@nukatha Right but it means you can't just set your deck up to run only Megas and have objectively higher odds of winning than anyone who doesn't. They aren't stage 3, they're a replacement for stage 2, so you have to strategize how to build your deck with them and when to use them. They're also not significantly better, they basically just have enough extra HP to tank an extra hit maybe, or enough extra damage per attack to win a turn earlier, nothing groundbreaking, just yet another fun way to mix up the meta which is already much more varied than the first few seasons and winning relies more on skill than luck than before too (it will always be luck based to an extent, that's the nature of card games) so I'm not sure what major issue you're talking about.
@DarkCoolEdge 9 is a weird sample size. By the end of each month most consistent players will have opened the free 60 plus an extra 10 from the free daily hourglasses and who knows how many more from mission rewards etc, it could be anywhere from 80 to 100 packs on average each month before you consider paying for Premium (which I don't and don't recommend) or take Wonder Picks into consideration. By then you will have several nice cards.
@PeterTomlan86 It didn't have time constraints. You could wander the whole map together at your leisure and do whichever dungeons you pleased, or bosses, etc. and help each other accomplish life missions from area to area, not designated areas on a timer. That was ages ago to boot, I would have hoped for a significant evolution by now instead of it becoming a mere afterthought.
So many of you clearly have no idea how taxing a dozen+ high quality hand drawn layers can be, that can change dramatically even just one room over between the several hundreds of rooms, when several of the layers are animated, especially when several of them have effects applied for atmosphere, especially when there are several hand drawn characters and enemies on screen at any given moment pulling from their own unique lists of hundreds of unique frames alongside your character's own. "wOwWy ZoWwiE iT cAnT dO 120 hAnDhElD bUt iT's jUsT 2d" bros stop it, just stop.
I want to know how intensely it was graded for HDR. It can be 60fps for all I care, it's about the atmosphere for me and I've yet to play a 2D game with impressive HDR.
Just waiting/hoping for more to do with multi-player at this point. I'm loving all the support it's getting so it will be very full of content and polish when/if I finally jump in with my girlfriend but the system/limitations they have right now makes it seem like we'd still primarily be focused on our own single player adventures which just isn't what we're into lately. I don't want to do 30 minute dungeon crawls with her then go back to the story all by myself.
Awe man that was rough. Tried it with an open mind for a good hour. It's SO sluggish, the input lag is absurd, the LOD has a harsh line like 4 inches from your character on lots of textured surfaces which is very distracting, the enemies are so dumb - you mount a turret near the beginning and the drones just stare at you until you manage to explode them with a barrage of bullets that only hits them when it feels like it. Aiming crates and stuff while throwing them is such a finnicky chore. Aliasing everywhere, horribly dated bump mapping resolution on every close up shot of anything but particularly egregious on your mech, though at times in fast action and zoomed out it's not bad looking.
They reeaallly should have thought about getting that framerate up. Nothing about the visuals gives me the impression this should be less than 60 fps, totally kills it for me.
@sethfranum Pokémon's mainline games should by all accounts be selling 100+ million copies, or at least more than Animal Crossing, but they can't break past the 20 millions. They only just barely outsold Sw/Sh with ScarVi very recently. Too many people are too aware of the lack of quality that puts them just barely above shovelware at the best of times.
@VoidofLight I've seen enough online footage to be worried but nobody uploads 4K 60 HDR to do Switch 2 justice, maybe there's a magic to it in person that YouTube can't capture. That's not going to fix the countless flat jpeg copy/paste windows, railings, plants etc you'll be stuck in the whole time, which it seems nobody wanted to address despite the clear and present worry about it online, which makes me think they were told not to address it.
Sounds like they're all reading from a que card. Is it as ugly in person as in all the YouTube trailers? If I got to go that's the first thing I'd be blabbing about to my beloved readers whether Nintendo kicked me from future events or not.
@ImpromptuR What exactly are you complaining about? It's a person sharing their experience of a game they played for 2 hours, you need them to pretend to be Walter Cronkite about it or something? To answer your question, Digimon was doing temporary glow-ups in the 90's well before Pokemon incorporated that mechanic in their games.
