Comments 1,468

Re: GungHo's Switch Free-To-Play 'Ninjala' Looks To Be Winding Down Major Support

boxyguy

i played a lot during the early years since playing online didnt require NSO. im also surprised by what an underground success this apparently was. not only surviving as a switch exclusive, but collabing with several popular anime, having +180 episodes of an ACTUAL anime, and aforementioned merchandise

i eventually stopped playing just cause one ftp game cant hold my attention forever. story chapters took forever to come out too, by the time they did i lost interest lol

Re: Round Up: The Reviews Are In For Drag x Drive

boxyguy

@somnambulance I really like arms and still want a sequel, but yeah even back then it felt like an early sign to what a slog nintendos "free update" model will be. Part of me feels bad cause you can tell how much story arms wanted to tell, but they weren't even allowed to finish their graphic novel in development

Re: Round Up: The Reviews Are In For Drag x Drive

boxyguy

even with the praise the gameplay gets, never underestimate the power of the vibes. its a shame how much more everyone believes the game could be, it makes me wonder about a timeline where splatoon or arms got the $20 treatment

Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?

boxyguy

my impression from this review and playing the demo is that the game can be fun, exhilarating, and have a lot of skill expression. but its a matter of IF people wanna do all that with how hard the game is control at first

kinda reminds me of battle leagues game model. barren modes and customization, but hoping the replayable high skill expression will warrant a decent fanbase

the $20 price at least means this game can get away with less. i did enjoy the demo and want to play more, but if the online scene dies idk if playing against cpus the whole time would save it for me

Re: PSA: Shoot Some Hoops With Drag x Drive's Dev Team This Weekend

boxyguy

having played for an hour my first impression is this game takes a lot more dexterity to control than i thought, doing precise turns and tricks especially. but ive been having fun, id like to practice and play more matches

not sure about mouse controls on my legs tho. its comfy but moving straight hasnt been consistent, it could be the folds on my shorts

Re: Nintendo Announces New 'Hello, Mario!' App For Switch And Mobile Devices

boxyguy

its interesting being in the gradual progression of nintendo fostering their lil community bubble, its more than making games and consoles now. we got amusement parks, movies, apps, QOL gadgets, lego sets and toys for both older and younger ages, ect

im not even saying this is anything new or even bad, businesses will business. but its now more apparent than ever nintendo wants us to think about them every minute of the day (i say, regularly checking a nintendo news site lol)

Re: Mario Kart World Has Been Updated To Version 1.2.0, Here Are The Full Patch Notes

boxyguy

@KoopaTheGamer having played for the past hour or so im already noticing that random picks a lap-type course more often, opposed to the last update doing it almost never. im even seeing lap courses appear as an option more, i even saw 2 at once one time

hard to saw how well the update is working for everyone tho since we're still at the mercy of roulette luck, but my impression so far is we have more lap course frequency

Re: Mario Kart World Has Been Updated To Version 1.2.0, Here Are The Full Patch Notes

boxyguy

rereading this again has me concerned. the update only mentions increasing lap-type tracks for "VS races" and wireless races. as in, "online play" isnt included? or is that included in the wireless races already?

im more ok with intersection tracks than others, but even ive found them overbearing after a while, especially when the fun parkour tricking are mainly on the lap-type courses. overtime ive found intersection laps more fun in a turn-my-brain-off way, not the test-my-skill kinda way

Re: Round Up: The Reviews Are In For Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV

boxyguy

having played Jamboree TV for the day, i think its quite telling how duct taped together this DLC is with the main game. i wouldve preferred if all the new content flowed together in the hubworld, but you quite literally have to decide first if you want SMP mode, or Jamboree TV mode

and just very janky menus. playing Jamboree TV doesnt give you party points, theres weirdly a lot of cutscene fluff before you can pick your character, carnival coaster and tag team rules cant solo queue, and when you exit Jamboree TV it plays the staff credits every time (tho you can skip them)

the actual content is fun enough, you get 3 camera games and 3 mic games for bowser live, and 14 mouse games which can also be featured in the board games. its just very disjointed dlc depending on whether you care more about wacky side mode local play (bowser live and carnival coaster), or new board rules and mouse minigames

