Comments 478

Re: Rumour: The Legend of Zelda: Skyward Sword Is Taking To The Skies On Switch

wollywoo

I consider myself a diehard fan, as I have played and beat every console release except for Zelda II on NES. This is by far my least favorite. I'm happy for those who want this game in HD, but it was the first Zelda game I did not enjoy. For one, the motion controls were VERY fiddly and unresponsive half the time. But more importantly - who thought it would be a good idea to cut out almost all of the exploration elements? Aside from the main town and a few other places, every damn location in this game had the feeling of a dungeon, with constant lock-key type puzzles blocking your path - not to mention the INCESSANT interruptions from Fi. I need a little bit of a break in-between dungeons, Nintendo. I just wanted to freely explore your beautiful worlds. Luckily, BOTW came along with the most opposite design philosophy imaginable.

That said, this game does have a couple of the cleverest dungeons and bosses in all of the series, which is definitely saying something.

Re: Feature: Remembering Zelda: Ocarina of Time, 20 Years Later

wollywoo

There’s something about the world of Ocarina that just makes it feel more alive and real than other games, even something like the Elder Scrolls. Everything seems steeped in history, and important. The various symbols you see on doors, chests, clothing etc. throughout the game are not throw-away designs - they always have a meaning that seems rooted in history. The eye of the Sheikah. The crescent moon for the Gerudo. These things feel ancient, and significant. You don’t get detailed, and boring, timelines or backstories a-la Bethesda or BioWare - you’re left to wonder. What’s that eagle on Link’s shield? Why do demons haunt the village, and who built the Shadow Temple? Hints are given, but no answers are forthcoming. While some of the pieces are missing, it doesn’t feel as if the world was put together just to make the game fun (although, it was!). It feels as if you are a stranger to this world, and the world has no particular desire to give up its secrets

Re: Video: A Look At The Aliens, Dinosaurs And More That Were Cut From Zelda: Breath Of The Wild

wollywoo

Neat! I can't wait for the inevitable BOTW 2. I loved BOTW, but it was a bit empty. Now that they have the concepts and engine in place, Nintendo should be able to concentrate on filling the world with interesting things. I hope they go with a more compact, diverse world and more focus on story and general weirdness (like Majora's Mask to Ocarina of Time, or Link's Awakening to Link to the Past.)

Re: Opinion: What Did You Think Of Today's Nintendo Direct?

wollywoo

Thoughts -

I don't really care much about NSMBU. Where is Super Mario Maker?

I sure hope FFVII, IX and X also have the fast-forward feature of FFXII. I just played through all of FFVI on an emulator and the ability to fast-forward through random battles is a godsend. It's not the way the games were intended to be played, but then, random encounters in almost any RPG is a bit of a design flaw IMO, and this fixes that up to some extent. It would be especially nice for FFIX. I never finished that game because the original had a terrible load time just to start any encounter, as I recall.

Regardless, I don't really need any of these FF's; what I really want is Final Fantasy Tactics! Or better yet, a brand new sequel.

Re: Bastion - A Captivating Indie Gem That Hasn't Been Dulled By The Passage Of Time

wollywoo

I tried to play this a couple times but I did not get very far. Did not like the controls - it feels like a game that needs a full dual-analog setup. It was also too grind-y, forcing you to fight the same enemies over and over.

However, the soundtrack is absolutely incredible. I have listened to it many, many times, and it is among my favorite albums, not just of video game music, but of any music.

Re: Into the Breach Is Available On Nintendo Switch Today

wollywoo

This game is brilliant. Really, really fun. If you're a fan of Advance Wars, you will probably love this (although it is very different.) The ability to force your enemies to move around the map to launch them into obstacles is very fun, and I hope it becomes a standard in this type of game from now on. Also I have weird melancholy memories of playing this game a ton while eating ice cream and cheez-its and trying to get over a sort-of breakup. But that's not relevant. Should be perfect for Switch.