I don't care how fun the battling is, 80% of the reason I play games is their vibe, and this game looks ugly and soulless. Arceus was great for many reasons but one of the biggest reasons was the atmosphere. Whoever decided to strip all of that away for the sequel is probably the same person that decided ScarVi were ready to ship.
How many games outside of the Gamecube app will utilize the analog triggers? Surely basically none right? I sure wish we'd gotten them in the Pro Controller.
Sweet, the new art is actually a big improvement and I coincidentally just pulled the Lugia to join my Ho-Oh right after they were added. I have all of the immersives now except Buzzwole and Eevee, I wish we could trade them.
Cool new battle system stuck in an ugly setting that took away the unique graphics and exploration in nature that made people love Legends Arceus. I can't get myself to spend more than $5 on a game that can't be bothered to do more than stretch low quality jpegs over cubes thousands of times and call it a city. Geometric rails on the windows? 3D plants adorning the structures? Not from this richest developer in the world, thank you. You get flat doodles like it's 1998, use your 3D imagination.
I hope this does well enough that they're inspired to make something new that feels modern and fresh, I think the talent on board is very capable. Bananza got me hyped on the future of 3D platformers, I am definitely hungry for more and this team has more promise than most.
I love key cards. The companies are happy because they save money on shipping the games, I'm happy because I get to play it then resell it. Everyone making a stink about them are overthinking it and are definitely in a vast vocal minority, as these surveys will prove to Nintendo.
I would only be interested in this game if I could play with my girlfriend without time limits. I want to explore the map, finish life missions, find loot and level up together without worrying about the clock. As nice as it would be to do the story together, I'm not even asking for that because I don't want to sound greedy, but I don't see why there has to be so many limitations.
@LazyDaisy That's pretty wrong actually, public sentiment in the community is that a Deluxe version with a few more DLC characters, less input lag and buffering, 4K 120hz HDR and better online would be just about the perfect Smash experience. Ultimate is, well, ultimate - it just needs a little refresh. A mixup risks being a step down in multiple ways, from roster size to needing a gimmic due to not being able to be much more perfect than what's already basically perfect.
@JohnnyMind Thanks man we're really happy to have your support. Swing by the barbeque this weekend and we'll treat you like one of our own even though, as you stated, you aren't.
Once a game comes out that matches your character's facial movements to your own when you speak during multiplayer I'll probably pick one up. Plus an AO rated poker game should definitely be considered by someone at some point.
It's nice but like every other case it's too long for my backpack, I'm not carrying around just my Switch like a little purse. Why has nobody made a case that fits just the tablet in the main pocket with two smaller pockets on top for the joycons? It would be so much more compact for travel and its so easy to attach/detach the joycon that it's not really much of a hassle for those like me who actually take this thing everywhere.
@Teksette the point is more and more games are getting DLC than not these days with no definitive edition and its only leaning further in that direction and whether or not you have your preferences it still doesn't change the fact that our games are largely moving to the hard drive whether we like it or not.
Comments 1,242
Re: Pokémon TCG Pocket's Next Gen II-Themed Booster Pack Arrives Very Soon
@nukatha Right but it means you can't just set your deck up to run only Megas and have objectively higher odds of winning than anyone who doesn't. They aren't stage 3, they're a replacement for stage 2, so you have to strategize how to build your deck with them and when to use them. They're also not significantly better, they basically just have enough extra HP to tank an extra hit maybe, or enough extra damage per attack to win a turn earlier, nothing groundbreaking, just yet another fun way to mix up the meta which is already much more varied than the first few seasons and winning relies more on skill than luck than before too (it will always be luck based to an extent, that's the nature of card games) so I'm not sure what major issue you're talking about.
Re: Pokémon TCG Pocket's Next Gen II-Themed Booster Pack Arrives Very Soon
@DarkCoolEdge 9 is a weird sample size. By the end of each month most consistent players will have opened the free 60 plus an extra 10 from the free daily hourglasses and who knows how many more from mission rewards etc, it could be anywhere from 80 to 100 packs on average each month before you consider paying for Premium (which I don't and don't recommend) or take Wonder Picks into consideration. By then you will have several nice cards.