Re: Review: Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV - A Fantastic Addition To An All-Time Party Game

boxyguy

I'm getting the dlc for it being the only console showcase GAME we have so far. Helps i finally resorted to spending my gold points for a cheaper price

I love mario party enough to try it out, but it's still frustrating how little polishing/updating was done to the main game. I'd love even little things more rule toggles and minigame options for the main game. There's so much content in this game that's just, segmenting into smaller side modes

Re: Opinion: Celebrating 20 Years Of Baseball In The Mushroom Kingdom

boxyguy

I always theorized that part of why we didn't get a new baseball game is cause that requires having a LOT of characters with unique animations and courses, something nintedo was very selective with after starting the HD era, and battle league definitely proving they want to do the bare minimum

Now with MK world out, that gives me more hope baseball will come back, and they'll be less strict and go wild with character picks again. I loved this series as a kid

Re: Random: We're Big Fans Of This Switch 2 Summer Gaming Solution

boxyguy

on one hand its a shame how the ports cant even be used for more gimmicky accessories without damaging the system, but on the other hand i wouldnt even want to do this even if i could

as a handheld players its WILD how bad the battery is at roughly 2 hours, i gotta constantly keep this thing charged after every session. its humorous how welcome tour doenst even highlight the battery life, just saying they "did their best"

Re: Nintendo Announces 'Global Jam' Demo Event For Switch 2 Online Members

boxyguy

I may eventually give this game a shot with it being the only new game made to showcase mouse control, but the $20 price does make me a lil sad. That DEFINITELY tells me there's nothing more to this game, and outside of sidemodes like jamboree TV they really don't have any bigger showcases for it. Warioware save us

Re: Feature: Three Laps, Two Players, One Vegas Jumpsuit - 10 Things We'd Love To See Added To Mario Kart World

boxyguy

having played for a few days, the intersection tracks dont bother me as much as i expected. but that could be the casual player inside me actually liking to drive through the world and free roaming, and less on optimizing 3 lap races over and over

great, unfinished game, pretty much nails the sentiment. theres so much potential for updates for more customization, costumes, knockout tour routes, heck give us more enclosed arenas for battle mode

open world mario kart was an ambitious idea. this game isnt lazy at all, but this is NOT the best it can do rn

Re: Poll: How Many Hours Have You Spent In Mario Kart World So Far?

boxyguy

i think what happened from animal crossing NL to NH is happening from mario kart 8 deluxe to world. MK8D is the definitive MK game that every previous entry has been building up to, while world is more of a reboot and pulls back on previous ideas to tackle one giant concept (open world)

its an ambitious game that has a lot of smaller aspects suffer because of it (less focus on legacy races, clunky UI, chaotic balance, lesser battle mode, limited customization)

i finally picked up the game a couple days ago and im enjoying my time with it. intermission tracks havent bored me as im still trying practice and optimize the parkour tricks, and free roam is nice to chill with while i talk with friends. but it is NOT the game to play if you want nothing but 3 lap courses to play on

Re: Switch 2's Welcome Tour Developer Has Been Revealed

boxyguy

@Zyph i see it the same way i could imagine if nintendo theoretically sold face raiders and ar games on 3ds for $5. cause yeah, there could be a lot of reasons why it deserves a price, its a console showcase they put work into. but theyre also such a small, inconsequential games that it almost doesnt matter if people buy it or not

$10 welcome tour doesnt make me mad, but i just roll my eyes at the decision cause i can almost feel nintendo looking back at us for validation to see if enough people buy. it helps that theres not many 1st party games to buy at switch 2 launch

Re: Furukawa's Defence Of Game-Key Cards Ain't All That Convincing

boxyguy

at this point its a glass half full vs half empty mindset. do you see this as a physical game with the cons of digital, or a digital game with the pros of physical?

for my case this is still useless to me, and i find it sleazy to market it as a physical game first since you know people are still gonna misunderstand what this is when they see it on shelves

Re: Of Course Mario Kart World Is Being Review Bombed

boxyguy

@DangoTown well its nice to know the update isnt negatively affecting everyone! im still an outsider looking in, and an update that takes away options isnt a good look, but i can only hope the game can prioritize longevity in a way that satisfies most people

its a bummer to see how polarizing the impressions are when the solution is so obvious at this point. if splatoon 3 can split itself into 5 diff mode queues surly MKW can have have more options too

