Comments 560

Re: Talking Point: What Are You Playing This Weekend? (8th August)

wollywoo

Nothing Nintendo-y lately. I've been playing a lot of Factorio. But it's at the point where it's starting to feel a bit like work. You can truly automate everything with robots, but man it takes a lot of work to set up that up properly. I might just play enough to launch a rocket and call it a day.

Re: Opinion: A Short Walk In Metroid Prime That's More Fun Than Most Whole Games

wollywoo

This was one of my most anticipated games ever when it came out, and it did not disappoint! The minute I landed on Tallon IV I was blown away by the atmosphere. I was so stunned when I looked up at the sky and saw the rain drops on my visor...

A flawless interpretation of Metroid. To me it will always belong in the holy trinity of games that succeeded in transitioning to 3D: Super Mario 64, Ocarina of Time, Metroid Prime.

Re: Feature: Six Things I'd Like To See in 'Metroid 6'

wollywoo

Please just bring some new weapons/moves/items. I really enjoyed Metroid Dread a lot but I'm pretty tired of missile, morph ball, bomb, grappling beam, etc over and over. And please, make them have be unique traversal methods that open up the environment in a a natural way other than just letting you blast through certain labeled tiles. Other Metroidvanias have shown how items and abilities can be more than just keys for locks. Basically, just let us do stuff we haven't ever done before in a Metroid.

Re: Talking Point: What Are You Playing This Weekend? (1st August)

wollywoo

Nothing on Switch/Nintendo for quite a while. I bought Factorio and that was possibly a mistake, because now I cannot think of anything else. I restarted several times when I learned about or discovered more efficient layouts. I'm absurdly proud of my little rail network. The factory must grow!

Re: Talking Point: What Are You Playing This Weekend? (18th July)

wollywoo

I finished Öoo, a delightful short puzzle Metroidvania. Just very smart and overall with a nice smooth difficulty curve. My only complaint is that there are some puzzles revolving around hidden breakable walls that had me just bombing absolutely everywhere. But overall, it's just a lovely little game. The name is clever too when you realize what it represents.

I played a bit of Quern, which is a Myst-like. But I found it kind of mid. The puzzles and setting aren't as clever as Myst.

And, I've got very sucked into Clair Obscur: Expedition 33. It's excellent!

Re: Talking Point: What Are You Playing This Weekend? (4th July)

wollywoo

I finally have a situation where I can have a decent TV setup with a PS5. So I bought Expedition 33, a game I have been wanting to play since I first heard about it. I only played the first hour or so but it's intriguing thus far.

I'm also playing Quern on PC. It's not bad but it's kind of a mid-tier Myst-like.

Oh, and I bought Advance Wars 1+2: Re-boot Camp for a friend so we could play online. I absolutely love the single-player and we played co-op for a bit when I visited him. Only to discover that... online is ONLY 1v1 competitive and NOT the customizable 4-player matches with AI you can do locally. What the hell, Nintendo? This is such a glaring omission and so disappointing. I guess it's on me for not looking this up but I just assumed such basic capability would be included.

Re: Talking Point: As Sony Bins Physical, How Long Until Nintendo Follows Suit?

wollywoo

My feeling is that Nintendo fans are a little bit more attached to physical releases than Sony or MS fans, possibly in part due to 1990's nostalgia, as well as less emphasis on online connectivity for the most part and the portable aspect. Still, I imagine that Nintendo would love to go fully online.

But I also trust Nintendo less than I do other companies to keep games available. My games from 20 years ago are still available on Steam but my virtual console games from the Wii era are not available on Switch 2 at all.

Re: Review: The Adventures Of Elliot: The Millennium Tales (Switch 2) - An Emotional Journey Through Space And Time

wollywoo

Somehow I'm not vibing with the art direction on this one. The sprites look great but the outdoor environments looks so drab. Like in the second-to-last screenshot here, everything just looks kind of blurry. I like it better when games are more colorful and stylized. It does seem very pretty at other times, though. Anyway I think I'll skip this one for now.

Re: Poll: Will You Be Replaying Zelda: Ocarina Of Time Before The Remake Arrives?

wollywoo

I love Ocarina but I've played it so many times that I don't have the desire to run through the original again. But, watch nostalgic video essays about it on Youtube while I play other games? And listen to various covers of the soundtrack? Absolutely.

And yes I'll most likely play the remake when it comes out, assuming it looks good when we see a real gameplay trailer. I just can't not buy every Zelda that comes out.

Re: Talking Point: What Are You Playing This Weekend? (13th June)

wollywoo

I beat Earthbound on NSO. Absolutely lovely game and the ending nearly put a tear to my eye, although I wasn't altogether clear on exactly what was happening and why.

I picked up Emuurom, because I love a good Metroidbrainia (although I hate that term) and played it for a couple hours. Not far enough in to evaluate it just yet.

I'll probably go back to a bit of Mina the Hollower. A bit of lovely pixel art and a glass of wine is a great way to celebrate the weekend.