Re: Hollow Knight: Silksong "Special Announcement" Is Coming Today
@Friendly Sad take. Try it yourself and see why it's the GOAT.
Re: Fantasy Life i's New Update Is Finally Live On Switch 1 & 2, Here Are The Full Patch Notes
@PeterTomlan86 It didn't have time constraints. You could wander the whole map together at your leisure and do whichever dungeons you pleased, or bosses, etc. and help each other accomplish life missions from area to area, not designated areas on a timer.
That was ages ago to boot, I would have hoped for a significant evolution by now instead of it becoming a mere afterthought.
Re: Metroid Prime 4 Rating Spotted On Nintendo's Website
Removed
Re: Hollow Knight: Silksong Offers Buttery Smooth Performance On Switch 2
So many of you clearly have no idea how taxing a dozen+ high quality hand drawn layers can be, that can change dramatically even just one room over between the several hundreds of rooms, when several of the layers are animated, especially when several of them have effects applied for atmosphere, especially when there are several hand drawn characters and enemies on screen at any given moment pulling from their own unique lists of hundreds of unique frames alongside your character's own. "wOwWy ZoWwiE iT cAnT dO 120 hAnDhElD bUt iT's jUsT 2d" bros stop it, just stop.
I want to know how intensely it was graded for HDR. It can be 60fps for all I care, it's about the atmosphere for me and I've yet to play a 2D game with impressive HDR.
Re: Fantasy Life i's New Update Is Finally Live On Switch 1 & 2, Here Are The Full Patch Notes
Just waiting/hoping for more to do with multi-player at this point. I'm loving all the support it's getting so it will be very full of content and polish when/if I finally jump in with my girlfriend but the system/limitations they have right now makes it seem like we'd still primarily be focused on our own single player adventures which just isn't what we're into lately. I don't want to do 30 minute dungeon crawls with her then go back to the story all by myself.
Re: Video: At Last! We've Played Hollow Knight: Silksong On Switch 2
I'll be streaming it to my 3DS in 3D like I did the first one ❤
Re: Rumour: Another Bethesda Game Is Landing On Switch 2, It's Claimed
I'm surprised that the adults who put this game together still have a job but whatever, maybe their next game will be competent.
Re: Daemon X Machina: Titanic Scion Gets A Free Demo On Switch 2
Awe man that was rough. Tried it with an open mind for a good hour. It's SO sluggish, the input lag is absurd, the LOD has a harsh line like 4 inches from your character on lots of textured surfaces which is very distracting, the enemies are so dumb - you mount a turret near the beginning and the drones just stare at you until you manage to explode them with a barrage of bullets that only hits them when it feels like it. Aiming crates and stuff while throwing them is such a finnicky chore. Aliasing everywhere, horribly dated bump mapping resolution on every close up shot of anything but particularly egregious on your mech, though at times in fast action and zoomed out it's not bad looking.
They reeaallly should have thought about getting that framerate up. Nothing about the visuals gives me the impression this should be less than 60 fps, totally kills it for me.
Re: Pokémon Teases A Spooky Legends: Z-A Reveal Later This Week
I hope it's not anything too creepy like 3D models of railings and plants for the city windows 😱
Re: Dragon Ball: Sparking! ZERO Switch And Switch 2 Performance & Resolution Detailed
This is confusing and worrying.
Re: Annapurna's Delightfully Weird Creature Collecting Roguelite Scores Switch Release Date
I'd be all over this if the word "rogue" wasn't in the description, I just can't with those, but the art looks really fun.
Re: Round Up: The First "Hands On" Impressions Of The Pokémon Legends: Z-A Demo Are In
Removed
Re: Donkey Kong Bananza: Walkthrough
@sethfranum The very beginning
Re: Round Up: The First "Hands On" Impressions Of The Pokémon Legends: Z-A Demo Are In
@sethfranum Pokémon's mainline games should by all accounts be selling 100+ million copies, or at least more than Animal Crossing, but they can't break past the 20 millions. They only just barely outsold Sw/Sh with ScarVi very recently. Too many people are too aware of the lack of quality that puts them just barely above shovelware at the best of times.