Re: Of Course Mario Kart World Is Being Review Bombed

boxyguy

review bombing is excessive but i dont see anyone strongly disagreeing with the criticism either, most i see are people being indifferent to whether or not the update changes anything. as far as i can tell everyone would be happier reverting the change

as someone still in the process of getting a switch 2 my enthusiasm has really lowered on this game. not from hearing opinions from "haters" but genuine fans who want this game to be better. ill have fun when i play it, but this game is really showing its warts

Re: Review: Deltarune (Switch 2) - A Superbly Subversive RPG That Defies All Rules

boxyguy

its such a blatantly fun series, i feel cliche saying it has something for everyone. you can enjoy the light hearted dialogue or get invested in the story, just play the normal puzzles and battles or challenge yourself on the secret bosses

and quite telling the main negative is that its not done yet. theres no need to jump into deltarune immediately, but a charming game is waiting for you if you do decide to peek in

Re: Forget Switch 2 Game Key-Cards - "Full On-The-Cart Physical Releases" Are What People Want, Says Publisher Lost In Cult

boxyguy

So far the only defense I hear about game keys are "I don't care so its a good deal". To be fair I don't know how good/bad digital codes in physical boxes have performed in the past, but game keys have the same sentiment and they don't seem appealing at all

At this point just commit and get digital, it's not worth having the cons of both manually needing to change the card AND still downloading the full game

Genuinely wasting your time and shelf space, and what's annoying is how they try and hide that its just a digital game with extra steps

Re: Super Mario Party Jamboree Updated For Switch 2 And Switch (Version 2.0.0)

boxyguy

@JohnnyMind yes ive heard of those! and honestly great rulesets to have even if theyre questionable as a switch 2 exclusive.

i suppose by rule customization i also meant toggles for existing rules we already have (bonus star types, minigame/jamboree toggles, adjusting coin economy, ect) its my dream for MP to have a smash bros-scope of rule toggles, where every corner can be tweaked to create our own challenges and "pro rules" ourselves

but for now thats just a dream, for a party game MP is oddly strict with how it wants you to play

Re: Poll: So, Have You Used Zelda Notes Yet?

boxyguy

the more i think about it the more it feels like the NSO app is just a lot of repurposed 2nd screen ideas the wii u gamepad wouldve used if the system took off

which on paper does sound really nice, especially useful for ACNH qr codes and message typing. but i dont think a lot of fans even remember the app is a thing

Re: It's Official, Switch 2 Has Sold Over 3.5 Million Units Globally In Its First Four Days

boxyguy

selling the $450 system with $50 mario kart was the easy part, like nintendo said they wanted to prioritize selling systems as soon as possible

luckily i dont think fans have that many problems with the system or game quality. if the product is good people will buy regardless, but it'll be an uphill battle from here now that the $50 game bundle price isnt an option anymore

i hope to get one someday, but for now our switch 2 bundle price converts to +$600 oof

Re: Digital Foundry Delivers Its Mario Kart World Tech Review - "Nintendo's Artistry Stands Out The Most Here"

boxyguy

Im quite curious how many people are actually feeling that $80 value. Cause yeah it's gonna be a beloved game played for years, but so was MK8D at $60

Besides tiptoeing around the fact we'll play it for a long time, or bought cheaper with a bundle, are fans feeling that $20 content increase compared to what came before?

I don't mean this as a jab, I know I'll eventually bite the bullet and get a switch 2. So I'm curious what the consensus with our first $80 game is. It won't be the last, and we won't have the excuse of buying it cheaper with a bundle anymore

Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos

boxyguy

i can see this becoming a smash hit for no other reason that theres nothing else to get at launch. i know WHY they want us to pay for it (in nintendos eyes, its either make money with this game, or not), they know this looks underwhelming and wont move systems the way wii sports did. so might as a well squeeze some purchases out of it. no thanks

Re: Nintendo Switch Online App Undergoes Major Revamp For Switch 2

boxyguy

oh thank god, transferring screenshots has always been so clunky. especially when videos can only be transferred one at a time

honestly a great win for the app. probably the biggest reason ill open it, next to scanning qr codes for acnh patterns. btw PLEASE let us scan qr codes of miis it'll be so helpful for the upcoming tomodachi life game