Re: Talking Point: What Are You Playing This Weekend? (August 18th)

wollywoo

I am re-playing FFVI. Have not played it for maybe two decades or so, but I remember most of the key beats. It is great! Although, I have to say, I probably have rose-tinted glasses for this one; it was mind-blowing to have a game with this kind of story at the time, but compared with later games the story is pretty simplistic. Characters sometimes seem to do things with little motivation or explanatory dialogue. But what it lacks in detail in more than makes up in charm and humor! And all those beautiful pixels. And of course, one of the greatest game soundtracks of all time (even now.)

Re: Talking Point: What Are You Playing This Weekend? (July 28th)

wollywoo

I finally beat Hollow Knight (although not 100%), which was amazing. Accordingly I have moved on to the Mega Man X Legacy Collection. I have almost reached the end of X1, but I have never actually managed to beat a Mega Man game before because the final levels are always difficult, so we'll see if I can pull it off. It was very good for its day, but I am finding it very frustrating now, especially with the enemies constantly re-spawning when inch out of camera view and back into it. I find myself constantly hit by seemingly unavoidable attacks, something that doesn't happen in modern, more balanced (but still difficult) games like Hollow Knight. Also - be sure to play on the pro-controller. If you're like me your hands will cramp up from the constant holding onto to the tiny charge and jump buttons on the joy-cons. Still, I have to say the game still looks and sounds great and some of the battles are pretty satisfying!

Re: Review: Mega Man X Legacy Collection (Switch eShop)

wollywoo

Picked this up. So far only managed to beat Chill Penguin in MMX. It's pretty good! But in my memory the enemies weren't so annoying. They constantly re-spawn even if you killed them and their spawn point comes back into frame, which can be extremely annoying. Also very disappointed there is no save state feature! This seems very obvious. In 2018 I don't want to play through the same content over and over when I die too many times on a stage.

I played the intro to MMX4 and it seems pretty good! The voice acting is hilarious. What's with the sound X makes when he wall-jumps? I guess it's supposed to be a grunt but it sounds more like a clown honking his nose.

Re: Metal Gear Movie Director Shares His Ideas About A Potential Legend Of Zelda Film

wollywoo

I don't see how a silent Link would work unless it was built into the plot (a Little Mermaid-style curse maybe)? It would be pretty strange either way.

I just can't see a live-action Zelda working at all. Zelda really needs a bit of abstraction and mysticism for the story to work. I could see a Studio Ghibli film working, maybe. I cannot imagine Zelda as a Hollywood action film at all.

Re: Video: Take a Peek at Some of the Best Switch Games Coming in July

wollywoo

I will be very tempted to pick up the MMX collection. I only ever played through the first one, but I remember it was pretty amazing. Also slightly tempted by Captain Toad. I had no interest, but the demo was actually pretty fun and relaxing. 2018 has been a bit slow so far for major first party releases, but for ports and indies the Switch is bloody amazing.

Re: Talking Point: What Are You Playing This Weekend?

wollywoo

Still working my way through DK:TF. Almost done! Just one level and the final boss to complete, and then the last secret world. I will be sad to see it finished! But, I can imagine running through it again sometime.

Will be playing a ton of God of War. Just dying to know where the story goes. YOU GUYS it is really good.

Re: Talking Point: What Are You Playing This Weekend?

wollywoo

It's unfortunate Tropical Freeze is not on the list. It only came out two weeks ago! Did everybody forget about it already?

@Chayshirin I'd say it's just as good or better. They are very similar gameplay-wise so it might be hard to decide, but the stages are even more dynamic and inventive. The soundtrack is great, with David Wise returning from the original DKC games to compose new tracks, and that puts it on top for me.

Re: Job Listing Reveals Nintendo Has Already Begun Working On The Next Zelda

wollywoo

I would love to see a slightly less ambitious, but more focused Zelda. Give me a side-story like Majora's Mask or Link's Awakening, with the same open-world engine as BOTW but with a smaller world more densely populated with things to do. Take me to a locale I've never been to, somewhere strange and colorful. Wouldn't mind finding out what the Wind Fish has been up to all these thousands of years...

Re: Nintendo Download: 26th April (North America)

wollywoo

How is Light Fall? Not too many reviews up yet, but the ones there seem to say "Great game, but too difficult and too short." Those are both pluses for me - I love difficult platformers like DKC and Super Meat Boy, and lately I am preferring shorter games that I can actually finish.