Comments 1,242

Re: Metroid Prime 4: Beyond - Meet The Team

SpaceboyScreams

@MattmanForever Wow yeah I used the search feature and typed the word to gather some data I was curious about, crazy right? That number is beyond just common sentiment, that's bonified groupthink/mob mentality territory right there. Open to any actual arguments you might have though, was I wrong?

Re: Metroid Prime 4: Beyond - Meet The Team

SpaceboyScreams

Wow, 13 comments using the word "isolated" so far. It's really sunk its teeth into the tiny Metroid cult. I guarantee none of you thought up that word yourself while you were playing the games as a kid or young adult. There's nothing inherently attractive about being physically isolated. There are NPCs all throughout the Hollow Knight games but I often feel more isolated in those games than any Metroid game I've ever played, it's not the absence of characters that creates the vibe you seek it's the haunting hopeless atmosphere which Miles is the complete antithesis of. I don't need to play the full game to know they really messed up in that regard, but does every Metroid game have to have the same vibe? Are Nintendo doomed to never branching the series out because some trained monkeys regurgitate "muh isolation" ad nauseum? I guess we'll see.
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Re: 'The Duskbloods' Could Be FromSoftware's Most Ambitious Game Yet, According To Leak

SpaceboyScreams

I just don't enjoy playing with strangers online, I never have. My immersion in games is like my immersion in a show, an album, a book or a painting, I like my peace and solitude while I absorb the story and artistry and experience things at my own pace in my own way. Elden Ring is my favorite game of all time so I really, REALLY want to be excited for this but I don't even see myself buying it right now.

Re: Pokémon Legends: Z-A Was The Best-Selling Nintendo Game In October (US)

SpaceboyScreams

This is such a spin. The game still undersold Arceus by a lot despite its MUCH higher advertising budget and MUCH higher install base. Best selling physical game? Okay? Against what? Literally what's the competition? Can we get an article that talks about the actual numbers instead of just throwing around meaningless accomplishments in an attempt to glaze it?

@ShadLink oh that's why.

Re: Video: We've Played Tomb Raider: Definitive Edition On Switch 2 - Here's 18 Minutes Of Gameplay

SpaceboyScreams

It's kind of embarassing to me that they added motion controls only for rotating items and didn't even bother letting you aim with them. If they add it in someday I'll reconsider, but robbing the graphical potential of the Switch 2 plus sticks only is a pass for me right now. Same with Power Wash Sim 2, they go through the effort of patching gyro into the last game just to rob people of it for the squeakuel, what gives these days?

Re: Metroid Prime 4: Beyond Finally Gets The Trailer We've Been Waiting For

SpaceboyScreams

I was hoping this series would have evolved or modernized a little bit. I'll play it and like it but nothing about this will captivate anyone past the 3 million fans that keep showing up every 20 years. Enemies still take shots like sponges. Still no satisfying combat or weapon recoil. Floaty movement, music that stopped feeling futuristic a couple years after 5th Element. This just won't excite enough people to breathe life into the series and make it successful enough to see a consistent release schedule. It feels tired and outdated and I already felt that way about 3 when it came out so very long ago.

Re: Pokémon Pokopia Gets March 2026 Release Date, Brand New Trailer Coming This Week

SpaceboyScreams

People are really still whining about key cards? Look guys, you own the game. Wii and DSi games are still re-downloadable, that's 20 YEARS and no sign of being pulled despite maybe 5 people still playing those consoles. Your key cards are safe for around the same time as the life expectancy of cartridges/SSDs then, and guess what? Developers get to design their games based on the speed of the internal Switch 2 SSD speeds which is one major factor that makes it a next gen console. AND you can still resell the game. People need to get a grip and come to terms, you wanted a next gen handheld and this was the only way.