Re: Round Up: The First "Hands On" Impressions Of The Pokémon Legends: Z-A Demo Are In
@VoidofLight I've seen enough online footage to be worried but nobody uploads 4K 60 HDR to do Switch 2 justice, maybe there's a magic to it in person that YouTube can't capture. That's not going to fix the countless flat jpeg copy/paste windows, railings, plants etc you'll be stuck in the whole time, which it seems nobody wanted to address despite the clear and present worry about it online, which makes me think they were told not to address it.
Re: Round Up: The First "Hands On" Impressions Of The Pokémon Legends: Z-A Demo Are In
Sounds like they're all reading from a que card. Is it as ugly in person as in all the YouTube trailers? If I got to go that's the first thing I'd be blabbing about to my beloved readers whether Nintendo kicked me from future events or not.
Re: Anniversary: n-Space & Nintendo's M-Rated GameCube Gem Is 20 Years Old
That blue guy's bh must be doing something magical
Re: First Impressions: Pokémon Legends: Z-A Is An Attempt To Catch The Hardcore Again
@ImpromptuR What exactly are you complaining about? It's a person sharing their experience of a game they played for 2 hours, you need them to pretend to be Walter Cronkite about it or something? To answer your question, Digimon was doing temporary glow-ups in the 90's well before Pokemon incorporated that mechanic in their games.
I don't care how fun the battling is, 80% of the reason I play games is their vibe, and this game looks ugly and soulless. Arceus was great for many reasons but one of the biggest reasons was the atmosphere. Whoever decided to strip all of that away for the sequel is probably the same person that decided ScarVi were ready to ship.
Re: Capcom Is Holding A 90-Minute Panel At New York Comic-Con In October
I'm not interested in the slightest but I hope everyone who likes this stuff has a great day today. I love you.
Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?
Should have been Road Rash in wheelies instead.
Re: Random: Oh Jeez, Now Palworld Has Its Own Rip-Off On The Switch eShop
If we didn't talk about it nobody would buy it.
Re: Poll: So, Will You Be Getting The Switch 2's Next Exclusive 'Drag x Drive'?
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Re: Cronos: The New Dawn Gets A Deep Dive Trailer, And It's Looking Awesome
Removed
Re: Review: 8BitDo Pro 3 Bluetooth Controller - TMR Sticks And Hall Effect Triggers Elevate This Switch 2-Compatible Pad
How many games outside of the Gamecube app will utilize the analog triggers? Surely basically none right? I sure wish we'd gotten them in the Pro Controller.
Re: Pokémon TCG Pocket Updates Card Art Following Plagiarism Allegations
Sweet, the new art is actually a big improvement and I coincidentally just pulled the Lugia to join my Ho-Oh right after they were added. I have all of the immersives now except Buzzwole and Eevee, I wish we could trade them.
Re: Talking Point: Nintendo Indie World Showcase Predictions - What Do You Hope To See?
Tiny Glade would be PERFECT
Re: Pokémon Legends: Z-A Playable Switch 2 Demo Appearing At Upcoming Events
Cool new battle system stuck in an ugly setting that took away the unique graphics and exploration in nature that made people love Legends Arceus. I can't get myself to spend more than $5 on a game that can't be bothered to do more than stretch low quality jpegs over cubes thousands of times and call it a city. Geometric rails on the windows? 3D plants adorning the structures? Not from this richest developer in the world, thank you. You get flat doodles like it's 1998, use your 3D imagination.
I want a Switch 2 update for Arceus.
Re: Random: Honda's Pokémon Koraidon Motorbike Looks Laughable In Practice
@martynstuff Are you dissing people for asking Game Freak for better or did you actually think they weren't lazy incompetent cash grabs?
Re: Yooka-Replaylee Is Now "Content Complete"
I hope this does well enough that they're inspired to make something new that feels modern and fresh, I think the talent on board is very capable. Bananza got me hyped on the future of 3D platformers, I am definitely hungry for more and this team has more promise than most.
Re: Nintendo Sends Out Second Game-Key Card & Physical Game Survey
I love key cards. The companies are happy because they save money on shipping the games, I'm happy because I get to play it then resell it. Everyone making a stink about them are overthinking it and are definitely in a vast vocal minority, as these surveys will prove to Nintendo.