Re: Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake

wollywoo

I don't need huge changes to the main story. Maybe rework some of the dungeons to make them feel fresh. And give better hints to some of the more obscure steps you need to do to progress.

What I'd like is a ton more side content. Flesh out some of the weird side characters and let them give you quests. Like the Happy Mask Salesman, the spinnng couple and so on. More elaborate than fetch quests - whole mini-dungeons, optional bosses and so on to just fill outo the world.

Re: Horror Specialist Bloober Team Is Releasing A New Star Trek Game On Switch 2

wollywoo

It was really funny to me to hear an interview with some of the devs on this game saying "the Ro Laren game we've always wanted". Like gamers have all been demanding a Ro Laren game. What % of people could even tell you who Ro Laren is?

That said, I remember and like Ro, and this seems like an interesting concept for a game! I'm a real sucker for 90's Trek.

Re: Talking Point: What Are You Playing This Weekend? (6th June)

wollywoo

I picked up Mina. It's pretty good, but to my shame I had to turn off the bone-losing mechanic because I was about to throw my Switch at a brick wall if that had to happen again. I'm enjoying it but I wish the controls didn't obey the 8-bit rules so slavishly and felt more modern. It's frustrating not being able to attack a dude who's right next to you because he's at a diagonal.

I played Chroma Zero. This is a weird puzzler in the "Metroidbrainia" genre. Yeah I hate that bizarre word but it seems to have caught on, and basically it just means knowledge-gated progression. Anyway, I enjoyed it a lot. I got to the point where I thought the game would be over only to find there is a decent bit more, and I don't know if I have the will to keep going, especially as I have no idea what to do. But anyway, highly recommended.

And I've been playing Earthbound. What a gem! It's a bit of a slog at times, especially in big dungeons where everything looks the same, but the weirdness and the charm of it all have won me over.

Re: Elden Ring: Tarnished Edition Will Finally Rise On Switch 2 This August

wollywoo

Happy for those who like this kind of game but I've come to realize it's not my thing. I played this for several hours, enough to appreciate what it's doing and beat a couple bosses. But I just don't like the more methodical style of controls with heavy wind-ups for attacks and huge enemies whose hitboxes aren't totally clear to me. I like difficult games (Silksong was amazing) but 3D soulslikes aren't my jam. I don't like dying 100 times in a row without being clear on what I'm doing wrong. But have fun, everyone.

Re: Hands On: Rayman Legends Retold - Somehow, Legends Returned, But...Why?

wollywoo

Yeah this is a strange one. I'm a big Rayman fan and I've been waiting forever for the next real game. But out of all the games I can think of that deserve a remake, Rayman Legends would be like number 10,000. Just because the original game looked and felt so good as it is. It'd be like if they took a beautiful cartoon like The Lion King and tried to remake it with modern CGI. Oh, wait...

I mean, don't get me wrong, the game looks great. But like... so did the original.

Re: Round Up: The Reviews Are In For Mina The Hollower

wollywoo

Hmm, this game wasn't really on my radar but it sure got some glowing reviews. I'm not a big fan of the GameBoy Color aesthetic but it's well-done. The lack of map is putting me off, though. I'm someone who can get lost in real life going somewhere I've been a dozen times before and I really hate wandering around forever looking for that one place I've been to that one time in a video game. Maybe I'll pick this up eventually when I have more time.

Re: "That's Amazing!" - Final Fantasy Creator Approves Of FF6 Video Created By AI

wollywoo

FFVI has no remake. FFVI needs no remake.

The environments here look pretty good but I don't like the overly-detailed character designs and especially the garish, crazy costumes that definitely look in-line with early 2000's Square-Enix games. To me these characters have a simple cartoony charm that isn't enhanced with a hundred weird fashion accessories.

Re: Talking Point: What Are You Playing This Weekend? (16th May)

wollywoo

I picked up Hades II. It's pretty addictive so far. The resource management seems a bit complex, though. No idea which ones I should be picking up or what to do with them, nor do I care that much. Am I dumb? Possibly. I just want to kill some things while listening to a podcast and not think too hard about it.

Re: Talking Point: What Are You Playing This Weekend? (9th May)

wollywoo

I finally picked up Hades II. I've only played a couple hours but it seems like a great game to chill out to while listening to podcasts or whatever (although the story/dialogue beats are so frequent I keep having to pause whatever else I'm listening to and pay more attention.)

Re: Talking Point: Do You Play Zelda Games For The Story?

wollywoo

Zelda games don't have a "deep" story in terms of the usual metrics I would measure other stories by, like the characters and dialogue. What it does have is a great, evocative setting and heaps of childlike charm. I just love getting absorbed into these goofy worlds. You can't measure it against Anna Karenina or something, but it is wonderful in its own way.

Re: Talking Point: What Are You Playing This Weekend? (25th April)

wollywoo

I finished Banjo-Kazooie 100% on NSO. Great game, holds up pretty well. Except for the last fight with Gruntilda where the camera goes ***** every time you launch an egg for some reason which makes it almost impossible to aim. That fight was way harder than I remember.