Re: Nintendo Shares Updated Figures For Registered Accounts And Switch Online Members

SpaceboyScreams

Not far off of Sony's numbers (38-40% active users subscribed) but WAY cheaper for the base price ($20 a year compared to $80 for Sony) so you have to wonder why Sony fans are willing to spend so much more. If they didn't make it necessary for voice chat on S2 and basic functionality I never would have spent a penny, it's just not a very compelling service compared to the competition, nevermind their atrocious $80 offering (which I would have loved some updated data on but they conveniently forgot, most likely still embarrassingly low). There should be active rewards like exclusive homecreen themes, MiiVerse and Pictochat should come back, user profiles where you can share screenshots and stuff, etc instead of holding important features ransom then throwing in a few ancient relic games we've all played a thousand times before at a trickling rate. Or just keep making Mario movies, whatever.

Re: Poll: So, Will You Be Getting Animal Crossing: New Horizons - Nintendo Switch 2 Edition?

SpaceboyScreams

I'll get it even though I doubt it will hold my interest for very long. They should have done another massive furniture dump, upgraded the shop and added diagonal placements or something to mix it up a little. I'm so burned out on this game after 1k hours, I want to be excited but I'm jumping back in more for the habit than them doing anything substantial here. At the very least I'm relieved it's kinda tiny since that hopefully means more effort is being put into the next game for a swift release.

Re: Opinion: Animal Crossing On Switch 2 Has Me Equal Parts Buzzing And Baffled

SpaceboyScreams

If you think they're playing coy about pushing out a sequel to the game that took the world by storm and made them SO MUCH MONEY a few years ago then you're a bit silly. The New Leaf DLC, Welcome Amiibo, was MASSIVE to hold people over a few more years but this one is actually kinda piddly in terms of new furniture, new villagers, etc. Like I'm sure the hotel and dream island will be fun for a little while but they're not banking on making much off of this, I guarantee you, it's just to keep the series fresh in people's minds so the reveal for the next game in a year or two doesn't fall on deaf ears.

Re: Poll: Animal Crossing: New Horizons Is Getting A Huge Update In Early 2026, What Are You Most Excited For?

SpaceboyScreams

3 or 4 new furniture sets isn't nearly enough to get me back. All the extra features in the world aren't worth anything if I'm restricted to using all the same decorations I've grown bored with over the last several years. They have SO MUCH from the mobile game that has yet to carry over. The shop still can't be upgraded, a massive downgrade from every AC before it. The 30fps on S2 was the nail in the coffin. Once again they hold themselves back from doing anything actually exciting because they'd rather make a quick penny on minimum effort, and this only serves to delay the next game by who knows how long. I can't count how many times by now I've started a Nintendo trailer with optimism and ended it with crushed hope.

Re: Pokémon Legends Z-A Update Planned For November, Will Address "Known Issues"

SpaceboyScreams

@Shade_Koopa Some things are objective. The list of objectively substandard practices evidenced in this game and several prior Pokemon games is exhaustive and irrefutable despite your personal experience inside those practices.
Nintendo are 1/3 owners and the publishers. To say they have no input is to be completely ignorant on how any of this works. No they don't develop the games but they have more than enough power to demand change and the bad look falls equally on their shoulders when they don't use that power.

Re: Talking Point: When Did 'Good Enough' Become Good Enough For Pokémon?

SpaceboyScreams

ScarVi weren't even "good enough", those were hot trash and by far the worst games I've ever played in my life - not exaggerating. They're going to keep bleeding fans until it's absolutely necessary for them to change, and I may be middle-aged by then, which makes me sad.

@GetontheStiix So you see no room for improvement in the series? Which part about GameFreak makes you want us to shut up about them, their net worth or how sentimental you are about your childhood?

Re: Pokémon Legends: Z-A Scored US' Biggest Physical Game Launch Since TOTK

SpaceboyScreams

What else has come out since TotK to give it a run for its money? That was kinda the Switch 1's swan song until this game and Prime 4 (which probably won't sell more than 4 million in its lifetime) wasn't it? I really can't think of how this isn't obvious news, @Cathalm I've not heard a single "hater" say this game would "flop" but nearly a million sales less than Arceus globally (almost 1/3 fewer!!) is a big indicator that the fans weren't happy with the quality on display. IMO the real haters of Pokemon are the ones who don't want to see it get any better and who are strangely angry at the people trying to demand better. I don't get that.

