Comments 1,258

Re: Talking Point: What Would You Want From A New Star Fox Game?

SpaceboyScreams

The gimmicks and on-foot segments aren't it. Tank and submarine levels are cool but it needs to be 90% starship focused, structured almost exactly like SF64 but in a new galaxy. People must have no idea how much more the old games (SNES and 64) sold when they kept it simple, the arcade-like style where you can just pick it up and play a couple levels at a time or do a whole run for a new high score in one sitting is so much more appealing to the general audience than trying to squeeze in some kind adventure mode.

Re: Pokémon Pokopia Is Getting A New Update Soon, Here Are The Details

SpaceboyScreams

@TobiasAmaranth Similar items in other games like Animal Crossing simply grey out at trash cans if they're are important to the story. I built a garbage pit under my houses which is serviceable for now but still way more time consuming than just being able to delete the piles of junk that quickly accumulate, I spend half of my time just organizing my pockets and chests and it shouldn't have to be that way, but overall it's just a nitpick because I love the game and I wouldn't play cozies if organization didn't scratch a certain itch.

Re: Where To Pre-Order Pokémon Pokopia For Nintendo Switch 2

SpaceboyScreams

@RupeeClock Precisely because of the hype and the fact that the game will always be $70 at retail (because Nintendo), a key-card will easily sell for $60+ even several years into the future, or you can just loan it to a friend. The only real downside to key-cards is that you have to have storage space available, but that goes for digital too, so I see only upsides.

Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park

SpaceboyScreams

@SuperBro64 Why put "easy" in quotes like that? I think it's an objective fact that there's little to no challenge besides finding some of the hidden coins, at which point it makes it more of a slideshow for their creative animations and pretty colors rather than an actual "game" (I think the quotations work better on that word). I think it's a fair criticism because no Mario game had ever been this hand-holdy before so many people who like the challenging aspect of platformers would have had no idea that they were getting a downgrade.

Re: Industry Veteran Hideki Konno Has Apparently Left Nintendo After Four Decades

SpaceboyScreams

He can look back on a truly great legacy.

@Narrator1 I doubt either of them will speak to any deeper reasons for departing, but it isn't a stretch to think that the former was either pushed or made the decision himself after a grueling near-decade development of a game that severely underperformed. It doesn't matter at the end of the day, they each made wonderful contributions to gaming.

Re: Metroid Prime 4: Beyond - Meet The Team

SpaceboyScreams

@MattmanForever Wow yeah I used the search feature and typed the word to gather some data I was curious about, crazy right? That number is beyond just common sentiment, that's bonified groupthink/mob mentality territory right there. Open to any actual arguments you might have though, was I wrong?

Re: Metroid Prime 4: Beyond - Meet The Team

SpaceboyScreams

Wow, 13 comments using the word "isolated" so far. It's really sunk its teeth into the tiny Metroid cult. I guarantee none of you thought up that word yourself while you were playing the games as a kid or young adult. There's nothing inherently attractive about being physically isolated. There are NPCs all throughout the Hollow Knight games but I often feel more isolated in those games than any Metroid game I've ever played, it's not the absence of characters that creates the vibe you seek it's the haunting hopeless atmosphere which Miles is the complete antithesis of. I don't need to play the full game to know they really messed up in that regard, but does every Metroid game have to have the same vibe? Are Nintendo doomed to never branching the series out because some trained monkeys regurgitate "muh isolation" ad nauseum? I guess we'll see.
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Re: 'The Duskbloods' Could Be FromSoftware's Most Ambitious Game Yet, According To Leak

SpaceboyScreams

I just don't enjoy playing with strangers online, I never have. My immersion in games is like my immersion in a show, an album, a book or a painting, I like my peace and solitude while I absorb the story and artistry and experience things at my own pace in my own way. Elden Ring is my favorite game of all time so I really, REALLY want to be excited for this but I don't even see myself buying it right now.

Re: Pokémon Legends: Z-A Was The Best-Selling Nintendo Game In October (US)

SpaceboyScreams

This is such a spin. The game still undersold Arceus by a lot despite its MUCH higher advertising budget and MUCH higher install base. Best selling physical game? Okay? Against what? Literally what's the competition? Can we get an article that talks about the actual numbers instead of just throwing around meaningless accomplishments in an attempt to glaze it?

@ShadLink oh that's why.