I played Grim Fandango. I play through it once every ten years or so and it holds up so well. Don't be afraid to use a guide as the puzzles in this game are definitely in the "use every item on every possible thing" variety and you will NOT guess some of them otherwise. But the atmosphere, art, setting, music, writing and voice acting are all just top-notch and it leaves an incredible impression.

I played a bit more of Super Meat Boy 3D. It's pretty fun, even the frame rate is pretty poor on Switch 2. After a while I didn't notice.

Re: Talking Point: Which Zelda Game Would You Most Like To See Remade?

wollywoo

Ocarina for sure. Still one of the best games in the series and has some absolutely amazing dungeons. It had the 3DS remake but c'mon, we need an HD version!

Original NES game would be interesting. But after playing Binding of Isaac I've had in the back of my head a full re-imagining with a ton of new, crazy content and unpredictable stuff. Imagine bombing a wall and it reveals a cave with an item that can rewind time, or turn everything upside down, or make duplicate copies of Link, or give you a dog companion, or make you undead. Just fill it to the brim with weird, surprising secrets like that - don't telegraph them to the player at all and just let them be discovered. I think the open-ended but simple nature of LoZ world design would be great for this.

Re: Talking Point: What Are You Playing This Weekend? (4th April)

wollywoo

Picked up Super Meat Boy 3D which is fun although the frame rate sucks at times on Switch 2

I got into the beta for Twisted Tower which is a kinda Bioshock-like on PC where you explore a big tower that's somehow also an abandoned theme park. It's pretty good! Great atmosphere. You shoot a lot of dudes and the combat is pretty standard stuff for the most part with the typical pistol, shotgun, chain gun and so on although they're amusement park themed. It's not doing anything super special or new but I'd recommend it for the unique setting.

I picked up a couple other indie games. Way of Rhea is a puzzle platformer that I'm enjoying so far an hour or so in. And Arcane Investigations, a Phoenix-Wright like (haven't tried it yet.)

Oh and I'm playing Kena: Bridge of Spirits which I'm enjoying so far but a bit distracted by other games.

Re: Review: Super Meat Boy 3D (Switch 2) - Not The Finest Cut, But Still Tasty

wollywoo

I picked this up. Got through the first world and enjoyed it quite a bit! Controls felt weird and stiff at first, but immediately felt better when I took off the 45-degree angle lock.

Got to the second world and was quite taken aback by the performance drop. First world seemed like a solid 60 while the second world was... not. Bit disappointing! I know the Switch can handle this, games like Bananza run smooth as butter with much more complexity. I don't care if you lose all the detail and Meat Boy becomes a perfect cube, I would rather have 60FPS.

Re: Talking Point: What Are You Playing This Weekend? (28th March)

wollywoo

I uninstalled Monster Train 2 to force myself to stop playing after an ungodly number of hours in it.

I finished Minishoot Adventures. Kind of a perfect little game. Highly recommended!

I picked up Kena: Bridge of Spirits for Switch 2. Haven't played it yet because my Internet is pretty slow, but I will try it today.

While waiting for it to download, I played Banjo-Kazooie. Lovely game. I made it to Clanker's Cavern. It's not my first time - once every ten years or so I guess I have to return to play it. I wish they made more games like it.

Re: Feature: Thank You, Mum, For The Last Ocarina Of Time

wollywoo

Good for your Mom. I don't think there was ever a video game more anticipated than Zelda 64, at least to me. I didn't get it on release day because I didn't have an N64. But when all those perfect 10s rolled in I knew I would do anything to get it. I saved up everything I could and started to get perfect As since my parents paid me by the grade and eventually it was mine. Did not disappoint!

Re: Best Super Mario Games Of All Time

wollywoo

Interesting that Galaxy 1 is ahead of Galaxy 2. Having played them both in the recent re-release, I have to say that Galaxy 2 is the better game. For me it's tied with Odyssey as the best 3D game.

Re: Talking Point: What Are You Playing This Weekend? (7th March)

wollywoo

I picked up Minishoot' Adventures (not sure why there is an apostrophe but it's there in the logo!) based on hearing others rave about it. If you don't know, it's basically a Geometry Wars-like dual stick shooter in an otherwise very traditional Zelda world, complete with dungeons, simple puzzles, Metroidvania-like items, and so on. I had never even heard of this game. Playing it on Switch 1 because I couldn't find my Switch 2. Anyway, it's pretty good! I played it in dual-stick mode for the first hour or so but found it was too difficult so put it on the auto-fire mode, which honestly is much more fun and relaxing for me, and doesn't change the game much at all since most of the time you're just shooting at one thing at a time. Anyway, it is pretty fun! Check it out.

Re: Review: Blue Prince (Switch 2) - A Masterful Mystery, And One Of The Best Puzzlers Ever

wollywoo

I enjoyed this one. It did get a bit frustrating when I kept "losing" runs due to RNG. I rolled credits on it but didn't solve the deeper mysteries, although I got a glimpse as to what I believe is the final challenge. Unfortunately, I lost my notes that had some of my work on one of the more detailed puzzles. Maybe one day I will go back to it. I recommend it (if you have patience!)