Re: Opinion: One Year On, Every Positive 'Pokémon TCG Pocket' Update Still Comes With A Catch

SpaceboyScreams

@nukatha They dropped the streak challenges pretty quick, many many months ago. Of the hundreds if not a couple thousands of ranked battles I've done I've never lost to a Misty turn one, she's still very handy and sometimes broken and I'm sure it happens sometimes but it's much more rare since the meta in the first couple sets. Not trying to be argumentative, but if those were your main complaints it might be safe to try it again someday.

Re: Opinion: One Year On, Every Positive 'Pokémon TCG Pocket' Update Still Comes With A Catch

SpaceboyScreams

7 is about right. I do enjoy it for what it is as someone who is entirely free-to-play besides getting premium this month because I wanted to load up on shinedust for 2star trades next month (every EX pack guarantees a EX card which is 700 shinedust if you already have it, so I've gotten over 200k shinedust this month just from opening packs every day which is worth 8 2star trades). I'd love to spend a little money to amplify the experience but at $5 per 10-pack that's a bit rich for my blood, especially after all of the bummer 10-packs I've opened for free, I can easily see myself wasting a lot of money until I get what I want which is just not the type of value exchange I'm interested in.
I don't go for master ball because the reward is barely worth the effort, I'll get to Ultra 2 or 3 for a quick and easy 80 hourglasses and spend the rest of my time arranging my binders. I wish there was more to do, like a single player campaign ala the GBC game from the 90's. That, a smoother UI and a fair pricing on extra packs would see me hooked for years to come. As it stands I'm not sure how much longer I'll stick around.

Re: Reminder: Ubisoft's Star Wars Outlaws Demo For Switch 2 Is Now Available

SpaceboyScreams

Parts of it are really rough looking still, like the cutscenes where so many of the textures just jump in when they feel like it, the shadows on faces are terrible, and the haloing/ghost trail effect around a lot of things as you pan the camera, and especially how low-res her hair looks. Then parts of it are really pretty. The rough parts are enough to completely dissuade me though. If they can fix it (and let me have another demo) then I'm all in.

Re: No Man's Sky 'Breach' Update Gets Spooky With New Explorable Ship Wrecks

SpaceboyScreams

I wish this game ran better on Switch 2. Outlaws gets so much support and looks and runs fantastic. I bought this game because random commentors praised the performance but I won't be making that mistake again, apparently some people can't feel stutters or sluggish frame pacing. I find it near unplayable unless I'm on a barren planet, and it's just not that good looking.

Re: PSA: Switch 2 Launch Title Cyberpunk 2077 Gets A Big eShop Discount In New Sale (US)

SpaceboyScreams

@cedarhyped They don't extend the story or anything like that, or if that exists I haven't tried it, I just mean messing around the map and testing out the mods, vibing, etc. has far extended my personal playtime and enjoyment. I wasn't ready to be done with the world after I beat the story with a couple different builds so I'm grateful the community really pulled through. Even just adding triple jump and flying completely transforms the game into something more exciting to navigate without making it feel too easy (the game does that on its own a little sooner than I'd like even on the hardest difficulty so I also love the mods that enhance the challenge).

Re: PSA: Switch 2 Launch Title Cyberpunk 2077 Gets A Big eShop Discount In New Sale (US)

SpaceboyScreams

@Jeronan It doesn't need them but I love them. I beat it a couple times without them but I'm personally so wildly passionate about modding communities, it keeps evolving what the game is capable of and extending the time of enjoyment I get out of it just like countless other games have, particularly Skyrim and Smash Bros Ultimate for me. Being able to fly in cars, have way more weapon and clothing and vehicle customizations, add a triple jump, fix personal gripes with many clunky aspects and bugs that the devs still haven't gotten to themselves, 4K textures, way more types of weather, etc etc etc turns this 100+ hour game into a 1000+ hour game easily and of course it's hard to go backwards after that. Plus it's just so fitting for a game that's all about... modding. lol