Comments 510

Re: Talking Point: What Games Would You Like To See Given The 'Gold Master Series' Treatment?

wollywoo

Would love to see something like this for the original Pokemon (Red/Blue/Green). It was quite a tumultuous 6-year development cycle apparently. Unfortunately, Nintendo seems to be pretty tight-lipped about its development cycles, other than the Iwata Asks / Ask the Developer interviews.

Re: Myst, here's an interview on it with Rand Miller that's quite detailed and entertaining, at least if that's your thing. https://youtu.be/5qxg0ykOcgM?si=kO5k52lEM7z3F6b8 So I'd really rather get something like this for Riven. I hope the new remake of it includes some detailed commentary track.

Re: Poll: What Review Score Would You Give 'Princess Peach: Showtime!'?

wollywoo

Usually what I want from a game is a solid story, challenging gameplay, or a magnificent world to explore. Not big on cozy or cute unless the story is especially intriguing (like Night in the Woods or Spiritfarer). So it seems like this one isn't for me. That said, it sounds like it's generally really enjoyable so I'm happy this is there for those that want it!

Re: Talking Point: What's Your Personal Favourite Super Mario Game?

wollywoo

It's a really tough choice between the five "mainline" 3D games. They're all excellent (yes, even Sunshine.) SM64 is the nostalgic choice - for a long time it was my favorite game of all time. But I might have to give the crown to Galaxy 1. Galaxy 1 and 2 really bleed together for me because I played them back-to-back and they are pretty similar anyway, but Galaxy 1 is the more innovative one since it came first.

Re: Talking Point: What Are You Playing This Weekend? (March 9th)

wollywoo

There are too many good games to balance! I don't have a PS5 yet, so all this hubbub about FFVII Rebirth made me nostalgic for the original, which I purchased on the eshop. I think it holds up pretty well. The pacing is great and the plot always moves forward at a good clip, and it's rare that 30 minutes go by without some story beat. This is helped GREATLY by the ability to speed up time 3x and even to disable random battles on a whim. I don't think I could go back and play the original without this feature. There are a lot of aspects of the plot that don't make a hell of a lot of sense, but it's still fun and the music still kicks ass.

I'm also playing Prince of Persia: The Lost Crown, which is great, although I got completely sidetracked with FFVII for the past two weeks or so. I'm slightly stuck on a boss. But I will come back as soon as I finish FFVII.

I also picked up the demo for Unicorn Overlord which sounds pretty good! Haven't tried it yet though.

Once I'm through with my current glut I'm very tempted to finally pick up a PS5 so I can play Alan Wake 2 and FFVII Remake/Rebirth. And Astro which everyone raved about when it came out. Geez, I have my hands full.

Re: Nintendo Download: 7th December (North America)

wollywoo

Outer Wilds is one of my favorite games of all time, but it's not perfect, so have patience and be prepared to be a bit frustrated at times. It definitely feels like a first outing from an indie studio, which means that you can't expect the gameplay to be polished and balanced like a Spider-Man, say. It just shoots you off into a universe of intrigue, with a lot of dead ends and red herrings - but that's also its unique charm. Just keep exploring, enjoy the ride, and (only if you are really, really stuck and frustrated) look up some hints. Your persistence will absolutely be rewarded.

Except, well, maybe wait for a performance review to see if it's worth picking up on Switch, first. There's a lot of simulated physics going on in this game, all vital to the gameplay, so it's not easy to just scale back to fit weaker hardware.

Re: Review: Wargroove 2 - A Must-Play Tactical RPG And A Worthy Successor To Advance Wars

wollywoo

Loved the first one SO MUCH even though it was basically an AW clone with some extras. I also played Re-Boot Camp this year and that is great too, but I might prefer actually prefer Wargroove because AW can get seriously bogged down with too many units later in the game (especially when Sensei uses his insane CO power.) I bought Tiny Metal and bounced off of it after a few hours because I got really tired of slamming into enemies every turn due to the unforgiving fog of war. Anyway, looking forward to this! It will have to wait, though, because I'm fully absorbed into Baldur's Gate 3.

Re: Poll: What Did You Think Of The Nintendo Direct, Then?

wollywoo

@electrolite77 Yeah, I feel like Nintendo needs at least one monster game for the switch 2 launch. Thinking back, the consoles that had a great launch game (like Wii with Twilight Princess and Switch with BOTW) were the most successful. You need a game with so much hype that the dedicated fans will immediately rush out and grab it, so that the word starts going around and the other less fanatical types will hear about it and want it. So, it would make sense if they're concentrating their resources on Super Mario Universe or whatever it's going to be.

Re: Poll: What Did You Think Of The Nintendo Direct, Then?

wollywoo

Nothing too exciting for me in this one. Eiyuden Chronicles looks good. I might try out Dave the Diver. But I really can't complain, as overall 2023 has been a banger year for the Switch, with Octopath 2, TOTK, Pikmin 4, and soon Mario Wonder. But anyway I'm not going to be on the Switch much because I'd have to drag myself away from Baldur's Gate 3, which is shaping up to be one of my all-time favorite games.

Re: Japanese Charts: Pikmin 4 Comfortably Holds Onto Its Throne

wollywoo

@chipia Totally agree with @DAHstroy , I was also on the fence after the demo but it picks up! There's way too much nonsense dialogue but after a while I realized it was totally skippable. The "overworld" areas are generally quite easy but the underground challenges can be tricky, especially later on. The combat in the game is usually pretty easy, especially compared to Pikmin 2, but there's more emphasis on speed.

