we'll get over the next year instead
Re: Nintendo Goes Full Pixar In Strange New Animated Short Film, 'Close To You'
huh, i guess its cute but i never wouldve guessed it came from nintendo. if this really is to tease something pikmin related this is a very confusing way to do it lol
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
Having played and enjoyed both (and not even being a sonic fan), I think MKW has higher highs but lower lows, and SRC is more consistently good. MKW is has more exciting moments but more dumb decisions, while SCW doesn't really have any major cons just being a content-packed arcade racer
That is to say, the only loser here is our wallets, console wars are so back. GAMER FIGHTTTTT
Re: Review: Sonic Racing: CrossWorlds (Switch) - Cracking Karting, But Struggles To Keep Up On Switch
funny enough my main way of playing crossworlds is switch 2 handheld mode and its been a blast, but its incredibly jarring how nicer this game looks on other platforms lol. the framerate personally hasnt distracted me during a race luckily
beyond the switch hardware fumbles, the only other major complaints ive seen are about end-game cosmetics being super grindy, slippery controls to adapt to if youre not used to arcade racers, excessive dlc, and the price. and i agree, but other than that fantastic game
Re: Bandai Namco Is Shutting Down Another Pac-Man Battle Royale Game On Switch
i feel bad for small scale games that live or die having an online playerbase, that just feels like a losing battle for any game
Re: Switch 2 Exclusive 'Drag x Drive' Scores First Major Update, Includes Local Wireless Games And Much More
pleasant surprise! i honestly thought they'd throw this game at the wall and never speak of it again. viewable stats and levels is such an easy way to encourage replayability and feel a sense of progression
Re: Site News: So, Where's Our Sonic Racing CrossWorlds Review?
I bought the game yesterday for my switch 2. My conclusion: it's very fun
Re: Nintendo Of America President Doug Bowser Announces Retirement
@N00BiSH at this point its hard to beat how much fun they had with marketing Reggie and other nintendo faces during the wii/wii u days. We had one nintendo direct where they poked fun at doug bowsers and that was it lol
Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes
@Bigmanfan me too, it would be wild if they added the most requested update feature and then lock it to offline lol
Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes
big free roam W! i found it really charming at launch but after collecting all the obvious switches and medallions it just became a waiting room between matches id barely explore anymore
ufo will help us find a lot more blind spots, and i genuinely still love the idea of the open world. its sparks my childhood wonder of wanting to explore these courses out of bounds
Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes
@Bigmanfan actually i think it does effect online play. i havent tried the update yet but 1.2.0 used the exact same wording, "increased the frequency of lap-type courses appearing in the selection when choosing the next course in “VS Race” and wireless races"
i find it confusing too. i guess in their mind online play is lumped in with wireless races, but they couldve said it more clearly
Re: Round Up: The Reviews Are In For Sonic Racing: CrossWorlds
its really interesting to contrast the crossworld segments and how theyre essentially small-scale, more exciting versions of MKW intermissions roads
hoping to pick this up! while i think MKW is more polished with better game feel, i think this game has more content and customization to pull people in
Re: Another Sonic Racing: CrossWorlds Collab Appears To Have Been Revealed
the base game has been solid enough to peak my interest, but the dlc hasnt been a pull for me at all. the picks just seem so, random? i love avatar but what is it doing in a sonic racing game
Re: Super Mario Galaxy + Super Mario Galaxy 2 Switch Online Icons Revealed
speaking of platinum points my cope is that they'll eventually release switch home themes that can be bought with them. nintendo today already toys with the idea of game themed UI we're so close
Re: ICYMI: If You Want To Play Virtual Boy Classics, You'll Need To Buy One Of Nintendo's Accessories
maybe im dumb for asking, but why isnt there an option to play these games in 2d so its accessible in handheld and tv mode?
but this does give me "hope" that DS games will eventually be added to NSO with a physical attachment, flip grip style. now that we know they arent above doing that
Re: Tomodachi Life: Living The Dream Showcases Island Life, Coming To Switch Spring 2026
so excited for this! i can only hope those mii maker options on the bottom left corner mean makeup is fully back, i bought miitopia to design miis and prepare them for this game haha
Re: "Everyone Is A Director" At Nintendo, Says Former Dev, But Don't Make Excuses
It's why I personally hate the "nobody asked for this" argument over games we don't like. Nobody asked nintendo to make mario galaxy or odyssey either, but now that it's made all people want are sequels or dlcs packs for em
I think a lot of us only know how to ask for sequels. The actual devs have to create the new, innovative ideas first and its why nintendos survived for this long (whether or not these new ideas succeed is a whole other story)
Re: CD Projekt Reveals 75% Of Cyberpunk 2077 Switch 2 Sales Were Physical In Opening Month
Not to mention the 64gb size this game is. Sometimes the convenience youre paying for is not worrying about system storage
Re: Nintendo Releases 'It's Me, Mario!' Stop Motion Shorts, Watch Them Right Here
Its cute how the sfx and music come from a bunch of diff mario eras. Overall I just love how animated the mario cast has been allowed to be since wonder, we need to see mario be more of the goof he is
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
This makes me feel bad for mouse work, my pessimistic take was nintendo didnt want too many unique mouse control games near launch cause they wanted to release all the 1st party ones first, but it seems to be a bigger issue for a bunch of other devs too
Re: Rumour: A Nintendo Direct Is Reportedly Coming Ahead Of Mario's 40th Anniversary
1-2 switch 2 we're so back
Re: Here's A Look At The Official Box Art For Kirby Air Riders On Switch 2
ngl i was waiting for them to reveal the actual updated logo the whole video. i feel like its trying to go for the sleek simplicity of the smash ultimate but it doesnt feel fit imo, kirby should be allowed to have his cute flashy logo
otherwise great looking game
Re: Nintendo Music "Special Release" Adding Tracks From Kirby's New Switch 2 Game
gotta hand it to sakurai for delivering in ways we dont expect. for reference this is also the guy that credits the composers better in smash bros's music player than nintendos own music app