Re: Hands On: Forget The Name, Square Enix's New Action RPG Is A Lovely HD-2D Take On SNES-Era Zelda
I wanted to like it but I couldn't stop laughing every time he grabbed his fedora like a weeb Michael Jackson.
Re: Fantasy Life i Scores More Fresh Features In Next Month's Update, Here's What's Included
I would only be interested in this game if I could play with my girlfriend without time limits. I want to explore the map, finish life missions, find loot and level up together without worrying about the clock. As nice as it would be to do the story together, I'm not even asking for that because I don't want to sound greedy, but I don't see why there has to be so many limitations.
Re: Review: Time Flies (Switch) – An Indie Oddity That Makes Every Second Count
Majora's Mask on meth.
Re: Kirby Air Riders Has Been Rated For Switch 2
@LazyDaisy That's pretty wrong actually, public sentiment in the community is that a Deluxe version with a few more DLC characters, less input lag and buffering, 4K 120hz HDR and better online would be just about the perfect Smash experience. Ultimate is, well, ultimate - it just needs a little refresh. A mixup risks being a step down in multiple ways, from roster size to needing a gimmic due to not being able to be much more perfect than what's already basically perfect.
Re: Nintendo Direct Partner Showcase July 2025: Every Announcement, Game Reveal, Trailer
Could have been an email. A disappointing email.
Re: Switch Online's SNES Update Has Apparently Upgraded The CRT Filter
@JohnnyMind Thanks man we're really happy to have your support. Swing by the barbeque this weekend and we'll treat you like one of our own even though, as you stated, you aren't.
Re: Hollow Knight: Silksong Will Be Playable At Gamescom 2025
@Chlocean thanks bro we appreciate it.
Re: Sony Acquires 2.5% Stake In Bandai Namco As Part Of New "Strategic Partnership"
Whoa, easy there big spenders, save some Namco for the rest of us.
Re: Review: WWE 2K25 (Switch 2) - The Best Wrestling Game You'll Find On A Switch
My body is ready to rumble
Re: Random: DK Enthusiast Breaks Switch 2 In Bananas Spray Painting Job Gone Wrong
I'm not going to sit here and pretend he doesn't have a point.
Re: Nintendo's Official Camera "Attach Rate" With Switch 2 Revealed For US
Once a game comes out that matches your character's facial movements to your own when you speak during multiplayer I'll probably pick one up. Plus an AO rated poker game should definitely be considered by someone at some point.
Re: Around 1 In 3 Switch 2 Owners Bought New Pro Controller Despite High Price Point (US)
I mean yeah what am I gonna do, not have one? I love it and I use the pedals for every game.
Re: New Pokémon Legends: Z-A Trailer Finally Gives Dragonite The Love He Deserves
Oof. Looks like *****.
Re: Review: Monument Valley 3 (Switch) - A Beautiful Piece Of Work In Need Of A Touch Up
You may have removed some incentive for them to tweak it with that 8, but I'll hold off and do my part.
Re: Mini Review: WaterField Designs Magnetic Case For Switch 2 - Simple, But Brilliant
It's nice but like every other case it's too long for my backpack, I'm not carrying around just my Switch like a little purse. Why has nobody made a case that fits just the tablet in the main pocket with two smaller pockets on top for the joycons? It would be so much more compact for travel and its so easy to attach/detach the joycon that it's not really much of a hassle for those like me who actually take this thing everywhere.
Re: ICYMI: Here's A Look Inside Donkey Kong Bananza's Switch 2 Game Case
I wish they were just a bit more to the left so it made sense to leave it reversed. As it is DK is too cut off.
Re: Fantasy Life i Switch 2 Physical Release And Photo Mode Update Announced
@Teksette the point is more and more games are getting DLC than not these days with no definitive edition and its only leaning further in that direction and whether or not you have your preferences it still doesn't change the fact that our games are largely moving to the hard drive whether we like it or not.
Re: Hitman Developer Is Working On Switch 2 Performance Issues "Right Now"
I wish the No Man's Sky team were doing the same :'c
@The-Chosen-one NO ISSUES?? are we playing the same game?