Re: Japanese Charts: Pikmin 4 Comfortably Holds Onto Its Throne

wollywoo

Glad it's selling well... I hope it's got a few more million in the US and rest of the world.

This game really got its hooks into me and won't let go. It was a bit slow to start, and at first seemed far too easy - but let me tell you, getting platinum on all the challenges is NOT an easy task and it's highly satisfying when you pull it off. On some of them, even getting bronze took 10+ tries and some serious strategizing. It's probably my favorite entry in the series now. Feel the Dandori.

Re: Video: Digital Foundry's Technical Analysis Of Pikmin 1+2 On Switch

wollywoo

I re-played all of the three first games in preparation for 4. I loved Pikmin 1. It's almost a perfect game. Short and sweet.

Pikmin 2, not so much. They took away the game's main strength, the time-management, and replaced it with a very unforgiving dungeon crawl. It's much longer than the first game, but feels very padded out with random dungeons that go on way too long. Some of them have 15 or more floors! They reward very slow, patient play because you can't afford to lose any pikmin. Just not the strength of the series.

Pikmin 3, it's again great. I feel like the level design isn't quite as tight as in Pikmin 1 - they're much bigger but are more disjointed with multiple areas and tunnel systems.

So far, Pikmin 1 is my favorite. I have Pikmin 4 downloaded and will try later today!

Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream

wollywoo

Can't wait for this! Er, well, I guess I can, because even though I've pre-ordered I've been re-playing all the games starting from Pikmin 1 and I'm going to wait until I finish Pikmin 3 before I start this up. It will probably take me at least another week. But still, I'm excited! I absolutely adore Pikmin.

Big bummer about the co-op. It's not a big deal for me because I don't have anyone who wants to play it with me anyway, but man having a full co-op mode sounds like a lot of fun.

Re: Soapbox: Switch Is Only A Classic Or Two From Being The Perfect PlayStation History Lesson

wollywoo

I remember at launch when people made jokes that the Switch was a Zelda machine. That only lasted like a week or two. Turns out, the Switch probably has the best and most diverse library of any console ever. Still going strong in its seventh year! I'm sure it's my most played system. Even just now after getting a brand-new gaming laptop, I still find myself ditching it in favor of the Switch. I'm in no hurry for the Switch 2, but whenever it happens, I sure hope it is backwards-compatible with this amazing library.

Re: Poll: What Did You Think Of The New Zelda: Tears Of The Kingdom Trailer?

wollywoo

Looks pretty great. I love all the new mechanics. Only two "negatives" -

1. It looks a bit too much like BOTW. I would've preferred a whole new world instead of a changed Hyrule. I get a bit tired of the same green landscape.

2. I love all the new powers but I wonder if they are TOO powerful. The challenge of climbing up to high places was one of the most fun parts of BOTW. If you can just fly up to the top it's less meaningful.

Regardless, I will play it day 1!

Re: Talking Point: What Are You Playing This Weekend? (March 18th)

wollywoo

I'm about 8 hours into Octopath II after having 100%'d Tropical Freeze for the second time. Really enjoying it! From the reviews it seems the main complaint is that it's too similar to the first one - but since I didn't play the first one, that's not a negative to me at all. Music is great, combat is good, and the storylines are intriguing so far. I just wish they could turn down the random encounter rate sometimes or have avoidable enemies. Also, while I appreciate the retro style, I wish they could up the resolution just a bit to give more detailed pixel art, and please let me turn off the depth of field like I did in Triangle Strategy (which I also loved.)

Re: 'Try Before You Buy' eShop Sale Offers Biggest Discount Yet On Metroid Dread (North America)

wollywoo

@wuntyme8 Dread wasn't all that innovative other than the EMMI stuff, and that seemed to be divisive among players although I enjoyed it. But what it was was very solid, with some of the best boss battles ever IMO. It didn't do much new and it didn't reach the heights of Hollow Knight, but it was a great experience and I had a hell of a lot of fun playing it. PS ignore the haters, I'm a fan of the corny sign-off.

Re: Round Up: The Reviews Are In For Return To Monkey Island

wollywoo

Wow, great to hear this is so good! I was expecting scores in the 7-8 range but this seems to be so loved. I didn't have a lot of anticipation for this personally, because Curse was the first Monkey Island game I played (and my favorite) and I really wanted a return to that art style. I'm not a big fan of this more abstract, angular style. But if it's as good as they all say, I might have to pick it up.

Re: Review: Chrono Cross: The Radical Dreamers Edition - A Fair Port For Chrono Trigger's Follow-Up

wollywoo

Wooow a 6/10 seems criminal! Sounds like the reviewer was expecting a lot more from this remake, but viewed on its own term this game is great. It looks absolutely beautiful to my eyes and if you haven't played this game you should absolutely check it out! For my money it's better than Chrono Trigger. If nothing else, just listen to the score; it has one of the best video game soundtracks of all time.

Re: Talking Point: What Are You Playing This Weekend? (March 19th)

wollywoo

Triangle Strategy mixed with a bit of Wargroove (since I can't get my Advance Wars fix). Also recently got an Oculus Quest 2 so some random things on that in the mix.

Man, Triangle Strategy is great you guys. I keep setting up traps to knock guys off cliffs and cackling like a madman when they trigger. Also the story is pretty good!