Re: Video: We've Played Tomb Raider: Definitive Edition On Switch 2 - Here's 18 Minutes Of Gameplay

SpaceboyScreams

It's kind of embarassing to me that they added motion controls only for rotating items and didn't even bother letting you aim with them. If they add it in someday I'll reconsider, but robbing the graphical potential of the Switch 2 plus sticks only is a pass for me right now. Same with Power Wash Sim 2, they go through the effort of patching gyro into the last game just to rob people of it for the squeakuel, what gives these days?

Re: Metroid Prime 4: Beyond Finally Gets The Trailer We've Been Waiting For

SpaceboyScreams

I was hoping this series would have evolved or modernized a little bit. I'll play it and like it but nothing about this will captivate anyone past the 3 million fans that keep showing up every 20 years. Enemies still take shots like sponges. Still no satisfying combat or weapon recoil. Floaty movement, music that stopped feeling futuristic a couple years after 5th Element. This just won't excite enough people to breathe life into the series and make it successful enough to see a consistent release schedule. It feels tired and outdated and I already felt that way about 3 when it came out so very long ago.

Re: Pokémon Pokopia Gets March 2026 Release Date, Brand New Trailer Coming This Week

SpaceboyScreams

People are really still whining about key cards? Look guys, you own the game. Wii and DSi games are still re-downloadable, that's 20 YEARS and no sign of being pulled despite maybe 5 people still playing those consoles. Your key cards are safe for around the same time as the life expectancy of cartridges/SSDs then, and guess what? Developers get to design their games based on the speed of the internal Switch 2 SSD speeds which is one major factor that makes it a next gen console. AND you can still resell the game. People need to get a grip and come to terms, you wanted a next gen handheld and this was the only way.

Re: Nintendo Shares Updated Figures For Registered Accounts And Switch Online Members

SpaceboyScreams

Not far off of Sony's numbers (38-40% active users subscribed) but WAY cheaper for the base price ($20 a year compared to $80 for Sony) so you have to wonder why Sony fans are willing to spend so much more. If they didn't make it necessary for voice chat on S2 and basic functionality I never would have spent a penny, it's just not a very compelling service compared to the competition, nevermind their atrocious $80 offering (which I would have loved some updated data on but they conveniently forgot, most likely still embarrassingly low). There should be active rewards like exclusive homecreen themes, MiiVerse and Pictochat should come back, user profiles where you can share screenshots and stuff, etc instead of holding important features ransom then throwing in a few ancient relic games we've all played a thousand times before at a trickling rate. Or just keep making Mario movies, whatever.

Re: Poll: So, Will You Be Getting Animal Crossing: New Horizons - Nintendo Switch 2 Edition?

SpaceboyScreams

I'll get it even though I doubt it will hold my interest for very long. They should have done another massive furniture dump, upgraded the shop and added diagonal placements or something to mix it up a little. I'm so burned out on this game after 1k hours, I want to be excited but I'm jumping back in more for the habit than them doing anything substantial here. At the very least I'm relieved it's kinda tiny since that hopefully means more effort is being put into the next game for a swift release.

Re: Opinion: Animal Crossing On Switch 2 Has Me Equal Parts Buzzing And Baffled

SpaceboyScreams

If you think they're playing coy about pushing out a sequel to the game that took the world by storm and made them SO MUCH MONEY a few years ago then you're a bit silly. The New Leaf DLC, Welcome Amiibo, was MASSIVE to hold people over a few more years but this one is actually kinda piddly in terms of new furniture, new villagers, etc. Like I'm sure the hotel and dream island will be fun for a little while but they're not banking on making much off of this, I guarantee you, it's just to keep the series fresh in people's minds so the reveal for the next game in a year or two doesn't fall on deaf ears.

Re: Poll: Animal Crossing: New Horizons Is Getting A Huge Update In Early 2026, What Are You Most Excited For?

SpaceboyScreams

3 or 4 new furniture sets isn't nearly enough to get me back. All the extra features in the world aren't worth anything if I'm restricted to using all the same decorations I've grown bored with over the last several years. They have SO MUCH from the mobile game that has yet to carry over. The shop still can't be upgraded, a massive downgrade from every AC before it. The 30fps on S2 was the nail in the coffin. Once again they hold themselves back from doing anything actually exciting because they'd rather make a quick penny on minimum effort, and this only serves to delay the next game by who knows how long. I can't count how many times by now I've started a Nintendo trailer with optimism and ended it with crushed hope.